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Susumu Hirasawa - CHEVRON

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Topic Starter
Gens
This beatmap was submitted using in-game submission on martes, 31 de mayo de 2011 at 01:11:02 p.m.

Artist: Susumu Hirasawa
Title: CHEVRON
Tags: Totsu Gen Hen I Starrodkirby86
BPM: 120
Filesize: 3263kb
Play Time: 01:47
Difficulties Available:
  1. Easy (1.61 stars, 80 notes)
  2. Hard (4.47 stars, 126 notes)
  3. KIRBY Mix (5 stars, 341 notes)
  4. Normal (3.18 stars, 88 notes)
Download: Susumu Hirasawa - CHEVRON
Information: Scores/Beatmap Listing
---------------


It's another Susumu map! You can't get enough of him can you.

While listening to Susumu albums out of pure boredom, I came across this song which particularly stood out for me, don't know why. It's very catchy, although probably lacks a certain 'punch' to it.

This song is actually a remix of an old P-MODEL song (as well as the rest of the album this song comes from). I didn't know about this until later, but after hearing the original song I'd still prefer to map this one. I mean, who wouldn't?

I cut the mp3 - mainly because the latter half was just the same song sung twice. I didn't like the idea much, but the total length went past 3 minutes (almost 4, if I recall correctly), which is already pushing it. I guess there's not much I can do for that.

Title has been changed from GOES ON GHOST to CHEVRON, sorry for the confusion.

Special thanks to Starrodkirby86 for providing his KIRBY Mix, as always!

Enjoy.
arien666
meow :3
DeathxShinigami
ruff >:3
Mercurius
HIRASAWA! 8-)
Lance
Preparing to have my mind blown

Preemptive star~
Starrodkirby86
Card N'FoRcE
OH GOD YES MORE.
SapphireGhost
Susumu Hirasawa GOES ON ME
(Title change, this isn't funny anymore)
Void
necessary
Gcode
do want
subarasikibuta
ya i cant get enough
SapphireGhost
[General]
No custom colors? I guess that's fine.

[Easy]
00:44:537 (1,2,1,2) - It might be just me but I like this better with Ctrl-H
01:33:537 (2) - This is just a personal thing but I prefer not to have notes under sliders in the easiest difficulty.
01:35:537 (2) - ^
01:41:537 (2) - I thought it was a bit weird how this note was under the slider but 01:43:537 (2) wasn't. I suppose it fits.

After checking the other difficulties I really found nothing wrong >< I guess the mod is complete as is then.
IceBeam
Yo Gens,as you asked to mod some of your pendings in #modreqs,I guess I should look at this.

[Easy]
00:27:537 - Clap sounds a bit rough,I'd change to whistle as you did it before.
00:28:537 (1) - Finish maybe?
00:28:537 (1,2,3) - At first I though there's a spacing mistake,but during gameplay spacing is perfectly readable..though distance between (1)/(2) and (2)/(3) isn't equal.
00:48:537 (1) - I hear cymbals,add finish?
00:50:537 (1,2) - Not sure about this pattern,beginners may fail at reading this.The only thing I can suggest is to mirror 00:48:537 (1,2) vertically and horizontally and switch (1) with (2),so it will be symmetrical and spacing will be correct.
01:20:537 (1) - Finish?
01:36:537 (1) - ^
01:38:537 (1,2) - Same suggestion as in 00:50:537(1,2).
01:45:537 (1) - Again,spacing might cause early clicking between beginners.

[Normal]
00:20:537 (1) - Well,again spacing issue,it's too close.
00:32:537 (1) - Finish?
00:48:537 (1) - ^
01:20:537 (1) - ^

Some patterns are beyond the rules to me,like 00:36:537 (1,2,1,2),but as they are symmetrical and pointed in new combos,I think they're enough readable.

[Hard]
00:32:537 (1) - I hear cymbals,add finish?
00:42:537 (5,6) - Switch finish to (5)?
00:48:537 (1) - Finish?
01:20:537 (1) - ^
01:34:537 (1) - Eh..it's completely stacked.
01:36:537 (1) - Finish?

