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Aimer - Rokutousei no Yoru

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polka


[General]

  • The piano sounds in the chorus are wayyy too loud. I would turn them all to about 70 or lower.

    AR 8 would do a bit better.

    Your slider ball flies backwards on repeat sliders. I believe you can change this in a .ini.
[Star:]

  • 00:09:537 (5,6) - Why not turn (5) the other way? It looks like it's your style, but it kinda kills the flow.

    01:01:829 (4) - I think you should map the finish here and go with a 1/1 slider.

    01:23:704 (7) - Would be more fun if you moved this to the left

    01:41:204 (6,7) - Not consistent and will catch players off guard. Just make it a triplet or a repeat slider.

    01:54:745 (2) - This lands on something I'd rather click.

    02:41:412 (3,4) - I suggest stacking these.

    02:57:870 (2) - This doesn't fit that well here. I would stick to 1/2 for this section.

    03:19:537 (2,3,4,5,6) - I didn't like this. I would move those bottom notes out from under the slider because even without the skin, they were hard to see.

    03:44:329 (2,3,4) - This overlap is really unsightly. Perhaps you could space things out?

    04:03:495 (2,3) - This jump needs to be way bigger considering the build up.

    04:37:037 (4,1) - Big choke up. space this all the same or do a spread with the previous notes.

    05:11:204 (2) - This does not fit very well. Keep to 1/2.
[Afterword:]

  • Very interesting mapping style. Good take on the map gl.
LosingCrayon
Interesting, my menu screen is the same image :o
Topic Starter
Modem

LosingCrayon wrote:

Interesting, my menu screen is the same image :o
Nice pick! :D
Lumael
OH MY I WILL DIE THIS IS THE FULL VERSION AAAAAAA

I think everybody should watch this anime once in life
I watched 10 times, and read the Manga twice :p and I still cry when I think about the chorus of this song
Topic Starter
Modem

Lumael wrote:

OH MY I WILL DIE THIS IS THE FULL VERSION AAAAAAA

I think everybody should watch this anime once in life
I watched 10 times, and read the Manga twice :p and I still cry when I think about the chorus of this song
I FOUND MY COMRAAAAAADEEEEEEE />w</
Lumael
placehold for a mod (I NEED TO)

for now, correct metadata should be:

SOURCE: NO.6 (capitals) according to IamKwan
Topic Starter
Modem

Lumael wrote:

placehold for a mod (I NEED TO)

for now, correct metadata should be:

SOURCE: NO.6 (capitals) according to IamKwan

Okay sir!
sinn
!
01:03 sinn: hello mind i comment abt some things in ur aimer map ;w;
01:03 Modem: Yeah sure :D
01:10 sinn: mind i ask why u nc 04:42:245 (1) -
01:10 sinn: i think it would be better if you remove it lol
01:10 sinn: or if you wanna nc to nc the start of the stack
01:13 Modem: Omg, that's right XD
01:13 Modem: Ok fixed~!
01:14 sinn: from 00:55:579 (1,2) -
01:14 sinn: the sound jumps from 50% to 85%
01:14 sinn: i suggest u make the 2nd one in between 50 to 85
01:14 sinn: since the 3rd one is 85
01:14 sinn: to make it like a crescendo effect
01:15 Modem: Oki oki~
01:15 sinn: and u should do it for all the kial
01:17 sinn: also nc 01:13:912 (5) - ?
01:17 Modem: Sure~
01:18 sinn: how i see it is like u nc 01:12:245 (1) - but never nc 01:13:912 (5) -
01:18 sinn: but tbh im not rly sure how u nc this part
01:19 sinn: nc 01:36:412 (7) - since u nced this 01:29:745 (1) -
01:20 Modem: Ok~
01:20 Modem: Well I'm not really paying attention while mapping xd
01:21 Modem: I'm not really paying attention to nc while mapping xd
01:22 sinn: lel
01:22 sinn: i would move 03:20:370 (6) - closer to 4
01:23 Modem: Nah, it's fine :3
01:24 sinn: were u trying to make a triangle with 4 5 6
01:24 sinn: o-o
01:24 Modem: Yup >v<
01:25 sinn: i suggest u move 03:40:370 (7) to something like how 03:20:370 (6) - is placed
01:25 sinn: maybe arnd https://osu.ppy.sh/ss/6663477?
01:25 sinn: https://osu.ppy.sh/ss/6663477
01:27 Modem: It's nice, but I want to make hexagonal patterns with the other notes as well, so....
01:27 sinn: ah alright
01:28 sinn: tho i still prefer it to be like that since its symmetrical to th e other part
01:28 Modem: Sowwy >v<
01:28 sinn: 03:47:245 (1,1,1,1,1,1) - i suggest u adjust the volume according to the volume instead of constant 65%
01:28 sinn: its fine
01:28 sinn: ;w;
01:30 Modem: Ok fixed~!
01:30 sinn: also quite alot of the nc sliders
01:30 sinn: volumes can be adjusted
01:30 sinn: 04:00:579 (1,1,1,1,1,1) - here also
01:31 sinn: btw why dont u silence(5%)the slider ticks at 04:37:245 (1) -
01:31 sinn: o-o
01:41 sinn: ello lol
01:45 Modem: Hey :D
01:45 Modem: The connection here is really unstable xd
01:46 sinn: eh
01:46 sinn: it was for the whole osu
01:46 sinn: ;w;
01:46 sinn: i somehow got a silence from sending 2 messages..
01:46 Modem: Eh? How come? o.o
01:49 sinn: idk
01:49 sinn: anyw why is countdown on in settings but dont have in game
01:49 sinn: lol
01:49 sinn: or did u make ur skin with invisible countdowns
01:50 Modem: Lol, I just forgot to turn it off XD
01:50 sinn: xd
01:51 Modem: Nice catch!
01:53 sinn: i rather you ctrl+j 03:29:745 (3) - and readjust
01:53 sinn: lel
01:53 sinn: flows better imo
01:54 sinn: https://osu.ppy.sh/ss/6663720
01:54 sinn: something like this?
01:55 Modem: Sorry.... I wanna keep it ;w;
01:55 sinn: if you want to keep the direction
01:55 sinn: you should 3 down
01:56 sinn: imo but its ok as it is
01:56 Modem: \:D/
01:57 sinn: i'd make this straighter 03:56:412 (3) -
01:57 sinn: or more downwards
01:59 sinn: also move 04:16:412 (1) - closer to the previous slider?
02:01 Modem: Ok~
02:01 Modem: But for 04:16:412 (1) , I want to make the ds gradually increasing, so....
02:02 sinn: isint it going from 1.41 to 1.34
02:02 sinn: if u see the previous on the top right
02:03 Modem: And blanketing the head of 04:15:579 (1)
02:03 sinn: i just noticed that
02:04 Modem: >v<
02:05 sinn: y not just a hitcircle 05:11:204 (2) -
02:06 Modem: The piano sounds like it's 1/4 rhythm :3
02:07 Modem: There's a slightly faint piano sound at the blue tick ;3
02:07 sinn: mm ok
02:07 sinn: 05:14:745 (4) -
02:07 sinn: move this down abit?
02:08 Modem: Ok fixed~
02:08 sinn: alsof or the next one ik why u dint want to nc but
02:08 sinn: 05:18:912 (3,4) -
02:09 sinn: nc both of them since they;re both emphasising a sound from the slider head
02:09 sinn: or at least just 4
02:10 Modem: Ok~
02:11 sinn: also just me but i prefer hp 6.5
02:11 sinn: LOL
02:13 Modem: XD
02:13 Modem: Fixed~
02:13 sinn: btw did u try the map with like hr to see if hr can pass the long slider
02:13 sinn: after the break
02:13 sinn: ok not long
02:13 sinn: but still
02:14 Modem: Oh right
02:14 Modem: That's kinda long
02:14 Modem: Hm
02:14 Modem: Ok, changed HP to 6
02:14 sinn: imo 6 would be too low
02:14 sinn: 6.5 should be fine
02:15 Modem: Really?
02:15 Modem: Hm, okay~
02:15 Modem: Fixed~
02:15 sinn: actually i'll try playing it at hp9.8 later
02:16 Modem: Woah XD
02:16 Modem: So pro
02:16 Modem: Anyway, thanks for the mod~ :3
02:16 sinn: eh
02:17 sinn: u want me to post this on forum?
02:17 Modem: Post it in my thread for kudosu owo
02:17 Modem: Of course >v<
02:18 sinn: ok
02:18 sinn: with hp9.8
02:18 sinn: if u start at full hp
02:18 sinn: it iwll go down till 40% ish hp
02:18 Modem: omg
02:18 sinn: i stillt hink hp sohuld be 6.5
02:18 sinn: <canttype
02:18 Modem: Yeah ok~
02:19 sinn: btw'
02:19 sinn: u tried making the last spinner circle+spinner
02:20 sinn: like https://osu.ppy.sh/ss/6663920
02:22 Modem: Nice, but only spinner is fine ;3

