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Duca - Kimi to...

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Total Posts
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Topic Starter
Hanazawa Kana
This beatmap was submitted using in-game submission on 2016年12月21日 at 10:27:17

Artist: Duca
Title: Kimi to...
Source: 乙女が彩る恋のエッセンス~笑顔で織りなす未来~
Tags: gal op opening Narcissu Gaia Karen galgame eroge visual novel otome ga irodoru koi no essence egao de orinasu mirai
BPM: 167
Filesize: 6116kb
Play Time: 01:27
Difficulties Available:
  1. Easy (1.56 stars, 119 notes)
  2. Gaia's Hard (2.97 stars, 214 notes)
  3. Karen's Insane (4.21 stars, 315 notes)
  4. Narcissu's Normal (1.98 stars, 143 notes)
  5. With You (4.56 stars, 320 notes)
Download: Duca - Kimi to...
Information: Scores/Beatmap Listing
---------------
osu needs more Duca!!
by Narcissu
by Gaia
by Karen
谢谢大师们帮忙做GD
thanks to everyone who have moded it.

metadata

IamKwaN wrote:

Unicode Title: キミと...
Romanised Title: Kimi to...
Artist: Duca
Source: 乙女が彩る恋のエッセンス~笑顔で織りなす未来~

References:
https://youtu.be/uZnmeL5Yq2Q?t=1m12s
Garden
General
  1. fix timing?
Insane
  1. hp5??
  2. 00:05:224 (3,4) - 可以包一下哈
  3. 00:07:380 - 00:13:129 - 00:46:901 - 00:55:523 - 01:07:020 - 01:18:517 - 01:21:032 - 或许finish?
  4. 01:05:403 - 01:05:763 - 01:06:122 - 01:06:481 - etc.这种地方你想强调一下感觉加finish也可以,觉得默认finish太重可以换个别的
  5. 00:16:542 (3,5) - 没包好,3stack到 00:17:799 (2) - 上
  6. 00:48:697 - 或许也可以上个whistle
  7. 00:48:338 (1,2,3) - 这种节奏在这里你这么摆问题不大因为是慢段,感觉 00:59:655 (4,5,6) - etc. kiai里这种贴着摆打起来就比较不爽,你把那个1/4滑条当单点看看.. 可以摆得奔放一点啊
  8. 00:55:883 (2,4) - 这里视觉距离搞得跟 00:55:883 (2,5) - 一样是不是比较好啊,前面有些类似地方也是,感觉分开一点好看
  9. 01:05:404 (4) - nc?

    啊 还有注意到有不少地方有一些迷之unsnapped.. 你自己检查一遍看看
Karen
  1. 00:30:374 (4) - nc?
Gaia
  1. 00:07:021 (7) - ctrl-g? 00:07:021 - 这里的snare和 00:07:380 - 这里的finish都能强调到
  2. 00:08:817 - whistle?
Narcissu
  1. 00:23:907 (5) - 这whistle出毛病啦
  2. 01:20:493 - 01:20:672 - 加whistle 和 01:23:008 (3) - 一样?
  3. 是不是复制的音效a,也是加点finish
Easy
  1. 个人感觉nc太密集,easy二长白线1nc就差不多了
  2. 00:28:218 (2,1) - 或许试试这样节奏,感觉这里3/2比较奇怪 -> http://osu.ppy.sh/ss/6421475
  3. 01:04:865 (4,1) - ^
  4. 00:48:338 (3) - 感觉这里折返比较舒服
  5. 01:09:895 (4,1,1) - 个人建议 -> https://osu.ppy.sh/ss/6421526
  6. 01:24:266 - 转盘为什么不从这里开始啊
  7. 如果你想压e标的话:除了00:36:123 (1,2) - 00:37:560 (1,2) - 强调效果特明显的连续单点以外的连续两个单点稍微改掉点,滑条啊折返啊你看合适的什么都行,主要我看你都用CS2了.... 你改点节奏用CS2.5也能E标的,排版会清爽不少,像00:07:380 (1,2) - 就不会几乎碰到一块儿(
比较懒,gd就看得比较草了感觉没什么大问题 _(:зゝ∠)_
Topic Starter
Hanazawa Kana

Garden wrote:

General
  1. fix timing?
好 我先把我的改成水仙那个timing吧

Insane
  1. hp5?? 我做高难度都喜欢hp搞低点 这样hr好pass= = 不过还是听你的改了
  2. 00:05:224 (3,4) - 可以包一下哈好 就要包
  3. 00:07:380 - 00:13:129 - 00:46:901 - 00:55:523 - 01:07:020 - 01:18:517 - 01:21:032 - 或许finish? 好 听大哥的
  4. 01:05:403 - 01:05:763 - 01:06:122 - 01:06:481 - etc.这种地方你想强调一下感觉加finish也可以,觉得默认finish太重可以换个别的 这里就先不加了 到时看看是不是加个自定音效
  5. 00:16:542 (3,5) - 没包好,3stack到 00:17:799 (2) - 上
  6. 00:48:697 - 或许也可以上个whistle
  7. 00:48:338 (1,2,3) - 这种节奏在这里你这么摆问题不大因为是慢段,感觉 00:59:655 (4,5,6) - etc. kiai里这种贴着摆打起来就比较不爽,你把那个1/4滑条当单点看看.. 可以摆得奔放一点啊 这里主要是前面我放的是3/4滑条 放开了可能不好打啊 不过还是改了一点点
  8. 00:55:883 (2,4) - 这里视觉距离搞得跟 00:55:883 (2,5) - 一样是不是比较好啊,前面有些类似地方也是,感觉分开一点好看
  9. 01:05:404 (4) - nc?

    啊 还有注意到有不少地方有一些迷之unsnapped.. 你自己检查一遍看看 我艹 为什么中间插了红线后面物件就会偏几ms fixed

Easy
  1. 个人感觉nc太密集,easy二长白线1nc就差不多了
  2. 00:28:218 (2,1) - 或许试试这样节奏,感觉这里3/2比较奇怪 -> http://osu.ppy.sh/ss/6421475
  3. 01:04:865 (4,1) - ^
  4. 00:48:338 (3) - 感觉这里折返比较舒服
  5. 01:09:895 (4,1,1) - 个人建议 -> https://osu.ppy.sh/ss/6421526
  6. 01:24:266 - 转盘为什么不从这里开始啊 好 之前主要是怕离得太近不好打
  7. 如果你想压e标的话:除了00:36:123 (1,2) - 00:37:560 (1,2) - 强调效果特明显的连续单点以外的连续两个单点稍微改掉点,滑条啊折返啊你看合适的什么都行,主要我看你都用CS2了.... 你改点节奏用CS2.5也能E标的,排版会清爽不少,像00:07:380 (1,2) - 就不会几乎碰到一块儿(嗯嗯 现在是有点挤了 回来我再排一下
比较懒,gd就看得比较草了感觉没什么大问题 _(:зゝ∠)_
谢谢花园大哥 :) 十分有用的摸
Lobelia
老大,我来了
[ Easy ]
00:03:069 (3,2) - 这里会不会有些拥挤?00:03:069 (3,4,1,2) - 这块重新想下排列规划吧,虽然可以说不是问题,但是我觉得你可以稍微进阶一些,只做rankable那要求太低了
00:08:817 (3) - 会不会出界有点多0 0?
没什么大问题,总体就是需要精进一下,可以下次试试做一个好看的排列,感觉前后排列组合考虑少了些

[ Narcissu's Normal ]
00:37:560 (4) - 感觉出界的多了点0 0

[ Gaia's Hard ]
00:31:811 (4,1) - this overlap seems not good,how about stack on the tail?
00:44:925 (2,3) - no overlap?
01:07:919 (2) - move it to x:315,y:250?

