forum

WEAVER - S.O.S. [Taiko]

posted
Total Posts
78
show more
Topic Starter
World Fraction

Stefan wrote:

Bad you've removed Vulkin's difficulty.. :/

[General]
- OD4 for all difficulties except Oni? That doesn't look right to me. What about 4 - 4.5 - 5 - 5.5 (for Oni)?
- HP can also be adjusted for Futsuu at 6 and Muzukashii at 5.
- 01:28:485 - in all honest but if you ask me that really doesn't sounds good.. Of course, it sounds "more" like the end of the song but there is really thing that makes it sound well to have the note(s) here. I'd remove them all from the difficulties.

[Kantan]
00:25:280 (29) - Well, that note shouldn't be here in the Kantan difficulty. Futsuu also provides this note and it's too complicated at all. Take the note and move it to 00:26:946 - .
00:27:459 (32) - Additionally to the previous point you should remove this note so it's consistent with the first loop.
00:33:485 (39) - Remove it simply, 00:35:151 - exist so it's fine for this case.
00:35:151 (43,45,52) - I wouldn't say that these notes need to be kat, I find the difficulty had a clear structure when you use kat sounds and you shouldn't stop from here. I also believe that it won't be too boring if you have four don notes in a row, relating to 00:35:151 (43,44,45,46) - , it's just more obvious that you rather use for the snaps on spots like 00:38:741 (47) - or 00:40:792 (50) - .
00:40:792 (50) - I'd say that it fits better to 00:42:844 - , also because of the impact increase of the song itself it fits better.
00:48:485 (60,61,62,63,64) - Optional you could change this to D x d k d. I consider that as a more emphasing rhythm which works easier but more obvious.
00:51:562 - 00:56:177 - I'd do this part easier by removing 00:52:075 (66) - (to split the combo) and 00:56:177 (73) - (for a longer break of the sorta harder part of the map and to change 00:52:587 (67) - to d afterwards, mostly because it goes well and differs 00:53:101 (68) - more from the other don notes. Repeat this for 01:00:280 (79,80) - .
00:57:715 (75,76) - Wouldn't you switch them? So the kat sound would be then on the snap sound of the music.
01:06:946 (89,90) - Move these notes 1/1 back, https://derpovic.s-ul.eu/0t7eBI0c.png That sounds by far better, goes well with the background music and vocals and is okay to play.
01:07:972 - 01:24:382 - Apply the previous changes here too.
01:07:972 (91) - Something that bugs me is the usage of D here. You always used K for such parts and that's the only exceptions. Doesn't much sense to me if you ask me. you shoulda change to K.

[Futsuu]
00:03:356 (3) - 00:07:459 (12) - 00:15:664 (29) - Remove these notes; you have to consider how much room is between each note in the previous difficulty Kantan and how much you have here. That rather feels what you could include in a Muzukashii with these settings.
00:10:023 (17,18,19,20) - Move 00:10:280 (18) - to 00:09:767 - and change it afterwards to a don note. Move 00:11:562 (20) - to 00:11:049 - and change it to kat, so it follows the snap sound of the music. Lastly change 00:10:536 (19) - to D because you also used that sound first at 00:02:331 (1) - and also for 00:06:433 (10) - and 00:14:638 (27) - as d sound. It sounds by far more consistent.
00:33:485 (64) - you kept 00:25:280 (49) - as don. 00:33:869 (65) - probably makes more sense to be kat because the vocals are slightly lighter but again I don't find it's necessary. Change (64) to d.
00:37:203 (70) - 00:39:767 (75) - similar to the point of kat usage in the Kantan difficulty I find you should consider that here too, and change the marked notes to don.
00:42:331 (80,81,82,83) - You could change the part to d kkD, d to differ it better from the kat sounds following the snaps and kkD for the light sounds at 00:42:844 - and 00:43:100 - .
00:47:459 - 00:50:536 - Just a random idea floating in my head but what about this? https://derpovic.s-ul.eu/wsdm5RXq.png (90) can be D then, (91) on the picture sounds really good and the notes on 00:50:023 - and 00:50:280 - doesn't sound so plain.
00:54:895 (108) - Leave this note out. I understand it supports 00:55:151 (109) - but I don't really think it's that important and it allows you have a little bigger break. As well, remove 01:11:306 (147) - and 01:19:510 (166) - .
01:25:151 (180,181) - Lastly, remove these notes to be consistent with the first things I've said for the difficulty.

