forum

xi - over the top

posted
Total Posts
36
Topic Starter
Weriko
This beatmap was submitted using in-game submission on Tuesday, April 27, 2021 at 10:24:40 AM

Artist: xi
Title: over the top
Tags: Electronic Instrumental Artcore Yusuke Ishiwata 石渡祐亮 Trance Diverse System DVSP-0145 [ zzz ] [zzz] kalindraz sdafsf atsuro Janssen Hardcore underground doujin C89 Comiket89 DiverseSystem コミケ89 コミックマーケット89 ComicMarket89 M3-36 M32015春 M3 2015 Spring AD:Nearly 120 seconds dvsp-0131 streams 200bpm piano rsi epic hard happyrocket88 chaos world fragments world_fragments
BPM: 202
Filesize: 8221kb
Play Time: 04:18
Difficulties Available:
  1. Atsuro's Eternal Dimension (7.58 stars, 2071 notes)
  2. Chaos' normal (2.58 stars, 443 notes)
  3. Extra (6.28 stars, 1349 notes)
  4. FOUR DIMENSIONS olde (6.82 stars, 1879 notes)
  5. FOUR DIMENSIONS (7.35 stars, 1866 notes)
  6. Happy's Easy (2 stars, 221 notes)
  7. Kalindraz's Insane (4.91 stars, 993 notes)
  8. OVER DIMENSION (8.81 stars, 2394 notes)
  9. sdafsf's Extreme (6.74 stars, 1807 notes)
  10. Zzz's Hard (4.03 stars, 607 notes)
Download: xi - over the top
Information: Scores/Beatmap Listing
---------------

xi - over the top


Streams


Happy's Easy by : HappyRocket88
Chaos' normal by : Chaos
[Zzz]'s hard by : [ Zzz ]
Kalindraz's insane by : Kalindraz
sdafsf's Extreme by : sdafsf
Atsuro's Eternal Dimension by : Atsuro

~----------~


new non-earcrushing audio by diraimur ;3












ooo o o o o o o o o o o spacing
o.o
papika
general
tags conflict
not that i think it matters but the bg and combo colours blend very nicely
needs moar diffs

time (4th dimension getit)
eh i dont like your sliderart (pls it hurts me :cry: )
00:29:221 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - same curvature?
00:54:767 (9) - looks a bit weird, curved too much
02:01:599 (13) - maybe space the stream a bit beforehand, the gap looks a bit awkward, same here 03:36:647 (13) -
02:15:262 (1,1) - ncs here but not in any streams before unless im stupid? feels a bit random, can kinda see it though
02:56:548 (1,2,3,4,5,6,7,8,1,2) - boring sorry
03:38:504 (6,7,8,9,10,11) - this curve seems abrupt compared to the rest of the map
04:08:355 (8,1,2,3,4) - inconsistent spacing
map the breaks xd

overdimension
aimod says unsnapped kiai xd
00:03:083 (1,1) - diggin ugly theyre not even curved the same on the overlap
00:36:721 (6,10) - if these were stacked i wouldnt complain about the sharp curve
00:56:474 (16,1,2,3) - probably fine of an overlap but i dont like it
01:04:643 (14,15,16,1,2) - idk man, really awkward
01:13:999 (4,5,6) - edgy flow (tried on rx, didnt feel good tbh)
01:17:044 (2,3,4,5,6,7,8,9,10,11,12,13,1,2,3,4,5,6,7,8) - this stream looks kinda messy
01:19:272 (2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - same
01:39:692 (7,8,9,10,11,12) - the smaller spacing doesnt seem justified by the music
02:00:410 (1,2,3,4,5,6,7) - small inconsistencies but it jumped into my eye
02:01:599 (17) - i think a slower slider with with less curve fits better here. also maybe nc?
02:45:559 (1,2,3,4) - probably bs to read/acc, just like the stream after
03:02:638 (2) - shouldnt this start on 03:02:786 -

overall i think your 4 dimension diff is way cleaner and overdimension can be cleaned up a lot
probably forgot to mention multiples of things i found, overall looks nice tho. (also i cant play either diff so some things i say about flow etc may just be wrong)

gud luck
Topic Starter
Weriko
aaaa no i wont
Plaudible
quick irc mod, not including other quick mods on it :u love me weriko give me your kudos <3
arigato soompee
16:24 Weriko: a.a
16:24 Plaudible: b.b
16:24 Weriko: u der
16:24 Weriko: ?
16:24 Plaudible: no
16:24 Weriko: a.a
16:25 Weriko: ok ghost Plaudible
16:25 Weriko: https://puu.sh/rCjOx/7e3ad787f8.osz
16:25 Weriko: hereasthemepiwantedutocheck <3
16:25 Weriko: its full version of the one i showed befor e
16:25 Weriko: eeeeeAAAAAAAAAAAAAEEEEEEEEEEEEE
16:25 *Weriko is listening to [https://osu.ppy.sh/b/943399 Dendei - gabe power]
16:25 Weriko: asd
16:26 Plaudible: srry no mod there's no lolis
16:26 Weriko: aaaaaaaaa
16:26 Plaudible: just the extra? :O
16:26 Weriko: ill put a xi style loli
16:26 Weriko: dw
16:26 Weriko: nah the full version on over dimension
16:27 Weriko: there are 2 diffs right?
16:27 Plaudible: o
16:27 Plaudible: i got 3
16:27 Plaudible: ones probably an old one
16:27 Weriko: yep
16:27 Plaudible: god the normal hitsounds in the beginning give me cancer
16:27 Weriko: yep
16:28 Weriko: i need hitsounds
16:28 Weriko: give please ty ty <3<3<3<3
16:28 Plaudible: hmm
16:28 Plaudible: idk all these weird like 1/3 singles
16:28 Weriko: a.a well there is a piano going on 1/3
16:28 Plaudible: why not just map with sliders or something
16:28 Weriko: but yeah its a bit weird
16:28 Weriko: idk
16:28 Plaudible: except the last 12
16:29 Weriko: maybe
16:29 Plaudible: 00:26:825 (1,1) - almost as curvy as me and my thighs
16:29 Plaudible: jk pls dont make so curve D: its ugree
16:29 Weriko: lelel
16:30 Plaudible: 00:41:381 (2,2,2) - stack all these they all over the place
16:30 Plaudible: including the others i was too lazy to clik
16:30 Plaudible: 00:49:845 (5,6,7) - align this maybe? no reason to turn 7 like that
16:30 Plaudible: 00:54:747 (5,7) - NANIIII
16:31 Weriko: `y nu
16:31 Weriko: it looks bitiful 2 meh
16:31 Plaudible: 01:51:628 (7,1) -
16:32 Weriko: really asdasd
16:32 Plaudible: not a fan of this 02:09:598 (9,10,11,12,13,14,15,16,1,2,3,4,5) -
16:32 Weriko: ok
16:33 Weriko: might change
16:33 Plaudible: guessing ur gonna map the break
16:33 Weriko: yeah
16:34 Plaudible: looks pretty gud
16:34 Plaudible: idk some slider patterns and slow parts i didnt enjoy too much
16:35 Plaudible: that ending was neat though
16:35 Plaudible: and for the most part neat streams
16:35 Weriko: okay <3 <3
16:35 Weriko: anything on extra?
16:35 Plaudible: holy shit self starring
16:35 Plaudible: https://osu.ppy.sh/b/1074376
16:35 Plaudible: ok anyways
16:35 Plaudible: uhh
16:35 Plaudible: let me look
16:36 Plaudible: also u owe me like 30 kudosu and your firstborn child
16:36 Plaudible: jk
16:36 Weriko: lulz
16:36 Plaudible: hurry and submit something so i can get kudos xd
16:36 Weriko: a.a
16:36 Weriko: ill submit this mep in 2 days when i can xd
16:36 Weriko: ./savelog
16:36 Weriko: wins
16:36 Plaudible: as far as i saw the extra was pretty neat let me see where i was
16:36 Plaudible: oh yeah
16:36 Plaudible: 01:03:658 (1,2,3,4,5,6,7,8,9) -
16:36 Plaudible: this would be neat if u like
16:36 Plaudible: increased spacing a bit
16:37 Weriko: yeah
16:37 Plaudible: 01:14:351 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - not too sure on the notes here
16:37 Plaudible: but
16:37 Weriko: its actually like 0.1 higher xd
16:37 Plaudible: sounds more like triples to me
16:37 Plaudible: it'd be cool to map it like that
16:37 Plaudible: 01:23:707 (12,13,14,15,1) - >???>>>>>RTH>R?HAr
16:37 Plaudible: everything was so sex then this
16:38 Plaudible: idk overall i think ur slider arting needs work
16:38 Plaudible: check out ascension to heaven or soeth
16:38 Plaudible: someth*
16:38 Plaudible: fits this song
16:39 Weriko: a.a ok
16:39 Plaudible: 02:34:846 (5,6,7,8,9) - crazy idea
16:39 Plaudible: maybe like
16:39 Plaudible: loop it into the middle
16:39 Plaudible: play around with it this is kinda kweird
16:40 Plaudible: pretty gud set tho gj weriboo
POST #420 HEHE ECKS DEE
Topic Starter
Weriko
/me gives love (insertheart)




