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posted

FruityEnLoops wrote:

Hey :D

Random Mod

General :
The song is sick I know c; thats why i picked it to map
BG is also sick I recently changed it ;o
Map has really good timing
No streams on Insane / Hard There's no hard xd but its not like that eveyr map is forced to have streams though
The map has no tags.
Tags I would recommend : drumstep 175bpm futurist style Hmm ill add drumstep, im not so sure about the other ones, I didnt add any tags because i wasnt sure which relevant tags i should add
Feel free to add more of these

Easy :
01:10:309 (1) - You should add circles instead of this sliders, like you do for these 01:11:338 (2,3,4,5,6) - I thought that there were too many circles then, I personally still prefer a slider here
01:47:338 (1) - This one is out of the play area, am I wrong? nvm, but on 16:10 monitors it's out of the screen (1680x1050) ah, I didnt bother to think of those problems... I made it a bit smaller

Normal :
00:23:681 (1) - There should be a slider on the white tick before this slider (in my opinion) https://puu.sh/t7Afa/43966f1a80.png I basically mapped the first melody you can hear after the spinner. I dont want to map too much drum sounds and etc on a normal difficulty
00:42:195 (2,1) - Why don't you continue? Why does it slow down? er I guess its kinda weird, I changed it
01:10:309 (1) - You should add circles instead of this sliders, like you do for these 01:11:338 (2,3,4,5,6) - Same thing as I said on easy
Second kiai time empty???!! WIP? Read the description ;o Im not done with normal yet

Insane :
Personal opinion : 01:24:195 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8) - This should be a stream. Since there is no stream in your map. I actually wanted to avoid using streams on insane because I wanted it to be a jump focused difficulty
Really good Insane, even if i can't even clear a light Insane this should be cool to play. Thanks :o

Extra :
01:31:224 (2) - This is off the play area on 16:10 monitors
01:38:252 (2) - ^
01:43:224 (1) - ^ Fixed all 3

It's not that much, but i couldn't find anything else haha
Hope I helped, and happy new year! :D
Ahh thanks for the random mod, not many people do those nowadays so theyre really appreciated ><

Happy new year to you as well!
posted
got bored
(really love the song, and i can't sleep lel)
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 44249
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 11335,22306,44249,55221,66192,77164,88135
DistanceSpacing: 1.5
BeatDivisor: 8
GridSize: 4
TimelineZoom: 2.799999

[Metadata]
Title:Time Leaper
TitleUnicode:Time Leaper
Artist:Hinkik
ArtistUnicode:Hinkik
Creator:SkyDevil
Version:Fruity's Beginner
Source:
Tags:drumstep
BeatmapID:0
BeatmapSetID:-1

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CircleSize:2.5
OverallDifficulty:1.2
ApproachRate:2
SliderMultiplier:0.700000005960464
SliderTickRate:1

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No problem if you don't add it, i'm still practicing ^^
posted

FruityEnLoops wrote:

got bored
(really love the song, and i can't sleep lel)
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 44249
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
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DistanceSpacing: 1.5
BeatDivisor: 8
GridSize: 4
TimelineZoom: 2.799999

[Metadata]
Title:Time Leaper
TitleUnicode:Time Leaper
Artist:Hinkik
ArtistUnicode:Hinkik
Creator:SkyDevil
Version:Fruity's Beginner
Source:
Tags:drumstep
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
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CircleSize:2.5
OverallDifficulty:1.2
ApproachRate:2
SliderMultiplier:0.700000005960464
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[Events]
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https://puu.sh/t8Iw4/c92b64690b.png
No problem if you don't add it, i'm still practicing ^^
Uh there are a lot of weird sliders/placement ; ; so I don't think I'm gonna add it, but it's playable and you made the difficulty suitable to beginners :o It just has some design issues

Well I can tell you how to fix one design issue though, your spacing is really inconsistent, on easy/normal and some hard diffs its really important to keep an eye on the distance spacing. On the top right of the picture you can see the current spacing of the object you have placed/youre gonna place
http://puu.sh/t8JgH/32e64f8a06.jpg

you usually want to choose a distance between 0.9x-1.1x and keep that one for the whole diff, check easy/normal to see what I mean

good luck !
posted

SkyDevil wrote:

Uh there are a lot of weird sliders/placement ; ; so I don't think I'm gonna add it, but it's playable and you made the difficulty suitable to beginners :o It just has some design issues

Well I can tell you how to fix one design issue though, your spacing is really inconsistent, on easy/normal and some hard diffs its really important to keep an eye on the distance spacing. On the top right of the picture you can see the current spacing of the object you have placed/youre gonna place
http://puu.sh/t8JgH/32e64f8a06.jpg

you usually want to choose a distance between 0.9x-1.1x and keep that one for the whole diff, check easy/normal to see what I mean

good luck !
Thanks for adding it! I'll fix it ASAP.
(and thanks for letting me know about the spacing info in the top right corner, because i didn't knew that haha)
posted