love ur mapping style,u can ask me for shitty mods for ur maps >w<
Topic Starter
Modem

sinn wrote:

!
01:03 sinn: hello mind i comment abt some things in ur aimer map ;w;
01:03 Modem: Yeah sure :D
01:10 sinn: mind i ask why u nc 04:42:245 (1) -
01:10 sinn: i think it would be better if you remove it lol
01:10 sinn: or if you wanna nc to nc the start of the stack
01:13 Modem: Omg, that's right XD
01:13 Modem: Ok fixed~!
01:14 sinn: from 00:55:579 (1,2) -
01:14 sinn: the sound jumps from 50% to 85%
01:14 sinn: i suggest u make the 2nd one in between 50 to 85
01:14 sinn: since the 3rd one is 85
01:14 sinn: to make it like a crescendo effect
01:15 Modem: Oki oki~
01:15 sinn: and u should do it for all the kial
01:17 sinn: also nc 01:13:912 (5) - ?
01:17 Modem: Sure~
01:18 sinn: how i see it is like u nc 01:12:245 (1) - but never nc 01:13:912 (5) -
01:18 sinn: but tbh im not rly sure how u nc this part
01:19 sinn: nc 01:36:412 (7) - since u nced this 01:29:745 (1) -
01:20 Modem: Ok~
01:20 Modem: Well I'm not really paying attention while mapping xd
01:21 Modem: I'm not really paying attention to nc while mapping xd
01:22 sinn: lel
01:22 sinn: i would move 03:20:370 (6) - closer to 4
01:23 Modem: Nah, it's fine :3
01:24 sinn: were u trying to make a triangle with 4 5 6
01:24 sinn: o-o
01:24 Modem: Yup >v<
01:25 sinn: i suggest u move 03:40:370 (7) to something like how 03:20:370 (6) - is placed
01:25 sinn: maybe arnd https://osu.ppy.sh/ss/6663477?
01:25 sinn: https://osu.ppy.sh/ss/6663477
01:27 Modem: It's nice, but I want to make hexagonal patterns with the other notes as well, so....
01:27 sinn: ah alright
01:28 sinn: tho i still prefer it to be like that since its symmetrical to th e other part
01:28 Modem: Sowwy >v<
01:28 sinn: 03:47:245 (1,1,1,1,1,1) - i suggest u adjust the volume according to the volume instead of constant 65%
01:28 sinn: its fine
01:28 sinn: ;w;
01:30 Modem: Ok fixed~!
01:30 sinn: also quite alot of the nc sliders
01:30 sinn: volumes can be adjusted
01:30 sinn: 04:00:579 (1,1,1,1,1,1) - here also
01:31 sinn: btw why dont u silence(5%)the slider ticks at 04:37:245 (1) -
01:31 sinn: o-o
01:41 sinn: ello lol
01:45 Modem: Hey :D
01:45 Modem: The connection here is really unstable xd
01:46 sinn: eh
01:46 sinn: it was for the whole osu
01:46 sinn: ;w;
01:46 sinn: i somehow got a silence from sending 2 messages..
01:46 Modem: Eh? How come? o.o
01:49 sinn: idk
01:49 sinn: anyw why is countdown on in settings but dont have in game
01:49 sinn: lol
01:49 sinn: or did u make ur skin with invisible countdowns
01:50 Modem: Lol, I just forgot to turn it off XD
01:50 sinn: xd
01:51 Modem: Nice catch!
01:53 sinn: i rather you ctrl+j 03:29:745 (3) - and readjust
01:53 sinn: lel
01:53 sinn: flows better imo
01:54 sinn: https://osu.ppy.sh/ss/6663720
01:54 sinn: something like this?
01:55 Modem: Sorry.... I wanna keep it ;w;
01:55 sinn: if you want to keep the direction
01:55 sinn: you should 3 down
01:56 sinn: imo but its ok as it is
01:56 Modem: \:D/
01:57 sinn: i'd make this straighter 03:56:412 (3) -
01:57 sinn: or more downwards
01:59 sinn: also move 04:16:412 (1) - closer to the previous slider?
02:01 Modem: Ok~
02:01 Modem: But for 04:16:412 (1) , I want to make the ds gradually increasing, so....
02:02 sinn: isint it going from 1.41 to 1.34
02:02 sinn: if u see the previous on the top right
02:03 Modem: And blanketing the head of 04:15:579 (1)
02:03 sinn: i just noticed that
02:04 Modem: >v<
02:05 sinn: y not just a hitcircle 05:11:204 (2) -
02:06 Modem: The piano sounds like it's 1/4 rhythm :3
02:07 Modem: There's a slightly faint piano sound at the blue tick ;3
02:07 sinn: mm ok
02:07 sinn: 05:14:745 (4) -
02:07 sinn: move this down abit?
02:08 Modem: Ok fixed~
02:08 sinn: alsof or the next one ik why u dint want to nc but
02:08 sinn: 05:18:912 (3,4) -
02:09 sinn: nc both of them since they;re both emphasising a sound from the slider head
02:09 sinn: or at least just 4
02:10 Modem: Ok~
02:11 sinn: also just me but i prefer hp 6.5
02:11 sinn: LOL
02:13 Modem: XD
02:13 Modem: Fixed~
02:13 sinn: btw did u try the map with like hr to see if hr can pass the long slider
02:13 sinn: after the break
02:13 sinn: ok not long
02:13 sinn: but still
02:14 Modem: Oh right
02:14 Modem: That's kinda long
02:14 Modem: Hm
02:14 Modem: Ok, changed HP to 6
02:14 sinn: imo 6 would be too low
02:14 sinn: 6.5 should be fine
02:15 Modem: Really?
02:15 Modem: Hm, okay~
02:15 Modem: Fixed~
02:15 sinn: actually i'll try playing it at hp9.8 later
02:16 Modem: Woah XD
02:16 Modem: So pro
02:16 Modem: Anyway, thanks for the mod~ :3
02:16 sinn: eh
02:17 sinn: u want me to post this on forum?
02:17 Modem: Post it in my thread for kudosu owo
02:17 Modem: Of course >v<
02:18 sinn: ok
02:18 sinn: with hp9.8
02:18 sinn: if u start at full hp
02:18 sinn: it iwll go down till 40% ish hp
02:18 Modem: omg
02:18 sinn: i stillt hink hp sohuld be 6.5
02:18 sinn: <canttype
02:18 Modem: Yeah ok~
02:19 sinn: btw'
02:19 sinn: u tried making the last spinner circle+spinner
02:20 sinn: like https://osu.ppy.sh/ss/6663920
02:22 Modem: Nice, but only spinner is fine ;3

