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Hotaru Murasaki - Re:TrymenT

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Homura-
_Meep_
randomly passing by
ze mods by ze meep
DeaR YoU
00:23:832 (1,3) - Fix blanket https://gyazo.com/aa70d3afb97675012018e3951acb4239
00:40:095 (5) - Delete note
00:40:253 (1,2) - Fix Blanket?
00:41:516 (1,2) - Jump is a bit weird,try reconsidering,because the flow is a bit messed up there
00:44:201 (2,3,4,6) - Blanket properly? https://gyazo.com/c582c4d44723f643d681c26e97f8de47
00:44:990 (7,8,9) - Overmapped? I don't hear anything so much as a triple there
00:46:095 (7,2) - Overlap Sliderend of 7 with 2? https://osu.ppy.sh/ss/6351278
00:52:569 (6,1) - Consider placiing it closer together,because players dont know if there is a 1/4 gap
00:55:095 (8,9,10,1) - Overmapped?
01:07:727 (8,3) - Blanket?
01:12:464 (5,6,7,8,9,10) - Consider making it the other direction? (Ctrl+H) Because the jump from 4-5 is going >> but then the player has to move << for the stream,a bit uncomfortable(imo)
01:16:095 (4,6) - Blanket? https://gyazo.com/c6b408293601f0d3e830442f1e97d9a1
01:16:727 (6,7,8,1) - A bit hard to see that it's a triple right after a slider,maybe a bit overmapped,Try making 6 a 1/2 slider?
01:19:095 (3) - Move to X384 Y232 to fix blanket
01:20:674 (1,2,4) - Fix Blanket https://gyazo.com/b6b42657f84ed079a7201b877b0623db
01:21:622 (3) - Try bringing closer and moving 01:21:937 (1) - ontop so that it collides with 01:21:937 (1) - perfectly https://osu.ppy.sh/ss/6351314
01:24:306 (6,1) - Fix blanket https://gyazo.com/a726bf0e534b01a33e91845fea640cf4
01:25:095 (3,1) - Fix Blanket? https://gyazo.com/dd52c338d6bd2b314fe2f1ed31b282f8
01:28:885 (2) - What does this play?

no kds if u want
the fite for rank lol https://osu.ppy.sh/s/518004
Gaia
sugoi keysounds ヽ(○´∀`)ノ♪
Topic Starter
Erisan

Gaia wrote:

sugoi keysounds ヽ(○´∀`)ノ♪
yaaa ヽ(○´∀`)ノ♪

thank you ヾ(。>﹏<。)ノ゙
thzz

Gaia wrote:

sugoi keysounds ヽ(○´∀`)ノ♪
thank you~~~ (๑>◡<๑)
Topic Starter
Erisan

_Meep_ wrote:

randomly passing by
ze mods by ze meep
DeaR YoU
00:23:832 (1,3) - Fix blanket https://gyazo.com/aa70d3afb97675012018e3951acb4239 [CHANGE]
00:40:095 (5) - Delete note [NO CHANGE]
00:40:253 (1,2) - Fix Blanket? [CHANGE]
00:41:516 (1,2) - Jump is a bit weird,try reconsidering,because the flow is a bit messed up there [CHANGE]
00:44:201 (2,3,4,6) - Blanket properly? https://gyazo.com/c582c4d44723f643d681c26e97f8de47 [CHANGE]
00:44:990 (7,8,9) - Overmapped? I don't hear anything so much as a triple there [NO CHANGE]
00:46:095 (7,2) - Overlap Sliderend of 7 with 2? https://osu.ppy.sh/ss/6351278 [NO CHANGE]
00:52:569 (6,1) - Consider placiing it closer together,because players dont know if there is a 1/4 gap [NO CHANGE]
00:55:095 (8,9,10,1) - Overmapped? [NO CHANGE]
01:07:727 (8,3) - Blanket? [NO CHANGE]
01:12:464 (5,6,7,8,9,10) - Consider making it the other direction? (Ctrl+H) Because the jump from 4-5 is going >> but then the player has to move << for the stream,a bit uncomfortable(imo) [RETENTION]
01:16:095 (4,6) - Blanket? https://gyazo.com/c6b408293601f0d3e830442f1e97d9a1 [CHANGE]
01:16:727 (6,7,8,1) - A bit hard to see that it's a triple right after a slider,maybe a bit overmapped,Try making 6 a 1/2 slider? [NO CHANGE]
01:19:095 (3) - Move to X384 Y232 to fix blanket [CHANGE]
01:20:674 (1,2,4) - Fix Blanket https://gyazo.com/b6b42657f84ed079a7201b877b0623db [CHANGE]
01:21:622 (3) - Try bringing closer and moving 01:21:937 (1) - ontop so that it collides with 01:21:937 (1) - perfectly https://osu.ppy.sh/ss/6351314 [NO CHANGE]
01:24:306 (6,1) - Fix blanket https://gyazo.com/a726bf0e534b01a33e91845fea640cf4 [CHANGE]
01:25:095 (3,1) - Fix Blanket? https://gyazo.com/dd52c338d6bd2b314fe2f1ed31b282f8 [CHANGE]
01:28:885 (2) - What does this play? [CHANGE]

no kds if u want
the fite for rank lol https://osu.ppy.sh/s/518004
thank you for modding ;)
Pachiru
did cookiezi will do a diff on it? really?
could be fun
Skystar
cookiezi my new favourite mapper
Ashton
still looking for a hard diff? I can make one if you want
Rizia
Hi
Topic Starter
Erisan