FruityEnLoops wrote:

SkyDevil wrote:

Uh there are a lot of weird sliders/placement ; ; so I don't think I'm gonna add it, but it's playable and you made the difficulty suitable to beginners :o It just has some design issues

Well I can tell you how to fix one design issue though, your spacing is really inconsistent, on easy/normal and some hard diffs its really important to keep an eye on the distance spacing. On the top right of the picture you can see the current spacing of the object you have placed/youre gonna place
http://puu.sh/t8JgH/32e64f8a06.jpg

you usually want to choose a distance between 0.9x-1.1x and keep that one for the whole diff, check easy/normal to see what I mean

good luck !
Thanks for adding it! I'll fix it ASAP.
(and thanks for letting me know about the spacing info in the top right corner, because i didn't knew that haha)

SkyDevil wrote:

so I don't think I'm gonna add it
uhh
posted
Sorry for being blind :o:(
I've fixed it a little bit.
Thanks for adding it! I'll fix it ASAP.
I wanted to say Thanks for considering to add it. My bad.
I'm natively french (oui oui, baguette and pain au chocolat) so sometimes i make mistakes :?

So, here's the fix.
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 44249
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 11335,22306,44249,55221,66192,77164,88135
DistanceSpacing: 0.5
BeatDivisor: 8
GridSize: 4
TimelineZoom: 1.399999

[Metadata]
Title:Time Leaper
TitleUnicode:Time Leaper
Artist:Hinkik
ArtistUnicode:Hinkik
Creator:SkyDevil
Version:Fruity's Beginner
Source:
Tags:drumstep
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:1
CircleSize:2.5
OverallDifficulty:1.2
ApproachRate:2
SliderMultiplier:0.700000005960464
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
2,70852,81092
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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132024,-100,4,2,1,100,0,0


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Combo1 : 68,68,68
Combo2 : 255,128,192
Combo3 : 255,191,255
Combo4 : 239,239,239

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If there's still some design issues and you want to keep it but modify it, do as you want! I'm okay with that. (if you have the energy to haha)

(btw : your insane is dope. even if i need NF to pass haha)
posted
I liked extra a lot.

My only complain is that your snare sounds off cause you layer it ontop of the original one.
posted

hinkik wrote:

I liked extra a lot.

My only complain is that your snare sounds off cause you layer it ontop of the original one.
Holy shit are you the actual hinkik LOL
Thanks a lot for liking extra >< it really means a lot to me

Btw I added that sound because it fits a lot, maybe a bit too much, but I couldn't find anything else that would sound better...
Without sounds the beatmap would not get ranked (taiko and osumania depend on hitsounds) and the original Osu sounds doesnt sound good with this song so meh I dont know ; ;
posted
Nice Work at this beatmap, it's very cleanish, no bad timing, no bad mapped, and Custom sounds. This gonna be a good beatmap to enjoy.Congratz for do this and i hope u get Ranked :)
posted

-Snivy3000- wrote:

Nice Work at this beatmap, it's very cleanish, no bad timing, no bad mapped, and Custom sounds. This gonna be a good beatmap to enjoy.Congratz for do this and i hope u get Ranked :)
Thanks a lot! c:
posted
M4M
Epic song, love it!
[Extra]
Lower HP to 6.5 or 7
Spacing throughout the map is quite random, I don't know if that's intended or no so I won't bother. In the first 20 seconds of the map alone there are some pretty triangles. Example - 00:00:709 (3,4) - and 00:00:709 (3,4) - , 00:03:109 (1,2) - and 00:04:481 (1,2) - Same sounds and massive changes in spacing. The jumps in the beginning are like they are later when the song is tense, they shouldnt be that big since the music is calm. But then again, I'm fairly new to mapping myself so I'm not too sure about this, maybe you want it to be all over the place.
00:49:738 (1) - Why not make slider like this? http://i.imgur.com/R9B9rYC.jpg
00:54:367 (2) - Make order after slider like this - 00:54:709 (4) - 00:54:881 (5) - 00:54:538 (3) - 00:54:367 (2) - 00:55:052 (6) - for better flow
00:55:224 (1,2) - Again sliders, make them prettier, you have even shaped them well, why not just put them together? http://i.imgur.com/kdYiqwP.jpg
01:03:452 (1,2) - reverse selection for flow
01:29:509 (1) - Not centered properly http://i.imgur.com/zD7aAKZ.png
01:30:881 (1) - ^ Why not just center it in the middle between 01:30:195 (1) - like this 01:36:367 (1) -
01:37:738 (1) - too close http://i.imgur.com/5uO5C8a.jpg make prettier like this http://i.imgur.com/ey1NdHP.jpg

