Shawn Mendes - Something Big

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[-Aphobias-]
[quote="[-Crissaegrim-]"]

Aphobia's Insane

00:00:175 (1,2) - i think you could stack these two, pretty personal but prob they could fit better done
00:06:603 (1,2) - ^

00:02:318 (1,2,3,4) - what if you try to raise slider vel each note? done

00:04:996 (2) - try nerfing this a bit done
00:06:603 (1) - ^

00:05:532 (5,6) - you could make this a nice blanket, distance is too high for a 1/4 imo done

00:09:148 - you miss a sound oops, my bad. Fixed

00:10:889 (1,2,3,4,5) - i recommend you to put some sliders too, 00:11:023 (2,5,7) - i.e. done

00:12:496 (4,5,6,7) - this is a pretty big "drop", try to increase distance Fixed

00:14:639 (3) - overlap Fixed the overlaps and slider endings.
00:14:907 (5) - ^ try to stack slider tails
00:18:925 (2,1) - ^ overlap

00:17:585 (2,1) - try to make them blanket done

00:21:335 (8,9) - ctrl+g for flow maybe? Remapped a lot of this section

00:22:005 (2) - move this up a bit, it's touching 00:21:469 (9) - ^ Fixed

00:22:809 (6,7) - here, vocals started at 6, not 7, ignore this if you're mapping instruments Fixed

00:24:550 (5,1) - these overlap Fixed and remained consistent (unless i missed some).
00:24:014 (2) - ^
00:24:684 (6,3) - ^
I'll not point at these anymore since i think you got what i'm trying to say, just try to stack them or use other patterns to move more over the playfield

00:30:175 (1,2,3,4,5,6,7,8,9) - please don't start this so suddenly, put some sliders at the beginning to mark the 1/4 to 1/3 transition, it's hard to notice Yeah, i ended up changing that to a spinner like later on as it felt really harsh. Though i did try the sliders and i still wanted to make it a spinner since later on it's a spinner as well.

00:30:710 (4,5,6,7,8,9,10) - try to make their distance decrease equal Wasn't really sure what you meant by this. But i remapped this section a bit.

00:32:318 - i think kiai should have a slider vel increase Increase SV, kept distance spacing roughly the same.

01:01:782 (4) - try to replace this with a circle and a 1/4 slider, i think it fits better with vocals and also follow instruments Done

01:05:532 (1,2,3,4,5) - try to start this section 01:05:666 (2) - here, follows flow better imo and maybe following the same circular flow could be nice Remapped this section. Fixed

01:25:353 (8) - i think you should end this at blue tick and finish on white tick with a circle, it will emphasize a lot this strong sound Fixed

01:35:264 (2,3) - just follow same pattern as before, no need to stack these Done

01:42:362 (2,3,4,5,6,7) - try to increase their distance little by little, those big jumps break consistency Remapped. Fixed

01:54:550 (5,1) - switch these, circle first, slider second Done.

01:59:505 (7) - vocals start here Fixed.

02:05:666 (2,3) - make them the same distance as the other objects Fixed.

02:07:943 (2,3,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - i like this a lot, just try to don't overlap them Fixed the overlapping issue a bit.

02:15:041 (1) - this doesn't fit, a circle and a slider fits better Fixed.

02:17:853 (3,4) - maybe ctrl+g, flow done.

02:18:791 - you miss a big beat Oops, Fixed.

02:20:130 (2) - move this to last white tick and fill with a circle on red tick Done.

02:26:425 (4) - slider emphasizes better with the song Done.
02:26:693 (6) - same as above, remove this and make it circles

02:30:710 - you miss a sound Oops, fixed.

Thanks for the mod! This helped a lot!!
Topic Starter
harmanjit102

[-Aphobias-] wrote:

Insane Mod:

Increase slider velocity and distance snap since it feels like a hard or normal difficulty. Cant really fix/change the slider velocity without having to snap all notes again :(
A lot of what i'd say has already been said by others.
Add jumps, this'll come out of the bigger distance snap, but the song is upbeat and "jumpish" so portray that in the spacing.


I like the style that you're going for and feel like it can be a really fun map :D
_orange
M4M

[Insane]

00:02:317 (1,2,3,4) - Make the spacing here the same between all notes
00:19:193 (2) - Sliders with two repeats are very confusing if they're not placed consistently throughout the map
00:28:032 (3) - This slider shape isn't too pretty :( try this (this goes for every slider with a shape like this)

00:32:318 (1) - This is a little too scrunched up for such a small slider
00:36:603 (5,6) - The spacing here looks like 1/4 compared to the other notes
00:38:478 (3,4) - spacing here is also messed up, make the spacing similar to 00:34:996 (1,2,3) -
00:49:193 (4,5) - This is really easily played as 1/4, make the gap bigger
Around the section after that there are a lot of differnt spacings for similar sounds
01:26:960 (3) - Same thing I said earlier, sliders with two repeats are really confusing
02:14:505 (2,3,4,5) - It would be better if you turned on distance spacing for parts like these
02:17:050 (3,1) - The gap looks like 1/4
01:18:389 (3,4,5) - 00:33:389 (3,4,5) - Make these rhythms the same
Your new combo pattern doesn't make any sense to me :/ Try to consistently place NCs on strong beats (like the downbeat, the big white tick)

gl!
Topic Starter
harmanjit102

[-Crissaegrim-] wrote:

Hey o/ M4M from PM

Insane

Diff name should be Light Insane, it's not even 4* :p Fixed!

