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Don Omar ft. Lucenzo - Danza Kuduro

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- Z e o n -
buen mapa :)
Lnzr_old
execelente song
Gonzvlo
[General]
  1. I suggest to use these names: "Principiante" - "Intermedio" - "Experto"
  2. Tags: "Animask" is missing in [Animask's Taiko Oni]
  3. I suggest to use Tick Rate:2 for [Fácil] & [Demente] too
  4. The first kiai should end here: 01:29:072 - // The 2nd one here: 02:13:380 - // The 3rd kiai should end here: 02:59:303 -
[Facil]
  1. I suggest to reduce HPDrain and OD 1 tick
  2. 00:25:149 (7) - This repeating slider feels a little random, this is the only place where you used 1/2 repeating sliders. I suggest to use a simple 1/1 slider instead (The slider should start here:00:25:149 - and end here: 00:25:841 - )
  3. 01:29:072 - Kiai should end here. (01:27:226 - Is not the best place to end kiai)
  4. 02:13:380 - Kiai time should end here. ^
  5. 02:57:687 - I see that you're trying to add a kiai fountain here, well then you should end kiai here: 02:59:418 -
  6. 03:14:303 (8) - This sound too low, I suggest to increase volume by 15~25%
  7. Something I noticed when I opened this diff is that the combos are way too long. For "Easy" I suggest to keep 1~2 stanzas long combos. I'll give you a "New Combo mod" to make the combos suit this diff.
    "New Combo Mod"
    1. 00:19:841 (4) - NC
    2. 00:25:149 (7) - NC
    3. 00:33:687 (3) - NC
    4. 00:37:380 (5) - NC
    5. 00:42:918 (8) - NC
    6. 01:04:149 (3) - NC
    7. 01:08:764 (6) - NC
    8. 01:09:226 (1) - Remove NC
    9. 01:12:456 (4) - NC
    10. 01:18:918 (4) - NC
    11. 01:26:303 (4) - NC
    12. 01:46:610 (3) - NC
    13. 01:49:380 (5) - NC
    14. 01:54:918 (4) - NC
    15. 01:58:149 (7) - NC
    16. 01:59:072 (1) - Remove NC
    17. 02:03:226 (4) - NC
    18. 02:09:687 (4) - NC
    19. 02:18:918 (4) - NC
    20. 02:22:610 (6) - NC
    21. 02:47:533 (3) - NC
    22. 02:50:303 (5) - NC
    23. 02:55:380 (4) - NC
    24. 02:59:072 (6) - NC
    25. 03:05:995 (3) - NC
    26. 03:09:226 (5) - NC
    27. 03:09:226 (5) - NC
[Medio de Naraku]
  1. AR:6 seems too hard for many parts of the map, I suggest to reduce it 1 tick.
  2. 00:29:995 (5,1,2,3,4,5) - These doesn't flow good enough imo, I suggest to use an horizontal flip to (1)(2)(3)(4)(5). Then you'll need to use horizontal flip for all the patterns after (5) to fix spacing and keep the flow.
  3. 00:41:764 (1,2,3,4,5,6,7,8) - This combo seems a bit long, I suggest to use New Combo on (5).
  4. 01:21:687 (3,1) - I felt that this stack "killed" the flow. I feel that it doesn't suit this part of the song, plus the delay between those beats makes it even worse imo. I suggest to unstack (1), perhaps change it for something like this
  5. 02:36:226 (1,2,3,4,5,6,7,8,9) - This combo is too long, I sugges to use New Combo on (6).
  6. 02:44:764 (1,2,3,4,5,6,7,8,9) - Same here, New Combo on (8) and remove New Combo here: 02:50:995 (1) -
  7. 03:13:841 (4) - The end of this slider sound too low, increasing volume by 15~25% would be better.
  8. Same suggestions about Kiai time.
[Demente]
  1. 00:36:456 (1) - This would look way better if you stack it with the last (7)
  2. 01:00:456 (2,3,4) - These objects are spaced by the same time in the timeline, but the spacing is not consistent in the playground. Fix this spacing please.
  3. 01:45:687 (4,5,6) - I see the same issue here, you can fix this by using reverse selection on (5). (Ctrl + R)
  4. 01:55:611 (1,2,3,4,5,6) - This looks really messy and it's hard to read, you need to move (5) and (6) away, perhaps try something like this?
  5. 02:51:226 (1,2,3) - This is a great place to add some jumps, why don't you add a little ones :3 ?
  6. 03:00:687 (2,3) - This would play way better if you remove (2) and add a repeat to (3).
  7. 03:14:303 (7) - Same suggestion as [Easy]
  8. Don't forget about Kiai's here~
[Animask's Taiko Oni]
  1. The difficulty setup is way to hard, you should apply the "recommended" setup for Taiko
Good job guys, you can have my star.
Topic Starter
Guzzzzm4n