[ Karen's Insane ]
QWQ感觉挺好的

[ Kimi to... ]
00:03:608 (2,3) -没包好
00:05:224 (3,2) - 太近了不好看0 0
00:05:943 (1) - 这块我觉得你可以这样试试00:07:739 (2,3,4) - 感觉这块跳跃处理有点奇怪。。。00:08:099 (3) - 这里ctrl+g然后稍微改小一点2,3之间的间距?
00:26:602 (2,3,4,5,6) - 这个跳的形状不是很好看。。不过主要还是4,5之间跳的太大了一些,00:27:320 (6,1) - 这里的1上面一个Finish应该跳的比4,5之间大
00:41:871 (1,4) - 一些没必要的overlap可以避免
00:42:409 (3,5,7) - ↑
00:49:415 (2,5) - 这里可以做成blanket
就是觉得排版没想的很仔细,不好看,但是没unrankable的问题0 0
Topic Starter
Hanazawa Kana

[ Abhor ] wrote:

老大,我来了
[ Easy ]
00:03:069 (3,2) - 这里会不会有些拥挤?00:03:069 (3,4,1,2) - 这块重新想下排列规划吧,虽然可以说不是问题,但是我觉得你可以稍微进阶一些,只做rankable那要求太低了 可 听大哥的
00:08:817 (3) - 会不会出界有点多0 0?可 改成折线的了
没什么大问题,总体就是需要精进一下,可以下次试试做一个好看的排列,感觉前后排列组合考虑少了些 嗯嗯.. 我作图感觉就是一块一块的糊 没有一个整体的感觉= = 贼尴尬

[ Kimi to... ]
00:03:608 (2,3) -没包好 嗯 稍微调了一下
00:05:224 (3,2) - 太近了不好看0 0
00:05:943 (1) - 这块我觉得你可以这样试试 感觉这样flow就有点乱啊.. 不过也稍微改了一下 00:07:739 (2,3,4) - 感觉这块跳跃处理有点奇怪。。。00:08:099 (3) - 这里ctrl+g然后稍微改小一点2,3之间的间距?额 这里我是想画一个8字型的flow... 我稍微改了一下滑条3
00:26:602 (2,3,4,5,6) - 这个跳的形状不是很好看。。不过主要还是4,5之间跳的太大了一些,其实我是想3,4一组 5,6一组的跳 不过4,5之间ds改小了
00:27:320 (6,1) - 这里的1上面一个Finish应该跳的比4,5之间大 我擦 这个贼难改 先放一放吧...
00:41:871 (1,4) - 一些没必要的overlap可以避免 好 改了
00:42:409 (3,5,7) - ↑ 好 改了
00:49:415 (2,5) - 这里可以做成blanket
就是觉得排版没想的很仔细,不好看,但是没unrankable的问题0 0

可 谢谢大哥 可能还是得多做做图才能有那种感觉吧
Gyro Zeppeli
NM
瞎水摸一下,感觉质量很高

水仙
00:23:907 (5) - 这里不大懂为什么出现个whisle, 好奇

kimi to...
00:27:140 (5) - 这右下移一点

00:35:404 (3) - 这个位置其实有点别扭,试试看放在00:34:685 (1) - 右边看看?

01:18:158 (3) - 考虑上移一点?

挺不错的,GL
Topic Starter
Hanazawa Kana

Gyro Zeppeli wrote:

NM
瞎水摸一下,感觉质量很高



kimi to...
00:27:140 (5) - 这右下移一点 这个其实已经改了点了 感觉再拉就有点不好看了- -

00:35:404 (3) - 这个位置其实有点别扭,试试看放在00:34:685 (1) - 右边看看? 额 还是不了 放那里感觉太远了

01:18:158 (3) - 考虑上移一点?

挺不错的,GL
谢谢大哥
Topic Starter
Hanazawa Kana
小的把timing都先改成水仙说的那个了_(:з」∠)_
其他的都没动
Binguo
小垃圾来学习作图来了

[主难度]
00:09:805 (6) - 迷之节奏 00:09:446 - 这里有音
00:12:410 (1) - ?00:12:410 (1) - 换成短条怎么样
00:14:925 (2) - 包好
00:14:745 (1,4) - 不好看 我觉得要么叠好 要么散开
00:28:218 (3) - 两个单点更合曲吧?
00:28:757 (1,2,3) - 视觉间距看上去像1/2 注意一下
00:48:697 (2) - 此处应单点
01:04:146 (3,4) - 不人声
01:23:905 (1,2) - 重叠

[人格]
00:03:608 (3) - Ctrl+G 00:03:428 (2,3) - 感觉间距可以做大点
00:23:727 (3) - Ctrl+G

[水仙]
00:23:907 (5) - 滑条中间有音效 误下的?

[EASY]
00:04:506 (1,2) - 贴在一起了 可以避免的
Topic Starter
Hanazawa Kana

Binguo wrote:

小垃圾来学习作图来了

[主难度]
00:09:805 (6) - 迷之节奏 是有点ovemap 但是打起来好像还好 别人说了的话我再改
00:09:446 - 这里有音 有吗- - 我听了半天没听出来
00:12:410 (1) - ?00:12:410 (1) - 换成短条怎么样 那就有点几把了..
00:14:925 (2) - 包好
00:14:745 (1,4) - 不好看 我觉得要么叠好 要么散开
00:28:218 (3) - 两个单点更合曲吧?这里还是不改了 为了有一个休息吧 而且我感觉这样和人声比较贴的
00:28:757 (1,2,3) - 视觉间距看上去像1/2 注意一下 这里我是想强调一下所以ds摆开了一点... 应该打起来还好吧
别人再提的话我就改

00:48:697 (2) - 此处应单点 这里我感觉是比较连续的一个人声 所以就断滑条过去了
01:04:146 (3,4) - 不人声 额额 是没跟上人声 主要是前面那个想表现一下拉长的人声 然后后面这里就跟不了人声了 空着也比较突兀 所以放了个单点
01:23:905 (1,2) - 重叠 感觉前面都是移动单点 突然来一个原地点两下可能不太好 先放着吧

[EASY]
00:04:506 (1,2) - 贴在一起了 可以避免的 可,改了
感谢果神
pkhg
[Easy]
  1. 00:29:476 (4) - works better as a 3/2 cuz the beat on the white tick is stronger
[Narcissu's Normal]
  1. 00:23:907 (5) - remove whistle from the sliderbody
    try to add some finishers. feels kinda plain without them
    cute map
[Gaia's Hard]
  1. 00:53:727 (4,5) - isnt that too much? lol
  2. 01:18:338 (8,1) - id unstack these to give more emphasis to 1

[Karen's Insane]
  1. 00:44:386 (5,1) - makes more sense if u swap the ncs
    cute
[Kimi to...]
  1. 00:29:835 (1,2,3) - id space them a bit more. the spacing is almost the same as the previous notes but the song is stronger here
  2. 00:48:697 (2) - a circle works better so u can space 00:48:877 (3) - this more to give proper emphasis cuz voice is higher pitched here
  3. 01:01:990 (1,2,3,4,5,6,7,8) - i dont see the reason for that 1/2 circle spam. the music has nothing different here. id replace 01:02:350 (3,5) - with 1/2 sliders theres nothing that stand out on 01:02:529 (4,6) -
  4. 01:16:002 (4,5) - change 4 to a circle. same reason as 00:48:697 (2) -
    needs a bit more work on aesthetics
i dont like using song title as diffname -_ -
raririn
水摸
既然是水摸 就顺便跳掉gd √

[Kimi to...]
  1. OD8.5好难啊 能不能OD8 我打一下100数量起飞了
  2. 00:03:608 (2) - 这个flow其实感觉很别扭 00:03:069 (1) 是个挺长的slider 然后下一个突然往左飞了这么多 但是只是Ctrl+G一下和3又有点不舒服 再议
  3. 00:10:075 (8) - 和4 stack一哈? 其实没啥差 只不过editor里看着总有点不爽
  4. 00:10:614 (3) - ^和1?
  5. 00:14:206 (5) - 和3的尾巴没stack好
  6. 00:49:236 (1,2,3) - 方向不太舒服 我个人感觉前面是逆时针一小圈下来 转向的话1又不在之前那个小圈里 现在的3->2->1这样转会不会好一点
  7. 00:52:290 (4) - 柑橘Ctrl+G往右一点flow比较舒服
  8. 00:58:038 (3) - 和7 stack什么的
    感觉有些地方不是很整洁 不过总的还是不错
[Easy]
  1. 这个aimod判断是Hard 厉害了我的Easy
  2. 00:26:781 (5) - 往下移到x:380, y:260?
    没啥问题 也挺好看的
Topic Starter
Hanazawa Kana

pkhg wrote:

[Easy]
  1. 00:29:476 (4) - works better as a 3/2 cuz the beat on the white tick is stronger fixed