[KIRBY Mix]
Kirby! Crazy as always ;)

Music is just a pure awesomeness!
I'm mostly worried about easier diffs,despite new combo allows to use different spacing,still I'd like you to use clearly readable spacing for beginners.Otherwise I like it!

Starring~
Real1
Excellent. A Gens map. Susumu Hirasawa. Kirby Mix.

Three magic ingredients. Just stopping by with a shiny star.
RhaiizoN
8-)
Topic Starter
Gens
Dammit.

I think the title of this beatmap is wrong and should actually be "CHEVRON".

Actually, pretty sure about it.

:(

I'll fix it (along with those mods) whenever I get time.
Ikillforpies
O yes!
Hirasawa!
and a new Kirby mix =D
Starrodkirby86

Gens wrote:

Dammit.

I think the title of this beatmap is wrong and should actually be "CHEVRON".

Actually, pretty sure about it.

:(

I'll fix it (along with those mods) whenever I get time.
Yeaaah. Actually, it is. ;A;

http://www.youtube.com/watch?v=JAR7suFFEz4
Shiro
Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General
  1. More than 1/3 of the mp3 isn't mapped... Cut it.

the osz is 4,16 Mo, don't bother

Easy
... wow. That's just <3

Normal
I was worried about the spacing, but it looks like new players can play it. So... nothing to say.

Hard
Nice. Not a fan of the spacing, but it reads and plays fine.

KIRBY Mix
not sure how to mod this... so I'll go by how it plays and it plays fine

be happy~
if you kudosu this I'll eat your soul
Topic Starter
Gens
Many thanks Odaril. For some reason I thought you were going to pull off many things, but turns out you bubbled it. Such a nice surprise~
James2250
-I know the filesize isn't huge at the moment but with only 65% mapped I say you might as well cut it

Easy:
00:28:540 (1,2,3,4) - the pattern is nice but I don't really agree with it for an Easy difficulty
00:48:040 (2) - I would expect this to be higher up to match 00:46:040 (2)

Normal:
00:19:540 (6,1) - not a big fan of the anti jump but you might want to keep it for your pattern
00:37:540 (2,1) - ^ (ok will stop pointing them out)

Hard:
00:43:040 (6) - you could make this a new combo to make it easier to read
00:44:540 (1,2,3) - guess this can pass for a Hard

Kirby MIX:
-It's a Kirby MIX, not much else I can say :D

Slightly too many anti jumps for my liking but all of the patterns are nicely done~
Topic Starter
Gens

James2250 wrote:

-I know the filesize isn't huge at the moment but with only 65% mapped I say you might as well cut it
I'd rather avoid unnecessary reencodes and such, but if it's terribly necessary I'll do it...

James2250 wrote:

Easy:
00:28:540 (1,2,3,4) - the pattern is nice but I don't really agree with it for an Easy difficulty
Eh, I don't think it's that much of a problem~

James2250 wrote:

00:48:040 (2) - I would expect this to be higher up to match 00:46:040 (2)
Fixed.

James2250 wrote:

Normal:
00:19:540 (6,1) - not a big fan of the anti jump but you might want to keep it for your pattern
00:37:540 (2,1) - ^ (ok will stop pointing them out)
Yeah, I know there's many anti-jumps in there, dunno if I should really change things around (since that'd take quite a bit of time). I was hoping it was fine~

James2250 wrote:

Hard:
00:43:040 (6) - you could make this a new combo to make it easier to read
Changed this one and the rest of the repeats too.

James2250 wrote:

Slightly too many anti jumps for my liking but all of the patterns are nicely done~
Thanks for checking~

EDIT: I actually changed some more things to polish and sort things out.
Shiro
IRC mod. Mainly spacing naziing, plus some slider shape changes.

blankets!!

