# MowtenDoo - Eight Linear Sides [CatchTheBeat|Taiko]

From queue God this song is weird
[General]
Pls change
Kantan - OD 3, HP 7
Futsuu - OD 4
Muzu - OD 5
[Kantan]
Triples might be too hard for a kantan. You might wanna fix that.
00:14:300 (15,16,17) - Dkd
00:23:050 (36) - d because of pitch
00:40:966 (15,16,17) - Dkd
00:49:716 (36) - d because of pitch
[Futsuu]
00:14:300 (15,16,17) - Dkd
00:23:050 (41) - d because of pitch
Then apply them all again after the repeat
[Muzu]
No problem
[Oni]
00:14:508 (41,42,43,44,45) - move this a beat backward, and add a d behind it
00:25:550 (110,111,112,113,114) - kdddk because of pitch
Then apply them all again after the repeat
[Inner Oni]
Inner Oni is not suitable for a song with a length like this. 1/6 snapping on a 4* is definetly out of the oridinary.
00:23:050 (155,156,157,158,159,160,161) - why 1/6 snap?
00:58:883 (430,431,432,433,434,435,436,437,438,439,440,441,442) - oh god sr inflation
good luck on rank :3

#### JarvisGaming YT wrote:

From queue God this song is weird
[General]
Pls change changed ty~
Kantan - OD 3, HP 7
Futsuu - OD 4
Muzu - OD 5
[Kantan]
Triples might be too hard for a kantan. You might wanna fix that. deleted some triples
00:14:300 (15,16,17) - Dkd changed
00:23:050 (36) - d because of pitch ^
00:40:966 (15,16,17) - Dkd ^
00:49:716 (36) - d because of pitch ^
[Futsuu]
00:14:300 (15,16,17) - Dkd changed
00:23:050 (41) - d because of pitch ^
Then apply them all again after the repeat
[Muzu]
No problem yay
[Oni]
00:14:508 (41,42,43,44,45) - move this a beat backward, and add a d behind it yes thats nice, changed
00:25:550 (110,111,112,113,114) - kdddk because of pitch ^
Then apply them all again after the repeat
good luck on rank :3
ty for mod >w<

#### JarvisGaming YT wrote:

From queue God this song is weird
[Inner Oni]
Inner Oni is not suitable for a song with a length like this. 1/6 snapping on a 4* is definetly out of the oridinary. lol
00:23:050 (155,156,157,158,159,160,161) - why 1/6 snap? - wanted to make kiai harder, removed lol
00:58:883 (430,431,432,433,434,435,436,437,438,439,440,441,442) - oh god sr inflation - you know it! removed xd
good luck on rank :3
thanks for mod!
q (short mod sry)

general:
idk if its just me but everytime i update the inner oni(when i edit something and want to change it back) it deletes everything?? its probably just me but just thought id say that

muzu:
00:19:091 (47) - k ?
00:45:757 (47) - ^
00:59:925 - maybe add k here, or a double there? because the snare sound is pretty noticable. i think at least 1 k is needed there

pretty good dif i think

inner:
hi eve :3

to be quite honest, i feel all the 1/6 stuff is pretty overmapped. i think it would be better to only have them in the kiai and not in the middle of the song.
like this 00:09:925 - and 00:13:258 - just seem unnecessary
00:31:383 - and nerf this one too, seems really random D:
00:03:154 - delet
00:32:529 - delet this and make 00:32:633 (228,229,230) - finisher ?

hope this helps

#### Astolfo wrote:

q (short mod sry)

general:
idk if its just me but everytime i update the inner oni(when i edit something and want to change it back) it deletes everything?? its probably just me but just thought id say that yea that was weird but i fixed it~

muzu:
00:19:091 (47) - k ? changed
00:45:757 (47) - ^ ^
00:59:925 - maybe add k here, or a double there? because the snare sound is pretty noticable. i think at least 1 k is needed there

pretty good dif i think

hope this helps
tysm for mod >w<

#### Astolfo wrote:

q (short mod sry)
inner:
hi eve :3 Hi!