[Kimi to...]
  1. 00:29:835 (1,2,3) - id space them a bit more. the spacing is almost the same as the previous notes but the song is stronger here fixed
  2. 00:48:697 (2) - a circle works better so u can space 00:48:877 (3) - this more to give proper emphasis cuz voice is higher pitched here okay
  3. 01:01:990 (1,2,3,4,5,6,7,8) - i dont see the reason for that 1/2 circle spam. the music has nothing different here. id replace 01:02:350 (3,5) - with 1/2 sliders theres nothing that stand out on 01:02:529 (4,6) - actually i want to stress more on 01:02:709 (5,6,7,8) - that sound.no change for 6,but make 4 as a slider
  4. 01:16:002 (4,5) - change 4 to a circle. same reason as 00:48:697 (2) - fixed
    needs a bit more work on aesthetics
i dont like using song title as diffname -_ - -_ - i dont think it's suitable to use that as a diff name.but it's hard to think out a nice diff name,and i dont want to use extra or ins as the highest diff name._(:з」∠)_
thank you!

raririn wrote:

水摸
既然是水摸 就顺便跳掉gd √

[Kimi to...]
  1. OD8.5好难啊 能不能OD8 我打一下100数量起飞了 嗯,我也感觉OD有点高了
  2. 00:03:608 (2) - 这个flow其实感觉很别扭 00:03:069 (1) 是个挺长的slider 然后下一个突然往左飞了这么多 但是只是Ctrl+G一下和3又有点不舒服 再议 - -尴尬 我感觉还好吧 ds上看还行 不知道打起来怎样
  3. 00:10:075 (8) - 和4 stack一哈? 其实没啥差 只不过editor里看着总有点不爽
  4. 00:10:614 (3) - ^和1?
  5. 00:14:206 (5) - 和3的尾巴没stack好
  6. 00:49:236 (1,2,3) - 方向不太舒服 我个人感觉前面是逆时针一小圈下来 转向的话1又不在之前那个小圈里 现在的3->2->1这样转会不会好一点 我这里remap了一下 改成折线flow 可能会好一点点
  7. 00:52:290 (4) - 柑橘Ctrl+G往右一点flow比较舒服 啊 这里就是顺时针转圈啊 可能是ds大了点- -
  8. 00:58:038 (3) - 和7 stack什么的
    感觉有些地方不是很整洁 不过总的还是不错 嗯...感觉作图的时候前后考虑的有点少 还是想到哪里就做到哪里
[Easy]
  1. 这个aimod判断是Hard 厉害了我的Easy
  2. 00:26:781 (5) - 往下移到x:380, y:260?
    没啥问题 也挺好看的
感谢拉拉玲大哥
Misure
老大,我来了

歌名作diff名其实我觉得还好 但是罗马音就真的感觉不太好了
[General]
  1. tag加上eroge game之类的
[With You]
  1. 00:04:146 (3,1) - 这个顺接flow感觉有点不好 比较希望1的flow是向下的 NC反向flow感觉比较带感 这个动了的话后面物件大概就都得挪一下了
  2. 00:05:584 (4,1) - 同理 不过这个感觉后面滑条反向就很好了
  3. 00:12:051 (2,3,4,5,1) - 这个绝对会被挑 而且我觉得这歌用这种也不合适 还是稳点的号
  4. 00:18:877 (1,2) - 这个flow用在这个vocal过渡感觉效果不太好 没突出节奏转换 就是感觉太顺了 不如2号ctrl+G
  5. 00:20:134 (6,2,5) - ...stack偏了吧
  6. 00:22:111 (2) - 前面那个采纳的话这个就也可以反向
  7. 00:28:757 (1,2,3) - 这个梗出现的感觉有点突然 不看前面物件单说这里的话 00:28:578 (4) - 叠在1号2号3号哪一个的头上感觉都能给这个梗做铺垫
  8. 00:29:476 (3,1) - 1/4的间隔就别拐这么急的角度了吧 note放2号尾巴大概好一些
  9. 00:32:530 (5,6,7,1,2,3,4,5,6) - 这一片都是逆时针的话 后面起用顺时针感觉表现后面节奏变化比较好 也带感
  10. 00:41:871 - 这段节奏变得相对缓了 所以可以适当把一些note改成折返滑条的尾巴 降低一下打击密度感觉更合曲
    然后摸完整个图我回头一看 爷爷你这图一个折返都没有 之前test感觉从头累到尾也是这个原因 舒缓段总是要控制一下打击密度的吧
  11. 00:49:236 (1,2,3,4) - 这里NC分配错了吧...
  12. 00:52:649 - ^
  13. 00:54:984 (1,2,3) - 个人建议 这里用小间距三连 这样前面大间距这里小间距后面kiai间距变大 这个起伏的效果感觉比较合曲带感
  14. 01:06:481 (4,5) - 也是感觉会被别人挑
  15. 01:10:433 (1,2,3) - 这三个重音你用梗来表现的话就不要再和01:09:895 (5,6) - 混在一起了吧 位置上, 这样效果减弱了也没突出节奏
  16. 01:14:206 (7,1) - NC反了? 然后01:15:643 - NC
  17. 01:18:517 (5,1) - 01:21:031 (3,1) - ^ 讲道理 没啥特殊需求的话不应该是长白线NC么.. 另外就算是想表现那个梗的话 01:20:672 - 也最好不要NC
  18. 01:23:905 (1,2) - 结尾一下我觉得应该是要有个稍微比前面大一点的跳
  19. 主要问题就是感觉整体摆的还是挺随机的 有点乱 虽然每两个物件flow都可以接受但是整体配合下来效果就感觉不好了 总之还是多注意用flow节奏变化啥的 其次就是我个人强烈谴责基本上能叠起来但就是不叠起来的行为orz
Good luck啊 :)
Topic Starter
Hanazawa Kana

Misure wrote:

老大,我来了

歌名作diff名其实我觉得还好 但是罗马音就真的感觉不太好了 咳咳 说实话我是不知道怎么起名
[General]
  1. tag加上eroge game之类的
好的 下次更新补上tag
[With You]
  1. 00:04:146 (3,1) - 这个顺接flow感觉有点不好 比较希望1的flow是向下的 NC反向flow感觉比较带感 这个动了的话后面物件大概就都得挪一下了
  2. 00:05:584 (4,1) - 同理 不过这个感觉后面滑条反向就很好了 我之前就是反向 然而感觉做的有点几把... 这里先放置吧 待定
  3. 00:12:051 (2,3,4,5,1) - 这个绝对会被挑 而且我觉得这歌用这种也不合适 还是稳点的号 嗯 改了
  4. 00:18:877 (1,2) - 这个flow用在这个vocal过渡感觉效果不太好 没突出节奏转换 就是感觉太顺了 不如2号ctrl+G 那个反向的话flow就有点问题了...而且不顺手了 也是先搁置吧
  5. 00:20:134 (6,2,5) - ...stack偏了吧 啊 没 这里我不太想stack...虽然会整洁一些但是感觉打起来不太好
  6. 00:22:111 (2) - 前面那个采纳的话这个就也可以反向 这个也是先搁置吧
  7. 00:28:757 (1,2,3) - 这个梗出现的感觉有点突然 不看前面物件单说这里的话 00:28:578 (4) - 叠在1号2号3号哪一个的头上感觉都能给这个梗做铺垫 是有点突然..但是感觉那么套在上面的话那个note一下子那么大ds不太好 我把这个4的ds稍微拉大了一点
  8. 00:29:476 (3,1) - 1/4的间隔就别拐这么急的角度了吧 note放2号尾巴大概好一些 好的
  9. 00:32:530 (5,6,7,1,2,3,4,5,6) - 这一片都是逆时针的话 后面起用顺时针感觉表现后面节奏变化比较好 也带感 嗯.. 也是先搁置 这个工作量有点大... 不过确实有道理
  10. 00:41:871 - 这段节奏变得相对缓了 所以可以适当把一些note改成折返滑条的尾巴 降低一下打击密度感觉更合曲 确实是感觉没有舒缓的地方 不过这里我听了下歌都是两下两下的节奏额 感觉起码都要能点吧
    然后摸完整个图我回头一看 爷爷你这图一个折返都没有 之前test感觉从头累到尾也是这个原因 舒缓段总是要控制一下打击密度的吧 你说的对 回来有空我在仔细考虑考虑
  11. 00:49:236 (1,2,3,4) - 这里NC分配错了吧... 恩是
  12. 00:52:649 - ^
  13. 00:54:984 (1,2,3) - 个人建议 这里用小间距三连 这样前面大间距这里小间距后面kiai间距变大 这个起伏的效果感觉比较合曲带感 好的 改成原地三连了
  14. 01:06:481 (4,5) - 也是感觉会被别人挑 这个就先不改了 打起来没有前面那个那么难 而且接上的话感觉太挤了..
  15. 01:10:433 (1,2,3) - 这三个重音你用梗来表现的话就不要再和01:09:895 (5,6) - 混在一起了吧 位置上, 这样效果减弱了也没突出节奏 好 改了
  16. 01:14:206 (7,1) - NC反了? 然后01:15:643 - NC
  17. 01:18:517 (5,1) - 01:21:031 (3,1) - ^ 讲道理 没啥特殊需求的话不应该是长白线NC么.. 另外就算是想表现那个梗的话 01:20:672 - 也最好不要NC 主要是想着大白线nc的话可能堆一起不好读 不过我也稍微改了下下法
  18. 01:23:905 (1,2) - 结尾一下我觉得应该是要有个稍微比前面大一点的跳 好的
  19. 主要问题就是感觉整体摆的还是挺随机的 有点乱 虽然每两个物件flow都可以接受但是整体配合下来效果就感觉不好了 总之还是多注意用flow节奏变化啥的 其次就是我个人强烈谴责基本上能叠起来但就是不叠起来的行为orz还是经验太少- - 感觉就是想到哪做到哪没有一个整体的想法
Good luck啊 :)
感谢米苏大大
Narcissu
all fix