Gonzvlo wrote:

[General]
  1. I suggest to use these names: "Principiante" - "Intermedio" - "Experto"
  2. Tags: "Animask" is missing in [Animask's Taiko Oni]
  3. I suggest to use Tick Rate:2 for [Fácil] & [Demente] too
  4. The first kiai should end here: 01:29:072 - // The 2nd one here: 02:13:380 - // The 3rd kiai should end here: 02:59:303 -
[Easy]
  1. I suggest to reduce HPDrain and OD 1 tick
  2. 00:25:149 (7) - This repeating slider feels a little random, this is the only place where you used 1/2 repeating sliders. I suggest to use a simple 1/1 slider instead (The slider should start here:00:25:149 - and end here: 00:25:841 - )
  3. 01:29:072 - Kiai should end here. (01:27:226 - Is not the best place to end kiai)
  4. 02:13:380 - Kiai time should end here. ^
  5. 02:57:687 - I see that you're trying to add a kiai fountain here, well then you should end kiai here: 02:59:418 -
  6. 03:14:303 (8) - This sound too low, I suggest to increase volume by 15~25%
  7. Something I noticed when I opened this diff is that the combos are way too long. For "Easy" I suggest to keep 1~2 stanzas long combos. I'll give you a "New Combo mod" to make the combos suit this diff.
    "New Combo Mod"
    1. 00:19:841 (4) - NC
    2. 00:25:149 (7) - NC
    3. 00:33:687 (3) - NC
    4. 00:37:380 (5) - NC
    5. 00:42:918 (8) - NC
    6. 01:04:149 (3) - NC
    7. 01:08:764 (6) - NC
    8. 01:09:226 (1) - Remove NC
    9. 01:12:456 (4) - NC
    10. 01:18:918 (4) - NC
    11. 01:26:303 (4) - NC
    12. 01:46:610 (3) - NC
    13. 01:49:380 (5) - NC
    14. 01:54:918 (4) - NC
    15. 01:58:149 (7) - NC
    16. 01:59:072 (1) - Remove NC
    17. 02:03:226 (4) - NC
    18. 02:09:687 (4) - NC
    19. 02:18:918 (4) - NC
    20. 02:22:610 (6) - NC
    21. 02:47:533 (3) - NC
    22. 02:50:303 (5) - NC
    23. 02:55:380 (4) - NC
    24. 02:59:072 (6) - NC
    25. 03:05:995 (3) - NC
    26. 03:09:226 (5) - NC
    27. 03:09:226 (5) - NC
[Normal]
  1. AR:6 seems too hard for many parts of the map, I suggest to reduce it 1 tick.
  2. 00:29:995 (5,1,2,3,4,5) - These doesn't flow good enough imo, I suggest to use an horizontal flip to (1)(2)(3)(4)(5). Then you'll need to use horizontal flip for all the patterns after (5) to fix spacing and keep the flow.
  3. 00:41:764 (1,2,3,4,5,6,7,8) - This combo seems a bit long, I suggest to use New Combo on (5).
  4. 01:21:687 (3,1) - I felt that this stack "killed" the flow. I feel that it doesn't suit this part of the song, plus the delay between those beats makes it even worse imo. I suggest to unstack (1), perhaps change it for something like this
  5. 02:36:226 (1,2,3,4,5,6,7,8,9) - This combo is too long, I sugges to use New Combo on (6).
  6. 02:44:764 (1,2,3,4,5,6,7,8,9) - Same here, New Combo on (8) and remove New Combo here: 02:50:995 (1) -
  7. 03:13:841 (4) - The end of this slider sound too low, increasing volume by 15~25% would be better.
  8. Same suggestions about Kiai time.
[Hard]
  1. 00:36:456 (1) - This would look way better if you stack it with the last (7)
  2. 01:00:456 (2,3,4) - These objects are spaced by the same time in the timeline, but the spacing is not consistent in the playground. Fix this spacing please.
  3. 01:45:687 (4,5,6) - I see the same issue here, you can fix this by using reverse selection on (5). (Ctrl + R)
  4. 01:55:611 (1,2,3,4,5,6) - This looks really messy and it's hard to read, you need to move (5) and (6) away, perhaps try something like this?
  5. 02:51:226 (1,2,3) - This is a great place to add some jumps, why don't you add a little ones :3 ?
  6. 03:00:687 (2,3) - This would play way better if you remove (2) and add a repeat to (3).
  7. 03:14:303 (7) - Same suggestion as [Easy]
  8. Don't forget about Kiai's here~
[Animask's Taiko Oni]
  1. The difficulty setup is way to hard, you should apply the "recommended" setup for Taiko
Good job guys, you can have my star.
All Fixed, Thanks Gonz (:
narakucrimson

