Thanks. Didn't noticed that minor mistake. ^^'
h) HitCircleOverlayAboveNumer – if turned off, makes numbers appear under the “hitcircleoverlay”According to the templateskin's skin.ini file (and I tested it out to make sure), turning this off (that is, making this 0 instead of 1) causes the numbers to appear over the hitcircleoverlay.
About StarBreakAdditive. I tested it a little, and yeah it seems to manipulate transparency if you are changing values by same amount (Like StarBreakAdditive: 25,25,25 - nearly visible star2) While making it white (255,255,255) it's stays unchanged. If Black (0,0,0) it's disappear (transparency = 0) (Still I'm thinking how to explain this correctly)About Additive color blending:
can somebody explain the thin with the falling stars from the game???How colorization works in osu!