to be quite honest, i feel all the 1/6 stuff is pretty overmapped. i think it would be better to only have them in the kiai and not in the middle of the song. -xd sure
like this 00:09:925 - and 00:13:258 - just seem unnecessary lol i agree
00:31:383 - and nerf this one too, seems really random D: see note at the bottom of post
00:03:154 - delet - sounds better, ty!
00:32:529 - delet this and make 00:32:633 (228,229,230) - finisher ? wow missed this part, thanks!

hope this helps
Thanks for mod!

modding salad and platter, dont give me kudosu because i already modded this set

00:06:800 - 00:16:383 - these notes are really jumpy, and not very "smooth", salad diff should have minimal jumps and be very smooth
00:16:591 - 00:19:091 - this break makes no sense lmao
00:19:300 (1,2,3,4) - again, very jumpy
00:20:133 (1) - why a spinner for this long? imo its very lazy and not very good
00:20:133 (1) - why a break? why not put a slider or some easy patterns here?
00:27:633 - 00:33:050 - jumpy
00:35:133 - why break again?
00:36:800 - 00:41:591 - jumpy
00:41:800 - why break again,
i think you get the idea lol
00:46:800 - why spinner (again, really seems lazy)
why not map to the end? lol
same issues as salad, super jumpy, not very smooth, lazy spinners, breaks that dont make sense
so i wont waste time picking them all out here

only reason i didnt mod rain is beacause it is beyond my skill level, but i suspect the same issues arise in it too

sorry if i came across rude, im not good with words ;-;
good luck!

#### [Eve] wrote:

modding salad and platter, dont give me kudosu because i already modded this set

00:06:800 - 00:16:383 - these notes are really jumpy, and not very "smooth", salad diff should have minimal jumps and be very smooth
00:16:591 - 00:19:091 - this break makes no sense lmao
00:19:300 (1,2,3,4) - again, very jumpy
00:20:133 (1) - why a spinner for this long? imo its very lazy and not very good
00:20:133 (1) - why a break? why not put a slider or some easy patterns here?
00:27:633 - 00:33:050 - jumpy
00:35:133 - why break again?
00:36:800 - 00:41:591 - jumpy
00:41:800 - why break again,
i think you get the idea lol
00:46:800 - why spinner (again, really seems lazy)
why not map to the end? lol
same issues as salad, super jumpy, not very smooth, lazy spinners, breaks that dont make sense
so i wont waste time picking them all out here

only reason i didnt mod rain is beacause it is beyond my skill level, but i suspect the same issues arise in it too

sorry if i came across rude, im not good with words ;-;
good luck!
Thank you for the mod^^
I will consider your advice but I guess I'm going to remap the whole set >~< (what did I do to this map before XD)
Oh yes I love maps that are shorter than TV Size Kreygasm
Lower diffs I think the vocals stand out far more than the actual bg music so my suggestions might be because of that (oops)

Kantan:
This difficulty would be better suited as a Futsuu, and I'm fairly sure would be unrankable in its current state due to the severe lack of 4/1 breaks between objects (or maybe the low bpm justifies it, Idk).
Other than that, I have no issues with the notes and their placement.

Futsuu:
Again, I think some of the aspects in this map would be better for a Muzukashii. The doublets and triples should most likely be monocolour to reduce overall difficulty (this is a Futsuu after all).
00:12:216 (11,12,13) - suggest kdk
00:35:966 (5,6,7) - suggest kkd, or if that doesn't suit you, kdd works too (not as well though)
00:42:633 (19,20,21) - suggest kkd/kdd again, as it sounds better for both the vocals and the background tune
00:46:383 (29) - k for the WOOOOOOOOO!

Muzukashii:
Fine with note placement; I think overall just make some of your triple patterns as monos, and add a few 1/2 breaks for before the first kiai as the intro is just as dense as the rest of the map (which it shouldn't be?)
Otherwise, cool.

Oni:
00:14:300 (40,41,42,43,44,45,46) - (42,43) should be switched and (46) sounds a lot higher than the notes before it; suggest kdkdddk. (42,43) also has the same sounds as 00:17:841 (60,61) which you mapped kd, so I highly suggest the swap
00:15:341 (48) - d? also works well with the above suggestion as it reduces k spam
00:29:716 - could easily place a note of either colour here
00:40:966 (40,41,42,43,44,45,46) - same as 00:14:300, just do something please :S
00:56:383 - same as 00:29:716

Eve's Inner Oni:
Who's this "Eve" kid? B^)
Got lazy; looked over it quickly and I guess it's fine. Don't know why you have 1/8 doublets at the end of the last kiai (tbh just make them finishers like you did in the first kiai).