[Insane]
Better spacing than Extra
00:20:595 (6) - Either blanket on 00:19:909 (2) - or on approach circle http://i.imgur.com/kYfwQ6N.png
00:25:052 (1,2) - ^ You have made the sliders perfect, why not blanket?
Here we go again with the sliders. 00:44:938 (2) - http://i.imgur.com/K0QqF90.png make more beautiful pls http://i.imgur.com/YX2kD5H.png
00:53:509 (3,4,1) - Why so random spacing between 4 and 1? they all 3 should be equal spacing.
00:55:224 (1,2) - Are you doing this on purpose? http://i.imgur.com/uI8YNTw.jpg http://i.imgur.com/SgmXbkp.jpg Why are they 1 block off?
01:00:709 (1) - Ugly sliders once again http://i.imgur.com/OvtDNxY.jpg
[]
[Hard]
00:06:538 (3) - Blanket
00:13:395 (1) - ^
00:18:881 (1) - ^
00:29:852 (3,4,1) - Why bigger spacing between 00:30:195 (4,1) - ?
00:32:595 (2) - blanket
00:38:767 (1) - ^
00:42:881 (1) - ^
00:54:367 (2) - You have mapped the slider so circle can be nicely put there but it's still off. How I'd do it http://i.imgur.com/2dB3WKI.png
01:00:709 (1) - make more beautiful
01:04:824 (1) - blanket
01:32:252 (1) - ^ http://i.imgur.com/hXn9f03.png
[]
[Overall]
Spacing.... It needs to be more consistent if you want to rank this. Other than that I really liked the map
[]
posted

SquareTude wrote:

M4M
Epic song, love it! thanks!
[Extra]
Lower HP to 6.5 or 7 I kinda need the high hp because of the amount of new combos near the end
Spacing throughout the map is quite random, I don't know if that's intended or no so I won't bother. In the first 20 seconds of the map alone there are some pretty triangles. Example - 00:00:709 (3,4) - and 00:00:709 (3,4) - , 00:03:109 (1,2) - and 00:04:481 (1,2) - Same sounds and massive changes in spacing. The jumps in the beginning are like they are later when the song is tense, they shouldnt be that big since the music is calm. But then again, I'm fairly new to mapping myself so I'm not too sure about this, maybe you want it to be all over the place. Well any map after 2015 does that.... its not just me that wants the spacing all over the place, its literally almost every modern mapper that does that. If you check any ranked map from this/last year you will notice that every hard/insane/extra diff has spacing all over the place. Spacing is very important but exact consistent spacing is not. Only in easy and normals they matter.

Also the jumps are a bit hard at the begin but tahst because I wanted to show the differences between the peaks in the song, because the slow part after that is much easier.

00:49:738 (1) - Why not make slider like this? http://i.imgur.com/R9B9rYC.jpg I swear it used to be like that... fixed
00:54:367 (2) - Make order after slider like this - 00:54:709 (4) - 00:54:881 (5) - 00:54:538 (3) - 00:54:367 (2) - 00:55:052 (6) - for better flow it's supposed to be a bit confusing
00:55:224 (1,2) - Again sliders, make them prettier, you have even shaped them well, why not just put them together? http://i.imgur.com/kdYiqwP.jpg because it feels awkward to play then
01:03:452 (1,2) - reverse selection for flow did it like this so its a bit harder
01:29:509 (1) - Not centered properly http://i.imgur.com/zD7aAKZ.png eee changed it a bit
01:30:881 (1) - ^ Why not just center it in the middle between 01:30:195 (1) - like this 01:36:367 (1) - I changed it a bit
01:37:738 (1) - too close http://i.imgur.com/5uO5C8a.jpg make prettier like this http://i.imgur.com/ey1NdHP.jpg changed

[Insane]
Better spacing than Extra
00:20:595 (6) - Either blanket on 00:19:909 (2) - or on approach circle http://i.imgur.com/kYfwQ6N.png changed
00:25:052 (1,2) - ^ You have made the sliders perfect, why not blanket? wat
Here we go again with the sliders. 00:44:938 (2) - http://i.imgur.com/K0QqF90.png make more beautiful pls http://i.imgur.com/YX2kD5H.png I think they look fine atm though, but i changed it I guess
00:53:509 (3,4,1) - Why so random spacing between 4 and 1? they all 3 should be equal spacing. read what I said at extra
00:55:224 (1,2) - Are you doing this on purpose? http://i.imgur.com/uI8YNTw.jpg http://i.imgur.com/SgmXbkp.jpg Why are they 1 block off? I make maps on my small laptop so its hard to see these things xd it shouldn't matter though since the most important part is that they look good when playing
01:00:709 (1) - Ugly sliders once again http://i.imgur.com/OvtDNxY.jpg rude theyre cute as heck
[]
[Hard]
00:06:538 (3) - Blanket ok
00:13:395 (1) - ^ ok
00:18:881 (1) - ^ no its supposed to be like that
00:29:852 (3,4,1) - Why bigger spacing between 00:30:195 (4,1) - ? no reason tbh but theres also no reason to fix it since it plays well
00:32:595 (2) - blanket supposed to be like that...
00:38:767 (1) - ^ ok
00:42:881 (1) - ^ I dont see the problem..
00:54:367 (2) - You have mapped the slider so circle can be nicely put there but it's still off. How I'd do it http://i.imgur.com/2dB3WKI.png it honestly looks fine to me but I guess I changed it a little bit
01:00:709 (1) - make more beautiful looks good enough to me
01:04:824 (1) - blanket ok
01:32:252 (1) - ^ http://i.imgur.com/hXn9f03.png ok
[]
[Overall]
Spacing.... It needs to be more consistent if you want to rank this. Other than that I really liked the map again read extra lool
[]
Thanks for the mod ;o ill do your map in a bit
posted
Hello! I'm from your queue!