[Muzukashii]
00:03:355 (4,5,6) - You should decide what exactly you want to follow. You mostly follow the snaps with kat notes - which is don here in (6)'s case. Then you put kat for (5) because of the piano (?) sound. And for whatever reason, (4) is also kat. I mean I somewhat see that you try to emphasize everything as good as possible but I don't think it really works and.. at least for this case I'd change (4) to d. Do this the same with 00:11:561 (31) - .
00:07:203 (15,16,17,18,19) - would do this to ddd k d instead if you ask me but anyways, depending on what exactly you want to use don notes and kat notes you should apply these changes if there are some. Switch 00:15:921 (45,46) - for this case too.
00:19:254 - personally I find 0.80x too much, I find 0.90x by far more natural and cooler, for 00:35:151 - you could change it to 0.95x or just move back to 1.00x.
00:19:254 - 00:35:151 - (I actually noticed that way later after I was already done with Futsuu) but Futsuu and Muzukashii are really really similar at this part. Oni uses a decent amount of doublets so maybe you could use some of them here too? At least you need to have a clearer difference between these two difficulties. While I don't think this always needs or should be done, here we only have some extra notes for Muzukashii but that's it.
00:41:049 (106) - That should rather be don, 00:40:280 (103,104,105) - sounds decent the way they are but d k k k d sounds not so natural at all.
00:43:869 (116) - Actually a snap sound where kat should belong.
00:45:921 (122,123) - as well here, switch them.
00:48:228 (129,130) - (130) may be removed to make (129) to don afterwards, it has a nicer flow and better transistion from 00:48:741 - .
01:12:332 (207) - I personally wouldn't consider this note as something contributing to the map, it "just" connects 01:11:561 (203,204,205,206) - with 01:12:588 (208,209,210,211,212) - but without anything that is significant in the song.

[Oni]

- Generally, longer streams like 00:00:663 (3,4,5,6,7,8,9,10,11,12) - or 00:49:510 (191,192,193,194,195,196,197,198,199) - will be a problem, they rather feel like weird difficulty spikes you don't need to have at all. While the rest looks good by using multi-colour triplets and doublets I find they will be more than enough to suit the song and to give a challenge.


Conclusion: You have some nice ideas and approaches for the map and you're on a good way (I told you that before via IRC) but this isn't ready yet to let a BN go through. Mostly because of many inconsistency at the hitsound choice and rhythm choice. additionally, the weird difficulty gap of Futsuu-Muzukashii but also of Kantan and Oni with their spikes are causing problems meanwhile. That's all from my side, good luck!
HOLY MOD. That was probably the most informative mod I've recieved thus far. I made a buttload of changes especially for the lower difficulties, I've marked most of them and now i see this is a much better song than b4. Thanks a lot for this man!
thzz
i read your message in-game~
let's go for further improvement :3

[General]
  1. at tag. kiniro -> ki"nn"iro
[Kantan]
fine

[Futsuu]
  1. 00:26:946 - add note. skipping heads of measures have unstable feeling. try to avoid it.
    then you should remove some notes in this calm section to make breaks. ( 00:18:741 - ~ 00:35:151 - )
    i suggest to remove 00:20:023 - and take consistency. but try as you think.
[Muzukashii]
  1. 00:26:946 - add note, same reason as Futsuu. you don't have to remove anything.
[Oni]
  1. 00:00:921 - there's a drum accent here. you can emphasize this by removing 00:00:792 (4) - .
  2. 00:25:280 (103,104) - Ctrl+G? considering the vocal pitch.
really much improved. good job!

call me back on forum pm =w=b


@for after bn, qat.
second metadata source : http://www.udonnokuni-anime.jp/goods/music.html
Topic Starter
World Fraction

thzz wrote:

i read your message in-game~
let's go for further improvement :3

[General]
  1. at tag. kiniro -> ki"nn"iro
[Kantan]
fine

[Futsuu]
  1. 00:26:946 - add note. skipping heads of measures have unstable feeling. try to avoid it.
    then you should remove some notes in this calm section to make breaks. ( 00:18:741 - ~ 00:35:151 - )
    i suggest to remove 00:20:023 - and take consistency. but try as you think.
[Muzukashii]
  1. 00:26:946 - add note, same reason as Futsuu. you don't have to remove anything.
[Oni]
  1. 00:00:921 - there's a drum accent here. you can emphasize this by removing 00:00:792 (4) - .
  2. 00:25:280 (103,104) - Ctrl+G? considering the vocal pitch.
really much improved. good job!

