forum

kors k - Wuv U

posted
Total Posts
54
show more
Topic Starter
yuineee
added hit sounds~
MoodyRPG
[Normal]

-Well, in the 01:06:406,the kiai start before the note,i think is better put the kiai in 01:07:447

[Hard]

00:17:516 (4) - New combo
00:29:999 (5) - The clap sounds ugly,i suggest delete
00:31:386 (7) - New combo?
00:35:547 (5) - Same the clap

[Insane]

01:28:425 (9) - New combo?

Star~
Topic Starter
yuineee
Thx for the mod MoodyRPG!
fixy fixy~
pekos
- Rche -
Normal
SPOILER
too difficult as the "easiest" diff in this mapset.
00:35:200 (3,4) - spacing
00:59:125 (4,5) - ^
01:27:904 (3,4) - ^
i found you using 0.5x and 0.7x distance snap...
it may be confusing to players...
anyway.
below are hitsound mods.
00:14:742 (4) - clap at start and end
00:25:838 (3,4) - clap at end of both sliders
00:27:572 (2) - clap
00:31:732 (2,3) - no clap at end of (2) but clap at (3)
00:42:481 (1,2,3,4) - con't like the placement here...make it tidier please.
00:58:085 (2,3,4,5) - clap at (2,4) but no clap at (3,5)
(to keep the hitsound patterns at 00:56:351 (3,4))
01:00:512 (1) - clap
consider a spinner from 01:06:060 to 01:06:753 or 01:07:100?
01:14:728 (2) - clap at end

Hard
SPOILER
full of spacing errors. i won't waste time to type it here...
check AIMod for help.
though you have to remind yourself which part is "patterns", not "spacing errors."
below are errors other than spacings:
00:40:228 (4) - new combo
01:17:676 (8) - ^
01:27:904 (7) - clap
i don't know why i think the hitsounds in this diff is fine to me...

Insane
SPOILER
00:11:448 (5,6,7,8,9,10) - wth is this pattern?
sry i'm mad for that.
00:13:182 (1) - this new combo should be at 00:12:488 (10)
00:16:649 (10,11) - no clap at (10) but clap at start of (11)
00:18:036 (3) - remove clap
00:19:423 (9,10) - similar to ^^
00:25:491 (7,8) - continue the pattern just before it.
00:26:358 (4,5,6) - why the (6) is placed so CRAZY?!
sry again i'm mad for that.
00:41:788 (8,9,10,11,12) - clap at (8) and start of (12)
00:43:175 (3) - remove clap
00:44:909 (9,10) - remove (10)/make a slider/silence them
three ways to fix imo.
00:58:085 (4,5) - no clap at end of (4) and start of (5)
00:59:125 (6) - new combo
01:00:859 (3,4) - same as ^^
Topic Starter
yuineee
Thx for the mod Justnobody :)!

i quite like the placement of 00:11:448 (5,6,7,8,9,10) in insane but if i get beaten up more i guess i will have to change it.
had trouble arguing with aimod on normal...just cant agree to some parts of it...

otherwise, the 100 other advises were really helpful!
fixy fixy!
pekos
そこまで大切ではないと思いますけど
青線、緑線がちょっとズレてます
気になるので直した方が良いかと思います

1:32:412の緑線の所にkiai timeチェック入ったままですが
締まりが悪いので外した方が良いかと思います
Topic Starter
yuineee
修正しました!アドバイスありです!
LesTrucsRoses
Here's a minor problem. You might want to change the OD, Approach Rate, and Drain Rate to make the diff's names match the Difficulty icon it has.


---

Also, the background looks like just a picture of a Konami machine, and low-res at that. I think it would be better if you used a different background.

Normal
This difficulty seems too hard for a [normal]

00:21:850 (5,6,7) - Don't stack beats that aren't evenly spaced like this in a [normal]. You can move the 5 forward by 1 tick at 1/2 BSD then delete the 6.
01:01:899 (1,2,3) - Don't stack beats that aren't evenly spaced like this in a [normal]. You can move the 3 forward by 1 tick at 1/2 BSD.
01:03:286 (1,2,3) - Don't stack beats that aren't evenly spaced like this in a [normal]. You can move the 3 forward by 1 tick at 1/2 BSD.

01:17:329 - Fill in this gap.
01:29:638 (x) - Add a beat here. Finish hitsound and end the Kiai time here.

Hard
01:02:592 (1) - Too short of a spinner. You need all of you spinners to get at least 2000 bonus on auto to be rankable.
01:28:598 (2,3) - Switch the location of these two beats.

Insane
00:19:596 (10,1) - I'm not digging how the 1 is under the 10 like this. Move the beat 7 gridspaces to the left, then 3 gridspaces upwards. [Example]

Good. I think you have the same problem that I do: You map the insane difficulty first, then the other ones aren't as good. I think the trick to this is to spend as much time with the other difficulties, especially the [easy] one.
Topic Starter
yuineee
thanks for the mod LesTrucsRose!