So the first and most negative part of this mapset is the spacing. You should use the distance snap, or just place them correctly. I really like the fast sliders, and the fact that they are a really good way to emphasize important sounds, but don't forget that the spacing does the same, if you use it correctly! (Small and large spacing, maybe growing spacing...)

  • ‹ At the start of the map, you can hear that loud drum sound, I think there should be the sliders! (00:12:709 (1), 00:13:395 (1) ...)
    ‹ The spacing is... I don't think it's bad, it's just weird lol. Maybe you should start with a smaller spacing and then for an example from here: 00:11:338 you can start making the big jumps. Also you should make overlaps in situations like this: 00:12:024 (1) and 00:16:824 (1) (but this is just an example, you can make a lot of overlaps!)
    ‹ 00:49:738 (1,2) - Polishing! It's good but it's not accurate.
    ‹ 00:55:224 (1,2) - ^
    ‹ 01:26:767 - Maybe you can add a slow slider!
    ‹ 01:48:024 (2,3,4,5,6) - I think this is undermapped! You should do something impactful!
    ‹ 02:06:538 (1,1) - Holy shit nice one! xD

  • ‹ 00:00:367 (1,3) - Blanket!
    ‹ 00:02:767 (2,1) - ^
    ‹ 00:13:052 (2,6) - ^
    ‹ 00:18:538 (2,3,4,5) - The spacing is too random.
    ‹ 00:19:052 (5,1) - Blanket.
    ‹ 00:20:424 (5,6) - Fix blanket!
    ‹ 00:41:167 (5,1) - ^
    ‹ 00:44:938 (2,1) - ^
    ‹ 00:46:995 (1,2) - ^
    ‹ 00:49:738 (1,2) - ^
    ‹ 00:51:109 (1,3) - ^
    ‹ 00:54:367 - Missing note.
    ‹ 00:59:338 (1,3) - Fix blanket.
    ‹ 01:00:709 (1,2) - ^
    ‹ 01:02:081 (1,2) - ^

  • ‹ 00:00:709 (2,3) - Blanket maybe.
    ‹ 00:01:395 (4,2) - Overlap.
    ‹ 00:06:195 (2,3) - Blanket or overlap with this: 00:04:995 (2) (or both lol)
    ‹ 00:05:852 (1,3) - Overlap.
    ‹ 00:11:167 (3) and 00:11:852 (3) - Overlap.
    ‹ 00:13:224 (3,1) - Fix blanket.
    ‹ 00:16:652 (3,2) - ^
    ‹ 00:19:567 (1,1) - ^
    ‹ 00:27:452 (3,1) - ^
    ! Lot of blanket and overlap opportunity. I won't mention all of them. :D
    ‹ 01:02:767 (2,3,4,5) - Undermapped!
posted
hey

easy
00:15:452 (2,3,4) - this circles fit with the music but its hard for newbie that play this diff (also this circle is on intro part of the song so i think dont make the rhythm too dense).why not make reverse slider instead? same as you did at 00:18:195 (2) or maybe 2/1 slider if you want make variation rhythm
00:20:938 (2,3,4) - ^
00:33:281 (1,1) - the overlap clearly visible (im sorry i can't give you sugestion cause i cant make sliderart xd)
00:31:909 (2,3,4) - same as before
00:44:252 until 01:06:195 - this part is enhancement of the song and on this part the beats looks strong too i think you can make the rhythm more variation and dense a bit than before this part imo
01:08:938 (1) - set the sampleset to soft? for make it slience (doesnt need sound here imo)
01:10:395 (1,2,3,4,5) - this pattern looks meh xd cause its really simple imo (the structure of rhythm is weak) here my suggestion : http://prnt.sc/e55dqg or http://prnt.sc/e55e82
01:16:824 - i think you must put a circle here cause it makes the rhythm more sense
01:22:309 - ^
01:22:652 (1,2,3,4) - too dense for easy diff,why not 1/1 sliders so you can make consistency with 01:24:024 (1,2)
01:31:224 (1,4) - i think 1/1 slider is enough causeand the circles after this slider that make the rhythm dense
01:36:709 (1,4) - ^
01:42:195 (1,4) - ^
01:51:795 (2) - for this slider i think its really fine cause the rhythm its not really dense so its okay if you leave it as it
01:58:309 (1,2,3) - these slider not good for easy diff cause its really hard to read it for easy player xd my suggestion : http://prnt.sc/e55urg
02:00:024 (4,5,6) - too dense,same as before.maybe just del (4,5) - and change it with 1/1 slider instead for make it easier
02:09:281 (1,2,3) - same as 01:58:309 (1,2,3)