love ur mapping style,u can ask me for shitty mods for ur maps >w<
Thanks for the irc mod sinn~ >v< (Your mod is very good btw)

Updated~! >w</
Lumael
Random Mod
BOLD means: highly questionable/unrankeable
not BOLD means: it's only a suggestion/comment, whether you may or may not apply
[General]
  1. Some hitsounds (mostly talking about the bells) are too loud at some specific spots. They sound a bit annoying sometimes, and they start a little unexpectedly on the pre-chorus.
[Sixth Magnitude Star]
  1. Firstly, is the difficulty name related to the song or the anime? I might be wrong but I can't remember anyone saying about "magnitude stars" but I could be wrong since my memory is really bad xD.
  2. 00:25:995 - I hear a piano note there, why don't you place a circle to cover the only spot where the piano was left unmapped?
  3. 00:49:954 (6,7) - This 1/2 rhythm is not working properly there, it doesn't fit neither the vocals or the piano. I could hear, instead, some notes on the blue tick 00:50:058 - . You could try this rhythm, or this instead.
  4. 01:44:329 (2,3) - 01:45:995 (2,3) - Why these are stacked, while this one 01:45:162 (5,6) - is spaced out? They cover pretty much the same sound, and the emphasis they were given is different. I reckon that using similar emphasis would improve the gameplay there.
  5. 01:55:162 - This sound would be better if clickable, it breaks the consistency of the song, making it really important to be mapped in my opinion.
  6. 05:12:870 (2) - The slider is actually empty, It should start here 05:13:079 - instead, to cover the piano there and to make the slider fill something actually.
Awesome map, very beautiful, I can say for sure that this is ready for nomination, there's no major issues here, like spacing or whatever, I just have some suggests and stuff to comment that could improve. Good Luck!
William K
Hi~ :3

[General]

  1. It's just my opinion, but I think 144 BPM is unfitting for such a slow song, and according to the drums and piano. I'm on 72.

[Sixth Magnitude Star]

  1. 00:02:245 (4) - 00:01:829 (3) - I think the sound at 00:01:829 - and 00:02:245 - are similar, but not the same. Since the sound seems to be similar each other, the spacing may also be similar. How about CTRL+G on 00:02:245 (4) - to maintain the relaxing movement? I'm hoping for a friendly spacing when the music is just playing lol.
  2. 00:11:204 (2) - The instrument is stopping halfway, I think a 1/1 slider is not necessary for this? I tried making a single note stacked with 00:11:829 (3) - for the instrument.
  3. 00:37:870 - You followed the vocals by putting single notes at 00:32:037 (2,3,4,5,6) - but why not at 00:37:870 - ?
  4. 00:54:329 - 00:54:745 - 00:55:162 - 00:55:579 - Not increasing the volume too? The music seems to be ascending. And it would be some help too, for a smoother hitsound, so it's not too sudden to be 85% at 00:56:412 -
  5. 01:00:162 - I don't know if it's just me, but the bell here seems not fitting with the vocals, it's too low-sounded?
  6. 01:20:995 (2) - The extended slider felt a bit off if it's used here, since you did a 1/2 slider with 01:20:579 (1) - and there's a pretty strong drum at 01:21:204 - imo, so it's not the good to pass it. Also, I can't hear what're you follow there :V
  7. 02:07:037 (6,7) - Not making this a kickslider like you did at 02:05:370 (6) - ?
  8. 02:50:995 - 02:51:412 - 02:51:829 - 02:52:245 - same as the one I said before.
  9. 05:12:870 (2) - 1/2 gap doesn't really go with anything.

Pretty song and skin :3 GL~
Mekki
I am in love with your mapping style ><
Topic Starter
Modem

MkGuh wrote:

I am in love with your mapping style ><
Uwaaaaaaaaa
Thank you senpai~~~ />v</
Ambu5h
this map is a masterpiece, i dont know what can i mod here, sorry

have 2 stars instead <3
Topic Starter
Modem

freebird42 wrote:

this map is a masterpiece, i dont know what can i mod here, sorry

have 2 stars instead <3
Thank you~~~ />w</
Topic Starter
Modem

PolkaMocha wrote:



[General]

  • The piano sounds in the chorus are wayyy too loud. I would turn them all to about 70 or lower. Ok, I'm gonna lower it down to 85%

    AR 8 would do a bit better. Sorry..... I prefer AR 8.5 because of the SV at the kiai times >.<

    Your slider ball flies backwards on repeat sliders. I believe you can change this in a .ini. Eh? Um.... It doesn't though? o.o

[Star:]

  • 00:09:537 (5,6) - Why not turn (5) the other way? It looks like it's your style, but it kinda kills the flow. Well, according to the strong change of pace from the piano of the main music, I guess it would be emphasized better if I made it into the jump

    01:01:829 (4) - I think you should map the finish here and go with a 1/1 slider. But the main music has 1/2 rhythm there >.<

    01:23:704 (7) - Would be more fun if you moved this to the left Sorry >.< I want to keep that hexagonal pattern

    01:41:204 (6,7) - Not consistent and will catch players off guard. Just make it a triplet or a repeat slider. Sorry ;w; I don't wanna change it since it emphasize the strong drum from the main music nicely

    01:54:745 (2) - This lands on something I'd rather click. Well, emphasizing it with the tail is not bad either right? :D

    02:41:412 (3,4) - I suggest stacking these. Nope, sorry ;w;

    02:57:870 (2) - This doesn't fit that well here. I would stick to 1/2 for this section. Sorry ;w; I want to keep it consistent with the same part of the first kiai time

    03:19:537 (2,3,4,5,6) - I didn't like this. I would move those bottom notes out from under the slider because even without the skin, they were hard to see. Hm.... I'll think about it :3

    03:44:329 (2,3,4) - This overlap is really unsightly. Perhaps you could space things out? Nope, sorry ;w; since they were 3/4 sliders

    04:03:495 (2,3) - This jump needs to be way bigger considering the build up. Hm, you're right. Ok fixed~!

