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LeaF - Alice in Misanthrope -Ensei Alice- [OsuMania]

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Aruel


불태운다
Topic Starter
Kawawa

Fresh Chicken wrote:



불태운다

물뿌린다
Ayachi-
꽃을 사 줄래?
Sandalphon
IRC
2016-11-26 21:11 SanadaYukimura: ACTION is editing [https://osu.ppy.sh/b/1130572 LeaF - Alice in Misanthrope -Ensei Alice- [Beginner]]
2016-11-26 21:11 SanadaYukimura: lets make this quick
2016-11-26 21:11 Kawawa: okay
2016-11-26 21:12 SanadaYukimura: first thing u sure you want to keep the kiai
2016-11-26 21:12 Kawawa: yeah.
2016-11-26 21:12 Kawawa: I'm sure there is no problem.
2016-11-26 21:13 SanadaYukimura: yea i know its allowed, but the kiai special effects will be kinda spam
2016-11-26 21:14 Kawawa: hmmm since I don't like long kiai section(like almost ppl think same kiai part)
2016-11-26 21:15 Kawawa: so mostly I keeping mine.
2016-11-26 21:15 SanadaYukimura: the "-" tag is already included in title
2016-11-26 21:16 Kawawa: BOFU2016 - Legendary Again - oh this is?
2016-11-26 21:17 SanadaYukimura: not some major issue, they wouldnt dq for this
2016-11-26 21:17 SanadaYukimura: yes, the - -
2016-11-26 21:17 Kawawa: BOFU2016 - Legendary Again - is "BOFU2016's main title name"
2016-11-26 21:17 Kawawa: but If you think it needs to be removed, I can remove then
2016-11-26 21:18 SanadaYukimura: i mean the - symbol
2016-11-26 21:18 SanadaYukimura: like i said its not major issue so up to u
2016-11-26 21:18 Kawawa: yeah, I will keep this one. be cause taiko mapset also kept it
2016-11-26 21:19 Kawawa: BOFU2016 - Legendary Again -
2016-11-26 21:20 SanadaYukimura: 01:18:734 (78734|1) - instead of using the LN for the 1/4, why not change it started at 01:18:556 - for the main sound
2016-11-26 21:21 Kawawa: I used drum roll as LN
2016-11-26 21:21 Kawawa: It involved synth sound and drum roll as bundle.
2016-11-26 21:21 SanadaYukimura: 01:17:859 (77859|5,78207|5,78556|5) - also the gap is 1/1, here 01:18:556 (78556|5,78734|1) - suddenly change to 1/2 will surprise the plyer
2016-11-26 21:22 SanadaYukimura: yea i know why u use that LN
2016-11-26 21:22 Kawawa: okay
2016-11-26 21:22 Kawawa: fixed.
2016-11-26 21:22 Kawawa: started here 01:18:556 -
2016-11-26 21:23 Kawawa: and removed hs in LN
2016-11-26 21:23 SanadaYukimura: okok
2016-11-26 21:26 SanadaYukimura: 02:06:029 (126029|3) - kinda weird, the long sound stop at 02:06:204 - , i suggest change it to note so you can have the space to add one note on 02:06:378 - , the sound is really catchy imo
2016-11-26 21:27 Kawawa: I will change as no LN.
2016-11-26 21:27 Kawawa: consistency with 00:17:058 (17058|4) -
2016-11-26 21:27 Kawawa: 02:06:029 (126029|3) - changed as normal note
2016-11-26 21:28 SanadaYukimura: good
2016-11-26 21:28 SanadaYukimura: yea thats it for this diff
2016-11-26 21:28 Kawawa: okay.
2016-11-26 21:28 SanadaYukimura: just realise some
2016-11-26 21:29 SanadaYukimura: HS got delay
2016-11-26 21:29 Kawawa: huh really?
2016-11-26 21:29 SanadaYukimura: did u take it from the BMS file lol
2016-11-26 21:29 SanadaYukimura: them sometime got delay
2016-11-26 21:30 SanadaYukimura: harp1_1.wav harp1_2.wav harp1_3.wav.... all the way to harp1_9.wav
2016-11-26 21:30 Kawawa: I took harp sound.
2016-11-26 21:30 Kawawa: but fixed by me.
2016-11-26 21:30 Kawawa: https://www.dropbox.com/s/97u90rwjbv4p3ue/LeaF%20-%20Alice%20in%20misanthrope%28BMS%208K%20Convert%2044MB%29.osz?dl=0
2016-11-26 21:30 Kawawa: this is bms chart.
2016-11-26 21:31 Kawawa: oh right.
2016-11-26 21:31 Kawawa: I will fix HS now
2016-11-26 21:32 SanadaYukimura: http://puu.sh/sv2zF/7abb45a3da.png
2016-11-26 21:33 SanadaYukimura: i think is this part that u need to cut off
2016-11-26 21:33 Kawawa: yeah now fixing.
2016-11-26 21:34 Kawawa: okay
2016-11-26 21:35 Kawawa: all fixed.
2016-11-26 21:35 Kawawa: I will update after mod
2016-11-26 21:35 SanadaYukimura: 00:30:647 (30647|4) - add hs "A Chorc" and delete the one 00:30:735 - on the storyboard HS
2016-11-26 21:36 Kawawa: in beginner?
2016-11-26 21:36 SanadaYukimura: on Normal
2016-11-26 21:36 SanadaYukimura: forgot to tell
2016-11-26 21:36 Kawawa: nah, I did not want to put them in beginner, normal.
2016-11-26 21:36 SanadaYukimura: ok
2016-11-26 21:37 Kawawa: what do you think about?
2016-11-26 21:37 SanadaYukimura: its ok if u want to keep the low diff simple, even its HS
2016-11-26 21:38 SanadaYukimura: 00:48:177 (48177|1,48351|2) - change to LN to emphasize the main sound?
2016-11-26 21:38 Kawawa: nah I will keep
2016-11-26 21:38 SanadaYukimura: ok np
2016-11-26 21:41 SanadaYukimura: yea the rest all good, hyper now
2016-11-26 21:42 Kawawa: ACTION is editing [https://osu.ppy.sh/b/1130573 LeaF - Alice in Misanthrope -Ensei Alice- [Hyper]]
2016-11-26 21:43 SanadaYukimura: 00:36:839 -
2016-11-26 21:43 SanadaYukimura: https://osu.ppy.sh/ss/6661486
2016-11-26 21:43 SanadaYukimura: what do u think
