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posted

Hula wrote:

i tried to understand this drama, but i can't. Can someone kindly tl;dr it for me please?
QAT veto because of over mapping. ProB thought it was kinda bs, a lot of people thought it was kinda bs. no one really knew or understood what the veto was about. It is now cleared up (i think) and all that's left is for ProB to implement some changes i guess. Drama seems to stem from creative differences between mappers involved and the QAT. That's how i understand it at least.
posted
Spacing concept used leaves little to no room for contrast in spacing and movement to match contrasting elements in the song within many patterns. Contrast in spacing between patterns in certain sections is too minor and disallows differentiation of strong vs. weak beats. Examples can be found within the original veto post, alongside 00:31:164 (1,2,3,1) - mostly mapped to faint bg noise yet huge spacing, 00:36:353 (1,2) - emphasis on red tick with no sound yet is nearly halfway across the screen, 01:05:218 (1,2,1,2,1,2) - which has no emphasis on red ticks yet are 1>2 half-screens.
00:31:164 (1,2,3,1) - mostly mapped to faint bg noise yet huge spacing

Ok this one I don't get. Am I supposed to make a huge spinner mapping the vocals then? The way its arranged even emphasises the loudest sound at 00:31:488 (3) -

00:36:353 (1,2) - emphasis on red tick with no sound yet is nearly halfway across the screen

I fixed this by swapping the order of slider and circle, now emphasis is where it should be

01:05:218 (1,2,1,2,1,2) - which has no emphasis on red ticks yet are 1>2 half-screens.

I take it the issue here is the half-screen spacing as that is how this reads out. I nerfed the spacing by atleast 30%

An abundance of overmapping mostly unsupported by the song. A noticeable case is 00:55:650 (3,1,2,3) - where there is no 3/4 in the song, similar to 02:12:191 (2,1,2). 00:57:110 (1,2,3,4) - also an unsupported rhythm as there are no notable sounds on (2), coupled with too high spacing.
I fixed everything here

I take it the map is good to go now given how nothing else was posted
posted
al dente
posted
it's a bit better overall now
00:31:164 (1,2) - why not just use a slider here then? I think lower tapping density would also nicely contrast it with 00:32:785 (1,2,3,4,5,6) - when melody gets more intense
01:25:326 (5) - is still kinda weird (pretty sure it was mentioned before but got lost in the dicsussion), since the whole kiai is so vocal+drumheavy, and this suddenly completely ignores vocal on 01:25:488 -

01:51:839 (2,6) - think you forgot to hs some notes in this stream, feels pretty weird to play like that since some notes give only minimal feedback
02:36:677 (1,2,3,4) - volume change is a bit too extreme feedback wise, feels like I'm not even hitting the last few, could do sth like -10% each nc starting from 70% at 02:36:028 - or something similar
02:53:785 - should have drum finish or something cause right now you hitsound 1/2 rhythm but map 1/4 which feels rly off here

while I still disagree with most parts of the map I guess you can go on with it after replying to these points since the biggest issues got fixed (at least partially)
posted
changed everything that was mentioned.
posted
Good to go.
posted
Before someone is gonna qualify this map, you might want to save the "Joey's Moderato" difficulty in the editor since the star rating is bugged in CtB (showing up as 9.06* while it actually is 4.77*), this is a bug caused by incorrect formatting in the .osu file (probably because of hitsound copying).

https://osu.ppy.sh/beatmapsets/519154/d ... ll#/276615 happened in this map as well for reference
posted
just remove ctb gamemode and we good to go
posted
In the case of the / in between +α/あるふぁきゅん。and かめりあ for that section, it's to separate the different fields of the vocals and composer, as already seen here.

You can see the similarities of this in another instance like Alstroemeria Records
Their most recent tracklist made things super clear http://alst.net/2018/04/24/arcd0064/
however you see from past albums http://alst.net/2017/08/05/arcd0059-pop-culture-6/
vocalist was before composer, if vocals was involved in that song
the difference you see for example between ayame – ARROW RAIN / Masayoshi Minoshima and Seashore on the moon / ななひら / Camellia


In this case artist is +α/あるふぁきゅん。and Romanised will just be Alfakyun.


Another option is +α/あるふぁきゅん。x かめりあ from the video
Romanised will be Alfakyun. x Camellia
posted
I don't even know who to trust at this point when it comes to metadata. Just gonna outsource this matter to people who deal with metadata and you can sort it out because this is the third time its being changed...