Selee wrote:

[Medio de Naraku]

  • 00:23:072 (1) - Move 1/4 beat back? (I mean...most transitions are at blue lines, why make this at white line? I won't change it because it simply sounds horrible
    00:44:072 (5,6,7) - Add whistles? No - as it finishes in a break, I intentionally didn't add whistles to make like a cool off.
    01:23:303 (3) - ^ I don't really see the use of this whistle xD
    01:26:303 (3,4) - Whistle xxox?
    01:28:149 (3,4) - Whistle end? Ok no I definitely don't like your hitsounds suggestions, sorry xD
    01:36:456 (3,4,5) - Stacking (Use 0.0x spacing and disable grid snap) Ok, fixed
    03:12:456 (1,2,3) - Increase the spacing for a little? Hard to see if it's an anti-jump or just stacked o.o
Ok, done

Good job~ thanks!

lovhin456 wrote:

Medio de Naraku;
- 02:08:187 >> Mejor suena whistle que clap Ahá, ahá, estoy de acuerdo

Gonzvlo wrote:

[Medio de Naraku]
  1. AR:6 seems too hard for many parts of the map, I suggest to reduce it 1 tick. Fair enough.
  2. 00:29:995 (5,1,2,3,4,5) - These doesn't flow good enough imo, I suggest to use an horizontal flip to (1)(2)(3)(4)(5). Then you'll need to use horizontal flip for all the patterns after (5) to fix spacing and keep the flow. Ok, no problem
  3. 00:41:764 (1,2,3,4,5,6,7,8) - This combo seems a bit long, I suggest to use New Combo on (5). Yeah, sounds good. I'm not a big fan of long combos either
  4. 01:21:687 (3,1) - I felt that this stack "killed" the flow. I feel that it doesn't suit this part of the song, plus the delay between those beats makes it even worse imo. I suggest to unstack (1), perhaps change it for something like this You're a genius
  5. 02:36:226 (1,2,3,4,5,6,7,8,9) - This combo is too long, I sugges to use New Combo on (6). Fine
  6. 02:44:764 (1,2,3,4,5,6,7,8,9) - Same here, New Combo on (8) and remove New Combo here: 02:50:995 (1) -
  7. 03:13:841 (4) - The end of this slider sound too low, increasing volume by 15~25% would be better. 15% more is just fine
  8. Same suggestions about Kiai time. K
K I DID ALL THE THINGS ON YOUR PERFECT MOD AHHHH xD
I also did some minor spacing fixes that no one noticed :E

Download: Don Omar ft. Lucenzo - Danza Kuduro (darck360) [Medio de Naraku].osu
Topic Starter
Guzzzzm4n

narakucrimson wrote:

Selee wrote:

[Medio de Naraku]

  • 00:23:072 (1) - Move 1/4 beat back? (I mean...most transitions are at blue lines, why make this at white line? I won't change it because it simply sounds horrible
    00:44:072 (5,6,7) - Add whistles? No - as it finishes in a break, I intentionally didn't add whistles to make like a cool off.
    01:23:303 (3) - ^ I don't really see the use of this whistle xD
    01:26:303 (3,4) - Whistle xxox?
    01:28:149 (3,4) - Whistle end? Ok no I definitely don't like your hitsounds suggestions, sorry xD
    01:36:456 (3,4,5) - Stacking (Use 0.0x spacing and disable grid snap) Ok, fixed
    03:12:456 (1,2,3) - Increase the spacing for a little? Hard to see if it's an anti-jump or just stacked o.o
Ok, done

Good job~ thanks!

lovhin456 wrote:

Medio de Naraku;
- 02:08:187 >> Mejor suena whistle que clap Ahá, ahá, estoy de acuerdo

Gonzvlo wrote:

[Medio de Naraku]
  1. AR:6 seems too hard for many parts of the map, I suggest to reduce it 1 tick. Fair enough.
  2. 00:29:995 (5,1,2,3,4,5) - These doesn't flow good enough imo, I suggest to use an horizontal flip to (1)(2)(3)(4)(5). Then you'll need to use horizontal flip for all the patterns after (5) to fix spacing and keep the flow. Ok, no problem
  3. 00:41:764 (1,2,3,4,5,6,7,8) - This combo seems a bit long, I suggest to use New Combo on (5). Yeah, sounds good. I'm not a big fan of long combos either
  4. 01:21:687 (3,1) - I felt that this stack "killed" the flow. I feel that it doesn't suit this part of the song, plus the delay between those beats makes it even worse imo. I suggest to unstack (1), perhaps change it for something like this You're a genius
  5. 02:36:226 (1,2,3,4,5,6,7,8,9) - This combo is too long, I sugges to use New Combo on (6). Fine
  6. 02:44:764 (1,2,3,4,5,6,7,8,9) - Same here, New Combo on (8) and remove New Combo here: 02:50:995 (1) -
  7. 03:13:841 (4) - The end of this slider sound too low, increasing volume by 15~25% would be better. 15% more is just fine
  8. Same suggestions about Kiai time. K
K I DID ALL THE THINGS ON YOUR PERFECT MOD AHHHH xD
I also did some minor spacing fixes that no one noticed :E