00:00:710 (2) - these should be just 2 circles Fixed!

00:02:317 (1,2,3,4) - just make them 1/2, unless you're mapping that other sound Fixed!

00:05:532 (3,4) - maybe make them blanket Fixed!

00:07:407 - a 1/4 slider maybe Fixed!
00:08:478 - a circle Fixed!

00:12:228 (4) - a 1/4 slider fits better here Fixed!

00:24:014 - miss a sound Fixed!
00:26:157 - ^ Fixed!
00:27:898 - ^ Fixed!

00:42:228 (1,5) - just stack them I like these jumps the way they are!

00:49:460 (5) - i recommend to cut it to the white tick Fixed!
00:50:532 (6) - ^ Fixed!

00:54:550 - miss a sound as well as the next tick Fixed!

01:03:657 (2,5) - stack Fixed!

01:06:871 (1,2,3) - fix their distance Fixed!

01:08:612 - a circle Fixed!

01:10:487 (6,7) - decrease their distance, 01:10:487 (6,7,1) - they seem like if they were at the same distance on the timeline Fixed!

01:19:996 (2,5) - stack them Fixed!

01:29:237 (4) - move it to the last white tick and make it 1/4 I like it the way it is

01:30:175 (1,2) - they overlap pretty bad, make them blanket Fixed!

01:40:353 (4) - this is too close, double it distance as least Doesn't really seem that close tbh

01:39:818 (1,5) - stack Fixed!

01:47:585 (4,5,6,7) - put this section somewhere else, it looks messy Fixed!

01:47:853 (6,7) - blanket Fixed!

02:14:505 (2,3,4,5) - fix their distance Fixed!

02:17:318 (1) - same as above, double it distance at least Fixed!

02:17:853 (2) - cut it to blue tick and fill with a circle on white Fixed!

02:19:460 (5) - make it the same distance as others Fixed!

02:23:478 (2) - two circles fit better Fixed!

02:28:032 (6) - same as above, distance Fixed!

02:29:103 (8,9) - separate them a bit Fixed!

Overall, don't make that much slider shapes, they end looking bad and kills consistency
Focus more on aesthetics, make more blankets, make prettier patterns
Also, try to make your map consistent, you don't follow any clear pattern like vocals or instruments, you mix them every time and that ends on a bad rhythm overall, that's just practice tho

Sorry if i'm too annoying at these last things but pointing at bad things is the best way to make you notice them^^
Also sorry if my english is too bad!lul

Good luck!
Gero
I was about to do a mod post, but I've found some stuff that I want to discuss with you in game, so don't hesitate to talk with me if you see me online.
Topic Starter
harmanjit102

Gero wrote:

I was about to do a mod post, but I've found some stuff that I want to discuss with you in game, so don't hesitate to talk with me if you see me online.
Alright! ill keep a lookout for you
Topic Starter
harmanjit102

_orange wrote:

M4M

[Insane]

00:02:317 (1,2,3,4) - Make the spacing here the same between all notes Fixed
00:19:193 (2) - Sliders with two repeats are very confusing if they're not placed consistently throughout the map Changed the slider to something that works better
00:28:032 (3) - This slider shape isn't too pretty :( try this (this goes for every slider with a shape like this) Used your suggestion!

00:32:318 (1) - This is a little too scrunched up for such a small slider Fixed
00:36:603 (5,6) - The spacing here looks like 1/4 compared to the other notes I was changing some other things before reading this post so i'm pretty sure I changed this
00:38:478 (3,4) - spacing here is also messed up, make the spacing similar to 00:34:996 (1,2,3) - Fixed
00:49:193 (4,5) - This is really easily played as 1/4, make the gap bigger Fixed
Around the section after that there are a lot of differnt spacings for similar sounds
01:26:960 (3) - Same thing I said earlier, sliders with two repeats are really confusing imo I think it should be fine because it helps with the flow of that section
02:14:505 (2,3,4,5) - It would be better if you turned on distance spacing for parts like these Fixed
02:17:050 (3,1) - The gap looks like 1/4 Fixed
01:18:389 (3,4,5) - 00:33:389 (3,4,5) - Make these rhythms the same Fixed
Your new combo pattern doesn't make any sense to me :/ Try to consistently place NCs on strong beats (like the downbeat, the big white tick)

gl!
Sorry for the late response, I got very busy with other things. Also thanks for your mod! <3
BeatOfTheDragon
big ducks

osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 32050
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 4460
DistanceSpacing: 2.4
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Something Big
TitleUnicode:Something Big
Artist:Shawn Mendes
ArtistUnicode:Shawn Mendes
Creator:harmanjit102
Version:BeatOfTheDragon's Extra
Source:
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:8
ApproachRate:9
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Background.jpg",0,0
//Break Periods
2,103232,111003
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
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//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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344,248,119371,1,0,0:0:0:0:
344,248,119505,2,0,P|304:176|240:172,1,120.000004577637
156,128,119907,2,0,P|152:160|172:196,1,60.0000022888184
Gero
Don't give up, you'll improve your mapping skills really soon.