ty
Zunv
Hi Hi :D

FOUR DIMENSIONS

SPOILER
  1. Rework the sliders at the beginning. Like make them Smooth because song is also Smooth ;D
  2. 00:53:876 (11) - rotate counterclockwise
  3. 00:54:767 (9) - make it straight it looks strange curved
  4. 01:35:757 (2) - I also would rework this to make it more appealing
  5. 01:38:133 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5) - You had that slow part before with sliders and such. This is all of a sudden there and is really unexpected. I would make it easier at the beginning and start slider streams here 01:40:509 (1) -
  6. 02:04:272 (1,2,3,4) - make Like so: *Klick*
  7. 02:09:321 (2,3,4) - put closer to 02:09:024 (1) - maybe?
  8. 02:24:470 (1,2,3,4,1,2,3,4,1,2,3,4,5) - there would fit some stream jumps imo.
  9. 02:28:034 (1,2,3,4) - keep the angles on the sliders. it makes it look better. Example
  10. 03:57:142 (1) - I think this jump is extremely hard since its pretty far and you have to start stream right away

OVER DIMENSION

SPOILER
  1. the overlaps lookstrange sometimes with the sliders at the beginning 00:03:083 (1,1) - or 00:03:083 (1,1) -
  2. 00:13:974 (8) - move circle so it stacks with 00:12:984 (3) - Maybe?
  3. 01:04:495 (12,13,14,15,16,1,2) - this doesn't look to well imo. make the "loop" bigger maybe?
  4. 01:13:777 (1,2,3,4,5,6,7,8) - here are maybe flow issues. For me it looks like it at least. maybe?
  5. 01:28:034 (9,10,11,12) - move those like Thismaybe? it flows much better
  6. 02:54:321 (9,10,11,12,13,14,15,1,2,3,4,5,6,7,8) - those jumps kinda looked placed random. Little Tip: For Example, make sure 02:54:618 (11,12) - are same DS and angle like 02:54:321 (9,10) - it makes it look much better and less random if you do jumps. just a touch of symmetry :D
  7. 03:54:173 (9,10,11,12) - maybe don't overlap those?
  8. 04:04:272 (1,2,3,4,5,6,7,8) - parts of it looks weird and not rly structured. Maybe take a look over it again.

I hope my crap mod still helps :D even im nub :P


I have sum strim
I have sum crazy high bpm
uuh
Weriko mep :^)


sorry for memes
GL GL GL with your map!!! :)
Gus
hey, fixed some general things up with Weriko, will be doing more in depth modding too probably later

he has the log apparently he'll post l8r so whats up kds pls boss
Topic Starter
Weriko
hereas mod

