OK extreme situation but my point is that lets say there's 3 maps for loved and you can only cast on vote, and he results are two maps with 33%, and one map with 34%, in the current system the map with 34% would be in the love section, but technically there's 66% of the voters oppose that one map being loved, so despite being the "majority" it's not an accurate representation of what the community wantsThey don't always oppose the map being loved, they usually just prefer it over another. If the community could instead rated the maps by 1-10 rather than there being a binary vote or not vote you would see a different story.
If you want to split up LOVED, that's a fine idea as well.I like this idea
1. (Experienced Choice - top x000 players' votes only, or from a designated panel of users)
2. (Community - anyone can vote)
who do you think is gonna fill those leaderboards?They may not fill the top of the boards but that doesn't mean they don't use them to compete with their friends. Though I agree that the better players probably use the boards more.
What the fuck, the category has been added to give maps which are unsuitable for the rank status an own leaderboard and to give the attention to the public audience they deserveGood point, public attention is the other important purpose of the loved category that more competitive players probably forget. This loved category isn't ranked and is more about maps the community likes rather than competitive maps that are unable to be ranked.
do these people actually like the map for the right reason?Then the follow up question is how can you tell? I think this aspect of voting is ignored because there is no real way to factor this into the system without it losing its democraticness.
Haha look another useless railey thread intended to make argue for 10 pagesOh look another khelly post adding nothing to the discussion.