11:54 harmanjit102: Hey
11:55 harmanjit102: Umm you wanted to talk to me about somethings in my map?
11:56 Gero: hello there, yeah I saw some stuff that could be improved
11:56 Gero: could you np your set once again?
11:57 harmanjit102: sure one sec
11:57 *harmanjit102 is listening to [https://osu.ppy.sh/b/1111552 Shawn Mendes - Something Big]
12:02 Gero: alright
12:03 Gero: the first things I want to point out is that your spread seems really weird for now, due that there's no a Hard difficulty to fix the gap between Normal and Light Insane, I don't get why you called it like that because it looks like an average Insane
12:03 Gero: anyways
12:03 harmanjit102: Someone is making a GD for Hard
12:04 harmanjit102: so that should fix the gap between that
12:04 Gero: the last two difficulties are so overmapped, the rhythm is somehow fine and works but there are some sections were the mapping goes too ridiculous
12:04 Gero: I don't know why you guys decided to map an Extra in a 112 BPM song
12:04 Gero: AR 9 is way too much too
12:05 harmanjit102: Ya for aphobias's difficulty i'm thinking about having him make it less difficult because it is too difficult for this kinda mapset
12:05 harmanjit102: and its just weird to me in general
12:05 harmanjit102: AR 9 on light insane?
12:06 Gero: the difficulty spike is really inconsistent through the last difficulty, the first part of the mapping seems like an average Insane while the rest is just... ridiculous PP jumps
12:06 Gero: 00:29:639 (1,2,3,4,1) - I don't get it
12:06 *Gero is editing [http://osu.ppy.sh/b/1244497 Shawn Mendes - Something Big [BeatOfTheDragon's Extra]]
12:06 Gero: 1/4 sliders could works better for it
12:06 harmanjit102: ok
12:07 harmanjit102: ya i played this part
12:07 harmanjit102: and its just horrible tbh
12:08 Gero: now for your Insane, I'd like to recommend you to low your AR to 8.5 just as the same reason I've said before about it, anyways let's see... the structure of your Insane seems decent but it still could be improved a lot
12:09 harmanjit102: Quick question
12:09 harmanjit102: for this difficulty
12:09 *harmanjit102 is editing [https://osu.ppy.sh/b/1244497 Shawn Mendes - Something Big [BeatOfTheDragon's Extra]]
12:09 harmanjit102: His distance snapping is inconsistent should i maybe tell him to fix it?
12:09 harmanjit102: cause im not sure if he intended it to be this way
12:10 Gero: totally yes
12:11 harmanjit102: alright
12:11 Gero: the main problem of all difficulties is the lack of structure in general, some parts are mapped with a consistent spacing while in somewhere parts do things like [http://puu.sh/uX4kI/17a06ff6e0.jpg this]
12:12 harmanjit102: thats the insane difficulty right?
12:12 Gero: look, the transition between 3-4 to 1 is weird, for me it looks like the 3 to 4 rhythm is an 1/4 rhythm while the reality is that the whole pattern is 1/2
12:13 Gero: for that reason it makes the difficulty not really enjoyable and it'll probably troll people while playing this thingy
12:13 Gero: yeah, it's on your Insane
12:14 harmanjit102: I see what ur saying
12:15 harmanjit102: Should i move 4 to the end of the slider?
12:15 harmanjit102: so its less confusing?
12:15 Gero: it's sometimes great to break it, cause it's not requied to follow it as much but you have to take in mind that 00:54:818 (7,8,9) - when you do things like this (in 1/2 rhythm) and suddenly you go with 00:56:960 (1,2,3,4,5,6) - it's just unpredictable at the least for me
12:16 Gero: [http://osu.ppy.sh/ss/7644622 I'd like to do this instead~]
12:18 Gero: 00:07:675 (3) - btw, how about to replace it by 1/2 slider? (this is the one that is half long. white to red tick~ to follow the vocals a bit more better
12:19 Gero: 00:08:746 (5) - something I've noticed in there is that your Combo patterns are kinda inconsistent as well, I mean you can use them for changes of SV (Slider Velocity) or really harder patterns like (Anti-jumps) but most of time we use it for changes of stanza or vocals
12:19 Gero: so I'd like to add a New Combo here
12:20 Gero: 00:10:889 (9,1) - this is exactly what I mean, the strong beat is at 9 while you're emphasizing the next rhythm
12:20 Gero: so the NC should be in 9 instead the next one
12:20 harmanjit102: 00:07:675 (3) - After I make this 1/2 should i keep a little gap after that or should i fill it in?
12:21 Gero: you should fill it
12:21 Gero: ofc
12:22 Gero: you can use two 1/2 sliders or either add one circle in the next white tick or probably a repeat slider could works too
12:23 harmanjit102: ok
12:23 Gero: 00:28:032 (3,4) - anti-jumps like this are really difficult to notice, when you do that try to move things far each others to avoid a possible confusion tho
12:23 harmanjit102: so i changed the 3 to a 1/2 slider
12:23 harmanjit102: and then make another 1/2 slider after it
12:23 Gero: alright~~
12:24 harmanjit102: lol sorry im just a bit slow right now
12:24 Gero: 00:30:175 (1) - this is great, it fits with the music very well~
12:24 Gero: don't worry I'm just pointing out general things to help you to improve the mapping
12:24 Gero: take your time
12:26 harmanjit102: alright so
12:27 harmanjit102: 00:10:889 - here this note is a 9 for you and so on the 9 i started a NC
12:27 harmanjit102: 00:11:826 - over here should it be a new combo aswell or just continue the one from 9? ill send you a screenshot
12:27 Gero: leave this one as is
12:27 Gero: 00:11:826 (1) -
12:27 Gero: as 1
12:28 harmanjit102: alright
12:28 Gero: in general all difficulties are not that bad, they just need more modding to get improved so don't give up and keep mapping because you eventually will improved
12:28 harmanjit102: Alright thx :D
12:29 harmanjit102: 00:28:032 (3,4) - for this you're suggesting that i move 00:28:969 (4,5,6,7) - those notes far after from the slider?
12:30 Gero: yeah
12:30 harmanjit102: alright
12:30 harmanjit102: also i noticed that the normal difficulty was really ugly
12:30 harmanjit102: and so i changed it yesterday
12:31 Gero: great then, remaps for beginner mappers is helpful to them to improve their mapping skills
12:32 Gero: so yeah, that's basically what I wanted to suggest you because a full modding of this will take more than 2 or 3 hours haha
12:32 harmanjit102: lol
12:32 harmanjit102: does the normal difficulty seem okay?
12:33 Gero: anyways if you even need help or have a question about mapping don't hesitate to ask me or talk to me
12:33 Gero: yeah seems decent
12:33 harmanjit102: Ill fix the things you suggested on the Insane and i'm gonna have to re check distance snapping
12:33 harmanjit102: alright :D
12:33 Gero: just some parts are weird haha
12:33 Gero: but in general you did a great job with it
12:33 harmanjit102: also for Light Insane, should I rename it back to Insane
12:33 harmanjit102: Thx :)
12:34 Gero: yeah Insane is better
12:34 harmanjit102: okay
12:34 harmanjit102: quick question you're a BN right>
12:35 Gero: yes I am
12:35 harmanjit102: does that mean like you qualify maps that you think are good?
12:36 Gero: quite so~
12:36 Gero: yeah
12:37 harmanjit102: Alright
12:37 harmanjit102: Anyways Thanks Gero! :D
12:37 harmanjit102: If you have more suggestions let me know <3
12:37 Gero: anytime! added you back~
12:37 Gero: great song btw, I love it <3
12:38 harmanjit102: Thx ^-^
12:39 harmanjit102: Lol im surprised I havent gotten sick of this song tbh
12:39 Gero: I'll post the IRC log now~
Topic Starter
harmanjit102