Gus
18:47 Weriko: heyyy
18:47 *Weriko is listening to [https://osu.ppy.sh/b/1103619 xi - Over The Top]
18:47 Weriko: its hereeeee
18:47 Gus: Hey man!
18:47 Gus: Sweet!
18:47 Gus: I'll check it out right now
18:47 Weriko: okay
18:48 Weriko: if you testplay
18:48 Weriko: remember its extreme xD
18:48 Gus: do you want me to look at four dimension
18:48 Gus: or over dimension
18:48 Gus: No I can't testplay right now I dont have my tablet unfortunately
18:48 Gus: holy this is insane
18:48 Gus: LOL
18:48 Weriko: awe rip
18:48 Weriko: LOL
18:48 Gus: over dimension DUDE
18:48 Gus: IS THIS JUST A CONTINUOUS STREAM
18:48 Weriko: kinda
18:48 Gus: THIS IS CRAAZY
18:49 Weriko: yeeeep
18:49 Gus: oh my god LOL
18:49 Gus: your streaams look really smooth
18:49 Gus: and seem to flow well
18:49 Gus: lots of angle changes though
18:49 Weriko: yeah
18:49 Weriko: i tried to make those following song
18:50 Gus: in four dimensions the slider art could use work
18:50 Gus: its a little boxy
18:50 Weriko: yeah
18:50 Weriko: i dont know how to slider art xd
18:50 Gus: this song is like the perfect stream map holy
18:50 Weriko: yeep
18:51 Gus: 01:41:698 (1,2,3,4) - to me this sounds like it should be a stream
18:51 Gus: you mapped similar sounds to streams before
18:51 Gus: in the map
18:52 Weriko: aaa?
18:52 Weriko: ah in four dimensions
18:52 Weriko: yeah ill change it
18:52 Gus: 02:01:599 (13) - this should probably be larger just so it isnt hard to read and emphaasizes the sound well, like turn the SV up here
18:52 Gus: Yes in 4 dimensions
18:53 Gus: your streams are very large lol
18:53 Weriko: yeah
18:54 Gus: 02:49:419 (1,1,2,3,4,1,2) - I don't think this needs to be spaced as much as it is.. kind of weird to play after a break when its so spaced
18:54 Gus: 03:01:301 (17) - sounds like it should be 2 notes instead of aa slider
18:54 Gus: 03:02:786 (3) - lower SV I'd say, make it really slow
18:55 Weriko: well that was to make transition between stream and jumps but ok
18:55 Weriko: why?
18:55 Gus: 03:31:004 (1,2,3) - sounds like it should be streamy
18:55 Weriko: that part is so intense
18:55 Gus: Where?
18:55 Gus: at 3:02?
18:55 Weriko: yeah
18:56 Weriko: btw
18:56 Gus: The sound is super high pitched and I think a smaller SV and slower slider would help emphasize it better and give more "BOOM" when the strong sounds come out
18:56 Weriko: that was going to be JUMPS
18:56 Gus: it would work either way probably
18:56 Weriko: hhmm maybe
18:56 Weriko: lol no
18:56 Gus: 03:36:647 (13) - mentioned this before
18:56 Weriko: 1/3 jumps are too extreme
18:56 Gus: Its so hard to map piano
18:56 Gus: lol
18:57 Gus: 1/3 jumps are tough.. yes..
18:57 Gus: I like your streams
18:57 Gus: they're very clean
18:57 Weriko: aa ty
18:57 Gus: 04:10:508 (1) - I think this ending could be mapped well
18:58 Gus: instead of like
18:58 Gus: a spinner
18:58 Gus: but this is very subjective
18:59 Weriko: aaa ok ill map it
18:59 Gus: you can do something cool with the hitsounding there too
18:59 Gus: did you plan on hitsounding this?
19:00 Gus: this seems like one of the tougher xi songs
19:00 Gus: like halcyon
19:00 Gus: sounds going all over the place lol
19:03 Weriko: yeah
19:05 Weriko: aa okay
19:05 Weriko: ill go brb
19:05 Weriko: go brb lol
19:05 Gus: Okay
19:05 Weriko: ill go afk for a moment
19:05 Weriko: gonna eat hamburguer
19:05 Weriko: brb
19:06 Gus: Ight
19:43 Weriko: ok back
19:43 Gus: welcome back!
19:44 Weriko: tyty
19:48 Weriko: btw
Cerulean Veyron
not-so-quality IRC mod
2016-10-12 21:51 Cerulean Veyron: 00:29:221 (9) - k uhmm add nc?
2016-10-12 21:51 Cerulean Veyron: cuz downbeat idk
2016-10-12 21:51 Weriko: wooo
2016-10-12 21:52 Cerulean Veyron: like.. a big boom
2016-10-12 21:52 Weriko: k
2016-10-12 21:53 Cerulean Veyron: 00:43:480 (1,2,1,2) -
2016-10-12 21:53 Cerulean Veyron: maybe change placements?
2016-10-12 21:53 Cerulean Veyron: because it looks a bit dull tbh
2016-10-12 21:53 Cerulean Veyron: and too linear ;c
2016-10-12 21:54 Weriko: ok i will
2016-10-12 21:55 Cerulean Veyron: 01:13:702 (8,13) - not properly stacked
2016-10-12 21:55 Cerulean Veyron: or is it intentional?
2016-10-12 21:55 Cerulean Veyron: xd
2016-10-12 21:55 Weriko: wooops
2016-10-12 21:55 Cerulean Veyron: 01:13:257 (2,16) - maybe here too
2016-10-12 21:55 Cerulean Veyron: idk
2016-10-12 21:56 Weriko: nah thats intentional
2016-10-12 21:56 Cerulean Veyron: lmao k
2016-10-12 21:56 Weriko: but i might change it
2016-10-12 21:56 Cerulean Veyron: okay, from here 01:14:221 (15,16,1) -
2016-10-12 21:56 Cerulean Veyron: spacing is gud, but visually...
2016-10-12 21:56 Cerulean Veyron: it's a little confusing because of the sv change
2016-10-12 21:57 Weriko: aaa
2016-10-12 21:58 Weriko: you mean slider?
2016-10-12 21:58 Cerulean Veyron: yeah
2016-10-12 21:58 Weriko: aaa ok changed i
2016-10-12 21:58 Weriko: it
2016-10-12 21:58 Cerulean Veyron: 01:25:658 (8) - y so sudden m8 xd
2016-10-12 21:59 Weriko: aaaa idk xd
2016-10-12 21:59 Cerulean Veyron: that slider came out of nowhere imo
2016-10-12 21:59 Weriko: a.a
2016-10-12 21:59 Cerulean Veyron: after all those deathstreaming
2016-10-12 21:59 Weriko: tried to emphasize
2016-10-12 21:59 Weriko: but im nub
2016-10-12 21:59 Weriko: ill just put sliders
2016-10-12 22:00 Cerulean Veyron: o ya
2016-10-12 22:00 Cerulean Veyron: do sth like http://puu.sh/rGEOI/832fc78934.jpg
2016-10-12 22:00 Weriko: ya
2016-10-12 22:00 Cerulean Veyron: emphasizes better than reverse arrow~
2016-10-12 22:01 Cerulean Veyron: but ehh, don't do some jumpy stuff here xdd
2016-10-12 22:01 Weriko: or wait
2016-10-12 22:01 Weriko: fk xD
2016-10-12 22:01 Cerulean Veyron: might not fit tbh
2016-10-12 22:01 Cerulean Veyron: lol
2016-10-12 22:01 Weriko: did
2016-10-12 22:01 Weriko: this
2016-10-12 22:02 Weriko: https://puu.sh/rGEVx/c2d6e2579f.png
2016-10-12 22:02 Cerulean Veyron: oh, you wanted to continue the streaming.. okay
2016-10-12 22:02 Cerulean Veyron: that would be acceptable ;p
2016-10-12 22:02 Weriko: :p
2016-10-12 22:03 Weriko: well
2016-10-12 22:03 Cerulean Veyron: dem those spaced streams xdd i hate them
2016-10-12 22:03 Weriko: since its epic deathstreams, why not xd
2016-10-12 22:03 Weriko: a.a
2016-10-12 22:03 Weriko: yyyyy
2016-10-12 22:03 Cerulean Veyron: cuz i sux
2016-10-12 22:03 Cerulean Veyron: 01:47:638 (1,2,1,2) - omv change sth here
2016-10-12 22:04 Cerulean Veyron: you kept using the same patterning
2016-10-12 22:04 Weriko: jjssjs
2016-10-12 22:04 Cerulean Veyron: makes it a little boring
2016-10-12 22:04 Cerulean Veyron: ;c
2016-10-12 22:04 Weriko: aaaa okay
2016-10-12 22:04 Weriko: i will do something like in
2016-10-12 22:04 Cerulean Veyron: maybe... at least curve the sliders?
2016-10-12 22:04 Weriko: 03:06:054 (1,2,1,2) -
2016-10-12 22:04 Weriko: here
2016-10-12 22:04 Weriko: i hope no one says CONSISZTENZY PLZ
2016-10-12 22:04 Cerulean Veyron: oh, that looks okay......... to me xd
2016-10-12 22:05 Weriko: kay xxdxdxdx
2016-10-12 22:05 Cerulean Veyron: 02:06:054 (8,9) - WHOA WHOA
2016-10-12 22:06 Cerulean Veyron: 6x spacing
2016-10-12 22:06 Cerulean Veyron: are you doing this for 9*?!!?!?
2016-10-12 22:06 Cerulean Veyron: no way D;
2016-10-12 22:06 Cerulean Veyron: u nearly broke consistency over 02:05:757 (5,6) -
2016-10-12 22:06 Weriko: aaayyy lmao
2016-10-12 22:06 Cerulean Veyron: that's... wayyy too evil ;n;
2016-10-12 22:07 Weriko: >:D
2016-10-12 22:07 Cerulean Veyron: awww yeee 02:09:765 (11,2) - same for the stacking xdd
2016-10-12 22:07 Cerulean Veyron: idk but yeah
2016-10-12 22:07 Cerulean Veyron: rlly idk
2016-10-12 22:07 Weriko: aaa rip
2016-10-12 22:07 Cerulean Veyron: nvm xdd
2016-10-12 22:08 Weriko: xddxdd
2016-10-12 22:08 Cerulean Veyron: 02:13:034 (7,8,9,10,11,12,13,14,15,16) - hoyl
2016-10-12 22:08 Cerulean Veyron: those unreadable overlaps
2016-10-12 22:08 Weriko: a.a
2016-10-12 22:08 Cerulean Veyron: mmm maybe those stacks too idk lol
2016-10-12 22:08 Weriko: in testplays it didnt look that wtf
2016-10-12 22:09 Weriko: might change it
2016-10-12 22:09 Cerulean Veyron: alrighty
2016-10-12 22:09 Cerulean Veyron: yyy
2016-10-12 22:09 Weriko: a.a.aa.a.aa.a.a
2016-10-12 22:09 Weriko: found another stack police
2016-10-12 22:09 Weriko: 02:13:702 (16) -
2016-10-12 22:09 Cerulean Veyron: oh ya, that xd
2016-10-12 22:09 Weriko: 02:31:227 (12) - and another xdxd
2016-10-12 22:10 Cerulean Veyron: ahahahahahahahahhahahhaha sksjs
2016-10-12 22:10 Weriko: 02:33:232 (3,2) - and i didnt meant this
2016-10-12 22:10 Weriko: but it looks decent imo xdxd
2016-10-12 22:10 Cerulean Veyron: ikr
2016-10-12 22:10 Cerulean Veyron: that looks fine k
2016-10-12 22:10 Cerulean Veyron: .....imo
2016-10-12 22:10 Weriko: k
2016-10-12 22:11 Cerulean Veyron: 02:20:830 (8,1) - hmm increase spacing here?
2016-10-12 22:11 Cerulean Veyron: because the downbeat sounds very intense
2016-10-12 22:11 Cerulean Veyron: rather than only increase stream's spacings ;p
2016-10-12 22:11 Weriko: aaa
2016-10-12 22:12 Cerulean Veyron: just like every part u did k
2016-10-12 22:12 Cerulean Veyron: so there's the consistency ;D
2016-10-12 22:12 Weriko: a.a
2016-10-12 22:12 Weriko: yeah i never change distancing on white tick
2016-10-12 22:13 Weriko: it feels weird imo
2016-10-12 22:13 Cerulean Veyron: ofc
2016-10-12 22:14 Cerulean Veyron: 02:54:173 (8) - nc here or sth?
2016-10-12 22:14 Weriko: ya ok
2016-10-12 22:15 Cerulean Veyron: 02:56:549 (1,2,3,4) - T R I G G E R E D
2016-10-12 22:15 Weriko: ASDADSASD
2016-10-12 22:15 Cerulean Veyron: this is more like 2b hoyl sht xdd
2016-10-12 22:15 Weriko: aweeeeeeee
2016-10-12 22:15 Cerulean Veyron: but it's actually slider tail stacks nvm
2016-10-12 22:15 Cerulean Veyron: just stack them nicely, or sth...
2016-10-12 22:16 Cerulean Veyron: better manual stacking tbh
2016-10-12 22:16 Cerulean Veyron: for readability ofc
2016-10-12 22:17 Weriko: aaa kk
2016-10-12 22:17 Cerulean Veyron: annnnndd 03:02:638 (2) - why skipped the best beat?!?!? D:
2016-10-12 22:17 Cerulean Veyron: on 03:02:786 -, it sounds REALLY op
2016-10-12 22:17 Weriko: yeah
2016-10-12 22:17 Weriko: dont know how to do it
2016-10-12 22:18 Cerulean Veyron: shorten the slider, and move it there on timeline
2016-10-12 22:18 Weriko: lulz
2016-10-12 22:18 Weriko: ill do a 1/6 kickslider or sumthing
2016-10-12 22:18 Weriko: and remove the slider
2016-10-12 22:18 Cerulean Veyron: hmm, how would it look like tho? ;o
2016-10-12 22:19 Weriko: k just did
2016-10-12 22:19 Weriko: dont like it at all
2016-10-12 22:19 Weriko: https://puu.sh/rGFZR/c4e472b860.jpg
2016-10-12 22:19 Cerulean Veyron: ehh it doesn't sound much like 1/6
2016-10-12 22:20 Weriko: made it 1/8
2016-10-12 22:20 Cerulean Veyron: not even the bassline on the track is snapped to 1/6
2016-10-12 22:20 Weriko: i dont want ppl to shitsliderbreak
2016-10-12 22:20 Cerulean Veyron: or 1/8
2016-10-12 22:20 Weriko: aaaa
2016-10-12 22:20 Weriko: ok
2016-10-12 22:20 Cerulean Veyron: just 1/4 all the way~
2016-10-12 22:20 Cerulean Veyron: OVER DIMENSION!!!
2016-10-12 22:20 Weriko: but that pitch
2016-10-12 22:20 Weriko: is so
2016-10-12 22:20 Weriko: AAAA
2016-10-12 22:20 Weriko: i like how it sounds on 1/8
2016-10-12 22:21 Weriko: when i update taek a looksz
2016-10-12 22:21 Cerulean Veyron: hmm alright then ;p
2016-10-12 22:21 Weriko: b:
2016-10-12 22:21 Cerulean Veyron: 03:06:846 (2,3) - wth is this overlap!??!?!
2016-10-12 22:22 Cerulean Veyron: awkward af
2016-10-12 22:22 Weriko: aaaaaaa
2016-10-12 22:22 Weriko: itz in teh middleh
2016-10-12 22:22 Weriko: nvm lol
2016-10-12 22:23 Weriko: okay ctrl h wins
2016-10-12 22:23 Weriko: i mean ctrl j xdxdjsjsjssj
2016-10-12 22:26 Cerulean Veyron: ok i think this is enough xdd
2016-10-12 22:26 Cerulean Veyron: i died
2016-10-12 22:26 Weriko: rips
2016-10-12 22:28 Cerulean Veyron: this is okay for now so

