Free kds Kappa
d=don k=kat D=big don K=big kat _=nothing //= Suggestion
Most of these mods affects taiko diffs ofc
[General (Taiko)]
HP must be lower in easier diffs, I suggest starting from HP:9 and then decreasing it
OD in Kantan must be lower than Futsuu lol, I suggest OD:4 in Kantan and 4.5 in Futsuu
Uncheck widescreen support and enable countdown, taiko diffs doesn't need that
Also, this video doesn't show up well in taiko diffs, I can resize it if you want to
[Metadata (This affects all diffs)]
Remove "MowtenDoo eight linear sides dank" tags, the first four are redundant since it's the song's name and the artist and the other one is just obvious lol
Add "daniwellP linear slope" tags, it's the original song's name and artist, also add Midnaait since I forgot to add it ín my diff rip
BG size should be 1366x768. Tell me if you want me to resize it for you
Add preview point in 00:20:029 -
[Kantan]
You really should add some 2/1 and 4/1 breaks to this diffs, since it's the easiest one, specially after the second half of the map, I'll mod this diff later because it needs a bit of remap imo
[Futsuu]
Bit of the same here, add some 2/1 breaks for recovery, this feels like a Muzu already rip
00:07:008 - Delete, it's the first part of the song lol
00:10:341 - Delete for consistency
00:13:258 - Delete for a 2/1 break here
00:19:508 (39,40) - ^
00:20:133 to 00:26:800 - You should make a consistent pattern that follows the song well, for example x x xxx x x x _ (see this http://puu.sh/sDZ6u/191a0f4c49.jpg and http://puu.sh/sDZbq/b900f6643a.jpg for the second part)
00:33:050 - Same here, try to follow ^^^^
Second half of the map should be consistent with the first half
[Muzu]
// 1/4 triplets should be monocolor or simple if possible (for example ddd, kkk, ddk, kkd)
00:07:945 - Change to don, and delete 00:08:258 for recovery
00:13:050 - Change to kat, there is a snare sound there lol
00:19:300 (47,48,49) - Remove finishes? There aren't any strong sounds here
00:20:133 to 00:26:800 - I'd remap this a bit, feels like an Oni, (Follow a bit this if you don't know how to remap it http://puu.sh/sDZJG/d676b7ae83.jpg)
It's alright here if you want the second half harder, but you shouldn't overuse 1/4 doubles and triples, try to make it easier, and adding some 1/1 breaks would be nice
[Oni]
OD:6 please, it's too high for an Oni lol
00:14:820 - // delete?
00:20:133 to 00:33:050 - I'd make this part a bit easier, delete some notes imo
00:54:508 - Double notes here, delete one
00:54:925 - ^
00:55:133 - ^
00:55:550 - ^
Ok good luck :^)
d=don k=kat D=big don K=big kat _=nothing //= Suggestion
Most of these mods affects taiko diffs ofc
[General (Taiko)]
HP must be lower in easier diffs, I suggest starting from HP:9 and then decreasing it
OD in Kantan must be lower than Futsuu lol, I suggest OD:4 in Kantan and 4.5 in Futsuu
Uncheck widescreen support and enable countdown, taiko diffs doesn't need that
Also, this video doesn't show up well in taiko diffs, I can resize it if you want to
[Metadata (This affects all diffs)]
Remove "MowtenDoo eight linear sides dank" tags, the first four are redundant since it's the song's name and the artist and the other one is just obvious lol
Add "daniwellP linear slope" tags, it's the original song's name and artist, also add Midnaait since I forgot to add it ín my diff rip
BG size should be 1366x768. Tell me if you want me to resize it for you
Add preview point in 00:20:029 -
[Kantan]
You really should add some 2/1 and 4/1 breaks to this diffs, since it's the easiest one, specially after the second half of the map, I'll mod this diff later because it needs a bit of remap imo
[Futsuu]
Bit of the same here, add some 2/1 breaks for recovery, this feels like a Muzu already rip
00:07:008 - Delete, it's the first part of the song lol
00:10:341 - Delete for consistency
00:13:258 - Delete for a 2/1 break here
00:19:508 (39,40) - ^
00:20:133 to 00:26:800 - You should make a consistent pattern that follows the song well, for example x x xxx x x x _ (see this http://puu.sh/sDZ6u/191a0f4c49.jpg and http://puu.sh/sDZbq/b900f6643a.jpg for the second part)
00:33:050 - Same here, try to follow ^^^^
Second half of the map should be consistent with the first half
[Muzu]
// 1/4 triplets should be monocolor or simple if possible (for example ddd, kkk, ddk, kkd)
00:07:945 - Change to don, and delete 00:08:258 for recovery
00:13:050 - Change to kat, there is a snare sound there lol
00:19:300 (47,48,49) - Remove finishes? There aren't any strong sounds here
00:20:133 to 00:26:800 - I'd remap this a bit, feels like an Oni, (Follow a bit this if you don't know how to remap it http://puu.sh/sDZJG/d676b7ae83.jpg)
It's alright here if you want the second half harder, but you shouldn't overuse 1/4 doubles and triples, try to make it easier, and adding some 1/1 breaks would be nice
[Oni]
OD:6 please, it's too high for an Oni lol
00:14:820 - // delete?
00:20:133 to 00:33:050 - I'd make this part a bit easier, delete some notes imo
00:54:508 - Double notes here, delete one
00:54:925 - ^
00:55:133 - ^
00:55:550 - ^
Ok good luck :^)