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Skinning tutorial (+ skinning support)

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tokaku
http://www.youtube.com/watch?v=i-Hq_famcMg
Does anyone know where this guy got his skin elements?
He doesn't seem to want to give a link out.
[cocoa]_old
Hi there, does anyone know this skin element name?
hehe

[cocoa] wrote:

Hi there, does anyone know this skin element name?
iirc not skinanble
[cocoa]_old

tastystew wrote:

[cocoa] wrote:

Hi there, does anyone know this skin element name?
iirc not skinanble
but i found it on osu!ui.dll that's why i wonder this skinnable or not, anyway thank you for the fast answer :D
Trick_old_1
One question, my spinner has been transparent to the skin when I want it to be a black background, so yes I added the "SpinnerFadePlayfield: 1" to the skin.ini, however when I loaded it, it said the current skin (which was the one I'm trying to fix) said it had an error loading the skin.ini and to check and correct any errors. http://puu.sh/966NT/a2b1dca0f0.png is it in the right position? if not where? does it even matter?
Rio-

Tr1cky wrote:

One question, my spinner has been transparent to the skin when I want it to be a black background, so yes I added the "SpinnerFadePlayfield: 1" to the skin.ini, however when I loaded it, it said the current skin (which was the one I'm trying to fix) said it had an error loading the skin.ini and to check and correct any errors. http://puu.sh/966NT/a2b1dca0f0.png is it in the right position? if not where? does it even matter?
It should be in [General] Tab, not [Colours] Tab
example of mine:
[General]
Name: #SBP's Mix
Author: Various Artists
Version: 1

CursorRotate: 0
CursorExpand: 1
CursorCentre: 1

SliderStyle : 2
SliderBallFlip: 1
AllowSliderBallTint: 0

ComboBurstRandom : 1
HitCircleOverlayAboveNumer: 1
SpinnerFadePlayfield: 1
SpinnerNoBlink: 0
Trick_old_1

satriobp wrote:

Tr1cky wrote:

One question, my spinner has been transparent to the skin when I want it to be a black background, so yes I added the "SpinnerFadePlayfield: 1" to the skin.ini, however when I loaded it, it said the current skin (which was the one I'm trying to fix) said it had an error loading the skin.ini and to check and correct any errors. http://puu.sh/966NT/a2b1dca0f0.png is it in the right position? if not where? does it even matter?
It should be in [General] Tab, not [Colours] Tab
example of mine:
[General]
Name: #SBP's Mix
Author: Various Artists
Version: 1

CursorRotate: 0
CursorExpand: 1
CursorCentre: 1

SliderStyle : 2
SliderBallFlip: 1
AllowSliderBallTint: 0

ComboBurstRandom : 1
HitCircleOverlayAboveNumer: 1
SpinnerFadePlayfield: 1
SpinnerNoBlink: 0
Worked,thanks
shavit
I'm trying to get combo colors to be yellow, red and green (remaking Niko's skin from the live stream videos) and doesn't matter what I do, I just can't get them to work.
[General]
//Your skin's name. Include a version number for newer changes!
Name: Niko v7.1337
//Your name. Using your forum username is preferred.
Author: Niko/shavit

//Version
Version: 2

//When a slider has a reverse, should the ball sprite flip horizontally? (0 = no, 1 = yes)
SliderBallFlip: 0

//Should the cursor sprite rotate constantly?
CursorRotate: 0

//Should the cursor expand when clicked?
CursorExpand: 1

//Should the cursor have an origin at the centre of the image (if not, the top-left corner is used)
CursorCentre: 1

//The number of frames in the slider ball animation
SliderBallFrames: 1

//Should the hitcircleoverlay sprite be drawn above the hircircle combo number?
HitCircleOverlayAboveNumer: 0

SliderStyle: 2


[Colours]
//Colours are defined as RGB triplets.

//The combo colours. Can be anywhere between 2 and 5 - just leave out the ones you don't want
Combo1: 255,255,0 // yellow
Combo2: 255,0,0 // red
Combo3: 0,255,0 // green

//The border colour on slider tracks.
SliderBorder: 255,255,255

//Tint on slider ball?
AllowSliderBallTint=1

//Force a slider track to a certain colour.
SliderTrackOverride: 0,0,0

//Colour of the approach circle used for spinners.
SpinnerApproachCircle: 255,255,255

//glow
MenuGlow: 216,163,117
SongSelectActiveText: 191,97,85
SongSelectInactiveText: 216,163,117

[Fonts]
//The prefix will be used for the png files corresponding to the font. With a prefix of default, you would create pngs for default-0.png default-1.png etc.
HitCirclePrefix: default
//Overlap is number of pixels each character is allowed to overlap the last.
HitCircleOverlap: 3

//Score fonts can be drawn differently to hitcircles. If you only want to use one font, you can set this to the same prefix as your hitcircle font.
ScorePrefix: score
ScoreOverlap: 2
I did exactly what it says here https://osu.ppy.sh/wiki/Skin.ini but still not getting those colors, I get the default ones.

[cocoa] wrote:

but i found it on osu!ui.dll that's why i wonder this skinnable or not, anyway thank you for the fast answer :D
How did you unpack osu!ui.dll? thanks if you gonna answer ;s
[cocoa]_old

Shavit-sama wrote:

How did you unpack osu!ui.dll?
eto..... with 7zip maybe...............
shavit

[cocoa] wrote:

Shavit-sama wrote:

How did you unpack osu!ui.dll?
eto..... with 7zip maybe...............
nah I just tested
[cocoa]_old

Shavit-sama wrote:

nah I just tested
extract ".text"
shavit

[cocoa] wrote:

extract ".text"
Still can't open it, tried with both WinRAR and 7-Zip

Haskorion

Shavit-sama wrote:

I'm trying to get combo colors to be yellow, red and green (remaking Niko's skin from the live stream videos) and doesn't matter what I do, I just can't get them to work.
[Colours]
//Colours are defined as RGB triplets.