didn't know how i really managed to mod 8* ._.

Anywaysss, GL!
myAccSuks
What is modding??? I have no fricken idea... so... chickens and stuff.

Comments for FOUR DIMENSIONS
Well... I have never played a 6* song before... sooo not sure what works and what doesn't, and what's modding... i only give out crappy opinons

DAMN SON! that slider art though. Not saying I can do any better, but they look "wonky" to me.
00:16:449 - example. The turn right there is... well, quite sharp... more rounded turns are key

00:29:221 - I think having the same curvature would be nice. Some, when looked at carefully, are flatter than others.

00:32:489 (2,1) - Starting at that point, make the 2 sliders straight? I know this sounds weird, pointelss, and minimal, but when i see that, the 2 slider is curved down, so it would feel natural for there to be a note on the bottom. Even though the curve isn't big enough for me to actually screw up, but it's just a feeling I get when i play it. ex: https://puu.sh/rGEt5/4448250cfc.PNG

00:51:202 - The repeating slider is too close to the previous circle. Maybe that's why it looked odd to me. turn of the grid snap and resnap please.

00:54:766 - The only slider that has 3 anchors.

01:36:202 - smooth out this part of the slider. it's too "jittery" and sharp for such a melodious song.

02:31:523 (9,1,2,3) - Even though you change steram direction based on music, this one corner, i don't know why, but it just triggers me. I just feel like it could be more rounded.

02:33:083 (5,6,7,8) - quite the sharp turn. especially since nothing is changing in the music at that time. I personally would have liked something like this: https://osu.ppy.sh/ss/6307763

More Crappy Comments for OVER DIMENSION
8* maps... i have no idea what they look like... or typical 8* patterns...

00:03:083 - Woo more slider art! Anyways, if you're gonna have sliders so close in a row, I think it will look better if the tails and heads are overlapping, vs the little distance you have.

00:03:083 (1,1) - Like this. I approve of this.

01:04:495 (12,13,14,15,16,1,2) - err... what's going on here? stack em? spread them out? Personally, at it's current state, it looks really clustered and messy to me.

01:17:044 (2,3,4,5,6,7,8,9,10,11,12,13,1,2,3,4,5,6,7,8) - Hmm, clean it up a bit? specifcally this part:
01:17:935 (1,2,3,4,5,6,7,8) - I can see where you're going, but in the end, it just looks strange to me.
Obviously... telling you "clean it up" is easy... but I suck with making good looking streams... so (http://osu.ppy.sh/ss/6308712) if there's nothing else that can fit into the section (since changing places looks like it will result in repositioning a crap ton of notes) well.... :/

01:19:494 (5,6,7) - personally, I find 7 to be too close to 5 for my comfort. Move it down a bit?

02:03:455 (6) - I suggest moving this one down a bit (turn off gridsnap). I'm saying this because to me, it looks like a small corner, but in the music, there's not real change, so no need for this "corner" or angle. Literally, if you do decide to move it down, just copy 6 - 14, and move it down. The ds spacing from 14-15 should not change that much what-so-ever. so no need to reposition anything after change ex: https://puu.sh/rGRji/e29c3ecd69.png

02:09:839 (12,13,14) - again, should not be at that angle imo, since there's not "change" in the piano like there is at 02:09:691 (10,11) -

02:48:529 (2) - I think you should move this down. it'll be more aesthetically pleasing...

03:00:039 (12,1) - I don't thing that corner belongs there. but opinions are opinons (like the while list so far :/)

03:44:370 - funny saying this, but if you wanted to, you could add a little corner here. since the piano jumps an octave or something like that

Anyways... I think it's time for the moment of truth. Four Dimensions is looking pretty good, just a few spots to clean up (according to my opinons generated deep inside my imaginary brain) and for Over Dimensions......... well, for the most part, I was lagging like crazy, so half of the time, i had no idea what was going on. rip. but yeah, clean some things up here and there, and good luck! Cause here we come reddit! first 1000+pp play by Cookiezi...........
hi-mei
four dimensions:
00:03:083 - to 00:04:271 - should be mapped
theres no way you leave that space empty
00:06:647 - to 00:07:835 - same here
00:17:340 - why sliderend here? it is the same sound as here 00:17:934 -
00:19:716 - 00:28:924 - why is this unmapped?
00:33:974 (3) - nc
00:34:568 (11) - ^
and so on, i dont want to focus on it
just fix them urself, basically how it works: nc emphasizes any structure/flow/rhythm/melody/interval change.
for streams i would stick to putting an nc on every 9th note.
00:45:558 - unmapped beat
00:43:182 - ^
00:43:330 - ^
00:57:737 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - i dont understand this strucutre, it basically doesnt fit to the melody, and i dont really understand which of the soundstracks you were choosing by making that stream
01:00:113 (1) - same here, the piano is moving by waves, meanwhile your stream is stuckked to the dull trumpet
01:02:490 (1) - ^
01:14:370 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - why you divided them by 4?
listen carefuly:
https://osu.ppy.sh/ss/6309059 basically try to do this and listen what happens
i know theres a tiny sound at 01:14:741 - 01:15:038 - 01:15:335 - etc
but idk, i'd change the way of making that stream
it looks decent tho.
01:18:232 (2) - what the hell? 01:18:306 - you are missing the blue tick for some reason.
01:18:529 (3) - dude remap it
01:18:900 - and 01:19:048 - cmon
02:09:024 (1,2,3) - ds seems random
02:18:826 (1,2,3,4,1,2,3,4,5,6,7,8) - this shud not be like that, remap.
it simply doesnt fit to the melody.
02:23:282 (1,2) - this shud be remapped as well, just fking listen to the melody, its way different than the rest of the song
02:24:470 (1,2,3,4,1,2,3,4,1,2,3,4) - here you can use your "stairs" pattern
02:35:310 - here you can use 02:01:599 (13) - this
03:02:489 - unmapped, id suggest to use a kickslider
03:02:786 (3,1) - remap
the sound interval starts at 03:03:083 - this sliderend (like wtf, u shud never do something like this)
and
03:03:182 (1) - this can be sliderkick stream or some shit
03:04:865 (1,2,3,4) - is it necessary to use overlaps there? that spacing felt weird
03:09:617 (1,2,3) - spacing dude, same melody, same patterns, wtf.
03:11:994 (1,2,3) - same shit
03:14:370 (1,2,3,4) - same shit
03:16:746 (1,2,3,4) - same shit
03:19:122 (1,2,1) - same shit
03:31:895 (1,2,3,4,1,2,3,4,5,6,7,8) - this feels really awkward
03:39:320 (1,2,3,4) - why sliders there? they basically doesnt fit there.
03:53:578 (1,2,3,4) - ^
03:58:330 (1,2,3,4,5,6,7,8,9,10) - why you changed your patterns here all of the sudden? same melody as before.
but yea, still.
remap it.