[attachment=0:67233]Don Omar ft. Lucenzo - Danza Kuduro (darck360) [Medio de Naraku].osu[/attachment:67233]
Added, Thanks Naraku! (:
IceBeam
[Principiante]
00:15:226 (1) - Finish?
00:42:918 (1) - Flip vertically and fade like this:
00:44:764 - Finish?
01:49:380 (1) - Looks a bit untidy.Maybe like this:
02:48:918 (2) - Move waypoint 1 grid right?

[Intermedio de Naraku]
Not sure about AR..I'd increase it by 1 at least.
00:26:303 (4) - Finish?
00:52:841 (2,3,4,5,6) - Can you remap this pattern a little to avoid overlapping between 00:53:072 (3,5)?
03:03:226 (1) - I though there're will be a vertical slider,but not horizontal again :|

[Experto]
Not sure about all these sliders ending on blue ticks..
02:46:610 (5) - Slider shapes look a bit uggly :|
02:59:533 (8) - Finish?

Nice song and mapset.
Star.
Atomix210
nice map ;)
OdinZ_old
nice map!
Topic Starter
Guzzzzm4n

IceBeam wrote:

[Principiante]
00:15:226 (1) - Finish?
00:42:918 (1) - Flip vertically and fade like this:
00:44:764 - Finish?
01:49:380 (1) - Looks a bit untidy.Maybe like this:
02:48:918 (2) - Move waypoint 1 grid right?

[Intermedio de Naraku]
Not sure about AR..I'd increase it by 1 at least.
00:26:303 (4) - Finish?
00:52:841 (2,3,4,5,6) - Can you remap this pattern a little to avoid overlapping between 00:53:072 (3,5)? He only agreed with this.
03:03:226 (1) - I though there're will be a vertical slider,but not horizontal again :|

[Experto]
Not sure about all these sliders ending on blue ticks..
02:46:610 (5) - Slider shapes look a bit uggly :|
02:59:533 (8) - Finish?

Nice song and mapset.
Star.

All fixed, Thanks Ice (:
val0108
hey o/

[General]
offset 13,364 ?
[Easy]
AR -1~-2

[Intermedio de Naraku]
fine!

[Experto]
fine!

good luck!
Topic Starter
Guzzzzm4n

val0108 wrote:

hey o/

[General]
offset 13,364 ?
[Easy]
AR -1~-2

[Intermedio de Naraku]
fine!

[Experto]
fine!

good luck!
All fixed, except the offset that I disagree. Thanks (:
EEeee
Dude, nice map, i don't know about modding taiko maps, like that one diff, but it looks great
suggestion is lower the HP Drain in Experto, it's a bit too high and not much New combos to help boost the health, but just suggesting, map is great otherwise :)

*star
Topic Starter
Guzzzzm4n

EEeee wrote:

Dude, nice map, i don't know about modding taiko maps, like that one diff, but it looks great
suggestion is lower the HP Drain in Experto, it's a bit too high and not much New combos to help boost the health, but just suggesting, map is great otherwise :)

*star
Thanks bro ♥ (:
avidal92
Las mano arriba , tu novia zorra , ke dé una vuelta & muestre el culo ♪ Ke se cope ahora , ke pintó la fiesta , Tito y kbza , Mc Caco duro ♫
Por fisu una estrellita , y por Kelo una luna :twisted: jep , loviu.
Shiro
Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)
I could mod in spanish, but mine isn't fluent enough. :/