call me back on forum pm =w=b


@for after bn, qat.
second metadata source : http://www.udonnokuni-anime.jp/goods/music.html
HEY! Thanks again for coming back to look through it. I fixed all the things that you mentioned and i believe that the map is looking good now. :) If there's any other issues that you find, feel free to come back once again.
Lumenite-
qualify when tbh
Surono

Taikocracy wrote:

qualify when tbh

plz, even its not bubbled yet. dont do that again,. ,.
Lumenite-

Surono wrote:

Taikocracy wrote:

qualify when tbh

plz, even its not bubbled yet. dont do that again,. ,.
oops sorry thought it was a good map...?
Surono

Taikocracy wrote:

oops sorry thought it was a good map...?
yeah good map!~ but good map is need bubblah, dont forget that bubblah~

just say like, " rank when tbh "
thzz
sry for keeping you wait for a long orz

Futsuu: 00:22:074 - add note cuz consistency with 00:30:280 -

also can you bring BG with higher dimension for wide screen player? or use this -> http://puu.sh/w1BwX/5b5d76f561.jpg
1920x1200 is allowed in current criteria.

send me pm :3
Topic Starter
World Fraction

thzz wrote:

sry for keeping you wait for a long orz

Futsuu: 00:22:074 - add note cuz consistency with 00:30:280 -

also can you bring BG with higher dimension for wide screen player? or use this -> http://puu.sh/w1BwX/5b5d76f561.jpg
1920x1200 is allowed in current criteria.

send me pm :3

DONEZO
Vulkin

Surono wrote:

Taikocracy wrote:

oops sorry thought it was a good map...?
yeah good map!~ but good map is need bubblah, dont forget that bubblah~

just say like, " rank when tbh "
bubble when
qualify when
rank when

:^)
Surono
the current bg is 1920x1079?

kantan
00:53:100 - 01:01:305 - 01:09:510 - 01:17:715 - add kat there and 01:22:331 - don, it seems the density with futsuu are far.

01:06:433 - add don here, about density with futsuu

01:15:664 - don here if you accept 01:14:638 - on futsuu suggestion kd dk

Futsuu
00:52:331 - move to 00:52:844 - here, inconsistent structure with other similar parts

00:56:433 - -> 00:56:946 - , to keep consistency structure overall

01:14:126 - don, 01:14:382 - move to 01:14:895 - and 01:15:151 - -> 01:15:408 -

01:16:946 - -> 01:17:459 -

cmb
Topic Starter
World Fraction

Surono wrote:

the current bg is 1920x1079?

kantan
00:53:100 - 01:01:305 - 01:09:510 - 01:17:715 - add kat there and 01:22:331 - don, it seems the density with futsuu are far.

01:06:433 - add don here, about density with futsuu

01:15:664 - don here if you accept 01:14:638 - on futsuu suggestion kd dk

Futsuu
00:52:331 - move to 00:52:844 - here, inconsistent structure with other similar parts

00:56:433 - -> 00:56:946 - , to keep consistency structure overall

01:14:126 - don, 01:14:382 - move to 01:14:895 - and 01:15:151 - -> 01:15:408 -

01:16:946 - -> 01:17:459 -

cmb
OK everything was changed, also i didn't know the BG was 1920x1079 i thought it was 1200
Surono
from kiai, density kantan with futsuu are good, futsuu structure looks consistent, fixed unsnap notes on oni and bg changed to 1920x1200

davidminh0111
Going for ranked
Good luck
Ozu
love this map, so one little suggestion.

In Oni diff, 00:00:280 (1,2,3,4,5,6,7,8,9,10) - little unmatched with sound to me.
since you followed the drum sound like 00:00:280 (1,2) - kd, 00:00:663 (3,4,5) - must be d kk cause of sound pitch imo.
this is my suggestion.



really sorry for suggest after bubble ;w;
see ya~
Topic Starter
World Fraction

404 AccNotFound wrote:

love this map, so one little suggestion.

