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Maria Naganawa & Ryoko Maekawa - Yonaka Jikaru

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Dashyy-
mod reminder ycucuvuc
Harmango
Hey! NM from queue - osu.ppy.sh/forum/p/5906201

[Insane]
  1. 00:04:350 (4,1) - Stack the 1 note on the tip of slider 4
  2. 00:22:899 (4) - Remove the curve from this slider to increase flow
  3. 01:14:673 (7) - Angle this slider upwards a bit to point at the head of the next slider
  4. 01:20:480 (1,2) - Stack the heads of both these sliders
  5. Are you using distance snapping?

Hope I helped! Good luck with your map :)
YummyPichu
Hallo! Thanks for posting in my queue! Here is my mod.

Easy

01:08:867 (4) -
Felt off with the song. I recommend replacing slider with two circles.
One at the start of the slider and one at the end. Gives more emphasis.
Your call though.

Normal

Looks Good!

Hard

00:06:447 (3) -
Recommend removing. Takes away the emphasis from the following two circles (00:06:609 (4,5))
Your call.

00:06:931 (1) -
Recommend moving forward 1/4 in the song and shortening it 1/4.
This would make it hit with the beats of the song better.
Pictures available at this link
http://imgur.com/5fJnyDU
http://imgur.com/moDlIrx
00:27:576 (3) -
Recommend removing allowing 00:27:254 (1,2) and 00:27:738 (4,1)
to carry more emphasis

If you have any questions or if anything I said didn't make sense feel free to PM me! Some are just recommendations so feel free to do as you feel is needed.

Look forward to getting to play this ranked :D
yoshee4232
NM from my Queue

Insane:

00:13:705 (1,2,3,4) - space this further away from the previous pattern, the 1/2 beat gap isn't very obvious
00:20:480 (1,2,3) - space these further apart
00:21:125 (1,2,3,4,5) - increase spacing from away previous pattern more
00:29:834 (2,3) - blanket these better
00:40:157 (5,6) - space this a bit more evenly from the objects before and after it
00:47:899 (5) - you should map this with 3 1/2 beat circles IMO
01:02:092 (8,1,2,3,4,1,2,3,4,1,2,3,4) - you use the same distance snap for 1/2 beat and 1/4 beat jumps, space your 1/2 beat jumps much further than your 1/4 beat jumps because this is just really hard to read
00:57:254 (1,2,3,4,5,6,7,8) - you're missing out on a lot of rhythms that could be mapped here personally I would go with something like this https://puu.sh/v1IKy.jpg honestly, do whatever you want but just add a bit more
  1. 01:07:576 (1,2,3,4,5,6,7,8) - ^
01:12:738 (1,2,3,4,5) - similar idea with this, it is spaced more but should be spaced even further
-jordan-
mod from queueueue

[Easy]
You should snap every object to exactly 0.8x distance in this difficulty, seems pretty roughly placed at the moment.

00:03:705 - You could map these rhythm similarly to how you did here 00:08:867 (2) - . (Maybe this would be too close to the spinner tho?) I don't think you should skip over crucial sounds like this, that you do map in the other sections even if this is an Easy. It just seems like inconsistent mapping.

00:28:867 (1) - Curve this like 00:23:705 (1) - ? But try to change the orientation and position of the notes so those 2 bars don't just seem like some copy paste.

00:34:028 - Why is the hitsounding super quiet for this section, the player barely gets any feedback as it isn't really audible. You should bump it up a bit.

00:34:028 (1,2) - This spacing and rhythm is super confusing for an Easy. It could be don't a lot better, such as extending 00:34:028 (1) - to the white tick. Even though this skips over the sound at the red tick, it isn't really crucial for the slider end to be mapped on to a sound like that and I think you should prioritize the 1/1 rhythm instead.

00:39:189 (5) - Add NC.

00:43:705 (1,2) - Switch the NC on these.

00:48:867 - Map the sound here then move the spinner forward?

00:57:254 (2) - Should move these further away from the slider for aesthetic reasons in my opinion, like this

00:59:834 (5) - Add an NC here.

01:03:060 - Should you really be skipping over this sound here? Try and find a way to map it.

01:08:544 - Same here.

01:07:576 (3,4) - Blanket these. If you don't know what I mean here is a visual example.

01:15:318 (1,2) - Do a similar thing to this slider on the slider end before it. Actually wherever you see the opportunity to do this perfect overlap in any of your maps do it since it makes them look a lot neater.

01:23:060 (2,3) - This rhythm is also really confusing. This suggestion might seem really basic but it maps all of the important sounds and keeps the confusion at a minimum.

[Normal]
00:10:480 (6) - Delete this so it follows same pattern as 00:04:028 (1,2,3,4) - . And 00:10:480 (6) - doesn't seem to be mapped on to anything particular in the music.

00:14:512 (3) - You should avoid putting circles on to blue ticks in a Normal difficulty, This rhythm is usually too advanced. Maybe you could get away with it because of the BPM and this isn't the only place you use it but I still think its pretty risky so I'd advise against it.

00:21:125 (5,6,7) - You map this pretty calmly, You should map this small section similarly to how you mapped these rhythm in the bars before, since in the next section it gets calm. It will make for a better change in contrast that happens when the section changes, not just a bar before.

00:26:286 (4) - Add an NC maybe.

00:30:963 (3) - 00:25:802 (3) - Instead of doing these reverse sliders, try doing something more basic like this.

00:28:867 (1) - Did you mean to add the sliderwhistle on to the whole slider here?

00:34:028 - Too quiet again. Probably goes for all diffs.

00:49:189 (2) - Either delete this, or map the other piano noise at 00:49:512 - .

00:55:641 (2) - Make it look more like this.

01:04:673 - Add circle here to match 00:58:221 (2,3,4,1) - pattern.

01:14:673 (3) - Why is this a slider and not just a circle?

01:23:060 (2,3) - That spacing is really big for a 1/4, and also not really seen before in the map previously, maybe just make these 2 circles a 1/4 slider instead.

01:24:512 (1,2,3) - idk about this spacing either. Rhythm is even but spacing isn't. Maybe you should go through this normal difficulty and resnap it all to the same distance snapping now that I look back after modding it. That would fix a lot of errors that I see.

[Victor's light insane]
Why not just call this hard? It fits the range and also there is already an insane in this set, but no hard so it doesn't make much sense to me.

Wait ignore that last point, I see now.

My mod on this gonna be really sorry, just pointing out errors but not really giving suggestions. Overall this map is pretty well made and I understand victors intentions for most of the map. But with that said, its a super risky map if you were hoping to go for rank on this set as it is pretty hard compared to the SR that osu has given it.

00:23:383 (4,1) - Doesn't make sense why you have it arranged like this. 00:23:867 (1) - Should probably ctrl+g this.

00:46:609 (5) - Should have this be 2 circles instead of the slider.

00:49:189 - Map the sound here.

01:04:996 (3) - NC here.

sorry for short mod here it's just that in its current state I like the map, but to bring it to something I would consider rankable would be a huge list and probably need a full remap, and I don't want that to happen to this map.

[Insane]
00:04:350 (4) - Make spacing wider than the 1/4 at 00:03:383 (1,2) - ? Should make the 1/2 spacing more visibly wider than the 1/4 spacing you use since you use it so much. That way players can easily discern the difference and not misread. I'll try to point it out wherever possible by just saying 'widen spacing'.

00:13:383 (3,1) - Should make this wider too.

00:17:738 (5) - Delete this? This jump section seems too long, and this circle isn't really mapped to anything.

00:20:802 (3,1) - Widen spacing.

00:22:899 (4,1) - Widen spacing.

00:28:867 (1,2) - Are these full sliderwhistles intentional?

00:31:931 (3,1) - Widen spacing.

00:38:867 (6,7,1,2) - Should put this jump a bit closer.

00:51:125 (3,1) - Widen spacing.

00:56:609 (7) - Why do you have this underlapped 00:56:286 (6) - ?
Just looked really odd to me.

00:58:544 (5,6,7,8) - This 1/2 pattern ust seemed really boring, especially for kiai time in a 4* map. So you should change these circles in to something that better represents the song.

00:59:512 (8,1) - If you don't do the above, this gap seems too large.

01:01:770 (7) - Change in to 2 circle jump?

01:06:931 (7) - Same here possibly.

01:03:544 (2,3) - Widen spacing.

01:04:028 (4,1) - Widen spacing.

Ok I'll let you figure out where else to widen the 1/2 spacing now this mod is getting repetitive.

01:23:060 (3) - Add an NC.

I don't want to mod maki's diff rn but I'll edit this post in the next 24 hours if I do. I need see sleep rn sorry!
victorfernando
-Jordan says :
[Victor's light insane]
Why not just call this hard? It fits the range and also there is already an insane in this set, but no hard so it doesn't make much sense to me.

Wait ignore that last point, I see now.

My mod on this gonna be really sorry, just pointing out errors but not really giving suggestions. Overall this map is pretty well made and I understand victors intentions for most of the map. But with that said, its a super risky map if you were hoping to go for rank on this set as it is pretty hard compared to the SR that osu has given it.

00:23:383 (4,1) - Doesn't make sense why you have it arranged like this. 00:23:867 (1) - Should probably ctrl+g this.

00:46:609 (5) - Should have this be 2 circles instead of the slider.

00:49:189 - Map the sound here.