04:04:271 (1,2,3,4) - whyyyyyyyyy
04:09:766 (3,4,1,2,3,4,5) - you shud increase the spacing here by following the melody.

Over dimensions:
remap.
00:35:162 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - this shudnt be like this, listen to the melody
00:41:103 (1,2,1,2,1,2,1,2) - what the point of this object placement?
00:51:647 (7,8,1,2) - i dont like this transition, it fucks reading.
00:54:618 (4,5,6) - ^
i would suggest: http://puu.sh/rGVlZ/22b62eaf2c.jpg
01:04:643 (14,15,16,1,2) - just remap it, its really fked up.
01:18:306 - 01:19:048 - this sound different, please remap to the actual melody.
01:21:648 (3,5) - you should emphasize it somehow.
01:42:885 (14) - nc? its super obvious
01:55:658 (7,1,3,5,7) - structure? wtf
02:06:350 (11,12) - this jumps is way too wide
02:53:282 (1) - this shud be at 39/230
02:55:064 (7) - 20/224
02:55:361 (1) - 26/0
02:57:737 (1,3,5) - ctrl+g it
02:58:628 (7,8,9,10,11) - this spacing is out of place, lower it.
03:09:024 (1,2) - swap them?
04:02:935 (15,1) - dude spacing, move the (15) sliderend to the right lmao

also i didnt mention NC shit, just find it urself.
dont overpass 8 number in ur combos.

ok thats it.
the map is cool, but you shud remap a big part of it to make it consistent and logical in regards to melody.

its m4m so you shud mod my map, you know which one.
Topic Starter
Weriko
Epic mod answer (if anyone else wants a mod answer, please tell me D:, i really really read mods and apply what i think should be applied, but im a bit lazy sorry)





four dimensions:
00:03:083 - to 00:04:271 - should be mapped - i dont quite understand, that sound is so....... whatever, might map
theres no way you leave that space empty
00:06:647 - to 00:07:835 - same here - same
00:17:340 - why sliderend here? it is the same sound as here 00:17:934 -
00:19:716 - 00:28:924 - why is this unmapped?
00:33:974 (3) - nc
00:34:568 (11) - ^
and so on, i dont want to focus on it
just fix them urself, basically how it works: nc emphasizes any structure/flow/rhythm/melody/interval change.
for streams i would stick to putting an nc on every 9th note.
ill consider doing all this
00:45:558 - unmapped beat ok
00:43:182 - ^ hmm maybe?
00:43:330 - ^
00:57:737 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - i dont understand this strucutre, it basically doesnt fit to the melody, and i dont really understand which of the soundstracks you were choosing by making that stream I wasnt totally following piano here, i was following the other... intense sound, piano is followed by kicksliders after
01:00:113 (1) - same here, the piano is moving by waves, meanwhile your stream is stuckked to the dull trumpet
01:02:490 (1) - ^
01:14:370 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - why you divided them by 4?
listen carefuly:
https://osu.ppy.sh/ss/6309059 basically try to do this and listen what happens
i know theres a tiny sound at 01:14:741 - 01:15:038 - 01:15:335 - etc
but idk, i'd change the way of making that stream
it looks decent tho. aaa,..... i like it as it is now, triplets dont seem to totally fit, and it think it plays better knowing the context of the map
01:18:232 (2) - what the hell? 01:18:306 - you are missing the blue tick for some reason. a.... i tried to followthe other piano rhythm... might change
01:18:529 (3) - dude remap it
01:18:900 - and 01:19:048 - cmon
02:09:024 (1,2,3) - ds seems random - hmmm... i tried to emphasize you know.... but this has been pointed out before... might change
02:18:826 (1,2,3,4,1,2,3,4,5,6,7,8) - this shud not be like that, remap.
it simply doesnt fit to the melody.
02:23:282 (1,2) - this shud be remapped as well, just fking listen to the melody, its way different than the rest of the song - i thnk i did something better
02:24:470 (1,2,3,4,1,2,3,4,1,2,3,4) - here you can use your "stairs" pattern - well.... its more intense now, i did it in the other diff i think but..... might do
02:35:310 - here you can use 02:01:599 (13) - this - ok
03:02:489 - unmapped, id suggest to use a kickslider - hmm cant hear it
03:02:786 (3,1) - remap - aaaaa why????
the sound interval starts at 03:03:083 - this sliderend (like wtf, u shud never do something like this)
and - but whyyy... it didnt seem bad on testplays
03:03:182 (1) - this can be sliderkick stream or some shit - ill leave as it is for now
03:04:865 (1,2,3,4) - is it necessary to use overlaps there? that spacing felt weird - not necessary, but also not necessary to change for now
03:09:617 (1,2,3) - spacing dude, same melody, same patterns, wtf. - hmm......its the same spacing....
03:11:994 (1,2,3) - same shit - same shit
03:14:370 (1,2,3,4) - same shit - same shit
03:16:746 (1,2,3,4) - same shit - same shit
03:19:122 (1,2,1) - same shit - aaaa
03:31:895 (1,2,3,4,1,2,3,4,5,6,7,8) - this feels really awkward
03:39:320 (1,2,3,4) - why sliders there? they basically doesnt fit there. - why not?
03:53:578 (1,2,3,4) - ^
03:58:330 (1,2,3,4,5,6,7,8,9,10) - why you changed your patterns here all of the sudden? same melody as before.
but yea, still.
remap it. - nop

04:04:271 (1,2,3,4) - whyyyyyyyyy
04:09:766 (3,4,1,2,3,4,5) - you shud increase the spacing here by following the melody.

