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Chronocide - Marathon [OsuMania]

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Topic Starter
Chronocide
This beatmap was submitted using in-game submission on Thursday, 12 January, 2017 at 23:04:42

Artist: Chronocide
Title: Marathon
Tags: marathon
BPM: 180
Filesize: 55174kb
Play Time: 00:08
Difficulties Available:
  1. Marathon - 4Key (0.67 stars, 13 notes)
  2. Jerico's Law - Subterranean Spiral - 4Key (4.53 stars, 3272 notes)
  3. Katharsys - Squake - 4Key (4.97 stars, 4569 notes)
  4. Kobaryo - Transciever FX - 4Key (6.15 stars, 2077 notes)
  5. Lechery - Corpse Party - 4Key (4.31 stars, 3346 notes)
  6. Pastry - Hell for Frandle - 4Key (4.81 stars, 5289 notes)
  7. RoughSketch - Sacrifice for Justice - 4Key (5.09 stars, 1546 notes)
  8. succubusHELNA - Cyclamen Purpurascens - 4Key (4.7 stars, 3568 notes)
  9. t+pazolite - Intro (from the X) - 4Key (3.52 stars, 864 notes)
  10. t+pazolite - Ofcourse You Need and nEed and neEd and neeD and NEED ME? (reprise) - 4Key (4.91 stars, 3242 notes)
  11. t+pazolite (feat. nanahira) - Otsukimi PARTY HARD - 4Key (4.76 stars, 3541 notes)
  12. Team Grimoire - C18H27NO3(extend) - 4Key (5.42 stars, 3846 notes)
Download: Chronocide - Marathon
Information: Scores/Beatmap Listing
---------------

Come play with us...


My take on Fullerene-'s Fullerene Shift. An 11-song mappack containing hardcore songs for hardcore players!

The maps are sorted on patterns, to quickly search for specific charts, use:

- SV: Maps that contain slowdown, speedups, stops or other SV-related shenanigans
- Jack: Maps that contain jacks
- Noodle: Maps that contain holds, the amount varies
- Icy: Maps that contain jumpstream / handstream
- Dense: Similar to Icy, maps that contain jumpstream / handstream, but denser
t+pazolite - Intro (from the X)

First map of the pack, short and relatively easy. Should give a good general idea of what my mapping style is. Has some annoying hold patterns
Lechery - Corpse Party

One of the heavier SV maps. Has speedups, slowdowns and stutters! First part is mainly SV shenanigans, whilst the second part is 150bpm 1/3 double triple "jacks". One of my favourites in the pack!
Jerico's Law - Subterranean Spiral

What if you combined 176 bpm jumpstreams with hold patterns? You get this map, a noodly mess of jumpstream and noodles. The first part focusses on noodle jumpstream, whilst the second part is denser jump/handstream without noodles. Hard to acc!

succubusHELNA - Cyclamen Purpurascens

175 bpm jump/handstream goodness, probably my favourite! Starts slow and builds up to the second half, becoming denser and denser. Has some very minor SV jumps as well. Probably my favourite map of the pack!
t+pazolite (feat. nanahira) - Otsukimi PARTY HARD

180 bpm jump/handstream with a lot of stutters! Has a rather annoying hold section in the beginning. 1/8 Rolls are also fairly common, be prepared!
Pastry - Hell for Frandle

By far the most annoying map in the pack. Clearing this is quite an achievement! It's riddled with 180 bpm minijacks combined with doubles/triples, and the buildup to the second Kiai has a very long jack section. Be warned and become one with the sewing machine!
t+pazolite - Ofcourse You Need and nEed and neEd and neeD and NEED ME? (reprise)

Very fast map (240 bpm) with relatively easy patterns. Switches from 12-12-124-34-34 to 13-13-13-124-24-24 and vice versa. The ending has a jumpstream section that might be a bit harder than the rest. More a stamina map than a speedmap.
Katharsys - Squake

The most technical map in the pack. Has holds with nasty releases. Every little sound is mapped, so stay focused!
RoughSketch - Sacrifice for Justice

Very jumpy maps with lots of handtrills. Starts of relatively easy with simple handtrills with jumps and rolls. Second part however is a bit harder with holds, longer rolls and jumptrills. In the final section, jacks get introduced. Overall, pretty fast map
Team Grimoire - C18H27NO3(extend)

[Shana Lesus] - Today at 12:05 AM
challenge diff, yes i like it
C18H27NO3, Shana's infamous PP map. This version is what it should've been, crazy 1/8 bursts, SV jumps, dense jump/handstream and noodles. It's Shana's diff on steroids. Still a bit overrated (due to the rolls), but certainly a lot harder than the original, which can be found here!
Kobaryo - Transciever FX

