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Skinning tutorial (+ skinning support)

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deadbeat

Timorisu wrote:

8. and 9. are still duplicated :roll:
Sorry MLGnom, i went and fixed it. hope you don't mind too much :<
Topic Starter
MLGnom
It's okay.

But what the hell... I'm 100% sure that I fixed it previously, I checked it few times. :/
LeaK
Is there a command for the skin.ini to reduce the amount of star2s?
OsuMe65

Timorisu wrote:

Is there a command for the skin.ini to reduce the amount of star2s?
there's no command like that
LeaK

OsuMe65 wrote:

Timorisu wrote:

Is there a command for the skin.ini to reduce the amount of star2s?
there's no command like that
Aw man, I really like the ones I have right now but the amount kills it :(
[ Zan ]
at [colours] what does combo1, combo2, combo3, etc. affect? the color of the hit circles?
deadbeat
thats correct. you can have up to 8 colours i think
Topic Starter
MLGnom
Correct. Up to 8 colours. They are only used when mapper haven't added colours (left them default) or when you disable beatmap skin (in visual settings).
TouchFluffyTail
A few weeks ago I compiled a list of all the mania .ini parameters with their default values, and then I forgot to publish it. Hope this helps out some people. There might POSSIBLY be something I'm missing but I don't think so.

This is a 7k.ini example;

[Mania Skin Config]
ColumnLineWidth: 0.7
ColumnStart: 136
BarlineWidth: 1.2
HitPosition: 402
SpecialStyle: 0
SpecialPositionLeft: 1
UpsideDown: 0
JudgementLine: 1
ScorePosition: 325
ComboPosition: 111
FontCombo: score
LightFramePerSecond: 24
ColumnWidth: 30,30,30,30,30,30,30
ColumnLine: 1,1,1,1,1,1,1,1
[Colours]
Colour1: 0,0,0,255
Colour2: 0,0,0,255
Colour3: 0,0,0,255
Colour4: 0,0,0,255
Colour5: 0,0,0,255
Colour6: 0,0,0,255
Colour7: 0,0,0,255
ColourLight1: 255,255,255,255
ColourLight2: 255,255,255,255
ColourLight3: 255,255,255,255
ColourLight4: 255,255,255,255
ColourLight5: 255,255,255,255
ColourLight6: 255,255,255,255
ColourLight7: 255,255,255,255
ColourColumnLine: 255,255,255,255
ColourBarline: 255,255,255,255
ColourHold: 255,199,51,255
ColourBreak: 255,0,0,255
[Keys]
Key0: S
Key1: D
Key2: F
Key3: Space
Key4: J
Key5: K
Key6: L

Quick non-obvious parameter explanations;

[General]
HitPosition: controls where your hit judgement is (the actual spot you have to hit notes)
ScorePosition: controls where the judgement hits (300, 200, 100, 50, miss) appear
ComboPosition: controls where the combo numbers appear

[Colours]
Colour1-8: individually controls lane coloring [ default | edited ]
ColourLight1-8: individually controls the color added to the mania-stage-light.png [ default | edited ]

All color parameters use Red,Green,Blue,Alpha codes.


If anyone has any questions feel free to ask.
Topic Starter
MLGnom
Lovely. Thanks for sharing, I will use this for sure. <3
And if something is missing we will find out what.
yeoleum
Well Recently i decided too make my own skin i followed the instructions on the forum and everything but there is one tiny problem whenever i press z to click it gives me 100s and recently ive been having to only use the x key to click i also tried switching the buttons for clicking and nothing happens im guessing its the skin i can link anyone too the skin if they think they know what the exact problem is.... CONTACT ME ASAP!
Topic Starter
MLGnom
Check in your skin if you haven't swaped pictures of "hit300.png" and "hit300k.png" with "hit100.png" and "hit100k.png" by mistake.
Yukki
can we add more frames (up to 15 Frames) to sliderb ? will it affect when we play, like a little bit laggy ?
Topic Starter
MLGnom

[ Y P ] wrote:

can we add more frames (up to 15 Frames) to sliderb ? will it affect when we play, like a little bit laggy ?
Yes. You can add any amount of frames.

I don't think it will affect gameplay in any way. (Actually only High Resolution skin can cause minor fps drops)
Yukki
thx MLGnom
also another question,
does "Epilepsy Warning Message" editable ? nevermind this one, already got an answer :)
also what is Circularmetre.png ?
Rei Hakurei

[ Y P ] wrote:

thx MLGnom
also another question,
does "Epilepsy Warning Message" editable ? nevermind this one, already got an answer :)
also what is Circularmetre.png ?

i think it's not skinable, and it's the progress bar that shows "PIE" type
OsuMe65

Rei Hakurei wrote:


i think it's not skinable, and it's the progress bar that shows "PIE" type
it is NOT SKINNABLE for sure
kona x taros
I'm hoping skinnable :roll:
Kagamin3-chan

OsuMe65 wrote:

Rei Hakurei wrote:


i think it's not skinable, and it's the progress bar that shows "PIE" type
it is NOT SKINNABLE for sure
it IS skinnable but only at the test build :P

Rei Hakurei

G4R4Su wrote:

it IS skinnable but only at the test build :P

even mode-X-small on beatmap listing and star3 (turned into star2) lol,

maybe i'll test skin osu-direct.png before expires *runs*
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