Over dimensions:
remap.
00:35:162 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - this shudnt be like this, listen to the melody - emm wtf???
00:41:103 (1,2,1,2,1,2,1,2) - what the point of this object placement? - ....... what is the point of pointing it out?
00:51:647 (7,8,1,2) - i dont like this transition, it fucks reading. the fk
00:54:618 (4,5,6) - ^ - the fk
i would suggest: http://puu.sh/rGVlZ/22b62eaf2c.jpg - the fk
01:04:643 (14,15,16,1,2) - just remap it, its really fked up. - its not... testplays where ok on there...... and how is it fked up
01:18:306 - 01:19:048 - this sound different, please remap to the actual melody. - i did it on the actual melody
01:21:648 (3,5) - you should emphasize it somehow. aaaa emphasize what
01:42:885 (14) - nc? its super obvious - forgot to nc before
01:55:658 (7,1,3,5,7) - structure? wtf - emm.... they are getting closer.....
02:06:350 (11,12) - this jumps is way too wide - maybe
02:53:282 (1) - this shud be at 39/230 - ok
02:55:064 (7) - 20/224 - ok
02:55:361 (1) - 26/0 - ok
02:57:737 (1,3,5) - ctrl+g it - now its fked up
02:58:628 (7,8,9,10,11) - this spacing is out of place, lower it. - its really intense. but ok might change -
03:09:024 (1,2) - swap them?
04:02:935 (15,1) - dude spacing, move the (15) sliderend to the right lmao - aa

also i didnt mention NC shit, just find it urself.
dont overpass 8 number in ur combos.

wat......... but why wtf......... uta has fkin 32 combo and it makes sense aaaaaaaaaaaaa

ok thats it.
the map is cool, but you shud remap a big part of it to make it consistent and logical in regards to melody.

its m4m so you shud mod my map, you know which one.




aaaaaaaaaaaaaa


dont know how the hell to answer a mod but w/e
Est-
I shot kds now gibe kds back xdddddddddddddddddddddddddddddddddddddd



.
that was obviously a joke
Topic Starter
Weriko

Est- wrote:

I shot kds now gibe kds back xdddddddddddddddddddddddddddddddddddddd



.
that was obviously a joke


/me gives kds,


KDS DENIED OH NO


/me runs
Est-

Weriko wrote:

Est- wrote:

I shot kds now gibe kds back xdddddddddddddddddddddddddddddddddddddd



.
that was obviously a joke


/me gives kds,


KDS DENIED OH NO


/me runs

Gibe kds xddddddddddddddddd https://osu.ppy.sh/forum/p/5539184#p5539184





lmao
HappyRocket88
2016-10-12 21:45 HappyRocket88: 00:05:459 (1) - questionable shape
2016-10-12 21:45 Weriko: ahhh ill change all that slider "art"
2016-10-12 21:47 HappyRocket88: 00:19:122 (1) - I know what you tried to do here but don't you think thta beat sounds less tronger than the previous pinao tiles? Like if we compared it with these 00:18:528 (1) - 00:17:934 (1) - 00:17:340 (1) - The emphasis become quite weaker with the circle in matter.
2016-10-12 21:49 Weriko: yeah
2016-10-12 21:50 HappyRocket88: In the other hand, I think it would be cool if you could introduce the stream in this circle 00:19:320 (2) - as a 1/6 slider
2016-10-12 21:50 Weriko: o okay
2016-10-12 21:52 HappyRocket88: In that way the upcoming stream wouldn't create a dense sudden rhythm if players are aware of the reverse of this beat 00:19:320 -
2016-10-12 21:53 Weriko: yeah just changed it
2016-10-12 21:54 HappyRocket88: ummm
2016-10-12 21:55 Weriko: ?
2016-10-12 21:55 HappyRocket88: the angle of curve that this pattern 00:36:721 (6,7,8,9,10) - creates is a bit too sudden
2016-10-12 21:55 HappyRocket88: what about if we tried up a pentagon transition instead? :o
2016-10-12 21:55 Weriko: ooo
2016-10-12 21:55 Weriko: ill try to curve it
2016-10-12 21:56 Weriko: zzz remapping streams
2016-10-12 21:56 HappyRocket88: or hexagonal. xD The only concern is that the current angle might be too difficult to catch since the more spaced the harder to tap xD
2016-10-12 21:56 Weriko: yeah
2016-10-12 21:56 Weriko: but nah ill change it
2016-10-12 21:56 Weriko: i dont like it either xd
2016-10-12 21:57 HappyRocket88: XD
2016-10-12 21:57 HappyRocket88: 00:45:856 (3) - NC maybe? :o
2016-10-12 21:58 HappyRocket88: Is this NC intentional 00:47:637 (1) - ?
2016-10-12 21:58 Weriko: sec
2016-10-12 21:58 HappyRocket88: It actually breaks the NC usage you've built up till now
2016-10-12 21:59 Weriko: yeah it was intentional
2016-10-12 21:59 Weriko: im not good with ncing tho xd
2016-10-12 21:59 Weriko: 00:46:450 (9) - i should nc this too
2016-10-12 22:00 HappyRocket88: Right!
2016-10-12 22:00 HappyRocket88: 00:54:915 (6) - This is somewhat awkward
2016-10-12 22:01 HappyRocket88: I'd suggest to try ctrl +g here to soothe the transition here
2016-10-12 22:01 Weriko: yeah
2016-10-12 22:01 HappyRocket88: I love this 00:57:737 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) -
2016-10-12 22:01 HappyRocket88: and the previous one which is similar. >w<
2016-10-12 22:02 Weriko: tyty
2016-10-12 22:06 HappyRocket88: This is just personal 01:14:073 (13,14,15,16) - But I think making the pattern to go straight creates a very low intuition of what players can expect after clicking the pentagon flow. Therefore, following the curve and the transition that pentagon suggests coult create a smoother movement for players. :3 Like [https://mingi.s-ul.eu/u5X4G3Xw this]
2016-10-12 22:06 Weriko: ooo
2016-10-12 22:06 Weriko: well
2016-10-12 22:07 Weriko: i tried to follow the song but yeah its a bit weird
2016-10-12 22:07 Weriko: its like songs makes me want to make that xd , at the begggining it was even weirder
2016-10-12 22:07 Weriko: ill see with testplays, but ill probly change it
2016-10-12 22:07 HappyRocket88: Cool! >w<
2016-10-12 22:08 Weriko: :p
2016-10-12 22:08 HappyRocket88: 01:14:965 (3) - What about adding some variation regarding the emphasis here? Holding the sliderball kills somewhat the momentum this beat 01:15:261 - offers
2016-10-12 22:10 Weriko: ooooops
2016-10-12 22:10 Weriko: i just realize that slider is weird xd
2016-10-12 22:10 Weriko: did something, not sure about it
2016-10-12 22:12 HappyRocket88: XD
2016-10-12 22:12 HappyRocket88: 02:24:470 (1,2,3,4) - I know this is the kiai and everything but...
2016-10-12 22:13 HappyRocket88: wouldn't a kick slider ctach nicer the effect of the piano here? :o
2016-10-12 22:13 Weriko: a.a
2016-10-12 22:13 Weriko: tag says
2016-10-12 22:13 Weriko: rsi so lets give everybody rsi aaaadadasd
2016-10-12 22:13 Weriko: might change xd
2016-10-12 22:14 Weriko: but it looks cooool but ok
2016-10-12 22:17 HappyRocket88: Hummmm
2016-10-12 22:17 HappyRocket88: You've potential! xD
2016-10-12 22:18 Weriko: sdsdsadsads rip xD
2016-10-12 22:18 HappyRocket88: I'm not really a modder of these kind of maps but I can assure this might be ranked if you get some more mods and look up for note-placement adviced. :o
2016-10-12 22:18 Weriko: Ooooo
2016-10-12 22:19 Weriko: okay
2016-10-12 22:19 HappyRocket88: The current ones aren't bad but they become repetitive.
2016-10-12 22:19 Weriko: a.a yeah
2016-10-12 22:19 HappyRocket88: Hence, trying zig zag flows
2016-10-12 22:20 HappyRocket88: or square-style ones would give the difficulty a little bit of more epicness. :3
2016-10-12 22:20 HappyRocket88: no sé si epicness sea una palabra ayñ. x.x
2016-10-12 22:20 HappyRocket88: Pero en general, wow. >w<
2016-10-12 22:20 Weriko: ayyy
2016-10-12 22:20 HappyRocket88: ¡Qué dedicación! :o
2016-10-12 22:20 Weriko: tal vez xD
2016-10-12 22:20 Weriko: :p
2016-10-12 22:22 HappyRocket88: Posting for kd (?
2016-10-12 22:22 HappyRocket88: XD
2016-10-12 22:23 HappyRocket88: 04:16:152 - green line here plz
2016-10-12 22:23 Weriko: yeah xD
2016-10-12 22:23 Weriko: jsss
2016-10-12 22:23 HappyRocket88: with a considereible low volume since the slider-ticks sound way unfitting
2016-10-12 22:24 Weriko: yeah
We had a conversation regarding the mapset and we changed some things regarding:
  1. Questionable flows and transitions of some streams.
  2. NC usage and some inconsistencies that were founded on the map.
  3. Volume sections and chow clear where the slider-path of some of sliders.
Personal Comment
¡Sí se puede! La calidad del mapa, si bien tiene una estrucutura y ritmos prederterminados muy sólidos, necesita más revisión en lo que respecta a los patrones de flujo que maneja. Así, se evitará caer en la monotonía y, a su vez, impactar en la forma como los streams encajan en la dificultad. >w<