Skystar wrote:

cookiezi my new favourite mapper
great mapper w
Topic Starter
Erisan

Rizia wrote:

Hi
Hi ~ :3
-Atri-
Can i mod this already

I am learning Japanese anyway
Topic Starter
Erisan

KuranteMelodii wrote:

Can i mod this already

I am learning Japanese anyway
:O

全部の難易度が出来たらmodお願いします><
sahuang

Skystar wrote:

cookiezi my new favourite mapper
sameee
Homura-
Topic Starter
Erisan

Homura- wrote:

hai

https://puu.sh/s0osG/8e1f856265.zip
ありがとう!
Karen
o.o
YoungsterMario
何故この曲を選択したのか聞いて良いですか?
Dear
Good song and nice beatmap :)
batman98
Beautifull Song , Beautifull Hit Sounds..... i'm crying :')
Mod
Easy:
01:33:297 (1) - delete and up the spiner

Dear Rue:

00:23:034 (2) - please fx this , an idea https://gyazo.com/1782bfdfa8ef6f5c3e670d9ab3b3a41f
01:02:823 (8,1) - plase fx this, so longer distance

Cookiezi's Insane:

00:04:876 (6) - NC
00:52:086 (6) - NC?
00:56:034 (7) - NC
00:56:034 (7,8,9,10,11) - lol stream fx this please
01:09:297 (7) - NC
01:18:060 (11) - NC

Good Luck :D
Topic Starter
Erisan

batman98 wrote:

Beautifull Song , Beautifull Hit Sounds..... i'm crying :')
Mod
Easy:
01:33:297 (1) - delete and up the spiner NO CHANGE

Dear Rue:

00:23:034 (2) - please fx this , an idea https://gyazo.com/1782bfdfa8ef6f5c3e670d9ab3b3a41f NO CHANGE
01:02:823 (8,1) - plase fx this, so longer distance NO CHANGE

Cookiezi's Insane:

00:04:876 (6) - NC CHANGE
00:52:086 (6) - NC? CHANGE
00:56:034 (7) - NC CHANGE
00:56:034 (7,8,9,10,11) - lol stream fx this please NO CHANGE
01:09:297 (7) - NC CHANGE
01:18:060 (11) - NC 10 add NC

Good Luck :D
thank you for modding ;)
Rizia
Topic Starter
Erisan

Rizia wrote:

done!
https://puu.sh/s1S3b/437d350a49.zip
hope you like it
wow!

thank you rizia (∩´∀`∩)
Nakano Itsuki
o.o
Sentences
Re:TraumenD

01:03:771 (7,8,9) - I see no reason to space these as all the triples before it are stacked
01:11:350 (4,5,6) - ^ although i can see as to why you would spaced these
01:30:771 (1) - Maybe end this on the redtick instead of the blue due to not much indication of this being only a 1/4th gap

Wkyik's Extra

00:32:350 (5,6) - I'd swap 5 and 6 for reading purposes
00:42:455 (4,5,6,7) - Maybe something similar to 00:44:981 (4,5,6,7) -
01:00:928 (3,4,5) - Stack?
01:17:665 (1,2,3,1) - make the last one be apart of the combo
01:18:455 (2) - Nc

Cookiezi's Insane

00:08:665 (5,6,7) - I'd either space these equal or stack them due to it being a whole beat space
00:49:086 (5) - Maybe a triple instead?
00:54:455 (4,5,6) - Stack bec the one before this did
01:12:139 (2,3,4) - S-s-stack
01:12:771 (7,8,9) - Maybe add another circle after this triple or change the position of 01:13:086 (1) -
01:15:455 (6,7,1) - def stack bec this part isnt as intense as the next few triples are
01:30:771 (1) - maybe end on redtick bec not to obvious that its a 1/4th gap
Lol cookiezi map

Litoluna's Insane

00:31:086 (2) - maybe lower this slider a bit for the more noticeable 1/4th gap
Looked great to me nothing else i saw

Insane

01:12:455 (3) - you could get away with this being a 4 burst into the other kick slider


Im getting tired bec its getting late , im sorry i didnt mod the full spread.
This is my first mod tho so i might be wrong in a lot of these so sorry if i wasted your time.
Great map wish the best for it!
Topic Starter
Erisan

Short_Sentences wrote:

Re:TraumenD

01:03:771 (7,8,9) - I see no reason to space these as all the triples before it are stacked CHANGE
01:11:350 (4,5,6) - ^ although i can see as to why you would spaced these CHANGE
01:30:771 (1) - Maybe end this on the redtick instead of the blue due to not much indication of this being only a 1/4th gap 現状でも別に問題ないと思うのでNO CHANGE

Insane

01:12:455 (3) - you could get away with this being a 4 burst into the other kick slider 簡単なInsane目的で作っているので必要ありません、NO CHANGE