01:04:996 (3) - NC here.

sorry for short mod here it's just that in its current state I like the map, but to bring it to something I would consider rankable would be a huge list and probably need a full remap, and I don't want that to happen to this map.
Thanks a lot <3
victorfernando
Here My Diff Updated :
khjh7j
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 54673
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 479,3060,23705,28867,34028,54673,64996,74834,84512,85318
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Yonaka Jikaru
TitleUnicode:Yonaka Jikaru
Artist:Maria Naganawa & Ryoko Maekawa
ArtistUnicode:Maria Naganawa & Ryoko Maekawa
Creator:CucumberCuc
Version:Victor's Hard
Source:ステラのまほう
Tags:Stella no Mahou Ending Anime Japanese
BeatmapID:1243725
BeatmapSetID:-1

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Yonaka Jikaru.avi"
0,0,"Stella.no.Mahou.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
480,645.161290322581,4,2,1,50,1,0
23705,-80,4,2,1,50,0,0
28867,-80,4,2,1,50,0,0
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84350,-79.9999999999999,4,2,0,49,0,0


[Colours]
Combo1 : 238,4,4
Combo2 : 128,255,128
Combo3 : 51,142,255
Combo4 : 255,128,128

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376,316,58221,5,2,0:0:0:0:
404,272,58383,1,0,0:0:0:0:
416,216,58544,2,0,P|420:160|408:100,1,103.999995239258
360,52,59028,1,0,0:0:0:0:
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192,136,63705,6,0,L|200:76,2,51.999997619629,2|0|8,0:0|0:0|0:0,0:0:0:0:
144,220,64350,1,8,0:0:0:0:
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320,344,68060,1,0,0:0:0:0:
320,344,68221,1,8,0:0:0:0:
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164,220,69189,2,0,P|164:160|208:120,1,100,0|12,0:0|0:0,0:0:0:0:
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364,200,76447,2,0,P|312:192|288:200,1,50
172,88,76931,6,0,P|152:140|164:204,1,100,0|8,0:0|0:0,0:0:0:0:
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Topic Starter
CucumberCuc

harmanjit102 wrote:

Hey! NM from queue - osu.ppy.sh/forum/p/5906201

[Insane]
  1. 00:04:350 (4,1) - Stack the 1 note on the tip of slider 4 I think it would be better, although I can change sensitive
  2. 00:22:899 (4) - Remove the curve from this slider to increase flow Removed
  3. 01:14:673 (7) - Angle this slider upwards a bit to point at the head of the next slider I hope it will be better
  4. 01:20:480 (1,2) - Stack the heads of both these sliders fixed
  5. Are you using distance snapping? well, check it out


Hope I helped! Good luck with your map :)
Topic Starter
CucumberCuc

YummyPichu wrote:

Hallo! Thanks for posting in my queue! Here is my mod.

Easy

01:08:867 (4) -
Felt off with the song. I recommend replacing slider with two circles.
One at the start of the slider and one at the end. Gives more emphasis.
Your call though. replacing

Normal

Looks Good! okay ^~^

Hard

00:06:447 (3) -
Recommend removing. Takes away the emphasis from the following two circles (00:06:609 (4,5))
Your call. removing circle

00:06:931 (1) -
Recommend moving forward 1/4 in the song and shortening it 1/4.
This would make it hit with the beats of the song better.
Pictures available at this link
http://imgur.com/5fJnyDU
http://imgur.com/moDlIrx
00:27:576 (3) -
Recommend removing allowing 00:27:254 (1,2) and 00:27:738 (4,1)
to carry more emphasis fixed

If you have any questions or if anything I said didn't make sense feel free to PM me! Some are just recommendations so feel free to do as you feel is needed.

Look forward to getting to play this ranked :D
Topic Starter
CucumberCuc

cooldude4232 wrote:

NM from my Queue

Insane:

00:13:705 (1,2,3,4) - space this further away from the previous pattern, the 1/2 beat gap isn't very obvious fixed
00:20:480 (1,2,3) - space these further apart fixed,made closer
00:21:125 (1,2,3,4,5) - increase spacing from away previous pattern more increase the interval
00:29:834 (2,3) - blanket these better fixed
00:40:157 (5,6) - space this a bit more evenly from the objects before and after it fixed too
00:47:899 (5) - you should map this with 3 1/2 beat circles IMO I hope it will be better
01:02:092 (8,1,2,3,4,1,2,3,4,1,2,3,4) - you use the same distance snap for 1/2 beat and 1/4 beat jumps, space your 1/2 beat jumps much further than your 1/4 beat jumps because this is just really hard to read look what I can do
00:57:254 (1,2,3,4,5,6,7,8) - you're missing out on a lot of rhythms that could be mapped here personally I would go with something like this https://puu.sh/v1IKy.jpg honestly, do whatever you want but just add a bit more fixed, I hope it will be better
  1. 01:07:576 (1,2,3,4,5,6,7,8) - ^
fixed too
01:12:738 (1,2,3,4,5) - similar idea with this, it is spaced more but should be spaced even further well, did more
JierYagtama
Yo
Viktor's Light Insane
00:07:576 (2,3,4) - make the spacing a little closer on this part
00:27:254 (1,2,3,4) - a little bit wider?
01:04:996 (3) - make the 2nd white point a bit lower
01:08:544 (1) - ^
cant really find mistakes in the other diffs
Gudluck on ur map boi
Topic Starter
CucumberCuc

-Jordan- wrote:

mod from queueueue

[Easy] Fixed/deleted/added NC
You should snap every object to exactly 0.8x distance in this difficulty, seems pretty roughly placed at the moment.

00:03:705 - You could map these rhythm similarly to how you did here 00:08:867 (2) - . (Maybe this would be too close to the spinner tho?) I don't think you should skip over crucial sounds like this, that you do map in the other sections even if this is an Easy. It just seems like inconsistent mapping.

00:28:867 (1) - Curve this like 00:23:705 (1) - ? But try to change the orientation and position of the notes so those 2 bars don't just seem like some copy paste.

00:34:028 - Why is the hitsounding super quiet for this section, the player barely gets any feedback as it isn't really audible. You should bump it up a bit.

00:34:028 (1,2) - This spacing and rhythm is super confusing for an Easy. It could be don't a lot better, such as extending 00:34:028 (1) - to the white tick. Even though this skips over the sound at the red tick, it isn't really crucial for the slider end to be mapped on to a sound like that and I think you should prioritize the 1/1 rhythm instead.

00:39:189 (5) - Add NC.

00:43:705 (1,2) - Switch the NC on these.

00:48:867 - Map the sound here then move the spinner forward?

00:57:254 (2) - Should move these further away from the slider for aesthetic reasons in my opinion, like this

00:59:834 (5) - Add an NC here.

01:03:060 - Should you really be skipping over this sound here? Try and find a way to map it.

01:08:544 - Same here.

01:07:576 (3,4) - Blanket these. If you don't know what I mean here is a visual example.

01:15:318 (1,2) - Do a similar thing to this slider on the slider end before it. Actually wherever you see the opportunity to do this perfect overlap in any of your maps do it since it makes them look a lot neater.

01:23:060 (2,3) - This rhythm is also really confusing. This suggestion might seem really basic but it maps all of the important sounds and keeps the confusion at a minimum.

[Normal] Fixed/removed unnecessary sounds/NC added
00:10:480 (6) - Delete this so it follows same pattern as 00:04:028 (1,2,3,4) - . And 00:10:480 (6) - doesn't seem to be mapped on to anything particular in the music.

00:14:512 (3) - You should avoid putting circles on to blue ticks in a Normal difficulty, This rhythm is usually too advanced. Maybe you could get away with it because of the BPM and this isn't the only place you use it but I still think its pretty risky so I'd advise against it.

00:21:125 (5,6,7) - You map this pretty calmly, You should map this small section similarly to how you mapped these rhythm in the bars before, since in the next section it gets calm. It will make for a better change in contrast that happens when the section changes, not just a bar before.

00:26:286 (4) - Add an NC maybe.

00:30:963 (3) - 00:25:802 (3) - Instead of doing these reverse sliders, try doing something more basic like this.

00:28:867 (1) - Did you mean to add the sliderwhistle on to the whole slider here?

00:34:028 - Too quiet again. Probably goes for all diffs.

00:49:189 (2) - Either delete this, or map the other piano noise at 00:49:512 - .

00:55:641 (2) - Make it look more like this.

01:04:673 - Add circle here to match 00:58:221 (2,3,4,1) - pattern.

01:14:673 (3) - Why is this a slider and not just a circle?

01:23:060 (2,3) - That spacing is really big for a 1/4, and also not really seen before in the map previously, maybe just make these 2 circles a 1/4 slider instead.

01:24:512 (1,2,3) - idk about this spacing either. Rhythm is even but spacing isn't. Maybe you should go through this normal difficulty and resnap it all to the same distance snapping now that I look back after modding it. That would fix a lot of errors that I see.

[Victor's light insane] Victor+i fixed diff
Why not just call this hard? It fits the range and also there is already an insane in this set, but no hard so it doesn't make much sense to me.

Wait ignore that last point, I see now.

My mod on this gonna be really sorry, just pointing out errors but not really giving suggestions. Overall this map is pretty well made and I understand victors intentions for most of the map. But with that said, its a super risky map if you were hoping to go for rank on this set as it is pretty hard compared to the SR that osu has given it.