2016-11-26 21:44 SanadaYukimura: the smalljacks here 00:37:014 - are unnecessary for me
2016-11-26 21:44 Kawawa: good feedback.
2016-11-26 21:45 Kawawa: I will change like this http://puu.sh/sv31H/31748694c2.jpg
2016-11-26 21:45 Kawawa: 14 25 36.
2016-11-26 21:45 Kawawa: nah,
2016-11-26 21:47 SanadaYukimura: i ok with any pattern as long as not jack
2016-11-26 21:47 Kawawa: okay.
2016-11-26 21:52 SanadaYukimura: 01:52:758 - 01:55:549 - those two
2016-11-26 21:52 SanadaYukimura: hmmmmmm
2016-11-26 21:52 Kawawa: I think depend on each player's skill.
2016-11-26 21:53 Kawawa: If you think it needs to be nerf the pattern easily, then I can fix.
2016-11-26 21:54 SanadaYukimura: i mean its really heavy for the third finger
2016-11-26 21:54 Kawawa: okay let me fix easily
2016-11-26 21:55 SanadaYukimura: tell me when u done so we can start next diff
2016-11-26 21:55 Kawawa: you have a idea?
2016-11-26 21:56 Kawawa: oh okay.
2016-11-26 21:56 SanadaYukimura: nah, cant really suggest a good 7k pattern
2016-11-26 21:59 SanadaYukimura: https://i.ppy.sh/1fa7d424e2b2571a48bdf9cfbd81a4b3e12e0d65/687474703a2f2f7075752e73682f736f7846432f373538313136343631342e6a7067
2016-11-26 22:00 Kawawa: http://puu.sh/sv3Ai/7b529c798c.jpg
2016-11-26 22:00 Kawawa: I fixed.
2016-11-26 22:00 Kawawa: and above is mirror.
2016-11-26 22:00 SanadaYukimura: mittor is fine
2016-11-26 22:00 SanadaYukimura: mirror
2016-11-26 22:01 SanadaYukimura: ACTION is editing [https://osu.ppy.sh/b/1130571 LeaF - Alice in Misanthrope -Ensei Alice- [Another]]
2016-11-26 22:01 Kawawa: ACTION is editing [https://osu.ppy.sh/b/1130571 LeaF - Alice in Misanthrope -Ensei Alice- [Another]]
2016-11-26 22:05 SanadaYukimura: 00:29:863 (29863|0) - hahah this LN looks really not fitting the pattern
2016-11-26 22:05 SanadaYukimura: move to 6th maybe?
2016-11-26 22:05 Kawawa: alright.
2016-11-26 22:08 SanadaYukimura: yea nothing found
2016-11-26 22:10 SanadaYukimura: ACTION is editing [https://osu.ppy.sh/b/1130570 LeaF - Alice in Misanthrope -Ensei Alice- [Alice in Wonderland]]
2016-11-26 22:10 Kawawa: last one then?
2016-11-26 22:10 Kawawa: ACTION is editing [https://osu.ppy.sh/b/1130570 LeaF - Alice in Misanthrope -Ensei Alice- [Alice in Wonderland]]
2016-11-26 22:10 Kawawa: first of all,
2016-11-26 22:10 Kawawa: 00:17:319 (17319|1,17319|0) -
2016-11-26 22:10 Kawawa: what do you think about?
2016-11-26 22:11 SanadaYukimura: what is this hahaha
2016-11-26 22:11 Kawawa: Since It feels fine to me. 00:17:058 (17058|0,17058|1,17319|1,17319|0) -
2016-11-26 22:11 Kawawa: as reverse cymbal expression.
2016-11-26 22:11 Kawawa: I'm in last diffs.
2016-11-26 22:11 SanadaYukimura: yea i know
2016-11-26 22:11 Kawawa: maybe I need to remove?
2016-11-26 22:12 SanadaYukimura: still sound i can hear, but 2 note just too much
2016-11-26 22:12 Kawawa: hmm
2016-11-26 22:12 SanadaYukimura: 00:17:319 (17319|1) - delete this one maybe? compare with the 1357 LN
2016-11-26 22:12 SanadaYukimura: 00:17:406 (17406|2,17406|4,17406|6) -
2016-11-26 22:13 Kawawa: hmm but 1note is kinda weak.
2016-11-26 22:14 SanadaYukimura: i can barely hear that sound tho
2016-11-26 22:15 Kawawa: hmmm I want to keep them. but hmm
2016-11-26 22:15 Kawawa: let me hear some opinion
2016-11-26 22:17 SanadaYukimura: i dont want to force you to change, but if someone complain about this i want you to give proper explanation not just hmmm lol
2016-11-26 22:18 Kawawa: yeah, I considering now
2016-11-26 22:18 SanadaYukimura: or, we can leave this for now, and you can get some opinion from other 7k player/mapper until you make up your mind
2016-11-26 22:19 Kawawa: nah I don't want to get a opinon on whole of part.
2016-11-26 22:19 SanadaYukimura: well, the whole music intensity is getting weaker and weaker start at 00:17:319 - , so yes i will suggest use less note to show that feeling
2016-11-26 22:19 Kawawa: It's okay now. If you can contiune now after ignore that part, I'm fine.
2016-11-26 22:19 SanadaYukimura: ok
2016-11-26 22:20 SanadaYukimura: 00:23:637 (23637|5,23637|6) - those jacks are bit bothering me, i dont see any reason to make them jacks (?
2016-11-26 22:21 Kawawa: I see the reason that same bell sounds.
2016-11-26 22:21 SanadaYukimura: oh ok
2016-11-26 22:22 Kawawa: BMS chart also made a jack here.
2016-11-26 22:22 Kawawa: maybe If my memory is right.
2016-11-26 22:27 SanadaYukimura: 02:17:366 -
2016-11-26 22:28 SanadaYukimura: https://osu.ppy.sh/ss/6661901
2016-11-26 22:28 SanadaYukimura: easier to read
2016-11-26 22:28 Kawawa: alright.
2016-11-26 22:29 SanadaYukimura: https://osu.ppy.sh/ss/6661917
2016-11-26 22:30 Kawawa: http://puu.sh/sv4Kt/23f6a16851.jpg
2016-11-26 22:30 Kawawa: I will make like this
2016-11-26 22:31 Kawawa: And 00:17:319 (17319|0,17319|1) - this one, I will keep If you don't mind.
2016-11-26 22:31 Kawawa: :D
2016-11-26 22:32 Kawawa: also I added hihat sound in this section.
2016-11-26 22:32 SanadaYukimura: sure
Sandalphon
Topic Starter
Kawawa