Im getting tired bec its getting late , im sorry i didnt mod the full spread.
This is my first mod tho so i might be wrong in a lot of these so sorry if i wasted your time.
Great map wish the best for it!
thank you for modding ~ ;)
Enon
OK dad
-Atri-
As promised

わたしの日本語が下手なのでごめんなさい。まだ勉強中です

[General]
  1. ???????? :?
  2. Please add those into tags:
    "Shin'ainaru Anata e" - Romaji of the game name
    "Kawaiwkyik" - Rizia's old username

[しげとら]
  1. 00:07:086 (1,2) - NCを取り替え
  2. 00:09:928 (2,3) - ここcopy and pasteがいいよ
  3. 00:12:139 (1,5) - NCを取り替え
  4. 00:14:113 (2) - なにも聞いてないのでovermapした
  5. 00:14:665 (5,6,7) - ^
  6. 00:17:350 (8,1) - blanket
  7. 00:17:507 (1) - ここのスタートでfinish
  8. 00:19:481 (7) - おばーまっぷ~
  9. 00:20:034 (1,4) - Finish
  10. 00:21:297 (7) - NC
  11. 00:23:823 (5) - 00:23:902 - はovermap
  12. 00:25:007 (10) - おばーまっぷ~
  13. 00:32:981 (2,3,4) - ^
  14. 00:35:350 (2) - ^ , 00:36:455 (7,1) - Swap NC
  15. 00:36:534 (8) - ^
  16. 00:38:981 (5) - NC
  17. 00:41:428 (5) - overmap
  18. 00:41:507 (6,1) - NCを取り替え
  19. 00:45:297 (4) - Finish & NC
  20. 00:45:376 (5) - overmap
  21. 00:46:007 (9) - ^
  22. 00:47:823 (1) - スタートでfinish
  23. 00:47:823 (1,2) - Blanket
  24. 00:49:086 (5) - overmap (1/2 slider) & NC
  25. 00:49:718 (1) - remove NC
  26. 00:49:797 (2,5) - overmap??? Although it maps the music transition perfectly....
  27. 00:51:613 (5,1) - Swap NC
  28. 00:53:271 (4) - remove note
  29. 00:54:534 (5) - ^
  30. 00:55:086 (1,2) - NC
  31. 00:55:481 (3) - remove
  32. 00:56:113 (2,4) - remove? IDK
  33. 00:56:507 (6) - もっと綺麗にできるよ~ さらにNC
  34. 00:57:928 (2) - スタートでFinish, さらにNC
  35. 01:00:771 (3) - 1/2 slider
  36. 01:05:507 (1,5) - finish
  37. 01:06:771 (1) - finish
  38. 01:08:034 (1) - スタートでFinish
  39. 01:09:297 (1) - Finish
  40. 01:11:507 (3) - NC for consistancy of 01:10:560 (1,2,1,2) -
  41. 01:13:086 (1) - ここが強い音があるので、個人的にもっと飛ばしてもいいと思います、さらにFinish
  42. 01:17:981 (1,3) - Swap NC
  43. 01:18:613 (4,5) - ぶらんけっと~
  44. I know I wanted to mod this mapset in Japanese (Except for Rizia, He don't speak Japanese wwww) , But i wanted to speak this in English so i can understand what i am saying for now (My Japanese skills is bad lol)
    I don't want to be too harsh, but i'll point out some main problems in this diff
    In calm parts, the rhythm is pretty random and strange
    While 00:26:350 (5) - and 00:26:981 (7) - is acceptable since both slider head and end shares the equal strangth on vocals, on the latter part, 00:28:244 (3,4) - is trying to map the vocals, but strangely 00:28:876 (5,6,7,8) - is more like mapping the drums at the background, and i have no idea what 00:30:771 (6) - is mapping
  45. The random triplets is also one of the serious issues in this diff, too. such as 00:32:981 (2,3,4) - ,00:36:455 (7,8,9) - , Although it makes kinda sense since it sound more mapping those music transitions, it kinda sounds too much for me... IDK, Maybe since you're an old mapper, i may forgive you since you maybe still applying 2013 rhythm styles, so i'll let you to desire....
  46. As for the NCs...... It's kinda inconsistent... Usually it NCs for every big white ticks (or downbeats) , or maybe 2 in calmer parts (or easier diffs) , Sometimes there might have some complecated NC methods such as 01:10:560 (1,2,1,2,1,2,3,4) - , which empasizes the sound every 2 notes (if you apply NC on 01:11:507 (3) - , but i think you might not for the square pattern)
  47. The Hitsounds.... I am no hitsounding master, but it's below the standards, there's so many missing finish on strong notes or snares, And there's even no Clap thoughout the entire map, I recommend you to add clap on 2nd and 4th white ticks, or maybe copy the hitsounds from eLy's diff, that was awesome
  48. But don't be sad that i have said so many bad things on this map, Everyone struggles this kind of mods, even myself on my old maps, try to get few more mods and learn some basics, then someday you might be the next skystar in the osu mapping community
    GG top right corner