Bubble repair.

chat log
16:59 <Odaril> : I meant to say it here.
16:59 <Odaril> : Rather than making a bigass post and stuff let's just discuss here
16:59 <Odaril> : okay ?
17:00 <Gens> : oh
17:00 <Gens> : great then
17:00 <Gens> : but um, just let me recheck this real quick first
17:00 <Odaril> : alright, tell me when you're available
17:14 <Gens> : Alright the map is ranked now
17:14 <Odaril> : okay
17:15 <Odaril> : it's mainly spacing naziing because I'm the kind of guy who thinks Easies should have perfect spacing = =
17:15 <Odaril> : feel free to disagree :p
17:15 <Odaril> : anyway, for Easy
17:15 <Odaril> : the diff settings are rather high
17:15 <Gens> : ooh you think so?
17:16 <Odaril> : I usually see these in Normal diffs
17:16 *Odaril shrugs
17:16 <Odaril> : it's just an opinion
17:16 <Gens> : I bet you think my Normal is a bit too hard then
17:16 <Odaril> : from what I remember your Normal is fine in respect to your Easy
17:16 <Odaril> : if there was no Easy I'd say Normal is too hard
17:17 <Odaril> : what worries me about easy is that the spacing goes from 1.00 or something to almost 1.5
17:17 <Odaril> : and switches quite regularly
17:18 <Gens> : :O
17:18 <Gens> : it does?
17:18 <Odaril> : 00:24:541 (1,2,1) - 1.05 roughly
17:18 <Gens> : I always poot distance snap so I wouldn't know
17:18 <Odaril> : 00:28:541 (1,2,3) - then 1.2 D:
17:19 <Odaril> : for this one you just have to re-shape the sliders though it's not hard to fix
17:20 <Gens> : I'm guessing the second ones, making them more round
17:20 <Odaril> : Yeah
17:20 <Odaril> : it's no big deal, but as nazi as I am I couldn't help XD
17:21 <Gens> : Nah it's fine, it actually looks prettier like this
17:21 <Odaril> : alright
17:21 <Odaril> : 00:32:541 (2,3) - that's really too much though
17:21 <Odaril> : because the spacing is almost 1.5x
17:21 <Odaril> : it could be mistaken for a 3/2 rhythm
17:21 <Odaril> : (or is this jump intended ?)
17:22 <Gens> : Eh, not really
17:22 <Odaril> : these won't be difficult to change either
17:23 <Gens> : I guess something like this is fine? http://osu.ppy.sh/ss/94827
17:23 <Odaril> : o why is your combo colour blue
17:24 <Odaril> : also yeah that's fine
17:24 <Gens> : coolio
17:24 <Odaril> : 00:36:541 (1,2,1) - same comment as earlier, 1.3x spacing :(
17:24 <Odaril> : also if you could make the sliders blanket it would be perfect *.*
17:25 <Gens> : blanket to the beat in the center?
17:25 <Odaril> : yeah, well
17:25 <Odaril> : to the approach circle
17:25 <Odaril> : sec
17:25 <Gens> : uploading screeny
17:25 <Gens> : http://osu.ppy.sh/ss/94829
17:26 <Odaril> : yes yes YES
17:26 <Odaril> : <3
17:26 <Gens> : :3
17:27 <Odaril> : 01:17:291 (2) - move it so that the spacing is 1.1 with (1) as well ?
17:28 <Gens> : b-but
17:28 <Gens> : oh
17:28 <Gens> : you mean move the (1)
17:28 <Odaril> : no
17:28 <Odaril> : just (2) so that it's a bit further from (1)
17:28 <Odaril> : or... 1 if you want, I don't know ><
17:28 <Gens> : eh
17:28 <Gens> : you distance snap freak!
17:28 <Odaril> : 01:17:291 (2,3,4,5) - all these are spaced with 1.1x when (1) (2)
17:28 <Odaril> : :(
17:29 <Odaril> : I'm like that !
17:29 <Odaril> : A perfectly spaced map looks a lot better to me ;_;
17:29 <Gens> : it's not like you count squares when you play ;)
17:30 <Odaril> : no, but I do notice very small spacing issues
17:30 <Odaril> : >_<
17:30 <Odaril> : well, "issues"
17:31 <Gens> : well, the pattern there is aligned precisely and it would mess up if I moved 2 so I'll move 1 up