00:23:383 (4,1) - Doesn't make sense why you have it arranged like this. 00:23:867 (1) - Should probably ctrl+g this.

00:46:609 (5) - Should have this be 2 circles instead of the slider.

00:49:189 - Map the sound here.

01:04:996 (3) - NC here.

sorry for short mod here it's just that in its current state I like the map, but to bring it to something I would consider rankable would be a huge list and probably need a full remap, and I don't want that to happen to this map.

[Insane] Thx, fixed/removed unnecessary sounds/NC added/Widen spacing
00:04:350 (4) - Make spacing wider than the 1/4 at 00:03:383 (1,2) - ? Should make the 1/2 spacing more visibly wider than the 1/4 spacing you use since you use it so much. That way players can easily discern the difference and not misread. I'll try to point it out wherever possible by just saying 'widen spacing'.

00:13:383 (3,1) - Should make this wider too.

00:17:738 (5) - Delete this? This jump section seems too long, and this circle isn't really mapped to anything.

00:20:802 (3,1) - Widen spacing.

00:22:899 (4,1) - Widen spacing.

00:28:867 (1,2) - Are these full sliderwhistles intentional?

00:31:931 (3,1) - Widen spacing.

00:38:867 (6,7,1,2) - Should put this jump a bit closer.

00:51:125 (3,1) - Widen spacing.

00:56:609 (7) - Why do you have this underlapped 00:56:286 (6) - ?
Just looked really odd to me.

00:58:544 (5,6,7,8) - This 1/2 pattern ust seemed really boring, especially for kiai time in a 4* map. So you should change these circles in to something that better represents the song.

00:59:512 (8,1) - If you don't do the above, this gap seems too large.

01:01:770 (7) - Change in to 2 circle jump?

01:06:931 (7) - Same here possibly.

01:03:544 (2,3) - Widen spacing.

01:04:028 (4,1) - Widen spacing.

Ok I'll let you figure out where else to widen the 1/2 spacing now this mod is getting repetitive.

01:23:060 (3) - Add an NC.

I don't want to mod maki's diff rn but I'll edit this post in the next 24 hours if I do. I need see sleep rn sorry!
_Meep_
And yes,change victor's diff to Hard diff
Light insanes are often 3.7* and above and should help cover the spread
However yours is fine therefore theres no need to name his to 'Light Insane'.
Topic Starter
CucumberCuc

_Meep_ wrote:

And yes,change victor's diff to Hard diff
Light insanes are often 3.7* and above and should help cover the spread
However yours is fine therefore theres no need to name his to 'Light Insane'.

changed name diff
Topic Starter
CucumberCuc

victorfernando wrote:

Here My Diff Updated :
khjh7j
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 54673
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 479,3060,23705,28867,34028,54673,64996,74834,84512,85318
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Yonaka Jikaru
TitleUnicode:Yonaka Jikaru
Artist:Maria Naganawa & Ryoko Maekawa
ArtistUnicode:Maria Naganawa & Ryoko Maekawa
Creator:CucumberCuc
Version:Victor's Hard
Source:ステラのまほう
Tags:Stella no Mahou Ending Anime Japanese
BeatmapID:1243725
BeatmapSetID:-1

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Yonaka Jikaru.avi"
0,0,"Stella.no.Mahou.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
480,645.161290322581,4,2,1,50,1,0
23705,-80,4,2,1,50,0,0
28867,-80,4,2,1,50,0,0
32092,-83.3333333333333,4,2,1,50,0,0
34028,-100,4,2,1,35,0,0
54673,-76.9230769230769,4,2,1,50,0,1
64996,-80,4,2,1,50,0,1
74834,-79.9999999999999,4,2,1,50,0,0
75318,-79.9999999999999,4,2,1,50,0,0
84350,-79.9999999999999,4,2,0,49,0,0


[Colours]
Combo1 : 238,4,4
Combo2 : 128,255,128
Combo3 : 51,142,255
Combo4 : 255,128,128