General
I like the combo colours choice. =D

Principiante
  1. Why doesn't this start at the same place as the other diffs ? There are just a few seconds to map...
  2. I could be extremely nazi about aesthetics, but it wouldn't help you much. Just remember that symmetrical sliders are a lot more pleasing than unsymmetrical ones. If you're willing to spent time on your map, I think you should re-check all your sliders that are centered on an axis and work on them to make them symmetrical. This guide will help you. Or you can PM me in-game, I will help you as well !
Intermedio de Nakaru
  1. This is really too hard for a Normal. You should rename it to Dificil de Nakaru or something, that'd be a very good Hard diff. If nakarucrimson is willing to make it easier, please PM me in-game, I'll go for an in-depth mod. (if you're interested in details you can PM me as well =p)
Experto
  1. Having stack leniency set to 0.2 needs a good reason (the minimum freely allowed is 0.3). I think 0.3 would work here.
Animask's Taiko Oni
  1. All these kat on red ticks during streams are really confusing. Do they really make sense ?
  2. 02:43:033 (1) - I don't know if TnT has any rule about that, but I think this spinner should start 1/4 later.
I really enjoyed the Insane. It's rather well done, and is challenging without being retardedly difficult.
Kecco
Overall
  1. Timing: Offset 13.384; Resnap All Notes
Expert
  1. 00:50:764 (?) - I'd add a note here.
  2. 01:42:918 (?) - Well, it's a shame that you didn't restart here after the break. I suggest to do it and make something like this; if you do that you should add a finish-hitsound on (1)(2)(3) and on the begin of the slider (4).
  3. 01:52:033 (1) - 1 grid left? (level 3)
  4. 02:02:303 (7) - Seems that this slider is not aligned with the previous notes.
  5. 02:06:803 (7) - New combo?
  6. 03:04:841 (4) - Align with (3)?
  7. 03:11:303 (6) - New combo?
  8. 03:11:533 (3) - 3 grids down? (level 3)
  9. 03:14:303 (7) - Why did you soften it? You should remove that timing section; that sounds is really ugly at the moment. Keep the 75% of volume.
Intermedio de Naraku
  1. Is this diff supposed to be a Normal? Well, if it's so you should think about making an easier diff because this is too hard to be a N.
  2. 03:13:841 (4) - Add a finish on the ending of this slider and, as I said for Expert, please don't soften the sound on the ending of the song. Just keep the 75% of volume.
Principiante
  1. 01:06:456 (2) - Remove the clap on the beginning of this slider.
  2. About the ending, same things for other diff. Keep the 75% of the volume.
I love it ~

P.S.: I made a little storyboard; You can find the file "Pulse.jpg" and the .osb file in this rar; just unpack it in the map's folder.

Download: 29244 Don Omar ft Lucenzo - Danza Kuduro.rar
Topic Starter
Guzzzzm4n

Odaril wrote:

Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)
I could mod in spanish, but mine isn't fluent enough. :/

General
I like the combo colours choice. =D

Principiante
  1. Why doesn't this start at the same place as the other diffs ? There are just a few seconds to map...
  2. I could be extremely nazi about aesthetics, but it wouldn't help you much. Just remember that symmetrical sliders are a lot more pleasing than unsymmetrical ones. If you're willing to spent time on your map, I think you should re-check all your sliders that are centered on an axis and work on them to make them symmetrical. This guide will help you. Or you can PM me in-game, I will help you as well !
I prefer to leave it as is

Intermedio de Nakaru
  1. This is really too hard for a Normal. You should rename it to Dificil de Nakaru or something, that'd be a very good Hard diff. If nakarucrimson is willing to make it easier, please PM me in-game, I'll go for an in-depth mod. (if you're interested in details you can PM me as well =p)
Fixed.

Experto
  1. Having stack leniency set to 0.2 needs a good reason (the minimum freely allowed is 0.3). I think 0.3 would work here.
Fixed.

Animask's Taiko Oni
  1. All these kat on red ticks during streams are really confusing. Do they really make sense ?
  2. 02:43:033 (1) - I don't know if TnT has any rule about that, but I think this spinner should start 1/4 later.
I'll wait to animask, to fix this.

I really enjoyed the Insane. It's rather well done, and is challenging without being retardedly difficult.
Thanks Odaril (:
narakucrimson

Kecco wrote:

Intermedio de Naraku
  1. Is this diff supposed to be a Normal? Well, if it's so you should think about making an easier diff because this is too hard to be a N.
  2. 03:13:841 (4) - Add a finish on the ending of this slider and, as I said for Expert, please don't soften the sound on the ending of the song. Just keep the 75% of volume.
I figured I should answer to this myself. About the difficulty, it's supposed to be something like a Hard. So, having spoken with Odaril, I've decided to change it to Dificil de Naraku.