All fixed! well most parts of it.

too much spacing errors on hard didnt allow me to make the difficult look "hard"
maybe a should spend some time fixing that...

about the background, ibelieve Rikers is still working on a skin for it. no hurry, no hurry
aocha0117
| 冫、)ノ☆
insane中々やりごたえあるじゃないか!
NNL_old
('ω'*)☆
p3n
[General]
You'll need a <three-star diff to be rankable (or enough MAT/BAT-friends). Try mapping an easy with max. 1,0 Slider Velocity and stick to 1/1 and 1/2 beats.

[Normal]

Spacing is a bit inconsistent throughout the map.
00:15:782 (X) - how about adding a note here?
00:21:330 (4,5) - you could replace the 2 notes with a slider to better fit the song and fix the strange gap there
00:27:918 (3) - remove the last repeat
00:33:813 (4,1) - maybe don't stack here. It plays weird.
00:39:014 (7) - shorten the repeats to the small white tick at 00:39:361
00:39:707 (X) - add a 1/2 slider from big white tick to red tick to match the beat
00:40:228 (1,1,1) - turn these into sliders: http://puu.sh/2Akg
This will follow the beat more exactly and play MUCH better
00:50:803 (X) - Imo it would be great if you copy 00:45:255 (1) here once more!
01:00:165 (X) - maybe add a note, empty space plays and sounds bad
01:04:673 (1,2) - maybe turn this into a slider
01:06:060 (X) - add a 1/1 slider from white tick to white tick and repeat it 1x
01:11:261 (X) - again maybe add a note here...
01:12:648 (3) - ... and delete this one here as it doesn't follow your previous patterns
01:15:768 (1) - add one more repeat
01:26:864 (1,2,3) - turn these three notes into one repeating slider to match the difficulty setting

[Hard]

Very interesting beat-pattern! I like it. But you should really fix the spacing! I suggest changing slider velocity to 1,5 with fixed 1,5x spacing for jumps and 1,0x spacing for everything else. Rearrange all notes and check all slider-endings after that.
00:39:014 (3,1,2,3) - Use the exact same pattern that I suggest in [Normal]: http://puu.sh/2Akg

Whatever you do: Keep the interesting beat-pattern. The beat-pattern itself is complex enough to make this map a "Hard", confusing spacing will just make it "bad" and not "harder" so please fix this and this map will be great!

[Insane]
Maybe set AR -1.
Spacing seems very random overall ranging from 0,5x to 3,6x and very few combos have consistant distance snapping. If this is intended: Extremely rondom/insane map! Not sure if this is still rankable.


I think the [Hard] is very good because of the unique beat mapping and everything else can be fixed easily.
~star
Rikers

yuineee wrote:

about the background, ibelieve Rikers is still working on a skin for it. no hurry, no hurry
Ffff
I forgot about that
Well again, I did that hp bar and it looked plain.
So Iunno
Topic Starter
yuineee
p3n

thanks for the mod!
the spacing in hard is really killing me.
I do what aimod tells me to do, and it complains more.
maybe i should change the name from hard into something else cuz im too lazy to remap the entire map

i hope to work on easy, if it would help me.


rikers

if ur busy with other things its cool, i could finish it up, as i have plenty of time rite now. blah. 8-)
OzzyOzrock
FOUND SOMETHING URANKABLE, EVERYONE STAND BACK.

[Rikki-Don's Taiko Wuv]
- Well first of all, use 1.4 please, or if too slow, an inherit of a higher speed, WITH 1.4 SV.
- What's with the OD. SERIOUSLY. If you wanna #newworldorder use 6, otherwise, my side, use 5.
- Fine. Volume build-ups are ok lol

00:44:907 (31) - THIS HAS TO BE MAPPED AS A SLIDER. TAIKO RULES STATE THAT ANY CENSOR BEEPS EVEN IF NOT CENSORING ANYTHING AT ALL, MUST BE MAPPED AS SLIDERS OR THE MAP IS AN INCORRECT REPRESENTATION OF A TAIKO MAP.

That is all.
Rikers
Should be all fixed now D:<

I mean :33


OzzyOzrock wrote:

TAIKO RULES
Lawl this

Download: kors k - Wuv U (yuineee) [Rikki-Don's Taiko Wuv].osu
Topic Starter
yuineee
and i totally forgot to replace it, for 12days
unn_old
:)
Rikers

yuineee wrote:

and i totally forgot to replace it, for 12days
Lol nice going xD
Topic Starter
yuineee
remapped hard, due to massive spacing problems. hope its at least a tiny bit better :?
OzzyOzrock
WHYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY

EDIT: Oh, and I demand my kudosu!
Please sign in to reply.

New reply