Normal
00:08:595 (1) - whistle
00:24:367 (2,3,4,5) - too dense in non kiai time part i think,so maybe just change slider (2) with a circle instead to decreas the density?
00:28:824 - circle here cause theres a beat and looks odd if you leave it blank
00:36:024 (1,4) - overlap a bit
00:53:509 (3,4) - i think 1/1 slider is enough cause i think 2 circles is too dense for in non kiai time part
01:05:509 (2,3) - ^
01:06:281 (1) - the spinner came too fast (player will hard to spin it) i think just start the spinner at the red tick
01:10:309 (1,2,3,4,5,6) - same as easy.my suggestion http://prnt.sc/e5hw11
01:16:824 - circle here (the reason same as before)
01:18:195 - ^
01:21:967 (3,4,5) - too dense imo (just 2/1 slider or 1/1 slider for make it easier)
01:26:595 (4,1) - just stacked it instead for make it neat
01:52:481 (4) - uncurve a bit for make it neat with the previous object
02:03:109 (3,4) - why you make 2 circles here? its not make a sense since there was a beat theres same as here but you put 1/1 slider like 01:52:138 (3,4)
02:05:852 (2,3,4,5) - just make the rhythm same as 01:52:138 (3,4)
02:07:052 - i think a circle would be better here

hard
00:01:395 (4,1) - i think it would make it neat if you stacked it
00:08:595 (1,2,3,4) - the flow doesn goes well here,my suggestion http://prnt.sc/e5hyks
00:18:538 (2) - 176,120 for better flow
00:31:909 (1,2,3) - the rhythm is lack of emphatize,try this one http://prnt.sc/e5hz9k
00:41:167 (4,5) - i think 1/1 slider is better here cause the circles is too much in slow part
00:43:567 (2) - 156,328 for better flow between (1,2,1)
01:03:109 (4) - 48,224 cause this circle too close with circle (3) (its doenst looks good for me imo)
01:08:938 - i think circle here would be better cause the spinner just make the rhythm awkward imo
01:09:967 (3,1) - just avoid this overlap for make it neat
01:14:081 (5,6) - i think 1/1 slider would be better here cause its too dense in slow part
01:16:652 - its really weird when you leave it blank,just put here a circle and then a slider the next one
01:22:481 (4) - the clap sound on the slidertail just make the rhythm odd,try this instead http://prnt.sc/e5i15s
01:38:595 - circle here for consistency with 01:33:109 (4,5)
02:05:681 (2,3,4,5) - make the pattern like this for better movement http://prnt.sc/e5i2au or http://prnt.sc/e5i2lk

Insane
00:18:881 (4,5) - too close (the movement its not really good if you make it closer) just move (4) to 280,248 for better placement
00:52:138 (5) - move to 228,295 for better movement?
00:54:367 - circle here cause theres a beat (missing beat)
01:14:081 (4,5) - why you make it closer since the sliders before these circles have a jump
01:19:909 - just make a circle here cause the rhythm feels odd when going to the next pattern
01:22:652 - same as hard
02:00:367 (3,1) - why not stacked sliderhead (3) and slidertail (1)? for make it neat

ok thats it from me ~
GL!
nice song btw
posted
Gonna sound like a broken recorder if I answer a lot of these suggestions individually (since I addressed them in the mod above)... so i took a lot of the blanket suggestions out because some of them are either on purpose or I dont see whats wrong with it


Lorkee wrote:

Hello! I'm from your queue!

So the first and most negative part of this mapset is the spacing. You should use the distance snap, or just place them correctly. I really like the fast sliders, and the fact that they are a really good way to emphasize important sounds, but don't forget that the spacing does the same, if you use it correctly! (Small and large spacing, maybe growing spacing...)

from my reply above abuot the spacing of the map: "Well any map after 2015 does that.... its not just me that wants the spacing all over the place, its literally almost every modern mapper that does that. If you check any ranked map from this/last year you will notice that every hard/insane/extra diff has spacing all over the place. Spacing is very important but exact consistent spacing is not. Only in easy and normals they matter."