Gero wrote:

Don't give up, you'll improve your mapping skills really soon.

11:54 harmanjit102: Hey
11:55 harmanjit102: Umm you wanted to talk to me about somethings in my map?
11:56 Gero: hello there, yeah I saw some stuff that could be improved
11:56 Gero: could you np your set once again?
11:57 harmanjit102: sure one sec
11:57 *harmanjit102 is listening to [https://osu.ppy.sh/b/1111552 Shawn Mendes - Something Big]
12:02 Gero: alright
12:03 Gero: the first things I want to point out is that your spread seems really weird for now, due that there's no a Hard difficulty to fix the gap between Normal and Light Insane, I don't get why you called it like that because it looks like an average Insane
12:03 Gero: anyways
12:03 harmanjit102: Someone is making a GD for Hard
12:04 harmanjit102: so that should fix the gap between that
12:04 Gero: the last two difficulties are so overmapped, the rhythm is somehow fine and works but there are some sections were the mapping goes too ridiculous
12:04 Gero: I don't know why you guys decided to map an Extra in a 112 BPM song
12:04 Gero: AR 9 is way too much too
12:05 harmanjit102: Ya for aphobias's difficulty i'm thinking about having him make it less difficult because it is too difficult for this kinda mapset
12:05 harmanjit102: and its just weird to me in general
12:05 harmanjit102: AR 9 on light insane?
12:06 Gero: the difficulty spike is really inconsistent through the last difficulty, the first part of the mapping seems like an average Insane while the rest is just... ridiculous PP jumps
12:06 Gero: 00:29:639 (1,2,3,4,1) - I don't get it
12:06 *Gero is editing [http://osu.ppy.sh/b/1244497 Shawn Mendes - Something Big [BeatOfTheDragon's Extra]]
12:06 Gero: 1/4 sliders could works better for it
12:06 harmanjit102: ok
12:07 harmanjit102: ya i played this part
12:07 harmanjit102: and its just horrible tbh
12:08 Gero: now for your Insane, I'd like to recommend you to low your AR to 8.5 just as the same reason I've said before about it, anyways let's see... the structure of your Insane seems decent but it still could be improved a lot
12:09 harmanjit102: Quick question
12:09 harmanjit102: for this difficulty
12:09 *harmanjit102 is editing [https://osu.ppy.sh/b/1244497 Shawn Mendes - Something Big [BeatOfTheDragon's Extra]]
12:09 harmanjit102: His distance snapping is inconsistent should i maybe tell him to fix it?
12:09 harmanjit102: cause im not sure if he intended it to be this way
12:10 Gero: totally yes
12:11 harmanjit102: alright
12:11 Gero: the main problem of all difficulties is the lack of structure in general, some parts are mapped with a consistent spacing while in somewhere parts do things like [http://puu.sh/uX4kI/17a06ff6e0.jpg this]
12:12 harmanjit102: thats the insane difficulty right?
12:12 Gero: look, the transition between 3-4 to 1 is weird, for me it looks like the 3 to 4 rhythm is an 1/4 rhythm while the reality is that the whole pattern is 1/2
12:13 Gero: for that reason it makes the difficulty not really enjoyable and it'll probably troll people while playing this thingy
12:13 Gero: yeah, it's on your Insane
12:14 harmanjit102: I see what ur saying
12:15 harmanjit102: Should i move 4 to the end of the slider?
12:15 harmanjit102: so its less confusing?
12:15 Gero: it's sometimes great to break it, cause it's not requied to follow it as much but you have to take in mind that 00:54:818 (7,8,9) - when you do things like this (in 1/2 rhythm) and suddenly you go with 00:56:960 (1,2,3,4,5,6) - it's just unpredictable at the least for me
12:16 Gero: [http://osu.ppy.sh/ss/7644622 I'd like to do this instead~]
12:18 Gero: 00:07:675 (3) - btw, how about to replace it by 1/2 slider? (this is the one that is half long. white to red tick~ to follow the vocals a bit more better
12:19 Gero: 00:08:746 (5) - something I've noticed in there is that your Combo patterns are kinda inconsistent as well, I mean you can use them for changes of SV (Slider Velocity) or really harder patterns like (Anti-jumps) but most of time we use it for changes of stanza or vocals
