forum

Yousei Teikoku - Astral Dogma

posted
Total Posts
9
Topic Starter
-Liddell
This beatmap was submitted using in-game submission on Monday, November 7, 2016 at 10:13:31 AM

Artist: Yousei Teikoku
Title: Astral Dogma
Source: PAX VESANIA
BPM: 180
Filesize: 7592kb
Play Time: 05:44
Difficulties Available:
  1. Phantom of the Slumbering Astral Life (6.15 stars, 1287 notes)
Download: Yousei Teikoku - Astral Dogma
Information: Scores/Beatmap Listing
---------------
ready for mods!
will fix the hitsound volume soon :>


finished map 11/01/2016

mod count: 3 (11/07/16)
Wezeh
Hello ill mod your map:

Phantom of the Slumbering Astral Life
1) 00:11:310 (5,6) - This can be a slider
2) 00:19:810 (8) - Try to dont put below the slider, check the ranking criteria
3) 00:29:476 (1) - This spinner can finish in 00:34:143 (1) -
4) 00:37:476 (1) - Be careful with objects out of the map!
5) 00:38:809 (1) - Same :)
6) 00:41:476 (2) - "" ""
7) try to put the circles more small on the menú.
8) 00:42:809 (1) - Quit the red box in the slider without right click, looks nice.
9) 00:44:143 (1) - Out of map
10) 00:44:143 (1) - ↑
11) 00:50:809 (1) - ↑
12) 01:16:809 (1,8) - ↑
13) 01:19:476 (5) - same..
14) try to shrinking the size of the circles on menú
15) 01:39:893 (5,6) - if i were you i put together this
16) 02:30:143 (1) - Not adjusted.
17) 02:30:476 (2) - Same
18) 02:35:476 (1) - Same
19) 02:35:809 (2) - ↑ xd
20) 04:53:476 (1) - Again, same.

Well , this is all for now, good job with your map, i like your design, its amazing, good bye !:)
Topic Starter
-Liddell

Wezeh wrote:

Hello ill mod your map:

Phantom of the Slumbering Astral Life
1) 00:11:310 (5,6) - This can be a slider you're right but I prefer the circles :)
2) 00:19:810 (8) - Try to dont put below the slider, check the ranking criteria i've seen some ranked map do this but don't worry I'll keep your word
3) 00:29:476 (1) - This spinner can finish in 00:34:143 (1) - i prefer the orig
4) 00:37:476 (1) - Be careful with objects out of the map!
5) 00:38:809 (1) - Same :)
6) 00:41:476 (2) - "" ""
7) try to put the circles more small on the menú.
8) 00:42:809 (1) - Quit the red box in the slider without right click, looks nice.
9) 00:44:143 (1) - Out of map
10) 00:44:143 (1) - ↑
11) 00:50:809 (1) - ↑
12) 01:16:809 (1,8) - ↑
13) 01:19:476 (5) - same..
14) try to shrinking the size of the circles on menú
15) 01:39:893 (5,6) - if i were you i put together this
16) 02:30:143 (1) - Not adjusted. oh yes i forgot to change the sv thanks
17) 02:30:476 (2) - Same
18) 02:35:476 (1) - Same
19) 02:35:809 (2) - ↑ xd
20) 04:53:476 (1) - Again, same.

Well , this is all for now, good job with your map, i like your design, its amazing, good bye !:)

thanks man. about the "out of the map" thingy, you can put the sliders or circles in it as long as you can still put it. it doesn't mean that if it's outside the gird, it's not in the map anymore. as far as i know, as long as the center of the circle is in the grid, then everything is fine :)

will mod your map later/tomorrow :)
Wezeh
Thank you! :)
Beafowl
Hi, coming from your M4M queue.

