.
15:17 sinn: ello nice map /o
15:17 *sinn is editing [https://osu.ppy.sh/b/1114486 Murasaki Hotaru - Re:TrymenT [Re:FinaL]]
15:17 Daoski: o? ty ty
15:17 sinn: btw mind i suggest ncing this 01:27:630 (3) -
15:17 Daoski: kk ive applied that just now, thanks ^^!
15:18 sinn: also
15:18 sinn: why is od lower than the other extra
15:18 sinn: should be 8.7-9 tbh
15:18 Daoski: i didnt really think about that
15:18 sinn: i would go with 8.7 since i think you're aiming for 8.5-8.6 on the insane>extra
15:19 Daoski: ok that sounds reasonable
15:20 sinn: just my opinion but try experimenting with ncing 00:24:156 (4) - ?
15:22 Daoski: idk having a newcombo placed under a slidertail is pretty strange (purely imo)... and furthermore, i just nc'd following the cymbols in the music which are placed as shown :s
15:22 sinn: yeah its fine rn lel
15:23 Daoski: i can see why'd you say that because of the way the ncs were done for the piano bit just before it but bleh ;c
15:23 sinn: also on the line of like signifying a changing sv(altho its not big 0.9>0.8)
15:23 sinn: changing slider speed*
15:23 Daoski: o that does sound pretty logical
15:24 Daoski: i think ill leave it alone for now tho... :u
15:25 sinn: yeah sure
15:25 sinn: move this abit outwards? 00:15:945 (3) -
15:26 sinn: to make a larger triangle?
15:26 Daoski: uh i intended on making it a square
15:26 sinn: oh
15:26 sinn: lol
15:26 sinn: that works too i guess
15:26 sinn: i dint realise it was a square ;P
15:27 Daoski: lol the hidden geometry op
15:27 sinn: idk i guess it felt more natural with a triangle
15:27 sinn: since the previous one was a triangle
15:28 sinn: btw mind i ask
15:28 sinn: whats the reason for not ncing the likes 00:34:893 (2) -
15:29 Daoski: hmm
15:29 Daoski: oh
15:29 sinn: starts on a vocal
15:29 Daoski: its because its been suggested that i only nc the strong notes
15:29 sinn: oh
15:29 sinn: well
15:29 sinn: thats true
15:29 sinn: lel
15:29 Daoski: i was told to do otherwise
15:29 Daoski: i initially did have double ncs like u pointed out
15:30 sinn: well
15:30 sinn: if so
15:30 sinn: actually
15:30 sinn: i just realised
15:30 sinn: it would make combo too long
15:30 sinn: cause i realised 00:47:209 (1) -
15:30 sinn: then if u removed nc it would become too long
15:33 sinn: well
15:33 sinn: make 01:08:051 (1,2) - a little bit bigger to emphasize the part
15:33 sinn: should be bigger imo even by a little
15:34 Daoski: 01:07:735 (1,2,1,2,1,2) - im pretty sure the whole section of circles increases accurately
15:34 Daoski: so ur saying i should spread them even more?:o
15:35 sinn: wait did i accidentally move it
15:35 sinn: ok i think i did
15:35 sinn: what do you think about 01:08:367 (1) - then
15:36 Daoski: mmm
15:36 Daoski: i think the distance spacing fits the balance nicely... not overmapped and not undermapped
15:37 sinn: well alright
15:37 sinn: altho i think its highest at 01:08:367 (1) -
15:37 Daoski: i mean if u think i should space the entire section a bit farther i dont mind
15:38 Daoski: im pretty sure i made the DS follow the intensity of the music's volume
15:38 Daoski: since the volume increases every 2 snares
15:39 sinn: well yes
15:39 sinn: but 01:07:735 (1,2) - and 01:08:209 (2,1) - almost has the same distance
15:39 sinn: but 01:08:367 (1) - is "peaking" before the slowdown at 01:08:525 (2) -
15:39 Daoski: hmm ok
15:40 Daoski: i get what ur saying and ill make a change to it right now
15:40 Daoski: but just to clarify:
15:40 Daoski: 01:08:367 (1,2) - u want me to decrease the spacing here because it slows down?
15:41 Daoski: so the highest DS in the section is in01:08:051 (1,2) -
15:41 sinn: should be 01:08:209 (2,1) - if u ask me lel
15:42 Daoski: i dont think so xd
15:42 Daoski: 6 circles
15:43 Daoski: because the change in volumes occur at the ncs
15:45 sinn: ah ok
15:45 sinn: well true
15:45 sinn: btw
15:46 sinn: just to go back to the beginning since i forgot to to mention,but a triangle imo is more natural for 00:15:630 (1,2,3) -
15:47 Daoski: is that not a triangle LOL
15:47 Daoski: u just highlighted a triangle
15:48 Daoski: technically, a square is just 2 triangles so it still is a triangle <3
15:48 Daoski: alright... u may be right... BUT
15:49 Daoski: 00:14:367 (1,2,3,4,5) - u see the triangle
15:49 Daoski: 00:15:630 (1,2,3,4,5) - u see the square
15:49 Daoski: 00:16:893 (1,2,3,4,5,6,1) - u see the pentagon
15:49 Daoski: booooooooooooooooooooom lol
15:50 Daoski: so thats why im not going to remove the square part, sry :s
15:50 sinn: oh
15:50 sinn: alright
15:50 sinn: so basically its like
15:50 sinn: escalating from triangle to square to penta?