SanadaYukimura wrote:

Thanks for your time a lots !! :)
Critical_Star
irc check
14:04 Critical_Star: hola
14:04 Kawawa: meow
14:04 Kawawa: 'w'
14:04 Critical_Star: 'w'
14:05 Critical_Star: wanna irc ?
14:05 Kawawa: yeahh
14:05 Critical_Star: 'w' v
14:05 *Critical_Star is editing [https://osu.ppy.sh/b/1130572 LeaF - Alice in Misanthrope -Ensei Alice- [Beginner]]
14:06 *Kawawa is editing [https://osu.ppy.sh/b/1130572 LeaF - Alice in Misanthrope -Ensei Alice- [Beginner]]
14:06 Critical_Star: 00:17:414 - add a note for clap? i think is good
14:07 Kawawa: um. I think I wanted to keep the space here. like 02:06:386 -
14:07 Critical_Star: 01:32:097 (92097|0,92359|4,92621|1) - i think catch the main chord sound here is better instead kick
14:07 Critical_Star: sure
14:07 Critical_Star: it feels a little off just to layer single kick each time while it is 1/4 double kick, what do you think?
14:08 Critical_Star: 01:38:115 (98115|0,98464|2) - like this?
14:08 Kawawa: um, you think it's hard?
14:08 Kawawa: for beginner player.
14:09 Critical_Star: is fine but hmm maybe because of that timing, hard to get 300 i think
14:10 Critical_Star: beginner diff would be best play at red and white tick
14:10 Kawawa: yeah, you're right, but I wanted to make various layering.
14:11 Kawawa: but hmm If you think so, I can change then
14:11 Kawawa: let me arrange here on each white section first.
14:11 Critical_Star: a but is still fine actually , can't really avoid fully well
14:11 Critical_Star: ok
14:12 Kawawa: but I feel weird when I add a note on white section only.
14:13 Kawawa: because each drum roll started here 01:32:097 - 01:32:359 - 01:32:621 -
14:13 Critical_Star: yea since it is a short 1/4 kick
14:13 Kawawa: 01:32:097 - 01:32:184 - 01:32:359 - 01:32:446 - 01:32:621 - 01:32:708 -
14:13 Kawawa: so this section 01:32:533 - It is kinda weird
14:14 Kawawa: I need to keep the note structure, but instead of it. I can chnage the patterns more easily.
14:14 Critical_Star: 01:32:184 - 01:32:359 - 01:32:533 - maybe just follow the main sound?
14:15 Kawawa: the background main instrument?
14:15 Critical_Star: yea
14:16 Kawawa: good.
14:16 Kawawa: http://puu.sh/svPsv/b2cfe339a8.png
14:16 Kawawa: changed like this.
14:16 Critical_Star: cool
14:17 Critical_Star: 02:20:950 (140950|1,141212|5,141473|1) - this one is okay
14:18 Critical_Star: 01:01:440 (61440|3) - move to 5 to make same column with 01:01:092 (61092|4) - ?
14:18 Kawawa: okay done, whole part first. http://puu.sh/svPvm/5af3776c28.png
14:18 Critical_Star: OK
14:18 Kawawa: 01:01:440 (61440|3) - moved.
14:19 Critical_Star: 01:07:022 (67022|3) - here too
14:19 Kawawa: I will move it to col1 01:07:719 (67719|2) -
14:19 Critical_Star: oki
14:19 Kawawa: http://puu.sh/svPA8/be83f3810d.png
14:19 Critical_Star: alright beginner done 'w'
14:19 Kawawa: 'w'
14:20 *Critical_Star is editing [https://osu.ppy.sh/b/1108889 LeaF - Alice in Misanthrope -Ensei Alice- [Normal]]
14:20 Kawawa: wait give me 30sec 'w'
14:20 Critical_Star: suree
14:20 Kawawa: I seeing whole patterning quickly
14:21 Kawawa: and HS too
14:21 Kawawa: in case.
14:21 Critical_Star: i trust your hs 'w'
14:21 Kawawa: thanks~
14:22 *Kawawa is editing [https://osu.ppy.sh/b/1108889 LeaF - Alice in Misanthrope -Ensei Alice- [Normal]]
14:22 Critical_Star: 02:20:514 - why not add a note here? it looks good to play
14:22 Kawawa: um I wanted to ignore this sound.
14:23 Kawawa: It feels hard to me as normal diff.
14:23 Kawawa: because of this LN 02:19:293 (139293|6,139293|0) -
14:23 Critical_Star: oh i see
14:24 Critical_Star: no problem in normal :o
14:24 Kawawa: :o
14:24 Critical_Star: oh nice kial time btw lol
14:25 Kawawa: hahah xD
14:25 Critical_Star: ok lai
14:25 *Critical_Star is editing [https://osu.ppy.sh/b/1130573 LeaF - Alice in Misanthrope -Ensei Alice- [Hyper]]
14:26 Kawawa: okay
14:26 *Kawawa is editing [https://osu.ppy.sh/b/1130573 LeaF - Alice in Misanthrope -Ensei Alice- [Hyper]]
14:27 Critical_Star: 01:15:250 (75250|5) - cant feel a sound here, would be best to remove it
14:28 Kawawa: oh.
14:28 Kawawa: I removed 5days ago, when I did self-mod 3~4times
14:28 Kawawa: but I added again.
14:28 Kawawa: recently
14:28 Critical_Star: lol
14:28 Critical_Star: but hmm really have sound?
14:29 Kawawa: have, but can't hear much.
14:29 Kawawa: removed.