Ahhh, the hardest map in the pack, Transciever FX. Starts off so easily and becomes a 200 1/8, 1/12 nightmare at the end. Gotta love Kobaryo's songs!
mijkolsmith
transciever
02:26:408 (146408|1) - so yeah
00:06:046 (6046|2) - 1/8
00:10:846 (10846|3) - same
00:12:721 (12721|2) - just remove this one tbh
00:49:771 (49771|2,50971|0) - would be fun to add these notes for the synth sound, (1/4 measure)
01:13:246 (73246|1) - well
frandle
01:25:181 (85181|2) - 01:26:515 (86515|0) - add (01:26:431 (86431|0) - move this one)
01:27:765 (87765|0,90431|0) - be consistent
01:46:181 (106181|2,106848|3) - add these and all consequent same ones, add these ones too when sound is heard 01:47:515 (107515|3) -
03:43:181 (223181|1,223348|2,223848|0,224515|0,224681|2,225015|1) - remove, and do this consistently
03:56:265 (236265|1) - why the sudden switch >:( , make the switch here: 04:04:265 (244265|1) - when the sound actually changes
04:26:265 (266265|1) - maybe fun to chart all the synths as double
05:02:973 (302973|1) - make these doubles and not rolls
05:46:265 (346265|2) - maybe tune the end down a bit since it's already so long
squeek
00:01:501 (1501|2,3834|2) - remove
00:06:668 (6668|0) - double
00:09:168 (9168|2) - remove
00:09:334 (9334|0) - double
00:14:501 (14501|3) - remove
00:17:334 (17334|2) - double
00:23:251 (23251|2) - add on blue
01:26:334 (86334|2) - 1/8
01:28:001 (88001|2) - 1/2 LN
01:34:334 (94334|3) - feel like this should be LN too
02:04:418 (124418|3) - add
your quad usage is a mystery
03:33:668 (213668|2,213834|3,214001|3,214334|3) - maybe make these 1/4 LN's or something
04:57:668 (297668|2) - add
05:22:001 (322001|0) - move to 2
05:40:334 (340334|0) - single?
subterrenean
reallyfunmapbutpleasemakethefirstdropthesameasthelastortheotherwayaroundkthxbye
JerareYoshi
i love it ! :D
Topic Starter
Chronocide

mijkolsmith wrote:

transciever
02:26:408 (146408|1) - so yeah - I'm gay
00:06:046 (6046|2) - 1/8 - Intro, not adding 1/8's
00:10:846 (10846|3) - same -^
00:12:721 (12721|2) - just remove this one tbh - Yes
00:49:771 (49771|2,50971|0) - would be fun to add these notes for the synth sound, (1/4 measure) - No
01:13:246 (73246|1) - well - Well
frandle
01:25:181 (85181|2) - 01:26:515 (86515|0) - add (01:26:431 (86431|0) - move this one) - No, no need
01:27:765 (87765|0,90431|0) - be consistent - With what
01:46:181 (106181|2,106848|3) - add these and all consequent same ones, add these ones too when sound is heard Approximation 01:47:515 (107515|3) - ?
03:43:181 (223181|1,223348|2,223848|0,224515|0,224681|2,225015|1) - remove, and do this consistently - Good catch
03:56:265 (236265|1) - why the sudden switch >:( , make the switch here: 04:04:265 (244265|1) - when the sound actually changes - Switched it after 4 measures, might change it
04:26:265 (266265|1) - maybe fun to chart all the synths as double - No
05:02:973 (302973|1) - make these doubles and not rolls - No
05:46:265 (346265|2) - maybe tune the end down a bit since it's already so long - No
squeek
00:01:501 (1501|2,3834|2) - remove - No
00:06:668 (6668|0) - double - Yes
00:09:168 (9168|2) - remove - Yes
00:09:334 (9334|0) - double - Yes
00:14:501 (14501|3) - remove - Yes
00:17:334 (17334|2) - double - Yes
00:23:251 (23251|2) - add on blue - Yes
01:26:334 (86334|2) - 1/8 - Yes
01:28:001 (88001|2) - 1/2 LN - Yes
01:34:334 (94334|3) - feel like this should be LN too - Mmh, it would get a bit messy that way
02:04:418 (124418|3) - add - There's no kick here
your quad usage is a mystery
03:33:668 (213668|2,213834|3,214001|3,214334|3) - maybe make these 1/4 LN's or something - Messy
04:57:668 (297668|2) - add - No
05:22:001 (322001|0) - move to 2 - Yes
05:40:334 (340334|0) - single? - Yes
subterrenean
reallyfunmapbutpleasemakethefirstdropthesameasthelastortheotherwayaroundkthxbye - No
Garcon
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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