[柚子]
  1. 00:57:613 (1,2) - 呢度用兩個單打就得了,嗰啲聲都唔算係幾重
  2. 01:33:218 (3) - 兩個單打嚟做三連,然後嚮最嬲尾加NC,而家咁樣將slider尾壓住重音唔係幾好
    Pro la,不如你教我點樣飛我啲圖

[DeaR YoU]
  1. 00:11:192 (5) - ここでNC
  2. 00:11:192 (5,6) - ここcopy and pasteがいいぞ
  3. 00:17:507 (1) - ここが強い音があるので、個人的にもっと飛ばしてもいいと思います、 x:447 y:216 と x:446 y:155 がどう?
  4. 00:20:665 (5,6,7,8) - ここのflowsがなんかおかしい。。。特別に4-5が近い過ぎると思う
  5. 00:20:665 (5) - NC?
  6. 00:35:192 (5,1) - Swap NC
  7. 00:39:928 (4,5) - ここのボーカルを強調すると思いますので1/2スライダー
  8. 00:55:560 (2,3,4,5,6,7,8,9) - Nazi、ここはシンメトリーぱパターンができると思う。
    :::

    00:55:402 (1) - x:300 y:212
    00:55:718 (3) - x:426 y:102
    00:55:876 (4,5,6) - x:256 y:288
    00:56:507 (9) - x:212 y:212
  9. 01:32:034 (2) - 重なりすぎる

If possible, Please tell me which problem i have in my Japanese skills :D

ぐっとらっく~
thzz
i'm in the process of putting hitsound on some dif.
(Easy,Insane,Cookiezi's Insane,litoluna's Insane,Re:TraumenD )

then, eLy and Cookiezi and litoluna, plz wait to apply mods at a moment.
this work will be finished in this weekend

……って書きましたけどこれ日本語で良かったですね
ともあれ、updateのトラブルが発生するとお互いに困ってしまうと思うので、あと1日2日ご協力お願いします~
-Atri-
So that's explains the reason of hitsound is kinda unfinished, i get it

Again, Still sorry if i hurt anyone's feelings
Topic Starter
Erisan

KuranteMelodii wrote:

As promised

わたしの日本語が下手なのでごめんなさい。まだ勉強中です

[General]
  1. ???????? :?
  2. Please add those into tags:
    "Shin'ainaru Anata e" - Romaji of the game name
    "Kawaiwkyik" - Rizia's old username
全て改善しました。ありがとうございます。

[DeaR YoU]

  1. change
  2. 00:11:192 (5) - ここでNC
    change
  3. 00:11:192 (5,6) - ここcopy and pasteがいいぞ
    分かりにくいですがRe:LieFのロゴに合わせている''つもり''なので保留
  4. 00:17:507 (1) - ここが強い音があるので、個人的にもっと飛ばしてもいいと思います、 x:447 y:216 と x:446 y:155 がどう?
    change
  5. 00:20:665 (5,6,7,8) - ここのflowsがなんかおかしい。。。特別に4-5が近い過ぎると思う
    配置は違いますが変えました
  6. 00:20:665 (5) - NC?
    change
  7. 00:35:192 (5,1) - Swap NC
    change
  8. 00:39:928 (4,5) - ここのボーカルを強調すると思いますので1/2スライダー
    change
  9. 00:55:560 (2,3,4,5,6,7,8,9) - Nazi、ここはシンメトリーぱパターンができると思う。
    :::

    00:55:402 (1) - x:300 y:212
    00:55:718 (3) - x:426 y:102
    00:55:876 (4,5,6) - x:256 y:288
    00:56:507 (9) - x:212 y:212
    とてもいい案ですが少し保留にさせてください、少し考えてみます。Nice modです!
  10. 01:32:034 (2) - 重なりすぎる
    ここも保留で。

If possible, Please tell me which problem i have in my Japanese skills :D

ぐっとらっく~

態々日本語でのmodありがとうございました ;)
Satellite
wringさん wrong lol 00:17:507 (1) -
Topic Starter
Erisan

KuranteMelodii wrote:

As promised

わたしの日本語が下手なのでごめんなさい。まだ勉強中です

[しげとら]
  1. 00:07:086 (1,2) - NCを取り替え
  2. 00:09:928 (2,3) - ここcopy and pasteがいいよ
  3. 00:12:139 (1,5) - NCを取り替え
  4. 00:14:113 (2) - なにも聞いてないのでovermapした
  5. 00:14:665 (5,6,7) - ^
  6. 00:17:350 (8,1) - blanket
  7. 00:17:507 (1) - ここのスタートでfinish
  8. 00:19:481 (7) - おばーまっぷ~
  9. 00:20:034 (1,4) - Finish
  10. 00:21:297 (7) - NC
  11. 00:23:823 (5) - 00:23:902 - はovermap
  12. 00:25:007 (10) - おばーまっぷ~
  13. 00:32:981 (2,3,4) - ^
  14. 00:35:350 (2) - ^ , 00:36:455 (7,1) - Swap NC
  15. 00:36:534 (8) - ^
  16. 00:38:981 (5) - NC
  17. 00:41:428 (5) - overmap
  18. 00:41:507 (6,1) - NCを取り替え
  19. 00:45:297 (4) - Finish & NC
  20. 00:45:376 (5) - overmap
  21. 00:46:007 (9) - ^
  22. 00:47:823 (1) - スタートでfinish
  23. 00:47:823 (1,2) - Blanket
  24. 00:49:086 (5) - overmap (1/2 slider) & NC
  25. 00:49:718 (1) - remove NC
  26. 00:49:797 (2,5) - overmap??? Although it maps the music transition perfectly....
  27. 00:51:613 (5,1) - Swap NC
  28. 00:53:271 (4) - remove note
  29. 00:54:534 (5) - ^
  30. 00:55:086 (1,2) - NC
  31. 00:55:481 (3) - remove
  32. 00:56:113 (2,4) - remove? IDK
  33. 00:56:507 (6) - もっと綺麗にできるよ~ さらにNC
  34. 00:57:928 (2) - スタートでFinish, さらにNC
  35. 01:00:771 (3) - 1/2 slider
  36. 01:05:507 (1,5) - finish
  37. 01:06:771 (1) - finish
  38. 01:08:034 (1) - スタートでFinish
  39. 01:09:297 (1) - Finish
  40. 01:11:507 (3) - NC for consistancy of 01:10:560 (1,2,1,2) -
  41. 01:13:086 (1) - ここが強い音があるので、個人的にもっと飛ばしてもいいと思います、さらにFinish
  42. 01:17:981 (1,3) - Swap NC
  43. 01:18:613 (4,5) - ぶらんけっと~
  44. I know I wanted to mod this mapset in Japanese (Except for Rizia, He don't speak Japanese wwww) , But i wanted to speak this in English so i can understand what i am saying for now (My Japanese skills is bad lol)
    I don't want to be too harsh, but i'll point out some main problems in this diff
    In calm parts, the rhythm is pretty random and strange
    While 00:26:350 (5) - and 00:26:981 (7) - is acceptable since both slider head and end shares the equal strangth on vocals, on the latter part, 00:28:244 (3,4) - is trying to map the vocals, but strangely 00:28:876 (5,6,7,8) - is more like mapping the drums at the background, and i have no idea what 00:30:771 (6) - is mapping
  45. The random triplets is also one of the serious issues in this diff, too. such as 00:32:981 (2,3,4) - ,00:36:455 (7,8,9) - , Although it makes kinda sense since it sound more mapping those music transitions, it kinda sounds too much for me... IDK, Maybe since you're an old mapper, i may forgive you since you maybe still applying 2013 rhythm styles, so i'll let you to desire....
  46. As for the NCs...... It's kinda inconsistent... Usually it NCs for every big white ticks (or downbeats) , or maybe 2 in calmer parts (or easier diffs) , Sometimes there might have some complecated NC methods such as 01:10:560 (1,2,1,2,1,2,3,4) - , which empasizes the sound every 2 notes (if you apply NC on 01:11:507 (3) - , but i think you might not for the square pattern)
  47. The Hitsounds.... I am no hitsounding master, but it's below the standards, there's so many missing finish on strong notes or snares, And there's even no Clap thoughout the entire map, I recommend you to add clap on 2nd and 4th white ticks, or maybe copy the hitsounds from eLy's diff, that was awesome
  48. But don't be sad that i have said so many bad things on this map, Everyone struggles this kind of mods, even myself on my old maps, try to get few more mods and learn some basics, then someday you might be the next skystar in the osu mapping community
    GG top right corner

If possible, Please tell me which problem i have in my Japanese skills :D

ぐっとらっく~
3連打は全てno change NCは全て変更しました。
Rizia

Short_Sentences wrote:

Wkyik's Extra

00:32:350 (5,6) - I'd swap 5 and 6 for reading purposes i did like to move away 00:31:876 (3) - from 00:31:402 (1) - , but 4,5,6 i will use a similar way to keep it
00:42:455 (4,5,6,7) - Maybe something similar to 00:44:981 (4,5,6,7) - keep because imo its not fit here
01:00:928 (3,4,5) - Stack? i want this triple can make a smooth flow for 01:00:771 (2) - to 01:01:244 (6,7) -
01:17:665 (1,2,3,1) - make the last one be apart of the combo cant understandxd
01:18:455 (2) - Nc keep, it hard to affect reading

KuranteMelodii wrote:

[柚子]
  1. 00:57:613 (1,2) - 呢度用兩個單打就得了,嗰啲聲都唔算係幾重 但係剩係1/2會有D單調
  2. 01:33:218 (3) - 兩個單打嚟做三連,然後嚮最嬲尾加NC,而家咁樣將slider尾壓住重音唔係幾好 可以
    Pro la,不如你教我點樣飛我啲圖 有機會既話
thx for mod!