Ill also add that I purposefully made the spacing a bit random on some times to confuse the players a bit. It still flows very well when playing and thats all what matters

  • ‹ At the start of the map, you can hear that loud drum sound, I think there should be the sliders! (00:12:709 (1), 00:13:395 (1) ...)
    ‹ The spacing is... I don't think it's bad, it's just weird lol. Maybe you should start with a smaller spacing and then for an example from here: 00:11:338 you can start making the big jumps. Also you should make overlaps in situations like this: 00:12:024 (1) and 00:16:824 (1) (but this is just an example, you can make a lot of overlaps!) I see what you mean, but I wanted to have a lot of repeated patterns because they play out so nicely
    ‹ 00:49:738 (1,2) - Polishing! It's good but it's not accurate. looks fine to me
    ‹ 00:55:224 (1,2) - ^ ehh why not I guess
    ‹ 01:26:767 - Maybe you can add a slow slider! no I prefer it like this
    ‹ 01:48:024 (2,3,4,5,6) - I think this is undermapped! You should do something impactful! I did it like this so the transition from slow to fast is more noticeable
    ‹ 02:06:538 (1,1) - Holy shit nice one! xD thank you!

  • ‹ 00:00:367 (1,3) - Blanket! ok
    ‹ 00:02:767 (2,1) - ^ ok
    ‹ 00:18:538 (2,3,4,5) - The spacing is too random. read what I said above
    ‹ 00:19:052 (5,1) - Blanket. ok
    ‹ 00:44:938 (2,1) - ^ ehh I guess I changed it a bit
    ‹ 00:49:738 (1,2) - ^ ok
    ‹ 00:51:109 (1,3) - ^ this one confuses me the most because I swear I dont see the problem
    ‹ 00:54:367 - Missing note. oops, fixed
    ‹ 01:00:709 (1,2) - ^ ok
    ‹ 01:02:081 (1,2) - ^ ok

  • ‹ 00:01:395 (4,2) - Overlap. doesnt matter, the combo/hit burst isnt in the way and the slider sort of points in that direction
    ‹ 00:06:195 (2,3) - Blanket or overlap with this: 00:04:995 (2) (or both lol) ehhh it looks fine the way it is
    ‹ 00:05:852 (1,3) - Overlap. you do know that in the original they dont overlap right? LOL I think you confused yourself with your own fix
    ‹ 00:11:167 (3) and 00:11:852 (3) - Overlap. ehh guess it wouldnt hurt to change it a bit
    ! Lot of blanket and overlap opportunity. I won't mention all of them. :Dall the blanket suggestions in hard all looked fine to me lol
    ‹ 01:02:767 (2,3,4,5) - Undermapped! oh I nerfed it a bit because it was too hard but I guess the nerf was too strong, changed
Thank you for the mod! Ill check your map in a bit. Also Nanoripe ill wait for your mod then ;o
posted

-NanoRIPE- wrote:

hey

easy
00:15:452 (2,3,4) - this circles fit with the music but its hard for newbie that play this diff (also this circle is on intro part of the song so i think dont make the rhythm too dense).why not make reverse slider instead? same as you did at 00:18:195 (2) or maybe 2/1 slider if you want make variation rhythm hmm true, changed
00:20:938 (2,3,4) - ^ changed as well
00:33:281 (1,1) - the overlap clearly visible (im sorry i can't give you sugestion cause i cant make sliderart xd) hmm initially I wasnt going to change this but I think it looks a bit weird so I ended up changing the position anyways lol
00:31:909 (2,3,4) - same as before changed
00:44:252 until 01:06:195 - this part is enhancement of the song and on this part the beats looks strong too i think you can make the rhythm more variation and dense a bit than before this part imo its a bit of variation on how I did those huge sliders in the other diffs as well, so Im keeping it for now
01:08:938 (1) - set the sampleset to soft? for make it slience (doesnt need sound here imo) oh meh ; ; I kinda liked how it sounded
01:10:395 (1,2,3,4,5) - this pattern looks meh xd cause its really simple imo (the structure of rhythm is weak) here my suggestion : http://prnt.sc/e55dqg or http://prnt.sc/e55e82 hmm I see what you mean... but I think its currently fine even though its not that great... also the screenshot is kinda confusing ;c
01:16:824 - i think you must put a circle here cause it makes the rhythm more sense I dont think it sounds weird or feels weird to play
01:22:309 - ^ too much circles then
01:22:652 (1,2,3,4) - too dense for easy diff,why not 1/1 sliders so you can make consistency with 01:24:024 (1,2) hmmmm for now Ill keep it, but Ill delete it if too much people mention, I thought it might be just ok
01:31:224 (1,4) - i think 1/1 slider is enough causeand the circles after this slider that make the rhythm dense Changed first slider, kept the other one because I think it sorta adds something
01:36:709 (1,4) - ^ same
01:42:195 (1,4) - ^ same
01:51:795 (2) - for this slider i think its really fine cause the rhythm its not really dense so its okay if you leave it as it yeah thought so too xd
01:58:309 (1,2,3) - these slider not good for easy diff cause its really hard to read it for easy player xd my suggestion : http://prnt.sc/e55urg
02:00:024 (4,5,6) - too dense,same as before.maybe just del (4,5) - and change it with 1/1 slider instead for make it easier
02:09:281 (1,2,3) - same as 01:58:309 (1,2,3) Changed all three above ;o