14:29 Critical_Star: 01:17:169 - add at 5?
14:30 Kawawa: consticenty of note amount with below part?
14:30 Kawawa: like 01:16:471 -
14:30 Critical_Star: yea and 01:17:867 -
14:30 Kawawa: It seems mistake.
14:30 Kawawa: added
14:31 Critical_Star: 01:28:347 (88347|3,88347|2,88522|3,88522|4,88696|4,88696|5,88871|5,88871|6) - how about layering the LN like this > http://puu.sh/sv8ck/72085e8f06.jpg ?
14:31 Critical_Star: think would be a lot easier to catch
14:32 Kawawa: sure.
14:32 Kawawa: http://puu.sh/svQ4u/00eaaeca85.png
14:32 Critical_Star: ok nice
14:32 Critical_Star: hyper good 'w'
14:36 Kawawa: yay
14:36 Kawawa: 'w'
14:36 Critical_Star: qwq your 7K too good
14:37 *Critical_Star is editing [https://osu.ppy.sh/b/1130571 LeaF - Alice in Misanthrope -Ensei Alice- [Another]]
14:37 Kawawa: qwq
14:37 *Kawawa is editing [https://osu.ppy.sh/b/1130571 LeaF - Alice in Misanthrope -Ensei Alice- [Another]]
14:37 Critical_Star: 01:36:371 (96371|4,97068|4,97155|5,97243|6) - move left by 1?
14:37 Critical_Star: feels better for me i think
14:37 Kawawa: 01:36:371 (96371|4,96371|6,96458|5,96545|4,97068|6,97068|4,97155|5,97243|6) -
14:37 Kawawa: kinda hard? right?
14:37 Critical_Star: yea
14:38 Kawawa: I also considered a lots that It needs to be easy than now or not. hmm
14:38 Kawawa: let me think
14:38 Critical_Star: sure
14:39 Kawawa: oh.
14:39 Critical_Star: 01:34:801 (94801|0,94859|1,94917|2) - why not make the pattern here the same as 01:32:359 (92359|6,92359|4,92359|2,92446|3,92446|5,92446|1,92621|1,92621|5,92621|3,92708|4,92708|0,92708|2) - ?
14:39 Kawawa: but your suggestion good.
14:39 Critical_Star: 'w'!
14:39 Kawawa: http://puu.sh/svQmP/d28887ae43.png
14:39 Kawawa: fixed
14:39 Kawawa: 01:36:022 (96022|2,96022|0,96109|1,96196|2) - It is fine?
14:40 Critical_Star: 01:36:022 (96022|2) - maybe move to 4?
14:40 Critical_Star: 01:35:673 (95673|0,95673|4,95673|2,95847|2,95847|4,95847|0) - but i see
14:40 Critical_Star: u wanted to make same column right
14:40 Kawawa: 13 -> 12?
14:41 Kawawa: http://puu.sh/svQqU/0aae00886e.png
14:41 Kawawa: like this&
14:41 Critical_Star: yes good
14:41 Kawawa: umm then
14:41 Kawawa: 01:34:801 (94801|0,94859|1,94917|2) -
14:42 Critical_Star: oh that
14:42 Kawawa: I tried the some various pattern on Another diffs only.
14:42 Critical_Star: ok
14:43 Kawawa: you think It needs to be chnaged?
14:43 Kawawa: for consitency with privous one.
14:43 Critical_Star: if u like to layer other sound at there too is fine
14:43 Critical_Star: but player tend to focus more on kick sound there i tink
14:43 Critical_Star: think
14:43 Kawawa: hmmm
14:45 Kawawa: I will keep first.
14:45 Kawawa: nah, hmm
14:45 Kawawa: =w=
14:45 Critical_Star: :x
14:45 Critical_Star: alright!
14:45 Critical_Star: another nice
14:45 Kawawa: I'm still confusing what is the best choice for this part.
14:46 Kawawa: because both is fine to me.
14:46 Kawawa: okay will keep
14:46 Critical_Star: i think i prefer to keep it
14:46 Critical_Star: 1/6 is good there
14:47 Kawawa: yeah.
14:51 *Kawawa is editing [https://osu.ppy.sh/b/1130570 LeaF - Alice in Misanthrope -Ensei Alice- [Alice in Wonderland]]
14:51 Kawawa: Another all done? 'w'
14:51 Critical_Star: yes! 'w'
14:51 *Critical_Star is editing [https://osu.ppy.sh/b/1130570 LeaF - Alice in Misanthrope -Ensei Alice- [Alice in Wonderland]]
14:53 Kawawa: btw I removed a note here. 01:18:303 -
14:53 Kawawa: It's good? or add again?
14:53 Critical_Star: is good for a break here
14:53 Kawawa: okay
14:55 Critical_Star: seems no problem for this diff
14:55 Kawawa: I mistake
14:55 Kawawa: this one.
14:55 Kawawa: 02:22:443 (142443|5,142533|5,142622|4,142712|5,142802|6) -
14:55 Kawawa: this volume should be 30%.
14:56 Kawawa: I noticed now. all diffs used 30%.
14:56 Kawawa: feels loud, so I realized
14:56 Critical_Star: 02:03:929 - x1.01 ?
14:56 Critical_Star: oh yea i just saw
14:57 Kawawa: yeah, there already x1.01
14:57 Critical_Star: oh why some using x1.02?
14:57 Critical_Star: have different?
14:57 Kawawa: where?
14:57 Kawawa: like 171, 172?
14:58 Critical_Star: oh i know
14:58 Critical_Star: different bpm change so u adjusted the scroll speed
14:58 Kawawa: yeah, It based on 172 BPM. so I kept the scroll spped by SV section on the multi bpm.
14:59 Critical_Star: yep, no problem
15:00 Kawawa: Alright