    04:37:037 (4,1) - Big choke up. space this all the same or do a spread with the previous notes. Nope sorry ;w; Since it was allowed to make that kind of jump as long as it emphasizes the music or the nc, so I'm not gonna change it >.<

    05:11:204 (2) - This does not fit very well. Keep to 1/2. There was a slightly faint piano sound at the blue tick, and I want to emphasize it, so I'll keep it as 1/4 slider ;3
[Afterword:]

  • Very interesting mapping style. Good take on the map gl.
Thanks for the mod~! >w</
Topic Starter
Modem

sinn wrote:

!
01:03 sinn: hello mind i comment abt some things in ur aimer map ;w;
01:03 Modem: Yeah sure :D
01:10 sinn: mind i ask why u nc 04:42:245 (1) -
01:10 sinn: i think it would be better if you remove it lol
01:10 sinn: or if you wanna nc to nc the start of the stack
01:13 Modem: Omg, that's right XD
01:13 Modem: Ok fixed~!
01:14 sinn: from 00:55:579 (1,2) -
01:14 sinn: the sound jumps from 50% to 85%
01:14 sinn: i suggest u make the 2nd one in between 50 to 85
01:14 sinn: since the 3rd one is 85
01:14 sinn: to make it like a crescendo effect
01:15 Modem: Oki oki~
01:15 sinn: and u should do it for all the kial
01:17 sinn: also nc 01:13:912 (5) - ?
01:17 Modem: Sure~
01:18 sinn: how i see it is like u nc 01:12:245 (1) - but never nc 01:13:912 (5) -
01:18 sinn: but tbh im not rly sure how u nc this part
01:19 sinn: nc 01:36:412 (7) - since u nced this 01:29:745 (1) -
01:20 Modem: Ok~
01:20 Modem: Well I'm not really paying attention while mapping xd
01:21 Modem: I'm not really paying attention to nc while mapping xd
01:22 sinn: lel
01:22 sinn: i would move 03:20:370 (6) - closer to 4
01:23 Modem: Nah, it's fine :3
01:24 sinn: were u trying to make a triangle with 4 5 6
01:24 sinn: o-o
01:24 Modem: Yup >v<
01:25 sinn: i suggest u move 03:40:370 (7) to something like how 03:20:370 (6) - is placed
01:25 sinn: maybe arnd https://osu.ppy.sh/ss/6663477?
01:25 sinn: https://osu.ppy.sh/ss/6663477
01:27 Modem: It's nice, but I want to make hexagonal patterns with the other notes as well, so....
01:27 sinn: ah alright
01:28 sinn: tho i still prefer it to be like that since its symmetrical to th e other part
01:28 Modem: Sowwy >v<
01:28 sinn: 03:47:245 (1,1,1,1,1,1) - i suggest u adjust the volume according to the volume instead of constant 65%
01:28 sinn: its fine
01:28 sinn: ;w;
01:30 Modem: Ok fixed~!
01:30 sinn: also quite alot of the nc sliders
01:30 sinn: volumes can be adjusted
01:30 sinn: 04:00:579 (1,1,1,1,1,1) - here also
01:31 sinn: btw why dont u silence(5%)the slider ticks at 04:37:245 (1) -
01:31 sinn: o-o
01:41 sinn: ello lol
01:45 Modem: Hey :D
01:45 Modem: The connection here is really unstable xd
01:46 sinn: eh
01:46 sinn: it was for the whole osu
01:46 sinn: ;w;
01:46 sinn: i somehow got a silence from sending 2 messages..
01:46 Modem: Eh? How come? o.o
01:49 sinn: idk
01:49 sinn: anyw why is countdown on in settings but dont have in game
01:49 sinn: lol
01:49 sinn: or did u make ur skin with invisible countdowns
01:50 Modem: Lol, I just forgot to turn it off XD
01:50 sinn: xd
01:51 Modem: Nice catch!
01:53 sinn: i rather you ctrl+j 03:29:745 (3) - and readjust
01:53 sinn: lel
01:53 sinn: flows better imo
01:54 sinn: https://osu.ppy.sh/ss/6663720
01:54 sinn: something like this?
01:55 Modem: Sorry.... I wanna keep it ;w;
01:55 sinn: if you want to keep the direction
01:55 sinn: you should 3 down
01:56 sinn: imo but its ok as it is
01:56 Modem: \:D/
01:57 sinn: i'd make this straighter 03:56:412 (3) -
01:57 sinn: or more downwards
01:59 sinn: also move 04:16:412 (1) - closer to the previous slider?
02:01 Modem: Ok~
02:01 Modem: But for 04:16:412 (1) , I want to make the ds gradually increasing, so....
02:02 sinn: isint it going from 1.41 to 1.34
02:02 sinn: if u see the previous on the top right
02:03 Modem: And blanketing the head of 04:15:579 (1)
02:03 sinn: i just noticed that
02:04 Modem: >v<
02:05 sinn: y not just a hitcircle 05:11:204 (2) -
02:06 Modem: The piano sounds like it's 1/4 rhythm :3
02:07 Modem: There's a slightly faint piano sound at the blue tick ;3
02:07 sinn: mm ok
02:07 sinn: 05:14:745 (4) -
02:07 sinn: move this down abit?
02:08 Modem: Ok fixed~
02:08 sinn: alsof or the next one ik why u dint want to nc but
02:08 sinn: 05:18:912 (3,4) -
02:09 sinn: nc both of them since they;re both emphasising a sound from the slider head
02:09 sinn: or at least just 4
02:10 Modem: Ok~
02:11 sinn: also just me but i prefer hp 6.5
02:11 sinn: LOL
02:13 Modem: XD
02:13 Modem: Fixed~
02:13 sinn: btw did u try the map with like hr to see if hr can pass the long slider
02:13 sinn: after the break
02:13 sinn: ok not long
02:13 sinn: but still
02:14 Modem: Oh right
02:14 Modem: That's kinda long
02:14 Modem: Hm
02:14 Modem: Ok, changed HP to 6
02:14 sinn: imo 6 would be too low
02:14 sinn: 6.5 should be fine
02:15 Modem: Really?
02:15 Modem: Hm, okay~
02:15 Modem: Fixed~
02:15 sinn: actually i'll try playing it at hp9.8 later
02:16 Modem: Woah XD
02:16 Modem: So pro
02:16 Modem: Anyway, thanks for the mod~ :3
02:16 sinn: eh
02:17 sinn: u want me to post this on forum?
02:17 Modem: Post it in my thread for kudosu owo
02:17 Modem: Of course >v<
02:18 sinn: ok
02:18 sinn: with hp9.8
02:18 sinn: if u start at full hp
02:18 sinn: it iwll go down till 40% ish hp
02:18 Modem: omg
02:18 sinn: i stillt hink hp sohuld be 6.5
02:18 sinn: <canttype
02:18 Modem: Yeah ok~
02:19 sinn: btw'
02:19 sinn: u tried making the last spinner circle+spinner
02:20 sinn: like https://osu.ppy.sh/ss/6663920
02:22 Modem: Nice, but only spinner is fine ;3

love ur mapping style,u can ask me for shitty mods for ur maps >w<
Thanks for the irc mod~! >w</
Topic Starter
Modem

