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posted
Hello, I was trying to find an answer to my question and couldn't find it so here I am asking it:

Is is possible set a certain sound to each comboburst? I mean I have combobursts of many characters and I would like to have them all say something when they pop up.

For example I have comboburst-0.png that is a girl character and I would like that girl to shout yayyy!! But I also have comboburst-1 that is a male and I would like him to shout something else. Now if I make comboburst-0.wav for the girl and comboburst-1.wav for the quy it doesn't really work, they aren't "attached" to the png's meaning sometimes the girl could shout the guys lines instead. I actually have 14 combobursts so when audio plays it's most like the wrong character's one and that's somewhat annoying

I have tried setting the ComboBurstRandom: to 0 and 1 with no luck,
I also tried this
CustomComboBurstSounds: 50,100,200,300,400,500,600,700,800,900,1000,1500,2000
ComboBursts: 50,100,200,300,400,500,600,700,800,900,1000,1500,2000

But honestly I doubt that "ComboBursts:" is a code that actually exists :'D

So?? Does anyone know if this is possible???
posted
Đăng nhập trong osu skinner chỗ nào vậy? :?
(giúp với :cry: )
posted
I have a problem where some random sliders have their circles put off to the side. Not really sure what is causing it.
Gif of the problem here -> https://gyazo.com/de3f9d944aaae772cc6cc0de33e5b4d3
If anyone knows whats happening please help out :D
posted
Tôi ko biết làm combobursts, có ai chỉ với :cry:
posted

RituPepper wrote:

Hello, I was trying to find an answer to my question and couldn't find it so here I am asking it:

Is is possible set a certain sound to each comboburst? I mean I have combobursts of many characters and I would like to have them all say something when they pop up.

For example I have comboburst-0.png that is a girl character and I would like that girl to shout yayyy!! But I also have comboburst-1 that is a male and I would like him to shout something else. Now if I make comboburst-0.wav for the girl and comboburst-1.wav for the quy it doesn't really work, they aren't "attached" to the png's meaning sometimes the girl could shout the guys lines instead. I actually have 14 combobursts so when audio plays it's most like the wrong character's one and that's somewhat annoying

I have tried setting the ComboBurstRandom: to 0 and 1 with no luck,
I also tried this
CustomComboBurstSounds: 50,100,200,300,400,500,600,700,800,900,1000,1500,2000
ComboBursts: 50,100,200,300,400,500,600,700,800,900,1000,1500,2000

But honestly I doubt that "ComboBursts:" is a code that actually exists :'D

So?? Does anyone know if this is possible???
To ask you to do comboburst right? I do not know anywhere, do not you help me? :o
posted
hello :)

i wasnt able to find the glow/splash file that happen with the hit100-0 and the hit50-0 :|
posted
The filenames are particle300.png, particle100.png and particle50.png on their respective scoring values.
posted

Nathanael wrote:

The filenames are particle300.png, particle100.png and particle50.png on their respective scoring values.
ty so much :):)
posted
So I would like to know-

If I have gotten someone's permission to use their element for a skin in the past, will I need to ask for permission again to add it into another new skin? :o
posted
Well if the person fails to specify on you being able to use it with just saying you can, then i guess. It wouldnt hurt to ask though
posted

MrNeener wrote:

I have a problem where some random sliders have their circles put off to the side. Not really sure what is causing it.
Gif of the problem here -> https://gyazo.com/de3f9d944aaae772cc6cc0de33e5b4d3
If anyone knows whats happening please help out :D
My guess is that you are using default-numbers as hitcircles.
When a combo reaches 10+, the game will put the "default-1" and the "default-0" image side by side.

Either don't do that, or set the "HitCircleOverlap" field in your skin.ini to the width of your default-1.png file, e.g. :
HitCircleOverlap=128

Boomdopew wrote:

So I would like to know-

If I have gotten someone's permission to use their element for a skin in the past, will I need to ask for permission again to add it into another new skin? :o
You must be able to provide proof of permission if asked by any member of the osu! community.
If the author gave you permission "in general", you can.
If he gave you permission for one specific skin however you'll have to ask him again.

But I guess he won't mind if you just go for it and remember to mention him somewhere in the credits :^)
posted
I don't know if anyone asked this before - can I do not one, but multiple sounds for section pass and section fail? If osu would randomly choose them for pass and fail, that would be sweet. Thank you for your answer.
posted
No
posted

Shima Luan wrote:

No
Well, I hope they will add such optin some day :)
posted

AlisaBoscon wrote:

Shima Luan wrote:

No
Well, I hope they will add such optin some day :)
you can try to request it
posted

Shima Luan wrote:

Shima Luan wrote:

No
you can try to request it
Could you please tell me where exactly do I request such a thing?
posted
posted
Hello,
after mixing a few skins and adding different features into one skin, I'm kinda confused as to what file changes the key overlay, I mean the number color, not the keys background or their shape.

I have a the Crystalized background and Cookiezi's Shige-Seoul hit numbers but I can't find the file/picture that's responsible for the color change. I would like to change the numbers white so that it fits the background better, because black ones can't be seen while playing.
posted
InputOverlayText: 255,255,255
^ add this to your skin.ini under [Colours]

Have fun :)
posted
I 've done as usual , but such errors . how to fix it ??

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