Of course it'd be much more handy like that, but sounds like a lot of work to implement.
I thought about this a lot along with stream (not obligatory 1/4) shaping method like that: you draw/create a bezier line, select an amount of beats, snap divisor and beats get placed on a map following the line separated by equal amounts of it.
I thought about this a lot along with stream (not obligatory 1/4) shaping method like that: you draw/create a bezier line, select an amount of beats, snap divisor and beats get placed on a map following the line separated by equal amounts of it.