im sorry, i copy Hitsound from other diff

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Topic Starter
Hanazawa Kana
好,更新了
Gaia
Garden

Garden wrote:

General
  1. fix timing?
Gaia
  1. 00:07:021 (7) - ctrl-g? 00:07:021 - 这里的snare和 00:07:380 - 这里的finish都能强调到 spacing 好像會變太大;;
  2. 00:08:817 - whistle?
比较懒,gd就看得比较草了感觉没什么大问题 _(:зゝ∠)_

Abhor

[ Abhor ] wrote:

老大,我来了

[ Gaia's Hard ]
00:31:811 (4,1) - this overlap seems not good,how about stack on the tail? not really noticable owo
00:44:925 (2,3) - no overlap? i likie ;w;
01:07:919 (2) - move it to x:315,y:250? fix another way

就是觉得排版没想的很仔细,不好看,但是没unrankable的问题0 0

pkhg

pkhg wrote:

[Gaia's Hard]
  1. 00:53:727 (4,5) - isnt that too much? lol nah :p
  2. 01:18:338 (8,1) - id unstack these to give more emphasis to 1
i dont like using song title as diffname -_ -

thx 4 mod w
no reply are fixed

加油加油 /o/
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Karen
@Binguo ctrl+g后的flow太普通了,搞一下反方向好玩,就不改了