Ok got approval from metadata master so I'll do what was suggested by neonat and pick the one from the video. Also this fixes the CTB issue so there's that!
posted
quick hs check on top diff only before renomination


  1. missing kicks (normal-hitnormal): 00:30:515 - 02:13:974 - 03:07:487 - 03:30:190 - 03:37:325 -
  2. missing drum-finishes: 02:50:190 - (maybe u could add it at 02:50:460 - idk it kinda gives u some feedback when hitting that)


  3. hs copier killed ur muted sliderends so u should like reapply them manually (examples 01:56:623 (1,1,2,3) - 03:17:704 (1,1,1,1) - 03:39:758 (1,2,1,2) -)
  4. 02:36:110 - i think the piano starts playing at 02:36:191 -, so maybe remove the whistle at 02:36:110 -to follow that more accurately? (and also i'd say move the sampleset changing green line to 02:36:028 - or 02:36:191 - cause having sampeset change randomly on a blue tick sounds rly off)
  5. 02:26:947 - are u sure about kick+snare hs here? moving the kick to 02:26:623 - seems much better cause of kick snare kick snare pattern
  6. 03:01:649 - 03:01:812 - why are these missing kick/snare hitsounds when u put them on 03:01:001 - 03:01:163 - 03:01:325 - with the exact same sounds?



plz rank calling
posted
k working on the mod

placeholder
posted
If my world were to cave in tomorrow, I would look back on all the pleasures, excitements and worthwhilenesses I have been lucky enough to have had. Not the sadness, not my miscarriages or my father leaving home, but the joy of everything else. It will have been enough.

Here's hoping that one day the placeholder will become more than just a placeholder... This is so sad can we hit 100 kudosu :cry:
posted
anything involving missing hs, more than likely applies to other difficulites when mention at the top


  • Prestissimo
  1. 00:40:083 (1,2,1,2) - I would imagine that 00:40:731 (1,2) - is building up around here so it would make a bit more sense for this to more higher spacing than 00:40:083 (1,2) - and that be lower spaced
  2. 01:34:001 - misssing drum- clap
  3. 01:06:839 - missing normal hit-normal
  4. 02:26:623 - missing normal-hitnormal and soft-whistle

  • wkyik's Allegrissimo
  1. 03:02:298 (1) - why not do something like other difficulties (like fuccho's presto diff for an example 03:02:136 (2,1,2,3) - ) ?
  2. 03:13:326 (1,2,3,4,5,6,7) - hmm I feel this stream is a bit overdone in terms of spacing. the intensity of this is not much different from the previous stream at 01:29:866 (1,2,3,4,5,6,7,8) - . really feel that the spacing should be reduce some
  3. 03:20:947 (4,5) - this is 1/6 and I don't quite hear anything on the blue tick - other difficulties either ignore this or mapped a repeat here

  • Flasxix's Vicace
  1. 00:18:272 - can you remove the hitsounds from the sliderends and possibly silence them instead? it just doesn't sound right here and very unfiting with the music since there isn't nothing actually there and ya didn't do it at other times 01:34:569 (1,1,1,1) -
  2. 01:20:461 - why is the hitsounding so mess up here? in the last chorus you hitsounded normally 03:03:920 - so I can assume this is unintentional - there is so many things wrong here like this clap spam 01:20:461 (1,2,3) - that the only thing I can say is make it like the other difficulties

  • General
  1. 01:47:056 - add a normal- hitnormal or some hs that has this map

  2. 01:51:839 (2) - missing drum - hitnormal for some difficulties
  3. 02:12:920 (6,7) - sounds more like 1/6 but some difficulities map this as 1/4
  4. 03:20:947 - same thing as above ^ (may have miss some)



Check hs mod from bite you death with all difficulties (some things I agree with like at 03:01:649 - 03:01:812)

I have check other difficulties but i'll look back over them when u call me back for a recheck
posted
Ok applied everything suggested to top diff from both mods.
posted
Alright everything has been applied except for "03:02:298 (1) - why not do something like other difficulties (like fuccho's presto diff for an example 03:02:136 (2,1,2,3) - ) ?" and "03:20:947 (4,5) - this is 1/6 and I don't quite hear anything on the blue tick - other difficulties either ignore this or mapped a repeat here" mentioned in the mods. Reasoning for the spinner is that it makes sense and I don't want to improvise something on the gd makers' behalf and the second point was discussed already in discord.
posted
k pointing out just a few more things

Larghissimo

AR 2.5 feels pretty low ~ it would help if you bring up the ar to at least 3 for better readability for new players


02:02:137 - maybe mapped this ? after the second note it feels rather expected to have it clickable and for it not to be is rather weird. there is enough gap here that having at least a note here

03:03:595 (1) - make this more like the 2nd chorus at 01:20:461 (1) - ? it would be more ideal to have this more clickable 03:03:920 - since quite a strong beat and it doesn't sound right to downright ignore it when the song basically does a pause here 03:03:595 - and not even on the strong vocals at 03:03:433 - so it shouldn't be clickable. basically fix the rhythm

FleyBox's Adaigo - 03:27:839 - 03:30:433 - 03:33:677 - remove the extra clap +whistle here
02:50:622 - remove this extra 5% line here

Haruto's Adagietto - missing drum-clap

Joey's Moderato - remove the extra clap here 03:35:622 - and used drum-finish instead like other difficulties

that be all ~ fix and change all above and we are good to go
posted
Fixed everything except for "03:03:595 (1) - make this more like the 2nd chorus at 01:20:461 (1) - ? it would be more ideal to have this more clickable 03:03:920 - since quite a strong beat and it doesn't sound right to downright ignore it when the song basically does a pause here 03:03:595 - and not even on the strong vocals at 03:03:433 - so it shouldn't be clickable. basically fix the rhythm" If I were to change this it would be the only 1/2 rhythm in the entire diff which is 1/1 rhythm.
posted
k
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