[HitObjects]
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200,84,26125,1,0,0:0:0:0:
220,184,26286,1,2,0:0:0:0:
304,252,26609,5,0,0:0:0:0:
376,176,26931,1,8,0:0:0:0:
432,268,27254,5,0,0:0:0:0:
404,308,27415,1,0,0:0:0:0:
360,328,27576,1,0,0:0:0:0:
312,336,27738,1,0,0:0:0:0:
264,324,27899,1,0,0:0:0:0:
248,104,28221,5,8,0:0:0:0:
360,252,28544,1,0,0:0:0:0:
248,104,28867,2,2,P|244:176|252:228,1,100,2|0,0:0|0:0,0:0:0:0:
456,348,29512,6,0,P|456:288|448:240,1,100,8|2,0:0|0:0,0:0:0:0:
368,104,30157,2,0,P|364:164|372:220,1,100
168,248,30802,1,8,0:0:0:0:
216,236,30963,1,0,0:0:0:0:
264,248,31125,1,0,0:0:0:0:
312,252,31286,1,0,0:0:0:0:
392,252,31447,6,0,P|400:188|384:140,1,100,2|0,0:0|0:0,0:0:0:0:
172,36,32092,2,0,P|164:88|180:144,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
216,200,32576,1,0,0:0:0:0:
216,200,32738,1,0,0:0:0:0:
156,256,32899,5,0,0:0:0:0:
156,256,33060,2,0,P|152:312|164:352,1,95.9999970703126,2|8,0:0|0:0,0:0:0:0:
276,344,33705,1,0,0:0:0:0:
276,344,33867,1,0,0:0:0:0:
324,276,34028,5,8,0:0:0:0:
328,280,34189,1,0,0:0:0:0:
280,204,34350,1,0,0:0:0:0:
280,204,34512,1,0,0:0:0:0:
340,136,34673,1,2,0:0:0:0:
208,64,34996,5,0,0:0:0:0:
208,64,35157,2,0,L|196:120,1,40,0|2,0:0|0:0,0:0:0:0:
152,304,35963,1,8,0:0:0:0:
272,312,36609,6,0,L|256:356,2,40,2|0|0,0:0|0:0|0:0,0:0:0:0:
352,308,37092,2,0,L|360:360,2,40,0|2|0,0:0|0:0|0:0,0:0:0:0:
424,268,37576,2,0,L|452:316,2,40,0|0|2,0:0|0:0|0:0,0:0:0:0:
392,92,38221,1,0,0:0:0:0:
156,88,38544,6,0,P|148:132|168:180,1,80,8|0,0:0|0:0,0:0:0:0:
224,276,39189,1,2,0:0:0:0:
224,276,39350,2,0,L|280:272,1,40
264,348,39673,2,0,L|208:352,1,40,0|8,0:0|0:0,0:0:0:0:
152,332,40157,5,0,0:0:0:0:
124,232,40318,1,0,0:0:0:0:
124,232,40480,2,0,P|116:176|140:124,1,80,2|0,0:0|0:0,0:0:0:0:
224,80,41125,1,8,0:0:0:0:
344,188,41770,5,2,0:0:0:0:
344,188,41931,1,0,0:0:0:0:
416,232,42092,1,0,0:0:0:0:
416,232,42254,1,0,0:0:0:0:
328,304,42415,5,8,0:0:0:0:
328,304,42576,1,0,0:0:0:0:
328,304,42738,2,0,P|288:324|224:316,1,80,0|2,0:0|0:0,0:0:0:0:
112,288,43383,6,0,P|104:236|124:176,1,80,8|2,0:0|0:0,0:0:0:0:
296,128,44350,1,2,0:0:0:0:
296,128,44512,1,0,0:0:0:0:
296,128,44673,2,0,L|344:128,1,40
376,208,44996,6,0,L|328:208,1,40,8|0,0:0|0:0,0:0:0:0:
280,312,45318,2,0,P|276:276|288:240,1,40
352,296,45641,2,0,P|352:320|336:356,1,40,2|0,0:0|0:0,0:0:0:0:
180,268,46286,1,8,0:0:0:0:
119,174,46609,6,0,B|108:144|124:96,1,80,0|2,0:0|0:0,0:0:0:0:
168,32,47092,2,0,P|186:49|200:80,1,40
204,128,47415,2,0,P|220:144|234:153,1,40,0|8,0:0|0:0,0:0:0:0:
288,188,47738,2,0,P|284:220|292:260,1,40
356,284,48060,2,0,P|360:252|352:224,1,40,0|2,0:0|0:0,0:0:0:0:
348,168,48544,5,0,0:0:0:0:
260,96,48867,1,8,0:0:0:0:
260,96,49028,1,0,0:0:0:0:
260,96,49189,1,2,0:0:0:0:
456,108,49512,6,0,P|464:156|460:196,1,80,2|0,0:0|0:0,0:0:0:0:
368,256,49996,1,0,0:0:0:0:
368,256,50157,2,0,P|316:260|264:252,1,80,8|0,0:0|0:0,0:0:0:0:
136,160,50802,6,0,P|96:172|52:160,1,80,2|0,0:0|0:0,0:0:0:0:
92,96,51286,1,0,0:0:0:0:
136,160,51447,2,0,P|132:216|144:264,1,80,8|0,0:0|0:0,0:0:0:0:
204,324,52092,2,0,P|212:280|208:224,1,80,2|0,0:0|0:0,0:0:0:0:
192,176,52576,5,0,0:0:0:0:
200,104,52738,2,0,P|248:96|308:112,1,80,8|0,0:0|0:0,0:0:0:0:
256,192,53383,12,0,54673,0:0:0:0:
224,160,54996,5,0,0:0:0:0:
184,192,55157,1,0,0:0:0:0:
188,244,55318,1,12,0:0:0:0:
228,276,55480,1,0,0:0:0:0:
280,276,55641,5,2,0:0:0:0:
312,236,55802,1,0,0:0:0:0:
304,184,55963,1,0,0:0:0:0:
312,132,56125,1,0,0:0:0:0:
360,116,56286,5,0,0:0:0:0:
404,144,56447,1,0,0:0:0:0:
404,196,56609,1,12,0:0:0:0:
420,312,56931,6,0,P|384:320|336:308,1,51.999997619629
332,256,57254,2,0,P|288:256|264:268,1,51.999997619629,2|0,0:0|0:0,0:0:0:0:
204,348,57576,2,0,P|200:300|208:280,1,51.999997619629
276,336,57899,2,0,P|324:336|344:328,1,51.999997619629,12|0,0:0|0:0,0:0:0:0:
376,316,58221,5,2,0:0:0:0:
404,272,58383,1,0,0:0:0:0:
416,216,58544,2,0,P|420:160|408:100,1,103.999995239258
360,52,59028,1,0,0:0:0:0:
360,52,59189,2,0,P|300:48|236:64,1,103.999995239258,8|0,0:0|0:0,0:0:0:0:
88,168,59834,6,0,B|88:208|88:208|106:243|106:243|104:304,1,103.999995239258,2|0,0:0|0:0,0:0:0:0:
140,336,60318,1,0,0:0:0:0:
140,336,60480,1,12,0:0:0:0:
140,336,60641,2,0,P|180:340|212:332,1,51.999997619629,0|2,0:0|0:0,0:0:0:0:
252,164,61125,6,0,B|296:212|296:212|260:268|300:312,1,155.999992858887
392,300,61770,2,0,B|364:264|364:264|356:232|408:196,1,103.999995239258,8|0,0:0|0:0,0:0:0:0:
436,100,62415,2,0,P|376:88|284:104,1,155.999992858887,2|0,0:0|0:0,0:0:0:0:
284,252,63060,2,0,P|336:212|328:164,1,103.999995239258,8|2,0:0|0:0,0:0:0:0:
192,136,63705,6,0,L|200:76,2,51.999997619629,2|0|8,0:0|0:0|0:0,0:0:0:0:
144,220,64350,1,8,0:0:0:0:
336,324,64996,2,0,B|384:328|427:311|427:311|484:312,1,150,14|0,0:0|0:0,0:0:0:0:
460,200,65641,2,0,B|430:205|412:220|412:220|382:212|340:232,1,100,8|2,0:0|0:0,0:0:0:0:
288,160,66286,6,0,P|284:108|296:60,1,100,2|0,0:0|0:0,0:0:0:0:
364,132,66931,1,8,0:0:0:0:
444,272,67254,2,0,P|400:280|336:264,1,100,0|2,0:0|0:0,0:0:0:0:
320,344,67899,5,0,0:0:0:0:
320,344,68060,1,0,0:0:0:0:
320,344,68221,1,8,0:0:0:0:
228,340,68544,6,0,B|216:288|236:256|236:256|236:164,1,150,2|0,0:0|0:0,0:0:0:0:
164,220,69189,2,0,P|164:160|208:120,1,100,0|12,0:0|0:0,0:0:0:0:
404,76,70157,2,0,P|412:128|400:188,1,100,2|0,0:0|0:0,0:0:0:0:
344,344,70802,2,0,P|332:284|344:232,1,100,12|2,0:0|0:0,0:0:0:0:
256,96,71447,5,2,0:0:0:0:
160,280,71770,1,0,0:0:0:0:
352,168,72092,1,8,0:0:0:0:
160,280,72415,2,0,P|156:204|172:164,1,100,0|2,0:0|0:0,0:0:0:0:
252,100,73060,5,0,0:0:0:0:
252,100,73221,1,0,0:0:0:0:
252,100,73383,2,0,B|300:104|300:104|368:88,1,100,12|2,0:0|0:0,0:0:0:0:
448,172,74028,2,0,B|444:208|416:232|416:232|440:260|436:320,1,150
372,340,74673,1,8,0:0:0:0:
128,332,75318,6,0,P|124:268|136:220,1,100
208,260,75802,1,0,0:0:0:0:
208,260,75963,2,0,P|260:268|328:256,1,100,12|2,0:0|0:0,0:0:0:0:
364,200,76447,2,0,P|312:192|288:200,1,50
172,88,76931,6,0,P|152:140|164:204,1,100,0|8,0:0|0:0,0:0:0:0:
296,296,77899,1,2,0:0:0:0:
344,312,78060,1,0,0:0:0:0:
392,300,78221,1,0,0:0:0:0:
416,256,78383,5,0,0:0:0:0:
408,208,78544,1,8,0:0:0:0:
376,172,78705,1,0,0:0:0:0:
328,164,78867,1,2,0:0:0:0:
284,188,79028,5,0,0:0:0:0:
272,236,79189,1,0,0:0:0:0:
152,324,79512,2,0,P|144:264|164:212,1,100,0|8,0:0|0:0,0:0:0:0:
228,124,80157,5,0,0:0:0:0:
228,124,80318,1,0,0:0:0:0:
228,124,80480,1,2,0:0:0:0:
380,72,80802,2,0,P|368:120|380:184,1,100,0|8,0:0|0:0,0:0:0:0:
380,244,81286,5,0,0:0:0:0:
448,312,81447,2,0,P|460:248|448:184,1,100,2|0,0:0|0:0,0:0:0:0:
456,76,82092,2,0,L|464:144,1,50
384,160,82415,2,0,L|372:96,1,50,8|0,0:0|0:0,0:0:0:0:
300,88,82738,5,0,0:0:0:0:
252,76,82899,1,0,0:0:0:0:
204,84,83060,1,2,0:0:0:0:
164,112,83221,1,0,0:0:0:0:
152,160,83383,5,0,0:0:0:0:
172,208,83544,1,0,0:0:0:0:
220,220,83705,1,8,0:0:0:0:
308,264,84028,2,0,L|300:320,2,50
384,272,84512,5,2,0:0:0:0:
384,272,84673,1,0,0:0:0:0:
384,272,84834,2,0,L|392:192,1,50,0|2,0:0|0:0,0:0:0:0:
392,144,85157,1,0,0:0:0:0:
344,80,85318,1,2,0:0:0:0:
updated your diff and added a couple of corrections/additions ^~^
Topic Starter
CucumberCuc

JeirYagtama wrote:

Yo
Viktor's Light Insane
00:07:576 (2,3,4) - make the spacing a little closer on this part
00:27:254 (1,2,3,4) - a little bit wider?
01:04:996 (3) - make the 2nd white point a bit lower
01:08:544 (1) - ^
cant really find mistakes in the other diffs
Gudluck on ur map boi


fix diff, thx ^~^
victorfernando
Don't fix my diff let me fix ;-;
Topic Starter
CucumberCuc

victorfernando wrote:

Don't fix my diff let me fix ;-;
Sry :(
Affirmation
Q

[Insane]
00:04:996 (1) - HArd to read reverse slider because it is hid in circle.
00:15:963 (1,2,3,4,5,1,2) - make it sneat pattern, this looks little bit messy, I suggest you making polygon pattern.
01:03:383 (1,2,3,4) - Hard to read, Its DS looks similar.

Gl
Topic Starter
CucumberCuc

Neoskylove wrote:

Q

[Insane]
00:04:996 (1) - HArd to read reverse slider because it is hid in circle. Changed and done differently, hope that's better
00:15:963 (1,2,3,4,5,1,2) - make it sneat pattern, this looks little bit messy, I suggest you making polygon pattern. fixed
01:03:383 (1,2,3,4) - Hard to read, Its DS looks similar. I hope it's better

Gl
Lumario
Hey it's me again \o/

Insane:

I'll just ignore Ai-mod for now :3
Rhythm is weird I can't really see which sounds you're prioritising and it's somewhat incostistent
-00:34:028 (1,2,3,4,5,6) - these 6 are fine because of same sound = same thing in the map but compared to these ones 00:35:480 (7,8) - 7 and 9 aren't fitting if you really wanna map that part tho try a slider maybe
Increase overall SV but keep it at these types of sliders 00:23:705 (1,2) -
Your NC (New Combos) seem pretty inconsistent try to do them on every on every big white tick for now
Here's another example for weird rhythm 00:21:931 (1,2,3,4) - I'm assuming you try to follow the vocals if so you need rhythm like this https://puu.sh/v7bFV/919e1f2eca.jpg
Consistency is a point you still need to improve on in general (visual rhythm placing etc)
01:15:318 (1,2) - the gap from 1 to 2 is zero cause the ending of one is stacked on top of two while here 01:20:480 (1,2) - the ending of one is far away from 2 try to keep such things consistent too
Last thing I'm gonna mention are visuals:
You have some nice attempts like this one 00:14:834 (1,2,3,4,5) - you just need to make them look neater by having the same gap/angle everywhere in this star shape
00:06:609 (1,2,3,4) - here's another one https://puu.sh/v7c0i/a5b25becd6.jpg small changes just make it look better :3