Lumael wrote:

Random Mod \:3/
BOLD means: highly questionable/unrankeable
not BOLD means: it's only a suggestion/comment, whether you may or may not apply
[General]
  1. Some hitsounds (mostly talking about the bells) are too loud at some specific spots. They sound a bit annoying sometimes, and they start a little unexpectedly on the pre-chorus. Well.......... Ok, I'm turning it down into 85% xd
[Sixth Magnitude Star]
  1. Firstly, is the difficulty name related to the song or the anime? I might be wrong but I can't remember anyone saying about "magnitude stars" but I could be wrong since my memory is really bad xD. It's the english translation for the song's title -> Rokutousei no Yoru -> Night of Sixth Magnitude Star

    Brightness of the stars is assigned by the number starting at about -1 magnitude. Dimmer stars are zero or positive numbers. The larger the number means the dimmer the star is. Then, 6 magnitude stars are said as the dimmest stars that can be seen by the humans' bare eyes.


    Knowing this kind of fact made me really want to give the name of the diff as Sixth Magnitude Star, since it really did represent the story of the anime beautifully. Just from the lyrics :

    Konna chiisana seiza nano ni
    KOKO ni ita koto
    Kizuite kurete
    Arigatou

    For having found me
    Even though I am
    Such a small constellation
    I thank you

    From that lyrics, I realized that it explicitly expressed Nezumi's feelings towards Shion, like how he met Shion from such a pure coincidence through his bedroom's windows, how his feelings gradually got stronger because of Shion's kindness towards him, and how grateful he was because Shion didn't even mind of the fact that he was a fugitive and kept on helping him and even treating his wound. Deep in his heart, Nezumi really felt grateful that there was still someone who sincerely treasure his existence in this world. That's why I choose this name >v<


  2. 00:25:995 - I hear a piano note there, why don't you place a circle to cover the only spot where the piano was left unmapped? Ok, fixed~!
  3. 00:49:954 (6,7) - This 1/2 rhythm is not working properly there, it doesn't fit neither the vocals or the piano. I could hear, instead, some notes on the blue tick 00:50:058 - . You could try this rhythm, or this instead. Hm, I'll think about it ;3
  4. 01:44:329 (2,3) - 01:45:995 (2,3) - Why these are stacked, while this one 01:45:162 (5,6) - is spaced out? They cover pretty much the same sound, and the emphasis they were given is different. I reckon that using similar emphasis would improve the gameplay there. Nope, sorry ;w; I did it in the same part of the other kiai times, so it should be consistent enough ;3
  5. 01:55:162 - This sound would be better if clickable, it breaks the consistency of the song, making it really important to be mapped in my opinion. I'll think about it either >v<
  6. 05:12:870 (2) - The slider is actually empty, It should start here 05:13:079 - instead, to cover the piano there and to make the slider fill something actually. Nope, sowwy ;w;
Awesome map, very beautiful, I can say for sure that this is ready for nomination, there's no major issues here, like spacing or whatever, I just have some suggests and stuff to comment that could improve. Good Luck! Thank you >////<. Good luck with yours too owo/
Thanks for the mod~! >w</
Topic Starter
Modem

William K wrote:

Hi~ :3

[General]

  1. It's just my opinion, but I think 144 BPM is unfitting for such a slow song, and according to the drums and piano. I'm on 72. Sowwy ;w; I wanna keep it at 144 since it fits the beats at the kiai times >v<

[Sixth Magnitude Star]

  1. 00:02:245 (4) - 00:01:829 (3) - I think the sound at 00:01:829 - and 00:02:245 - are similar, but not the same. Since the sound seems to be similar each other, the spacing may also be similar. How about CTRL+G on 00:02:245 (4) - to maintain the relaxing movement? I'm hoping for a friendly spacing when the music is just playing lol. Nice XD, but I'm gonna keep them for now, sowwy >v<
  2. 00:11:204 (2) - The instrument is stopping halfway, I think a 1/1 slider is not necessary for this? I tried making a single note stacked with 00:11:829 (3) - for the instrument. No change, sorry ;w;
  3. 00:37:870 - You followed the vocals by putting single notes at 00:32:037 (2,3,4,5,6) - but why not at 00:37:870 - ? Oh right xd. Fixed~!
  4. 00:54:329 - 00:54:745 - 00:55:162 - 00:55:579 - Not increasing the volume too? The music seems to be ascending. And it would be some help too, for a smoother hitsound, so it's not too sudden to be 85% at 00:56:412 - Fixed~!
  5. 01:00:162 - I don't know if it's just me, but the bell here seems not fitting with the vocals, it's too low-sounded? Fixed~!
  6. 01:20:995 (2) - The extended slider felt a bit off if it's used here, since you did a 1/2 slider with 01:20:579 (1) - and there's a pretty strong drum at 01:21:204 - imo, so it's not the good to pass it. Also, I can't hear what're you follow there :V No change, sowwy ;w;
  7. 02:07:037 (6,7) - Not making this a kickslider like you did at 02:05:370 (6) - ? I prefer notes there >v<
  8. 02:50:995 - 02:51:412 - 02:51:829 - 02:52:245 - same as the one I said before. Fixed~!
  9. 05:12:870 (2) - 1/2 gap doesn't really go with anything. Well, it's kind of awkward not to add anything there, and it made the gap to the next objects too long, so I added slider xd

Pretty song and skin :3 GL~ Thanks >////<
Thanks for the mod >w</
Topic Starter
Modem
Updated~!
Gerar14x
Hi~ from my queue
Sixth Magnitude Star
  1. 00:06:204 (5) - Crtl+H and making it end in the same point could look better imo
  2. 00:11:829 (3) - Same thing for this one, a ctrl+h could be nice
  3. 01:12:662 (2) - ctrl+h and the same placement could be better for the flow~
  4. 02:15:995 (2) - ctrl+g could be better imo
didnt found too much, the song and the map are beautiful, ill leave a star here -w- want to see it ranked
Topic Starter
Modem

Gerar14x wrote:

