forum

Skinning tutorial (+ skinning support)

posted
Total Posts
4,226
show more
shavit

[cocoa] wrote:

I don't know why not work on you but this method work on me
Oh well, thanks for trying to help, I'll look for another solution.
Fahe
Hello everyone, quick question :

I just changed skin, and I can't seem to make the spinner's animations work properly for some reason.

I tried :

- modifying the skin.ini version to 2, didn't change anything
- renaming the file to "User" as suggested by Peppy after the recent patch, didn't change anything either
- renaming the skin to "User", still null

Kinda out of ideas now..
Thanks in advance.

edit : what's worrisome is that it's not even the default spinner, but this one

Ayesha Altugle
put version: 1 under the [General] section part of your skin's skin.ini
Fahe
Tried what you suggested vahn, didn't change anything. I'll just copy paste you my skin.ini right here, maybe I mistyped something <_<

[General]
version: 1
Name: User

Author: Shapy

SliderBallFlip: 1


CursorRotate: 0


CursorExpand: 1

CursorCentre: 1


SliderBallFrames: 15


HitCircleOverlayAboveNumer: 1

SliderStyle: 2


[Colours]
Combo1: 255,255,255
Combo2: 255,255,255
Combo3: 255,255,255
Combo4: 255,255,255

//Combo1: 225,0,0
//Combo2: 0,200,0
//Combo3: 200,0,200
//Combo4: 255,255,0



SliderBorder: 255,255,255

SliderTrackOverride: 0,0,0


//SpinnerApproachCircle: 77,139,217

[Fonts]

HitCirclePrefix: default
MenuGlow: 234,255,0
Ayesha Altugle
was the folder name was user?
Fahe
No, I tried renaming it, it was "shapy's skin"
Ayesha Altugle
capitalize V in Version?
Fahe
Capitalized V in version, renamed the folder back to "Shapy's skin", and now the spinner works properly, thanks a lot !
y36
Is there a way to make the hit300's visible on the scoreboard but stay hidden while playing?
shavit

y36 wrote:

Is there a way to make the hit300's visible on the scoreboard but stay hidden while playing?
hit300.png - a visible one
hit300-0.png - hidden
[cocoa]_old

y36 wrote:

Is there a way to make the hit300's visible on the scoreboard but stay hidden while playing?
just add animated hit300 hidden to your skin folder with name "hit300- (number).png" and make it only 1px to make hit300 hidden and add visible one "hit300.png" to you skin folder for ex
MomoXv

[cocoa] wrote:

Shavit-sama wrote:

nah I just tested
extract ".text"
i have the same issue
primrose
I saw someone skinning the epilepsy.png (which is not skinnable anymore)
<img removed>
Is this possible or is this overriding the client?
Ayesha Altugle
Storyboard?
[_YIz
I just want some help about the ranking-graph and ranking-perfect
The default skin looks like this:


But when it comes to my skin it moves to the wrong position:


I don't know if this has been asked but I just want solutions
Is it related to skin.ini or some else?
thx :)
Ayesha Altugle
It is related to skin versioning,

the 1st screenshot uses "Version: 2" and 2nd Screenshot uses "Version:1"
[_YIz

vahn10 wrote:

It is related to skin versioning,

the 1st screenshot uses "Version: 2" and 2nd Screenshot uses "Version:1"
thx for help ;)
At first I typed "version: 2" but nothing happened
And now I try to capitalize and I know where goes wrong
primrose

vahn10 wrote:

Storyboard?
not storyboard i guess :(
Garygoh884
This appears during loading a beatmap with strobbing effects. Did he use the test client or the main client like what you've watched?
primrose
no osu!test text in the screenshot iirc.
Garygoh884
So this means that the user you watched seemed to override the client, I tried to skin epilepsy.png but it took no effect (done that about last year)...
primrose
will this lead into a ban? o.o
Topic Starter
MLGnom
Well, if he edited osu! files to change that and if it will be detected... he might be.
BlackMidKnight
A little help here...

What will I do to make hitcircles appear in only one/single color?
Rio-

ashketchum1234 wrote:

A little help here...

What will I do to make hitcircles appear in only one/single color?
use combo1 & combo2 only in the skin.ini (but with the same RGB formulas)... like :

[Colours]
Combo1: 255,255,255
Combo2: 255,255,255
no?
BlackMidKnight

satriobp wrote:

ashketchum1234 wrote:

A little help here...

What will I do to make hitcircles appear in only one/single color?
use combo1 & combo2 only in the skin.ini (but with the same RGB formulas)... like :

[Colours]
Combo1: 255,255,255
Combo2: 255,255,255
no?
That's it. Thanks a bunch :)
Maiz94
Help pl0x.

Why do I get this kind of mania-noteS?



How can I change it to yellow on key4?