And about that finish, just, no ;_; It doesn't fit at all imo D: I'm sorry Kecco :C


Oh and regarding the storyboard I like your pulse idea :D I'll add it to the storyboard~
Topic Starter
Guzzzzm4n

Kecco wrote:

Overall
  1. Timing: Offset 13.384; Resnap All Notes

I'll leave it as it was

Expert
  1. 00:50:764 (?) - I'd add a note here.
  2. 01:42:918 (?) - Well, it's a shame that you didn't restart here after the break. I suggest to do it and make something like this; if you do that you should add a finish-hitsound on (1)(2)(3) and on the begin of the slider (4).
  3. 01:52:033 (1) - 1 grid left? (level 3)
  4. 02:02:303 (7) - Seems that this slider is not aligned with the previous notes.
  5. 02:06:803 (7) - New combo?
  6. 03:04:841 (4) - Align with (3)?
  7. 03:11:303 (6) - New combo?
  8. 03:11:533 (3) - 3 grids down? (level 3)
  9. 03:14:303 (7) - Why did you soften it? You should remove that timing section; that sounds is really ugly at the moment. Keep the 75% of volume.
All Fixed

Intermedio de Naraku
  1. Is this diff supposed to be a Normal? Well, if it's so you should think about making an easier diff because this is too hard to be a N.
  2. 03:13:841 (4) - Add a finish on the ending of this slider and, as I said for Expert, please don't soften the sound on the ending of the song. Just keep the 75% of volume.
Top of this review is the answer (:

Principiante
  1. 01:06:456 (2) - Remove the clap on the beginning of this slider.
  2. About the ending, same things for other diff. Keep the 75% of the volume.
All Fixed

I love it ~

P.S.: I made a little storyboard; You can find the file "Pulse.jpg" and the .osb file in this rar; just unpack it in the map's folder.

[attachment=0:2bab0]29244 Don Omar ft Lucenzo - Danza Kuduro.rar[/attachment:2bab0]

Thanks Kecco ♥ (:
eee
I mod mostly by playing the map, and through a play through the entire mapset, I cannot find anything. Your mapping is getting much better!
Topic Starter
Guzzzzm4n

eee wrote:

I mod mostly by playing the map, and through a play through the entire mapset, I cannot find anything. Your mapping is getting much better!
Ok, thanks anyway eee (:
narakucrimson
Tengo una mala noticia...

Al actualizar el beatmap...perdí todo el puto storyboard ;_; tengo que volver a empezar de cero...

Pero no te preocupes, volví a empezar y ya tengo por lo menos 20 segundos. Arme algunas imágenes nuevas y eso aparte.
Topic Starter
Guzzzzm4n

narakucrimson wrote:

Tengo una mala noticia...

Al actualizar el beatmap...perdí todo el puto storyboard ;_; tengo que volver a empezar de cero...

Pero no te preocupes, volví a empezar y ya tengo por lo menos 20 segundos. Arme algunas imágenes nuevas y eso aparte.
Si ya lo hablamos por chat, pero ta no importa. Gracias por la info nara <3 (:
vivere
Star ~ <3
Sir Minelli
Saludos,


Para que el mapa se vea mejor estéticamente, no vendría mal arreglar algunos sliders tales como: [Principiante]: 02:20:303 (2) -
Esos que son rectos templarlos un poco para que los bordes no se vean cortados. Hacer lo mismo en todas las dificultades.
Me parece que en la dificultad de [Principiante] debes de reducir el tick rate, tiene demasiado comparado con las más difíciles, y debería ser al revez. Redúcelo a 1 y en tu dificultad auméntalo.


[Dificil de Naraku]

02:36:456 (2) - Este slider suena menos que el anterior, desde mi punto de vista debería sonar igual... aumentar el volumen tal vez.
02:39:687 (2) - Remover clap acá y luego asignarlo acá: 02:40:841 (3) - (Queda mucho mejor)


[Experto]

01:09:456 (5) - New combo, no importa si el anterior queda corto, esto ES new combo.
03:05:995 (1,2,3,4) - En vez de dobles mejor triples?

Buenos los mapas, no encontré errores.
Me molesta un poco la gran diferencia de la dificultad que existe entre el Principiante y el Dificil de Naraku... Yo que tú, haría un normal.

Suerte!
Topic Starter
Guzzzzm4n

Sir Minelli wrote:

Saludos,


Para que el mapa se vea mejor estéticamente, no vendría mal arreglar algunos sliders tales como: [Principiante]: 02:20:303 (2) -
Esos que son rectos templarlos un poco para que los bordes no se vean cortados. Hacer lo mismo en todas las dificultades.
Me parece que en la dificultad de [Principiante] debes de reducir el tick rate, tiene demasiado comparado con las más difíciles, y debería ser al revez. Redúcelo a 1 y en tu dificultad auméntalo.

Arreglado!


[Dificil de Naraku]

02:36:456 (2) - Este slider suena menos que el anterior, desde mi punto de vista debería sonar igual... aumentar el volumen tal vez.
02:39:687 (2) - Remover clap acá y luego asignarlo acá: 02:40:841 (3) - (Queda mucho mejor)

Esperaré a el para este mod.

[Experto]

01:09:456 (5) - New combo, no importa si el anterior queda corto, esto ES new combo.
03:05:995 (1,2,3,4) - En vez de dobles mejor triples?

Arreglado!

