Ok. Thank you all anyway. ;_;
i plan on having ALL skinnable files up there, so yes. hitsound files will be included at some pointYunzu wrote:
someone should add the sounds to the wiki too
I see , thank you.ReddScorn wrote:
none of that will solve it. That fruit light can't be disabled and bananas are always yellow on any skin.Deimos wrote:
#1: dim to 100%
#2: change the combo colors in your skin.ini all to black (0,0,0)
#3: replace your fruit-bananas.png fruit-grapes.png fruit-orange.png fruit-pear.png and fruit-apple.png with a blanket transparent image
#4: recolor the overlays of the fruits
#5: the fruit-drop.png will be invisible, 'cause black colored fruit-drop on a black background
If you can life with it, go for it.It's too quiet:auraX wrote:
There it is https://www.mediafire.com/?4r6alxaxvxb81l3 . I recorded it with mirillis action if it matters. Now that i listened to it again it isn't as loud as my previous one but it should be loud enough for me to hear it if it works.
Should normally be something like this:
They are all named good, .png... dont know what's the problem ;cFrostei wrote:
Did you accidently save them as .jpg instead of .png or named them wrong?DDashiEE wrote:
How can i delete scorebar-ki , -kidanger, -kidanger2? when i put 1x1 px transparent there is still white glowing ball ;~~; help
Unzip this in your skin folder: Click hereDDashiEE wrote:
Still dont work ;-; i even changed them to 3x3 transparent .png's
If there's a white glowing ball on your scorebar, then there should be something in your skin folder called "scorebar-marker" or something like that, delete it and it should be gone.DDashiEE wrote:
How can i delete scorebar-ki , -kidanger, -kidanger2? when i put 1x1 px transparent there is still white glowing ball ;~~; help
Thanks so much!deadbeat wrote:
add version: 2.2 to your skin.ini under [general]
though 2.3 is the latest version, so i'd recommend using that instead
Blank hitcircle.png and hitcircleoverlay.pngGaTu wrote:
Quick question, how do I recreate this? (how do I "remove" the second circle of a slider?)
Sorry if it was already explained, couldn't find the answer.
Thanks a lot! managed to do it with mine using yours as refence, loved it. Thx again.inverness wrote:
Blank hitcircle.png and hitcircleoverlay.pngGaTu wrote:
Quick question, how do I recreate this? (how do I "remove" the second circle of a slider?)
Sorry if it was already explained, couldn't find the answer.
use hitnumber sprites as hitcircles and set hitcircleoverlap to 256
You can check my skin for more indepth pixelperfect details. It's in my signature
Copy and paste cursormiddle.png and cursormiddle@2x.png to the skin you're using. It should work.Haagentii wrote:
i like the cursor middle inthe default skin, but i can't make it work on my skins or the skins i use, any way i can make this happen?
You probably have a custom menu-background image in your skin, try to remove it and see if that would workOut Of Pancakes wrote:
Hi,
I made my own skin from pieces of several others and its playfield doesn't show when I press F2 (random song) but it does show up if I use another skin that wasn't made by myself. I tried to copy-paste those playfield that were showing up and put them in my skin folder but it still doesn't work.
It's not a really big deal, but I'm a bit annoyed by that...
Does anyone have a solution for me pl0x ?
It's HeightxWidth, but usually It should be Width xHeight.EliteDonuts wrote:
For the combo popups, it says 768x500, is it height or width first?
I don't own thatReddScorn wrote:
you know that he uses a transparent hitcircle and has a SliderTrackOverride that is not black?
Thanks for your answer.inverness wrote:
You probably have a custom menu-background image in your skin, try to remove it and see if that would work
No You can'tBroodich wrote:
is there any way i can remove the animation after hitting a circle?
You can use numbers from other skin as a reference (I usually do this if I want to make a skin-element, including the numbers). For spacing, You can add these lines in Your skin.ini :ShadOhhh wrote:
I am not sure if someone has asked but I have a question about default numbers and score numbers. Is there a simple way to create them? Is there a recommended font size maybe or typical creation for these? I seem to always make the numbers too small and they are unevenly spaced due to the different width of the shapes of the numbers.
[Fonts]*number* : the number You add for spacing, higher number = closer spacing
HitCirclePrefix: default
HitCircleOverlap: *number*
ScorePrefix: score
ScoreOverlap: *number*
It's not possible to prevent stretching for button-middle. In fact, both button-left and button-right are scalable but not stretchable. These two elements are resizable by width, as button-middle can be used as 1 px which is resizable by osu! defined sizes.XilE wrote:
Does anyone know if it is possible to prevent stretching of the button-middle element on the mod screen?
Alright thanks.Garygoh884 wrote:
It's not possible to prevent stretching for button-middle. In fact, both button-left and button-right are scalable but not stretchable. These two elements are resizable by width, as button-middle can be used as 1 px which is resizable by osu! defined sizes.XilE wrote:
Does anyone know if it is possible to prevent stretching of the button-middle element on the mod screen?
You can try to use a wider button-middle to avoid long stretches.XilE wrote:
[Does anyone know if it is possible to prevent stretching of the button-middle element on the mod screen?
maby use this as cursor-smoke just kopie in all folders whit the cursor.png in it and make sure its called cursor-smokeRise wrote:
Heya, I've tried to skin a cursor for a skin for a long time, although I had no success, Thought I'd post it here for help
The cursor I'm heading for is with cursor trail of
But with these colors :
Cursor - R = 51, G = 255, B = 153
and the cursor trail something a bit lighter such as : R = 102, G = 255, B = 178
Thanks by advance if you can help :>3