Also, here's my 8K.ini settings :

SPOILER
//Mania skin config
ColumnLineWidth: 0.7
ColumnStart: 115
BarlineWidth: 1.2
HitPosition: 402
SpecialStyle: 1
SpecialPositionLeft: 1
UpsideDown: 0
JudgementLine: 1
ScorePosition: 325
ComboPosition: 111
FontCombo: score
LightFramePerSecond: 24
ColumnWidth: 50,24,28,24,28,24,28,24
ColumnLine: 1,0,0,0,0,0,0,0,1
//Colours
Colour1: 0,0,0,185
Colour2: 0,0,0,185
Colour3: 0,0,0,185
Colour4: 0,0,0,185
Colour5: 0,0,0,185
Colour6: 0,0,0,185
Colour7: 0,0,0,185
Colour8: 0,0,0,185
//images
KeyImage0: mania-keyS
KeyImage1: mania-key1
KeyImage2: mania-key2
KeyImage3: mania-key1
KeyImage4: mania-keyS
KeyImage5: mania-key1
KeyImage6: mania-key2
KeyImage7: mania-key1
KeyImage0D: mania-keySD
KeyImage1D: mania-key1D
KeyImage2D: mania-key2D
KeyImage3D: mania-key1D
KeyImage4D: mania-keySD
KeyImage5D: mania-key1D
KeyImage6D: mania-key2D
KeyImage7D: mania-key1D
NoteImage0: mania-noteS
NoteImage1: mania-note1
NoteImage2: mania-note2
NoteImage3: mania-note1
NoteImage4: mania-noteS
NoteImage5: mania-note1
NoteImage6: mania-note2
NoteImage7: mania-note1
NoteImage0H: mania-noteSH
NoteImage1H: mania-note1H
NoteImage2H: mania-note2H
NoteImage3H: mania-note1H
NoteImage4H: mania-noteSH
NoteImage5H: mania-note1H
NoteImage6H: mania-note2H
NoteImage7H: mania-note1H
//Keys
Key0: LeftControl
Key1: LeftShift
Key2: Z
Key3: X
Key4: Space
Key5: U
Key6: I
Key7: O
Haskorion

ishimaru94 wrote:

Help pl0x.

Why do I get this kind of mania-noteS?



How can I change it to yellow on key4?

Also, here's my 8K.ini settings :

SPOILER
//images
KeyImage4: mania-key2
KeyImage4D: mania-key2D
NoteImage4: mania-note2
NoteImage4H: mania-note2H
I assume you like to play with SpecialStyle on left lane and want your other yellow key to be blue. Just change the lines I filtered to this (or simply substitute S with 2 on these)
Maiz94

ReddScorn wrote:

I assume you like to play with SpecialStyle on left lane and want your other yellow key to be blue. Just change the lines I filtered to this (or simply substitute S with 2 on these)
Sorry, if my previous post misleading but I want to change the blue(?) holds on Key4 to be yellow. Not yellow to be blue. Sorry again. .__.
Haskorion

ishimaru94 wrote:

ReddScorn wrote:

I assume you like to play with SpecialStyle on left lane and want your other yellow key to be blue. Just change the lines I filtered to this (or simply substitute S with 2 on these)
Sorry, if my previous post misleading but I want to change the blue(?) holds on Key4 to be yellow. Not yellow to be blue. Sorry again. .__.
Read it again and I misread it, sry.

Is that part of the saucerwide skin? That skin has some missing mania elements. It doesn't have the hold notes. It just loads the default holds and I don't know if you can assign them without having the elements themselves.
Maiz94

ReddScorn wrote:

Read it again and I misread it, sry.

Is that part of the saucerwide skin? That skin has some missing mania elements. It doesn't have the hold notes. It just loads the default holds and I don't know if you can assign them without having the elements themselves.
Probably. I use -Kamui- skin. Maybe you're right. It does loads the default holds since my skin doesn't have it. It's called mania-notexL, right?
Haskorion

ishimaru94 wrote:

ReddScorn wrote:

Read it again and I misread it, sry.

Is that part of the saucerwide skin? That skin has some missing mania elements. It doesn't have the hold notes. It just loads the default holds and I don't know if you can assign them without having the elements themselves.
Probably. I use -Kamui- skin. Maybe you're right. It does loads the default holds since my skin doesn't have it. It's called mania-notexL, right?
Yeah, they are called mania-note1L, mania-note2L and mania-noteSL. He used the elements from the saucerwide skin for his skin (or maybe the other way round?).

Just copy them from the new template to your skin, and it should work.


Nvm, now I checked you 8k.ini file properly and NoteImage#L: are missing. I'm sorry but being a bit blind since inis get so long with all that lines ;_;.
Maiz94
So, I just add the NoteImage#L: and it should be fix, right?
Haskorion
Yes.

If any further questions about mania occur feel fre to check out the Mania skinning section in my "guide": http://osu.ppy.sh/forum/t/186787
Also got some proofreading from an experienced mania skinner on it and should cover almost any aspect.
Maiz94

ReddScorn wrote:

Yes.

If any further questions about mania occur feel fre to check out the Mania skinning section in my "guide": http://osu.ppy.sh/forum/t/186787
Also got some proofreading from an experienced mania skinner on it and should cover almost any aspect.
Alright, thanks for the help and the tips. ^_^
deadbeat
[MillhioreF] Allow exporting skins as .osk files from the skin selection screen
ilu Millhi <3
nopanone
I need to ask, anybody know how to make slider without circle at end? I have seen something like that at Cr1m's skin.
Ayesha Altugle
make default-# (# means numbers from 0-9) look like a hitcircle and set "HitCircleOverlap:" (in your skin's skin.ini) the same widh of the Image dimension

the perfect example of that is Unbewusst skin.
nopanone

vahn10 wrote:

make default-# (# means numbers from 0-9) look like a hitcircle and set "HitCircleOverlap:" (in your skin's skin.ini) the same widh of the Image dimension

the perfect example of that is Unbewusst skin.
Oh thats great, i was looking so long for that, thanks for help!
viionc XD
I have problem with my warning arrow.
This is how it is supposed to look:


but in game it is red, any ideas why?
show more
Please sign in to reply.

New reply