15:50 Daoski: yeah
15:51 Daoski: i felt like the piano gets more distinct
15:51 Daoski: so i just did it like that ._.
15:52 sinn: btw for 01:07:735 (1,2,1,2,1) - are u gonna increase the spacing of the whole thing or just 01:08:367 (1) -
15:53 Daoski: whole thing
15:53 Daoski: so right now the Ds for each pair goes like this
15:53 Daoski: 2.8 , 3, 3.2 i think
15:53 Daoski: it increments linearly
15:53 sinn: alright
15:53 sinn: btw
15:53 Daoski: so im probably either gonna 1. increase the linear increment or 2. increase the base DS for each
15:54 sinn: wait so
15:54 sinn: the current ver 01:08:209 (2,1) -
15:54 sinn: is 3.2?
15:54 Daoski: yeah
15:54 Daoski: i think so
15:55 Daoski: lemme double check
15:55 sinn: 3.2
15:55 sinn: would be alot further
15:55 Daoski: oh the green point goofs it up
15:55 Daoski: nope
15:55 Daoski: its 3.4
15:56 Daoski: o
15:56 Daoski: the spread is actually:
15:56 Daoski: so apparently
15:56 Daoski: 3, 3.4, 3.8
15:57 sinn: btw ur talking abt ds x3.8 right
15:57 sinn: just to clarify first
15:57 Daoski: yeah
15:57 sinn: ok so
15:57 sinn: my current 1 is https://osu.ppy.sh/ss/6419597 and i changed it to 3.2 and looks like https://osu.ppy.sh/ss/6419601
15:57 sinn: isint current one less than 3
15:58 Daoski: no
15:58 Daoski: current 1 is 3
15:58 sinn: oh
15:58 Daoski: o wait
15:58 Daoski: i overmapped it already
15:58 Daoski: i forgot
15:58 Daoski: i fixed it so its 3, 3.4, 3.8
15:59 sinn: well im kinda lost but i figure that u can adjust on your own
15:59 sinn: well since this part 01:07:735 (1,2,1,2,1) - volume increasing
15:59 sinn: why not put green lines to increase volume to emphasize it
16:00 Daoski: i didnt hitsound that far yet
16:00 sinn: oh
16:00 sinn: lel
16:00 Daoski: im doing the custom hitsounds and proper volume changes as we speak and since we've met lol
16:00 sinn: now that you mention
16:00 sinn: i realize the kial is kinda empty
16:00 sinn: lel
16:01 Daoski:
16:01 sinn: tbh the diffi is really good lel
16:01 sinn: so i have nothing much to say
16:02 Daoski: cool
16:03 sinn: actually
16:03 sinn: mind i ask whats the ds between 01:18:314 (2,3) - and 01:18:946 (2,3) -
16:03 sinn: should be larder for the 2nd one
16:03 Daoski: 2.4
16:03 Daoski: and its constantly 2.4
16:04 Daoski: up til the end of the star
16:04 Daoski: nvm
16:04 Daoski: the star is 2.6*
16:04 Daoski: the double into slider part is 2.4 tho
16:04 sinn: i would increase 01:18:946 (2,3) - to 2.5
16:04 sinn: lel
16:05 Daoski: what do u mean increase
16:05 Daoski: its at 2.6 lol
16:05 sinn: o rly
16:05 Daoski: the star is entirely 2.6
16:05 Daoski: 01:18:156 (1,2,3) - these kind things are 2.4
16:05 Daoski: do yuou want me to evenly increment them like i did for the other part
16:05 Daoski: 01:17:525 (1,2,3) - so like i make this 2.4, right
16:06 Daoski: 01:18:156 (1,2,3) - increment to 2.5
16:06 Daoski: 01:18:788 (1,2,3,4,5,6,7) - this star is 2.6 so im leaving it alone
16:06 sinn: ye
16:06 Daoski: ok ok
16:06 Daoski: will do
16:07 sinn: also u should increase the ds from 01:19:577 (6,7) -
16:07 sinn: well if u ask me
16:07 Daoski: oh
16:08 sinn: also to ai mod 00:54:788 - has 2 timing points
16:08 Daoski: because its highlighted by the toms in the bgm
16:08 Daoski: ur right
16:08 Daoski: fixed
16:08 Daoski: and i incremented 6,7 too
16:09 sinn: btw
16:09 sinn: is widescreen support necessary lel
16:09 Daoski: i have no clue what it does
16:09 Daoski: but i have widescreen so i left it on
16:13 sinn: tbh i thought it was like if u have video then u leave it on but some mapset with video no widescreen so idk lel
16:13 sinn: ok this sounds stupid but clarifying its re: not re; right
16:13 Daoski: lol
16:14 Daoski: :
16:14 Daoski: did i mistakenly leave a ; somewhere
16:14 sinn: no
16:14 sinn: just clarifying
16:15 sinn: i suggest either adding retryment or re tryment to tags
16:15 sinn: since searching re:tryment will just bring it back to retryment
16:15 sinn: and then not being able to find the map
16:16 Daoski: ok
16:16 Daoski: ill leave a retryment tag
16:17 Daoski: mmm do i do both just to be safe?:D
16:17 sinn: ye sure
16:17 sinn: u should prolly check later with someone who knows tag
16:17 Daoski: tbh
16:18 Daoski: i just taxed all the tags (excluding gd tags) from everyoen else
16:18 Daoski: ill add this now tho
16:18 sinn: : :
16:18 Daoski: cuz for some reason :'s are ignored ;D
16:18 sinn: ya lol
16:18 sinn: ; isint
16:18 sinn: but : is
16:19 sinn: put relief in tags too or re lief
16:19 sinn: since re:lief dosent work either
16:19 Daoski: LOL fuckin colons man
16:20 Daoski: wait
16:20 Daoski: its fine if i tag it like
16:20 Daoski: "re lief tryment"
16:20 Daoski: i dont need to repeat re twice?
