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Within Temptation - The Unforgiving

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grumd
Nice beginning. Good luck :3
Oh hey, maybe I'll make subplaid mapset one day...
narakucrimson
Oh God oh God *O*
IceBeam
again happy birthday Armin :D

I modded Marathon diff,so then don't forget to make changes in specific diffs as well

01:37:968 - start kiai here?
01:43:629 (4) - missed clap?
01:56:082 - end kiai here?
02:53:110 - remove kiai? D:
04:27:780 - switch off kiai here?
04:30:044 - and restart it from here?
05:06:270 - I really think kiai ends here
09:54:505 (3) - it seems to be readable,but I would place it under the slider like this :| maybe just stack it with 09:53:455 (5,6)?
11:29:236 - clap? :s
12:24:736 - finish kiai here?
15:33:535 (1) - I'm not sure if it's possible to keep quite hitsounds like this :< anyway you should fix all section that are under 20% volume through all songs,and what's about exactly this song..maybe 20% wouldn't be enough - I'd set 30-40 :o
15:36:961 (11) - nc here? cause kinda long combo
18:40:567 (1) - remove nc? seems wrong
19:13:048 - maybe use custom clap for this section? default clap sound bad
20:33:048 (1) - remove nc too?
22:28:351 (1) - move down for a bit,as it touches hp bar badly
23:16:684 (1,2,3,4) - spacing looks really weird,maybe make it equal?
23:21:230 (12) - nc here to shorten this combo?
23:35:775 - start kiai here?
28:32:568 (11) - very werid..I'd left a note at red tick only
29:08:243 (1) - hey I already ranked that :D
29:55:166 (1) - custom claps up from there and for chorus too?
29:56:192 - move kiai here
30:24:909 - finish kiai here
30:30:294 (1) - and here custom claps too I think. and well for the rest of Sinead song
31:14:140 - start kiai here?
31:42:858 - end kiai here?
32:30:038 (1,2,3,4) - I believe we fixed that in ranked version,as I remember that is 1/6 not 1/8,but not sure now. my osu doesn't let me to check at 25%. it crashes xD
32:30:038 (1,2,3,4) - quiet hitsounds as well :\ increase volume please
41:10:194 - it's bad to start/finish kiai w/o a note on it,so would be better to add a note here
44:32:642 - I think kiai ends here not at 44:31:747
44:46:971 - add a note or drag break here?
45:58:612 - kiai ends here
47:48:762 (2) - not sure about this D= maybe unstack it from 47:47:642 (11)?
47:53:239 - finish kiai here please
47:57:045 (1,2,3,4,5,1,2,3,4,5) - that was confusing :c at least stacking them properly makes it more readable imo
48:04:209 (1,2,3,4,5,1,2,3,4,5) - taiko part :D I'd unstack them though
52:57:331 - shouldn't the map end here? D: if you don't want to continue,then 52:33:627 looks better to end the map as it's the start of outro part

phew
well,that's it~

would be awesome,if Andrea could recheck and rebubble it - as the map is veeeery long and I might miss a lot!
/me runs
Topic Starter
Armin

IceBeam wrote:

again happy birthday Armin :D

I modded Marathon diff,so then don't forget to make changes in specific diffs as well

01:37:968 - start kiai here? Fixed
01:43:629 (4) - missed clap? Right
01:56:082 - end kiai here? 'kay
02:53:110 - remove kiai? D: I think it's good in this way
04:27:780 - switch off kiai here? As above
04:30:044 - and restart it from here? As above
05:06:270 - I really think kiai ends here Fixed
09:54:505 (3) - it seems to be readable,but I would place it under the slider like this :| maybe just stack it with 09:53:455 (5,6)? I tried it in this position but i find it more confusing D: I made this diff testplay with some players, they player it normally btw.
11:29:236 - clap? :s it felt a bit weird at the beginning but i think now it's good
12:24:736 - finish kiai here? sure
15:33:535 (1) - I'm not sure if it's possible to keep quite hitsounds like this :< anyway you should fix all section that are under 20% volume through all songs,and what's about exactly this song..maybe 20% wouldn't be enough - I'd set 30-40 :o 21%, in medio stat virtus.
15:36:961 (11) - nc here? cause kinda long combo hmmm yup. But I don't like the pattern with that new combo. 11 is still acceptable, i think, ç_ç
18:40:567 (1) - remove nc? seems wrong Agreed
19:13:048 - maybe use custom clap for this section? default clap sound bad I think it sounds fine, personally... gonna have other feedback, maybe for me it's okay because i mapped it
20:33:048 (1) - remove nc too? oookay!
22:28:351 (1) - move down for a bit,as it touches hp bar badly fixed
23:16:684 (1,2,3,4) - spacing looks really weird,maybe make it equal? gonna check with naraku
23:21:230 (12) - nc here to shorten this combo? sure thing
23:35:775 - start kiai here? it was not a casual position but fixed, dude
28:32:568 (11) - very werid..I'd left a note at red tick only gonna check with roddie
29:08:243 (1) - hey I already ranked that :D deja-vuuu
29:55:166 (1) - custom claps up from there and for chorus too? added
29:56:192 - move kiai here ooookay
30:24:909 - finish kiai here ooookay
30:30:294 (1) - and here custom claps too I think. and well for the rest of Sinead song fixed
31:14:140 - start kiai here? fixed
31:42:858 - end kiai here?fixed
32:30:038 (1,2,3,4) - I believe we fixed that in ranked version,as I remember that is 1/6 not 1/8,but not sure now. my osu doesn't let me to check at 25%. it crashes xD it's 1/6, fixed
32:30:038 (1,2,3,4) - quiet hitsounds as well :\ increase volume please fixed in naraku's way
41:10:194 - it's bad to start/finish kiai w/o a note on it,so would be better to add a note here then fixed
44:32:642 - I think kiai ends here not at 44:31:747 i don't agree, i feel it ends here
44:46:971 - add a note or drag break here? done the second one
45:58:612 - kiai ends here alright
47:48:762 (2) - not sure about this D= maybe unstack it from 47:47:642 (11)? Hm, i think it's readable and it's cool. gonnacheck with erufenrito
47:53:239 - finish kiai here please nah, because i don't like kiai end's effect on the next new combo
47:57:045 (1,2,3,4,5,1,2,3,4,5) - that was confusing :c at least stacking them properly makes it more readable imo you picked up the gray area of the beatmap: gonna check with erufenrito
48:04:209 (1,2,3,4,5,1,2,3,4,5) - taiko part :D I'd unstack them though as aboce
52:57:331 - shouldn't the map end here? D: if you don't want to continue,then 52:33:627 looks better to end the map as it's the start of outro part Mapped and added

phew
well,that's it~

would be awesome,if Andrea could recheck and rebubble it - as the map is veeeery long and I might miss a lot!
/me runs

Thank you for the mod, I really appreciate it.
EDIT: okay fixed. It took me 4 hour to fix and control everything xDD
IceBeam
okay! few things before rebubbling:

I've noticed that there're few kiai sections unsnapped,you could easily find them in AIBat - just check all diffs for "Kiai Times Not On Downbeat" and fix them :p ofc skip Shot in The Dark's one,as they just on the red tick - I'm fine with it!

also thread gives a "download with video" link. I remember there was some in "Why Not Me" (if I'm not mistaken o3o),but there's nothing now in Marathon nor in Why Not Me difficulty. and the folder has no video too

and also,are you willing to change claps to custom in 19:13:048~ song? well,I'm fine with any decission,I'm mostly want custom because other songs use customs mostly,but again it's up to you,just asking =P

no kd
birra
.....omaigadnes *A*
Topic Starter
Armin
it should be all okay now. :P
IceBeam
fixed unsnapped sliders in Iron diff,and rebubbled~
Topic Starter
Armin
a kudosu for you since it's the result of many checks and it let me to fix a lot of unsaw errors (like a new combo bug)
Mercurial
Bubble #1 or #2? D:
Aleks719

iMercurial wrote:

Bubble #1 or #2? D:
Rebubbled = bubble #1
Mercurial
Ok then, sorry for my ignorance.
Derekku
Popped for the moment. There shouldn't be a no-video link as there is no video included to begin with! This is broken/incorrect.

You shouldn't be including a video line in the .osu files for a video that isn't on the osu! servers. Providing the video with an external link is fine, but you can add an .osb with a video line in it (with the external download) instead!
Topic Starter
Armin

Derekku wrote:

Popped for the moment. There shouldn't be a no-video link as there is no video included to begin with! This is broken/incorrect.

You shouldn't be including a video line in the .osu files for a video that isn't on the osu! servers. Providing the video with an external link is fine, but you can add an .osb with a video line in it (with the external download) instead!
This issue was argued with Sakura and Icebeam, since we couldn't find a better solution (we make sure that this issue wouldn't neither influence the new osz2, and fortunately we didn't get any errors).
The .osb seem the best compromise, EVEN if for aesthetic reasons the video code isn't equal for all the difficulties.
expect another submission, Ill send to you a pm once it's done ~
HakuNoKaemi

Derekku wrote:

Popped for the moment. There shouldn't be a no-video link as there is no video included to begin with! This is broken/incorrect.

You shouldn't be including a video line in the .osu files for a video that isn't on the osu! servers. Providing the video with an external link is fine, but you can add an .osb with a video line in it (with the external download) instead!
there are NO rules, neither guidelines for this, though.

It can be suggested as such, though.
Derekku
The video problems are fixed, but I cannot give this a bubble without actually modding it; sorry!

I would like to mod this, but I'm not sure if I'll have time at the present moment. However, in this case it should be fine for others to rebubble the map since I only popped for the submission issues.
716 Girl
WHAAAT 100MB
HOOOOOOOOOOOOOOOOOOOOOOOOOOOW
Inamaru
after some irc moddings/checks/rechecks with armin today i can (finally) bubble this map

i don't want a kudosu



MAT/BAT:
if you're going to pop this beatmap for some files in the storyboard,
read this:

SPOILER
01:08 Armin: : guys
01:09 Armin: : is a 700x150 px sb image rankable?
01:09 Armin: : @Derekku
01:13 those: : lol
01:13 those: : Armin: if it's used for scrolling, yes.
01:14 those: : If not, then see if you can shrink it to 640 width
01:14 Armin: : those
01:15 Armin: : it's a sb name
01:15 Armin: : http://osu.ppy.sh/ss/378933
01:15 those: : which image are you trying to point out, Armin?
01:15 Armin: : "Murder"
01:16 those: : If it doesn't scroll, then it should be 480 height, max
01:16 those: : images shouldn't be more than 640x480 unless they scroll
01:17 those: : in which case you can have 3x max height or 3x max width
01:17 jericho2442: : 800x600 is allowed
01:17 those: : is it?
01:17 Armin: : the problem is that i have a 150x700
01:17 jericho2442: : always has been?
01:17 those: : clarify: storyboarding, not background selection
01:17 jericho2442: : yes storyboarding
01:18 Armin: : then i think i should
01:18 Armin: : resize something
01:18 Armin: : help me to understand what can go
01:18 lolcubes: : if its a "background" image, i.e a static image that stays long, its fine if its 1024x768 afaik
01:18 Armin: : it is a sb name
01:18 Armin: : just see it like a normal sb element
01:18 those: : Oh, rules only say reasonable size
01:19 those: : but 640x480 is 'preferred'
01:19 lolcubes: : if your background is 1024x768 that is
01:19 lolcubes: : its preferred yeah, but sometimes they just look bad
01:19 lolcubes: : compared to their 1024 alternatives, even if scaled
01:20 Armin: : my maximum background sb element
01:20 Armin: : is 1000x550
01:20 Armin: : is it sill good?
01:20 lolcubes: : really depends on how you use it
01:20 Armin: : lolcubes:
01:20 : *Armin is editing (Within Temptation - The Unforgiving)[http://osu.ppy.sh/s/29157]
01:21 lolcubes: : ah yeah, i can't download that at the moment though :( mind just giving me the picture and telling me what you're trying to do?
01:21 lolcubes: : i have 2 active downloads which are high priority so my bandwidth is D:
01:22 Armin: : http://osu.ppy.sh/ss/378933
01:22 Armin: : this is the sb element that represent the problem
01:22 Armin: : it's 700px high, above the reccomended size
01:22 Armin: : which is 600
01:22 Armin: : i wonder what should i do
01:23 Armin: : we re taliking about the "murder" lyric
01:23 lolcubes: : id say leave it like it is currently
01:23 jericho2442: : 700 is fine tbh
01:23 lolcubes: : cause if you lower the size
01:23 lolcubes: : the letters will be pixelated
01:23 lolcubes: : well
01:23 lolcubes: : not really pixelated but blurry, if you know what i mean
01:23 lolcubes: : imo just leave it :p
01:24 those: : Won't that happen anyway if you scale
01:24 lolcubes: : not if you scale down
01:24 lolcubes: : however the original picture won't get changed
01:24 Armin: : then is it okay?
01:24 Armin: : are you sure?
01:24 those: : guess so.
01:24 lolcubes: : but if you lower the original picture to a smaller dimension in a picture then it wil lbecome slightly blurry
01:24 lolcubes: : yes Armin, its fine imo
01:24 Armin: : because a bat will go ahead with a bubble
01:25 Armin: : then okay
01:26 lolcubes: : yeah
01:28 Armin: : plus mine it's a simple sb
01:28 Armin: : people won't have lag problems because of the original file's sizes


uhuhu my first map bubbled
IceBeam
checked all diffs/marathon

all videos/bg are on their places,the only thing - you have 4 files with your nickname and 2 with naraku's,do you really need them all in sb? the rest is good :)
Topic Starter
Armin
I needed them, since I didn't want to keep a keyframe active for above 30 minutes of map (I tried to reduce the SB load value as possible as I could) ><
Since I almost mapped the majority of the marathon and the name "armin" changes of position/fading aspect I preferred the make 4 different files with my name and 2 for naraku.
IceBeam
oh right,anyway it's only 5kb,soo..

bubble #2
Mercurial
IT'S HAPPENING!
HakuNoKaemi
Derekku, now come

longest approved marathon

maybe worth an achievement if FC'd without pauses
Kurai
Good job guys, this is awesome! Now enjoy your flamme, you really deserve it!

Let's go ~
Mercurial
YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH! ♥
Vass_Bass
Graaaatz Armin <3
mancuso_JM_
CONGRATZ ARMIN!!
GREAT JOB!!
Leader
Graaaatz Armin ♥
Chewin
OMG O.O
congratz ♥

EDIT: Inamaru bubbles? Mh.
Aurele

Chewin wrote:

EDIT: Inamaru bubbles? Mh.
ahah xD

Congratulation Armin ! : D
Luvdic
Gratz Armin :>
Tony
oh my :o Congrats :3
Ephemeral
alot of these offsets are really poorly done.. i'm quite disappointed, to be honest. nothing to cause a fuss over, but you'd think that the first thing a person would want to do when mapping a >50m set is to ensure they've got solid timing before they begin
Topic Starter
Armin
The timing was checked by a lot of people, and I spent almost days on it, there's a hard work beyond that. Your comment just make me disappointed.
Ask to CNF, Faust, bossandy, l1106188, TicClick, and half of #modhelp.
Ephemeral
i apologise for assuming, then, but apparently a lot of people got it wrong. a good chunk of these offsets are upwards of 20ms off in either direction.
Topic Starter
Armin
it's okay, but I just wanted you to know that every single thing was calculated carefully and we though 100 times before making a change.
I'm checking the timing with some bats/players now. You would help if you nominated the wrong offsets now.
Gonzvlo
So you actually got this approved, congratulations Armin!. Oh, gonna take a look at the timing to see what's going on
Glass
niiiiiice finally. grats :D
Stefan
So much Diffs. ;w;
But best wishes to your Map that it got approved. :D
Roxas
Sapevo che questo giorno sarebbe arrivato \:D/

Armin wrote:

Hi guys, there's another WT project. I hope that this one will end soon.
Solo un anno LOL
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