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amazarashi - Kisetsu wa Tsugitsugi Shindeiku

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Topic Starter
Wezeh
This map has been deleted on the request of its creator. It is no longer available.
garenauser2001
Ghoul
00:02:016 - make the slider 2 and 4 mirrored back and fourth
00:08:646 - slider 9 and 10 looks wierd try remake it with a nice cool shape
00:22:734 - make 1 at the middle to llok it more nicer
00:49:088 - slider too long ... u can make it shorter or replace using notes
01:04:005 - slider velocity sudenlly became fast .. try maintaining the velocity
01:25:220 - slider 1 looks weird too make it a nice cool shape
01:27:541 - slider 10 also looks weird try make like a cool shape like a "S" shape
01:29:115 - slider 3 omg make it nice and tidy :lol:
01:35:662 - slider velocity sudenlly fast ... try maintaining it
01:39:806 - slider 1 is ok but re move the slider 2
01:41:463 - slider 4 so akward :lol:
02:50:082 - slider 1 ... omg try make it coller , nice and tidy
02:52:403 - slider 4 make a curved "S" shape looks nice
03:06:657 - make slider 3 to be curver
03:27:707 - make slider 4 and 6 to be curve or straight
03:48:093 - make slider 5 to be straight
04:12:789 - make slider 5 and 6 mirrored back and fourth
04:22:403 - slider velocity chg to fast sudenlly
04:27:409 - slider 5 is so weird .. make it straight or a lil bit curved seems tidy
04:47:265 - slider 4 seems to be so akward ... u can change it to straight
04:52:900- slider 1 ... re shape it
05:13:618 - slider 4 should be re shaped too
05:35:165 - put the slider 1 at the middle and make it curved
Ora
Keep improving with what we talked about yesterday and you will be fine.
Keep modding other maps and pay attention to how other mappers use DS, directional flow, etc. ^^

Goodluck

IRC Mod
23:45 Ora: do you mind if I do IRC mod for you?
23:45 Ora: or are you busy
23:46 Ora: we go through your map together
23:46 Ora: and I point out stuff
23:46 Wezeh: mod me in chat?
23:46 Ora: yeah
23:46 Ora: only if you want
23:46 Wezeh: well
23:47 Wezeh: its ok :)
23:47 Ora: you want me to post? or do chat
23:47 Ora: :p
23:47 Wezeh: post xd
23:47 Wezeh: and ill give you kudosu
23:47 Ora: ok
23:48 Ora: you can still give kudosu if we chat
23:48 Ora: I can just post chat log
23:48 Ora: but I will just post
23:49 Wezeh: Sure
23:50 Wezeh: Im new on this of mapping
23:50 Wezeh: i began 4 weeks ago
23:50 Ora: yeah I can tell :p
23:50 Ora: I want to help
23:51 Ora: yeah I can tell :p
23:51 Wezeh: =)
23:51 Ora: I want to help
23:51 Ora: there are some things that stand out to me
23:51 Ora: can I be honest with you?
23:51 Wezeh: Yeah
23:51 Wezeh: forever honestly
23:51 Wezeh: Xd
23:52 Ora: ok, well don't take this as bad, but as the map is now, it will be very hard to rank
23:52 Ora: and it will need a lot of fixing up
23:52 Wezeh: i know
23:53 Ora: but I can tell you really want to get better
23:54 Wezeh: yeah
23:54 Ora: 00:05:331 (9,1) -
23:55 Ora: there is a lot of stuff like this
23:55 Ora: where you dont stack the objects properly
23:56 Wezeh: Yep i know
23:56 Ora: make sure you feel it "snap" under
23:57 Ora: 00:14:613 (1,2) -
23:57 Ora: ill just list them here
23:57 Ora: they are easy to fix
23:58 Wezeh: I think there are too many of those on this map
23:58 Ora: when you move the object with distance snap on just hold ALT
23:58 Ora: and then drag it under
23:58 Ora: we can fix it
23:58 Ora: easy
23:58 Wezeh: sure :)
23:59 Ora: 00:34:502 (6,7) - \
00:00 Ora: 00:36:657 (3,4,1) - restack this triple
00:00 Ora: and then put it under
00:00 Wezeh: k
00:00 Ora: 00:42:789 (1) -
00:00 Ora: tell me if I'm going too fast
00:01 Wezeh: ok
00:01 Wezeh: 00:14:613 (1,2) - how can i fix it this?
00:01 Ora: 00:43:287 (3) -
00:01 Ora: that one you linked is very small
00:01 Ora: just drag 2
00:01 Ora: under the slider end
00:02 Ora: it looks like it already is but it's off a little
00:02 Wezeh: yeh
00:02 Wezeh: you are right
00:04 Ora: tell me when you are ready :p
00:05 Wezeh: Bro, can you do a post?
00:05 Wezeh: My mother wants me to go to sleep
00:05 Ora: yeah no problem
00:06 Wezeh: T.T
00:06 Wezeh: Okay
00:06 Wezeh: Sorry for that
00:06 Ora: its okay we can talk more tomorrow
00:06 Wezeh: ill give you kudosu when i get up
00:06 Wezeh: sure
00:06 Ora: and I will post some more objects
00:06 Wezeh: you are added on my friendlist
00:06 Ora: i dont care much about kds :p
00:06 Wezeh: sure! :D
00:06 Ora: have a good night
00:06 Wezeh: you think this map is overmapped?
00:07 Wezeh: have a good night you too =)
00:07 Ora: the main problem I see is the flow
00:07 Ora: some of the patterns feel random
00:07 Ora: and forced
00:07 Wezeh: you are so right
00:07 Ora: and dont have a reason to be there
00:07 Wezeh: and i know
00:07 Ora: wait before you go
00:07 Ora: do you know pishifat?
00:07 Wezeh: Yeah
00:07 Wezeh: the youtuber
00:07 Ora: yeah
00:07 Wezeh: who map?
00:07 Ora: ok so you know
00:07 Wezeh: or i wrong?
00:08 Ora: you have seen his videos?
00:08 Ora: on mapping
00:08 Wezeh: yeah
00:08 Wezeh: its too cool
00:08 Ora: ok if you are really serious about mapping, I would take notes from him
00:08 Ora: if I were you
00:09 Ora: I think every new mapper should watch his videos
00:09 Ora: he explains it very well
00:09 Ora: flow
00:09 Ora: rhythm
00:09 Ora: and everything
00:09 Wezeh: Yeah
00:09 Wezeh: you are right
00:09 Wezeh: in everything xD
00:10 Ora: i learned a lot from him
deadpon3
Hello, we can consider this as m4m :P

General


1. First of all, your mapset (which does not have video) exceeds the limit of 10MB.
You should lower the quality of the mp3 file and it's gonna be fine :3

2. Second thing is your backgroud resolution, the best option is 1366x768. You should change it, right now it's 1228x767. You can use any free (legal xddd) software for it (even Paint bruh).

3. The last thing I noticed is double mp3 file in the song's folder. And I just found out that it causes the mapset's size limit exceed xd. amazarashi.mp3 should be removed, that will make your mapset weight less and solve the issue of being unrankable :3

Offset and BPM seems fine c:

Ghoul


Okay. What do I start with... let's talk about the spacing first.
There are various reasons why you should increase or decrease spacing. It mainly depends on the beat being more calm or harder. If the part of the song you're mapping is repetitive and the tone doesn't change at all, you should keep the DS (Distance snap) equal, or at least close to equal. You can easily check your spacing between notes here:

As you can see, this thing shows you distance on the previous note and the next to the one you selected. The screenshot was taken when 00:01:353 (4) - was selected. In this moment, the tone of the song didn't change at all. But the difference between spacing is almost 0,6x :o

Let's talk about the jumps now. Jumps need to fit to the rhytm, that means they need to be made on hard beats. Listen to the song, then decide which moments deserve to be jumpy, don't place them on every occasion, it's not rabbit jumping right? :P

Second thing is consistency.

00:11:298 (1,2,3) - This pattern starts pretty nice, first slider from white to red tick (1/2) and then circles on the next white and red ticks. The white ticks should mostly be able to be clicked, it's really intuitive and comfortable if the white tick is not skipped. The worst you can do is put a slider end or make a long slider through the BIG WHITE 1/1 TICK untill the music really forces you to do that (like, you know... a really hard, noticable sound ending on that tick, or no sound at all :p). These issues begin on 00:12:126 (2) - where you make a slider from red tick to the Big 1/1 one, you're skipping a hard beat and it's really confusing to play. Don't put objects randomly on the timeline, always remember about the consistency.

The best way to prove it is to test it yourself. 00:11:298 (1,2,3,1,2,3,1,2,3,1,2,1,2,3,4,1) - Look, there's a lot of consistency issues here, let's compare them before and after fix:



^ Before ^ / V After V



Try to remap it keeping to these rules and testplay it, I am SURE you will feel better while playing it.

Oh, I almost forgot about the New Combo fixes.

On insane diff, you should make a NC on every Big White 1/1 Tick which I mentioned above.

00:04:336 (5) - You forgot one here :P

You also have yo apply NC (New Combo) after a SV change (green line which changes slider velocity). I'm not sure if that applies only for sliders right after that green line or it works on circles too :P Idk really ;-;

00:14:613 (1,2) - You know which NC has to be removed and which has to be added, right? :P

Not going to mention them, too much for one evening. Go through your map, remove every unnecesary NC and add one if it's missing.

Found one more thing btw.
Green lines are not snapped to the rhytm. The fix is simple: go to Timing section, select the line that does not fit to the tick and move it by using the "Use Current Time" button one the moment it's supposed to be on.
Okay, the most general problems have been noticed, now it's time to talk about the rest. c:

00:05:994 (2,3,4) - Over here, you should fix the linear flow and fix the overlap with 3 and 4

00:21:574 (9,1,1) - I really don't know why the spacing here is so jumpy, this part is too calm for something like this. Especially if the Slider Velocity is so low (btw NC on 00:21:574 (9) - ) and also there's 00:22:900 (1,2) - which is even overlapped. The fact that 00:22:900 (1) - has 4,30x on previous object and 0,84x on the next one makes the spacing totally random, especially that it's a really calm part.

00:25:386 (9,1) - Now here's a cool tip: try to avoid these types of stacks right after a massive jump spam. It breaks flow a lot.

01:23:231 (2,3,4) - It's unreadable. Separete stream from the previous pattern. You can separate 01:23:231 (2,3) - too to improve the flow if you want :P

01:25:055 (18,1) - Hmm, that's pretty confusing to play. I suggest to add a note on 01:25:138 - and place it really much closer to the next slider to avoid this break.

...by the way, 01:22:900 (1) - the clap hitsound really hurts when I listen to it, could you nerf it? It's too loud and harsh ;-;

01:33:342 (8,9,10,11,12,13,14) - Perfect stacks are not rankable, rotate the triangle a bit when you copypaste m8 :p

01:35:497 (3,4,5,6,7,8) - This is (I think) 2009 mapstyle, when you're making such repeatable pattern. If you want to make a retro map, it propably won't work because things that were liked/rankable years ago are not anymore :c That's why we don't see awp-styled maps anymore xd.

01:53:894 (9,10,11,1) - I can't really read it, could you separate triple from the slider? The way you mapped it suggests that there's no break between them.

02:21:242 (7,8,9,10) - Same as above. You need some space if you're making a triple after one 1/4 tick. This would look and feel good if the triple started from
02:21:657 - :P

02:22:900 (2,3,4) - Look, there is a bigger break between 2 and 3 on the timeline but it's closer to each other than 3 and 4, which are 1/2 objects without any break. You know, spacing has to make you know what beat you're actually following, right here, 2 and 3 should be way more spaced than 3 and 4.

02:49:917 (3,1) - No object should ever cover a slider reverse arrow, that's unrankable issue.

02:52:403 (4) - If you're following the vocals, make sure they fit xd This slider needs to end on 02:52:734

02:56:712 (3,4,1) - Why is there a triple overlap?

03:14:447 (4,5) - Why did you overlap them like this? If that's necessary, try to use symmetry here :P

03:35:497 (8,9) - Again unreadable, give them some space.

03:58:867 (5,1,2) - You might wanna blanket them :3

04:01:353 (6,2) - ^

04:04:336 (1,2,3,4) - Here's a thing I don't get, the first slider is far far away from the next ones, but they are all stacked to each other :o Why?

04:21:574 (1) - I feel like 1,5x SV is a bit too much here... try 1,3x

04:24:226 (1) - If you wanna do a slider-art, make sure start and end of the slider isn't overlapped, it might confuse players.

04:31:021 (11,1) - Note stacked to reverse arrow, not really a good idea :p

04:36:325 (1,2,3,4,5,6) - Maybe they should escalate instead of deescalate? The pattern ends with jumps so I think it's reasonable to increase spacing one-by-one instead of decreasing it?

04:44:115 (1,2,3,4) - Seperate.