Normal
00:08:595 (1) - whistle oops
00:24:367 (2,3,4,5) - too dense in non kiai time part i think,so maybe just change slider (2) with a circle instead to decreas the density? hmmmmm sure
00:28:824 - circle here cause theres a beat and looks odd if you leave it blank I forgot lool
00:36:024 (1,4) - overlap a bit I dont think it matters too much
00:53:509 (3,4) - i think 1/1 slider is enough cause i think 2 circles is too dense for in non kiai time part
01:05:509 (2,3) - ^ I'll keep these two for now, ill consider maybe
01:06:281 (1) - the spinner came too fast (player will hard to spin it) i think just start the spinner at the red tick I actually changed the circle pattern that came before it
01:10:309 (1,2,3,4,5,6) - same as easy.my suggestion http://prnt.sc/e5hw11 ehh I kinda like it how it is now ;;
01:16:824 - circle here (the reason same as before) changed
01:18:195 - ^ changed
01:21:967 (3,4,5) - too dense imo (just 2/1 slider or 1/1 slider for make it easier) ehh kinda true, changed
01:26:595 (4,1) - just stacked it instead for make it neat meh I dont like stacking things ; ;
01:52:481 (4) - uncurve a bit for make it neat with the previous object ehh dont see the change but sure
02:03:109 (3,4) - why you make 2 circles here? its not make a sense since there was a beat theres same as here but you put 1/1 slider like 01:52:138 (3,4) hmm I kinda wanted to make it a bit harder again so thats why I did it, I can see why it might be bad though , so ill consider maybe later
02:05:852 (2,3,4,5) - just make the rhythm same as 01:52:138 (3,4) same as above
02:07:052 - i think a circle would be better here well I did keep the sliders like this the whole time so I want to keep this one as well

hard
00:01:395 (4,1) - i think it would make it neat if you stacked it wait uh why would i want to stack those two ; ; I guess you mean (4) and (2)... well since I dont like stacking things too much I seperated them instead
00:08:595 (1,2,3,4) - the flow doesn goes well here,my suggestion http://prnt.sc/e5hyks I moved them a bit around
00:18:538 (2) - 176,120 for better flow ehh then it will overlap even more with the next circles
00:31:909 (1,2,3) - the rhythm is lack of emphatize,try this one http://prnt.sc/e5hz9k well its following the music very tightly here so I prefer to keep that
00:41:167 (4,5) - i think 1/1 slider is better here cause the circles is too much in slow part hmm ok changed
00:43:567 (2) - 156,328 for better flow between (1,2,1) well they arent very connected to each other anyways so flow shouldnt matter too much here
01:03:109 (4) - 48,224 cause this circle too close with circle (3) (its doenst looks good for me imo) hmm I kinda did that to confuse players a bit... but I guess its better if I put that in insane or extra, changed
01:08:938 - i think circle here would be better cause the spinner just make the rhythm awkward imo I dont really have a better place to make the spinner end though...
01:09:967 (3,1) - just avoid this overlap for make it neat oke
01:14:081 (5,6) - i think 1/1 slider would be better here cause its too dense in slow part aw I think it sorta looks fancy atm ; ; Ill consider later
01:16:652 - its really weird when you leave it blank,just put here a circle and then a slider the next one changed
01:22:481 (4) - the clap sound on the slidertail just make the rhythm odd,try this instead http://prnt.sc/e5i15s ehh its a bit weird then ; ; cant get it placed nicely, so ill keep it for now
01:38:595 - circle here for consistency with 01:33:109 (4,5) the melody is actually different at this part though, both parts are closely following the song at those parts so it doesnt make sense t oadd another circle there then
02:05:681 (2,3,4,5) - make the pattern like this for better movement http://prnt.sc/e5i2au or http://prnt.sc/e5i2lk

Insane
00:18:881 (4,5) - too close (the movement its not really good if you make it closer) just move (4) to 280,248 for better placement ehh I kinda liked it there so people would think a bit on how they move ; ; but some others mentioned it as well so Ill change it a bit
00:52:138 (5) - move to 228,295 for better movement? oh sure
00:54:367 - circle here cause theres a beat (missing beat) was already fixed last mod xD
01:14:081 (4,5) - why you make it closer since the sliders before these circles have a jump its supposed to replicate the sliders that came before it, but this time in circle format to confuse people
01:19:909 - just make a circle here cause the rhythm feels odd when going to the next pattern hmm I think it currently feels fine ; ;
01:22:652 - same as hard well it works though, so why not?
02:00:367 (3,1) - why not stacked sliderhead (3) and slidertail (1)? for make it neat well I mean when playing you probably wont notice it anwyasy xD If i change it I have to move around a lotttt of objects, since they all sorta blanket into each other so Ill keep it for now

ok thats it from me ~
GL!
nice song btw
thanks for the mod!! Ill mod your map soon
posted
M4M from your queue