17:31 <Gens> : is that okay
17:31 <Odaril> : of course
17:31 <Odaril> : I know someone who'd whine because it hugs the HP bar but I wouldn't XD
17:32 <Gens> : oh right it does
17:35 <Odaril> : Next ? ><
17:35 <Gens> : gogo
17:36 <Odaril> : 01:20:541 (1,2) - same as earlier, 1.3x ><
17:37 <Odaril> : 01:22:541 (1,2) - don't forget these as well
17:38 <Gens> : fixed I think
17:38 <Odaril> : 01:24:541 (1,2,3) - uneven spacing (that's nazi I know ;_;)
17:39 <Gens> : eh
17:39 <Gens> : should I move one grid up and right
17:40 <Odaril> : Yeah, that's fine
17:40 <Odaril> : 01:27:541 (2,4) - don't forget to move these two too
17:41 <Gens> : done
17:41 <Gens> : gogogo
17:41 <Odaril> : 01:33:541 (2) - same
17:42 <Gens> : as in, should 3 be more spaced or
17:42 <Odaril> : seeing the rest of the map is mapped in 1.1
17:42 <Odaril> : it's too close to 3
17:42 <Odaril> : or 3 is too close to it
17:42 <Odaril> : moving 3 would be easier I guess
17:44 <Gens> : Fixed I think
17:44 <Odaril> : rest of Easy is fine
17:44 <Odaril> : for Normal
17:45 <Odaril> : 00:13:291 (2,3) - can you move them closer to (1) ? I understand why you did that, and I guess it's playable even for new players, but
17:45 <Odaril> : I'm nazi like that ;~;
17:45 <Odaril> : 2 and 3 are sexy btw
17:46 <Gens> : done, for the copy paste too
17:46 <Odaril> : 00:17:791 (3) - kinda the same issue
17:46 <Odaril> : Except this time it really matters ><
17:49 <Gens> : http://osu.ppy.sh/ss/94841
17:50 <Odaril> : looks good
17:51 <Odaril> : 00:49:041 (2,2) - mind reversing these (pay attention to hitsounds) ? 1.6x jumps look kinda harsh in a Normal
17:51 <Odaril> : though they're 1/1, so it's fine
17:51 <Odaril> : somehow
17:51 <Gens> : I guess it's better if I change it
17:52 <Gens> : done
17:52 <Odaril> : 01:26:541 (1,2) - sexy <3
17:53 <Odaril> : 01:40:541 (1,2) - that jump is harsh too
17:53 <Gens> : :I I think those could be better
17:53 <Odaril> : Yeah, but I know few mappers who'd do that
17:56 <Gens> : http://osu.ppy.sh/ss/94846
17:56 <Odaril> : looks good
17:57 <Odaril> : 01:45:541 (1,2,3) - same issue, except I have a suggestion for these
17:57 <Odaril> : since making them closer will make them overlap with the next slider
17:57 <Gens> : blankets?
17:57 <Odaril> : blankets to the next slider
17:58 <Odaril> : hm... the spacing is still high :(
17:59 <Gens> : blankets!!
18:00 <Odaril> : Did you manage to do it ? :(
18:00 <Odaril> : (Hard and Kirby are fine)
18:00 <Gens> : http://osu.ppy.sh/ss/94847
18:00 <Gens> : ignore the bad stacking and timeline
18:01 <Gens> : I think those blankets are good enough
18:01 <Gens> : what do you think
18:01 <Odaril> : sexy
18:01 <Odaril> : o.o
18:01 <Odaril> : screw the spacing, there's no way to have a low spacing without overlapping ><
18:01 <Odaril> : it'll be the final jump for epicness
18:01 <Gens> : indeed, plus blankets are better
18:02 <Gens> : Shall I update now?
18:02 <Odaril> : yes
18:02 <Odaril> : Hard and Kirby's are fine
18:02 <Odaril> : tell me when you have updated
18:03 <Gens> : done
18:05 <Odaril> : epic
18:05 <Odaril> : here's your bubble~

EDIT: mp3 was shortened. Stop popping your bubble è_é
James2250
Much better with the mp3 cut down to size

Everything looks good
Ranked~

Enjoy failing the kirby mix! :D
(No one could agree on genre so it is going to be other for now~)
OzzyOzrock
HOOWAT
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