Hope this helps for now, I actually wanted to keep it shorter but decided I'll explain a bit more :3

Luma
Topic Starter
CucumberCuc

Lumario wrote:

Hey it's me again \o/

Insane:

I'll just ignore Ai-mod for now :3
Rhythm is weird I can't really see which sounds you're prioritising and it's somewhat incostistent
-00:34:028 (1,2,3,4,5,6) - these 6 are fine because of same sound = same thing in the map but compared to these ones 00:35:480 (7,8) - 7 and 9 aren't fitting if you really wanna map that part tho try a slider maybe fixed
Increase overall SV but keep it at these types of sliders 00:23:705 (1,2) - Increased
Your NC (New Combos) seem pretty inconsistent try to do them on every on every big white tick for now I hope it's better
Here's another example for weird rhythm 00:21:931 (1,2,3,4) - I'm assuming you try to follow the vocals if so you need rhythm like this https://puu.sh/v7bFV/919e1f2eca.jpg thx, fixed
Consistency is a point you still need to improve on in general (visual rhythm placing etc)
01:15:318 (1,2) - the gap from 1 to 2 is zero cause the ending of one is stacked on top of two while here 01:20:480 (1,2) - the ending of one is far away from 2 try to keep such things consistent too fixed
Last thing I'm gonna mention are visuals:
You have some nice attempts like this one 00:14:834 (1,2,3,4,5) - you just need to make them look neater by having the same gap/angle everywhere in this star shape ok :)
00:06:609 (1,2,3,4) - here's another one https://puu.sh/v7c0i/a5b25becd6.jpg small changes just make it look better :3 fixed


Hope this helps for now, I actually wanted to keep it shorter but decided I'll explain a bit more :3

Luma
CircleFairy
Hi from my mod queue :-)

Easy
00:15:963 (3) - This note can look nicer with small adjustments, alligning it with the slider curve.
00:27:899 (4) - Notice the slider here and then this one 00:32:092 (3) - The sliders don't stay consistent with the song.
01:23:060 (2) - This note can look nicer if it's placed more in the center of that slider curve 01:20:480 (1)

Normal
Nothing found.

Victor's Hard
00:00:480 (1) - Spinner ends on the beginning strong note, that's where the map should start.
00:08:060 (3) - Can have better placement.

Insane
00:16:931 (2) - I like this slider as a reverse slider, flows better.
01:13:060 (2,3,4,5) - I feel like this is slightly too much spacing.

Maki's Mahou
Check AIMod, you have 1 unsnapped note.
01:00:964 (2) - This note can flow a little better.
01:10:157 (1,2,3,4,5,6) - The song doesn't change so stay consistent with previous spacing.

Thoughts
Very nice map set! Good luck :-)
Topic Starter
CucumberCuc

CircleFairy wrote:

Hi from my mod queue :-)

Easy
00:15:963 (3) - This note can look nicer with small adjustments, alligning it with the slider curve. fixed
00:27:899 (4) - Notice the slider here and then this one 00:32:092 (3) - The sliders don't stay consistent with the song. fixed
01:23:060 (2) - This note can look nicer if it's placed more in the center of that slider curve 01:20:480 (1) I think it would be not good

Normal
Nothing found. ok :3

Victor's Hard
00:00:480 (1) - Spinner ends on the beginning strong note, that's where the map should start. fixed
00:08:060 (3) - Can have better placement. fixed

Insane
00:16:931 (2) - I like this slider as a reverse slider, flows better. yeah, fixed
01:13:060 (2,3,4,5) - I feel like this is slightly too much spacing. sry, fixed

Maki's Mahou
Check AIMod, you have 1 unsnapped note.
01:00:964 (2) - This note can flow a little better. fixed
01:10:157 (1,2,3,4,5,6) - The song doesn't change so stay consistent with previous spacing. fixed

Thoughts
Very nice map set! Good luck :-)
Moku_Hazushi
Hey there coming from your request to my modding queue ~

Easy
Overall remarks : Mainly spacing problems i think, but nice overall ^-^

00:04:996 (1) - Why not keeping the same combo here ?

00:04:996 (1,2,3) - Easy difficulties should keep the same time distance as much as possible. Those 3 are too close (between 0.5~0.6) compared to the rest of the map where you use 0.7~0.8 for the same time spacing.

00:07:576 (4) - Would start a new combo here

00:17:254 (5,1) - For the same reason, (5) and (1) are too close

00:32:092 (3,1,2) - (3) and (1) too far away, (1) and (2) too close

00:38:544 (3,1) - Same thing, since they are really close we would expect the rythm going faster but it dont, space them

00:41:125 (2,3) - Same than above

00:46:286 (2) - Maybe just a bit below to avoid the small overlap

00:57:254 (2,3,4) - I think those 3 should be more spaced, they have the same spacing than 1 white tick while being separated by 1 and 1/2 ticks

01:03:060 (3,4) - Same that 00:38:544 (3,1)

01:07:576 (3,4,5) - No problem here, just wanted to point out that this time i find the spacing perfect o3o

01:23:705 (3,4) - Same space them a bit more

Normal
Overall remarks : Very heterogenous difficulty, again some spacing issues i think but interesting overall I'm surprise you could make it so close from the original rythm while keeping a so low star rating

00:03:705 (1,2,3,4,5) - I would replace some of them by a slider (like (1) and (2)) to make the beginning less surprising.

00:04:673 (4,5) - I know its usual to make the last circle a bit farther at the end of a stream (can we call that a stream for a normal diff ? xD) but i think its too much confusing for a beginner maybe keep with the previous spacing

00:06:609 (3) + 00:15:318 (4) + 00:15:641 (5) + 00:16:931 (4) + ect (all the really short slider) - I am pretty sure you can not use such short slider for a normal difficulty.

00:13:383 (1,2) - They are too closed, before that you used to use that spacing for notes twice faster (white-red tick)

00:16:931 (4,5) - Except the fact i think those sliders are too short, same as above, the spacing is too close

00:34:028 (1,2,3) - Way too close, what about a small triangle here ?

00:36:609 (2,3,4) - Same, and triangles are fun

00:39:189 (2,3,4) - Ah its getting even closer ^^' I understand what you wanted to do but I dont think you can play that much on the spacing for a normal difficulty

01:23:221 (3,4) - I think the last part is way too tricky for a normal diff, I would merge those 2 into a slider to make it simplier.

Victor's Hard
Overall remarks: I like this difficulty, juste sometime some surprising spacing according to the rythm but nothing else to say overall :3

00:06:931 (1,2) - Would space them a bit more like (2) and the following a bit more on the right

00:16:609 (1) - I dont think starting a NC here is really relevant

00:30:802 (3,4,5,6) - The shape of this stream is a bit weird, maybe either up the (5) or lower the (6) a bit to make a small curve or low the (4) for a straight line

00:39:673 (4,1) - Same too close spacing, (1) should be more on the left

00:54:996 (1,2,3,4,1,2,3,4,1,2,3) - Beautiful shape for the stream but unfortunatly long stream are discouraged for hard difficulty, replace some of them with sliders i think

01:02:415 (3,4) - Maybe they are too far away, but it makes a pick of difficulty so why not in fact

01:17:899 (2,3,4,1,2,3,4,1) - Again, a stream a bit long, try replacing some circles by slider

Insane
Overall remarks: Good difficulty too, i really enjoyed playing the somehow jump stream, not too hard not too easy, fun too play :3

00:03:705 (3) - Maybe move it just a bit on the left/right/down to make it more readable, but really as you wish the overlap is perfectly fine too, just personal opinion

00:08:544 (1) - I think it's fine to follow with the previous combo

01:17:415 (3,4,5,1,2) - Overlapping a bit confusing i think, just move (5) a bit and it should be fine

Sorry I won't mode the Maki's Mahou difficulty since I dont think I'm good enough for that '-'
Hope it helps ~
Topic Starter
CucumberCuc

Moku_Hazushi wrote:

Hey there coming from your request to my modding queue ~

Easy
Overall remarks : Mainly spacing problems i think, but nice overall ^-^

00:04:996 (1) - Why not keeping the same combo here ? fixed

00:04:996 (1,2,3) - Easy difficulties should keep the same time distance as much as possible. Those 3 are too close (between 0.5~0.6) compared to the rest of the map where you use 0.7~0.8 for the same time spacing. fixed

00:07:576 (4) - Would start a new combo here ok,NC

00:17:254 (5,1) - For the same reason, (5) and (1) are too close fixed

00:32:092 (3,1,2) - (3) and (1) too far away, (1) and (2) too close fixed

00:38:544 (3,1) - Same thing, since they are really close we would expect the rythm going faster but it dont, space them fixed

00:41:125 (2,3) - Same than above fixed

00:46:286 (2) - Maybe just a bit below to avoid the small overlap yeah, you right, fixed

00:57:254 (2,3,4) - I think those 3 should be more spaced, they have the same spacing than 1 white tick while being separated by 1 and 1/2 ticks If I start something longer move down or 2 left and 3 right, the AiMod will complain

01:03:060 (3,4) - Same that 00:38:544 (3,1) fixed

01:07:576 (3,4,5) - No problem here, just wanted to point out that this time i find the spacing perfect o3o ok ^~^