Buenos los mapas, no encontré errores.
Me molesta un poco la gran diferencia de la dificultad que existe entre el Principiante y el Dificil de Naraku... Yo que tú, haría un normal.

Suerte!
Gracias Sir (:
Sleep Powder

Odaril wrote:

Animask's Taiko Oni
  1. All these kat on red ticks during streams are really confusing. Do they really make sense ? (It's similar to the previous pattern, so it should make sense.)
  2. 02:43:033 (1) - I don't know if TnT has any rule about that, but I think this spinner should start 1/4 later. (Oh, later...)
No changes.
narakucrimson

Sir Minelli wrote:

[Dificil de Naraku]

02:36:456 (2) - Este slider suena menos que el anterior, desde mi punto de vista debería sonar igual... aumentar el volumen tal vez. Suenan igual o.o
02:39:687 (2) - Remover clap acá y luego asignarlo acá: 02:40:841 (3) - (Queda mucho mejor) No estoy de acuerdo. Sino todo el slider al que le saco el clap queda demasiado silencioso, y no suena bien, de alguna manera.
Eso si:

Sir Minelli wrote:

Me molesta un poco la gran diferencia de la dificultad que existe entre el Principiante y el Dificil de Naraku... Yo que tú, haría un normal.
Estoy de acuerdo con eso :P
Sir Minelli

narakucrimson wrote:

Sir Minelli wrote:

[Dificil de Naraku]

02:36:456 (2) - Este slider suena menos que el anterior, desde mi punto de vista debería sonar igual... aumentar el volumen tal vez. Suenan igual o.o
02:39:687 (2) - Remover clap acá y luego asignarlo acá: 02:40:841 (3) - (Queda mucho mejor) No estoy de acuerdo. Sino todo el slider al que le saco el clap queda demasiado silencioso, y no suena bien, de alguna manera.
Eso si:

Sir Minelli wrote:

Me molesta un poco la gran diferencia de la dificultad que existe entre el Principiante y el Dificil de Naraku... Yo que tú, haría un normal.
Estoy de acuerdo con eso :P
Ok no hay problema... y sí, sería bueno un normal.
Entre más difcultades es mejor igual.
winber1
yea, sorry it took so long. and you asked me to mod this map right? I never actually wrote down the request anywhere lol.

Experto

00:50:303 (4) - could you change it into a slider and a note, possibly like this (sounds and feels better imo):
01:17:303 (4,6) - not perfectly stacked
01:45:687 (4) - could you make it more symmetrical? D:
02:19:841 (3,4) - Try something like this? The way it was before feels weird:
SPOILER

Here's the code if you want it
277,344,139841,2,0,B|320:320|384:368|424:344,1,150,4|0
456,312,140303,2,0,B|488:244|488:244|456:176,1,150,4|0
416,200,140764,2,0,B|360:232|288:184|320:96,1,150,4|0
That code replaces this one:
277,344,139841,2,0,B|409:170,1,200,4|4
230,251,140764,2,0,B|331:122,1,150,4|0
02:46:610 (5) - could you center it? D:

Sorry for the nazi. You use combos a little differently than me, but it's consistent, so i guess it's fine. Nice map otherwise :3
(some notes are also weird and slanted, but i didn't comment on those, cuz they don't really affect gameplay)

Naraku


--kiai time is a little different in this difficulty.

00:23:071 (1) - move 1/4 tick back and fix spacing. just to keep consistency.

fine other than that.

Principiante

01:07:380 (3,2) - these two notes really annoy me because they are slightly off symmetry :(
01:13:380 (2) - why is this note slanted a tiny bit?

nothing is really wrong with this difficulty, but sometimes it feels weird when i'm expecting a clap and then no clap comes lol. you can add slidertick claps if you want, or if you don't, it doesn't matter.

Awesome map! nothing wrong with it :3

Star~

Topic Starter
Guzzzzm4n

winber1 wrote:

yea, sorry it took so long. and you asked me to mod this map right? I never actually wrote down the request anywhere lol.

Experto

00:50:303 (4) - could you change it into a slider and a note, possibly like this (sounds and feels better imo):
SPOILER
[attachment=1:4d5c7]screenshot053.jpg[/attachment:4d5c7]
01:17:303 (4,6) - not perfectly stacked
01:45:687 (4) - could you make it more symmetrical? D:
02:19:841 (3,4) - Try something like this? The way it was before feels weird:
SPOILER
[attachment=0:4d5c7]screenshot054.jpg[/attachment:4d5c7]
Here's the code if you want it
277,344,139841,2,0,B|320:320|384:368|424:344,1,150,4|0
456,312,140303,2,0,B|488:244|488:244|456:176,1,150,4|0
416,200,140764,2,0,B|360:232|288:184|320:96,1,150,4|0
That code replaces this one:
277,344,139841,2,0,B|409:170,1,200,4|4
230,251,140764,2,0,B|331:122,1,150,4|0
02:46:610 (5) - could you center it? D:

Sorry for the nazi. You use combos a little differently than me, but it's consistent, so i guess it's fine. Nice map otherwise :3
(some notes are also weird and slanted, but i didn't comment on those, cuz they don't really affect gameplay)

Naraku


--kiai time is a little different in this difficulty.