Hi~ from my queue
Sixth Magnitude Star
  1. 00:06:204 (5) - Crtl+H and making it end in the same point could look better imo Nope sowwy ;w;
  2. 00:11:829 (3) - Same thing for this one, a ctrl+h could be nice Sowwy... I wanna keep it ;w;
  3. 01:12:662 (2) - ctrl+h and the same placement could be better for the flow~ ^
  4. 02:15:995 (2) - ctrl+g could be better imo ^
didnt found too much, the song and the map are beautiful, ill leave a star here -w- want to see it ranked Wow thanks!
Thanks for the mod and the star~! >w</
Garden
awesome map!!
some little concerns:
bpm should be 72 instead
01:59:745 (4) - why isnt this slider shape symmetry to 01:58:912 (3) - ?
02:47:245 - should this be drum addition finish? sounds same as 02:43:912 - in music
03:32:245 - this drum sounds quite obvious, i suggest not skip this
03:44:329 (2,3) - let slider head of 3 blanket with slider body of 2 would look nicer?
05:12:870 - the slider head sounds off since nothing in music suggests it, either start the slider at 05:13:079 - or try this rhythm pattern should work
emilia
oh god the skin burnt into the retina of my eyes

[Sixth Magnitude Star]
  1. firstly i dont think your diff name makes sense? 六等星の夜 should translate to The Sixth Star's Night or something like that but w/e floats your boat
  2. 00:00:579 (1) - imo severe abuse of this hitsound, it doesnt particularly emphasise anything in the song, why scatter it everywhere
  3. 00:29:537 (4) - not mapping to vocal?
  4. 00:33:912 (1) - dropping a lot of beats that could've been mapped here
  5. 00:40:579 (1,2,3) - 00:43:912 (1,2,3) - 00:47:245 (1,2,3) - ssome of these dont have to be extended and can be mapped to vocal instead
  6. 00:53:287 (3) - this slider should end on the blue tick instead
  7. 01:01:204 (2,3) - whats with the sudden jump while your whole map was closely spaced?
  8. 01:06:829 (4) - not sure if your piano tones are supposed to follow vocal or harmonize with vocal, because this isnt the vocal tone
  9. 01:08:079 (3) - ^
  10. 01:17:037 (7,1) - ^
  11. 01:17:662 (2,3) - ^
  12. 01:18:704 (6,1,2,3) - ^ (repeated)
  13. 01:54:745 (2) - the slidertail of this note should be clickable imo
  14. 02:23:287 (4,5) - see no reason for large jump
  15. 02:46:412 (7,8,9) - missing out on vocal feels a little bad because the vocal sounds special here and i think its worth emphasis
  16. 04:37:245 (1) - rip beats

    i can't say i like the map at all, the wonky shapes paired with such a calm song, low SV and low distance looks really really weird to me. i can't exactly mod this very well because the "mistakes" i see are consistent, so i'm guessing its a "style", so i'll leave it at that

    gl
Ryuusei Aika
from queue

General
your piano hs in kiai part is quite loud, which would rising above the song itself. I propose to set all of the piano hs (softwhistle51~55) in kiai part to about 40~50%(or just reduce softwhistle51~55 themselves by 50~60%)

☆★☆★☆★
00:49:745 (5,6,7) - you can try to follow vocal here, if not then 00:50:370 - here seems a little empty
01:01:204 (2,3) - this ds is quite large, so move 2 a bit close to 3 for about 2.5xds would be better
04:43:287 (4,5) - ^
03:13:912 (1) - ctrl+g? that can connect previous 7 and next 2 imo
03:20:370 (6) - try put it in a line with 03:19:537 (2) - and 03:19:954 (4) - ? here 6 turning suddenly it's direction, not a quite well flow
03:50:162 (2,1) - this overlap seems not quite well, how about make 2 a straight slider?
03:51:412 (2) - mmm imo here would be better for a nc as the vocal start at here
05:11:204 (2) - why not use just a simple note here? using a 1/4 slider is quite weird here when hit the keyboard

your hs and skin is amazing! keep on, i'd glad to see it be ranked :D
in fact i wanted to make this map too and when i searched online i saw this ;w;
Topic Starter
Modem

[ Emillia ] wrote:

oh god the skin burnt into the retina of my eyes XD

[Sixth Magnitude Star]
  1. firstly i dont think your diff name makes sense? 六等星の夜 should translate to The Sixth Star's Night or something like that but w/e floats your boat Nah, Six Magnitude Star is fine, ;3
  2. 00:00:579 (1) - imo severe abuse of this hitsound, it doesnt particularly emphasise anything in the song, why scatter it everywhere Hm, okay I'm gonna think about it
  3. 00:29:537 (4) - not mapping to vocal? Fixed~!
  4. 00:33:912 (1) - dropping a lot of beats that could've been mapped here Sorry, no change ;w;
  5. 00:40:579 (1,2,3) - 00:43:912 (1,2,3) - 00:47:245 (1,2,3) - ssome of these dont have to be extended and can be mapped to vocal instead Sorry, no change ;w;
  6. 00:53:287 (3) - this slider should end on the blue tick instead Nope, sorry ;w; I prefer ended it at the red tick
  7. 01:01:204 (2,3) - whats with the sudden jump while your whole map was closely spaced? To emphasize the drum
  8. 01:06:829 (4) - not sure if your piano tones are supposed to follow vocal or harmonize with vocal, because this isnt the vocal tone It's to harmonize with the vocal ;3
  9. 01:08:079 (3) - ^ ^
  10. 01:17:037 (7,1) - ^ ^
  11. 01:17:662 (2,3) - ^ ^
  12. 01:18:704 (6,1,2,3) - ^ (repeated) ^
  13. 01:54:745 (2) - the slidertail of this note should be clickable imo No change, sorry ;w;
  14. 02:23:287 (4,5) - see no reason for large jump No change, sowwy ;w;
  15. 02:46:412 (7,8,9) - missing out on vocal feels a little bad because the vocal sounds special here and i think its worth emphasis Okay~
  16. 04:37:245 (1) - rip beats Well............. Because the drum still isn't strong enough in this section, I decided to make a slider art instead ;3

    i can't say i like the map at all, the wonky shapes paired with such a calm song, low SV and low distance looks really really weird to me. i can't exactly mod this very well because the "mistakes" i see are consistent, so i'm guessing its a "style", so i'll leave it at that

    gl
Thanks for the mod~! >w</
Topic Starter
Modem

Garden wrote:

awesome map!! Thank youuuuuuuuuuuu />w</
some little concerns:
bpm should be 72 instead 144 BPM is fine hehe >v<
01:59:745 (4) - why isnt this slider shape symmetry to 01:58:912 (3) - ? Well, I think it would be nice not to make the symmetrical sliders all the time, so..... xd
02:47:245 - should this be drum addition finish? sounds same as 02:43:912 - in music Okay fixed~!
03:32:245 - this drum sounds quite obvious, i suggest not skip this Hm, I heard nothing over there, so ovo"
03:44:329 (2,3) - let slider head of 3 blanket with slider body of 2 would look nicer? Hm.... I'm gonna think about it ;3
05:12:870 - the slider head sounds off since nothing in music suggests it, either start the slider at 05:13:079 - or try this rhythm pattern should work Nice, but I wanna keep it sowwy ;w;


Thanks for the mod and the stars~! >w</
Topic Starter
Modem

Neanmoins wrote:

from queue

General
your piano hs in kiai part is quite loud, which would rising above the song itself. I propose to set all of the piano hs (softwhistle51~55) in kiai part to about 40~50%(or just reduce softwhistle51~55 themselves by 50~60%) Ok fixed~!