oki :)
Topic Starter
Kawawa

Critical_Star wrote:

irc check
14:04 Critical_Star: hola
14:04 Kawawa: meow
14:04 Kawawa: 'w'
14:04 Critical_Star: 'w'
14:05 Critical_Star: wanna irc ?
14:05 Kawawa: yeahh
14:05 Critical_Star: 'w' v
14:05 *Critical_Star is editing [https://osu.ppy.sh/b/1130572 LeaF - Alice in Misanthrope -Ensei Alice- [Beginner]]
14:06 *Kawawa is editing [https://osu.ppy.sh/b/1130572 LeaF - Alice in Misanthrope -Ensei Alice- [Beginner]]
14:06 Critical_Star: 00:17:414 - add a note for clap? i think is good
14:07 Kawawa: um. I think I wanted to keep the space here. like 02:06:386 -
14:07 Critical_Star: 01:32:097 (92097|0,92359|4,92621|1) - i think catch the main chord sound here is better instead kick
14:07 Critical_Star: sure
14:07 Critical_Star: it feels a little off just to layer single kick each time while it is 1/4 double kick, what do you think?
14:08 Critical_Star: 01:38:115 (98115|0,98464|2) - like this?
14:08 Kawawa: um, you think it's hard?
14:08 Kawawa: for beginner player.
14:09 Critical_Star: is fine but hmm maybe because of that timing, hard to get 300 i think
14:10 Critical_Star: beginner diff would be best play at red and white tick
14:10 Kawawa: yeah, you're right, but I wanted to make various layering.
14:11 Kawawa: but hmm If you think so, I can change then
14:11 Kawawa: let me arrange here on each white section first.
14:11 Critical_Star: a but is still fine actually , can't really avoid fully well
14:11 Critical_Star: ok
14:12 Kawawa: but I feel weird when I add a note on white section only.
14:13 Kawawa: because each drum roll started here 01:32:097 - 01:32:359 - 01:32:621 -
14:13 Critical_Star: yea since it is a short 1/4 kick
14:13 Kawawa: 01:32:097 - 01:32:184 - 01:32:359 - 01:32:446 - 01:32:621 - 01:32:708 -
14:13 Kawawa: so this section 01:32:533 - It is kinda weird
14:14 Kawawa: I need to keep the note structure, but instead of it. I can chnage the patterns more easily.
14:14 Critical_Star: 01:32:184 - 01:32:359 - 01:32:533 - maybe just follow the main sound?
14:15 Kawawa: the background main instrument?
14:15 Critical_Star: yea
14:16 Kawawa: good.
14:16 Kawawa: http://puu.sh/svPsv/b2cfe339a8.png
14:16 Kawawa: changed like this.
14:16 Critical_Star: cool
14:17 Critical_Star: 02:20:950 (140950|1,141212|5,141473|1) - this one is okay
14:18 Critical_Star: 01:01:440 (61440|3) - move to 5 to make same column with 01:01:092 (61092|4) - ?
14:18 Kawawa: okay done, whole part first. http://puu.sh/svPvm/5af3776c28.png
14:18 Critical_Star: OK
14:18 Kawawa: 01:01:440 (61440|3) - moved.
14:19 Critical_Star: 01:07:022 (67022|3) - here too
14:19 Kawawa: I will move it to col1 01:07:719 (67719|2) -
14:19 Critical_Star: oki
14:19 Kawawa: http://puu.sh/svPA8/be83f3810d.png
14:19 Critical_Star: alright beginner done 'w'
14:19 Kawawa: 'w'
14:20 *Critical_Star is editing [https://osu.ppy.sh/b/1108889 LeaF - Alice in Misanthrope -Ensei Alice- [Normal]]
14:20 Kawawa: wait give me 30sec 'w'
14:20 Critical_Star: suree
14:20 Kawawa: I seeing whole patterning quickly
14:21 Kawawa: and HS too
14:21 Kawawa: in case.
14:21 Critical_Star: i trust your hs 'w'
14:21 Kawawa: thanks~
14:22 *Kawawa is editing [https://osu.ppy.sh/b/1108889 LeaF - Alice in Misanthrope -Ensei Alice- [Normal]]
14:22 Critical_Star: 02:20:514 - why not add a note here? it looks good to play
14:22 Kawawa: um I wanted to ignore this sound.
14:23 Kawawa: It feels hard to me as normal diff.
14:23 Kawawa: because of this LN 02:19:293 (139293|6,139293|0) -
14:23 Critical_Star: oh i see
14:24 Critical_Star: no problem in normal :o
14:24 Kawawa: :o
14:24 Critical_Star: oh nice kial time btw lol
14:25 Kawawa: hahah xD
14:25 Critical_Star: ok lai
14:25 *Critical_Star is editing [https://osu.ppy.sh/b/1130573 LeaF - Alice in Misanthrope -Ensei Alice- [Hyper]]
14:26 Kawawa: okay
14:26 *Kawawa is editing [https://osu.ppy.sh/b/1130573 LeaF - Alice in Misanthrope -Ensei Alice- [Hyper]]
14:27 Critical_Star: 01:15:250 (75250|5) - cant feel a sound here, would be best to remove it
14:28 Kawawa: oh.
14:28 Kawawa: I removed 5days ago, when I did self-mod 3~4times
14:28 Kawawa: but I added again.
14:28 Kawawa: recently
14:28 Critical_Star: lol
14:28 Critical_Star: but hmm really have sound?
14:29 Kawawa: have, but can't hear much.
14:29 Kawawa: removed.