Phantom of the Slumbering Astral Life
  1. 00:06:810 (1,2) - As you can hear from the music, the sliderheads are emphasized here, which means that you could put some
    hitsounds on them. Not only those sliders but also 00:08:143 (3) is emphasized except the last white tick. If you apply this
    change, don't forget to hitsound the following sliders too.
  2. 00:12:143 (1,2) - Spacing between those two sliders should be bigger because 00:06:810 (1,2) have a slightly bigger spacing.
    it should be something like this: http://puu.sh/s7PHt/610f74327a.jpg . Also watch out for the spacing at 00:14:476 (5) .
  3. 00:14:476 (5,1) - Not recommended to make an overlap here since you don't have 1/1 notes here, so you should have the usual
    spacing here. Such overlaps would be possible at 00:11:476 (6,1) because there is a lot of time between those two notes.
  4. 00:16:476 (5,6) - Too much distance. You could do the following: Rotate 00:16:810 (6) by 90 degrees anti-clockwise and make it
    to a blanket with the sliderend of 00:17:476 (1) . Also try to make 00:16:810 (6) overlap with 00:16:810 (6) to make it look
    clean. Image: http://puu.sh/s7Q5x/0f9706a454.jpg
  5. 00:17:476 (1,2,3,4,5,6) - Looks very nice, keep this up, but there is something you can do here: Try to blanket 00:17:476 (1,3,5)
    all together
  6. 00:17:476 - After this you changed your spacing here which is good because the sound gets pitched up, but after 00:20:143 you are
    using the old spacing again, don't to this.
  7. 00:22:143 (7,8) - I can't hear a sound that represents those two notes here which means that you should delete them. Try to replace
    those with a circle at 00:22:143 .
  8. 00:26:809 - The BPM gets lower here and I can see that the next notes become not timed properly. You should ask someone to time this
    section in a right way
  9. 00:29:476 (1) - You are using this spinner here because it resembles this coming sound in the background. After the spinner ends, you
    can still hear the sound which means that the spinner doesn't fit. Maybe delete the spinner and add a break that begins at 00:29:476
    instead?
  10. 00:56:143 (1,1,2,3,4,1) - These notes are strongly emphasized, add some hitsounds here. You can also raise the volume here.
  11. 01:00:143 (1,2) - I think that streams would be better here.
  12. 01:10:143 (6,7) - The spacing is very awful here, the distance should be much bigger.
  13. 01:10:143 (6,1,2,3) - Don't overlap those objects because this is hard to read.
  14. 01:10:809 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Very nice stream!
  15. 01:15:143 (4,5,6,7,8) - Distance is too high, decrease the spacing.
  16. 01:29:476 (1,2,1,2,1,2,1,2) - Very strong notes, increase the spacing.
  17. 01:17:809 (2,1,2,3,2) - This part can be easily missread, try to split those up and make a different pattern here.
  18. 01:22:809 (1,2) - Those stacks should be made in some cases, but not here. You have more of those stacks for example at 01:28:309 (2,3) .
    Split them up or make them to triples.
  19. 01:46:143 (2) - Slider end should be at 01:46:476
  20. 01:51:809 (1,2,3) - Just to make sure: Those stacks are fine, so you don't need to apply what I said above.
  21. 02:06:476 (1,1) - More distance
  22. 02:19:476 (1,2,3,4,5,6) - ^
  23. 02:17:476 - 02:38:809 - This part is very well done :D
  24. 02:38:809 (1,2,3,1,2,3,1) - Those circles are very hard to acc, I recommend to replace those circles with 1/3 sliders.
  25. Since the map repeats itself thats it for the mod, just try to look after this mod in the next parts. What I can say is that you should watch
    out a little bit more of the spacing.

gl for rank
Topic Starter
-Liddell

Beafowl wrote:

Hi, coming from your M4M queue.

