@GhostFY
BASIC MOD START!
When in editor, TURN OFF GRID SNAP! It's useless and messes things up!
Change AR to 6.5 or 7. AR 4 is wayyy too low.
Change CS t- 3.5 or keep at 4
00:02:938 (4) - The "tail" of this slider (the end) is on a major beat. Players want to click major beats, so this slider is a bad idea.
00:05:291 (4) - Same here.
00:09:996 (2,3,1) - Why are these notes suddenly on the beat? They should follow the music and be off beat.
00:10:879 (1) - Don't end the slider on a beat. Slider ends aren't "powerful" because the player cannot "click" it.
00:16:173 (2) - The tail is important.
00:17:055 (4) - Same
00:19:996 (1,2) - This is VERY hard to read.
00:22:938 (1,2) - You're missing important beats.
00:41:173 (1) - Don't end with an important beat.
00:44:555 (2,3) - This just doesn't feel right... I'll talk about it later.
00:50:291 (4,1) - You have the player click everything but the IMPORTANT BEAT
01:14:408 (4) - Miss important beat at tail.
01:22:938 (1) - Important beat at tail.
01:26:761 (2,3,4) - Interesting, but now the player clicks on unimportant beats.
01:45:879 (1) - Please don't do this
01:47:349 (1,2,3,1,2) - Hitsounds are off for this whole section.
01:56:467 (1,2,3,4,5) - Clicks emphasize the music, and I think you are emphasizing the wrong beats.
01:59:702 (2) - Tail is imortant
02:00:585 (4) - Same
02:12:644 (1,2) - Important beats are missed.
02:14:996 (1) - I don't think this is representative of the music.
02:24:408 (2,1) - I don't think these are needed at all
02:24:996 (1) - Pls dont end the song with a slider
((
ART & RHYTHM MOD START!
Please use less curve sliders and more bent sliders (imo straightness fits this song better)
Also, please ABUSE BENT SLIDERS AND HEXGRID
To be frank, your difficulty doesn't look complicated, intricate, and beautiful enough. Work on it.
00:01:173 (1) - Long plain sliders look boring and unappealing (to me)
00:02:055 (2,3) - Too much empty space, and you're missing important beat
00:03:820 (1,2) - This doesn't look too good
00:04:408 (3) - Too bent, and doesn't fit nor flow well.
00:06:173 (1,2,3) - Doesn't fit and makes 00:06:908 (3) bend look weird
00:08:232 (3,4) - Don't stack, it makes reading a bit harder
00:09:261 (1,2) - Not a good blanket
00:13:526 (1) - Useless bend
00:13:526 (1,2,3) - Weird flow
00:15:291 (1,2) - 90 degree angle don't look good, especially when the "edge" isn't solid.
00:18:820 (3,4,5,1) - Flows but not very connected
00:19:996 (1) - Out of place curve
00:21:026 (2) - Out of place, but at least it looks better with 00:21:761 (3).
00:23:820 (2,3) - Not as good looking because 00:23:820 (2) doesn't point "towards" 00:24:408 (3).
Remap suggestion:
00:25:879 (3,4) - Why not straight? Looks weird when not aligned.
00:26:761 (5,1) - Not a good blanket
00:30:585 (3,4) - Would look better as bent sliders, not round.
00:43:526 (1) - Useless curve
00:45:585 (4,1) - Bad blanket: see for yourself
00:50:438 (1) - Curve too much!
00:50:879 (2) - Would look better as bent
00:51:467 (3,4) - Doesn't play bad but doesn't look good. What is the relationship between these two? Besides spacing, I see none.
00:52:938 (1) - Too plain. Look at this:
00:55:291 (1,2) - Bad blanket, and you don't want the overlap. Looks bad here.
00:56:761 (3,4,5,1) - Looks unorganized. Could use more connection.
00:59:408 (5,1) - Don't stack, and it looks plain.
01:00:879 (2) - Don't use a slider like this unless you use red anchor for better curves:
And with better flow:
01:04:114 (1,1) - Season it up!
01:04:702 (1,2,3) - Not the smoothest flow
01:07:055 (1,3) - Bad blanket
01:09:408 (1) - I think this is actually illegal because you can't see the "repeat" symbol due to visibility.
01:09:408 (1,2,3) - Now with more compactness:
01:12:644 (1) - Plain, and the flow is a bit meh:
01:16:467 (2,1) - Interesting, but too disjoint and not connected.
01:18:673 (1) - Looks a bit ugly and unfitting.
01:22:938 (1) - Curve looks ugly imo especially right next to 01:24:114 (3).
01:24:114 (3,4,5) - Have these be slightly curved:
I would redo these and abuse hexgrid.
01:28:820 (1) - Not very good because the tail points and curves UP where 01:29:702 (2) is further down.
01:30:585 (4,5,6,1) - Unpretty
01:31:761 (1,2,3) - Compact compact compact:
01:37:055 (5) - Uneven distance before and after; keep constant.
01:49:996 (2) - Curves up but 01:50:585 (3) is down.
01:52:349 (2,3) - Not perfect symmetry.
01:52:938 (3,4,1) - Looks not good cause it could be hexgrid but its not.
01:53:820 (1,2,3,4) - Same
01:54:996 (4,1) - Tail is too close and head is too far.
01:56:467 (1,3) - Not good blanket nor symmetry.
02:00:291 (3,4) - Not good blanket.
02:01:467 (1,2) - Pointless. Not good looking.
02:04:408 (2,3) - Don't overlap. Too difficult to read for this level.
02:06:467 (1,2) - Doesn't quite mesh. Better as this:
02:09:114 (2,3) - I rotated this sideways for you.
. It doesn't look pretty horizontal, and it doesn't look pretty to me sideways either.
02:09:996 (3,1,2) - Not hexgrid so it looks unpolished.
02:11:467 (3,4) - Don't stack.
02:11:761 (4,1) - Same
02:12:644 (1,2) - Doesn't look too good because no "intersection".
. 02:13:232 (2) "receives from" too low.
02:13:232 (2,3) - Not good blanket.
02:13:232 (2,4) - Don't stack.
02:22:349 (1) - Smooth the edge
or make it blatant and obvious
ALSO, if you make it blatant, put the edge on the slider TICK, because if it TICKS when it bends, it feels better.
There are loads of stuff more, but I'll let you sort these issues first before introducing harder ones.
BE PREPARED TO REMAP. A LOT.
P.S. if you have time, watch these videos. They are really good:
https://www.youtube.com/playlist?list=P ... GGoLIrQtOx