hello, from my queue
i will be modding the last diff: Savage
testplay:
it plays ok, i feel like u know the definition of flow and emphasis, structure and stuff.
for me the issue here in ur map is hm... playability at most part.
you got some very unexpected fast sliders that basically fucked the flow feel
also, the aesthetics could be improved at some points.
so lets get in:
00:00:058 (1,2,3,4,5) - hmmm i mnea, i know the idea behind this, but actually putting the _spaced_ stream in the beginning of the map is very controversial stuff. I could suggest to change the object choice, or reconsider the object placement here.
00:13:579 (1,2,3,4,5,6,7) - this stuff plays very unintuitive, oh also, the mistake here is also in 00:13:719 - its a 1/3, not 1/4.
00:13:684 (2,3,6,7) - thats why stuff like this feels overmapped
00:16:114 - i guess this stuff can be emphasized with different SV to add some variety and also to distinguish its unique sound
00:21:501 - undermapped sound, 00:20:656 (2,3) - here u did something different
00:23:085 - object selection issue, the stream should be starting on this sound, but u got a slider end under it
00:23:191 (6,7,8,9,10,1,2,3) - the entire stream feels weird during the gameplay, basically, the sounds behind it are not that palpable and the next issue is, the the spacing between 00:23:719 (1,2,3) - and 00:23:191 (6,7,8,9,10) - should be different accordingly to music
00:24:776 (1,2,3,4,5,6) - this stuff and 00:23:719 (1,2,3,5,6,7) - this also has different sounds behind them, but you put the same spacing
00:26:043 (3,4,5,6,7,8) - hm but here it changes for some reason. if you are following the symmetry it could be 00:24:776 (1,2,3,4,5,6) - rotated by 90*
00:28:578 - ok so these ones are way too fast, its very unexpectable and annoying to play
00:31:325 (4) - i think nc shud be here, and the next slider shud be without nc
00:33:332 - unmapped note unlike 00:32:487 (2,3) - here
00:38:086 (4,1) - switch nc
00:39:776 (5) - nc here i guess
00:41:043 - here u putting the x1.5 sv, but 00:28:578 - u got x2.0, i guess u shud make them have the same sv multiplier.
00:49:072 (9) - nc
00:49:072 (9) - unmapped note
00:52:029 (1) - remove nc
00:53:719 (1) - ^
01:00:480 (6) - i guess it shud be ctrl-g`ed and ctrl-h`ed for symmetry and emphasis
01:00:374 - unmapped note btw
ok next up u got the same issues with spacing that i mentioned above.
same stuff with overmap/undermap.
please reconsider the rest of the map because i dont really want to repeat myself x192312 times and u probably got my points and can find the rest of the issues urself.
gl!
i will be modding the last diff: Savage
testplay:
it plays ok, i feel like u know the definition of flow and emphasis, structure and stuff.
for me the issue here in ur map is hm... playability at most part.
you got some very unexpected fast sliders that basically fucked the flow feel
also, the aesthetics could be improved at some points.
so lets get in:
00:00:058 (1,2,3,4,5) - hmmm i mnea, i know the idea behind this, but actually putting the _spaced_ stream in the beginning of the map is very controversial stuff. I could suggest to change the object choice, or reconsider the object placement here.
00:13:579 (1,2,3,4,5,6,7) - this stuff plays very unintuitive, oh also, the mistake here is also in 00:13:719 - its a 1/3, not 1/4.
00:13:684 (2,3,6,7) - thats why stuff like this feels overmapped
00:16:114 - i guess this stuff can be emphasized with different SV to add some variety and also to distinguish its unique sound
00:21:501 - undermapped sound, 00:20:656 (2,3) - here u did something different
00:23:085 - object selection issue, the stream should be starting on this sound, but u got a slider end under it
00:23:191 (6,7,8,9,10,1,2,3) - the entire stream feels weird during the gameplay, basically, the sounds behind it are not that palpable and the next issue is, the the spacing between 00:23:719 (1,2,3) - and 00:23:191 (6,7,8,9,10) - should be different accordingly to music
00:24:776 (1,2,3,4,5,6) - this stuff and 00:23:719 (1,2,3,5,6,7) - this also has different sounds behind them, but you put the same spacing
00:26:043 (3,4,5,6,7,8) - hm but here it changes for some reason. if you are following the symmetry it could be 00:24:776 (1,2,3,4,5,6) - rotated by 90*
00:28:578 - ok so these ones are way too fast, its very unexpectable and annoying to play
00:31:325 (4) - i think nc shud be here, and the next slider shud be without nc
00:33:332 - unmapped note unlike 00:32:487 (2,3) - here
00:38:086 (4,1) - switch nc
00:39:776 (5) - nc here i guess
00:41:043 - here u putting the x1.5 sv, but 00:28:578 - u got x2.0, i guess u shud make them have the same sv multiplier.
00:49:072 (9) - nc
00:49:072 (9) - unmapped note
00:52:029 (1) - remove nc
00:53:719 (1) - ^
01:00:480 (6) - i guess it shud be ctrl-g`ed and ctrl-h`ed for symmetry and emphasis
01:00:374 - unmapped note btw
ok next up u got the same issues with spacing that i mentioned above.
same stuff with overmap/undermap.
please reconsider the rest of the map because i dont really want to repeat myself x192312 times and u probably got my points and can find the rest of the issues urself.
gl!