Well looks like I managed to do a quick mod on my flight home. Enjoy.

#### Jaye wrote:

Oh yes I love maps that are shorter than TV Size Kreygasm short maps <3
Lower diffs I think the vocals stand out far more than the actual bg music so my suggestions might be because of that (oops)

Kantan:
This difficulty would be better suited as a Futsuu, and I'm fairly sure would be unrankable in its current state due to the severe lack of 4/1 breaks between objects (or maybe the low bpm justifies it, Idk). added some breaks~
Other than that, I have no issues with the notes and their placement.

Futsuu:
Again, I think some of the aspects in this map would be better for a Muzukashii. The doublets and triples should most likely be monocolour to reduce overall difficulty (this is a Futsuu after all).
00:12:216 (11,12,13) - suggest kdk changed~
00:35:966 (5,6,7) - suggest kkd, or if that doesn't suit you, kdd works too (not as well though) changed to kkd
00:42:633 (19,20,21) - suggest kkd/kdd again, as it sounds better for both the vocals and the background tune ^
00:46:383 (29) - k for the WOOOOOOOOO! changed xd

Muzukashii:
Fine with note placement; I think overall just make some of your triple patterns as monos, and add a few 1/2 breaks for before the first kiai as the intro is just as dense as the rest of the map (which it shouldn't be?) added some breaks and changed some patterns to monos~(why did diff increase D:)
Otherwise, cool.

Oni:
00:14:300 (40,41,42,43,44,45,46) - (42,43) should be switched and (46) sounds a lot higher than the notes before it; suggest kdkdddk. (42,43) also has the same sounds as 00:17:841 (60,61) which you mapped kd, so I highly suggest the swap changed~ (sry i was too lazy to make a nice pattern xd)
00:15:341 (48) - d? also works well with the above suggestion as it reduces k spam changed~
00:29:716 - could easily place a note of either colour here added
00:40:966 (40,41,42,43,44,45,46) - same as 00:14:300, just do something please :S changed
00:56:383 - same as 00:29:716 added~

Well looks like I managed to do a quick mod on my flight home. Enjoy.ty
ty for mod!
god FUKEN dam nic song lo

proper diff names will be followed by gon, except onis. cute ctb + taiko hybrid spread

[Kantagon]
00:21:383 (26) - k to suit the higher pitched flute or whatever the hell this is because i cant tell at this point LOl
00:33:050 (50) - d because vocals are pitching down, and since this is the lowest i dont see why not.
00:48:049 (26) - same thing as earlier counterpart
00:59:716 (50) - same thing as earlier counterpart
holy fuk they're the same combo Xd

[Futsugon]
sv multiplier is broken on this: https://idealsu.s-ul.eu/V53WEKrD
i agree with Jaye's point on how this map plays, it feels like it's a muzukashii rather than a futsuu. you should change the doubles to monocolor, as he said. for example:
00:20:341 (31,32) - dd
00:22:008 (37,38) - kk
etc.
00:25:133 (48,49,50) - this is a futsuu, having a kkd isnt recommended even for a muzu LOlz you could remove the triple and have a k d d pattern instead.
00:33:050 (72) - d for the same reason as kantan
00:51:799 (48,49,50) - same as previous triple
00:59:716 (72) - d bc same note broo0o0o000o

[Muzukagon]
slider multiplier broke again https://idealsu.s-ul.eu/4Blt2ih3
like jaye said, monos :d
00:26:175 (76) - k
00:52:841 (84) - k
yea thats all for this diff wew

[Octagoni]
:b:rok https://idealsu.s-ul.eu/4Blt2ih3
00:26:175 (116) - k
00:28:675 (131) - d because lower pitch
00:31:175 (149) - k bc you did it on 00:27:841 (125) -
00:52:841 (116) - k
00:55:341 (131) - d for the same reasoning
00:57:841 (149) - k for the same reasoning