01:23:705 (3,4) - Same space them a bit morefixed

Normal
Overall remarks : Very heterogenous difficulty, again some spacing issues i think but interesting overall I'm surprise you could make it so close from the original rythm while keeping a so low star rating

00:03:705 (1,2,3,4,5) - I would replace some of them by a slider (like (1) and (2)) to make the beginning less surprising. I hope it will be better

00:04:673 (4,5) - I know its usual to make the last circle a bit farther at the end of a stream (can we call that a stream for a normal diff ? xD) but i think its too much confusing for a beginner maybe keep with the previous spacing fixed

00:06:609 (3) + 00:15:318 (4) + 00:15:641 (5) + 00:16:931 (4) + ect (all the really short slider) - I am pretty sure you can not use such short slider for a normal difficulty. fixed, but I think that a small number of small sliders will work best


00:13:383 (1,2) - They are too closed, before that you used to use that spacing for notes twice faster (white-red tick) fixed

00:16:931 (4,5) - Except the fact i think those sliders are too short, same as above, the spacing is too close I think it's not a good idea, but the distance increased

00:34:028 (1,2,3) - Way too close, what about a small triangle here ? yeah fixed

00:36:609 (2,3,4) - Same, and triangles are fun fixed too

00:39:189 (2,3,4) - Ah its getting even closer ^^' I understand what you wanted to do but I dont think you can play that much on the spacing for a normal difficulty fixed too

01:23:221 (3,4) - I think the last part is way too tricky for a normal diff, I would merge those 2 into a slider to make it simplier.I hope it will be better

Victor's Hard
Overall remarks: I like this difficulty, juste sometime some surprising spacing according to the rythm but nothing else to say overall :3

00:06:931 (1,2) - Would space them a bit more like (2) and the following a bit more on the right fixed

00:16:609 (1) - I dont think starting a NC here is really relevant NC deleted

00:30:802 (3,4,5,6) - The shape of this stream is a bit weird, maybe either up the (5) or lower the (6) a bit to make a small curve or low the (4) for a straight line fixed

00:39:673 (4,1) - Same too close spacing, (1) should be more on the left fixed

00:54:996 (1,2,3,4,1,2,3,4,1,2,3) - Beautiful shape for the stream but unfortunatly long stream are discouraged for hard difficulty, replace some of them with sliders i think yeah, you right, fixed

01:02:415 (3,4) - Maybe they are too far away, but it makes a pick of difficulty so why not in fact Looking now, I thought so too, but maybe it got a little better

01:17:899 (2,3,4,1,2,3,4,1) - Again, a stream a bit long, try replacing some circles by slideryou right again, fixed

Insane
Overall remarks: Good difficulty too, i really enjoyed playing the somehow jump stream, not too hard not too easy, fun too play :3

00:03:705 (3) - Maybe move it just a bit on the left/right/down to make it more readable, but really as you wish the overlap is perfectly fine too, just personal opinion I think that all the same better

00:08:544 (1) - I think it's fine to follow with the previous combo fixed

01:17:415 (3,4,5,1,2) - Overlapping a bit confusing i think, just move (5) a bit and it should be fine I hope it will be better

Sorry I won't mode the Maki's Mahou difficulty since I dont think I'm good enough for that '-'
Hope it helps ~
Moku_Hazushi

CucumberCuc wrote:

Normal


00:03:705 (1,2,3,4,5) - I would replace some of them by a slider (like (1) and (2)) to make the beginning less surprising. I hope it will be better
Sorry i should have precise that was just a suggestion, it's okay for this being ranked, please keep up with the pattern you like the most

00:06:609 (3) + 00:15:318 (4) + 00:15:641 (5) + 00:16:931 (4) + ect (all the really short slider) - I am pretty sure you can not use such short slider for a normal difficulty. fixed, but I think that a small number of small sliders will work best
In fact i agree too for the small sliders and this is a low bpm so maybe they are acceptable, try to discuss it with more experienced modders
MBmasher
mod q srtgfourhfuishf

Easy
00:03:705 (1) - too soon after a spinner
00:10:157 (3,4) - fix your blanket
00:54:673 (1) - too soon after a spinner
00:59:189 (4,1) - blanket

Recheck your ds its all over the place

Normal
00:03:705 (1) - too soon after a spinner
00:21:125 (5) - add NC
00:21:125 (5,6,7) - blanket
00:54:673 (1) - too soon after a spinner
01:00:802 (2) - this would look better if anchored on the tick

Check your ds!!!! Use the same ds for the WHOLE map. Also you can't change the SV in normal maps.

Victor's Hard
Place nc on downbeats, remove nc that isnt on downbeats
00:30:802 (3,4,5,6,1) - Why isn't all of this the same DS?
01:06:286 (1) - make this further away from 01:05:641 (4) as people will think this is a 1/4 gap

Insane
00:04:350 (1,2,3) - Why does this have the same DS as 00:03:383 (1,2,3) when it doesnt have 1/4 gaps, this can confuse players
00:20:157 (5,6,1) - This is awkward flow as its a low angle jump
00:41:770 (2) - The strong sound is at 41:609
01:02:738 (2,3,4) - Space these further away from 1 as they are not 1/2 jumps
01:13:544 (5,6) - why not just stack

Maki's Mahou
Remap
1. There aren't any 1/8 sounds in the songs
2. Not enough NCs (I think i saw a 19 combo)
3. Awkward flow, lots of low angle jumps
4. Jumps look a bit messy

osu.ppy.sh/forum/t/345798

In that forum post is a guide to mapping and also more guides to mapping near the bottom.

Nice map but mahou diff definitely needs remap. gl!
Topic Starter
CucumberCuc

MBmasher wrote:

mod q srtgfourhfuishf

Easy
00:03:705 (1) - too soon after a spinner I think that the player will have time for this time place the cursor on the slider
00:10:157 (3,4) - fix your blanket fixed
00:54:673 (1) - too soon after a spinner Same as answer 1
00:59:189 (4,1) - blanket fixed

Recheck your ds its all over the place ds checked, no errors

Normal
00:03:705 (1) - too soon after a spinner I think that the player will have time for this time place the cursor on the slider
00:21:125 (5) - add NC added
00:21:125 (5,6,7) - blanket ok
00:54:673 (1) - too soon after a spinner Same as answer 1
01:00:802 (2) - this would look better if anchored on the tick fixed

Check your ds!!!! Use the same ds for the WHOLE map. Also you can't change the SV in normal maps. fixed

Victor's Hard
Place nc on downbeats, remove nc that isnt on downbeats
00:30:802 (3,4,5,6,1) - Why isn't all of this the same DS? fixed
01:06:286 (1) - make this further away from 01:05:641 (4) as people will think this is a 1/4 gap I hope it will be better

Insane
00:04:350 (1,2,3) - Why does this have the same DS as 00:03:383 (1,2,3) when it doesnt have 1/4 gaps, this can confuse players
00:20:157 (5,6,1) - This is awkward flow as its a low angle jump i hope it will be better
00:41:770 (2) - The strong sound is at 00:41:609 fixed
01:02:738 (2,3,4) - Space these further away from 1 as they are not 1/2 jumps i hope it will be better
01:13:544 (5,6) - why not just stack fixed

Maki's Mahou
Remap
1. There aren't any 1/8 sounds in the songs
2. Not enough NCs (I think i saw a 19 combo) fixed 19 combo moment
3. Awkward flow, lots of low angle jumps
4. Jumps look a bit messy
I think that all this complexity is playable

osu.ppy.sh/forum/t/345798

In that forum post is a guide to mapping and also more guides to mapping near the bottom.

Nice map but mahou diff definitely needs remap. gl!
Nightinga1e
Привет.
Normal:
SPOILER
00:03:705 (1) - тут лучше ноту, а 00:04:028 - слайдер.
00:06:770 - может поставить очень короткий слайдер с реверсами? Я не уверен, но может зайти.
00:08:221 - лучше слайдер
00:09:189 - 00:09:512 - слайдер и два реверса ему.
00:12:092 - здесь начать слайдер или еще что-нибудь
00:15:963 (1) - тут три ноты совсем не ритм. Я бы мапал вокруг голоса.
01:16:286 - тут лучше начать еще один слайдер
01:21:447 - ^
Hard:
SPOILER
00:08:867 - Сюда ноту, а 00:09:189 - слайдер
00:15:480 - Тут лучше начать слайдер или поставить стек.
00:16:447 - потерял ноту.
00:23:705 - Тут всунуть слайдер
00:29:512 - Сюда ноту, а 00:29:834 - слайдер
01:20:480 - тут лучше поставить слайдер

Вообще мне карта понравилась. Но некоторые моменты не совсем ясны
Topic Starter
CucumberCuc

Nightinga1e wrote:

Привет.
Normal:
SPOILER
00:03:705 (1) - тут лучше ноту, а 00:04:028 - слайдер. исправил
00:06:770 - может поставить очень короткий слайдер с реверсами? Я не уверен, но может зайти. не, это будет не очень хорошо, если так сделать
00:08:221 - лучше слайдер исправил, стало чуть-чуть лучше
00:09:189 - 00:09:512 - слайдер и два реверса ему. слайдер я поставил,но не думаю что с реверсами будет хорошо
00:12:092 - здесь начать слайдер или еще что-нибудь поставил ноту
00:15:963 (1) - тут три ноты совсем не ритм. Я бы мапал вокруг голоса. я попробовал, получилось не очень
01:16:286 - тут лучше начать еще один слайдер такой слайдер я сделал как на задержку звука в песне
01:21:447 - ^такой слайдер я сделал как на задержку звука в песне