12:19 Gero: so I'd like to add a New Combo here
12:20 Gero: 00:10:889 (9,1) - this is exactly what I mean, the strong beat is at 9 while you're emphasizing the next rhythm
12:20 Gero: so the NC should be in 9 instead the next one
12:20 harmanjit102: 00:07:675 (3) - After I make this 1/2 should i keep a little gap after that or should i fill it in?
12:21 Gero: you should fill it
12:21 Gero: ofc
12:22 Gero: you can use two 1/2 sliders or either add one circle in the next white tick or probably a repeat slider could works too
12:23 harmanjit102: ok
12:23 Gero: 00:28:032 (3,4) - anti-jumps like this are really difficult to notice, when you do that try to move things far each others to avoid a possible confusion tho
12:23 harmanjit102: so i changed the 3 to a 1/2 slider
12:23 harmanjit102: and then make another 1/2 slider after it
12:23 Gero: alright~~
12:24 harmanjit102: lol sorry im just a bit slow right now
12:24 Gero: 00:30:175 (1) - this is great, it fits with the music very well~
12:24 Gero: don't worry I'm just pointing out general things to help you to improve the mapping
12:24 Gero: take your time
12:26 harmanjit102: alright so
12:27 harmanjit102: 00:10:889 - here this note is a 9 for you and so on the 9 i started a NC
12:27 harmanjit102: 00:11:826 - over here should it be a new combo aswell or just continue the one from 9? ill send you a screenshot
12:27 Gero: leave this one as is
12:27 Gero: 00:11:826 (1) -
12:27 Gero: as 1
12:28 harmanjit102: alright
12:28 Gero: in general all difficulties are not that bad, they just need more modding to get improved so don't give up and keep mapping because you eventually will improved
12:28 harmanjit102: Alright thx :D
12:29 harmanjit102: 00:28:032 (3,4) - for this you're suggesting that i move 00:28:969 (4,5,6,7) - those notes far after from the slider?
12:30 Gero: yeah
12:30 harmanjit102: alright
12:30 harmanjit102: also i noticed that the normal difficulty was really ugly
12:30 harmanjit102: and so i changed it yesterday
12:31 Gero: great then, remaps for beginner mappers is helpful to them to improve their mapping skills
12:32 Gero: so yeah, that's basically what I wanted to suggest you because a full modding of this will take more than 2 or 3 hours haha
12:32 harmanjit102: lol
12:32 harmanjit102: does the normal difficulty seem okay?
12:33 Gero: anyways if you even need help or have a question about mapping don't hesitate to ask me or talk to me
12:33 Gero: yeah seems decent
12:33 harmanjit102: Ill fix the things you suggested on the Insane and i'm gonna have to re check distance snapping
12:33 harmanjit102: alright :D
12:33 Gero: just some parts are weird haha
12:33 Gero: but in general you did a great job with it
12:33 harmanjit102: also for Light Insane, should I rename it back to Insane
12:33 harmanjit102: Thx :)
12:34 Gero: yeah Insane is better
12:34 harmanjit102: okay
12:34 harmanjit102: quick question you're a BN right>
12:35 Gero: yes I am
12:35 harmanjit102: does that mean like you qualify maps that you think are good?
12:36 Gero: quite so~
12:36 Gero: yeah
12:37 harmanjit102: Alright
12:37 harmanjit102: Anyways Thanks Gero! :D
12:37 harmanjit102: If you have more suggestions let me know <3
12:37 Gero: anytime! added you back~
12:37 Gero: great song btw, I love it <3
12:38 harmanjit102: Thx ^-^
12:39 harmanjit102: Lol im surprised I havent gotten sick of this song tbh
12:39 Gero: I'll post the IRC log now~
Thx :D <3
015
Hi M4M

[BeatOfTheDragon's Extra]
  1. 00:23:478 (5) - drum clap

    hmm? WIP?
    I'll back after the diff was finished completely ;)

[-Aphobias-'s Something Big]
  1. 00:08:746 (1) - finish
  2. adding drum clap at heads&tails of 00:10:889 (1,3) - 00:11:559 (4) - and 00:12:094 (2) - and head of 00:12:228 (3) - will sounds better.
  3. 00:13:568 (4,7) - stack
  4. adding normal finish at heads of 00:47:318 (1,4,6,8) -
  5. 00:51:603 (1) - finish
  6. 01:28:032 (1) - ^

    well… the hitsounds needs improvement, stack and blanket are also.

