Hello there, zsr123!
Here's some modding action.
[General]:
Here's some modding action.
[General]:
- Remove letterboxing from the breaks, it looks ugly combined with your video. I don't like the break you placed, but I see no better alternative so you can leave it, but letterboxing has to go then.
- 00:03:858 (1,2,3) - These caught me off guard. It's impossible to notice the bpm has changed until you finish the slider, or unless you know the song. Don't get me wrong, this is fine, however I have a suggestion which may be a better idea to do. For example, you could start with a repeating slider, then a long slider and then continue as you want. This way, even if the player doesn't notice the bpm change immediately, he will not miss or get a 100 because after the reapeter (which should be enough for most of the people to notice the bpm change) comes a slider which you can click slightly late and still succeed. This is only a suggestion, and I hope you see the reason for this.
- 00:24:364 (6) - Remove this clap? It's not in the music.
- 00:35:566 (5) - Add finish maybe? (note: you used it later on in the map - 01:23:794 (7))
- 00:54:933 (1) - Remove new combo.
- 00:55:883 (1) - This new combo would make much more sense if you placed it at 00:55:503 (7) instead, because that's the spot where music changes a little. Since you used distance snap here, no real reason to place new combos randomly.
- 00:57:782 (1) - You could also remove this new combo, because it's not required nor does it follow something specific in the music (like a change in music or when you follow something else instead of a drum or whatever). Removing these new combos I pointed out makes your map more consistent as well (you used a new combo approx. every 2 stanzas).
- 01:12:972 (6) - Remove this clap? It's not in the music.
- 01:19:237 (7) - Put a finish at the slider end, it's in the music and you used a similar pattern before.
- 01:21:136 (4) - Put a finish here in addition to the clap? It sounds really good because it's in the music as well. (note: you used a finish on 00:32:528 (3), which is even more reason to put it here as well)
- 01:23:225 (6) - Put a finish at the end of the slider (you used it in the first kiai as well).
- 01:29:490 (6) - Finish at the slider start, it's in the music as well.
- my thoughts and some suggestionsThe map played fine and was actually somewhat fun as well. However, when you look at it better, you sometimes cannot tell what musical line are you following. 00:58:921 - from this point onward, you could say you're trying to follow the drum only, then you switch to voice at 01:02:339 (3,4,5,6,7,8,9,10) - here. This is okay, but this could be handled much better if you emphasized that change. Best way to do that is place a new combo where such a change occurs, and add additional hitsounds (soft whistle for example) on key moments in the vocals. This way a player can play by the ear instead of just staring into the map and hitting stuff.
Then we have things like this: 01:24:933 (3,4), etc - these whistles don't follow a distinct musical line (you could argue that they would follow the guitar, but then the whistle is irrelevant because the guitar plays a tone every 1/2 more or less). These whistles are okay, but it's always better if you can emphasize something in the music, for example the voice (you could place a whistle every time a voice lands on a note or something, as you already have lots of notes placed and most of them follow the drum).
And lastly, things like this: 00:29:490 (2,3,4,5,6). These are okay, but they are boring. basically you just copypasted the stuff. I suggest you change the positions of those so every position is unique because this isn't fun. Don't get me wrong, they are correct, but nothing more than that.
- 00:02:012 (1,2,3,1,2,1,2,3) - I am curious, why did you use new combo so often? They all have same spacing, and there is nothing in the music that would indicate a combo change. I suggest you remove both of the new combos.
- 00:03:858 (1) - Finish at the start?
- 00:11:263 (4,5,6) - Remove claps from these, they are distracting. You could use a whistle if you wanted to emphasize the voice, claps are just plain wrong.
- 00:12:592 - Add a note? Felt like there was missing a note (it would follow the vocals too, which I see you're trying to follow on the notes before and after this timeline)
- 00:12:782 (6,1) - I really don't like this spacing. This anti jump doesn't fit, try to distance the 1 further away (atleast 1.0x distance or something)
- 00:33:858 (1) - Remove this clap, it's not in the music here.
- 00:37:845 (4) - Instead of this clap you can place a finish, would follow the music better.
- 00:39:933 (1) - It could be better that this note is further away from the previous one if possible. This one is a suggestion though, cause this antijump isn't as bad as the one i pointed out earlier. Best way to do this would probably be to change the pattern 00:38:604 (2,3,4) a little (maybe make the slider 3 into 4 or something?).
- 00:41:452 (6) - You could place a finish at the arrow instead of the whistle. Reason is, you have such percussion in the music, and you don't follow the voice explicitly with your note placements.
- 00:43:921 (4) - Add finish to the start, sounds like you forgot it hehe.
- 00:44:680 (6) - I don't like this slider, it doesn't fit the music that well. The end at 00:45:440 follows nothing significant in the music, while you missed a spot at 00:45:250 which could follow the drum. Instead of making a repeating slider, why not just make a regular slider just the way it is (means it starts the same, but ends at 00:45:060) and map a circle at 00:45:250 instead? You could place a clap on the circle to emphasize the drum as well.
- 00:58:161 (1,2) - You could try placing whistles on these 2, they would emphasize the voice better and it would sound nicer.
- 01:00:440 (7) - Remove clap from the slider end, it's just wrong. You could try a whistle instead.
- 01:01:199 - If you decided to add a note at the start like I suggested, you should add one here as well (and place a whistle on it maybe).
- 01:01:389 (8) - Remove this clap and use a whistle instead (if you used a whistle on 01:00:440 (7)).
- 01:02:149 (2) - Remove this clap, it doesn't fit.
- 01:06:136 (5) - This whistle couldn't be more random. Place it either at the end of 01:05:187 (4) or the start of 01:06:326 (6). Or, just remove this whistle in general cause it totally doesn't fit.
- 01:07:465 (8) - Clap at the end of the slider? It fits.
- 01:12:971 (7) - Clap at the start maybe?
- 01:17:528 (5) - This slider is really bad. It doesn't follow the music properly, and every key line in the music is discarded because of it. 01:18:098 at this spot you should have a note with a finish and maybe even a whistle. This would fit much better, so instead of a returner just make it a regular slider and map a circle as suggested.
- 01:23:984 (5) - This slider has the same problem, you missed both the vocal and the percussion at 01:24:174.
- 01:26:263 (2) - Almost completely the same issue, you should end it at 01:26:452 instead and map a circle after it or something.
- 01:27:022 (4) - This one as well. 01:27:212 is a good spot to have an additional note, so instead of this slider, map a circle and move the slider to the suggested timeline (but keeping the endpoint the same).
- 01:27:782 (5) - Same thing again. You missed the voice at 01:27:971 which is kinda bad, maybe just end it there and put a whistle on it?
- 01:31:009 - This spot felt like it's missing a note. You should add a note here imo.
- 01:32:528 (4) - Finish.
- 00:19:807 (2) - Finish at the arrow.
- 00:30:630 (4) - Finish at the end as well as the clap.
- 01:17:908 (2) - Finish at the end.
- 01:18:478 (3) - ^
- 01:19:237 (4) - ^
- 01:20:187 (5) - New combo here instead of 01:20:946 (1).
- 01:20:946 (1) - Remove this finish, it's off a little.