Thank youooooouezek wrote:
~Bubbled~
Thank youooooouezek wrote:
~Bubbled~
with wotRenumi wrote:
He Cant Keep Getting Away With It
Thaaaaaanksnextplay wrote:
Nazi Stuff lol
[General]
What about increase the AR from Simple to 1,5 or 2 and decrease the AR from Hard to 5,5 and from Hyper to 6,5?Adjusted.
The song is really quiet. Why are the Hitsounds so loud?75 -> 60.
[7:00]
Why did you use 1/1 If some Objects are mapped with 1/2? It's not Unrankable.Because I felt it worked well. Sure isnt 8D
00:07:872 (1,2) BlanketIts a perfect blanket? lol
00:14:820 (3,1) - ^adjuested.
00:24:925 (3,1) - What about stacking this?stacks in easy are baaaaad news
00:35:662 (1,2) - BlanketIts a perfect blanket.
Simple and Good~Yeehaw
[7:15]
00:15:451 (1,2) - I like this https://osu.ppy.sh/ss/7321962 a bit more because it's a bit easier to playHurts the flow :/
00:45:136 (3,5) - Stack?I think its okay.
00:48:294 (1) - I'm not a big fan from Shapes like this. I think this https://osu.ppy.sh/ss/7322004 better.What I have now fits my style better.
10/10 would play it againyeehaw
[7:30]
00:11:030 (2,3) - BlanketIts a perfect blanket.
00:28:399 Start the Spinner here 00:28:241 because here 00:28:241 already starts the Sound like 00:53:504 -I want to keep it to 1/2.
00:33:136 (1,2,3) - BlanketFixed.
00:50:820 (1,2) - ^Fixed.
[7:40]
00:19:557 (3,1) - Move the 1 a bit down touching the 300:20:820 (2,3,4) - ruins this ;-;
00:21:451 (4,6) - Not right StackedIts stacked fine. They cant auto stack because of time proximity o3o/
00:37:557 (5,5,6) - Not right stacked with the SlidertailMoved.
00:42:609 (4,1) - BlanketAdjusted.
I'm noob at Modding.eesokay
GL~
Thanks <3Bakari wrote:
Did some minor changes while rechecking, since nothing significant was changed I believe I can qualify right away.Qualified.
WOWIENao Tomori wrote:
he did it again the MADMAN @@
gotta problem punkGabe wrote:
whats up with the diff names tho
No, but explain.PolkaMocha wrote:
gotta problem punkGabe wrote:
whats up with the diff names tho
Like the times or the actual names?Gabe wrote:
What is the actual signification? Where is it coming from? I'm just intrigued. That might be a thing you should add on your beatmap's information because this is not a thing we usually see.
Yeah its a little complex lmaoGabe wrote:
Oh, this is interesting :3
Thank you for your reply!