(ノ・ω・)ノ
Topic Starter
Weriko

HappyRocket88 wrote:

2016-10-12 21:45 HappyRocket88: 00:05:459 (1) - questionable shape
2016-10-12 21:45 Weriko: ahhh ill change all that slider "art"
2016-10-12 21:47 HappyRocket88: 00:19:122 (1) - I know what you tried to do here but don't you think thta beat sounds less tronger than the previous pinao tiles? Like if we compared it with these 00:18:528 (1) - 00:17:934 (1) - 00:17:340 (1) - The emphasis become quite weaker with the circle in matter.
2016-10-12 21:49 Weriko: yeah
2016-10-12 21:50 HappyRocket88: In the other hand, I think it would be cool if you could introduce the stream in this circle 00:19:320 (2) - as a 1/6 slider
2016-10-12 21:50 Weriko: o okay
2016-10-12 21:52 HappyRocket88: In that way the upcoming stream wouldn't create a dense sudden rhythm if players are aware of the reverse of this beat 00:19:320 -
2016-10-12 21:53 Weriko: yeah just changed it
2016-10-12 21:54 HappyRocket88: ummm
2016-10-12 21:55 Weriko: ?
2016-10-12 21:55 HappyRocket88: the angle of curve that this pattern 00:36:721 (6,7,8,9,10) - creates is a bit too sudden
2016-10-12 21:55 HappyRocket88: what about if we tried up a pentagon transition instead? :o
2016-10-12 21:55 Weriko: ooo
2016-10-12 21:55 Weriko: ill try to curve it
2016-10-12 21:56 Weriko: zzz remapping streams
2016-10-12 21:56 HappyRocket88: or hexagonal. xD The only concern is that the current angle might be too difficult to catch since the more spaced the harder to tap xD
2016-10-12 21:56 Weriko: yeah
2016-10-12 21:56 Weriko: but nah ill change it
2016-10-12 21:56 Weriko: i dont like it either xd
2016-10-12 21:57 HappyRocket88: XD
2016-10-12 21:57 HappyRocket88: 00:45:856 (3) - NC maybe? :o
2016-10-12 21:58 HappyRocket88: Is this NC intentional 00:47:637 (1) - ?
2016-10-12 21:58 Weriko: sec
2016-10-12 21:58 HappyRocket88: It actually breaks the NC usage you've built up till now
2016-10-12 21:59 Weriko: yeah it was intentional
2016-10-12 21:59 Weriko: im not good with ncing tho xd
2016-10-12 21:59 Weriko: 00:46:450 (9) - i should nc this too
2016-10-12 22:00 HappyRocket88: Right!
2016-10-12 22:00 HappyRocket88: 00:54:915 (6) - This is somewhat awkward
2016-10-12 22:01 HappyRocket88: I'd suggest to try ctrl +g here to soothe the transition here
2016-10-12 22:01 Weriko: yeah
2016-10-12 22:01 HappyRocket88: I love this 00:57:737 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) -
2016-10-12 22:01 HappyRocket88: and the previous one which is similar. >w<
2016-10-12 22:02 Weriko: tyty
2016-10-12 22:06 HappyRocket88: This is just personal 01:14:073 (13,14,15,16) - But I think making the pattern to go straight creates a very low intuition of what players can expect after clicking the pentagon flow. Therefore, following the curve and the transition that pentagon suggests coult create a smoother movement for players. :3 Like [https://mingi.s-ul.eu/u5X4G3Xw this]
2016-10-12 22:06 Weriko: ooo
2016-10-12 22:06 Weriko: well
2016-10-12 22:07 Weriko: i tried to follow the song but yeah its a bit weird
2016-10-12 22:07 Weriko: its like songs makes me want to make that xd , at the begggining it was even weirder
2016-10-12 22:07 Weriko: ill see with testplays, but ill probly change it
2016-10-12 22:07 HappyRocket88: Cool! >w<
2016-10-12 22:08 Weriko: :p
2016-10-12 22:08 HappyRocket88: 01:14:965 (3) - What about adding some variation regarding the emphasis here? Holding the sliderball kills somewhat the momentum this beat 01:15:261 - offers
2016-10-12 22:10 Weriko: ooooops
2016-10-12 22:10 Weriko: i just realize that slider is weird xd
2016-10-12 22:10 Weriko: did something, not sure about it
2016-10-12 22:12 HappyRocket88: XD
2016-10-12 22:12 HappyRocket88: 02:24:470 (1,2,3,4) - I know this is the kiai and everything but...
2016-10-12 22:13 HappyRocket88: wouldn't a kick slider ctach nicer the effect of the piano here? :o
2016-10-12 22:13 Weriko: a.a
2016-10-12 22:13 Weriko: tag says
2016-10-12 22:13 Weriko: rsi so lets give everybody rsi aaaadadasd
2016-10-12 22:13 Weriko: might change xd
2016-10-12 22:14 Weriko: but it looks cooool but ok
2016-10-12 22:17 HappyRocket88: Hummmm
2016-10-12 22:17 HappyRocket88: You've potential! xD
2016-10-12 22:18 Weriko: sdsdsadsads rip xD
2016-10-12 22:18 HappyRocket88: I'm not really a modder of these kind of maps but I can assure this might be ranked if you get some more mods and look up for note-placement adviced. :o
2016-10-12 22:18 Weriko: Ooooo
2016-10-12 22:19 Weriko: okay
2016-10-12 22:19 HappyRocket88: The current ones aren't bad but they become repetitive.
2016-10-12 22:19 Weriko: a.a yeah
2016-10-12 22:19 HappyRocket88: Hence, trying zig zag flows
2016-10-12 22:20 HappyRocket88: or square-style ones would give the difficulty a little bit of more epicness. :3
2016-10-12 22:20 HappyRocket88: no sé si epicness sea una palabra ayñ. x.x
2016-10-12 22:20 HappyRocket88: Pero en general, wow. >w<
2016-10-12 22:20 Weriko: ayyy
2016-10-12 22:20 HappyRocket88: ¡Qué dedicación! :o
2016-10-12 22:20 Weriko: tal vez xD
2016-10-12 22:20 Weriko: :p
2016-10-12 22:22 HappyRocket88: Posting for kd (?
2016-10-12 22:22 HappyRocket88: XD
2016-10-12 22:23 HappyRocket88: 04:16:152 - green line here plz
2016-10-12 22:23 Weriko: yeah xD
2016-10-12 22:23 Weriko: jsss
2016-10-12 22:23 HappyRocket88: with a considereible low volume since the slider-ticks sound way unfitting
2016-10-12 22:24 Weriko: yeah
We had a conversation regarding the mapset and we changed some things regarding:
  1. Questionable flows and transitions of some streams.
  2. NC usage and some inconsistencies that were founded on the map.
  3. Volume sections and chow clear where the slider-path of some of sliders.
Personal Comment
¡Sí se puede! La calidad del mapa, si bien tiene una estrucutura y ritmos prederterminados muy sólidos, necesita más revisión en lo que respecta a los patrones de flujo que maneja. Así, se evitará caer en la monotonía y, a su vez, impactar en la forma como los streams encajan en la dificultad. >w<

(ノ・ω・)ノ



tyyy <3!!!!!!