[Light Insane]
  1. 00:10:889 (9,1,2) - drum clap
  2. 00:42:228 (1,2,3,4,5) - trying make a standard square.
  3. 00:51:603 (1) - finish
  4. 00:53:746 (5,6) - avoiding he overlap
  5. 01:01:782 (4,5,6) - why not like these? :00:48:925 (2,3,4) -
  6. 01:29:237 (4) - making the tail ends at 01:29:471 - because 01:29:237 - did not has any beats or vocal.
  7. 01:30:710 (2) - improving the blanket
  8. making 01:40:353 (4) - far from 01:40:085 (3) -

[Normal]
  1. 00:11:960 (5) - highly recommend you to avoid these kinds of slide : 00:48:791 (4) - 00:54:550 (2) - 01:01:782 (7) - 01:14:103 (6) - and so on...
  2. 01:41:960 (2) - dangerous
  3. 01:46:648 (1,2,1,2) - too hard to read them...

good luck :)
[-Aphobias-]

Cocytus wrote:

[-Aphobias-'s Something Big]
  1. 00:08:746 (1) - finish done
  2. adding drum clap at heads&tails of 00:10:889 (1,3) - 00:11:559 (4) - and 00:12:094 (2) - and head of 00:12:228 (3) - will sounds better. done
  3. 00:13:568 (4,7) - stack fixed
  4. adding normal finish at heads of 00:47:318 (1,4,6,8) - done
  5. 00:51:603 (1) - finish done
  6. 01:28:032 (1) - ^ done

    well… the hitsounds needs improvement, stack and blanket are also.
Thanks for the mod! :D I fixed all the hitsounding issues i could find.
Topic Starter
harmanjit102

Cocytus wrote:

Hi M4M

[Light Insane]
  1. 00:10:889 (9,1,2) - drum clap Fixed
  2. 00:42:228 (1,2,3,4,5) - trying make a standard square. This section sounds good as jumps in my opinion
  3. 00:51:603 (1) - finish Fixed
  4. 00:53:746 (5,6) - avoiding he overlap Fixed
  5. 01:01:782 (4,5,6) - why not like these? :00:48:925 (2,3,4) - Fixed
  6. 01:29:237 (4) - making the tail ends at 01:29:471 - because 01:29:237 - did not has any beats or vocal. There are vocals there, also you're suggesting I put a slider end on a position that does not have a tick? I'm using Beat Snap Divisor of 1/4 btw
  7. 01:30:710 (2) - improving the blanket Fixed
  8. making 01:40:353 (4) - far from 01:40:085 (3) - Fixed

[Normal]
  1. 00:11:960 (5) - highly recommend you to avoid these kinds of slide : 00:48:791 (4) - 00:54:550 (2) - 01:01:782 (7) - 01:14:103 (6) - and so on... I fixed the last one you were talking about, the first and second imo seem fine because they are symbolizing the beat that's there and also keeping the flow of the next notes good.
  2. 01:41:960 (2) - dangerous It emphasizes the beat of the song in that position
  3. 01:46:648 (1,2,1,2) - too hard to read them... Fixed

good luck :)
Thx for the Mod Post :D
sdafsf
alright m4m
first of all ar and od should be a higher (not 10 tho)
also you should lower the stack leniecy. there are some really bad stacks (00:15:309 (2,4) - stuff like this should perfectly overlap)

00:05:532 (4,6) - overlap like these dont look very nice. either do not make them overlap or try to make the circle line up with the slider and overlap on the center (it does overlap on the center here but its not lined up)
00:06:871 (5) - there is no sound here. do not overmap
00:13:434 (3,5,7) - im pointing this out as bad stacking. but it will be fixed if you lower the stack leniecy
00:19:728 (2,2) - stack these
00:19:728 (2,3) - the curve of 3 isnt very pretty. try to loosen it up and blanket the slider with 2
00:19:996 (3,5) - again be careful with overlaps like this. they dont look very clean
00:23:746 (1,7) - ^ i wont be pointing out more overlaps like this but generally be careful with those
00:24:282 (4,2) - try to blanket stuff like this
00:25:889 (1) - strong curves like this arent very aesthetic in my eyes try to loosen them up
00:27:630 (6) - again overmapped
00:29:639 (1,2,3,4) - i dont hear anything that calls for kicksldiers here
00:30:175 (1) - make the slider end 00:31:782 - here to map the sound
00:33:121 (4,3) - blanket this
00:34:193 (5,2) - this overlap is pretty bad
00:47:318 (1,2,3,4) - this pattern doesnt fit here. there is no strong emphesis on 1 and 3 needed
00:48:121 (6,5) - avoid such overlap
00:55:889 (1,2,3,4,5,6,7,8) - doesnt seem fitting again. the only strong sounds that need emphesis are on 1 and 4
00:58:032 (1,2,3,4) - id use lower spacing here since these sounds are way less intense than the previous part
01:09:951 (4,5) - blanket this
01:15:175 (1,1) - why didnt you map like this in the begging. it fits better and you should stay consistant
01:34:059 (6,1) - 1 looks horrible loosen the slider up and blanket these 2

oh its unfinished.

generally try to not place your jumps just anyway. try to use patterns and focus on emphesis.
also structure your map better there is tons of overlap and some parts feel really crowded

gl!
00:06:068 (5,1) - use blankets for stuff like this.
00:11:291 (3,2) - stack these
00:12:630 (5,2) - avoid overlap like this
00:13:568 (4,7,11) - use more stacks
00:13:969 (6,10) - ^
00:16:514 (9,12) - blanket
00:21:603 (1,4) - if you overlap with sliders only use the bodies not the heads
00:33:389 (5,6,7,8,9) - this flow is pretty bad. try to always use either clockwise, counterclockwise or back and forth. only switch on very important beats
00:36:603 (1,4) - avoid overlap like this
00:37:139 (4,8) - just stack stuff like this pls
00:39:282 (4,6) - dont overlap on the head

i will only repeat myself so ill stop right here.
be careful with overlap. in many cases you can just stack. in other cases you need to move the objects away from each other.
be careful with flow and emphesis too. use structure techniques like blankets stacks and patterns
Lorkee
Hello. :P
Let's get started!