14:29 Critical_Star: 01:17:169 - add at 5?
14:30 Kawawa: consticenty of note amount with below part?
14:30 Kawawa: like 01:16:471 -
14:30 Critical_Star: yea and 01:17:867 -
14:30 Kawawa: It seems mistake.
14:30 Kawawa: added
14:31 Critical_Star: 01:28:347 (88347|3,88347|2,88522|3,88522|4,88696|4,88696|5,88871|5,88871|6) - how about layering the LN like this > http://puu.sh/sv8ck/72085e8f06.jpg ?
14:31 Critical_Star: think would be a lot easier to catch
14:32 Kawawa: sure.
14:32 Kawawa: http://puu.sh/svQ4u/00eaaeca85.png
14:32 Critical_Star: ok nice
14:32 Critical_Star: hyper good 'w'
14:36 Kawawa: yay
14:36 Kawawa: 'w'
14:36 Critical_Star: qwq your 7K too good
14:37 *Critical_Star is editing [https://osu.ppy.sh/b/1130571 LeaF - Alice in Misanthrope -Ensei Alice- [Another]]
14:37 Kawawa: qwq
14:37 *Kawawa is editing [https://osu.ppy.sh/b/1130571 LeaF - Alice in Misanthrope -Ensei Alice- [Another]]
14:37 Critical_Star: 01:36:371 (96371|4,97068|4,97155|5,97243|6) - move left by 1?
14:37 Critical_Star: feels better for me i think
14:37 Kawawa: 01:36:371 (96371|4,96371|6,96458|5,96545|4,97068|6,97068|4,97155|5,97243|6) -
14:37 Kawawa: kinda hard? right?
14:37 Critical_Star: yea
14:38 Kawawa: I also considered a lots that It needs to be easy than now or not. hmm
14:38 Kawawa: let me think
14:38 Critical_Star: sure
14:39 Kawawa: oh.
14:39 Critical_Star: 01:34:801 (94801|0,94859|1,94917|2) - why not make the pattern here the same as 01:32:359 (92359|6,92359|4,92359|2,92446|3,92446|5,92446|1,92621|1,92621|5,92621|3,92708|4,92708|0,92708|2) - ?
14:39 Kawawa: but your suggestion good.
14:39 Critical_Star: 'w'!
14:39 Kawawa: http://puu.sh/svQmP/d28887ae43.png
14:39 Kawawa: fixed
14:39 Kawawa: 01:36:022 (96022|2,96022|0,96109|1,96196|2) - It is fine?
14:40 Critical_Star: 01:36:022 (96022|2) - maybe move to 4?
14:40 Critical_Star: 01:35:673 (95673|0,95673|4,95673|2,95847|2,95847|4,95847|0) - but i see
14:40 Critical_Star: u wanted to make same column right
14:40 Kawawa: 13 -> 12?
14:41 Kawawa: http://puu.sh/svQqU/0aae00886e.png
14:41 Kawawa: like this&
14:41 Critical_Star: yes good
14:41 Kawawa: umm then
14:41 Kawawa: 01:34:801 (94801|0,94859|1,94917|2) -
14:42 Critical_Star: oh that
14:42 Kawawa: I tried the some various pattern on Another diffs only.
14:42 Critical_Star: ok
14:43 Kawawa: you think It needs to be chnaged?
14:43 Kawawa: for consitency with privous one.
14:43 Critical_Star: if u like to layer other sound at there too is fine
14:43 Critical_Star: but player tend to focus more on kick sound there i tink
14:43 Critical_Star: think
14:43 Kawawa: hmmm
14:45 Kawawa: I will keep first.
14:45 Kawawa: nah, hmm
14:45 Kawawa: =w=
14:45 Critical_Star: :x
14:45 Critical_Star: alright!
14:45 Critical_Star: another nice
14:45 Kawawa: I'm still confusing what is the best choice for this part.
14:46 Kawawa: because both is fine to me.
14:46 Kawawa: okay will keep
14:46 Critical_Star: i think i prefer to keep it
14:46 Critical_Star: 1/6 is good there
14:47 Kawawa: yeah.
14:51 *Kawawa is editing [https://osu.ppy.sh/b/1130570 LeaF - Alice in Misanthrope -Ensei Alice- [Alice in Wonderland]]
14:51 Kawawa: Another all done? 'w'
14:51 Critical_Star: yes! 'w'
14:51 *Critical_Star is editing [https://osu.ppy.sh/b/1130570 LeaF - Alice in Misanthrope -Ensei Alice- [Alice in Wonderland]]
14:53 Kawawa: btw I removed a note here. 01:18:303 -
14:53 Kawawa: It's good? or add again?
14:53 Critical_Star: is good for a break here
14:53 Kawawa: okay
14:55 Critical_Star: seems no problem for this diff
14:55 Kawawa: I mistake
14:55 Kawawa: this one.
14:55 Kawawa: 02:22:443 (142443|5,142533|5,142622|4,142712|5,142802|6) -
14:55 Kawawa: this volume should be 30%.
14:56 Kawawa: I noticed now. all diffs used 30%.
14:56 Kawawa: feels loud, so I realized
14:56 Critical_Star: 02:03:929 - x1.01 ?
14:56 Critical_Star: oh yea i just saw
14:57 Kawawa: yeah, there already x1.01
14:57 Critical_Star: oh why some using x1.02?
14:57 Critical_Star: have different?
14:57 Kawawa: where?
14:57 Kawawa: like 171, 172?
14:58 Critical_Star: oh i know
14:58 Critical_Star: different bpm change so u adjusted the scroll speed
14:58 Kawawa: yeah, It based on 172 BPM. so I kept the scroll spped by SV section on the multi bpm.
14:59 Critical_Star: yep, no problem
15:00 Kawawa: Alright