Hard:
SPOILER
00:08:867 - Сюда ноту, а 00:09:189 - слайдер исправил
00:15:480 - Тут лучше начать слайдер или поставить стек. поставил слайдер с реверсами, надеюсь так лучше
00:16:447 - потерял ноту. поставил ноту :D
00:23:705 - Тут всунуть слайдер надеюсь такой слайдер будет нормальным
00:29:512 - Сюда ноту, а 00:29:834 - слайдер исправил
01:20:480 - тут лучше поставить слайдер надеюсь такой слайдер будет нормальным

Вообще мне карта понравилась. Но некоторые моменты не совсем ясны
Rhyth8
This is a mod so here is my mod.
Easy + Normal: Both suffer the same issue at the start with the spinner. There is only one beat of recovery time, which is not enough for beginners to click after a spinner. Try giving the player a 1 measure break after them to give time to recover. While hard, insane and Mahou do the same thing, they are harder difficulties, so it makes sense there. This map is absolutely perfect, otherwise! Keep up the excellent work!
Topic Starter
CucumberCuc

Rhyth8 wrote:

This is a mod so here is my mod.
Easy + Normal: Both suffer the same issue at the start with the spinner. There is only one beat of recovery time, which is not enough for beginners to click after a spinner. Try giving the player a 1 measure break after them to give time to recover. While hard, insane and Mahou do the same thing, they are harder difficulties, so it makes sense there. This map is absolutely perfect, otherwise! Keep up the excellent work!
ok, fixed, i hope it will be better
KingBranBran
This is my first mod :3

For most of these maps, spacing is pretty inconsistent:

Easy
00:41:125 (2) - Just a minor detail here but all the circles after 00:41:125 (2) is overlapping while before 00:41:125 (2) the 1/1 circles aren't overlapping.
00:50:157 - You should map something here, it is kind of a wierd place to put a break.
01:03:060 (3,4) - I wouldn't use 1/2 beats because it is pretty unexpected and fast for a new player.
01:08:544 (4,5) - ^ etc.
01:19:189 - I would add a circle here because it is undermapped
01:06:931 (2,3) - Spacing is too small because there are 1/1 circles with bigger spacing in other places like 01:02:415 (2,3) 01:19:189 (3,4) and 01:23:060 (2,3)

Normal
Spacing is inconsistent: on this part of the map: https://puu.sh/vefkn.png the spacing is small. However, on this part of the map: https://puu.sh/vefkD.png spacing is bigger
00:15:963 (1,2,3) - Don't use too much 1/2 circles. You can add a slider like this https://osu.ppy.sh/ss/7777103
00:31:125 (3,4,5,6) - ^ etc.
00:34:028 (1,2,3) and 00:36:609 (2,3,4) - Spacing is different. Make them more similar.
00:50:157 - Same as Easy

Victor's Hard
00:25:963 (3,4,5) - These three notes should be same spacing
00:27:254 (1,2,3,4,5) - Right before this, you have 1/4 circles that are way bigger spacing than this.
00:30:802 (2,3,4,5) - ^ etc.
00:33:705 (3,4,1,2,3,4,5) - To manny 1/4 circles. Try to make it more simple
01:17:899 (2,3,4,1,2,3,1) - ^ etc.

Insane
Spacing is very inconsistent here too.
00:05:641 (5,1) - Spacing too small. You can stack them, or move them farther apart.
00:08:221 (1,2) - ^ etc.
00:11:770 (1,2,3,4) - spacing is to big. At 00:06:609 (1,2,3,4,5,6) - The Spacing is much smaller.
00:21:931 (1,2) - Spacing from the first to the second slider is big, and they have a 1/2 beat in between. 00:25:802 (3,4) - Has bigger spacing, but 1/4 beat in between them.

Maki's Mahou
00:09:190 (5,1) - It is hard for players to notice these 1/1 circles while playing, so either stack them or make it larger spacing.
00:11:770 (6,7,8,9) - this spacing is too small. You handle spacing in the begginning at 00:08:544 (1,2,3,4,5) - much bigger.
00:47:899 (5,6) - This spacing is a lot bigger than 00:46:609 (2,3)
Good jumps c:
Topic Starter
CucumberCuc

KingBranBran wrote:

This is my first mod :3

For most of these maps, spacing is pretty inconsistent:

Easy
00:41:125 (2) - Just a minor detail here but all the circles after 00:41:125 (2) is overlapping while before 00:41:125 (2) the 1/1 circles aren't overlapping. AiMode don't love change in this place :/ but fixed
00:50:157 - You should map something here, it is kind of a wierd place to put a break. mapped
01:03:060 (3,4) - I wouldn't use 1/2 beats because it is pretty unexpected and fast for a new player. fixed
01:08:544 (4,5) - ^ etc. fixed
01:19:189 - I would add a circle here because it is undermapped added circle
01:06:931 (2,3) - Spacing is too small because there are 1/1 circles with bigger spacing in other places like 01:02:415 (2,3) 01:19:189 (3,4) and 01:23:060 (2,3) i hope it will be better


Normal
Spacing is inconsistent: on this part of the map: https://puu.sh/vefkn.png the spacing is small. However, on this part of the map: https://puu.sh/vefkD.png spacing is bigger fixed
00:15:963 (1,2,3) - Don't use too much 1/2 circles. You can add a slider like this https://osu.ppy.sh/ss/7777103 fixed
00:31:125 (3,4,5,6) - ^ etc. i hope it will be better
00:34:028 (1,2,3) and 00:36:609 (2,3,4) - Spacing is different. Make them more similar. fixed
00:50:157 - Same as Easy mapped

Victor's Hard
00:25:963 (3,4,5) - These three notes should be same spacing fixed
00:27:254 (1,2,3,4,5) - Right before this, you have 1/4 circles that are way bigger spacing than this. fixed
00:30:802 (2,3,4,5) - ^ etc. fixed
00:33:705 (3,4,1,2,3,4,5) - To manny 1/4 circles. Try to make it more simple i hope it will be better
01:17:899 (2,3,4,1,2,3,1) - ^ etc. fixed

Insane
Spacing is very inconsistent here too.
00:05:641 (5,1) - Spacing too small. You can stack them, or move them farther apart. fixed
00:08:221 (1,2) - ^ etc. fixed
00:11:770 (1,2,3,4) - spacing is to big. At 00:06:609 (1,2,3,4,5,6) - The Spacing is much smaller. fixed
00:21:931 (1,2) - Spacing from the first to the second slider is big, and they have a 1/2 beat in between. 00:25:802 (3,4) - Has bigger spacing, but 1/4 beat in between them. i hope it will be better

Maki's Mahou
00:09:190 (5,1) - It is hard for players to notice these 1/1 circles while playing, so either stack them or make it larger spacing. i hope it will be better
00:11:770 (6,7,8,9) - this spacing is too small. You handle spacing in the begginning at 00:08:544 (1,2,3,4,5) - much bigger. fixed
00:47:899 (5,6) - This spacing is a lot bigger than 00:46:609 (2,3) fixed
Good jumps c:
blobdash
Yoyoyoyo!
Holly shit that was fast
.osu : https://puu.sh/veZ7T/dbf39124cf.osu
Code :
Fruity's Extra
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 54673
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 480,3060,23705,27898,28867,32092,34028,54673,64996,74834,84512,85318
DistanceSpacing: 3.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.4

[Metadata]
Title:Yonaka Jikaru
TitleUnicode:Yonaka Jikaru
Artist:Maria Naganawa & Ryoko Maekawa
ArtistUnicode:Maria Naganawa & Ryoko Maekawa
Creator:CucumberCuc
Version:Fruity's Extra
Source:ステラのまほう
Tags:Stella no Mahou Ending Anime Japanese
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:9
ApproachRate:9
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Yonaka Jikaru.avi"
0,0,"Stella.no.Mahou.jpg",0,0
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//Storyboard Layer 1 (Fail)
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//Storyboard Sound Samples

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Do not notify me/pm for mods, i'll be cheking every hour. Please note i'll be gone during 1 week between the 14th of April and i'll be back on the 22 (no internet, but PC).
I'll do my best to take mods during this period, but i can't promise anything since I only have 50 Mb of internet. yeah that sucks
that song is stuck in my head now :c have to watch this anime tho, the ost looks promising
Topic Starter
CucumberCuc

FruityEnLoops wrote:

Yoyoyoyo!
Holly shit that was fast
.osu : https://puu.sh/veZ7T/dbf39124cf.osu
Code :
Fruity's Extra
osu file format v14