Phantom of the Slumbering Astral Life
  1. 00:06:810 (1,2) - As you can hear from the music, the sliderheads are emphasized here, which means that you could put some
    hitsounds on them. Not only those sliders but also 00:08:143 (3) is emphasized except the last white tick. If you apply this
    change, don't forget to hitsound the following sliders too.
    I will add hitsounds on those "slow" parts tho I can't seem to find the proper hitsound. will search for some and experiment on it :)
  2. 00:12:143 (1,2) - Spacing between those two sliders should be bigger because 00:06:810 (1,2) have a slightly bigger spacing.
    it should be something like this: http://puu.sh/s7PHt/610f74327a.jpg . Also watch out for the spacing at 00:14:476 (5) .
    fixed
  3. 00:14:476 (5,1) - Not recommended to make an overlap here since you don't have 1/1 notes here, so you should have the usual
    spacing here. Such overlaps would be possible at 00:11:476 (6,1) because there is a lot of time between those two notes.
    noted and fixed
  4. 00:16:476 (5,6) - Too much distance. You could do the following: Rotate 00:16:810 (6) by 90 degrees anti-clockwise and make it
    to a blanket with the sliderend of 00:17:476 (1) . Also try to make 00:16:810 (6) overlap with 00:16:810 (6) to make it look
    clean. Image: http://puu.sh/s7Q5x/0f9706a454.jpg
    fixed :)
    i just moved 00:14:810 (1,2,3,4,5) closer to the left so that it doesn't overlap with 00:14:476 (5) and so that it's not that far to 00:16:810 (6)
  5. 00:17:476 (1,2,3,4,5,6) - Looks very nice, keep this up, but there is something you can do here: Try to blanket 00:17:476 (1,3,5)
    all together
    thanks! noted
  6. 00:17:476 - After this you changed your spacing here which is good because the sound gets pitched up, but after 00:20:143 you are
    using the old spacing again, don't to this.
    fixed spacing
  7. 00:22:143 (7,8) - I can't hear a sound that represents those two notes here which means that you should delete them. Try to replace
    those with a circle at 00:22:143 .
    fixed
  8. 00:26:809 - The BPM gets lower here and I can see that the next notes become not timed properly. You should ask someone to time this
    section in a right way
    oh yes. will find help soon
  9. 00:29:476 (1) - You are using this spinner here because it resembles this coming sound in the background. After the spinner ends, you
    can still hear the sound which means that the spinner doesn't fit. Maybe delete the spinner and add a break that begins at 00:29:476
    instead?
    oh god this feels better thanks!
  10. 00:56:143 (1,1,2,3,4,1) - These notes are strongly emphasized, add some hitsounds here. You can also raise the volume here.
    my hitsoundign is pretty much incomplete yet. will add
  11. 01:00:143 (1,2) - I think that streams would be better here.
    hmm i think returning sliders feel better imo since there's not much yet momentum built. a random 180 bpm stream popping off in the star feels forced imo. but maybe if others modders think that streams are better too then I guess I'll have to change it then. will stay as a returning slider for now :)
  12. 01:10:143 (6,7) - The spacing is very awful here, the distance should be much bigger.
    i don't think it's a huge issue but okay I'll give a bigger space
  13. 01:10:143 (6,1,2,3) - Don't overlap those objects because this is hard to read.
    moved slider 6 to the right so that it gives a bigger space with slider 7 and that it doesn't overlap with the streams
  14. 01:10:809 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Very nice stream!
    awww thanks man
  15. 01:15:143 (4,5,6,7,8) - Distance is too high, decrease the spacing.
    yup. fixed
  16. 01:29:476 (1,2,1,2,1,2,1,2) - Very strong notes, increase the spacing.
    yup. fixed
  17. 01:17:809 (2,1,2,3,2) - This part can be easily missread, try to split those up and make a different pattern here.
    I think i have to remap this part. it's actually shitty HAHAHA ;_;
  18. 01:22:809 (1,2) - Those stacks should be made in some cases, but not here. You have more of those stacks for example at 01:28:309 (2,3) .
    Split them up or make them to triples.
    it looks/feels fine at least for me
  19. 01:46:143 (2) - Slider end should be at 01:46:476
    oh yes. fixed
  20. 01:51:809 (1,2,3) - Just to make sure: Those stacks are fine, so you don't need to apply what I said above.
  21. 02:06:476 (1,1) - More distance
  22. 02:19:476 (1,2,3,4,5,6) - ^
    distance feels fine imo
  23. 02:17:476 - 02:38:809 - This part is very well done :D
    thanks man~
  24. 02:38:809 (1,2,3,1,2,3,1) - Those circles are very hard to acc, I recommend to replace those circles with 1/3 sliders.
    it is fine imo. the new combo 02:39:476 (1) will give the players an idea of change in tempo.
  25. Since the map repeats itself thats it for the mod, just try to look after this mod in the next parts. What I can say is that you should watch
    out a little bit more of the spacing.

    yup gotta admit, my worst skill in mapping is the spacing ;_;
    ty for the mod. will mod your map today or tomorrow <3

gl for rank
Ora
M4m from #modreqs 8-)

Phantom of the Slumbering Astral Life

For the most part, you map the rhythm pretty well and the patterns are pretty consistent and recognizable (eventhough there's a lot of copy and pasting but that's fine i guess). The streams you made are probably the best part about the map, they fit well and are nicely mapped. :)

01:46:143 (2) - If you're mapping lyrics here, her voice ends on the white tick, if you are mapping the music, I still think it goes better ending on white

01:54:476 (2,3,4) - I'm almost positive this is 1/3 rhtyhm mapping to her lyrics (I would double check and get a second opinion on this)

02:02:643 - just a suggestion, add a circle here stacked on 02:02:809 (2) -

02:02:809 (2) - I would split the slider into two sliders for the vocals. If you don't agree, I would adjust the anchor point at 02:03:476 - slightly to x277 y29 so the change in direction goes with her voice on that point of the slider. hopefully that makes sense

02:10:476 (8,3) - can't tell if you tried to stack these, if not then ignore :^)

02:25:476 (1,1,1,1,1,2) - I'm not too sure what's going on with this pattern you have here, just highlighting the objects you can see what's wrong. It looks like you try to space out each pair of sliders gradually and upwards a bit, but it looks like there is some inconsistensies with them (it might just be 02:27:476 (1) - ) because it comes back down). I would re-space them out to be more consistent

02:20:143 (1,1,1,1,1,2,1) - same^ , 02:22:143 (1) - not consistent as well as the spacing if you highlight one side alone such as 02:20:643 (1,1,2) -

02:24:809 (1,1) - Would look nicer if these were blanketed better

02:45:809 (3) - Maybe blanket this in the stream to look nicer and be easier to recognize, might force you to readjust that whole pattern if you want it similar to how it is now (possibly rotating it) just a suggestion but I think my reasoning is good



03:19:976 - I would add a single circle here stacked on 03:20:143 (2) - since you map to the lyrics for the entire slow section.