oki :)
meow 'W' :)
Critical_Star
PONY IN WAWALAND

Topic Starter
Kawawa

Critical_Star wrote:

PONY IN WAWALAND


=w=
Blocko
Hi there.

I took a look at this map earlier today and I saw there are a couple of issues that prevent this map from getting ranked.

For starters, the way you used Kiai time on the mapset goes against one of the rules in the Ranking Criteria.

Ranking Criteria wrote:

Do not overuse kiai time. The general rule of thumb is one toggle per minute of playtime. Kiai is meant to accent chorus sections, so don't use it just for fountains unless you're doing this rarely. You can toggle kiai off and back on halfway through the chorus if it fits, but using it constantly every few beats/measures is just ridiculous and can distract players.
Using Kiai a lot in a short amount of time creates clutter around the playfield and would mess up the player's readability. If you're gonna use Kiai time, I'd highly recommend only using it when the song hits one of its highest points. You can use the fountain effect as well, but only when you're using it rarely, as using it too much would be distracting for the player and would ruin their play.

One more thing to note on the hardest diff in the mapset.

[Alice in Wonderland]
02:09:526 - to 02:19:293 - Most of the 1/6th notes you used at this whole part count as ghost notes and should be removed because those 1/6th notes do not exist in the MP3 at all. Judging from the BMS convert you provided in the map description, even when those notes exist in the convert, the MP3 doesn't actually have 1/6th notes or even a continuous alternating piano roll that justifies why you'd use 1/6th on this whole section in the first place.

Based on the MP3, using samples outside of the audio file to justify why those 1/6th notes exist shows that this part was made to be intentionally harder than it should be. It's best to avoid using 1/6th notes when the song doesn't even have a sound for it to begin with.

At the very least, please consider those two points I mentioned before qualifying this mapset again.
Also, if you have any questions or concerns, please let me know.
Topic Starter
Kawawa

Blocko wrote:

Hi there.

I took a look at this map earlier today and I saw there are a couple of issues that prevent this map from getting ranked.

For starters, the way you used Kiai time on the mapset goes against one of the rules in the Ranking Criteria.

Ranking Criteria wrote:

Do not overuse kiai time. The general rule of thumb is one toggle per minute of playtime. Kiai is meant to accent chorus sections, so don't use it just for fountains unless you're doing this rarely. You can toggle kiai off and back on halfway through the chorus if it fits, but using it constantly every few beats/measures is just ridiculous and can distract players.
Using Kiai a lot in a short amount of time creates clutter around the playfield and would mess up the player's readability. If you're gonna use Kiai time, I'd highly recommend only using it when the song hits one of its highest points. You can use the fountain effect as well, but only when you're using it rarely, as using it too much would be distracting for the player and would ruin their play.
▶ Alright, I got it. I really wanted to keep old style, but modified now.

One more thing to note on the hardest diff in the mapset.