[Eve's Inner Octagoni]
nice 1/8 doubles
yea this is fine but SLIDER MULTIPLIER BROKE AGAIN AAAAAAAAAAAAAAAAAAAAAAAAAA

sorry for memeing on the mod but the song itself is a meme so i cant stop myself LOl
fix the broken slider multipliers on notepad my dude, hope this helps (somehow bc 2 many memz)

o ya one more thing, why are the taiko diff names capitalized but not the ctb diffs

#### Idealism wrote:

god FUKEN dam nic song lo

proper diff names will be followed by gon, except onis. cute ctb + taiko hybrid spread good idea xd

[Kantagon]
00:21:383 (26) - k to suit the higher pitched flute or whatever the hell this is because i cant tell at this point LOl changed to k
00:33:050 (50) - d because vocals are pitching down, and since this is the lowest i dont see why not. changed to d
00:48:049 (26) - same thing as earlier counterpart changed to k
00:59:716 (50) - same thing as earlier counterpart changed to d
holy fuk they're the same combo Xd

[Futsugon]
sv multiplier is broken on this: https://idealsu.s-ul.eu/V53WEKrD wat
i agree with Jaye's point on how this map plays, it feels like it's a muzukashii rather than a futsuu. you should change the doubles to monocolor, as he said. for example:
00:20:341 (31,32) - dd
00:22:008 (37,38) - kk
etc. changed doubles to monos
00:25:133 (48,49,50) - this is a futsuu, having a kkd isnt recommended even for a muzu LOlz you could remove the triple and have a k d d pattern instead. changed to k d d
00:33:050 (72) - d for the same reason as kantan changed to d
00:51:799 (48,49,50) - same as previous triple ^
00:59:716 (72) - d bc same note broo0o0o000o ^

[Muzukagon]
slider multiplier broke again https://idealsu.s-ul.eu/4Blt2ih3
like jaye said, monos :d changed to monos ;w;
00:26:175 (76) - k changed to k
00:52:841 (84) - k ^
yea thats all for this diff wew

[Octagoni]
00:26:175 (116) - k changed to k
00:28:675 (131) - d because lower pitch changed to d
00:31:175 (149) - k bc you did it on 00:27:841 (125) - changed to k
00:52:841 (116) - k ^
00:55:341 (131) - d for the same reasoning ^
00:57:841 (149) - k for the same reasoning ^

[Eve's Inner Octagoni]
nice 1/8 doubles
yea this is fine but SLIDER MULTIPLIER BROKE AGAIN AAAAAAAAAAAAAAAAAAAAAAAAAA fixed www

sorry for memeing on the mod but the song itself is a meme so i cant stop myself LOl np xd
fix the broken slider multipliers on notepad my dude, hope this helps (somehow bc 2 many memz) ty c:

o ya one more thing, why are the taiko diff names capitalized but not the ctb diffs i didn't name them, bunny did ;w;
tysm for mod~
From my modding queue~

[General]
Kantagon, Futsugon, Muzukashii, Octagoni
Muzukashii doesn't follow the -gon naming scheme? I'd recommend changing something lol
The other diffs are fine since they're just guest diffs.

The taiko play area will cover most of the video, so I think you should disable it. Using it for CtB should be fine.

[Kantagon]
Set OD to 3? It shouldn't be higher than Inner Oni lol
Set HP to 7? Most Kantan diffs use this HP.

00:08:466 (3,4,5) - Use dkd to mirror the pattern at 00:11:800 (8,9,10)?
00:32:633 (48) - d?
00:35:132 (3,4,5) - Same suggestion as 00:08:466.
00:59:299 (48) - d?

[Futsugon]
Set OD to 4.

00:18:570 (25) - Delete? You didn't use a double in the Muzu.
00:19:716 (29) - k?
00:26:175 (52) - k?
00:27:008 (55) - Delete? I think you should reduce note density after kiai ends.
00:32:633 (69) - d?
00:45:236 (25) - Same as 00:18:570.
00:52:841 (52) - k?
00:53:674 (55) - Same as 00:27:008.
00:59:299 (70) - d?

[Octagoni]
Delete one of the timing points at 00:20:133.
Set OD and HP to 5.5. It shouldn't be equal to Eve's Inner Oni.

Good luck with ranking this!
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