other stuffs all fixed

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Source:乙女が彩る恋のエッセンス~笑顔で織りなす未来~
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138,226,36482,2,0,P|130:180|147:137,1,85,8|0,0:0|0:0,0:0:0:0:
287,102,36841,1,2,0:0:0:0:
266,282,37021,1,2,0:0:0:0:
232,187,37200,1,8,0:0:0:0:
224,373,37380,1,0,0:0:0:0:
364,296,37560,5,8,0:0:0:0:
364,296,37919,2,0,L|455:279,1,85,8|0,0:0|0:0,0:0:0:0:
512,125,38278,1,2,0:0:0:0:
426,181,38458,1,2,0:0:0:0:
378,53,38637,1,8,0:0:0:0:
426,181,38817,1,0,0:0:0:0:
463,0,38997,6,0,L|267:18,1,170,2|8,0:0|0:0,0:0:0:0:
92,18,39536,2,0,P|99:70|130:108,1,85,0|2,0:0|0:0,0:0:0:0:
195,31,39895,1,2,0:0:0:0:
52,169,40075,2,0,P|93:192|139:186,1,85,8|0,0:0|0:0,0:0:0:0:
300,110,40434,5,2,0:0:0:0:
269,290,40614,1,8,0:0:0:0:
237,193,40793,1,2,0:0:0:0:
223,379,40973,1,8,0:0:0:0:
353,301,41152,2,0,L|250:287,1,85,8|2,0:0|0:0,0:0:0:0:
120,352,41512,1,2,0:0:0:0:
93,365,41602,1,2,0:0:0:0:
63,368,41691,1,2,0:0:0:0:
34,358,41781,1,2,0:0:0:0:
12,336,41871,6,0,L|15:237,1,85,8|0,0:0|0:0,0:0:0:0:
175,252,42230,1,2,0:0:0:0:
98,183,42410,2,0,L|101:84,1,85,8|0,0:0|0:0,0:0:0:0:
259,24,42769,1,2,0:0:0:0:
204,110,42949,1,8,0:0:0:0:
266,200,43129,1,0,0:0:0:0:
259,24,43308,5,2,0:0:0:0:
266,200,43488,2,0,L|354:196,1,85,8|0,0:0|0:0,0:0:0:0:
367,95,43847,1,2,0:0:0:0:
436,250,44027,2,0,P|450:208|444:160,1,85,8|0,0:0|0:0,0:0:0:0:
252,24,44386,6,0,L|273:118,1,85,2|0,0:0|0:0,0:0:0:0:
438,20,44745,1,2,0:0:0:0:
350,196,44925,2,0,L|340:292,1,85,8|0,0:0|0:0,0:0:0:0:
271,355,45284,1,2,0:0:0:0:
99,249,45464,2,0,P|180:215|257:273,1,170,8|2,0:0|0:0,0:0:0:0:
425,286,46003,2,0,L|331:279,1,85,8|0,0:0|0:0,0:0:0:0:
169,318,46362,5,2,0:0:0:0:
235,150,46542,1,8,0:0:0:0:
247,253,46721,1,2,0:0:0:0:
219,46,46901,6,0,P|185:59|154:93,1,68,4|0,0:0|0:0,0:0:0:0:
299,161,47260,2,0,P|255:147|224:153,1,68,0|2,0:0|0:0,0:0:0:0:
188,335,47620,2,0,P|220:325|246:304,1,68,0|2,0:0|0:0,0:0:0:0:
111,219,47979,2,0,P|142:231|175:230,1,68,8|0,0:0|0:0,0:0:0:0:
326,101,48338,6,0,L|319:238,1,136,2|0,0:0|0:0,0:0:0:0:
339,330,48877,1,2,0:0:0:0:
339,330,49057,2,0,P|387:341|414:339,1,68,0|2,0:0|0:0,0:0:0:0:
512,294,49416,1,8,0:0:0:0:
512,294,49596,1,0,0:0:0:0:
419,171,49775,6,0,L|427:264,1,68,2|0,0:0|0:0,0:0:0:0:
512,42,50134,2,0,L|502:129,1,68,8|0,0:0|0:0,0:0:0:0:
230,107,50493,2,0,L|222:39,1,68,2|2,0:0|0:0,0:0:0:0:
309,236,50853,2,0,L|314:168,1,68,8|0,0:0|0:0,0:0:0:0:
212,290,51212,6,0,P|137:264|56:308,1,170,2|8,0:0|0:0,0:0:0:0:
299,351,51931,2,0,P|374:377|455:333,1,170,2|8,0:0|0:0,0:0:0:0:
485,241,52470,1,0,0:0:0:0:
363,189,52649,6,0,L|367:290,1,85,2|0,0:0|0:0,0:0:0:0:
457,138,53009,2,0,L|462:45,1,85,8|0,0:0|0:0,0:0:0:0:
363,189,53368,1,2,0:0:0:0:
328,2,53548,1,2,0:0:0:0:
457,138,53727,1,8,0:0:0:0:
236,55,53907,1,2,0:0:0:0:
236,55,54266,5,2,0:0:0:0:
241,157,54446,1,2,0:0:0:0:
246,259,54626,1,2,0:0:0:0:
246,259,54715,1,2,0:0:0:0:
246,259,54805,1,8,0:0:0:0:
155,212,54985,1,2,0:0:0:0:
155,212,55075,1,2,0:0:0:0:
155,212,55164,2,0,P|110:202|66:217,1,85,2|2,0:0|0:0,0:0:0:0:
195,350,55523,6,0,L|384:337,1,170,6|8,0:0|0:0,0:0:0:0:
458,296,56062,1,0,0:0:0:0:
293,265,56242,2,0,P|281:220|294:176,1,85,2|2,0:0|0:0,0:0:0:0:
415,78,56601,1,8,0:0:0:0:
385,218,56781,1,0,0:0:0:0:
415,78,56960,6,0,L|311:81,1,85,2|0,0:0|0:0,0:0:0:0:
136,39,57320,1,8,0:0:0:0:
204,218,57499,1,0,0:0:0:0:
245,18,57679,1,2,0:0:0:0:
120,146,57859,1,2,0:0:0:0:
183,327,58038,2,0,L|286:314,1,85,8|0,0:0|0:0,0:0:0:0:
458,247,58398,6,0,P|370:269|306:216,1,170,2|8,0:0|0:0,0:0:0:0:
299,124,58936,1,0,0:0:0:0:
267,316,59116,2,0,L|183:327,1,85,2|2,0:0|0:0,0:0:0:0:
17,210,59475,1,8,0:0:0:0:
80,372,59655,2,0,P|91:329|74:275,1,85,2|0,0:0|0:0,0:0:0:0:
51,118,60014,5,2,0:0:0:0:
167,230,60194,1,8,0:0:0:0:
17,210,60374,1,0,0:0:0:0:
152,129,60553,2,0,L|249:130,1,85,2|0,0:0|0:0,0:0:0:0:
324,76,60912,1,8,0:0:0:0:
387,155,61092,1,8,0:0:0:0:
387,155,61182,1,8,0:0:0:0:
387,155,61272,6,0,P|437:140|465:108,1,85,2|0,0:0|0:0,0:0:0:0:
324,76,61631,2,0,P|295:44|236:29,1,85,8|0,0:0|0:0,0:0:0:0:
245,249,61990,2,0,L|356:236,1,85,2|2,0:0|0:0,0:0:0:0:
476,306,62350,2,0,L|391:315,1,85,8|0,0:0|0:0,0:0:0:0:
228,364,62709,6,0,P|146:374|86:293,1,170,2|8,0:0|0:0,0:0:0:0:
151,171,63248,1,0,0:0:0:0:
186,266,63427,2,0,L|279:257,1,85,2|2,0:0|0:0,0:0:0:0:
196,76,63787,1,8,0:0:0:0:
327,178,63966,1,0,0:0:0:0:
443,57,64146,6,0,P|365:33|290:93,1,170,2|8,0:0|0:0,0:0:0:0:
327,178,64685,1,0,0:0:0:0:
196,76,64865,1,2,0:0:0:0:
250,249,65044,1,2,0:0:0:0:
296,79,65224,1,8,0:0:0:0:
167,180,65403,6,0,P|86:184|27:117,1,170,2|2,0:0|0:0,0:0:0:0:
78,33,65942,1,8,0:0:0:0:
70,216,66122,1,2,0:0:0:0:
70,216,66212,1,0,0:0:0:0:
70,216,66302,2,0,L|86:309,1,85,0|0,0:0|0:0,0:0:0:0:
19,378,66661,1,8,0:0:0:0:
185,333,66841,1,8,0:0:0:0:
185,333,66931,1,8,0:0:0:0:
185,333,67020,6,0,L|155:149,1,170,6|8,0:0|0:0,0:0:0:0:
242,28,67559,1,0,0:0:0:0:
334,144,67739,2,0,L|241:127,1,85,2|2,0:0|0:0,0:0:0:0:
85,94,68098,1,8,0:0:0:0:
242,28,68278,1,0,0:0:0:0:
157,165,68457,6,0,P|154:212|182:272,1,85,2|0,0:0|0:0,0:0:0:0:
112,335,68817,2,0,P|150:351|207:335,1,85,8|0,0:0|0:0,0:0:0:0:
325,273,69176,2,0,L|316:368,1,85,2|2,0:0|0:0,0:0:0:0:
254,201,69535,1,8,0:0:0:0:
427,271,69715,1,0,0:0:0:0:
329,132,69895,6,0,P|279:168|170:126,1,170,2|8,0:0|0:0,0:0:0:0:
193,325,70433,1,8,0:0:0:0:
193,325,70793,1,8,0:0:0:0:
193,325,71152,6,0,P|114:308|45:364,1,170,8|2,0:0|0:0,0:0:0:0:
0,271,71691,1,8,0:0:0:0:
36,175,71871,1,0,0:0:0:0:
84,85,72050,2,0,L|-30:71,1,85,2|0,0:0|0:0,0:0:0:0:
36,175,72409,1,8,0:0:0:0:
168,132,72589,1,8,0:0:0:0:
168,132,72679,1,8,0:0:0:0:
168,132,72769,6,0,P|181:90|170:36,1,85,2|0,0:0|0:0,0:0:0:0:
269,171,73128,2,0,P|256:213|267:267,1,85,8|0,0:0|0:0,0:0:0:0:
302,346,73487,1,2,0:0:0:0:
449,261,73667,1,2,0:0:0:0:
302,346,73847,2,0,L|208:343,1,85,8|2,0:0|0:0,0:0:0:0:
82,249,74206,6,0,P|122:242|179:280,1,85,0|2,0:0|0:0,0:0:0:0:
320,185,74565,2,0,P|279:178|241:195,1,85,8|0,0:0|0:0,0:0:0:0:
280,362,74924,2,0,L|292:268,1,85,2|0,0:0|0:0,0:0:0:0:
164,76,75284,2,0,L|153:160,1,85,8|0,0:0|0:0,0:0:0:0:
119,352,75643,6,0,P|51:347|6:259,1,170,2|8,0:0|0:0,0:0:0:0:
53,174,76182,1,0,0:0:0:0:
53,174,76362,2,0,P|62:118|54:84,1,85,2|2,0:0|0:0,0:0:0:0:
7,1,76721,1,8,0:0:0:0:
7,1,76900,1,2,0:0:0:0:
177,7,77080,1,0,0:0:0:0:
56,90,77260,1,2,0:0:0:0:
232,92,77439,6,0,P|323:69|400:111,1,170,2|8,0:0|0:0,0:0:0:0:
401,201,77978,1,0,0:0:0:0:
489,104,78158,2,0,L|506:7,1,85,2|8,0:0|0:0,0:0:0:0:
401,201,78517,6,0,P|397:244|419:300,1,85,6|0,0:0|0:0,0:0:0:0:
496,230,78877,1,2,0:0:0:0:
388,99,79056,2,0,P|348:112|317:146,1,85,8|0,0:0|0:0,0:0:0:0:
401,201,79415,1,8,0:0:0:0:
222,113,79595,2,0,L|235:214,1,85,2|0,0:0|0:0,0:0:0:0:
253,375,79954,5,2,0:0:0:0:
253,375,80134,1,2,0:0:0:0:
316,255,80314,1,0,0:0:0:0:
316,255,80493,1,2,0:0:0:0:
156,338,80673,2,0,P|142:302|148:256,1,85,2|0,0:0|0:0,0:0:0:0:
217,83,81032,6,0,L|106:68,1,85,8|0,0:0|0:0,0:0:0:0:
147,256,81392,1,0,0:0:0:0:
309,195,81571,2,0,L|198:180,1,85,8|0,0:0|0:0,0:0:0:0:
0,211,81930,1,2,0:0:0:0:
147,256,82110,1,2,0:0:0:0:
0,377,82290,1,0,0:0:0:0:
125,361,82469,1,0,0:0:0:0:
101,163,82649,1,2,0:0:0:0:
56,287,82829,5,0,0:0:0:0:
20,105,83008,1,2,0:0:0:0:
204,170,83188,1,2,0:0:0:0:
56,287,83368,1,0,0:0:0:0:
137,61,83547,1,8,0:0:0:0:
137,61,83905,5,2,0:0:0:0:
137,61,84084,1,2,0:0:0:0:
256,192,84264,12,0,87138,0:0:0:0:
Topic Starter
Hanazawa Kana
updated~
__Ag
老大我来了 我觉得你们作图都好厉害
Topic Starter
Hanazawa Kana