☆★☆★☆★
00:49:745 (5,6,7) - you can try to follow vocal here, if not then 00:50:370 - here seems a little empty Nope sorry ;w; I wanna follow the piano
01:01:204 (2,3) - this ds is quite large, so move 2 a bit close to 3 for about 2.5xds would be better No change, sowwy ;w;
04:43:287 (4,5) - ^ ^
03:13:912 (1) - ctrl+g? that can connect previous 7 and next 2 imo Nope sowwy ;w;
03:20:370 (6) - try put it in a line with 03:19:537 (2) - and 03:19:954 (4) - ? here 6 turning suddenly it's direction, not a quite well flow Nice, but no change sowwy ;w;
03:50:162 (2,1) - this overlap seems not quite well, how about make 2 a straight slider? No change sowwy ;w;
03:51:412 (2) - mmm imo here would be better for a nc as the vocal start at here Nope sorry ;w; 'cuz the drum started at 03:50:579 (1)
05:11:204 (2) - why not use just a simple note here? using a 1/4 slider is quite weird here when hit the keyboard Hm, okay I'll think about it ;3

your hs and skin is amazing! keep on, i'd glad to see it be ranked :D Thank youuuuuu >////<
in fact i wanted to make this map too and when i searched online i saw this ;w; It is fine owo. Please make it >v<. It would be very nice to see this map having so many versions in the ranked section owob
Thanks for the mod~! >w</
Xinely
a part of m4m

General :
- cuma taste gw sih. itu slider tepiannya kan udah warna biru muda. kalo combo colornya warna muda juga somehow kek terlalu terang gitu jadinya mata gw rada sakit tbh.. coba combo colornya digelapin dikit? misal http://puu.sh/t6Exi/092005c88e.png (also 4th combo bisa coba ungu atau pink gitu biar ada variasi ga hijau melulu)
- http://puu.sh/t6Fm1/839737117e.png ya :D
- http://puu.sh/t6FmZ/e492ac6027.png kata program ngecek gini2an sih ini ga dipake tapi dipake toh?

Diff :
- 00:00:579 - 05:25:162 - red line sama greenline, volumenya harus sama mbak
- 00:05:579 (4) - coba spacing lebih gedean dikit buat emphasis pianonya?
- 00:11:829 (3) - ini aneh kalo pake soft whistle tiba2, soalnya pianonya mirip sama prev slider.. mendingan di normal finish menurut gw
- 00:32:037 (2) - ga ada alasan buat ngejump disini sih menurut gw. coba aja di stack sama ekornya (1)'s slider?
- 00:42:662 - menurut gw yang di whistle harusnya ini krn piano soalnya 00:42:870 - cuma permulaan vokal dan suarany pas rendah
- 00:28:704 - cocok buat whistle
- 00:50:370 - suara ticknya di bg keras. vocalnya juga mulai memuncak. harus di map menurut gw. ada jedanya kerasa aneh ;w;
- 00:55:579 (1) - kalo gw sih ga gw stack. disini drumnya semakin keras dari sblmnya. yang sblmnya aja masih ada spacing. ya disini ngejumplah misal 12,240
- 01:00:474 - daripada 4 ke 1 udah downbeat gak di jump. mending jadi triplet aja? ada kok suara drumnya walau kecil
- 01:05:370 (4) - yaa.. coba spacingnya digedein atau pake normal spacingnya?
- 01:10:440 - tetep pake finish? suara drumnya masih keras
- 01:20:579 - ini butuh soft default finish sih, cymbal masih kedenger lho walau ditutupi hitsound
- 01:34:954 - yakin di skip? suara drum kuat dan vocal masih ada. lagian harus konsisten sama 01:08:079 (3) - juga
- 01:54:745 (2) - sekalian aja di 3/4 slider biar bisa circle pas di cymbalnya? ga enak sumpeh cymbal pake tail qwq
- 02:01:204 (2) - yang ini ga bisa jadi extended slider. 02:01:620 - suaranya udah jelas banget dan harus di map (bukan drum tapi trumpet atau apalah itu)
- 02:08:079 (1) - biar dapet jump di next slidernya, di ctrl+g aja?
- 02:52:662 - speednya ini kok ga sama dengan 00:55:995 - ? based dari kekuatan drumnya jg sama. harus konsisten :C
-03:06:829 (3) - 03:33:495 (3) - 04:56:828 (3) - sama buat tailnya, harus ada finish
- 03:45:579 (1) - harus ngejump buat cymbalnya imo. coba ctrl+g ini terus kalo setuju ctrl+g lagi buat yang 03:45:995 (2) -
- 03:50:162 (2) - mungkin rednode nya di taruh di bawah aja biar slidernya kek bentuk V. itu overlapnya sama next slider.. ga cantik :C
- 04:03:079 (1) - somehow ga tau kenapa 1,6x itu kerasa bener2 kecepetan pas 1/3.. hmm gimana ya.. masalahnya yang ini beda sama yang extended slider.. kalo gw rasa ya mending balik ke sv normal
- 04:03:704 (3) - suara musiknya pelan.. coba di reduce dikit aja spacingnya sekitar 272,296?
- 04:05:370 - bikin triplet? buat konsisten sama 04:07:037 (6,7,1) -
- 04:43:495 (5) - ya tau sih buat konsisten sama kiai2 sebelumnya tapi musik drum nya itu beda pattern. disini malah aneh kalo ga di map 1/3 nya
- 05:11:204 (2) - gpp sih keknya tapi cuma bilang aja bluetick ga ada suara. mungkin mau consider buat ganti
- 05:12:870 (2) - harusnya di mulai di 05:13:079 - ? gw ga ngerti ada apa di redticknya

also next time please reply all mods with properly. dont say "no change sorry". Sorry wont help the modders to understand why you decline it. please write out your reason why you decline it as Code of Conduct says

good luck ~
Topic Starter
Modem

Xinely wrote:

a part of m4m

General :
- cuma taste gw sih. itu slider tepiannya kan udah warna biru muda. kalo combo colornya warna muda juga somehow kek terlalu terang gitu jadinya mata gw rada sakit tbh.. coba combo colornya digelapin dikit? misal http://puu.sh/t6Exi/092005c88e.png (also 4th combo bisa coba ungu atau pink gitu biar ada variasi ga hijau melulu) Fixed~!
- http://puu.sh/t6Fm1/839737117e.png ya :D Whoops >w<
- http://puu.sh/t6FmZ/e492ac6027.png kata program ngecek gini2an sih ini ga dipake tapi dipake toh? Yup, dipake owo/