05:34:336 (2,1,2,1) - How are you supposed to know that the tempo changes if the spacing is equal between them? xd

Btw I think spinner on 05:34:502 - ending on 05:35:497 - fits more :3

That's all, I could do more but it's pretty late now.
Good luck with the mapset! 8-)
Dreiben
SKYPE MOD / CALL.
Topic Starter
Wezeh

Dreiben wrote:

SKYPE MOD / CALL.
Si exacto, en que mas podria mejorar ? En el mapa me refiero, ya ademas de lo que me dijiste por skype
Don AlfaJorgito
Solo quiero aparecer, después modeo por chat jiji(o ya lo abre echo???)

Si, ya lo hice. Aunque pienso hacer más.
Dreiben
Conectate a skype y ahora te llamo. Espero que te sirva aun mas la info .
Topic Starter
Wezeh

AlfaJorgito wrote:

Solo quiero aparecer, después modeo por chat jiji(o ya lo abre echo???)
"tus mods son tan wezeh " >.>
Saileach
Ghoul
  1. 00:04:336 (1) - NC to keep it consistent with before
  2. 00:08:646 (1) - NC here just to make it look better imo
  3. 00:09:972 (1,2,3,4,5,6,7,8) - The flow on this just seems awkward coming off this slider and the last part isnt centerd and looks really bad imo, something like this might play better
  4. 00:16:270 (6) - NC this and remove NC from 00:16:602 (1) -, Going from fast into slow into fast again feels a little awkward, might be just me
  5. 00:18:591 (8) - Change this to just a circle and make 00:18:922 (9) - a NC
  6. 00:20:248 (1,2,3,4,5,6,7,8) - Read what i said about 00:09:972 (1,2,3,4,5,6,7,8) -
  7. 00:21:574 (9) - NC this instead of 00:22:734 (1) -
  8. 00:21:574 (1,2,1) - Keep spacing consistent here, goes from big space to small space or at least do this so it somewhat flows into it http://puu.sh/s6VVx/ae1349e4e8.jpg
  9. 00:21:574 (1,1) - These sliders feel a little out of place when nothing in the song really changes in the next part but you go to 1/2 sliders and singles
  10. 00:24:226 (1) - NC this to keep consistent
  11. This flows a little better 00:24:557 (2) - http://puu.sh/s6Wdh/d9d575245f.jpg
  12. 00:25:883 (2,3,4,5,6,7) - See what i said about 00:09:972 (1,2,3,4,5,6,7,8) -
  13. 00:35:662 (3) - Blanket this against 00:35:165 (2) -
  14. 00:38:480 (1) - Try not to end sliders on a down beat, i recommend a 1/2 slider into a circle with a NC on the circle
  15. I feel like this slider isnt really following anything 00:44:447 (3) -
  16. Why is this NC'd? 00:47:596 (1) - if anything this should be 00:48:093 (4) -
  17. General note, your NC's are very inconsistent, try to NC on downbeats and not just random parts, like when something with emphasis happens
  18. 00:52:403 (10) - This slider feels so out of place, feels like its not following anything while the beat is very clear and should be followed
  19. 00:54:723 (7,10) - ^
  20. 00:58:204 (12) - Probs should be a jump rather than the slider ending on the sound with more emphasis
  21. What is with the random sv changes?
  22. You should be following the beat more than the vocals but if you are going to follow vocals, change this 01:00:193 (6) - to a 1/1 slider then a circle at the end
  23. I feel that you are ignoring too many beats for an insane difficulty
  24. 01:21:242 (1,2,3,4,5,6) - Feels Awkward

I think i posted all i need to as i would just be repeating myself over and over so here is a tl;dr

- Make consistent new combos
- Try and follow the beat more than the vocals and if you are going to follow the vocals then make sure they follow correctly, you cant really just have a slider ignore vocals and the beat
- Work on your flow, this comes with mapping more and more, you will get better at this over time
- Random SV changes make it very unpredictable
- Work on patterns that flow and feel good to the player that aren't awkward

Seeing as you are a somewhat new mapper, in case you dont know.
NC = New combo
Blanket = Making the note fit within or around a sliderlike this
SV = Slider velocity (slider speed)
Topic Starter
Wezeh

- Rain - wrote:

Ghoul
  1. 00:04:336 (1) - NC to keep it consistent with before
  2. 00:08:646 (1) - NC here just to make it look better imo
  3. 00:09:972 (1,2,3,4,5,6,7,8) - The flow on this just seems awkward coming off this slider and the last part isnt centerd and looks really bad imo, something like this might play better
  4. 00:16:270 (6) - NC this and remove NC from 00:16:602 (1) -, Going from fast into slow into fast again feels a little awkward, might be just me
  5. 00:18:591 (8) - Change this to just a circle and make 00:18:922 (9) - a NC
  6. 00:20:248 (1,2,3,4,5,6,7,8) - Read what i said about 00:09:972 (1,2,3,4,5,6,7,8) -
  7. 00:21:574 (9) - NC this instead of 00:22:734 (1) -
  8. 00:21:574 (1,2,1) - Keep spacing consistent here, goes from big space to small space or at least do this so it somewhat flows into it http://puu.sh/s6VVx/ae1349e4e8.jpg
  9. 00:21:574 (1,1) - These sliders feel a little out of place when nothing in the song really changes in the next part but you go to 1/2 sliders and singles
  10. 00:24:226 (1) - NC this to keep consistent
  11. This flows a little better 00:24:557 (2) - http://puu.sh/s6Wdh/d9d575245f.jpg
  12. 00:25:883 (2,3,4,5,6,7) - See what i said about 00:09:972 (1,2,3,4,5,6,7,8) -
  13. 00:35:662 (3) - Blanket this against 00:35:165 (2) -
  14. 00:38:480 (1) - Try not to end sliders on a down beat, i recommend a 1/2 slider into a circle with a NC on the circle
  15. I feel like this slider isnt really following anything 00:44:447 (3) -
  16. Why is this NC'd? 00:47:596 (1) - if anything this should be 00:48:093 (4) -
  17. General note, your NC's are very inconsistent, try to NC on downbeats and not just random parts, like when something with emphasis happens
  18. 00:52:403 (10) - This slider feels so out of place, feels like its not following anything while the beat is very clear and should be followed
  19. 00:54:723 (7,10) - ^
  20. 00:58:204 (12) - Probs should be a jump rather than the slider ending on the sound with more emphasis
  21. What is with the random sv changes?
  22. You should be following the beat more than the vocals but if you are going to follow vocals, change this 01:00:193 (6) - to a 1/1 slider then a circle at the end
  23. I feel that you are ignoring too many beats for an insane difficulty
  24. 01:21:242 (1,2,3,4,5,6) - Feels Awkward

I think i posted all i need to as i would just be repeating myself over and over so here is a tl;dr

- Make consistent new combos
- Try and follow the beat more than the vocals and if you are going to follow the vocals then make sure they follow correctly, you cant really just have a slider ignore vocals and the beat
- Work on your flow, this comes with mapping more and more, you will get better at this over time
- Random SV changes make it very unpredictable
- Work on patterns that flow and feel good to the player that aren't awkward

Seeing as you are a somewhat new mapper, in case you dont know.
NC = New combo
Blanket = Making the note fit within or around a sliderlike this
SV = Slider velocity (slider speed)
Thank you, it helped me a lot!
-Liddell
m4m (thank you for the helpful mod! hope this one is helpful too!)

SPOILER
00:04:999 (7,8) - this one might feel better as a slider since almost everything is a slider in the intro. use a noticeable hitsound since it does have a noticeable sound on the song :))

00:05:662 (1,2,3,4) - the spacing might be weird since 1 is spaced further. just an opinion ^^

00:10:800 (6,7,8) - try moving this triples somewhere at x:224 y:275 to make the pattern a hexagon. looks so much better :)

00:11:795 (3,4) - random increase in spacing. not sure if intended or not :)

00:13:452 (2,1) - these sliders feel off. first of all, it randomly started on a red tick which is rarely acceptable and also it sounds a little off since 00:13:618 is a noticeable sound and you want it to be a clickable note, not a sliderend :)

00:16:104 (1,2,3) - you might want to turn this into a simpler triple instead. it's quite hard to read

00:18:922 (8) - new combo

00:30:856 - woah i think the slider is too fast here compared to the earlier sliders. just an opinion tho

00:37:651 (3,4) - another random increase in spacing :(

00:38:480 (1,3) - try to blanket these two sliders into cirlce 00:38:977 (2) better

01:22:568 (1,1,2) - hitsound too loud (i think it's the finish hitsound and it's all over the map)

01:38:977 (5,1) - distance is quite far for a 1/4 distance

01:51:077 (5,6) - you might want to increase the distance here since there's a 1/1 gap in here so that you won't confuse the player AND so that it will space better :)

02:38:977 (1,2,3,4,5) - fix the spacing in this stream

02:52:734 - i feel like this part of the song should be emphasized more. try to remove slider 02:52:403 (4) and add something that will click time 02:52:734

02:57:044 (4) - delete this and copy 02:56:712 (3) instead then press ctrl+h and ctrl+j to flip it

02:57:375 (1) - ^

03:23:231 - this should be something clickable, not a sliderend
03:23:563 - ^
03:23:894 - ^
03:25:883 (2,3,4) - you did it good here

03:37:154 (1,2,3) - this triangle looks weird. you can make perfect polygons by using ctrl+shift+d

03:49:751 (3) - new combo?

03:52:071 (2,3,4,5,6,7) - fix spacing. the spacing is too random. use distance snap to make it fixed

04:02:347 (2) - it is better to create arcs by only using one anchor point

04:12:624 - again this should be clickable, not a sliderend
04:12:955 - ^
04:13:287 - ^
04:13:618 - ^

04:24:226 (1) - hey this looks cute :)))

04:53:397 - should be clickable, not a sliderend. try to listen carefully and you can hear the singer emphasizing a lyric here :)) actually this "should be clickable, not a sliderend" thingy is all over the map and you should review it. it is mostly sliders that start at red tick that causes this problem ;)

05:06:657 - clickable, not sliderend
05:06:988 - ^
05:07:320 - ^
05:07:651 - ^
05:10:303 - ^
05:10:635 - ^
05:10:966 - ^
05:11:298 - ^


overall, i think you are not really comfortable of the map editor yet. a member of the beatmap quality assurance team named pishifat actually has a VERY HELPFUL youtube channel that talks about mapping. specifically, i think you should need to watch his editor video (https://www.youtube.com/watch?v=2k8s0gBg9yU) and i think it's ideal to watch all of his mapping videos. he's a very entertaining dude so the videos aren't actually boring ;)

another thing is that you should rarely start sliders at red ticks. it's mostly not ideal but sometimes (rarely), it works. also the spacing you have is sometimes inconsistent. you want to use large spacing on chorus where the momentum is really high and use small spacing on slower parts with lower momentum. good luck :)
Yuuya_ke
I need coffee, too, man

Ghoul

00:06:988 (5,6) - you could copy-paste and reflect across the y-axis, but you don't have to. also, slider 6 has an unnecessary control point (like, the one before the last one, idk how to describe it whatever)
00:08:149 (7,8) - you miss the drum triple; I highly recommend mapping to this with a circle or something
00:08:646 (1,2) - again, copy-paste-reflect
00:21:574 (1,2,1) - this part of the song is nice and calm; you reflect the part with this huge jump, which should not belong here
00:25:552 (1) - hitsound is too loud and/or doesn't fit the context of the song area in my opinion; a lighter snare would be nicer
00:27:707 (5,1,2) - again with the jumps, they don't reflect the song well
00:32:182 (3) - I guess here the hitsound would make much more sense, so... nice job
00:38:480 (1,2,3) - I don't understand why your sliders are curved in that way... usually with 3 reference points sliders form a perfect curve, like 00:40:138 (7) -
01:04:005 (1) - why not make this a lower slider velocity, since the instruments have gone silent and the main focus is the vocalist
01:27:541 (5) - I have no problem with this being here, the slider velocity is just too low for the chorus
01:38:977 (5,1,2,3) - this has a very strange rhythm to it and it doesn't map the song, mainly 01:38:977 (5) -
01:51:077 (5,6,7,1,2,3,4) - 2 things: the gap between 5 and 6 is very misleading, since there's a whole measure in between them, while also: why the random slider velocity changes at 7 and 4? if you were following what you did at 01:27:541 (5) - with the slow slider velocity when the vocalist holds notes, then that would be completely fine and I'm being a dumbass, but 7 needs justification.
01:34:502 (1) - well shit, I accidentally skipped this one; why did you stop kiai here? the chorus is still going beyond this point (this mod was supposed to be inserted earlier but meh)
01:55:552 (3) - if you're going to not follow what I mentioned earlier, then I suggest you don't start kiai again on this beat, but rather when the cymbal is hit at 01:57:044 (1) -
01:58:535 (2) - making hitsounds at the end of sliders is a very bad idea because you treat it as though the hitsound isn't relevant at all when players hold the slider... also I realize that after this point you start placing snare hitsounds to follow the vocalist... I don't recommend that
02:07:154 (3) - This slider velocity... why though

okay, you get what I'm trying to convey
just one more thing

03:42:789 (9) - insert break? and also at 03:45:773 (3) - ?

ok
Topic Starter
Wezeh

rickyrox3 wrote:

I need coffee, too, man

Ghoul

00:06:988 (5,6) - you could copy-paste and reflect across the y-axis, but you don't have to. also, slider 6 has an unnecessary control point (like, the one before the last one, idk how to describe it whatever)
00:08:149 (7,8) - you miss the drum triple; I highly recommend mapping to this with a circle or something
00:08:646 (1,2) - again, copy-paste-reflect
00:21:574 (1,2,1) - this part of the song is nice and calm; you reflect the part with this huge jump, which should not belong here
00:25:552 (1) - hitsound is too loud and/or doesn't fit the context of the song area in my opinion; a lighter snare would be nicer
00:27:707 (5,1,2) - again with the jumps, they don't reflect the song well
00:32:182 (3) - I guess here the hitsound would make much more sense, so... nice job
00:38:480 (1,2,3) - I don't understand why your sliders are curved in that way... usually with 3 reference points sliders form a perfect curve, like 00:40:138 (7) -
01:04:005 (1) - why not make this a lower slider velocity, since the instruments have gone silent and the main focus is the vocalist
01:27:541 (5) - I have no problem with this being here, the slider velocity is just too low for the chorus
01:38:977 (5,1,2,3) - this has a very strange rhythm to it and it doesn't map the song, mainly 01:38:977 (5) -
01:51:077 (5,6,7,1,2,3,4) - 2 things: the gap between 5 and 6 is very misleading, since there's a whole measure in between them, while also: why the random slider velocity changes at 7 and 4? if you were following what you did at 01:27:541 (5) - with the slow slider velocity when the vocalist holds notes, then that would be completely fine and I'm being a dumbass, but 7 needs justification.
01:34:502 (1) - well shit, I accidentally skipped this one; why did you stop kiai here? the chorus is still going beyond this point (this mod was supposed to be inserted earlier but meh)
01:55:552 (3) - if you're going to not follow what I mentioned earlier, then I suggest you don't start kiai again on this beat, but rather when the cymbal is hit at 01:57:044 (1) -
01:58:535 (2) - making hitsounds at the end of sliders is a very bad idea because you treat it as though the hitsound isn't relevant at all when players hold the slider... also I realize that after this point you start placing snare hitsounds to follow the vocalist... I don't recommend that
02:07:154 (3) - This slider velocity... why though

okay, you get what I'm trying to convey
just one more thing

03:42:789 (9) - insert break? and also at 03:45:773 (3) - ?

ok
Ok i finished all you recommened me, thank you so much for the mod! 8-)
Don AlfaJorgito
has been revived from eternal slumber by Wezeh.

Remappeando?
Nightshiftt
irc mod
2017-03-15 01:48 Nightshiftt: haceme np de tu mapa
2017-03-15 01:48 Nightshiftt: si quere
2017-03-15 01:50 Wezeh: dale xd
2017-03-15 01:50 Wezeh: esta in progress
2017-03-15 01:51 Wezeh: ACTION is listening to [https://osu.ppy.sh/b/1114385 amazarashi - Kisetsu wa Tsugitsugi Shindeiku]
2017-03-15 01:52 Nightshiftt: 1ero
2017-03-15 01:52 Nightshiftt: si vas a mappear para 5 stars
2017-03-15 01:52 Nightshiftt: subile el od a 8
2017-03-15 01:52 Nightshiftt: y el ar a 9,2 por el bpm
2017-03-15 01:52 Nightshiftt: porq el hp en 6,5?
2017-03-15 01:52 Nightshiftt: un numero redondo queda mejor
2017-03-15 01:52 Nightshiftt: 6 o 7
2017-03-15 01:54 si , me di cuenta, porque al mappear no me di cuenta que le estaba subiendo *
2017-03-15 01:54 Nightshiftt: hmm
2017-03-15 01:55 Nightshiftt: tenes una buena idea
2017-03-15 01:55 Wezeh: anduve remapping
2017-03-15 01:55 Wezeh: porque quedo super unrankeable el otro
2017-03-15 01:55 Nightshiftt: pero como que desarollas mal lo aestetico
2017-03-15 01:55 Wezeh: si lo se xd
2017-03-15 01:55 Nightshiftt: te paso los segundos y un ejemplo de screen
2017-03-15 01:55 Wezeh: k
2017-03-15 01:56 Nightshiftt: 00:52:237 (1,2,3) -
2017-03-15 01:56 Nightshiftt: el spacing de los triples
2017-03-15 01:56 Nightshiftt: tiene que ser siempre igual
2017-03-15 01:56 Nightshiftt: en un mapa de 5 stars
2017-03-15 01:56 Nightshiftt: recien se manejan los triples espaciados en 7 stars
2017-03-15 01:57 Wezeh: osea que
2017-03-15 01:57 Wezeh: los tengo que poner juntos?
2017-03-15 01:57 Wezeh: uno arriba del otro
2017-03-15 01:57 Wezeh: decis vos?
2017-03-15 01:57 Nightshiftt: no
2017-03-15 01:58 Nightshiftt: el mismo spacing
2017-03-15 01:58 Wezeh: ah
2017-03-15 01:58 Wezeh: ssiisi
2017-03-15 01:58 Nightshiftt: osea que si uno tiene una distancia del otro, el 3ero tiene que tener la misma distancia del 2do
2017-03-15 01:58 Nightshiftt: 00:08:149 (1,2,3) - abajo del slider end queda mas lindo
2017-03-15 01:59 Wezeh: 00:09:972 (1,2,3,4,5) -
2017-03-15 01:59 Wezeh: unrank?
2017-03-15 01:59 Nightshiftt: nono
2017-03-15 01:59 Nightshiftt: es un pattern feo
2017-03-15 01:59 Nightshiftt: eso si
2017-03-15 01:59 Nightshiftt: pero es totalmente rankeable
2017-03-15 02:00 Wezeh: tiene la misma distancia
2017-03-15 02:00 Wezeh: creo yo
2017-03-15 02:00 Wezeh: se puede mejorar
2017-03-15 02:00 Nightshiftt: 00:36:657 (5,1,2) - el 1 y el 2 mas juntos
2017-03-15 02:01 Wezeh: 00:41:298 (1,2,3,4,5,6,1,2,3,1,2,3) -
2017-03-15 02:01 Wezeh: este tambien
2017-03-15 02:01 Wezeh: es un pattern feo no?
2017-03-15 02:01 Nightshiftt: enfatizas la dificultad demasiado en zonas tranquilas 00:45:441 (1,2,3,1,2,3) -
2017-03-15 02:01 Nightshiftt: a ver
2017-03-15 02:01 Nightshiftt: esta perfecto
2017-03-15 02:01 Nightshiftt: aunque es c+v
2017-03-15 02:01 Wezeh: seh xdD
2017-03-15 02:02 Nightshiftt: este stream todo derecho queda mas lindo 01:03:342 (1,2,3,4,5) -
2017-03-15 02:02 Nightshiftt: ah btw
2017-03-15 02:02 Wezeh: uhh
2017-03-15 02:02 Wezeh: tenes razon
2017-03-15 02:03 Nightshiftt: empeza a usar esto https://osu.ppy.sh/ss/7569112 por lo menos en las partes faciles porque es una regla de ranking
2017-03-15 02:04 Wezeh: lo uso
2017-03-15 02:04 Wezeh: me facilita mas
2017-03-15 02:04 Nightshiftt: esto es feo e incomodo 01:27:375 (1,2,3,4,1,2,3,4,1,2,3) -
2017-03-15 02:04 Nightshiftt: ocupa muy poco lugar en el playfield en una zona de la cancion que es bastante fuerte
2017-03-15 02:04 Wezeh: 01:27:375 (1,2,3) -
2017-03-15 02:04 Wezeh: estos elimino?
2017-03-15 02:04 Wezeh: no pega eso creo
2017-03-15 02:04 Nightshiftt: hace unos jumps un poquito mas espaciados ahi, picanteala un cacho
2017-03-15 02:05 Nightshiftt: este pattern tambien es medio incomodo de jugar 01:33:342 (1,2,3,1,2,3,4) -
2017-03-15 02:07 Nightshiftt: proba algo asi http://osu.ppy.sh/ss/7569129
2017-03-15 02:07 Nightshiftt: demasiado spacing para mi gusto 01:35:662 (4,5,1) -
2017-03-15 02:07 Nightshiftt: y el new combo es medio raro pero meh dejalo asi
2017-03-15 02:08 Nightshiftt: 01:49:087 (1,2,3,4) - en toda esta zona hace algo mas o menos igual que lo que hiciste en 01:33:342 (1,2,3,1,2,3,4) -
2017-03-15 02:08 Wezeh: ya vi
2017-03-15 02:08 Nightshiftt: sobre todo por las vocales
2017-03-15 02:08 Wezeh: cambie lo que me dijsite
2017-03-15 02:08 Wezeh: del que se fve feo y incomodo
2017-03-15 02:08 Wezeh: se ve demas
2017-03-15 02:08 Wezeh: ahora
2017-03-15 02:08 Wezeh: xd
2017-03-15 02:09 Nightshiftt: y acordate, od8 hp7 y ar9.2
2017-03-15 02:09 Nightshiftt: te posteo esto en el foro y me das los ricos kudosus :^)
2017-03-15 02:09 Wezeh: 9.3?
2017-03-15 02:09 Wezeh: no esta bien?
2017-03-15 02:09 Wezeh: se
2017-03-15 02:09 Wezeh: te doy 2
2017-03-15 02:09 Wezeh: no le di a nadie
2017-03-15 02:09 Wezeh: en la semana
2017-03-15 02:09 Wezeh: juju
2017-03-15 02:10 Nightshiftt: 9.3 es medio raro para dtear
2017-03-15 02:10 Wezeh: te las rifaste
2017-03-15 02:10 Wezeh: de nazi
2017-03-15 02:10 Nightshiftt: tranqui cuando este completo te lo moddeo de nuevo
2017-03-15 02:10 Wezeh: dale
2017-03-15 02:10 Wezeh: lo otro esta todo bien?
2017-03-15 02:10 Wezeh: achicame
2017-03-15 02:10 Wezeh: ahora lo probas porque lo updateo
2017-03-15 02:10 Wezeh: me decis como quedo
2017-03-15 02:10 Nightshiftt: kk
2017-03-15 02:11 Wezeh: 7 esta bien
2017-03-15 02:11 Wezeh: hp
2017-03-15 02:11 Nightshiftt: si
2017-03-15 02:12 Wezeh: ahi
2017-03-15 02:12 Wezeh: esta
2017-03-15 02:13 Nightshiftt: se me lageo
2017-03-15 02:13 Nightshiftt: la pc
2017-03-15 02:13 Nightshiftt: wtf
2017-03-15 02:14 Wezeh: te referiste con eso de poner el triple hit abajo del ending slider?
2017-03-15 02:15 Nightshiftt: si
2017-03-15 02:15 Nightshiftt: perfecto
2017-03-15 02:15 Nightshiftt: ahora
2017-03-15 02:15 Nightshiftt: el triple sigue mal y el stream esta chueco
2017-03-15 02:16 Wezeh: el stream
2017-03-15 02:16 Nightshiftt: y ese 1234 del final
2017-03-15 02:16 Wezeh: ese decis
2017-03-15 02:16 Wezeh: achicame
2017-03-15 02:16 Nightshiftt: me parece que tendrian que ser unos jumps
2017-03-15 02:16 Wezeh: ohh sisi
2017-03-15 02:16 Nightshiftt: te paso los errores a mi parecer en una
2017-03-15 02:17 Wezeh: dale
2017-03-15 02:19 Nightshiftt: triple mal espaciado 00:42:624 (1,2,3) - triple mal espaciado v2 00:52:237 (1,2,3) - stream chueco 01:03:342 (1,2,3,4,5) - 01:28:370 (9) - new combo 01:48:756 (5,1,2,3,4) - todo esto tendria que ser una seccion de jumps
2017-03-15 02:19 Nightshiftt: es eso lo que veo nomas
2017-03-15 02:23 Wezeh: 01:48:756 (5,1,2,3,4) -
2017-03-15 02:23 Wezeh: que paso
2017-03-15 02:23 Wezeh: con esto
2017-03-15 02:23 Wezeh: xd
2017-03-15 02:24 Nightshiftt: ese 1234 tendria que ser una seccion de jumps
2017-03-15 02:26 Wezeh: ahh
2017-03-15 02:27 tiene 37 *sp
2017-03-15 02:27 Wezeh: viste xd
2017-03-15 02:27 Wezeh: ?
2017-03-15 02:28 Nightshiftt: uh que rica
2017-03-15 02:28 Nightshiftt: le tiraste todo el kudosu
2017-03-15 02:29 Wezeh: foerte
2017-03-15 02:29 Wezeh: dale pone el :code y te tiro un par de kds
2017-03-15 02:29 Wezeh: si tengo 21
2017-03-15 02:29 Wezeh: 2*
2017-03-15 02:30 Nightshiftt: dale
Potatoe751
Eyo, nm! Just want to point out you've improved a ton btw, nice work :D

Also pretty much all of the things I put down are minor like adding some 1/4 notes, I'm just really nitpicky :c

- 00:08:149 (1) - There isn't a sound on the red tick so I wouldn't map it. It's understandable to leave it though, some overmapping is justifiable.

- 00:18:756 (1,2) - I don't hear any sounds on these two. Would make more sense to keep 00:18:922 (3) - as a 1/1 slider like the rest of the pattern.

- 00:32:679 (5,6) - this would work as a triple since there's a such a strong note on the blue tick. You also map that sound here 00:34:088 (2) - so adding one would make it more consistent.

- 00:35:331 (2,3) - ^

- I would switch 00:36:657 (5,1,2) - and 00:36:491 (4) - since there's a drum sound in the middle of the slider rn

- 00:37:983 (1,1) - should be a triple since there's a clear sound on the blue tick.

- 00:38:646 (1,1) - ^

- 00:39:309 (1,1) - ^

- 00:40:469 (1,2) - ^ (Well I think you get the idea with the blue ticks so I'm going to stop pointing them out)

- 00:40:800 (2,3) - Any reason you don't map the red tick between these?

- 01:16:602 (3,4) - imo this spacing is too similar to your 1/4 notes like 01:03:342 (1,2,3,4,5,6,7) - . I would say stack them or space them out so they look more like a spaced stream. (This applies to the rest of the map like 02:00:358 (2,3) - )

- 01:34:336 (11,2) - stack

- 01:45:773 (8,1,2) - spacing should be different

- 01:17:265 (2,3,4) - keep spacing consistent

Aside from that I still dislike that you just copy and paste sections of the map without changing them at all :v
Alsooo add some kiais

Super fun map though!
Vacuous
nm from a random :)
Farewell
00:09:972 (6) - I would make that a new combo
00:31:353 (4) - there's no reason for this to be spaced so far
00:43:784 (7) - slider body is off-screen
01:01:684 (1,2,3) - doesn't flow very well, I suggest ctrl+h to 3
01:15:276 (2,3,1) - spacing makes no sense, 01:15:276 (2,3) - work but 01:15:773 (1) - isn't on a major sound so it shouldn't be spaced so far
01:17:099 (1,2,3) - ^
01:33:342 (5,6) - ctrl+g doesn't flow very well
01:44:613 (3) - make it less spaced; emphasis makes no sense
02:13:287 (5) - not snapped
03:38:480 (4) - ctrl+g doesn't really flow well
03:42:790 (3) - I suggest inserting a break after this but you don't have to
03:45:773 (3) - same here ^
03:45:773 (3) - also here^

Overall I think it's good, but you need to watch your spacing emphasis and flow. Good luck!

btw I recommend you add kiai times during the choruses, but that's just my opinion.
Basch
Bueno acá te dejo lo de ayer más alguna cosa extra, tene en cuenta que la mayoría de errores que te dije que podes corregir, se repiten varias veces en casi todo el mapa, pero yo te los dije una sola vez como ejemplo, te recomiendo tomarte el tiempo y revisar el mapa completo para ver todas las veces que hiciste lo mismo.
Noob mod. :P
2017-03-17 21:05 Basch: 00:52:320 (1,2,3,4) -
2017-03-17 21:05 Basch: ahi empezaste el triple en un tick azul
2017-03-17 21:05 Basch: eso no se puede jugar
2017-03-17 21:07 Wezeh: omg es verdad
2017-03-17 21:07 Wezeh: no me di cuenta
2017-03-17 21:07 Basch: tambien hay muuuchos blankets medio raros, que no estoy seguro de si siquiera intentaste hacer que sean un blanket
2017-03-17 21:07 Basch: pero ta si me pongo a decirte todos no te aporto mucho
2017-03-17 21:07 Basch: míralos vos después
2017-03-17 21:08 Basch: solo te aviso que los hay
2017-03-17 21:08 Basch: por ejemplo este
2017-03-17 21:08 Basch: https://osu.ppy.sh/ss/7590630
2017-03-17 21:08 Wezeh: si aportas porque asi me ayudas a rankearlo
2017-03-17 21:09 Basch: bueno mira
2017-03-17 21:09 Basch: https://osu.ppy.sh/ss/7590636
2017-03-17 21:09 Basch: ahi por ejemplo
2017-03-17 21:09 Basch: creo que ni pensaste en hacer blanket eso
2017-03-17 21:10 Basch: el https://osu.ppy.sh/ss/7590649
2017-03-17 21:10 Basch: eso
2017-03-17 21:10 Basch: todo ese tipo de patrón simétrico
2017-03-17 21:10 Basch: sería bueno que siempre estén centrados en la pantalla
2017-03-17 21:10 Basch: se aprecian mejor
2017-03-17 21:10 Wezeh: se
2017-03-17 21:10 Wezeh: entiendo
2017-03-17 21:11 Basch: https://osu.ppy.sh/ss/7590658
2017-03-17 21:11 Basch: ahí otro blanket raro
2017-03-17 21:11 Basch: no se como los haces pero trata de hacerlos mirando el ar de la nota que cubrís
2017-03-17 21:11 Basch: que quede bien paralelo el borde del slider
2017-03-17 21:12 Basch: aunque no estén superpuesto no importa
2017-03-17 21:12 Basch: mientras sea paralelo
2017-03-17 21:12 Basch: osea la distancia la que quieras
2017-03-17 21:12 Basch: pero paralelo
2017-03-17 21:12 Basch: PARALELO
2017-03-17 21:12 Basch: ah re
2017-03-17 21:13 Wezeh: pasame el seg
2017-03-17 21:13 Wezeh: así lo hago al instante
2017-03-17 21:13 Wezeh: si lo se
2017-03-17 21:13 Wezeh: entiendo
2017-03-17 21:13 Basch: bueno ese ya no pero a partir de ahora te paso los seg
2017-03-17 21:13 Basch: xd
2017-03-17 21:13 Basch: 01:31:021 (3,4,5) -
2017-03-17 21:13 Basch: mira ahi hiciste blanket el slider 4 con 5
2017-03-17 21:13 Basch: pero el 3 que estaba antes
2017-03-17 21:13 Basch: no
2017-03-17 21:13 Basch: entonces se ver raro al jugarlo
2017-03-17 21:14 Basch: creo que antes tambien habia algunos asi
2017-03-17 21:15 Basch: https://osu.ppy.sh/ss/7590688
2017-03-17 21:15 Basch: ups
2017-03-17 21:15 Basch: 01:31:850 (1,2,3,4) -
2017-03-17 21:15 Basch: estos sliders asi rectos
2017-03-17 21:15 Basch: antes que otro te lo diga
2017-03-17 21:15 Basch: haceles una pequeña curva
2017-03-17 21:16 Basch: osea le haces a uno y lo copias y pegas para que queden iguales
2017-03-17 21:16 Basch: https://osu.ppy.sh/ss/7590699
2017-03-17 21:17 Wezeh: 01:45:773 (8,1,2,3,4,1) -
2017-03-17 21:17 Wezeh: esto quedo bien?
2017-03-17 21:17 Basch: hmmm
2017-03-17 21:18 Basch: le pusiste el mismo espaciado que al stream a la distancia desde el primer slider
2017-03-17 21:18 Basch: desde el primer slider al stream
2017-03-17 21:18 Basch: y en la linea de tiempo no es asi
2017-03-17 21:19 Basch: el espaciado debería ser el doble desde el slider 8 a la nota 1 del stream
2017-03-17 21:19 Wezeh: como?
2017-03-17 21:19 Basch: a ver espera
2017-03-17 21:19 Basch: 01:45:773 (8,1,2) -
2017-03-17 21:20 Basch: mira esas 3
2017-03-17 21:20 Basch: tienen el mismo espacio en el mapa
2017-03-17 21:20 Basch: pero en el tiempo no
2017-03-17 21:20 Basch: a eso me refiero
2017-03-17 21:20 Wezeh: ah
2017-03-17 21:20 Wezeh: entiendo
2017-03-17 21:20 Basch: y otra cosa
2017-03-17 21:20 Basch: que podes mejorar de ese patron
2017-03-17 21:21 Basch: es la estética
2017-03-17 21:21 Basch: osea mira
2017-03-17 21:21 Basch: 01:45:607 (7) -
2017-03-17 21:21 Basch: hace que el stream vaya paralelo al ar de esa nota
2017-03-17 21:21 Basch: y que continue con el slider
2017-03-17 21:21 Basch: y queda un blanket bueno ahi
2017-03-17 21:22 Basch: digo ya esta haciendo blanket
2017-03-17 21:22 Wezeh: tenes razon
2017-03-17 21:22 Basch: pero de una forma media rara
2017-03-17 21:22 Basch: xd
2017-03-17 21:22 Basch: entonces te queda todo un solo blanket el stream con el slider
2017-03-17 21:23 Wezeh: seh
2017-03-17 21:23 Wezeh: tengo que intentar de hacer mas blankets
2017-03-17 21:23 Wezeh: xd
2017-03-17 21:23 Basch: 02:03:010 (1) -
2017-03-17 21:23 Basch: ese tipo de slider
2017-03-17 21:23 Basch: no se
2017-03-17 21:24 Basch: no molesta tanto al jugarlo pero como que arruina el ritmo que lleva el mapa
2017-03-17 21:24 Basch: porque estas tapando 2 sonidos fuertes
2017-03-17 21:24 Basch: y solo cliqueas una vez
2017-03-17 21:24 Basch: al jugar
2017-03-17 21:24 Wezeh: sii
2017-03-17 21:25 Basch: 01:43:784 (2) -
2017-03-17 21:25 Basch: estos si estan bien por ejemplo
2017-03-17 21:25 Basch: porque si miras antes
2017-03-17 21:25 Basch: las notas vienen mas separadas
2017-03-17 21:25 Basch: con un ritmo mas lento
2017-03-17 21:25 Wezeh: seh
2017-03-17 21:26 Basch: pero cuando venis singletapeando notas que estan en 1/2
2017-03-17 21:26 Basch: no
2017-03-17 21:26 Wezeh: como 1/2?
2017-03-17 21:26 Wezeh: de divisor de ritmo decis vos?
2017-03-17 21:26 Basch: si
2017-03-17 21:26 Basch: eso
Bueno, como extra te dejo esto.
Así es como se ven tus blankets: https://osu.ppy.sh/ss/7590826 fíjate en el AR y el borde del slider, como podes ver, el slider cubre la nota pero de una manera bastante rara, al jugarlo te das cuenta de que algo está mal con eso... Y bueno, así es como yo considero que debería verse mas o menos: https://osu.ppy.sh/ss/7590884 o https://osu.ppy.sh/ss/7590900, para hacer eso lo que yo hago (no se como lo hacen los demás) es primero desactivar el grid snap para poder mover bien el slider, segundo poner el divisor de ritmo en 1/16 para poder moverme a un punto de tiempo en que el AR de la nota que voy a cubrir quede lo mas cerca posible del borde del slider como podes ver en esta captura ( https://osu.ppy.sh/ss/7590884 ) con el divisor de ritmo en 1/4 muchas veces no tenes un punto en que quede así de cerca, y bueno tercero "moldear" el slider a la forma del AR para que quede bien paralelo con la misma distancia desde donde empieza hasta donde termina. Otro consejo es que si la nota que querés cubrir está muy lejos en la linea de tiempo como para poder ver su AR, es que la traigas a un punto del tiempo donde te quede cómodo y puedas ver su AR, haces el blanket y luego lo pones en el punto de tiempo donde estaba.
Topic Starter
Wezeh

Basch wrote:

Bueno acá te dejo lo de ayer más alguna cosa extra, tene en cuenta que la mayoría de errores que te dije que podes corregir, se repiten varias veces en casi todo el mapa, pero yo te los dije una sola vez como ejemplo, te recomiendo tomarte el tiempo y revisar el mapa completo para ver todas las veces que hiciste lo mismo.
Noob mod. :P
2017-03-17 21:05 Basch: 00:52:320 (1,2,3,4) -
2017-03-17 21:05 Basch: ahi empezaste el triple en un tick azul
2017-03-17 21:05 Basch: eso no se puede jugar
2017-03-17 21:07 Wezeh: omg es verdad
2017-03-17 21:07 Wezeh: no me di cuenta
2017-03-17 21:07 Basch: tambien hay muuuchos blankets medio raros, que no estoy seguro de si siquiera intentaste hacer que sean un blanket
2017-03-17 21:07 Basch: pero ta si me pongo a decirte todos no te aporto mucho
2017-03-17 21:07 Basch: míralos vos después
2017-03-17 21:08 Basch: solo te aviso que los hay
2017-03-17 21:08 Basch: por ejemplo este
2017-03-17 21:08 Basch: https://osu.ppy.sh/ss/7590630
2017-03-17 21:08 Wezeh: si aportas porque asi me ayudas a rankearlo
2017-03-17 21:09 Basch: bueno mira
2017-03-17 21:09 Basch: https://osu.ppy.sh/ss/7590636
2017-03-17 21:09 Basch: ahi por ejemplo
2017-03-17 21:09 Basch: creo que ni pensaste en hacer blanket eso
2017-03-17 21:10 Basch: el https://osu.ppy.sh/ss/7590649
2017-03-17 21:10 Basch: eso
2017-03-17 21:10 Basch: todo ese tipo de patrón simétrico
2017-03-17 21:10 Basch: sería bueno que siempre estén centrados en la pantalla
2017-03-17 21:10 Basch: se aprecian mejor
2017-03-17 21:10 Wezeh: se
2017-03-17 21:10 Wezeh: entiendo
2017-03-17 21:11 Basch: https://osu.ppy.sh/ss/7590658
2017-03-17 21:11 Basch: ahí otro blanket raro
2017-03-17 21:11 Basch: no se como los haces pero trata de hacerlos mirando el ar de la nota que cubrís
2017-03-17 21:11 Basch: que quede bien paralelo el borde del slider
2017-03-17 21:12 Basch: aunque no estén superpuesto no importa
2017-03-17 21:12 Basch: mientras sea paralelo
2017-03-17 21:12 Basch: osea la distancia la que quieras
2017-03-17 21:12 Basch: pero paralelo
2017-03-17 21:12 Basch: PARALELO
2017-03-17 21:12 Basch: ah re
2017-03-17 21:13 Wezeh: pasame el seg
2017-03-17 21:13 Wezeh: así lo hago al instante
2017-03-17 21:13 Wezeh: si lo se
2017-03-17 21:13 Wezeh: entiendo
2017-03-17 21:13 Basch: bueno ese ya no pero a partir de ahora te paso los seg
2017-03-17 21:13 Basch: xd
2017-03-17 21:13 Basch: 01:31:021 (3,4,5) -
2017-03-17 21:13 Basch: mira ahi hiciste blanket el slider 4 con 5
2017-03-17 21:13 Basch: pero el 3 que estaba antes
2017-03-17 21:13 Basch: no
2017-03-17 21:13 Basch: entonces se ver raro al jugarlo
2017-03-17 21:14 Basch: creo que antes tambien habia algunos asi
2017-03-17 21:15 Basch: https://osu.ppy.sh/ss/7590688
2017-03-17 21:15 Basch: ups
2017-03-17 21:15 Basch: 01:31:850 (1,2,3,4) -
2017-03-17 21:15 Basch: estos sliders asi rectos
2017-03-17 21:15 Basch: antes que otro te lo diga
2017-03-17 21:15 Basch: haceles una pequeña curva
2017-03-17 21:16 Basch: osea le haces a uno y lo copias y pegas para que queden iguales
2017-03-17 21:16 Basch: https://osu.ppy.sh/ss/7590699
2017-03-17 21:17 Wezeh: 01:45:773 (8,1,2,3,4,1) -
2017-03-17 21:17 Wezeh: esto quedo bien?
2017-03-17 21:17 Basch: hmmm
2017-03-17 21:18 Basch: le pusiste el mismo espaciado que al stream a la distancia desde el primer slider
2017-03-17 21:18 Basch: desde el primer slider al stream
2017-03-17 21:18 Basch: y en la linea de tiempo no es asi
2017-03-17 21:19 Basch: el espaciado debería ser el doble desde el slider 8 a la nota 1 del stream
2017-03-17 21:19 Wezeh: como?
2017-03-17 21:19 Basch: a ver espera
2017-03-17 21:19 Basch: 01:45:773 (8,1,2) -
2017-03-17 21:20 Basch: mira esas 3
2017-03-17 21:20 Basch: tienen el mismo espacio en el mapa
2017-03-17 21:20 Basch: pero en el tiempo no
2017-03-17 21:20 Basch: a eso me refiero
2017-03-17 21:20 Wezeh: ah
2017-03-17 21:20 Wezeh: entiendo
2017-03-17 21:20 Basch: y otra cosa
2017-03-17 21:20 Basch: que podes mejorar de ese patron
2017-03-17 21:21 Basch: es la estética
2017-03-17 21:21 Basch: osea mira
2017-03-17 21:21 Basch: 01:45:607 (7) -
2017-03-17 21:21 Basch: hace que el stream vaya paralelo al ar de esa nota
2017-03-17 21:21 Basch: y que continue con el slider
2017-03-17 21:21 Basch: y queda un blanket bueno ahi
2017-03-17 21:22 Basch: digo ya esta haciendo blanket
2017-03-17 21:22 Wezeh: tenes razon
2017-03-17 21:22 Basch: pero de una forma media rara
2017-03-17 21:22 Basch: xd
2017-03-17 21:22 Basch: entonces te queda todo un solo blanket el stream con el slider
2017-03-17 21:23 Wezeh: seh
2017-03-17 21:23 Wezeh: tengo que intentar de hacer mas blankets
2017-03-17 21:23 Wezeh: xd
2017-03-17 21:23 Basch: 02:03:010 (1) -
2017-03-17 21:23 Basch: ese tipo de slider
2017-03-17 21:23 Basch: no se
2017-03-17 21:24 Basch: no molesta tanto al jugarlo pero como que arruina el ritmo que lleva el mapa
2017-03-17 21:24 Basch: porque estas tapando 2 sonidos fuertes
2017-03-17 21:24 Basch: y solo cliqueas una vez
2017-03-17 21:24 Basch: al jugar
2017-03-17 21:24 Wezeh: sii
2017-03-17 21:25 Basch: 01:43:784 (2) -
2017-03-17 21:25 Basch: estos si estan bien por ejemplo
2017-03-17 21:25 Basch: porque si miras antes
2017-03-17 21:25 Basch: las notas vienen mas separadas
2017-03-17 21:25 Basch: con un ritmo mas lento
2017-03-17 21:25 Wezeh: seh
2017-03-17 21:26 Basch: pero cuando venis singletapeando notas que estan en 1/2
2017-03-17 21:26 Basch: no
2017-03-17 21:26 Wezeh: como 1/2?
2017-03-17 21:26 Wezeh: de divisor de ritmo decis vos?
2017-03-17 21:26 Basch: si
2017-03-17 21:26 Basch: eso
Bueno, como extra te dejo esto.
Así es como se ven tus blankets: https://osu.ppy.sh/ss/7590826 fíjate en el AR y el borde del slider, como podes ver, el slider cubre la nota pero de una manera bastante rara, al jugarlo te das cuenta de que algo está mal con eso... Y bueno, así es como yo considero que debería verse mas o menos: https://osu.ppy.sh/ss/7590884 o https://osu.ppy.sh/ss/7590900, para hacer eso lo que yo hago (no se como lo hacen los demás) es primero desactivar el grid snap para poder mover bien el slider, segundo poner el divisor de ritmo en 1/16 para poder moverme a un punto de tiempo en que el AR de la nota que voy a cubrir quede lo mas cerca posible del borde del slider como podes ver en esta captura ( https://osu.ppy.sh/ss/7590884 ) con el divisor de ritmo en 1/4 muchas veces no tenes un punto en que quede así de cerca, y bueno tercero "moldear" el slider a la forma del AR para que quede bien paralelo con la misma distancia desde donde empieza hasta donde termina. Otro consejo es que si la nota que querés cubrir está muy lejos en la linea de tiempo como para poder ver su AR, es que la traigas a un punto del tiempo donde te quede cómodo y puedas ver su AR, haces el blanket y luego lo pones en el punto de tiempo donde estaba.
Tenes razón capo, me ayudaste demasiado con esto, y quiero terminarlo para que les guste a todos!, espero que tu ayuda sirva para rankear el mapa, lo mas probable, para rankear el mapa en general, todos los mods me refiero c:
Topic Starter
Wezeh

garenauser2001 wrote:

Ghoul
00:02:016 - make the slider 2 and 4 mirrored back and fourth
00:08:646 - slider 9 and 10 looks wierd try remake it with a nice cool shape
00:22:734 - make 1 at the middle to llok it more nicer
00:49:088 - slider too long ... u can make it shorter or replace using notes
01:04:005 - slider velocity sudenlly became fast .. try maintaining the velocity
01:25:220 - slider 1 looks weird too make it a nice cool shape
01:27:541 - slider 10 also looks weird try make like a cool shape like a "S" shape
01:29:115 - slider 3 omg make it nice and tidy :lol:
01:35:662 - slider velocity sudenlly fast ... try maintaining it
01:39:806 - slider 1 is ok but re move the slider 2
01:41:463 - slider 4 so akward :lol:
02:50:082 - slider 1 ... omg try make it coller , nice and tidy
02:52:403 - slider 4 make a curved "S" shape looks nice
03:06:657 - make slider 3 to be curver
03:27:707 - make slider 4 and 6 to be curve or straight
03:48:093 - make slider 5 to be straight
04:12:789 - make slider 5 and 6 mirrored back and fourth
04:22:403 - slider velocity chg to fast sudenlly
04:27:409 - slider 5 is so weird .. make it straight or a lil bit curved seems tidy
04:47:265 - slider 4 seems to be so akward ... u can change it to straight
04:52:900- slider 1 ... re shape it
05:13:618 - slider 4 should be re shaped too
05:35:165 - put the slider 1 at the middle and make it curved
Topic Starter
Wezeh

deadpon3 wrote:

Hello, we can consider this as m4m :P

General



1. First of all, your mapset (which does not have video) exceeds the limit of 10MB.
You should lower the quality of the mp3 file and it's gonna be fine :3 yeah <3

2. Second thing is your backgroud resolution, the best option is 1366x768. You should change it, right now it's 1228x767. You can use any free (legal xddd) software for it (even Paint bruh). xD

3. The last thing I noticed is double mp3 file in the song's folder. And I just found out that it causes the mapset's size limit exceed xd. amazarashi.mp3 should be removed, that will make your mapset weight less and solve the issue of being unrankable :3 c;

Offset and BPM seems fine c:

Ghoul


Okay. What do I start with... let's talk about the spacing first.
There are various reasons why you should increase or decrease spacing. It mainly depends on the beat being more calm or harder. If the part of the song you're mapping is repetitive and the tone doesn't change at all, you should keep the DS (Distance snap) equal, or at least close to equal. You can easily check your spacing between notes here: sure, ure right

As you can see, this thing shows you distance on the previous note and the next to the one you selected. The screenshot was taken when 00:01:353 (4) - was selected. In this moment, the tone of the song didn't change at all. But the difference between spacing is almost 0,6x :o yee

Let's talk about the jumps now. Jumps need to fit to the rhytm, that means they need to be made on hard beats. Listen to the song, then decide which moments deserve to be jumpy, don't place them on every occasion, it's not rabbit jumping right? :P ye..

Second thing is consistency.

00:11:298 (1,2,3) - This pattern starts pretty nice, first slider from white to red tick (1/2) and then circles on the next white and red ticks. The white ticks should mostly be able to be clicked, it's really intuitive and comfortable if the white tick is not skipped. The worst you can do is put a slider end or make a long slider through the BIG WHITE 1/1 TICK untill the music really forces you to do that (like, you know... a really hard, noticable sound ending on that tick, or no sound at all :p). These issues begin on 00:12:126 (2) - where you make a slider from red tick to the Big 1/1 one, you're skipping a hard beat and it's really confusing to play. Don't put objects randomly on the timeline, always remember about the consistency.

The best way to prove it is to test it yourself. 00:11:298 (1,2,3,1,2,3,1,2,3,1,2,1,2,3,4,1) - Look, there's a lot of consistency issues here, let's compare them before and after fix:



^ Before ^ / V After V yeah <3 :D



Try to remap it keeping to these rules and testplay it, I am SURE you will feel better while playing it .

Oh, I almost forgot about the New Combo fixes.

On insane diff, you should make a NC on every Big White 1/1 Tick which I mentioned above.

00:04:336 (5) - You forgot one here :P

You also have yo apply NC (New Combo) after a SV change (green line which changes slider velocity). I'm not sure if that applies only for sliders right after that green line or it works on circles too :P Idk really ;-;

00:14:613 (1,2) - You know which NC has to be removed and which has to be added, right? :P ye xD

Not going to mention them, too much for one evening. Go through your map, remove every unnecesary NC and add one if it's missing.

Found one more thing btw.
Green lines are not snapped to the rhytm. The fix is simple: go to Timing section, select the line that does not fit to the tick and move it by using the "Use Current Time" button one the moment it's supposed to be on.

Okay, the most general problems have been noticed, now it's time to talk about the rest. c:

00:05:994 (2,3,4) - Over here, you should fix the linear flow and fix the overlap with 3 and 4

00:21:574 (9,1,1) - I really don't know why the spacing here is so jumpy, this part is too calm for something like this. Especially if the Slider Velocity is so low (btw NC on 00:21:574 (9) - ) and also there's 00:22:900 (1,2) - which is even overlapped. The fact that 00:22:900 (1) - has 4,30x on previous object and 0,84x on the next one makes the spacing totally random, especially that it's a really calm part.

00:25:386 (9,1) - Now here's a cool tip: try to avoid these types of stacks right after a massive jump spam. It breaks flow a lot.

01:23:231 (2,3,4) - It's unreadable. Separete stream from the previous pattern. You can separate 01:23:231 (2,3) - too to improve the flow if you want :P yee

01:25:055 (18,1) - Hmm, that's pretty confusing to play. I suggest to add a note on 01:25:138 - and place it really much closer to the next slider to avoid this break.

...by the way, 01:22:900 (1) - the clap hitsound really hurts when I listen to it, could you nerf it? It's too loud and harsh ;-;

01:33:342 (8,9,10,11,12,13,14) - Perfect stacks are not rankable, rotate the triangle a bit when you copypaste m8 :p X

01:35:497 (3,4,5,6,7,8) - This is (I think) 2009 mapstyle, when you're making such repeatable pattern. If you want to make a retro map, it propably won't work because things that were liked/rankable years ago are not anymore :c That's why we don't see awp-styled maps anymore xd.

01:53:894 (9,10,11,1) - I can't really read it, could you separate triple from the slider? The way you mapped it suggests that there's no break between them.

02:21:242 (7,8,9,10) - Same as above. You need some space if you're making a triple after one 1/4 tick. This would look and feel good if the triple started from
02:21:657 - :P

02:22:900 (2,3,4) - Look, there is a bigger break between 2 and 3 on the timeline but it's closer to each other than 3 and 4, which are 1/2 objects without any break. You know, spacing has to make you know what beat you're actually following, right here, 2 and 3 should be way more spaced than 3 and 4.

02:49:917 (3,1) - No object should ever cover a slider reverse arrow, that's unrankable issue.

02:52:403 (4) - If you're following the vocals, make sure they fit xd This slider needs to end on 02:52:734

02:56:712 (3,4,1) - Why is there a triple overlap?

03:14:447 (4,5) - Why did you overlap them like this? If that's necessary, try to use symmetry here :P

03:35:497 (8,9) - Again unreadable, give them some space.

03:58:867 (5,1,2) - You might wanna blanket them :3 ye :3

04:01:353 (6,2) - ^

04:04:336 (1,2,3,4) - Here's a thing I don't get, the first slider is far far away from the next ones, but they are all stacked to each other :o Why? idk xd

04:21:574 (1) - I feel like 1,5x SV is a bit too much here... try 1,3x

04:24:226 (1) - If you wanna do a slider-art, make sure start and end of the slider isn't overlapped, it might confuse players.

04:31:021 (11,1) - Note stacked to reverse arrow, not really a good idea :p

04:36:325 (1,2,3,4,5,6) - Maybe they should escalate instead of deescalate? The pattern ends with jumps so I think it's reasonable to increase spacing one-by-one instead of decreasing it? yee

04:44:115 (1,2,3,4) - Seperate. yeah

05:34:336 (2,1,2,1) - How are you supposed to know that the tempo changes if the spacing is equal between them? xd XD

Btw I think spinner on 05:34:502 - ending on 05:35:497 - fits more :3 e.e

That's all, I could do more but it's pretty late now. thank you <3 =)
Good luck with the mapset! 8-)
Topic Starter
Wezeh
[quote="- Rain -"]
Ghoul
  1. 00:04:336 (1) - NC to keep it consistent with before
  2. 00:08:646 (1) - NC here just to make it look better imo
  3. 00:09:972 (1,2,3,4,5,6,7,8) - The flow on this just seems awkward coming off this slider and the last part isnt centerd and looks really bad imo, something like this might play better
  4. 00:16:270 (6) - NC this and remove NC from 00:16:602 (1) -, Going from fast into slow into fast again feels a little awkward, might be just me
  5. 00:18:591 (8) - Change this to just a circle and make 00:18:922 (9) - a NC
  6. 00:20:248 (1,2,3,4,5,6,7,8) - Read what i said about 00:09:972 (1,2,3,4,5,6,7,8) -
  7. 00:21:574 (9) - NC this instead of 00:22:734 (1) -
  8. 00:21:574 (1,2,1) - Keep spacing consistent here, goes from big space to small space or at least do this so it somewhat flows into it http://puu.sh/s6VVx/ae1349e4e8.jpg
  9. 00:21:574 (1,1) - These sliders feel a little out of place when nothing in the song really changes in the next part but you go to 1/2 sliders and singles
  10. 00:24:226 (1) - NC this to keep consistent
  11. This flows a little better 00:24:557 (2) - http://puu.sh/s6Wdh/d9d575245f.jpg
  12. 00:25:883 (2,3,4,5,6,7) - See what i said about 00:09:972 (1,2,3,4,5,6,7,8) -
  13. 00:35:662 (3) - Blanket this against 00:35:165 (2) -
  14. 00:38:480 (1) - Try not to end sliders on a down beat, i recommend a 1/2 slider into a circle with a NC on the circle
  15. I feel like this slider isnt really following anything 00:44:447 (3) -
  16. Why is this NC'd? 00:47:596 (1) - if anything this should be 00:48:093 (4) -
  17. General note, your NC's are very inconsistent, try to NC on downbeats and not just random parts, like when something with emphasis happens yee ikk
  18. 00:52:403 (10) - This slider feels so out of place, feels like its not following anything while the beat is very clear and should be followed
  19. 00:54:723 (7,10) - ^
  20. 00:58:204 (12) - Probs should be a jump rather than the slider ending on the sound with more emphasis
  21. What is with the random sv changes? :S idk sorry
  22. You should be following the beat more than the vocals but if you are going to follow vocals, change this 01:00:193 (6) - to a 1/1 slider then a circle at the end ye
  23. I feel that you are ignoring too many beats for an insane difficulty ik.. =)
  24. 01:21:242 (1,2,3,4,5,6) - Feels Awkward ikr

I think i posted all i need to as i would just be repeating myself over and over so here is a tl;dr

- Make consistent new combos  
- Try and follow the beat more than the vocals and if you are going to follow the vocals then make sure they follow correctly, you cant really just have a slider ignore vocals and the beat
- Work on your flow, this comes with mapping more and more, you will get better at this over time
- Random SV changes make it very unpredictable
- Work on patterns that flow and feel good to the player that aren't awkward

Seeing as you are a somewhat new mapper, in case you dont know.
NC = New combo
Blanket = Making the note fit within or around a slider[url=http://puu.sh/s6ZTQ/9b186bf060.jpg]like this[/url]
SV = Slider velocity (slider speed)[/quote]
i know all of this, thank you
Topic Starter
Wezeh

Dreiben wrote:

Conectate a skype y ahora te llamo. Espero que te sirva aun mas la info .
CHECKED
Topic Starter
Wezeh
[quote="-Liddell"]m4m (thank you for the helpful mod! hope this one is helpful too!)

[spoilerbox]00:04:999 (7,8) - this one might feel better as a slider since almost everything is a slider in the intro. use a noticeable hitsound since it does have a noticeable sound on the song :))

00:05:662 (1,2,3,4) - the spacing might be weird since 1 is spaced further. just an opinion ^^

00:10:800 (6,7,8) - try moving this triples somewhere at x:224 y:275 to make the pattern a hexagon. looks so much better :)

00:11:795 (3,4) - random increase in spacing. not sure if intended or not :)

00:13:452 (2,1) - these sliders feel off. first of all, it randomly started on a red tick which is rarely acceptable and also it sounds a little off since 00:13:618 is a noticeable sound and you want it to be a clickable note, not a sliderend :)

00:16:104 (1,2,3) - you might want to turn this into a simpler triple instead. it's quite hard to read

00:18:922 (8) - new combo

00:30:856 - woah i think the slider is too fast here compared to the earlier sliders. just an opinion tho

00:37:651 (3,4) - another random increase in spacing :(

00:38:480 (1,3) - try to blanket these two sliders into cirlce 00:38:977 (2) better

01:22:568 (1,1,2) - hitsound too loud (i think it's the finish hitsound and it's all over the map)

01:38:977 (5,1) - distance is quite far for a 1/4 distance

01:51:077 (5,6) - you might want to increase the distance here since there's a 1/1 gap in here so that you won't confuse the player AND so that it will space better :)

02:38:977 (1,2,3,4,5) - fix the spacing in this stream

02:52:734 - i feel like this part of the song should be emphasized more. try to remove slider 02:52:403 (4) and add something that will click time 02:52:734

02:57:044 (4) - delete this and copy 02:56:712 (3) instead then press ctrl+h and ctrl+j to flip it

02:57:375 (1) - ^

03:23:231 - this should be something clickable, not a sliderend
03:23:563 - ^
03:23:894 - ^
03:25:883 (2,3,4) - you did it good here

03:37:154 (1,2,3) - this triangle looks weird. you can make perfect polygons by using ctrl+shift+d

03:49:751 (3) - new combo?

03:52:071 (2,3,4,5,6,7) - fix spacing. the spacing is too random. use distance snap to make it fixed

04:02:347 (2) - it is better to create arcs by only using one anchor point

04:12:624 - again this should be clickable, not a sliderend
04:12:955 - ^
04:13:287 - ^
04:13:618 - ^

04:24:226 (1) - hey this looks cute :)))

04:53:397 - should be clickable, not a sliderend. try to listen carefully and you can hear the singer emphasizing a lyric here :)) actually this "should be clickable, not a sliderend" thingy is all over the map and you should review it. it is mostly sliders that start at red tick that causes this problem ;)

05:06:657 - clickable, not sliderend
05:06:988 - ^
05:07:320 - ^
05:07:651 - ^
05:10:303 - ^
05:10:635 - ^
05:10:966 - ^
05:11:298 - ^


overall, i think you are not really comfortable of the map editor yet. a member of the beatmap quality assurance team named pishifat actually has a VERY HELPFUL youtube channel that talks about mapping. specifically, i think you should need to watch his editor video (https://www.youtube.com/watch?v=2k8s0gBg9yU) and i think it's ideal to watch all of his mapping videos. he's a very entertaining dude so the videos aren't actually boring ;)

another thing is that you should rarely start sliders at red ticks. it's mostly not ideal but sometimes (rarely), it works. also the spacing you have is sometimes inconsistent. you want to use large spacing on chorus where the momentum is really high and use small spacing on slower parts with lower momentum. good luck :)[/spoilerbox][/quote]
ALL PERFECT, thank you, 0 errors. It helped so much!
daanit
irc mod

2017-03-19 18:45 Daanit: 00:00:359 - viste que aca
2017-03-19 18:45 Daanit: seguiste un pattern
2017-03-19 18:45 Daanit: de slider - single - single
2017-03-19 18:45 Daanit: pero despues pusiste 2 sliders
2017-03-19 18:45 Wezeh: sep
2017-03-19 18:46 Wezeh: donde? :O
2017-03-19 18:46 Daanit: 00:00:359 -
2017-03-19 18:46 Daanit: 1 2 y 3
2017-03-19 18:46 Daanit: despues 4 es un slider
2017-03-19 18:46 Daanit: y 5 otro slider
2017-03-19 18:46 Daanit: en 5, seria mejor poner 2 singles para tener consistencia
2017-03-19 18:46 Daanit: osea, dejar el mismo pattern repetido
2017-03-19 18:46 Wezeh: puse mal el nc
2017-03-19 18:46 Wezeh: creo
2017-03-19 18:47 Wezeh: ahh
2017-03-19 18:47 Wezeh: nono
2017-03-19 18:47 Wezeh: siisi
2017-03-19 18:47 Wezeh: tenes razon
2017-03-19 18:47 Daanit: despues haces lo mismo
2017-03-19 18:47 Daanit: pero con 2 sliders mas
2017-03-19 18:47 Daanit: eso que te digo va hasta 00:05:662 (1) -
2017-03-19 18:47 Daanit: que ahi cambia
2017-03-19 18:48 Daanit: te podes guiar por los clap tambien
2017-03-19 18:48 Daanit: el clap iria siempre en la head del slider
2017-03-19 18:49 Wezeh: sep
2017-03-19 18:50 Daanit: 00:03:673 ahi remove nc? digo, tenias combos de 5 y ahi decidiste poner uno de 2 y otro de 3 y asi
2017-03-19 18:50 Daanit: creo que quedaria mejor en de 5 en 5
2017-03-19 18:50 Daanit: ups me falto el -
2017-03-19 18:51 Wezeh: pera
2017-03-19 18:51 Wezeh: pero
2017-03-19 18:51 Wezeh: 00:00:359 (1,2,3,4,5) -
2017-03-19 18:51 Wezeh: sigue
2017-03-19 18:51 Wezeh: el mismo patro
2017-03-19 18:51 Wezeh: patron
2017-03-19 18:51 Wezeh: que
2017-03-19 18:51 Wezeh: 00:01:684 (1,2,3,4,5) -
2017-03-19 18:53 Daanit: se
2017-03-19 18:53 Daanit: btw algo que me di cuenta mientras jugaba
2017-03-19 18:53 Daanit: podrias aumentar el sv en los kiai
2017-03-19 18:53 Daanit: 01:25:220 -
2017-03-19 18:53 Wezeh: seh
2017-03-19 18:53 Daanit: ese slider que inicia el kiai podria ser un poco mas rapido
2017-03-19 18:53 Wezeh: tenes razon
2017-03-19 18:53 Wezeh: en eso
2017-03-19 18:54 Wezeh: siiiii
2017-03-19 18:54 Wezeh: sabe
2017-03-19 18:54 Daanit: capaz que si les das un poco de forma a los sliders quedaria mejor que solo curvos o rectos
2017-03-19 18:55 Daanit: a ese por ej que arranca el kiai, que sea medio rapido con alguna forma linda quedaria piola
2017-03-19 18:55 Wezeh: ahora lo veo
2017-03-19 18:55 Wezeh: shiroi esta testeando tmb
2017-03-19 18:55 Daanit: ahi va
2017-03-19 18:56 Wezeh: pasame
2017-03-19 18:56 Wezeh: el time del slider
2017-03-19 18:56 Daanit: 01:25:220 (1) -
2017-03-19 18:57 Daanit: 04:34:999
2017-03-19 18:57 Daanit: 04:34:999 -
2017-03-19 18:57 Daanit: alli esos sliders terminan el los strong beats
2017-03-19 18:58 Daanit: escucha bien todos los white ticks se escucha el pianito
2017-03-19 18:59 Wezeh: 1x5?
2017-03-19 18:59 Wezeh: sv?
2017-03-19 18:59 Daanit: se como te guste mas
2017-03-19 18:59 Daanit: como te decia
2017-03-19 18:59 Daanit: 04:34:834 (8) -
2017-03-19 19:00 Daanit: alli ya deberia empezar ese pattern de sliders que pusiste
2017-03-19 19:00 Wezeh: 1x25 no esta bien?
2017-03-19 19:00 Wezeh: es muy rapido sino
2017-03-19 19:00 Daanit: 1x25 esta bien, lo probe xD
2017-03-19 19:01 Wezeh: pa
2017-03-19 19:01 Wezeh: tenes razon
2017-03-19 19:01 Wezeh: lo del pattern
2017-03-19 19:01 Daanit: el 8 ese lo borras
2017-03-19 19:01 Daanit: y pones un slider de 1/2
2017-03-19 19:01 Wezeh: se
2017-03-19 19:01 Daanit: desde el strong beat
2017-03-19 19:01 Daanit: hasta los red ticks
2017-03-19 19:02 Daanit: en ese strong va nc
2017-03-19 19:02 Daanit: https://osu.ppy.sh/ss/7609549 algo asi
2017-03-19 19:03 Daanit: el pattern de 4 circulos antes del break
2017-03-19 19:03 Wezeh: https://osu.ppy.sh/ss/7609560
2017-03-19 19:03 Wezeh: algo asi?
2017-03-19 19:03 Daanit: asi si
2017-03-19 19:03 Daanit: nice
2017-03-19 19:04 Wezeh: mas estetico
2017-03-19 19:04 Daanit: el pattern de 4 circulos antes del break podes ir aumentando el spacing entre notas
2017-03-19 19:04 Daanit: y la ultima osea 04:38:812 (4) -
2017-03-19 19:04 Daanit: separarla mas y ponerle nc
2017-03-19 19:04 Wezeh: como?
2017-03-19 19:04 Wezeh: ah
2017-03-19 19:04 Wezeh: si
2017-03-19 19:04 Wezeh: si
2017-03-19 19:04 Wezeh: entiendo
2017-03-19 19:04 Daanit: https://osu.ppy.sh/ss/7609565 algo asi
2017-03-19 19:05 Wezeh: sisi
2017-03-19 19:06 Wezeh: http://osu.ppy.sh/ss/7609575
2017-03-19 19:06 Wezeh: asi?
2017-03-19 19:06 Wezeh: me falto el nc
2017-03-19 19:06 Wezeh: xd
2017-03-19 19:06 Daanit: ahiva ese esta lindo
2017-03-19 19:07 Daanit: soy re desordenado para moddear en chat sorry :v
2017-03-19 19:07 Daanit: puedo ir del minuto 5 al 1 jaja
2017-03-19 19:07 Wezeh: haaj tranqui
2017-03-19 19:07 Wezeh: xD
2017-03-19 19:07 Daanit: 05:32:845 - ahi ese reverse
2017-03-19 19:07 Daanit: creo que quedaria mejor
2017-03-19 19:07 Daanit: un slider y 2 notas al final
2017-03-19 19:08 Daanit: https://osu.ppy.sh/ss/7609595 algo asi
2017-03-19 19:09 Daanit: 05:33:508 (3) - aca lo mismo
2017-03-19 19:09 Daanit: https://osu.ppy.sh/ss/7609598
2017-03-19 19:09 Daanit: para mantener un poco la consistencia
2017-03-19 19:09 Daanit: ese reverse de la nada queda bastante kek
2017-03-19 19:09 Daanit: lo mismo con el triple
2017-03-19 19:10 Wezeh: el triple esta bien
2017-03-19 19:10 Wezeh: pega con el song
2017-03-19 19:10 Daanit: claro
2017-03-19 19:10 Daanit: pero en vez de hacer un triple con 3 notas
2017-03-19 19:10 Daanit: lo haces con el slider y las 2 notas
2017-03-19 19:11 Daanit: https://osu.ppy.sh/ss/7609615
2017-03-19 19:11 Wezeh: a ebr
2017-03-19 19:11 Wezeh: a ber
2017-03-19 19:11 Wezeh: achicame
2017-03-19 19:11 Wezeh: que toy arreglando el primer kiai
2017-03-19 19:11 Wezeh: xd
2017-03-19 19:11 Daanit: dale xD
2017-03-19 19:19 Wezeh: ya arregle
2017-03-19 19:19 Wezeh: lo del primer
2017-03-19 19:19 Wezeh: jej
2017-03-19 19:19 Wezeh: xd
2017-03-19 19:19 Wezeh: kiai
2017-03-19 19:20 Daanit: ahi va
2017-03-19 19:21 Daanit: che
2017-03-19 19:21 Wezeh: algo mas que agregar?
2017-03-19 19:21 Daanit: sabes que queda mejor
2017-03-19 19:21 Wezeh: si?
2017-03-19 19:21 Daanit: 05:32:845 - ese reverse lo cambias por un single y un triple
2017-03-19 19:22 Daanit: y fijate como queda
2017-03-19 19:22 Wezeh: opa
2017-03-19 19:22 Wezeh: queda
2017-03-19 19:22 Wezeh: re bien
2017-03-19 19:22 Daanit: los ultimos 4 notas podrias hacer espaciarlas mas
2017-03-19 19:23 Daanit: en el playfield estan bien separadas
2017-03-19 19:23 Daanit: y en el composing estan pegaditas
2017-03-19 19:24 Wezeh: par
2017-03-19 19:24 Wezeh: para
2017-03-19 19:25 Wezeh: https://osu.ppy.sh/ss/7609742
2017-03-19 19:25 Wezeh: algo asi?
2017-03-19 19:25 Daanit: ahiva as i
2017-03-19 19:26 Wezeh: o un slider reverse?
2017-03-19 19:26 Daanit: esas notas asi estan bien
2017-03-19 19:27 Daanit: 02:03:673 (3) - en ese red tick hay un strongsound
2017-03-19 19:27 Daanit: que lo skipeas con ese reverse
2017-03-19 19:27 Daanit: o esta siguiendo la letra?
2017-03-19 19:27 Wezeh: sigue la letra
2017-03-19 19:27 Wezeh: xD
2017-03-19 19:28 Daanit: 02:07:320 (3) - ese slider
2017-03-19 19:28 Daanit: termina en un strongbeat
2017-03-19 19:29 Wezeh: listo
2017-03-19 19:29 Daanit: 02:08:149 (3) - aca es lo mismo que antes, el slider termina en donde deberia empezar
2017-03-19 19:30 Daanit: yo lo cambiarhttps://osu.ppy.sh/ss/7609812 asi deberia ir
2017-03-19 19:32 Daanit: 02:10:220 - aca se escucha claramente un triple
2017-03-19 19:32 Wezeh: como?
2017-03-19 19:33 Daanit: parate aca
2017-03-19 19:33 Daanit: 02:08:149 (3) -
2017-03-19 19:33 Daanit: y pone en 25%
2017-03-19 19:33 Daanit: ahi es donde deberia empezar el slider, ya que el sonido del pianito es lo que debes enfatizar
2017-03-19 19:33 Daanit: acav 02:08:646 (5) -
2017-03-19 19:33 Daanit: si esta bien
2017-03-19 19:33 Wezeh: ya puse el triple
2017-03-19 19:33 Daanit: te das cuenta lo que trato de decir?
2017-03-19 19:33 Wezeh: sisi
2017-03-19 19:34 Wezeh: que ahi empieza el slider
2017-03-19 19:34 Daanit: 02:10:303 (1) - aca hay que cambiar de lugar el slider con el single donde esta el nc
2017-03-19 19:36 Wezeh: http://osu.ppy.sh/ss/7609848
2017-03-19 19:36 Wezeh: asi lo puse xd
2017-03-19 19:37 Wezeh: aguantame 5 min voy a la almacen
2017-03-19 19:37 Daanit: dale xd
2017-03-19 19:38 Wezeh: ya
2017-03-19 19:38 Wezeh: listo
2017-03-19 19:39 Wezeh: xd
2017-03-19 19:39 Daanit: eso fue rapido
2017-03-19 19:39 Wezeh: 05:07:154 (4) -
2017-03-19 19:39 Wezeh: esta bien eso?
2017-03-19 19:39 Wezeh: sii
2017-03-19 19:39 Wezeh: ajaja
2017-03-19 19:39 Wezeh: fui corriendo
2017-03-19 19:39 Wezeh: V.
2017-03-19 19:39 Wezeh: :V
2017-03-19 19:39 Daanit: esta mal
2017-03-19 19:40 Daanit: 05:06:491 (2) - desde aca
2017-03-19 19:40 Daanit: ese slider que termina en un strongbeat
2017-03-19 19:41 Wezeh: https://osu.ppy.sh/ss/7609881
2017-03-19 19:41 Wezeh: asi?
2017-03-19 19:43 Daanit: asi
2017-03-19 19:43 Daanit: https://imgur-archive.ppy.sh/mJNWn6c.png
2017-03-19 19:43 Daanit: asi debe ir
2017-03-19 19:43 Daanit: ahi si el reverse agarra bien la letra
2017-03-19 19:46 Wezeh: ahi ta
2017-03-19 19:46 Wezeh: genial
2017-03-19 19:46 Wezeh: algo mas?
2017-03-19 19:46 Daanit: y aca pone esto asi
2017-03-19 19:46 Daanit: https://imgur-archive.ppy.sh/sNUGJfz.png
2017-03-19 19:46 Daanit: vas a ver que suena mucho mejor
2017-03-19 19:46 Wezeh: en donde?
2017-03-19 19:47 Daanit: a partir de aca 05:05:994 (1) -
2017-03-19 19:47 Daanit: digo
2017-03-19 19:47 Daanit: ahi no
2017-03-19 19:47 Daanit: 05:05:994 (1) - aca
2017-03-19 19:47 Daanit: ACA 05:03:839 -
2017-03-19 19:47 Daanit: lpm
2017-03-19 19:47 Wezeh: ajajaj
2017-03-19 19:47 Daanit: viste aca 05:03:839 (1) -
2017-03-19 19:48 Daanit: ahi si podes skipearte ese white tick grande
2017-03-19 19:48 Daanit: porque no hay sonido xd
2017-03-19 19:48 Daanit: tenes que fijarte bien siempre donde empiezan los slider que pones asi despues no da trabajo arreglarlo
2017-03-19 19:49 Daanit: creo que eso es basicamente todo lo que deberias arreglar, el placing esta bien
2017-03-19 19:49 Wezeh: https://osu.ppy.sh/ss/7609936
2017-03-19 19:49 Wezeh: ahi?
2017-03-19 19:50 Daanit: cuando updatees todo avisame asi hago un mod nuevo de cero ordenado y explicando bien xD

otro dia hago un mod mejor escrito
Topic Starter
Wezeh

Daanit wrote:

irc mod

2017-03-19 18:45 Daanit: 00:00:359 - viste que aca
2017-03-19 18:45 Daanit: seguiste un pattern
2017-03-19 18:45 Daanit: de slider - single - single
2017-03-19 18:45 Daanit: pero despues pusiste 2 sliders
2017-03-19 18:45 Wezeh: sep
2017-03-19 18:46 Wezeh: donde? :O
2017-03-19 18:46 Daanit: 00:00:359 -
2017-03-19 18:46 Daanit: 1 2 y 3
2017-03-19 18:46 Daanit: despues 4 es un slider
2017-03-19 18:46 Daanit: y 5 otro slider
2017-03-19 18:46 Daanit: en 5, seria mejor poner 2 singles para tener consistencia
2017-03-19 18:46 Daanit: osea, dejar el mismo pattern repetido
2017-03-19 18:46 Wezeh: puse mal el nc
2017-03-19 18:46 Wezeh: creo
2017-03-19 18:47 Wezeh: ahh
2017-03-19 18:47 Wezeh: nono
2017-03-19 18:47 Wezeh: siisi
2017-03-19 18:47 Wezeh: tenes razon
2017-03-19 18:47 Daanit: despues haces lo mismo
2017-03-19 18:47 Daanit: pero con 2 sliders mas
2017-03-19 18:47 Daanit: eso que te digo va hasta 00:05:662 (1) -
2017-03-19 18:47 Daanit: que ahi cambia
2017-03-19 18:48 Daanit: te podes guiar por los clap tambien
2017-03-19 18:48 Daanit: el clap iria siempre en la head del slider
2017-03-19 18:49 Wezeh: sep
2017-03-19 18:50 Daanit: 00:03:673 ahi remove nc? digo, tenias combos de 5 y ahi decidiste poner uno de 2 y otro de 3 y asi
2017-03-19 18:50 Daanit: creo que quedaria mejor en de 5 en 5
2017-03-19 18:50 Daanit: ups me falto el -
2017-03-19 18:51 Wezeh: pera
2017-03-19 18:51 Wezeh: pero
2017-03-19 18:51 Wezeh: 00:00:359 (1,2,3,4,5) -
2017-03-19 18:51 Wezeh: sigue
2017-03-19 18:51 Wezeh: el mismo patro
2017-03-19 18:51 Wezeh: patron
2017-03-19 18:51 Wezeh: que
2017-03-19 18:51 Wezeh: 00:01:684 (1,2,3,4,5) -
2017-03-19 18:53 Daanit: se
2017-03-19 18:53 Daanit: btw algo que me di cuenta mientras jugaba
2017-03-19 18:53 Daanit: podrias aumentar el sv en los kiai
2017-03-19 18:53 Daanit: 01:25:220 -
2017-03-19 18:53 Wezeh: seh
2017-03-19 18:53 Daanit: ese slider que inicia el kiai podria ser un poco mas rapido
2017-03-19 18:53 Wezeh: tenes razon
2017-03-19 18:53 Wezeh: en eso
2017-03-19 18:54 Wezeh: siiiii
2017-03-19 18:54 Wezeh: sabe
2017-03-19 18:54 Daanit: capaz que si les das un poco de forma a los sliders quedaria mejor que solo curvos o rectos
2017-03-19 18:55 Daanit: a ese por ej que arranca el kiai, que sea medio rapido con alguna forma linda quedaria piola
2017-03-19 18:55 Wezeh: ahora lo veo
2017-03-19 18:55 Wezeh: shiroi esta testeando tmb
2017-03-19 18:55 Daanit: ahi va
2017-03-19 18:56 Wezeh: pasame
2017-03-19 18:56 Wezeh: el time del slider
2017-03-19 18:56 Daanit: 01:25:220 (1) -
2017-03-19 18:57 Daanit: 04:34:999
2017-03-19 18:57 Daanit: 04:34:999 -
2017-03-19 18:57 Daanit: alli esos sliders terminan el los strong beats
2017-03-19 18:58 Daanit: escucha bien todos los white ticks se escucha el pianito
2017-03-19 18:59 Wezeh: 1x5?
2017-03-19 18:59 Wezeh: sv?
2017-03-19 18:59 Daanit: se como te guste mas
2017-03-19 18:59 Daanit: como te decia
2017-03-19 18:59 Daanit: 04:34:834 (8) -
2017-03-19 19:00 Daanit: alli ya deberia empezar ese pattern de sliders que pusiste
2017-03-19 19:00 Wezeh: 1x25 no esta bien?
2017-03-19 19:00 Wezeh: es muy rapido sino
2017-03-19 19:00 Daanit: 1x25 esta bien, lo probe xD
2017-03-19 19:01 Wezeh: pa
2017-03-19 19:01 Wezeh: tenes razon
2017-03-19 19:01 Wezeh: lo del pattern
2017-03-19 19:01 Daanit: el 8 ese lo borras
2017-03-19 19:01 Daanit: y pones un slider de 1/2
2017-03-19 19:01 Wezeh: se
2017-03-19 19:01 Daanit: desde el strong beat
2017-03-19 19:01 Daanit: hasta los red ticks
2017-03-19 19:02 Daanit: en ese strong va nc
2017-03-19 19:02 Daanit: https://osu.ppy.sh/ss/7609549 algo asi
2017-03-19 19:03 Daanit: el pattern de 4 circulos antes del break
2017-03-19 19:03 Wezeh: https://osu.ppy.sh/ss/7609560
2017-03-19 19:03 Wezeh: algo asi?
2017-03-19 19:03 Daanit: asi si
2017-03-19 19:03 Daanit: nice
2017-03-19 19:04 Wezeh: mas estetico
2017-03-19 19:04 Daanit: el pattern de 4 circulos antes del break podes ir aumentando el spacing entre notas
2017-03-19 19:04 Daanit: y la ultima osea 04:38:812 (4) -
2017-03-19 19:04 Daanit: separarla mas y ponerle nc
2017-03-19 19:04 Wezeh: como?
2017-03-19 19:04 Wezeh: ah
2017-03-19 19:04 Wezeh: si
2017-03-19 19:04 Wezeh: si
2017-03-19 19:04 Wezeh: entiendo
2017-03-19 19:04 Daanit: https://osu.ppy.sh/ss/7609565 algo asi
2017-03-19 19:05 Wezeh: sisi
2017-03-19 19:06 Wezeh: http://osu.ppy.sh/ss/7609575
2017-03-19 19:06 Wezeh: asi?
2017-03-19 19:06 Wezeh: me falto el nc
2017-03-19 19:06 Wezeh: xd
2017-03-19 19:06 Daanit: ahiva ese esta lindo
2017-03-19 19:07 Daanit: soy re desordenado para moddear en chat sorry :v
2017-03-19 19:07 Daanit: puedo ir del minuto 5 al 1 jaja
2017-03-19 19:07 Wezeh: haaj tranqui
2017-03-19 19:07 Wezeh: xD
2017-03-19 19:07 Daanit: 05:32:845 - ahi ese reverse
2017-03-19 19:07 Daanit: creo que quedaria mejor
2017-03-19 19:07 Daanit: un slider y 2 notas al final
2017-03-19 19:08 Daanit: https://osu.ppy.sh/ss/7609595 algo asi
2017-03-19 19:09 Daanit: 05:33:508 (3) - aca lo mismo
2017-03-19 19:09 Daanit: https://osu.ppy.sh/ss/7609598
2017-03-19 19:09 Daanit: para mantener un poco la consistencia
2017-03-19 19:09 Daanit: ese reverse de la nada queda bastante kek
2017-03-19 19:09 Daanit: lo mismo con el triple
2017-03-19 19:10 Wezeh: el triple esta bien
2017-03-19 19:10 Wezeh: pega con el song
2017-03-19 19:10 Daanit: claro
2017-03-19 19:10 Daanit: pero en vez de hacer un triple con 3 notas
2017-03-19 19:10 Daanit: lo haces con el slider y las 2 notas
2017-03-19 19:11 Daanit: https://osu.ppy.sh/ss/7609615
2017-03-19 19:11 Wezeh: a ebr
2017-03-19 19:11 Wezeh: a ber
2017-03-19 19:11 Wezeh: achicame
2017-03-19 19:11 Wezeh: que toy arreglando el primer kiai
2017-03-19 19:11 Wezeh: xd
2017-03-19 19:11 Daanit: dale xD
2017-03-19 19:19 Wezeh: ya arregle
2017-03-19 19:19 Wezeh: lo del primer
2017-03-19 19:19 Wezeh: jej
2017-03-19 19:19 Wezeh: xd
2017-03-19 19:19 Wezeh: kiai
2017-03-19 19:20 Daanit: ahi va
2017-03-19 19:21 Daanit: che
2017-03-19 19:21 Wezeh: algo mas que agregar?
2017-03-19 19:21 Daanit: sabes que queda mejor
2017-03-19 19:21 Wezeh: si?
2017-03-19 19:21 Daanit: 05:32:845 - ese reverse lo cambias por un single y un triple
2017-03-19 19:22 Daanit: y fijate como queda
2017-03-19 19:22 Wezeh: opa
2017-03-19 19:22 Wezeh: queda
2017-03-19 19:22 Wezeh: re bien
2017-03-19 19:22 Daanit: los ultimos 4 notas podrias hacer espaciarlas mas
2017-03-19 19:23 Daanit: en el playfield estan bien separadas
2017-03-19 19:23 Daanit: y en el composing estan pegaditas
2017-03-19 19:24 Wezeh: par
2017-03-19 19:24 Wezeh: para
2017-03-19 19:25 Wezeh: https://osu.ppy.sh/ss/7609742
2017-03-19 19:25 Wezeh: algo asi?
2017-03-19 19:25 Daanit: ahiva as i
2017-03-19 19:26 Wezeh: o un slider reverse?
2017-03-19 19:26 Daanit: esas notas asi estan bien
2017-03-19 19:27 Daanit: 02:03:673 (3) - en ese red tick hay un strongsound
2017-03-19 19:27 Daanit: que lo skipeas con ese reverse
2017-03-19 19:27 Daanit: o esta siguiendo la letra?
2017-03-19 19:27 Wezeh: sigue la letra
2017-03-19 19:27 Wezeh: xD
2017-03-19 19:28 Daanit: 02:07:320 (3) - ese slider
2017-03-19 19:28 Daanit: termina en un strongbeat
2017-03-19 19:29 Wezeh: listo
2017-03-19 19:29 Daanit: 02:08:149 (3) - aca es lo mismo que antes, el slider termina en donde deberia empezar
2017-03-19 19:30 Daanit: yo lo cambiarhttps://osu.ppy.sh/ss/7609812 asi deberia ir
2017-03-19 19:32 Daanit: 02:10:220 - aca se escucha claramente un triple
2017-03-19 19:32 Wezeh: como?
2017-03-19 19:33 Daanit: parate aca
2017-03-19 19:33 Daanit: 02:08:149 (3) -
2017-03-19 19:33 Daanit: y pone en 25%
2017-03-19 19:33 Daanit: ahi es donde deberia empezar el slider, ya que el sonido del pianito es lo que debes enfatizar
2017-03-19 19:33 Daanit: acav 02:08:646 (5) -
2017-03-19 19:33 Daanit: si esta bien
2017-03-19 19:33 Wezeh: ya puse el triple
2017-03-19 19:33 Daanit: te das cuenta lo que trato de decir?
2017-03-19 19:33 Wezeh: sisi
2017-03-19 19:34 Wezeh: que ahi empieza el slider
2017-03-19 19:34 Daanit: 02:10:303 (1) - aca hay que cambiar de lugar el slider con el single donde esta el nc
2017-03-19 19:36 Wezeh: http://osu.ppy.sh/ss/7609848
2017-03-19 19:36 Wezeh: asi lo puse xd
2017-03-19 19:37 Wezeh: aguantame 5 min voy a la almacen
2017-03-19 19:37 Daanit: dale xd
2017-03-19 19:38 Wezeh: ya
2017-03-19 19:38 Wezeh: listo
2017-03-19 19:39 Wezeh: xd
2017-03-19 19:39 Daanit: eso fue rapido
2017-03-19 19:39 Wezeh: 05:07:154 (4) -
2017-03-19 19:39 Wezeh: esta bien eso?
2017-03-19 19:39 Wezeh: sii
2017-03-19 19:39 Wezeh: ajaja
2017-03-19 19:39 Wezeh: fui corriendo
2017-03-19 19:39 Wezeh: V.
2017-03-19 19:39 Wezeh: :V
2017-03-19 19:39 Daanit: esta mal
2017-03-19 19:40 Daanit: 05:06:491 (2) - desde aca
2017-03-19 19:40 Daanit: ese slider que termina en un strongbeat
2017-03-19 19:41 Wezeh: https://osu.ppy.sh/ss/7609881
2017-03-19 19:41 Wezeh: asi?
2017-03-19 19:43 Daanit: asi
2017-03-19 19:43 Daanit: https://imgur-archive.ppy.sh/mJNWn6c.png
2017-03-19 19:43 Daanit: asi debe ir
2017-03-19 19:43 Daanit: ahi si el reverse agarra bien la letra
2017-03-19 19:46 Wezeh: ahi ta
2017-03-19 19:46 Wezeh: genial
2017-03-19 19:46 Wezeh: algo mas?
2017-03-19 19:46 Daanit: y aca pone esto asi
2017-03-19 19:46 Daanit: https://imgur-archive.ppy.sh/sNUGJfz.png
2017-03-19 19:46 Daanit: vas a ver que suena mucho mejor
2017-03-19 19:46 Wezeh: en donde?
2017-03-19 19:47 Daanit: a partir de aca 05:05:994 (1) -
2017-03-19 19:47 Daanit: digo
2017-03-19 19:47 Daanit: ahi no
2017-03-19 19:47 Daanit: 05:05:994 (1) - aca
2017-03-19 19:47 Daanit: ACA 05:03:839 -
2017-03-19 19:47 Daanit: lpm
2017-03-19 19:47 Wezeh: ajajaj
2017-03-19 19:47 Daanit: viste aca 05:03:839 (1) -
2017-03-19 19:48 Daanit: ahi si podes skipearte ese white tick grande
2017-03-19 19:48 Daanit: porque no hay sonido xd
2017-03-19 19:48 Daanit: tenes que fijarte bien siempre donde empiezan los slider que pones asi despues no da trabajo arreglarlo
2017-03-19 19:49 Daanit: creo que eso es basicamente todo lo que deberias arreglar, el placing esta bien
2017-03-19 19:49 Wezeh: https://osu.ppy.sh/ss/7609936
2017-03-19 19:49 Wezeh: ahi?
2017-03-19 19:50 Daanit: cuando updatees todo avisame asi hago un mod nuevo de cero ordenado y explicando bien xD

Gracias por todo daanit! <3
Don AlfaJorgito
Estoy esperando la dificultad unrankeable bien piola.
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