In Oni diff, 00:00:280 (1,2,3,4,5,6,7,8,9,10) - little unmatched with sound to me.
since you followed the drum sound like 00:00:280 (1,2) - kd, 00:00:663 (3,4,5) - must be d kk cause of sound pitch imo.
this is my suggestion.



really sorry for suggest after bubble ;w;
see ya~
Not going to change this unless it is a rankable issue and BN's feel it has to happen, but thanks for trying to help out more. sorry :(
Surono
up to the mapper, but I felt thats enough to emphasized since the loud drums are just 00:00:280 - 00:00:664 - these, 00:00:921 (4,5,6,7,8,9,10) - these sounds are just kick drums but if to follow the flow is not bad tho, kinda overemphasized imo

@Wolrd Fraction 00:01:818 - just kat this to emphasized the contrast of 00:01:305 (6,7,8,9) - these

if you want, you can apply that suggestion without update because its minor/little suggestion. doesnt need to rebubble
thzz

Surono wrote:

up to the mapper, but I felt thats enough to emphasized since the loud drums are just 00:00:280 - 00:00:664 - these, 00:00:921 (4,5,6,7,8,9,10) - these sounds are just kick drums but if to follow the flow is not bad tho, kinda overemphasized imo

@Wolrd Fraction 00:01:818 - just kat this to emphasized the contrast of 00:01:305 (6,7,8,9) - these

if you want, you can apply that suggestion without update because its minor/little suggestion. doesnt need to rebubble
i think 00:01:818 - is clearly low sound, so it's better to change 00:01:690 - to k than Surono's tbh. i was fool lol
up to you.

others seem fine. call me again and let's go for qf :)
Topic Starter
World Fraction

thzz wrote:

Surono wrote:

up to the mapper, but I felt thats enough to emphasized since the loud drums are just 00:00:280 - 00:00:664 - these, 00:00:921 (4,5,6,7,8,9,10) - these sounds are just kick drums but if to follow the flow is not bad tho, kinda overemphasized imo

@Wolrd Fraction 00:01:818 - just kat this to emphasized the contrast of 00:01:305 (6,7,8,9) - these

if you want, you can apply that suggestion without update because its minor/little suggestion. doesnt need to rebubble
i think 00:01:818 - is clearly low sound, so it's better to change 00:01:690 - to k than Surono's tbh.
up to you.

others seem fine. call me again and let's go for qf :)
OK i made the necessary changes. Let's see what happens
thzz
everything looks fine :3

here we go~
Ozu
gratz!! xD
Surono

thzz wrote:

i think 00:01:818 - is clearly low sound, so it's better to change 00:01:690 - to k than Surono's tbh. i was fool lol
up to you. yeah up to mapper, lul madness subjective intensifies
wwwwwwwwww wats this XD gg

anyway, finally congrats for 1st rank. <3
Akemi_Homura
Gratz~ :)
zigizigiefe
Congratz World Fraction o/
rip loli bg
Kagetsu
gratz!!
Shunao
Gratz!~ \o/
Topic Starter
World Fraction
thanks you guys, I really appreciate the comments :D
Nwolf
gratz~
qoot8123
Hi o/
I have some concerns about spread in futsuu:

From 00:51:562 - to 01:27:972 - there is only 3/2 rest moment on futsuu and muzu while kantan has much larger one like 3/1, I think you need to add some 2/1 break on futsuu to make the spread more balance with muzu and kantan like remove 00:56:177 (105) - ,01:04:383 (125) - ,01:12:588 (146) - and 01:20:792 (166) - .
Topic Starter
World Fraction

qoot8123 wrote:

Hi o/
I have some concerns about spread in futsuu:

From 00:51:562 - to 01:27:972 - there is only 3/2 rest moment on futsuu and muzu while kantan has much larger one like 3/1, I think you need to add some 2/1 break on futsuu to make the spread more balance with muzu and kantan like remove 00:56:177 (105) - ,01:04:383 (125) - ,01:12:588 (146) - and 01:20:792 (166) - .
I'm sorry but i have to disagree, I believe the spread between the 2 is fine and further removal of any of those notes would make the spread between futsuu and muzu too great. Thanks for trying to help though.
Kyouren
Gratzz for your first ranked map! :3
Nardoxyribonucleic
The concerns raised by qoot are valid. Additional modding as follows:

  • [Kantan]
  1. 00:40:280 (42) - this note could be removed for a 4/1 rest considering the current note density from 00:35:151 to 00:51:562 - is relatively higher than that in the kiai. By doing so, kiai's intensity could be emphasized more properly.
  • [Futsuu]
  1. 00:40:792 (71) - similar to Kantan, you may delete this note for a better transition to higher difficulties.
  2. From 00:51:562 to 01:27:972 - there are no 2/1 breaks within this 36-second session, which is in fact rather demanding for beginners. The deletions qoot mentioned do not affect overall spread with Muzukashii at all as Muzukashii has similar note density at those specific spots. Therefore, please reconsider his suggestions again.
  • [Muzukashii]
  1. From 00:00:280 to 00:50:536 - similar to Futsuu but in different part of the map, there are no 2/1 breaks within this 50-second session, which is also deemed consecutive at this level of difficulty. I would recommend removing 00:35:664 (91,92) - for a more balanced spread with Futsuu at that spot.
  2. 00:41:049 (107) - similar to Futsuu, you may remove this note as well.
  • [Oni]
  1. 00:36:433 (138) - you may delete this note with respect to the suggestion in Muzukashii for spread refinement.
Topic Starter
World Fraction

Nardoxyribonucleic wrote:

The concerns raised by qoot are valid. Additional modding as follows:

  • [Kantan]
  1. 00:40:280 (42) - this note could be removed for a 4/1 rest considering the current note density from 00:35:151 to 00:51:562 - is relatively higher than that in the kiai. By doing so, kiai's intensity could be emphasized more properly.
  • [Futsuu]
  1. 00:40:792 (71) - similar to Kantan, you may delete this note for a better transition to higher difficulties.
  2. From 00:51:562 to 01:27:972 - there are no 2/1 breaks within this 36-second session, which is in fact rather demanding for beginners. The deletions qoot mentioned do not affect overall spread with Muzukashii at all as Muzukashii has similar note density at those specific spots. Therefore, please reconsider his suggestions again.
  • [Muzukashii]
  1. From 00:00:280 to 00:50:536 - similar to Futsuu but in different part of the map, there are no 2/1 breaks within this 50-second session, which is also deemed consecutive at this level of difficulty. I would recommend removing 00:35:664 (91,92) - for a more balanced spread with Futsuu at that spot.
  2. 00:41:049 (107) - similar to Futsuu, you may remove this note as well.
  • [Oni]
  1. 00:36:433 (138) - you may delete this note with respect to the suggestion in Muzukashii for spread refinement.
EDIT: Everything suggested was changed, i took a deeper look into the map and found what qoot said to be accurate. Thanks for the help.
Ozu
some irc about Futsuu dense and blah blah
02:04 World Fraction: welp
02:04 World Fraction: have to get it requalified
02:04 404 AccNotFound: hi~
02:04 World Fraction: lower diffs were too dense
02:05 404 AccNotFound: ok let's see!
02:05 World Fraction: mainly futsuu
02:05 404 AccNotFound: kantan seems good
02:05 404 AccNotFound: oh ok
02:06 World Fraction: the kiai
02:06 World Fraction: had no 2/1 breaks
02:06 World Fraction: so i gave it 4 according to qoot and nardo
02:07 404 AccNotFound: 00:39:254 (67,68,69) -
02:07 404 AccNotFound: is this also ok?
02:07 404 AccNotFound: 00:43:100 (75) -
02:07 World Fraction: check again
02:08 World Fraction: it didnt update properly
02:08 404 AccNotFound: last pending ver
02:08 404 AccNotFound: ok i will pick that you can consider to delete
02:08 World Fraction: hmmmmm
02:08 404 AccNotFound: 00:59:510 (111) -
02:08 404 AccNotFound: 01:05:151 (124) -
02:09 404 AccNotFound: 01:06:177 (127) -
02:09 404 AccNotFound: 01:13:356 (144) -
02:09 404 AccNotFound: 01:15:408 (149) -
02:09 World Fraction: first and 3rd point are mapped to vocals
02:10 404 AccNotFound: 01:21:562 (163) -
02:10 404 AccNotFound: 01:24:126 (170) -
02:10 World Fraction: and that last one
02:10 404 AccNotFound: first 00:59:510 (111) -
02:10 404 AccNotFound: this
02:11 World Fraction: thats vocals
02:11 404 AccNotFound: up to you, but next is finisher
02:11 World Fraction: shit
02:11 404 AccNotFound: and i think finisher can express the feeling of vocal
02:11 World Fraction: maybe
02:11 World Fraction: thats agood one
02:11 404 AccNotFound: third one,
02:12 404 AccNotFound: 01:06:177 (127) -
02:12 404 AccNotFound: you can move this to 01:06:690 -
02:12 404 AccNotFound: and 01:06:946 (129) - delete
02:12 404 AccNotFound: https://osu.ppy.sh/ss/8328038 like this
02:13 World Fraction: hmmmmmmm
02:14 404 AccNotFound: just suggestion lol
02:14 404 AccNotFound: this is your map
02:14 404 AccNotFound: btw, i really wanna change 00:53:997 (99) - to k, but i think you will not
02:15 404 AccNotFound: S~ O!! S~
02:15 404 AccNotFound: lolol
02:15 World Fraction: if i did
02:15 World Fraction: i'd change
02:15 World Fraction: the ones around to k
02:15 World Fraction: and keep that as d
02:15 World Fraction: but then its too diff for futsuu
02:15 404 AccNotFound: ok~
02:17 404 AccNotFound: 00:55:408 (102,121,141,160) -
02:17 404 AccNotFound: this is the 1/3 part,
02:17 404 AccNotFound: and consider delete
02:17 404 AccNotFound: now it's good and really fun to play
02:17 404 AccNotFound: and if you delete it, less fun
02:18 404 AccNotFound: but more stable pattern
02:19 World Fraction: idk if futsuu players can handle that
02:20 404 AccNotFound: ?
02:20 404 AccNotFound: more easy
02:20 404 AccNotFound: cause delete and remove confused circle
02:20 404 AccNotFound: imo
02:20 404 AccNotFound: https://osu.ppy.sh/ss/8328115
02:20 404 AccNotFound: 00:55:151 (101,102,103) -
02:20 404 AccNotFound: this is example
02:21 World Fraction: oh
02:21 World Fraction: ok
02:23 404 AccNotFound: hey
02:23 404 AccNotFound: what's this
02:23 *404 AccNotFound is editing [https://osu.ppy.sh/b/1108917 WEAVER - S.O.S. [Oni]]
02:23 404 AccNotFound: 00:53:614 (204,205,206) -
02:23 404 AccNotFound: why this is more easy than muzukashii's one?
02:24 World Fraction: oh WTF
02:24 World Fraction: why aren't they kats?
02:24 404 AccNotFound: lolol
02:26 World Fraction: muzu was supposed to be D d D
02:26 World Fraction: not oni
02:26 World Fraction: JEEEEEEEZZZZZ
02:30 *404 AccNotFound is editing [https://osu.ppy.sh/b/1108915 WEAVER - S.O.S. [Futsuu]]
02:30 404 AccNotFound: 00:58:997 (109) -
02:30 404 AccNotFound: you can also consider to delete this
02:31 World Fraction: no i was told to keep that
02:31 404 AccNotFound: 00:58:228 (107,108,109,110) - kd dk pattern looks little hard
02:31 World Fraction: a while back from thzz
02:31 404 AccNotFound: also for little break time
02:31 404 AccNotFound: ok
02:32 404 AccNotFound: but i little worried this dense...
02:32 404 AccNotFound: https://osu.ppy.sh/ss/8328209
02:32 404 AccNotFound: but up to you!
02:32 404 AccNotFound: end~
Surono


tho this slow bpm but yeah give mercy for newbie, placeholder for checking again.
Nardoxyribonucleic
Rechecked and confirmed with the changes. Both Futsuu and Muzukashii have sufficient rest moments now and the spread becomes more appropriate than before.

Rebubbled~
Surono
back oL_o

now newbies can dt it xd thanks sir nardo.
Ozu
regratz xDDDD
toara_fict
Good Job :3
Please sign in to reply.

New reply