__Ag wrote:

老大我来了 我觉得你们作图都好厉害
wa 是琪琪
都是大佬 就我是小萌新_(:з」∠)_
Pentori
hello
[Easy]
missing finishes?
00:17:620 (2) - kinda felt weird to click this because the beat isn't as dominant as 00:17:799
00:29:476 (4) - why dont you end this on 00:29:835 - ? strange because later on 01:06:123 (4) - you did this differently
00:44:386 (4) - you should nc this for the polarity changes. plus the measures are longer here because of 7/4 time sig
00:49:775 (4) - 00:51:212 (1) - swap nc's here? should be every two. and then fix up the rest
00:53:907 (1) - probably better to end the slider where the kiai begins 00:54:805 - it feels very weird atm because the slider is representing two different sections at once

[Narcissu's Normal]
00:17:440 (2,3,4) - check the hitsounding here. should be 00:17:799 - clap 00:18:158 - whistle 00:18:518 - clap

[Gaia's Hard]
00:01:632 (1,2) - visually equal spacing? looks nicer if u space stuff with the slider body not the head. u can do this elsewhere if u agree
00:13:129 - 00:16:003 - sounds really loud and jarring. hitsounds should complement, not overpower zz. keeping it at 50% is probably fine
01:12:409 - why reduce volume of drumroll? makes the finish sound disproportionately loud
01:24:264 (1) - prob just end this on white tick 01:27:138 - to be consistent with other diffs

[Karen's Insane]
seems fine

[With You]
00:20:134 (6,5) - stack?
00:24:626 (1,2) - shouldnt have this much spacing since there's basically nothing on 00:25:164 (2)
00:26:063 (1,2) - ^
00:26:602 (2,3,4,5,6) - flow isn't that great, try do a similar pattern to 00:25:344 (3,4,5,6)
00:35:404 (3,4) - ^ placement seems quite random too. perhaps u could make a pattern with the same slider rotated 90 degrees
00:37:021 (4,5,6) - i'd make the angle sharper here, kinda plays like a square. also allows you to have bigger spacing on 00:37:560 (1) - for emphasis
00:44:385 (1) - why use an extended slider? u didn't for 00:41:871 (1)
00:54:266 (1,2,3,4,5,6,7) - spacing of this stream doesn't feel right. the drums are quite soft and aren't very intense so u should use less spacing, also it lets the transition into the kiai feel stronger
[]
ctrl + a. try to work on placement since most of the top is unmapped, also a lot of the patterns felt quite cramped so try space things out evenly
Topic Starter
Hanazawa Kana
@Pentori fixed all issues in easy
I think maybe i should remap the highest diff..... :(

thank you~
Misure
一言不合remap
讲真比之前好太多了 很强orz
顺便个别NC还是有点不合理 修一修吧;w;
Topic Starter
Hanazawa Kana

Misure wrote:

一言不合remap
讲真比之前好太多了 很强orz
顺便个别NC还是有点不合理 修一修吧;w;
哇 米苏爷爷
其实我开始就感觉这个做的不好 但是一想还要重新找摸我就懒了
_(:з)∠)_
nc问题有时间我弄一下吧 这两天在艹船
Venix
Hello! From Fast Light Modding Queue

General:
  1. My Karen's Insane colours the same with other diffs.
  2. For better overall look I prefer make spinner drain on Gaia's Hard the same with other diffs.
With You:
  1. 00:04:506 (1,2) - You should change these notes to 1/1 slider for better constintancy with 00:03:069 (1) - this slider.
  2. 00:05:584 (5,2) - Please, fix this blanket, because this fail bad influences for aesthetics.
  3. 00:06:661 (4,5) - Spacing between these sliders should be higher, because you have strong clap 00:07:021 - right here.
  4. 00:24:626 (1) - You should curve this slider less, because now antiflow here is very uncomfortable to play.
  5. 00:32:889 (5,1,2) - I think you can brighten up this composition by rotating 00:33:248 (1) - this slider like this ↓
  6. 00:49:775 (1) - I think you can change this repeat slider to 2x1/2 slider for better constintancy.
  7. 01:00:194 (1) - You should put this nc 01:00:553 (2) - here for better constintancy and for emphasise main rythm.
  8. 01:06:122 (3,4) - Make these sliders symmetry in 01:05:403 (1,2) - these sliders axis for better aesthetics.
  9. 01:09:715 (6,1) - These notes are overspaced.
That's all!
~GL!
Topic Starter
Hanazawa Kana

Venix wrote:

Hello! From Fast Light Modding Queue

General:
  1. My Karen's Insane colours the same with other diffs.
  2. For better overall look I prefer make spinner drain on Gaia's Hard the same with other diffs.
With You:
  1. 00:04:506 (1,2) - You should change these notes to 1/1 slider for better constintancy with 00:03:069 (1) - this slider. i put a note here to follow the voice,and also want to make it feels smooth when i put many 1/2s after that
  2. 00:05:584 (5,2) - Please, fix this blanket, because this fail bad influences for aesthetics. okay
  3. 00:06:661 (4,5) - Spacing between these sliders should be higher, because you have strong clap 00:07:021 - right here. uhh,you are right,but i want to express more about the voice and make it 2 sliders a group to emphasis the voice like that 00:07:380 - .so i think i would keep it for now
  4. 00:24:626 (1) - You should curve this slider less, because now antiflow here is very uncomfortable to play.i think that curved slider have a function of make the movement slow down and stress more on things like 00:25:344 (3,4) - .it' not so easy to play so you can feel it better..but i would have a consideration of that later.
  5. 00:32:889 (5,1,2) - I think you can brighten up this composition by rotating 00:33:248 (1) - this slider like this ↓ uhh,dont really want to do so.it's truly that 00:33:248 - should be highlighted.but i cant find a better way to place it.so i just make it normal and follow the drums
  6. 00:49:775 (1) - I think you can change this repeat slider to 2x1/2 slider for better constintancy.fixed
  7. 01:00:194 (1) - You should put this nc 01:00:553 (2) - here for better constintancy and for emphasise main rythm. fixed
  8. 01:06:122 (3,4) - Make these sliders symmetry in 01:05:403 (1,2) - these sliders axis for better aesthetics. fixed
  9. 01:09:715 (6,1) - These notes are overspaced.i want to emphasis on 01:09:895 (1) - that sound.

That's all!
~GL!
thank you~~
Beomsan
hi I just found a unrankable issue

Easy:
00:38:997 (1)
00:55:523 (1)
offscreen objects

no kd heh
bye
Topic Starter
Hanazawa Kana
@Beomsan
thank you
fixed
Affirmation
Q

[EAsy]
00:42:949 (2,3) - make reverse slider for better reading 00:44:027 (3) -

[with you]
00:01:452 - add a beat
00:02:889 - ^
00:05:943 (1,2,3) - flow and reading is awkward.
00:40:793 (3) - put other way, could be better for play
00:42:948 (5,6) - stack error
01:13:847 (6,1) - looks too big jump,
01:21:031 (1,2,3,4,5,6,7,8,9,1) - ^

GL
Topic Starter
Hanazawa Kana

Neoskylove wrote:

Q

[EAsy]
00:42:949 (2,3) - make reverse slider for better reading 00:44:027 (3) - fixed that in other way

[with you]
00:01:452 - add a beat
00:02:889 - ^ i got what you means here,but i dont want to follow voice when there's no drum because it would feel weird when you click at it.but i would consider to make it as the end of a slider
00:05:943 (1,2,3) - flow and reading is awkward. since there's a 1/1 gap here between 1 and 2, i dont think it would be hard to play it
00:40:793 (3) - put other way, could be better for play just keep it for now,because i have some player testplayed it and they didnt find it hard to play..if someone else mention it,i would consider to do something with it
00:42:948 (5,6) - stack error fixed
01:13:847 (6,1) - looks too big jump, maybe it's a big jump,but it's in the end of that song and it's really highlight voice so i think a higher ds can express the song better
01:21:031 (1,2,3,4,5,6,7,8,9,1) - ^ uhh,maybe it's really big jump here,but not too bad to play here,just leave it.when others mention it i will nerf it a bit

GL
thank you~~
didnt change many things but have considered it a lot
Koiyuki
a bit late request for queue.