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BeatDivisor: 4
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[Metadata]
Title:Yonaka Jikaru
TitleUnicode:Yonaka Jikaru
Artist:Maria Naganawa & Ryoko Maekawa
ArtistUnicode:Maria Naganawa & Ryoko Maekawa
Creator:CucumberCuc
Version:Fruity's Extra
Source:ステラのまほう
Tags:Stella no Mahou Ending Anime Japanese
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
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444,60,31125,6,0,P|388:64|344:112,1,116.000003540039
67,60,31770,2,0,P|124:64|164:104,1,116.000003540039
256,308,32415,5,0,0:0:0:0:
352,248,32576,1,0,0:0:0:0:
420,160,32738,1,0,0:0:0:0:
328,96,32899,1,0,0:0:0:0:
296,204,33060,1,0,0:0:0:0:
396,252,33221,1,0,0:0:0:0:
308,324,33383,1,0,0:0:0:0:
140,124,33705,2,0,P|216:104|256:124,1,111.999996582031
408,292,34512,5,0,0:0:0:0:
200,168,34996,1,0,0:0:0:0:
416,80,35963,1,0,0:0:0:0:
96,112,36609,2,0,B|72:152|96:184|96:184|40:232,2,120
328,92,38544,5,0,0:0:0:0:
124,340,39189,2,0,B|98:317|105:261|105:261|45:251,2,120
396,304,41125,5,0,0:0:0:0:
140,112,41770,2,0,B|196:64|196:64|276:64|280:64,2,120
160,172,44350,6,0,L|216:168,1,40
345,224,44834,1,0,0:0:0:0:
357,116,45318,1,0,0:0:0:0:
416,304,46286,5,0,0:0:0:0:
176,92,46931,1,0,0:0:0:0:
360,248,47415,1,0,0:0:0:0:
120,260,47899,2,0,P|80:312|76:352,2,80
272,308,48867,5,0,0:0:0:0:
404,216,49189,1,0,0:0:0:0:
296,96,49512,2,0,B|228:80|228:80|184:112,2,120
200,296,51447,5,0,0:0:0:0:
428,72,52092,2,0,B|464:152|464:152|436:176,2,120
256,192,53221,12,0,54350,0:0:0:0:
64,116,54673,6,0,P|172:84|204:96,1,120.000004577637
172,236,55157,1,0,0:0:0:0:
288,328,55318,2,0,P|408:300|432:268,1,120.000004577637
284,212,55802,5,0,0:0:0:0:
216,80,55963,1,0,0:0:0:0:
364,108,56125,1,0,0:0:0:0:
448,232,56286,1,0,0:0:0:0:
324,316,56447,6,0,P|288:320|252:296,1,60.0000022888184
300,164,56770,2,0,P|284:128|304:80,1,60.0000022888184
160,192,57092,2,0,L|224:268,1,60.0000022888184
68,312,57415,5,0,0:0:0:0:
60,164,57576,1,0,0:0:0:0:
188,84,57738,1,0,0:0:0:0:
300,184,57899,1,0,0:0:0:0:
428,108,58060,6,0,P|456:176|452:180,1,60.0000022888184
360,252,58383,2,0,P|356:188|364:188,1,60.0000022888184
436,104,58705,2,0,P|448:76|484:88,1,60.0000022888184
476,228,59028,5,0,0:0:0:0:
329,210,59189,1,0,0:0:0:0:
432,100,59350,1,0,0:0:0:0:
280,108,59512,1,0,0:0:0:0:
204,236,59673,1,0,0:0:0:0:
100,128,59834,1,0,0:0:0:0:
60,272,59996,6,0,P|96:260|116:228,1,60.0000022888184
260,260,60318,2,0,P|312:228|308:196,1,60.0000022888184
396,112,60641,2,0,P|436:64|404:44,1,60.0000022888184
340,192,60963,2,0,P|276:176|272:196,1,60.0000022888184
152,120,61286,5,0,0:0:0:0:
76,248,61447,1,0,0:0:0:0:
216,308,61609,1,0,0:0:0:0:
232,160,61770,1,0,0:0:0:0:
324,280,61931,1,0,0:0:0:0:
344,132,62092,1,0,0:0:0:0:
420,264,62254,1,0,0:0:0:0:
448,116,62415,6,0,P|436:44|448:28,1,60.0000022888184
284,96,62738,2,0,P|216:104|216:128,1,60.0000022888184
128,196,63060,2,0,P|68:192|68:176,1,60.0000022888184
212,272,63383,2,0,P|216:304|256:312,1,60.0000022888184
88,320,63705,5,0,0:0:0:0:
456,44,64350,1,0,0:0:0:0:
52,48,64996,6,0,P|76:104|88:104,1,50
156,208,65318,1,0,0:0:0:0:
304,188,65480,1,0,0:0:0:0:
196,84,65641,1,0,0:0:0:0:
344,88,65802,1,0,0:0:0:0:
232,188,65963,1,0,0:0:0:0:
372,240,66125,6,0,P|364:300|340:300,1,50
444,148,66447,2,0,P|444:180|464:200,1,50
460,344,66770,5,0,0:0:0:0:
312,332,66931,1,0,0:0:0:0:
284,184,67092,1,0,0:0:0:0:
180,296,67254,1,0,0:0:0:0:
176,148,67415,1,0,0:0:0:0:
48,72,67576,6,0,P|80:36|104:32,1,50
56,184,67899,2,0,P|96:140|96:116,1,50
216,68,68221,2,0,P|272:96|284:116,1,50
224,232,68544,5,0,0:0:0:0:
360,172,68705,1,0,0:0:0:0:
372,324,68867,1,0,0:0:0:0:
292,200,69028,1,0,0:0:0:0:
228,336,69189,1,0,0:0:0:0:
360,268,69350,6,0,P|424:232|440:236,1,50
344,96,69673,2,0,P|346:71|358:49,1,50
232,136,69996,2,0,P|252:108|244:68,1,50
304,232,70318,2,0,B|316:192|300:152|284:164,1,50
456,196,70641,5,0,0:0:0:0:
360,80,70802,1,0,0:0:0:0:
212,92,70963,1,0,0:0:0:0:
200,244,71125,1,0,0:0:0:0:
344,292,71286,1,0,0:0:0:0:
452,188,71447,1,0,0:0:0:0:
320,120,71609,6,0,P|264:80|264:68,1,50
136,156,71931,2,0,P|172:108|188:108,1,50
216,252,72254,2,0,P|268:212|272:212,1,50
324,84,72576,5,0,0:0:0:0:
416,204,72738,1,0,0:0:0:0:
304,304,72899,1,0,0:0:0:0:
184,216,73060,1,0,0:0:0:0:
44,272,73221,1,0,0:0:0:0:
76,124,73383,1,0,0:0:0:0:
224,136,73544,1,0,0:0:0:0:
124,248,73705,1,0,0:0:0:0:
268,296,73867,1,0,0:0:0:0:
256,192,74673,1,0,0:0:0:0:
424,288,75318,6,0,B|448:248|448:248|456:168|360:184|360:184|328:144,1,200
68,32,76286,2,0,B|-12:48|76:116|76:116|44:176|44:176|148:232,1,300
436,312,77576,6,0,P|460:256|456:208,1,100
156,148,78221,2,0,P|200:104|236:104,1,100
460,68,78867,2,0,P|444:124|464:164,1,100
180,288,79512,5,0,0:0:0:0:
456,144,79834,1,0,0:0:0:0:
144,132,80157,1,0,0:0:0:0:
436,236,80480,6,0,P|404:301|424:343,1,100,0|0,0:3|0:3,0:3:0:0:
140,176,81125,2,0,P|76:124|92:96,1,100
300,340,81770,2,0,P|312:276|292:256,1,100
68,312,82415,2,0,P|116:268|176:264,1,100
412,96,83060,5,0,0:0:0:0:
104,128,83383,1,0,0:0:0:0:
364,300,83705,1,0,0:0:0:0:
56,284,84028,1,0,0:0:0:0:
320,120,84350,2,0,P|384:76|412:88,1,100
160,268,84996,5,0,0:0:0:0:
160,268,85157,1,0,0:0:0:0:
160,268,85318,1,0,0:0:0:0:
Do not notify me/pm for mods, i'll be cheking every hour. Please note i'll be gone during 1 week between the 14th of April and i'll be back on the 22 (no internet, but PC).
I'll do my best to take mods during this period, but i can't promise anything since I only have 50 Mb of internet. yeah that sucks
that song is stuck in my head now :c have to watch this anime tho, the ost looks promising
Your difficulty is good, but lacks some sliders and circles to extra, and in some moments I think is not the rhythm

P.S. if you want, I can slightly fix your difficulty and add a couple of circles or sliders
blobdash

CucumberCuc wrote:

FruityEnLoops wrote:

Yoyoyoyo!
Holly shit that was fast
.osu : https://puu.sh/veZ7T/dbf39124cf.osu
Code : Do not notify me/pm for mods, i'll be cheking every hour. Please note i'll be gone during 1 week between the 14th of April and i'll be back on the 22 (no internet, but PC).
I'll do my best to take mods during this period, but i can't promise anything since I only have 50 Mb of internet. yeah that sucks
that song is stuck in my head now :c have to watch this anime tho, the ost looks promising
Your difficulty is good, but lacks some sliders and circles to extra, and in some moments I think is not the rhythm

P.S. if you want, I can slightly fix your difficulty and add a couple of circles or sliders
Then go for it. It's my first time I do an Extra diff so i'm open to criticism
Topic Starter
CucumberCuc

FruityEnLoops wrote:

Then go for it. It's my first time I do an Extra diff so i'm open to criticism
OK, will do as I can)

however a little later, busy right now
blobdash
https://puu.sh/vfEFX/dc50111814.osu
i've edited a little bit and tried to add some things
start on this if you find it better
show more
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