[Easy]

01:24:709 - Spacing problem
01:46:309 - ^
01:54:538 (2) - Ctrl J for better flow
02:03:795 (1) - Ctrl H

[Normal]

00:13:395 (5,1) - Spacing
00:05:167 (3) - Rotate this ~15 degrees so it looks better
01:21:281 (1,2,3) - Flow doesn't make sense to me here :/
01:37:738 (1,2,3) - I would make this all straight to look better
01:53:509 (2,1) - Way too sharp of an angle fro 2 to 1

[Hard]

Too big of a difficulty gap from Normal i think

00:08:595 (1) - Ctrl J works a lot better imo
01:03:452 (1,2,3) - Spacing and time difference is confusing, it looks like 1/2 because of the previous jumps. Also I wouldn't recommend jumps in a Hard diff but this looks more like a light insane
01:06:196 (6) - NC
01:24:024 - Should be clickable
01:25:395 (8) - NC
01:54:881 (3) - This should be the biggest jump because of the drum, but this is emphasized the least, why?
02:12:023 (6) - NC

[Insane]

00:05:167 (1) - Spacing should be higher here for the drum
00:09:281 (1) - ^
00:42:881 (5) - NC
01:38:595 (4) - Imo you should make this less further because the sound isnt as loud
02:12:024 (6) - NC

[Extra]

00:05:167 (5) - Should be emphasized more
00:25:052 (1) - Any reason why the spacing is so small here?
01:10:309 (1) - There's a sound in the middle of this


That's all i have, amazing sliderart and good song choice
gl! :)
posted

_orange wrote:

M4M from your queue

[Easy]

01:24:709 - Spacing problem nice catch, didnt see
01:46:309 - ^ same
01:54:538 (2) - Ctrl J for better flow hmm why not I guess
02:03:795 (1) - Ctrl H okay

[Normal]

00:13:395 (5,1) - Spacing ehh I sometimes make mistakes ok, fixed
00:05:167 (3) - Rotate this ~15 degrees so it looks better looks fine to me how it is now
01:21:281 (1,2,3) - Flow doesn't make sense to me here :/ its basically a straight line but people actually need to move a bit, seems fair for a normal diff
01:37:738 (1,2,3) - I would make this all straight to look better straight slider into straight kinda sucks ; ;
01:53:509 (2,1) - Way too sharp of an angle fro 2 to 1 hmm ill consider maybe

[Hard]

Too big of a difficulty gap from Normal i think think so too.. hope its fine

00:08:595 (1) - Ctrl J works a lot better imo it honestly doesnt do much and it looks better now
01:03:452 (1,2,3) - Spacing and time difference is confusing, it looks like 1/2 because of the previous jumps. Also I wouldn't recommend jumps in a Hard diff but this looks more like a light insane hmm I can see what you mean, however I think the AR might've fixed that problem a bit since theres a clear delay, also I agree with you its a bit too hard....
01:06:196 (6) - NC no it looks really stupid then
01:24:024 - Should be clickable it would make it even harder....
01:25:395 (8) - NC same as the other one
01:54:881 (3) - This should be the biggest jump because of the drum, but this is emphasized the least, why? ehh I guess youre sorta right, i made the jump a bit bigger
02:12:023 (6) - NC same as the other ones

[Insane]

00:05:167 (1) - Spacing should be higher here for the drum oh sure
00:09:281 (1) - ^ well I mean the one above made sense because the circle before it had a whistle sound, this one doesnt
00:42:881 (5) - NC aaaa thought it already had one oops
01:38:595 (4) - Imo you should make this less further because the sound isnt as loud ehh just a little bit, dont want to kill the flow too much
02:12:024 (6) - NC same as hard

[Extra]

00:05:167 (5) - Should be emphasized more sure
00:25:052 (1) - Any reason why the spacing is so small here? because I wanted to make it clear that the circles are really close to each other
01:10:309 (1) - There's a sound in the middle of this I dont hear it....


That's all i have, amazing sliderart and good song choice thanks a lot!
gl! :)
Thanks for your mod!! Ill do your map in a bit
posted
quick mod (no kdos)
Insane : HP seems too high. imo it should be to 5,3 or 5,4 5,1 or 5,2
01:06:281 (1) - shorten this spinner to be able to see the next circles. there's not enoguh delay between the end of the spinner and the circles imo
posted
oh whoops didnt see until now

Well I think the drain on insane is fine currently, because of the NC spam in the refrain
Also they have enough time to clear the spinner afterwards,, but it wouldnt hurt to make it a bit shorter I guess

thanks for small mod
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