  1. Just some complaints.
  2. My personal suggestions.
  3. Highly recommended.
  4. Unrankable, you have to fix it.

General
  1. tags: galgame eroge visual novel otome ga irodoru koi no essence egao de orinasu mirai
Easy
  1. 00:53:907 (2) - finish
  2. 00:56:960 (3,4) - ds
  3. 01:01:272 (1,2) - ^
  4. 01:23:546 (1) - extend 1/2 can be better imo
Narcissu's Normal
  1. 00:07:380 (1) - finish
Gaia's Hard
  1. 01:24:264 (1) - end at 01:27:138 - as other diffs? it's up to you
Karen's Insane
  1. 01:00:553 (4,5,6) - 怎么不跳啊,跳啊
With You
  1. 00:05:943 (1,2,3) - 其实可以做成一个ds的antijump,没必要为了blanket而blanket
  2. 00:12:769 (7,8,9,10,1) - 00:15:643 (4,5,6,7,1) - 歪的有点……
  3. 00:21:751 (1,2,3) - 这里摆的就太挤了,2其实完全没必要摆左上;或者就是和00:18:877 (1) - 一样,把00:21:751 (1) - 改成一个单点
  4. 从00:49:775 (1) - 到00:52:649 (1) - 摆的都太不开了,既然节奏都这么松了为什么不摆大点?我随手摆了两个:http://puu.sh/sN0Zw/c364bde3fb.jpg,http://puu.sh/sN111/5068498e35.jpg
  5. 01:06:122 (3,4) - 这个overlap太不明显了,要么nc要么再错开一点角度比较好
  6. 01:21:930 (4,5,6,7,8,9) - 然后我觉得这里的就稍微离谱了点……
最高难度还可以下点功夫,有进步了的话可以再来找我
GIDZ
From my queue~
I know BN just posted but I'll still mod to see if there is anything else missed by Koiyuki~

Easy
  1. 00:28:218 (2) - A bit hard to understand rhythm for beginners, try smth like http://puu.sh/sN1VO/ff8f0d5123.jpg ?
  2. 01:01:991 (2) - ds
    The Easy is actually quite similar to Normal diff because a lot of 1/1 circles are used, I think u could improve this Easy diff by making less dense rhythm. Maybe usage of more 2/1 sliders, etc...


Gaia's Hard
  1. I like Aria too
  2. No more Gee spam
  3. 00:03:069 (4) - NC to emphasize distance change?
  4. 00:05:943 (4) - Whys isnt this spaced further like 00:03:069 (1) - when the music is the same? :v And NC?
  5. 00:09:715 (6) - Stack on 00:08:458 (4) - head
  6. 00:09:895 (7) - Can u either stack or not stack lol, looks ugly imo.
  7. 00:11:691 (5) - NC, pattern is changing here as well as music.
  8. 00:28:757 (5) - NC for emphasizing what u've emphasized in the music
  9. 00:41:871 (1) - This could be spaced closer for better flow imo
  10. 00:44:925 (2) - Why overlap ;-;
  11. 00:45:464 (3) - ^ Could be like http://puu.sh/sN2EP/38b09a28c2.jpg overall instead which looks nicer imo
  12. 00:46:003 (5,1) - I dun get the point of having a quater of a stack when u can just move it up by a quater and have no overlap :vvvvvvvvv
  13. 01:04:865 (3) - ^ dsdlfosydfnspefmuisefhsdiufgfpafawdf
  14. 01:12:769 (1) - Same as prev
  15. 01:15:284 (8) - :joy: :gun:

Karen's Insane
  1. 00:14:206 (4) - I think this would flow better if stacked with 00:12:590 (6) -
  2. 01:16:721 (4,5) - This is quite off grid lol

With You
  1. 00:05:584 (5) - Use circle like u did previously?
  2. 00:05:943 (1,2) - Spacing lol. Better to make jump by moving to x:362 y:118
  3. 00:07:739 (2) - Would flow better if spaced consistently
  4. 00:11:512 (10) - Would flow better if moved to x:467 y:156 imo
  5. 00:19:596 (3) - Spacing again here feels like anti jump and its not put into good use here imo, make jump stacking with 00:18:158 (3) - might be better flow.
  6. 00:22:470 (3) - Same
  7. 00:24:087 (5) - Ctrl G?
  8. 00:47:978 (4) - This can be spaced closer to emphasize a pause
  9. 00:49:415 (4) - ^
  10. 00:50:493 (3,4,5,6,1) - Inconsistent with previous patterns' spacing
  11. 00:51:212 (1,2,3,4) - This feels very weird to play. 1/1 slider would fit more.
  12. 01:06:661 - Why is audio 30% here when there is a loud snare drum in the music?
  13. 01:06:751 - ^
  14. 01:23:905 (2,3) - This could be spaced further imo for better flow.
    This map needs some improvement on spacing emphasis as the consistency of what u're following for the majority of the map is inconsistent. Work on less anti-jump patterns and utilize more circular flow to make the map flow more naturally.

Thats all from me~ GL!
Topic Starter
Hanazawa Kana
@m酱 我再改一改再找几个摸然后再找你吧 多谢了

@gidz thank you,actually i still need some mod on my diff so uhh~

i will check mods asap

Koiyuki wrote:

a bit late request for queue.

  1. Just some complaints.
  2. My personal suggestions.
  3. Highly recommended.
  4. Unrankable, you have to fix it.

General
  1. tags: galgame eroge visual novel otome ga irodoru koi no essence egao de orinasu mirai
Easy
  1. 00:53:907 (2) - finish
  2. 00:56:960 (3,4) - ds
  3. 01:01:272 (1,2) - ^
  4. 01:23:546 (1) - extend 1/2 can be better imo 感觉差不多的啊 不过还是改了
With You
  1. 00:05:943 (1,2,3) - 其实可以做成一个ds的antijump,没必要为了blanket而blanket 嗯改了
  2. 00:12:769 (7,8,9,10,1) - 00:15:643 (4,5,6,7,1) - 歪的有点……我擦 我感觉还好的啊 不过还是改了一下
  3. 00:21:751 (1,2,3) - 这里摆的就太挤了,2其实完全没必要摆左上;或者就是和00:18:877 (1) - 一样,把00:21:751 (1) - 改成一个单点 嗯 改成单点了
  4. 从00:49:775 (1) - 到00:52:649 (1) - 摆的都太不开了,既然节奏都这么松了为什么不摆大点?我随手摆了两个:http://puu.sh/sN0Zw/c364bde3fb.jpg,http://puu.sh/sN111/5068498e35.jpg 我试一下吧 感觉你这个间距有点太大了
  5. 01:06:122 (3,4) - 这个overlap太不明显了,要么nc要么再错开一点角度比较好 我nc了
  6. 01:21:930 (4,5,6,7,8,9) - 然后我觉得这里的就稍微离谱了点……改近了
最高难度还可以下点功夫,有进步了的话可以再来找我
十分感谢

- G I D Z - wrote:

From my queue~
I know BN just posted but I'll still mod to see if there is anything else missed by Koiyuki~

Easy
  1. 00:28:218 (2) - A bit hard to understand rhythm for beginners, try smth like http://puu.sh/sN1VO/ff8f0d5123.jpg ? maybe hard to play but i dont really want to use 1/2 gap in ez
  2. 01:01:991 (2) - ds fixed
    The Easy is actually quite similar to Normal diff because a lot of 1/1 circles are used, I think u could improve this Easy diff by making less dense rhythm. Maybe usage of more 2/1 sliders, etc...