place better jump
osu file format v14

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Title:Re:TrymenT
TitleUnicode:Re:TrymenT
Artist:Hotaru Murasaki
ArtistUnicode:紫咲ほたる
Creator:eLy
Version:wkyik's Extra
Source:Re:LieF ~親愛なるあなたへ~
Tags:rask Shin'ainaru Anata e opening short eroge visual novel amari saya piano homura- wring cookiezi litoluna kawaiwkyik rizia
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300,192,61007,1,2,2:0:0:0:
276,188,61086,1,0,0:0:0:0:
82,270,61244,1,0,2:0:0:0:
320,352,61402,1,10,0:0:0:0:
196,128,61560,6,0,P|181:170|182:215,1,90,2|0,2:0|0:0,0:0:0:0:
272,56,61876,1,0,2:0:0:0:
8,188,62034,2,0,P|52:188|95:174,1,90,10|2,0:0|2:0,0:0:0:0:
355,84,62350,2,0,P|311:77|272:56,1,90,2|0,0:0|2:0,0:0:0:0:
100,0,62665,2,0,P|115:41|116:86,1,90,14|0,0:0|2:0,2:0:0:0:
128,316,62981,6,0,P|156:280|296:288,1,180,4|8,0:0|0:0,0:0:0:0:
416,160,63455,1,2,2:0:0:0:
416,160,63534,1,2,2:0:0:0:
416,160,63613,2,0,L|404:264,1,90,0|0,0:0|2:0,0:0:0:0:
220,352,63928,1,10,0:0:0:0:
320,196,64086,6,0,P|272:184|220:176,1,90,2|2,2:0|0:0,0:0:0:0:
416,72,64402,1,0,2:0:0:0:
232,177,64560,1,10,0:0:0:0:
464,248,64718,1,0,2:0:0:0:
288,292,64876,2,0,P|290:336|295:381,1,90,2|0,0:0|2:0,0:0:0:0:
192,112,65192,1,10,0:0:0:0:
288,292,65350,1,0,2:0:0:0:
64,240,65507,6,0,P|132:228|244:216,1,180,6|8,0:0|0:0,0:0:0:0:
124,24,65981,1,0,2:0:0:0:
281,124,66139,2,0,P|236:119|192:112,1,90,6|0,0:0|2:0,0:0:0:0:
52,152,66455,2,0,P|43:107|39:63,1,90,8|0,0:0|2:0,0:0:0:0:
96,340,66771,6,0,P|136:360|240:276,1,180,6|8,0:0|0:0,0:0:0:0:
191,112,67244,1,0,2:0:0:0:
146,227,67402,2,0,L|152:272,1,45
328,332,67560,2,0,L|333:287,1,45
264,124,67718,2,0,L|248:239,1,90,8|0,0:0|2:0,0:0:0:0:
452,160,68034,5,6,0:0:0:0:
252,213,68192,1,2,2:0:0:0:
432,288,68350,1,8,0:0:0:0:
460,124,68507,1,2,2:0:0:0:
280,320,68665,2,0,P|235:317|191:306,1,90,2|2,0:0|2:0,0:0:0:0:
124,144,68981,1,8,0:0:0:0:
252,213,69139,1,2,0:2:0:0:
252,213,69218,1,0,0:0:0:0:
252,213,69297,6,0,P|296:210|340:199,1,90,6|2,0:2|2:0,0:0:0:0:
124,144,69613,1,10,0:0:0:0:
340,199,69771,1,2,2:0:0:0:
136,312,69928,1,2,0:0:0:0:
208,72,70086,1,2,2:0:0:0:
284,356,70244,1,10,0:0:0:0:
284,356,70402,1,2,2:0:0:0:
40,240,70560,6,0,L|144:228,1,90,4|2,0:0|2:0,0:0:0:0:
283,356,70876,2,0,P|286:311|270:269,1,90,10|2,0:0|2:0,0:0:0:0:
208,72,71192,1,2,0:0:0:0:
340,199,71350,1,2,2:0:0:0:
312,24,71507,2,0,P|300:72|288:124,1,90,10|2,0:0|2:0,0:0:0:0:
200,324,71823,6,0,P|188:276|176:224,1,90,6|2,0:2|2:0,0:0:0:0:
44,112,72139,2,0,P|97:123|148:138,1,90,10|2,0:0|2:0,0:0:0:0:
340,199,72455,2,0,P|286:210|235:225,1,90,10|2,0:0|2:0,0:0:0:0:
60,348,72771,2,0,P|68:304|80:276,1,45,8|0,0:0|0:0,0:0:0:0:
136,212,72928,2,0,P|144:256|156:284,1,45
216,344,73086,5,12,0:0:0:0:
172,128,73244,1,0,2:0:0:0:
136,340,73402,1,8,0:0:0:0:
300,172,73560,1,0,2:0:0:0:
356,296,73718,5,10,0:0:0:0:
220,140,73876,1,0,2:0:0:0:
392,44,74034,1,8,0:0:0:0:
256,248,74192,1,2,2:1:0:0:
292,32,74350,5,8,0:0:0:0:
352,224,74507,1,0,2:0:0:0:
108,112,74665,1,10,0:0:0:0:
372,204,74823,1,0,2:0:0:0:
76,248,74981,5,10,0:0:0:0:
340,88,75139,1,0,2:0:0:0:
344,372,75297,2,0,P|292:368|240:360,1,90,10|0,0:0|2:0,0:0:0:0:
108,112,75613,5,6,0:0:0:0:
180,308,75771,1,2,0:0:0:0:
204,156,75928,1,8,0:0:0:0:
76,248,76086,5,6,0:0:0:0:
308,160,76244,1,0,0:0:0:0:
36,60,76402,1,2,0:0:0:0:
256,256,76560,5,8,0:0:0:0:
128,24,76718,2,0,L|148:232,1,180,4|2,0:0|0:0,0:0:0:0:
232,376,77192,1,8,0:0:0:0:
256,256,77350,1,2,0:0:0:0:
256,256,77428,1,0,0:0:0:0:
256,256,77507,1,0,0:0:0:0:
348,352,77665,6,0,L|392:345,1,45
348,200,77823,2,0,L|340:252,1,45
232,376,77981,2,0,L|225:331,1,45
120,252,78139,5,4,0:0:0:0:
348,352,78455,1,0,2:0:0:0:
348,352,78613,2,0,P|368:288|356:208,1,125.999996154785,2|0,0:0|0:0,0:0:0:0:
236,160,79086,1,2,0:0:0:0:
193,263,79244,2,0,L|256:256,2,62.9999980773926
144,164,79718,6,0,P|152:112|172:88,1,62.9999980773926,2|0,0:0|0:0,0:0:0:0:
280,72,80034,2,0,P|321:104|331:134,1,62.9999980773926,2|0,0:0|0:0,0:0:0:0:
193,263,80350,1,2,0:0:0:0:
236,160,80507,1,0,0:0:0:0:
304,312,80665,6,0,P|348:304|440:292,1,125.999996154785,2|0,0:0|0:0,0:0:0:0:
193,263,81139,2,0,P|149:255|57:243,1,125.999996154785,2|0,0:0|0:0,0:0:0:0:
264,176,81613,1,0,0:0:0:0:
204,368,81771,1,2,0:0:0:0:
204,368,81928,6,0,L|197:305,1,62.9999980773926
360,160,82244,2,0,L|353:222,1,62.9999980773926,2|0,0:0|0:0,0:0:0:0:
160,224,82560,2,0,L|222:217,1,62.9999980773926,2|0,0:0|0:0,0:0:0:0:
366,318,82876,2,0,L|303:311,1,62.9999980773926,2|0,0:0|0:0,0:0:0:0:
72,288,83192,5,2,0:0:0:0:
160,224,83350,1,0,0:0:0:0:
168,332,83507,1,0,0:0:0:0:
28,280,83665,1,2,0:0:0:0:
252,216,83981,5,0,0:0:0:0:
64,152,84139,2,0,P|95:152|126:147,1,62.9999980773926,2|0,0:0|0:0,0:0:0:0:
340,84,84455,6,0,P|277:84|214:75,1,125.999996154785,2|0,0:0|0:0,0:0:0:0:
221,331,85086,2,0,P|220:269|252:216,1,125.999996154785,2|0,0:0|0:0,0:0:0:0:
480,144,85718,5,2,0:0:0:0:
416,228,85876,1,0,0:0:0:0:
336,124,86034,1,0,0:0:0:0:
320,296,86192,1,2,0:0:0:0:
512,248,86350,2,0,L|364:232,1,125.999996154785
240,272,86823,1,0,0:0:0:0:
336,124,86981,1,2,0:0:0:0:
336,124,87297,5,0,0:0:0:0:
268,196,87455,1,2,0:0:0:0:
300,36,87613,1,0,0:0:0:0:
76,220,87928,1,0,0:0:0:0:
448,288,88244,5,2,0:0:0:0:
112,352,89507,6,0,P|108:320|216:348,1,188.999994232178,2|0,0:0|0:0,0:0:0:0:
304,368,90139,2,0,P|312:332|312:288,1,62.9999980773926,2|0,0:0|0:0,0:0:0:0:
240,164,90455,2,0,P|241:195|249:226,1,62.9999980773926,2|0,0:0|0:0,0:0:0:0:
348,316,90771,6,0,P|392:308|488:304,1,125.999996154785,2|0,0:0|0:0,0:0:0:0:
365,176,91244,1,0,0:0:0:0:
365,176,91402,2,0,P|302:174|240:164,1,125.999996154785,2|0,0:0|0:0,0:0:0:0:
44,284,92034,6,0,B|12:225|58:167|58:167|136:177|148:253,1,251.999992309571,2|0,0:0|0:0,0:0:0:0:
368,332,92981,2,0,P|336:320|296:324,1,62.9999980773926,2|0,0:0|0:0,0:0:0:0:
284,332,93218,1,0,0:0:0:0:
260,336,93297,1,4,0:0:0:0:
256,192,93376,12,0,95823,0:0:0:0:
marcuddles
yo eLy, are you still open for GDs? I'd like to map insane or extra c:
YoungsterMario
ハロー