03:26:643 (8,8) - stack, maybe 03:28:643 (3) - too? maybe that one was on purpose

03:42:810 (1,1,1) - it looks like the issues with all of these were copy and pasted for the parts that use this pattern, try to polish up the rest of them, I won't mention it anymore :^)

GL!
Topic Starter
-Liddell

Ora wrote:

M4m from #modreqs 8-)

Phantom of the Slumbering Astral Life

For the most part, you map the rhythm pretty well and the patterns are pretty consistent and recognizable (eventhough there's a lot of copy and pasting but that's fine i guess). The streams you made are probably the best part about the map, they fit well and are nicely mapped. :)

01:46:143 (2) - If you're mapping lyrics here, her voice ends on the white tick, if you are mapping the music, I still think it goes better ending on white beafowl already mentioned this in his mod. i just haven't updated the song yet xd

01:54:476 (2,3,4) - I'm almost positive this is 1/3 rhtyhm mapping to her lyrics (I would double check and get a second opinion on this)
hmmm you do have a point but I actually can't point out the perfect timing here. will wait for a second opinion on this :)

02:02:643 - just a suggestion, add a circle here stacked on 02:02:809 (2) - ty for the suggestion but i feel like the orig seems better :)

02:02:809 (2) - I would split the slider into two sliders for the vocals. If you don't agree, I would adjust the anchor point at 02:03:476 - slightly to x277 y29 so the change in direction goes with her voice on that point of the slider. hopefully that makes sense
i get your point but i actually made the anchor point go with her singing and it actually is exact o.o

02:10:476 (8,3) - can't tell if you tried to stack these, if not then ignore :^) nope but it's better stacked xd ty

02:25:476 (1,1,1,1,1,2) - I'm not too sure what's going on with this pattern you have here, just highlighting the objects you can see what's wrong. It looks like you try to space out each pair of sliders gradually and upwards a bit, but it looks like there is some inconsistensies with them (it might just be 02:27:476 (1) - ) because it comes back down). I would re-space them out to be more consistent it was actually intentional. i know it's bad to mimic hollow wings HAHAHA but i feel like the singer is somewhat shouting and so the intentional inconsistency mathces the singing :)

02:20:143 (1,1,1,1,1,2,1) - same^ , 02:22:143 (1) - not consistent as well as the spacing if you highlight one side alone such as 02:20:643 (1,1,2) -
same
02:24:809 (1,1) - Would look nicer if these were blanketed better noted

02:45:809 (3) - Maybe blanket this in the stream to look nicer and be easier to recognize, might force you to readjust that whole pattern if you want it similar to how it is now (possibly rotating it) just a suggestion but I think my reasoning is good i understand the intention of the blanketing but i it won't affect the gameplay too much. will look further into it



03:19:976 - I would add a single circle here stacked on 03:20:143 (2) - since you map to the lyrics for the entire slow section.
ty for the suggestion but i feel like the orig seems better :)

03:26:643 (8,8) - stack, maybe 03:28:643 (3) - too? maybe that one was on purpose fixed~

03:42:810 (1,1,1) - it looks like the issues with all of these were copy and pasted for the parts that use this pattern, try to polish up the rest of them, I won't mention it anymore :^)

the first two choruses are actually a copy paste of each other just for the sake of complete consistency xd but the third chorus is not since i want it to be somewhat different than the first two :)

ty for the mod! will mod your map later :)

GL!
_Yiiiii
Hi

[Phantom of the Slumbering Astral Life]
00:17:476 (1,2) - 00:18:143 (3,4) - They have different DS but 00:20:143 (1,2) - 00:20:810 (3,4) - they don't.

01:08:143 (1,6) - Make a nice blanket or make 01:08:809 (6) - and 01:09:143 (7) - up side down so they do different flow.

01:17:476 (1,5) - They look almost the same but they reverse for different times, they make players confused.

01:41:143 (4,5,1) - This wide angle jump emphasizes the sound at (1) but actually the sound doesn't worth a jump like that.

02:28:143 (1) - We do need triangles but not like these. Strong beats falls on the every first circle of a NC so you'd better add more space between every (3) and (1)

02:38:809 (1,2) - Add more space, use 1.7x DS as what you did here 02:39:476 (1,2) -

Never copy too much things, you know what I mean.

04:36:143 (1) - End it here 04:36:809

Perfect ending XD

Good luck~
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply