神tm来无影去无踪的随机摸2333
我前几天还pm他req结果惨遭无视哭哭哦
我前几天还pm他req结果惨遭无视哭哭哦
osu file format v14
[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 0
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0
[Editor]
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 32
TimelineZoom: 1.7
[Metadata]
Title:No title
TitleUnicode:No title
Artist:R3 Music Box
ArtistUnicode:R3 Music Box
Creator:sahuang
Version:Cellina's Easy
Source:
Tags:REOL feat. Hatsune Miku れをる 初音ミク cellina doyak left
BeatmapID:1107212
BeatmapSetID:520938
[Difficulty]
HPDrainRate:3
CircleSize:2.5
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1
[Events]
//Background and Video events
0,0,"no title.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
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what i've done:Pho wrote:
[General][Insane]
- Should add "Giga-P gigap" to the tags since he produced the music together with reol. ok
All points highly recommend 'cept blanket. Call me back
- 00:05:991 (1,2) - 00:26:921 (1,2) - The sliders mentioned by Sonnyc do feel lackluster. Replace them with hitcircles instead, they put more emphasis on the music box notes than sliders could do here and you wouldn't overmap as there are no actual beats on these red ticks in the song anyway.
What sonnyc saying is that 00:04:596 (1,2) - and 00:26:921 (1,2) - should not be 1/2 sliders as they are not really that intense. On the other hand, 00:05:991 (1,2) - etc. are perfectly fine,if i change them to circles it will be so many clicking and not very nice.
My explanation is simple, 00:04:596 (1,2) - etc i use 1.5x and 00:05:991 (1,2) - etc. I use 2.0x, so i can distinguish between calmer and more intense 1/2 sliders. It should be fine imo.- 00:30:410 (3,4,5,6) - Why these big jumps here? There is no indacator in the music to do such a thing, and compare it to 00:06:689 (3,4,5,6) - which is identical with this part and you didn't put jumps in there either.
There is no jump here, this is correspond with 00:08:084 (3,4,5,6) - where i use 2.0x.
00:06:689 (3,4,5,6) - is actually similar to 00:29:014 (3,4,5,6) - where i use 1.5x.- Also on Beginner 00:03:200 (3,4) - fix blanket xd kk
sahuang such a circlejerker with Koreans xDNeoskylove wrote:
Almost Korean mapset
WTFSonnyc wrote:
Left is sahuang's slave.
ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋSonnyc wrote:
Left is sahuang's slave.
uSonnyc wrote:
Left is sahuang's slave.