I will do my best at doing it!
_Meep_
irc
Over the bottom
http://puu.sh/rIOKW/c2f453ceb7.txt
Net0
Few suggestion on the last diff as requested
20:18 Net0: what's the diff you want mod?
20:27 Weriko: aa
20:27 Weriko: sorry rip
20:27 Weriko: hardest if it isnt too late aa
20:27 Net0: kinda
20:27 Net0: I'll mod don't worry
20:28 Weriko: kk
20:28 Weriko: ty
20:28 Net0: I'm looking for ppl to testplay
20:28 Net0: a GD I've made
20:28 Weriko: :p
20:28 Weriko: i would but craplap
20:59 Net0: are you crazy?
20:59 *Net0 is editing [https://osu.ppy.sh/b/1103619 xi - over the top [OVER DIMENSION]]
20:59 Net0: 00:36:350 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) -
21:00 Net0: lmao
21:00 Weriko: lel
21:00 Weriko: ????
21:00 Net0: you're doing highly spaced streams
21:00 Net0: on the very start of the map
21:00 Net0: like
21:00 Weriko: yeah, because that part is intense af
21:00 Net0: you're wasting the potencial of increasing the difficulty though the map
21:00 Net0: by doing this
21:01 Weriko: a???
21:01 Net0: just steadly increase the size of the streams
21:01 Net0: and wait to go real crazy
21:01 Net0: on the main chorus
21:01 Weriko: but that part is intense too :c
21:01 Weriko: so i wanted to keep consistency
21:02 Net0: I see
21:02 Net0: well it's up to the mapper choice how to go with this
21:02 Net0: another thing I've noticed
21:02 Net0: you went from full difficulty
21:02 Net0: to this 00:41:103 (1,2,1,2) -
21:02 Net0: this is like a 3* pattern
21:03 Net0: the music allows you do develop this more
21:03 Weriko: aaa ill change it
21:03 Weriko: at first i tought about jumps
21:03 Weriko: but 1/3 jumps its too ..... confusing tbh
21:04 Net0: the spacing here is weird 01:14:371 (1,2,3,4) -
21:04 Net0: the object 4 could keep the distance from the others
21:05 Weriko: aa
21:05 Weriko: well
21:05 Weriko: i wanted to blanket it with the stream and it doesnt repeat
21:05 Weriko: might change tho
21:05 Net0: cool pattern 02:01:524 (16,1,1) -
21:06 Weriko: aaa ty
21:06 Net0: you could make this
21:06 Net0: 02:01:524 (16,1,1) -
21:06 Net0: ops
21:06 Net0: 02:08:579 (11,12,13,14) -
21:06 Net0: this
21:06 Net0: fit more into the "8" pattern
21:07 Net0: this could be shaped as a "8" 02:07:910 (2,3,4,5,6,7,8,9,10,11,12,13,14) -
21:07 Weriko: zzz
21:07 Weriko: ok
21:08 Net0: make a 3/4 slider here instead
21:08 Net0: 02:35:163 (1) -
21:08 Net0: 02:40:212 (1,2,3,4,5,1,1,1,2,3,1,1,1,1,2,1,2,3,4,1) -
21:09 Net0: your map works like this: high quality level of stream mapping, then your usual patterns 1/2
21:09 Net0: theyr're not as great
21:10 Weriko: a.a
21:10 Weriko: i suk at 1/2 patterns tbh
21:10 Net0: 02:57:292 (6,7,8,1,2) -
21:10 Net0: overlapping a little bit
21:11 Weriko: sec
21:11 Net0: I don't like this curve here 03:37:910 (14,15,16,1,2,3) -
21:11 Weriko: a.a
21:11 Net0: seems out of place
21:12 Weriko: why :c
21:12 Weriko: zz ill curve a bit
21:12 Net0: this looks like a "S" shape
21:12 Net0: but really wide open
21:12 Net0: problem is
21:12 Weriko: ok i curved it a bi
21:12 Weriko: bit
21:13 Net0: after making this
21:13 Net0: 03:36:945 (1,2,3,4,5,6,7,8,9,10,11,12) -
21:13 Net0: my aim is currently on sharp mod
21:13 Net0: and then suddenlly inside the same combo
21:13 Net0: goes really wide 03:37:836 (13,14,15,16) -
21:13 Net0: In this particular case
21:13 Net0: I got lost
21:14 Weriko: aaa
21:15 Net0: flow here isn't good 04:10:508 (10,1) -
21:15 Net0: considering SV
21:15 Net0: you can fix it
21:16 Net0: by ctrol+g this 04:11:103 (1) -
21:16 Net0: and all of them as well 04:11:994 (1,1,1) -
21:16 Net0: and that's it
21:17 Weriko: zz ok
21:17 Net0: map is pure stream not much to say
21:19 Weriko: okok
21:19 Weriko: tytytyty
21:21 Net0: xD
21:21 Weriko: a.a
21:21 Net0: you want me to post it?
21:21 Weriko: yeah
21:21 Weriko: and fav it coghcoghcogh
21:22 Net0: I can't
21:22 Weriko: ayyy
21:22 Net0: I have the limit already
21:22 Weriko: a rite rip
Garden
bit ircmod
2016-10-15 10:15 Weriko: free for small mod?
2016-10-15 10:15 Weriko: and hi
2016-10-15 10:15 Weriko: a
2016-10-15 10:16 Garden: sure
2016-10-15 10:16 Weriko: ACTION is away: eting stuffz
2016-10-15 10:17 Weriko: ACTION is listening to [https://osu.ppy.sh/b/1103619 xi - over the top]
2016-10-15 10:17 Weriko: ayy ty
2016-10-15 10:23 Garden: inhuman streams www
2016-10-15 10:24 Weriko: :p
2016-10-15 10:24 Garden: despite playability thing for me, the map looks generally quite nice
2016-10-15 10:25 Weriko: yay
2016-10-15 10:25 Garden: will give some suggestions after i finish viewing the whole dif
2016-10-15 10:25 Weriko: okay
2016-10-15 10:29 Garden: btw u can start hitsounding this
2016-10-15 10:29 Garden: like other sexy-hitsounded xi stream maps
2016-10-15 10:30 Weriko: yeah
2016-10-15 10:30 Weriko: dont know which hitsounds to use tho
2016-10-15 10:30 Weriko: or if i should keysound (not sure if it fits at all)
2016-10-15 10:31 Garden: keysounding is a LOT of work
2016-10-15 10:31 Garden: u can try sth like bz or fd
2016-10-15 10:31 Weriko: okay
2016-10-15 10:31 Garden: 00:36:202 (15) - curve this a bit to the next stream would make the flow look nice imo
2016-10-15 10:32 Garden: sth like http://osu.ppy.sh/ss/6324667
2016-10-15 10:32 Garden: also applied to similar stuffs in the diff
2016-10-15 10:32 Weriko: okay
2016-10-15 10:34 Garden: 01:09:618 (1,2,3) - if i have to say, music here is not far different from 01:04:866 (1,2,3,4,5) - and 01:07:242 (1,2,3,4,5,6,7,8) -
2016-10-15 10:35 Garden: try bit smaller ds than 01:11:995 (1,2,3) -
2016-10-15 10:36 Weriko: well, there is a small but noticeable intensity change
2016-10-15 10:36 Garden: 01:20:311 (5,6,1,2,3) - caused by auto-stack, the spacing 01:20:236 (4,5) - looks weird
2016-10-15 10:36 Garden: yes
2016-10-15 10:37 Garden: so smaller than 01:11:995 (1,2,3) - and larger than 01:07:242 (1,2,3,4,5,6,7,8) -
2016-10-15 10:37 Garden: as a transition
2016-10-15 10:38 Weriko: it is o.O
2016-10-15 10:38 Weriko: but ok
2016-10-15 10:38 Weriko: ill fix that stack
2016-10-15 10:39 Garden: 02:24:766 (5,9,13) - nc for the pitch changing? u did similar thing be4
2016-10-15 10:40 Weriko: okok
2016-10-15 10:41 Garden: 02:43:850 - etc. belongs to nothing in music, so maybe try 5% volume
2016-10-15 10:42 Weriko: yeah i was doing that
2016-10-15 10:42 Garden: 02:49:420 (1,1) - ah i personally think u can make the two sliders bit different in shape and direction
2016-10-15 10:43 Weriko: okay might change it
2016-10-15 10:43 Garden: 03:12:192 (9,1) - minor aesthetic thing, make it clearer whether its an overlap or not
2016-10-15 10:44 Weriko: done
2016-10-15 10:46 Garden: 03:39:915 (9) - 03:40:806 (5,9,13) - 03:59:816 (5,9,13) - similarly, nc them if u think fits
2016-10-15 10:46 Garden: well nothing more from me
2016-10-15 10:47 Weriko: okay
2016-10-15 10:47 Weriko: ty!!!! <3
2016-10-15 10:48 Garden: haha fd diff looks more approachable for human beings
2016-10-15 10:48 Weriko: yeah xd
2016-10-15 10:50 Garden: uh can i post to farm a kd
2016-10-15 10:50 Weriko: if you want to post, do it :p
2016-10-15 10:50 Garden: ok xdd
2016-10-15 10:50 Weriko: a.a
2016-10-15 10:50 Weriko: xd
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