* 00:08:612 - missing a note.
* 00:12:362 - you should reduce the sound volume, and then here 00:12:496 change it back.
* 00:08:210 (4) - so this isn't right. 00:08:210 - here do a circle, and then 00:08:478 and 00:08:612 2 other circles, like this: https://puu.sh/uY4rb/04200f64bb.png
* 00:16:246 (3) - i don't like this slider, i think that here 00:16:648 and 00:16:916 are cool guitar sounds, and you must map there something lol
* 00:17:184 - also here the guitar continues ^
* 00:18:791 - missing a note.
* 00:19:862 - ^
* 00:22:139 (2) - i think you should change this slider to a jump pattern
* 00:23:478 (1) - i would change this to 2 circles and a slider like this: https://puu.sh/uY52Q/b439f06ec0.png (yes i've deleted this note 00:24:014 (2) )
* 00:31:648 and 00:31:782 - you can delete these timing points. (these: https://puu.sh/uY5gn/f5658c1724.png)
* 00:36:201 - missing a note.
* 00:37:005 - ^
* 01:30:175 (1,2) - this one needs polishing.
* 02:08:746 - i suggest you that here you can make a circle, and then a spinner, like this: https://puu.sh/uY5B9/069e5f015e.png
* 02:18:389 (3,4,5,6,1,2,3,4) - adjust the spacing.
* https://puu.sh/uY5I2/cdd32fadfc.png - as you can see, your sound volumes are random, you may want to change that.
* this map in general is slightly an overmap.
* 00:06:335 - missing a note.
* 00:12:362 - reduce the sound volume, and then change it back here: 00:12:496
* 00:15:844 and 00:15:978 - here is no music.
* 00:18:523 - missing a note.
* 00:19:059 - ^
* 00:19:460 (1,2) - so you are doing a lot of patterns like this one, the singer is singing "in the air", and there is no other sound, so you can only map notes on (caps) "In The Air", (I, T, A). this = 3 notes. you have 5. what can you do to reduce this? well you can remove the notes from here: 00:19:594 and 00:19:862. (then it will look like this: https://puu.sh/uY6nA/1afdaf64d4.png), or if you want to keep the sliders (i think you should keep them), you can reduce the sound volume at the slider ends. :)(woah so long that's what she said lel)
* 00:22:943 - missing note.
* 00:23:344 - ^
* 00:23:880 - no music.
* 00:25:085 - missing note.
* 00:25:487 - ^
* 00:32:318 (1,2,3,4,5) and so on - what i said in the 7. point (the long one)
* 00:38:612 - ^
* 01:17:318 -
* 02:08:746 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4) - why? lol is this a joke? there are no sounds
* 02:36:603 - you must finish the map until the end of the song lel
* 00:02:719 - so at places like this one you have to lower the volume and then turn it back here 00:02:853
* 00:54:550 (2) - just replace this with something else lol like a slider from 00:54:818 to 00:55:353
* 01:14:907 - you need something before the break
* 02:08:746 - a circle here please please plesae pleaseas psaleae aspelsae
* the spacing needs polishing too


Good luck with the map! I like the song! ;)
[-Aphobias-]

Lorkee wrote:

* this map in general is slightly an overmap. So are most other maps. Makes it fun.
* 00:06:335 - missing a note. Fixed
* 00:12:362 - reduce the sound volume, and then change it back here: 00:12:496 I don't tihnk the volume needs to be decreased. But i'll let the original map creator decide.
* 00:15:844 and 00:15:978 - here is no music. Wasn't mapping to the music.
* 00:18:523 - missing a note. Because there isn't a note there.
* 00:19:059 - ^ intentionally left this out as it's an offbeat plus it adds an interesting tap pattern that slows down from "air" and speeds back up into "somethings"
* 00:19:460 (1,2) - so you are doing a lot of patterns like this one, the singer is singing "in the air", and there is no other sound, so you can only map notes on (caps) "In The Air", (I, T, A). this = 3 notes. you have 5. what can you do to reduce this? well you can remove the notes from here: 00:19:594 and 00:19:862. (then it will look like this: https://puu.sh/uY6nA/1afdaf64d4.png), or if you want to keep the sliders (i think you should keep them), you can reduce the sound volume at the slider ends. :)I'll leave the sliders as having singles is boring. Also, if you slow down the song to 25% the slider covers the word.
* 00:22:943 - missing note. Fixed
* 00:23:344 - ^ Leaving empty as to get a more interesting tap pattern instead of just constant 1/4th notes. It is over mapped right?
* 00:23:880 - no music. Wasn't mapping to the music
* 00:25:085 - missing note. reasoning explained elsewhere.
* 00:25:487 - ^ Leaving empty - reasoning already explained above.
* 00:32:318 (1,2,3,4,5) and so on - what i said in the 7. point (the long one) mapping to the words duration, mentioned in the 7th point.
* 00:38:612 - ^ ^
* 01:17:318 - ^
* 02:08:746 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4) - why? lol is this a joke? there are no sounds something big is happening
* 02:36:603 - you must finish the map until the end of the song lel It is. Single over a slider or spinner because spinner would be too slow and slider wouldn't make the end dramatic. And cuz i can end it where i want.
[-Aphobias-]

sdafsf wrote:

00:06:068 (5,1) - use blankets for stuff like this. fixed
00:11:291 (3,2) - stack these done
00:12:630 (5,2) - avoid overlap like this done
00:13:568 (4,7,11) - use more stacks did
00:13:969 (6,10) - ^ ^
00:16:514 (9,12) - blanket blanketed
00:21:603 (1,4) - if you overlap with sliders only use the bodies not the heads okay
00:33:389 (5,6,7,8,9) - this flow is pretty bad. try to always use either clockwise, counterclockwise or back and forth. only switch on very important beats fixed it to a more back and forth pattern
00:36:603 (1,4) - avoid overlap like this okay
00:37:139 (4,8) - just stack stuff like this pls okay
00:39:282 (4,6) - dont overlap on the head it's interesting

i will only repeat myself so ill stop right here.
be careful with overlap. in many cases you can just stack. in other cases you need to move the objects away from each other.
be careful with flow and emphesis too. use structure techniques like blankets stacks and patterns Fixed a lot of overlapping/stacking issues. Though i feel like a lot that you mentioned were just far stretches. But i fixed it as best as i could.
makisokk
Hi
M4M
[General]
  • BG should be 1920x1080 or 1360x768

[Normal]
  • 00:02:318 (1,2,3,4,1) - It is not worth doing, so, since it is difficult to play for beginners, I believe that you need to do them in 1/2
    00:03:925 (4,2) - Avoid overlap
    00:13:032 (1,2) - ^
    00:30:175 (1) - I certainly understand that you wanted to make this moment beautiful, but the beginners will do the miss at this moment
    00:54:550 (2,4) - Adoid overlap
    01:41:960 (2) - WTF this.This can not be done in the normal, beginners will obviously knock down the combo

[Insane]
  • Pls rename in Advanced
    00:11:826 (1,2,3,4,5,6,7,8) - You need to make a more even semicircle
    00:42:228 (1,2,3,4,5) - Make a square with the flow clockwise
    00:49:460 (5) - NC
    01:30:710 (2) - Do better blanket
    01:34:460 (5) - NC
    01:36:068 (1) - Remove NC
    01:36:603 (3) - NC
    01:42:362 (2,3,4,5,6) - Do better pattern
    02:24:282 (5) - NC
    02:35:934 (1,2,3,4) - Do better pattern

[-Aphobias-'s Something Big]
  • 00:16:514 (9,10,11) - Do a better flow
    01:02:318 (1,2,3,4,5) - It is not readable at all
    02:08:344 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4) - Make these patterns more playable, diversify there by a square, or make more distance at the triangles

Good luck with the map and you need to improve the flow
[-Aphobias-]

makisokk wrote:

Hi

[-Aphobias-'s Something Big]
  • 00:16:514 (9,10,11) - Do a better flow done
    01:02:318 (1,2,3,4,5) - It is not readable at all beg to differ
    02:08:344 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4) - Make these patterns more playable, diversify there by a square, or make more distance at the triangles added some square patterns and less back and forths.

Good luck with the map and you need to improve the flow
cosmiccc
Hi my m4m :D
In the main post of this thread
"-Aphobias-'s Something Big (4.94 stars, 563 notes)
BeatOfTheDragon's Extra (5.73 stars, 453 notes)
Hard (2.43 stars, 47 notes)
Insane (3.74 stars, 400 notes)
Normal (1.82 stars, 185 notes)
Rain (2.75 stars, 426 notes)"
"[list]" is placed after -Aphobias- so it messes up the way it appears; doesn't matter all that much but just wanted to let u know
00:02:318 (1,2,3) - I think this part would feel better if they were each one tick shorter
00:03:925 (4) - Delete circle at 00:04:460 and extend slider to here
00:11:157 - I think you should put a circle here
00:16:246 (4) - Shorten slider to previous tick
00:17:050 - add circle here
00:24:550 - add circle here
00:25:353 - slider starting here and end at 00:25:621
01:02:585 - add circle here to match vocals
01:07:943 (1,2,3) - I'm not sure if this is too hard for an normal diff bc it's a common thing in hard diffs and never really used in Normal
01:41:960 (2) - I think a repeating slider would work better (start same place but repeat it once at 01:42:362)
01:43:032 - Maybe not make this repeat, and have a half circle shaped slider that ends at 01:43:835[
02:04:594 - Too close to previous object I think
02:06:603 - I think this should end at the next white tick
Good map :D
00:22:139 (2) - Make this slider two ticks long instead and repeat it, and then add one circle on each of the next two ticks
00:28:032 (3) - Repeating slider instead (3 ticks long, so repeats once at 00:28:032)
00:45:710 (4) - Not sure if this was meant, but there's several extra points on the slider that don't do anything to change its shape (delete them I guess)
00:58:032 (1) - Extend to white tick and move circle to the red tick after it
01:40:889 (6) - Shorten one tick (I feel like this is the only time you use this combination and it doesn't work)
01:56:291 (7) - Move to white tick, take off repeat, and make it symmetrical to the previous slider (6)
02:01:514 (7) - Move back to red tick, repeat at white tick (so it end on next red tick)
02:03:121 - Add circle here
02:04:728 - ^
02:05:264 - ^
02:07:005 (4) - remove circle
Good map as well :)

The storyboard is great and really enhances the "experience" I guess you'd say lol :D
Hope this helped and good luck :D
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