[Alice in Wonderland]
02:09:526 - to 02:19:293 - Most of the 1/6th notes you used at this whole part count as ghost notes and should be removed because those 1/6th notes do not exist in the MP3 at all. Judging from the BMS convert you provided in the map description, even when those notes exist in the convert, the MP3 doesn't actually have 1/6th notes or even a continuous alternating piano roll that justifies why you'd use 1/6th on this whole section in the first place.
▶It's different with Piano. You said that "should be removed because those 1/6th notes do not exist in the MP3 at all"
Actually There is a harp sounds for 1/6.
You can feel easily on these part
02:09:700 - ~ 02:09:874 - 02:11:793 - ~ 02:11:967 - 02:12:491 - ~ 02:12:665 - 02:13:886 - ~ 02:14:060 -
02:15:281 - ~ 02:15:456 - 02:16:677 - ~ 02:16:851 - 02:17:374 - ~ 02:17:549 -


Based on the MP3, using samples outside of the audio file to justify why those 1/6th notes exist shows that this part was made to be intentionally harder than it should be. It's best to avoid using 1/6th notes when the song doesn't even have a sound for it to begin with.
▶Is the same reason with above, Actually It has a harp sounds.
so, It's not reasonable that I can't use 1/6 because It has no sounds.
In addtion, Artist also told me http://puu.sh/sz7wJ/ba3e1e3031.png

At the very least, please consider those two points I mentioned before qualifying this mapset again.
Also, if you have any questions or concerns, please let me know.
▶You premised that mp3(last part) has not 1/6 sounds at all, so It could not be admitted for you.
but I'm sure you would have hear it now by my point.
Of course, I could change the mp3(like BMS loud sounds after record.)
but I wanted to stand out the harp sounds in last diff.
The Artitst also actually did that. even Patterns are It's not overdone, players can play smoothly.
Since I can actually prove it, There is no problem.
So yeah If can stand it out as keysounds, I think It can be avaliable(If It can be hear the sounds on mp3 at least)
Please try about it once again.
That's my opinion. Thanks for your time! :) // edited at home.
Akasha-
Confirmed from the artist
And the BMS chart also official so I don't think it actually can be a reason
Also reminded me of https://osu.ppy.sh/s/347779
mp3 file has very low volume harp sounds, but it's really loud in BMS

That's fine If it had official BMS file with existed 1/6 sound! So moving on, If this mp3 has unhearable harp sounds, I guess we just need to add 1/6 harp sounds to the mp3 (?)
Lirai


who the fuck is this
hhhh
Akasha-

DE-CADE wrote:



who the fuck is this
hhhh
You
Blocko

Kawawa wrote:

Blocko wrote:

[Alice in Wonderland]
02:09:526 - to 02:19:293 - Most of the 1/6th notes you used at this whole part count as ghost notes and should be removed because those 1/6th notes do not exist in the MP3 at all. Judging from the BMS convert you provided in the map description, even when those notes exist in the convert, the MP3 doesn't actually have 1/6th notes or even a continuous alternating piano roll that justifies why you'd use 1/6th on this whole section in the first place.
▶It's different with Piano. You said that "should be removed because those 1/6th notes do not exist in the MP3 at all"
Actually There is a harp sounds for 1/6.
You can feel easily on these part
02:09:700 - ~ 02:09:874 - 02:11:793 - ~ 02:11:967 - 02:12:491 - ~ 02:12:665 - 02:13:886 - ~ 02:14:060 -
02:15:281 - ~ 02:15:456 - 02:16:677 - ~ 02:16:851 - 02:17:374 - ~ 02:17:549 -


Based on the MP3, using samples outside of the audio file to justify why those 1/6th notes exist shows that this part was made to be intentionally harder than it should be. It's best to avoid using 1/6th notes when the song doesn't even have a sound for it to begin with.
▶Is the same reason with above, Actually It has a harp sounds.
so, It's not reasonable that I can't use 1/6 because It has no sounds.
In addtion, Artist also told me http://puu.sh/sz7wJ/ba3e1e3031.png

▶You premised that mp3(last part) has not 1/6 sounds at all, so It could not be admitted for you.
but I'm sure you would have hear it now by my point.
Of course, I could change the mp3(like BMS loud sounds after record.)
but I wanted to stand out the harp sounds in last diff.
The Artitst also actually did that. even Patterns are It's not overdone, players can play smoothly.
Since I can actually prove it, There is no problem.
So yeah If can stand it out as keysounds, I think It can be avaliable(If It can be hear the sounds on mp3 at least)
Please try about it once again.
That's my opinion. Thanks for your time! :) // edited at home.
Yeah, I misinterpreted the harp as the piano last night woops

That aside, after listening to the song a few more times, the harp is actually audible. It's just very faint and so drowned out by other sounds.

I'll allow this one to pass considering the harp exists in the BMS file, MP3, and the fact that the artist himself confirmed that they're in the MP3 (though it's very faint and takes a couple of times to hear it).

Alright, I guess that cleared things up. You can call the previous nominators to bubble and qualify your map again. If you guys have anything to suggest on the mapset, feel free to suggest away.

Good luck!
Sandalphon
Re-checked and nothing found
Good luck
Critical_Star
We fixed some pattern, everything looks good :)
SpectorDG


Alice in Wonderland?
Arzenvald
alice in waterland gg
PokuMii
Why only 7k? :(
Illya X Ram Li
just hope its there are 4 Keys Map for this song
Rivals_7

OMGitsRaMayu wrote:

just hope its there are 4 Keys Map for this song
Got u covered
https://osu.ppy.sh/s/539319
https://osu.ppy.sh/b/1144693&m=3

next time, use beatmap search instead asking directly lel
EYA-

PokuMii wrote:

Why only 7k? :(

OMGitsRaMayu wrote:

just hope its there are 4 Keys Map for this song
here ^_^ https://osu.ppy.sh/s/551515
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