Well, if he edited osu! files to change that and if it will be detected... he might be.
use combo1 & combo2 only in the skin.ini (but with the same RGB formulas)... like :ashketchum1234 wrote:
A little help here...
What will I do to make hitcircles appear in only one/single color?
[Colours]no?
Combo1: 255,255,255
Combo2: 255,255,255
That's it. Thanks a bunchsatriobp wrote:
use combo1 & combo2 only in the skin.ini (but with the same RGB formulas)... like :ashketchum1234 wrote:
A little help here...
What will I do to make hitcircles appear in only one/single color?[Colours]no?
Combo1: 255,255,255
Combo2: 255,255,255
//Mania skin config
ColumnLineWidth: 0.7
ColumnStart: 115
BarlineWidth: 1.2
HitPosition: 402
SpecialStyle: 1
SpecialPositionLeft: 1
UpsideDown: 0
JudgementLine: 1
ScorePosition: 325
ComboPosition: 111
FontCombo: score
LightFramePerSecond: 24
ColumnWidth: 50,24,28,24,28,24,28,24
ColumnLine: 1,0,0,0,0,0,0,0,1
//Colours
Colour1: 0,0,0,185
Colour2: 0,0,0,185
Colour3: 0,0,0,185
Colour4: 0,0,0,185
Colour5: 0,0,0,185
Colour6: 0,0,0,185
Colour7: 0,0,0,185
Colour8: 0,0,0,185
//images
KeyImage0: mania-keyS
KeyImage1: mania-key1
KeyImage2: mania-key2
KeyImage3: mania-key1
KeyImage4: mania-keyS
KeyImage5: mania-key1
KeyImage6: mania-key2
KeyImage7: mania-key1
KeyImage0D: mania-keySD
KeyImage1D: mania-key1D
KeyImage2D: mania-key2D
KeyImage3D: mania-key1D
KeyImage4D: mania-keySD
KeyImage5D: mania-key1D
KeyImage6D: mania-key2D
KeyImage7D: mania-key1D
NoteImage0: mania-noteS
NoteImage1: mania-note1
NoteImage2: mania-note2
NoteImage3: mania-note1
NoteImage4: mania-noteS
NoteImage5: mania-note1
NoteImage6: mania-note2
NoteImage7: mania-note1
NoteImage0H: mania-noteSH
NoteImage1H: mania-note1H
NoteImage2H: mania-note2H
NoteImage3H: mania-note1H
NoteImage4H: mania-noteSH
NoteImage5H: mania-note1H
NoteImage6H: mania-note2H
NoteImage7H: mania-note1H
//Keys
Key0: LeftControl
Key1: LeftShift
Key2: Z
Key3: X
Key4: Space
Key5: U
Key6: I
Key7: O
I assume you like to play with SpecialStyle on left lane and want your other yellow key to be blue. Just change the lines I filtered to this (or simply substitute S with 2 on these)ishimaru94 wrote:
Help pl0x.
Why do I get this kind of mania-noteS?
How can I change it to yellow on key4?
Also, here's my 8K.ini settings :SPOILER//images
KeyImage4: mania-key2
KeyImage4D: mania-key2D
NoteImage4: mania-note2
NoteImage4H: mania-note2H
Sorry, if my previous post misleading but I want to change the blue(?) holds on Key4 to be yellow. Not yellow to be blue. Sorry again. .__.ReddScorn wrote:
I assume you like to play with SpecialStyle on left lane and want your other yellow key to be blue. Just change the lines I filtered to this (or simply substitute S with 2 on these)
Read it again and I misread it, sry.ishimaru94 wrote:
Sorry, if my previous post misleading but I want to change the blue(?) holds on Key4 to be yellow. Not yellow to be blue. Sorry again. .__.ReddScorn wrote:
I assume you like to play with SpecialStyle on left lane and want your other yellow key to be blue. Just change the lines I filtered to this (or simply substitute S with 2 on these)
Probably. I use -Kamui- skin. Maybe you're right. It does loads the default holds since my skin doesn't have it. It's called mania-notexL, right?ReddScorn wrote:
Read it again and I misread it, sry.
Is that part of the saucerwide skin? That skin has some missing mania elements. It doesn't have the hold notes. It just loads the default holds and I don't know if you can assign them without having the elements themselves.
ishimaru94 wrote:
Probably. I use -Kamui- skin. Maybe you're right. It does loads the default holds since my skin doesn't have it. It's called mania-notexL, right?ReddScorn wrote:
Read it again and I misread it, sry.
Is that part of the saucerwide skin? That skin has some missing mania elements. It doesn't have the hold notes. It just loads the default holds and I don't know if you can assign them without having the elements themselves.
Alright, thanks for the help and the tips. ^_^ReddScorn wrote:
Yes.
If any further questions about mania occur feel fre to check out the Mania skinning section in my "guide": http://osu.ppy.sh/forum/t/186787
Also got some proofreading from an experienced mania skinner on it and should cover almost any aspect.
No since version 1 spinners are version 1, and the new beatmap panels are version 2.2.fantazyjny wrote:
Hi !
Probably somebody else asked for that but there is 100+ pages......
IS there a way to use Version 1 spinners with new beatmap panel layout ?
Now you can:TouchFluffyTail wrote:
IS there a way to use Version 1 spinners with new beatmap panel layout ?
well make sure the file is *.png not *.jpg next the name must be "pause-replay.png" for replay "pause-retry.png" for retry and for the back you no need this since is there no element using "ranking-back" again, if still not work addFahe wrote:
Hello everyone,
I have a little problem with my current skin, on the ranking panel, can't seem to make the three buttons (ranking-"replay", "retry" and "back")appear for some reason, everytime I change them it doesn't change anything and I have the default ones instead.
Any ideas ?
Version: latestor
Version: 2.2or
Version: 2.1or
Version: 2.0in the skin.ini
well did you check the name of file??? you know on v2.2 "ranking-replay,retry & back.png" it's not working again so you should re-naming the file to "pause-replay" for replay and "pause-retry" for retry, anyway can you provide the screenshot of the element who not working pls.Fahe wrote:
Thank you cocoa,
checked the files type and they are .png, tried to change the skin.ini as you suggested, none of them worked (it was already set to 2.2).
I'm really puzzled as these two buttons are the only thing not working in the skin...
I only use photoshop so I can only advise on that, but to do that easily you can create a mask on the layer (button on the bottom bar of the layers window), then select the mask and use the gradient tool with it set to reflected gradient with 'reverse' checked, then you just set the gradient horizontally and you should have it.[ Zan ] wrote:
I'm trying to get the same type of blur as this:
on this:
Can someone explain how?
I don't know if you can answer this since it's gimp but I assume it's similar to PS:TouchFluffyTail wrote:
I only use photoshop so I can only advise on that, but to do that easily you can create a mask on the layer (button on the bottom bar of the layers window), then select the mask and use the gradient tool with it set to reflected gradient with 'reverse' checked, then you just set the gradient horizontally and you should have it.[ Zan ] wrote:
I'm trying to get the same type of blur as this:
on this:
Can someone explain how?
Just a quick explanation so feel free to ask if I need to elaborate on anything.