Mod
Easy
  1. 00:04:876 (1) - の後 00:05:823 - にサークルを一つ追加したら良く流れると思います。
  2. 00:40:244 (1) - と00:39:613 (3) - を入れ替えたら良く流れると思います。
  3. 01:25:718 (1) - を01:24:455 (2) - から01:26:981 (2) - へまっすぐ行くスライダーにした方が良いと思います。
hmr's Normal
  1. 00:15:455 (2,3,4) - を少し下向きにして 00:15:455 (2,3,4,5,6,7) - を少しだけ広げた方が読みやすいです。
  2. 00:43:876 (4,5) - の間と00:44:981 (7,1) - の間を1.00xにしたらどうですか。
  3. 01:16:402 (3) - PrevとNextを両方1.00xˆ

wring's Hard
  1. 00:04:876 (1,2) - と00:05:034 (2,3) - の間のスペースを等しくしてください。
  2. 00:27:613 (1,2,1) - 急なスピード/勢い低落?
  3. 01:05:507 (1,2,1,2,3,4) - 飛び過ぎ?
  4. 01:07:402 (2) と 01:12:455 (3) - - Missing beat after?
Insane
  1. 00:08:665 (1,1,1,1) - 新しいコンボを毎回始める必要無いと思います。
  2. 00:59:192 (1,2,3,4,1,2,3,4,5,6,1,2,3,4) - 連続でジャンプしすぎ。
  3. 01:21:928 (1,1,1,1) - ここも。
litoluna's Insane
  1. 00:07:086 (1) - 新しいコンボを始める必要ありますか?
  2. 00:20:034 (1,2,3,4) - 全て2.3xにした方がいいと思います
  3. 00:20:665 (1,2,3,4) - ここは1.79x
  4. 00:28:876 (4) - Maybe add a beat after this

Cookiezi's Insane
  1. 00:19:244 (6) - ここで新しいコンボ。
  2. 00:54:455 (4,5,6) - Don't need to blanket; other triplets in this section of the song aren't blakets
wkyik's Extra
  1. 00:16:086 (1,2,3) - 一直線に並べた方が良いと思います。

ReTraumenD

  • 00:08:665 (1,1,1) - 毎回新しいコンボを始める必要ないと思います。
    01:13:086 (1,2,1,1,2,1,1,2,1,2) - 四に一回コンボを始めたら良いと思います。
    01:27:139 (6,1,2,3,4,5) - Not sure if best spacing idea
    01:30:771 (1,2,3,4,5,6) - これとても良いと思います。とても面白い!(ˆ_ˆ)


あとがき
今回でModは二回目です。(こんなに時間かかると思わなかったXD)
これが役に立てばいいです。
もし僕の言ったことに対して意味が分から無かったら指摘して下さい。(僕の旗はカナダですが日本人なので日本語でお願いします)

Will prob edit later

Sorry this didn't really help. I'll try to become a better modder.
Topic Starter
Erisan

YoungsterMario wrote:

Easy
  1. 00:04:876 (1) - の後 00:05:823 - にサークルを一つ追加したら良く流れると思います。 サークルは必要ないと感じました no change
  2. 00:40:244 (1) - と00:39:613 (3) - を入れ替えたら良く流れると思います。 入れ替えた方が流れ悪くなりませんか? no change
  3. 01:25:718 (1) - を01:24:455 (2) - から01:26:981 (2) - へまっすぐ行くスライダーにした方が良いと思います。 このままで。何故良いのかが分かりませんでした。
Insane
  1. 00:08:665 (1,1,1,1) - 新しいコンボを毎回始める必要無いと思います。 入れてはいけない明確な理由も無さそうですのでno change
  2. 00:59:192 (1,2,3,4,1,2,3,4,5,6,1,2,3,4) - 連続でジャンプしすぎ。 連続でジャンプの意味が全く分からないのでno change
  3. 01:21:928 (1,1,1,1) - ここも。 上記同様明確な理由も無さそうですのでno change
ReTraumenD

  • 00:08:665 (1,1,1) - 毎回新しいコンボを始める必要ないと思います。 Insane記載同様。no change
    01:13:086 (1,2,1,1,2,1,1,2,1,2) - 四に一回コンボを始めたら良いと思います。 2の方がいいと思います。4ですと見にくくなる印象を受けました。4にする理由もないのでno change
    01:27:139 (6,1,2,3,4,5) - Not sure if best spacing idea 特に問題もないと思うのでno change
    01:30:771 (1,2,3,4,5,6) - これとても良いと思います。とても面白い!(ˆ_ˆ) ありがとうございます。
thank you for modding !
litoluna

YoungsterMario wrote:

ハロー

litoluna's Insane
00:07:086 (1) - 新しいコンボを始める必要ありますか?
->nc挟んではいけない理由もなさそうなのでnochange
00:20:034 (1,2,3,4) - 全て2.3xにした方がいいと思います
->確かにそうですが0.01ぐらいなら影響ないのでこのままで
00:20:665 (1,2,3,4) - ここは1.79x
->同上
00:28:876 (4) - Maybe add a beat after this
->voに合わせてるからいらないかなって。
Will prob edit later

Short_Sentences wrote:

Litoluna's Insane

00:31:086 (2) - maybe lower this slider a bit for the more noticeable 1/4th gap
->little changed

Looked great to me nothing else i saw
thanks modding :D

thzzさんへ
個人的に00:31:560 - にnoteがあると打ちにくかったので元に戻しました。

http://puu.sh/s9qPM.zip
Len
take litolunas stars
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