00:23:071 (1) - move 1/4 tick back and fix spacing. just to keep consistency.

fine other than that.

Principiante

01:07:380 (3,2) - these two notes really annoy me because they are slightly off symmetry :(
01:13:380 (2) - why is this note slanted a tiny bit?

nothing is really wrong with this difficulty, but sometimes it feels weird when i'm expecting a clap and then no clap comes lol. you can add slidertick claps if you want, or if you don't, it doesn't matter.

Awesome map! nothing wrong with it :3

Star~
All fixed, Thanks! Wating for Naraku's Mod (:
HellDawn
Hola ;)
Experto
00:52:149 > ugly slider u.u
02:50:303 > ugly :?
Nice diff <3

Dificil de naraku
00:24:803 > Clap ?
02:39:226 > Circle here and 02:39:456 remove ?
Cool <3

Principiante
00:33:687 > Ugly slider u.u
00:58:610 + 01:01:380 + 01:04:149 > UGLY :cry:

Nice song (Spanish<3) and Nice map
Can't find anything much :o Sorry
Star And Kudosu Star 8-)
ReVeNg3r
nice map...;)
Topic Starter
Guzzzzm4n

HellDawn wrote:

Hola ;)
Experto
00:52:149 > ugly slider u.u
02:50:303 > ugly :?
Nice diff <3

Dificil de naraku
00:24:803 > Clap ?
02:39:226 > Circle here and 02:39:456 remove ?
Cool <3

Principiante
00:33:687 > Ugly slider u.u
00:58:610 + 01:01:380 + 01:04:149 > UGLY :cry:

Nice song (Spanish<3) and Nice map
Can't find anything much :o Sorry
Star And Kudosu Star 8-)
Almost nothing I agree, but anyway thanks (:
avidal92
En el nivel EXPERTO podrías hacer lo siguiente...

01:06:918 - Sacar este slider (celeste)
01:07:610 - Sacar este otro (verde)

y reemplazar por...

01:06:918 - Crear un slider hasta el 01:07:264, y duplicarlo. Sino me equivoco, este slider terminaria justo en el 01:07:610.
01:07:726 - Agregar un circulo (new combo)
07:07:841 - Agregar otro circulo

Y los clpas irian en...
01:07:264
01:07:610
_____________________________________________________________________________________________________

Haceme caso y probalo, es 1 min, queda mejor. Si no te sale, lo hacemos en casa. Suerte fisu :D
Topic Starter
Guzzzzm4n

ratabarca wrote:

En el nivel EXPERTO podrías hacer lo siguiente...

01:06:918 - Sacar este slider (celeste)
01:07:610 - Sacar este otro (verde)

y reemplazar por...

01:06:918 - Crear un slider hasta el 01:07:264, y duplicarlo. Sino me equivoco, este slider terminaria justo en el 01:07:610.
01:07:726 - Agregar un circulo (new combo)
07:07:841 - Agregar otro circulo

Y los clpas irian en...
01:07:264
01:07:610
_____________________________________________________________________________________________________

Haceme caso y probalo, es 1 min, queda mejor. Si no te sale, lo hacemos en casa. Suerte fisu :D
Arreglado, quedó mejor si. Gracias kelín :B
narakucrimson
Ok, terminé el Storyboard!

Download: Don Omar ft. Lucenzo - Danza Kuduro (darck360).osb

Además, vas a precisar tener esta imagen en la carpeta SB:


La imagen se tiene que llamar colour.png

Y tambien, vas a tener que eliminar la imagen cover.png, al final no la uso para nada :P

POR FIN ESTÁ TODO TERMINADO :D:D:D:D
Topic Starter
Guzzzzm4n

narakucrimson wrote:

Ok, terminé el Storyboard!

[attachment=0:2e834]Don Omar ft. Lucenzo - Danza Kuduro (darck360).osb[/attachment:2e834]

Además, vas a precisar tener esta imagen en la carpeta SB:


La imagen se tiene que llamar colour.png

Y tambien, vas a tener que eliminar la imagen cover.png, al final no la uso para nada :P

POR FIN ESTÁ TODO TERMINADO :D:D:D:D
Fa quedó re bien bo ;D, Ya lo subí. Gracias <3
ibavnoci
*dance*!!!
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