Diff :
- 00:00:579 - 05:25:162 - red line sama greenline, volumenya harus sama mbak Fixed~!
- 00:05:579 (4) - coba spacing lebih gedean dikit buat emphasis pianonya? Fixed~!
- 00:11:829 (3) - ini aneh kalo pake soft whistle tiba2, soalnya pianonya mirip sama prev slider.. mendingan di normal finish menurut gw Fixed~!
- 00:32:037 (2) - ga ada alasan buat ngejump disini sih menurut gw. coba aja di stack sama ekornya (1)'s slider? Nggak deh, soalnya spacing nya (2) bisa buat ngemphasis (3) >.<
- 00:42:662 - menurut gw yang di whistle harusnya ini krn piano soalnya 00:42:870 - cuma permulaan vokal dan suarany pas rendah Fixed~!
- 00:28:704 - cocok buat whistle Fixed~!
- 00:50:370 - suara ticknya di bg keras. vocalnya juga mulai memuncak. harus di map menurut gw. ada jedanya kerasa aneh ;w; Fixed~!
- 00:55:579 (1) - kalo gw sih ga gw stack. disini drumnya semakin keras dari sblmnya. yang sblmnya aja masih ada spacing. ya disini ngejumplah misal 12,240 Fixed~!
- 01:00:474 - daripada 4 ke 1 udah downbeat gak di jump. mending jadi triplet aja? ada kok suara drumnya walau kecil Fixed~!
- 01:05:370 (4) - yaa.. coba spacingnya digedein atau pake normal spacingnya? Fixed~!
- 01:10:440 - tetep pake finish? suara drumnya masih keras Fixed~!
- 01:20:579 - ini butuh soft default finish sih, cymbal masih kedenger lho walau ditutupi hitsound Fixed~!
- 01:34:954 - yakin di skip? suara drum kuat dan vocal masih ada. lagian harus konsisten sama 01:08:079 (3) - juga Fixed~!
- 01:54:745 (2) - sekalian aja di 3/4 slider biar bisa circle pas di cymbalnya? ga enak sumpeh cymbal pake tail qwq Fixed~!
- 02:01:204 (2) - yang ini ga bisa jadi extended slider. 02:01:620 - suaranya udah jelas banget dan harus di map (bukan drum tapi trumpet atau apalah itu) Fixed~!
- 02:08:079 (1) - biar dapet jump di next slidernya, di ctrl+g aja? Em, enggak deh. Soalnya itu 3/4 sliders owo''
- 02:52:662 - speednya ini kok ga sama dengan 00:55:995 - ? based dari kekuatan drumnya jg sama. harus konsisten :C Fixed~!
-03:06:829 (3) - 03:33:495 (3) - 04:56:828 (3) - sama buat tailnya, harus ada finish Fixed~!
- 03:45:579 (1) - harus ngejump buat cymbalnya imo. coba ctrl+g ini terus kalo setuju ctrl+g lagi buat yang 03:45:995 (2) - Ok, fixed~!
- 03:50:162 (2) - mungkin rednode nya di taruh di bawah aja biar slidernya kek bentuk V. itu overlapnya sama next slider.. ga cantik :C Fixed~ XD
- 04:03:079 (1) - somehow ga tau kenapa 1,6x itu kerasa bener2 kecepetan pas 1/3.. hmm gimana ya.. masalahnya yang ini beda sama yang extended slider.. kalo gw rasa ya mending balik ke sv normal Ok, aku samain SVnya jadi 1.50 owo
- 04:03:704 (3) - suara musiknya pelan.. coba di reduce dikit aja spacingnya sekitar 272,296? Fixed~!
- 04:05:370 - bikin triplet? buat konsisten sama 04:07:037 (6,7,1) - Fixed~!
- 04:43:495 (5) - ya tau sih buat konsisten sama kiai2 sebelumnya tapi musik drum nya itu beda pattern. disini malah aneh kalo ga di map 1/3 nya Fixed~!
- 05:11:204 (2) - gpp sih keknya tapi cuma bilang aja bluetick ga ada suara. mungkin mau consider buat ganti Okay fixed~!
- 05:12:870 (2) - harusnya di mulai di 05:13:079 - ? gw ga ngerti ada apa di redticknya Fixed~!

also next time please reply all mods with properly. dont say "no change sorry". Sorry wont help the modders to understand why you decline it. please write out your reason why you decline it as Code of Conduct says Okay boss ;)

good luck ~
Thanks for the bn check moenely~ <333
Topic Starter
Modem
Updated~!
Xinely
combo 2 nya gelapin dikit lagi, masih terlalu terang

04:05:474 - blm fixed, i mean dibuat triplet disini biar konsisten sama 04:07:141 -
Topic Starter
Modem

Xinely wrote:

combo 2 nya gelapin dikit lagi, masih terlalu terang

04:05:474 - blm fixed, i mean dibuat triplet disini biar konsisten sama 04:07:141 - Fixed~!
Updated~! >w</
Xinely
Buruburu (ノ>∨<)ノ

next bn : there is a tv size map with same song in bubbled list too, be careful to nominate this song
Topic Starter
Modem

Xinely wrote:

Buruburu (ノ>∨<)ノ

next bn : there is a tv size map with same song in bubbled list too, be careful to nominate this song
Waaaaaaiiiii

Thank youuuuuu (ノ>∨<)ノ
Garden
bpm should be 72 judging from drums, just double the sv it should be easy fix
00:40:579 (1) - 00:43:912 (1) - 00:47:245 (1,2) - i'd suggest ending them at 00:40:995 - etc. to snap the vocal, I don't really think extended sliders work nice here
05:13:079 - what about whistle, this piano note is less important but quite strong

pop cuz wrong bpm, call me back for rebubble once u get it fixed

edit: no kd cuz u already gave it to my previous post :o
Topic Starter
Modem

Garden wrote:

bpm should be 72 judging from drums, just double the sv it should be easy fix Fixed~!
00:40:579 (1) - 00:43:912 (1) - 00:47:245 (1,2) - i'd suggest ending them at 00:40:995 - etc. to snap the vocal, I don't really think extended sliders work nice here Fixed~!
05:13:079 - what about whistle, this piano note is less important but quite strong Fixed~!

pop cuz wrong bpm, call me back for rebubble once u get it fixed Oki~ <3

edit: no kd cuz u already gave it to my previous post :o Whopsie xd
Thanks for the BN check Garden~! >w<
Topic Starter
Modem
Updated~! >w</
Garden
oh one more thing, the last kiai should end at 05:10:578 - instead of 05:10:162 - imo cuz u don't have another kiai incoming, just like u did to 03:47:245 - .
idk why i forgot to add this one sry for inconvenience ;w;
Topic Starter
Modem

Garden wrote:

oh one more thing, the last kiai should end at 05:10:578 - instead of 05:10:162 - imo cuz u don't have another kiai incoming, just like u did to 03:47:245 - . Fixed~! >v</
idk why i forgot to add this one sry for inconvenience ;w; It's fine XD. I'm the one who forgot to double check the kiai time :D. Forgive my clumsiness xd
Updated~! >w</
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