//The combo colours. Can be anywhere between 2 and 5 - just leave out the ones you don't want
Combo1: 255,255,0
Combo2: 255,0,0
Combo3: 0,255,0
Don't add anything in the same line after the command ends. It will break that line. You don't need to write the colourname.
shavit

ReddScorn wrote:

Shavit-sama wrote:

I'm trying to get combo colors to be yellow, red and green (remaking Niko's skin from the live stream videos) and doesn't matter what I do, I just can't get them to work.
[Colours]
//Colours are defined as RGB triplets.

//The combo colours. Can be anywhere between 2 and 5 - just leave out the ones you don't want
Combo1: 255,255,0
Combo2: 255,0,0
Combo3: 0,255,0
Don't add anything in the same line after the command ends. It will break that line. You don't need to write the colourname.
Genius, thanks
[cocoa]_old

Shavit-sama wrote:

[cocoa] wrote:

extract ".text"
Still can't open it, tried with both WinRAR and 7-Zip

I don't know why not work on you but this method work on me
shavit

[cocoa] wrote:

I don't know why not work on you but this method work on me
Oh well, thanks for trying to help, I'll look for another solution.
Fahe
Hello everyone, quick question :

I just changed skin, and I can't seem to make the spinner's animations work properly for some reason.

I tried :

- modifying the skin.ini version to 2, didn't change anything
- renaming the file to "User" as suggested by Peppy after the recent patch, didn't change anything either
- renaming the skin to "User", still null

Kinda out of ideas now..
Thanks in advance.

edit : what's worrisome is that it's not even the default spinner, but this one

Ayesha Altugle
put version: 1 under the [General] section part of your skin's skin.ini
Fahe
Tried what you suggested vahn, didn't change anything. I'll just copy paste you my skin.ini right here, maybe I mistyped something <_<

[General]
version: 1
Name: User

Author: Shapy

SliderBallFlip: 1


CursorRotate: 0


CursorExpand: 1

CursorCentre: 1


SliderBallFrames: 15


HitCircleOverlayAboveNumer: 1

SliderStyle: 2


[Colours]
Combo1: 255,255,255
Combo2: 255,255,255
Combo3: 255,255,255
Combo4: 255,255,255

//Combo1: 225,0,0
//Combo2: 0,200,0
//Combo3: 200,0,200
//Combo4: 255,255,0



SliderBorder: 255,255,255

SliderTrackOverride: 0,0,0


//SpinnerApproachCircle: 77,139,217

[Fonts]

HitCirclePrefix: default
MenuGlow: 234,255,0
Ayesha Altugle
was the folder name was user?
Fahe
No, I tried renaming it, it was "shapy's skin"
Ayesha Altugle
capitalize V in Version?
Fahe
Capitalized V in version, renamed the folder back to "Shapy's skin", and now the spinner works properly, thanks a lot !
y36
Is there a way to make the hit300's visible on the scoreboard but stay hidden while playing?
shavit

y36 wrote:

Is there a way to make the hit300's visible on the scoreboard but stay hidden while playing?
hit300.png - a visible one
hit300-0.png - hidden
[cocoa]_old

y36 wrote:

Is there a way to make the hit300's visible on the scoreboard but stay hidden while playing?
just add animated hit300 hidden to your skin folder with name "hit300- (number).png" and make it only 1px to make hit300 hidden and add visible one "hit300.png" to you skin folder for ex
MomoXv

[cocoa] wrote:

Shavit-sama wrote:

nah I just tested
extract ".text"
i have the same issue
primrose
I saw someone skinning the epilepsy.png (which is not skinnable anymore)
<img removed>
Is this possible or is this overriding the client?
Ayesha Altugle
Storyboard?
[_YIz
I just want some help about the ranking-graph and ranking-perfect
The default skin looks like this:


But when it comes to my skin it moves to the wrong position:


I don't know if this has been asked but I just want solutions
Is it related to skin.ini or some else?
thx :)
Ayesha Altugle
It is related to skin versioning,

the 1st screenshot uses "Version: 2" and 2nd Screenshot uses "Version:1"
[_YIz

vahn10 wrote:

It is related to skin versioning,

the 1st screenshot uses "Version: 2" and 2nd Screenshot uses "Version:1"
thx for help ;)
At first I typed "version: 2" but nothing happened
And now I try to capitalize and I know where goes wrong
primrose

vahn10 wrote:

Storyboard?
not storyboard i guess :(
Garygoh884
This appears during loading a beatmap with strobbing effects. Did he use the test client or the main client like what you've watched?
primrose
no osu!test text in the screenshot iirc.
Garygoh884
So this means that the user you watched seemed to override the client, I tried to skin epilepsy.png but it took no effect (done that about last year)...
primrose
will this lead into a ban? o.o
Topic Starter
MLGnom
Well, if he edited osu! files to change that and if it will be detected... he might be.
BlackMidKnight
A little help here...

What will I do to make hitcircles appear in only one/single color?
Rio-

ashketchum1234 wrote:

A little help here...

What will I do to make hitcircles appear in only one/single color?
use combo1 & combo2 only in the skin.ini (but with the same RGB formulas)... like :

[Colours]
Combo1: 255,255,255
Combo2: 255,255,255
no?
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