With You
  1. 00:05:584 (5) - Use circle like u did previously? dont want to do that because i put a note in 00:05:943 (1) - and if i put a note here i will cause 2 1/1 gap,feels a little weird
  2. 00:05:943 (1,2) - Spacing lol. Better to make jump by moving to x:362 y:118 fixed in other way
  3. 00:07:739 (2) - Would flow better if spaced consistently i increase ds here to stress voice
  4. 00:11:512 (10) - Would flow better if moved to x:467 y:156 imo fixed
  5. 00:19:596 (3) - Spacing again here feels like anti jump and its not put into good use here imo, make jump stacking with 00:18:158 (3) - might be better flow. fixed in other way
  6. 00:22:470 (3) - Same fixed
  7. 00:24:087 (5) - Ctrl G? that would cause the pattern after it hard to play
  8. 00:47:978 (4) - This can be spaced closer to emphasize a pause dont really want to do so
  9. 00:49:415 (4) - ^
  10. 00:50:493 (3,4,5,6,1) - Inconsistent with previous patterns' spacing would remap this part
  11. 00:51:212 (1,2,3,4) - This feels very weird to play. 1/1 slider would fit more. would change to a 1/2 and a note because i want to follow voice here
  12. 01:06:661 - Why is audio 30% here when there is a loud snare drum in the music? fixed
  13. 01:06:751 - ^ fixed
  14. 01:23:905 (2,3) - This could be spaced further imo for better flow. fixed
    This map needs some improvement on spacing emphasis as the consistency of what u're following for the majority of the map is inconsistent. Work on less anti-jump patterns and utilize more circular flow to make the map flow more naturally.

Thats all from me~ GL!
thank you~


@GDers 我把你们的tag给加上了 其他的都没动
Pata-Mon
[Easy]
  1. 00:08:817 (3) - 这拐角感觉角度太大了
  2. 00:10:973 (2,4) - 这是要包还是不包
  3. 00:14:745 (2) - 00:17:799 (2) - 统一一下节奏吧.而且红线起本来就很难读
  4. 00:40:434 (3,4) - 这一类用复制粘贴然后ctrl+H(J)比较好.而且我觉得跟垂直或者水平相差10度以内才好看.前面好像也有
  5. 01:15:643 (1,2) - 用平行好不好啊
[With You]
  1. 00:02:170 (2,3) - 00:03:608 (2,3) - 这种最低ds 滑条后的,我觉得都可以稍微远一点点
  2. 00:06:661 (4,5) - 可以跳一下
  3. 00:07:380 (1,2) - 虽然也无所谓,但这种连续滑条在insane里更多的不顺着这么摆下来可能会更好点,毕竟也都算是较重鼓点
  4. 其实我觉得就挺好的了,也可能是前面摸把主要的都说了吧……再或者就是,那些看着像五角星或者像什么的跳,再调整一下,摆得更正些?
GL~
kanor
[Normal]
00:57:679 (5,6) - 这个地方换成折返厚不厚呀,红线起滑条总觉得不舒服
[Hard]
AR7.5 is enough ,AR8 is a little fast
00:02:709 (3,4) - im confused that you make a jump from 3 to 4 but when00:04:146 (6,1) - you didnt,also like 00:43:488 (5,6) - and 00:46:542 (6,1) -
00:05:584 (3) - ctrl+J seems better
00:07:021 (7,1) - we can beetteerr the blankeeeeet
00:56:961 (4) - ctrl+G may get a better flow imo
lap like 00:22:111 (2,3) - and nearly lap like 00:53:368 (3,5) - dont feel very well as for me from the whole diff..... they acutally follow the DS but bad for playing .
how about this?


[with you]
00:12:769 (7,8,9,10,1) -- 串歪了
00:40:434 (1,2,3,4,5) - 这种叠法不是很推荐.....太难读了,试试把00:40:973 (4,5) - ctrl+H一下试试?
01:08:996 (2,3,4,5,6) - 既然都这么摆了干嘛不摆个更标准的五角星嘛......

water mod
GL~ :)
Topic Starter
Hanazawa Kana
怕她萌

Pata-Mon wrote:

[Easy]
  1. 00:08:817 (3) - 这拐角感觉角度太大了 改了
  2. 00:10:973 (2,4) - 这是要包还是不包 不包啦 这里就只是想转一下过去
  3. 00:14:745 (2) - 00:17:799 (2) - 统一一下节奏吧.而且红线起本来就很难读 这里主要是不想中间出现3/2和1/2gap啦 现在感觉也没有啥比较好的解决方法 就先这样
  4. 00:40:434 (3,4) - 这一类用复制粘贴然后ctrl+H(J)比较好.而且我觉得跟垂直或者水平相差10度以内才好看.前面好像也有 嗯嗯 我检查一下
  5. 01:15:643 (1,2) - 用平行好不好啊平行了离着太近了 看着不爽啊
[With You]
  1. 00:02:170 (2,3) - 00:03:608 (2,3) - 这种最低ds 滑条后的,我觉得都可以稍微远一点点 感觉还好啦~
  2. 00:06:661 (4,5) - 可以跳一下 这里先放置吧 确实两个一组然后对着来个跳感觉不错 不过这里改完以后后面排列就全要改了...
  3. 00:07:380 (1,2) - 虽然也无所谓,但这种连续滑条在insane里更多的不顺着这么摆下来可能会更好点,毕竟也都算是较重鼓点 噫 就不做几把了
  4. 其实我觉得就挺好的了,也可能是前面摸把主要的都说了吧……再或者就是,那些看着像五角星或者像什么的跳,再调整一下,摆得更正些?嗯嗯 我回来再检查一下~
GL~

感谢怕她萌~

kanor

kanor wrote:

[with you]
00:12:769 (7,8,9,10,1) -- 串歪了 嗯我改了下 其实怎么看出来歪的...我看了半天感觉都还好的..
00:40:434 (1,2,3,4,5) - 这种叠法不是很推荐.....太难读了,试试把00:40:973 (4,5) - ctrl+H一下试试? 额 感觉效果不是很理想 就不改了
01:08:996 (2,3,4,5,6) - 既然都这么摆了干嘛不摆个更标准的五角星嘛......其实我没想摆五角星来着 就想着要几个三角能量 正五角星感觉可能会卡手

water mod
GL~ :)

wa 谢谢kanor大哥~
如果有需要随时找我
Left
glad to mod Duca song map
from queue

[Easy]
well fine

[Narcissu's Normal]
- 01:23:546 (1) - I think NC should be 01:23:905 (2) - here.

[Gaia's Hard]
I thought you used NC too defensively.(?lol) 00:53:906 (5) - , 00:28:757 (5) - , 01:05:403 (5) - can NC for emphasis. especially 00:28:578 (4,5) - I couldn't feel pattern first cuz you used stack right before and again without anything that says there's change of sound in a song.

[Karen's Insane]
- 00:49:775 (1,4) - i think symmetry is slightly off https://osu.ppy.sh/ss/6810938

[With you]
- 00:12:140 (3) - i think no sound here
- 00:38:997 (1,2) - u used 00:37:560 (1,2) - 3/4 in this sound. and again in another sound. it would be far better if you use another rhythm in another sound. in here, I suggest two 1/2 or 1/1.
- 00:59:655 (6) - NC 01:00:553 (1) - off
- 00:56:242 (3,4,5,6) - 01:07:739 (3,4,5,6) - that spacing difference quite irregular. anything changed in this song..? 01:13:128 (2,3,4,5) - this is really problematic i think. there's no high vocal or sth that can support relatively high spacing. have to nerf this.
- 01:23:546 (1) - isn't NC 01:23:905 (2) - here?

gud luck :)
Topic Starter
Hanazawa Kana

Left wrote:

glad to mod Duca song map
from queue

[With you]
- 00:12:140 (3) - i think no sound here fixed
- 00:38:997 (1,2) - u used 00:37:560 (1,2) - 3/4 in this sound. and again in another sound. it would be far better if you use another rhythm in another sound. in here, I suggest two 1/2 or 1/1. it's true but i want to express voice here and just 1/2 or 1/1 cant do it well,dont change for now
- 00:59:655 (6) - NC 01:00:553 (1) - off okay
- 00:56:242 (3,4,5,6) - 01:07:739 (3,4,5,6) - that spacing difference quite irregular. anything changed in this song..? uhh,i want these things 2 note a group and you can hear that the tune of voice which is later 2 notes(5,6) followed is higher than before,so i want to emphasis it.If your meaning is the difference between 00:56:242 (3,4,5,6) - and 01:07:739 (3,4,5,6) - .i think the later one is the second time when the similar lyric come and i want to make player feels more about it so i make ds between objects higher.
01:13:128 (2,3,4,5) - this is really problematic i think. there's no high vocal or sth that can support relatively high spacing. have to nerf this.maybe it's really huge jump,but it's the end of the kiai part and really easy to catch with..i added these to increase sr to fit the spread better,but i would consider to nerf it a bit
- 01:23:546 (1) - isn't NC 01:23:905 (2) - here? just want to put nc at long white line

gud luck :)
thank you~
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