16:20 sinn: ye its fine
16:20 sinn: no need to repeat
16:21 sinn: well
16:21 sinn: apparently typing re tryment in game i can find ur map
16:21 sinn: on website cant
16:22 Daoski: i just did all possible permutations of those 2 words LOL
16:22 Daoski: without repeating re
16:23 sinn: LOL
16:23 sinn: xD
16:24 sinn: well that should be all i think
16:24 sinn: solid map lel
16:24 sinn: i actually thought it was completed till i read description ;xxx
16:24 sinn: also just personal preference why is the preview point at where you put it right now?
16:24 Daoski: yep
16:25 Daoski: uh
16:25 sinn: imo the preview point very out of place lol
16:25 Daoski: would u preview at the kiai or something lol
16:26 sinn: try 01:09:472 -
16:26 sinn: ?
16:26 Daoski: would u like to point out a more ideal position lol
16:26 Daoski: o
16:26 Daoski: hm ok
16:26 Daoski: since u suggested ill follow it
16:26 sinn: up to you to experiment
16:28 sinn: but that should suffice
16:29 Daoski: do u want to map a gd lul
16:30 sinn: idm trying
16:30 sinn: re try(ing)ment keepo
16:30 Daoski: kek
16:30 sinn: but what diffi
16:30 sinn: cuz i cant promise i will finish it lel
16:30 Daoski: what diffs do u prefer
16:30 Daoski: its fine, justneed to know what ur comfortable doing
16:31 sinn: insane-extra i guess
16:31 sinn: btw
16:31 Daoski: cuz i was hoping either 5.3* or 3.5*
16:31 sinn: is a 5.3 really necessary?
16:31 sinn: ye i read the desc
16:31 Daoski: idk do u think the spread is good enough?
16:31 Daoski: i just want to mellow the spread as nicely as possible lol
16:31 sinn: 5.3 isint necessary but its cool to have
16:31 sinn: 3.5 you need tho
16:32 Daoski: i can prob do the hard myself but
16:32 Daoski: can u map the 5.3 extra then lol
16:32 sinn: i think i should try 5.3
16:32 sinn: cuz even if i cant make it
16:32 Daoski: so i can have 3 extras and 3 insanes
16:32 sinn: the set should still be fine
16:32 sinn: ye i guess so
16:32 Daoski: alright cool
16:33 sinn: btw
16:33 sinn: should clarify with bandi but od8 on his diffi?
16:33 Daoski: if u want lol
16:33 sinn: should ask him first
16:34 Daoski: lol oh i rememer
16:34 Daoski: ok so
16:34 Daoski: bandi's diff was initially like 5.11
16:34 Daoski: i told him to shrink it
16:34 Daoski: and he prob forgot to turn the 4 modifiers accordingly
16:34 Daoski: ill change it, np
16:35 sinn: sure
16:35 Daoski: wait wat
16:35 Daoski: bandi's is OD7
16:35 sinn: ya
16:35 Daoski: i guess it magically changed itself
16:35 sinn: also y is arika hp5 ah
16:36 Daoski: isnt hp5 the default
16:36 sinn: hp6 is default for insanes fyi
16:36 Daoski: should it be lower
16:36 Daoski: o
16:36 sinn: extras can be different
16:36 Daoski: lul
15:17 *sinn is editing [https://osu.ppy.sh/b/1114486 Murasaki Hotaru - Re:TrymenT [Re:FinaL]]
15:17 Daoski: o? ty ty
15:17 sinn: btw mind i suggest ncing this 01:27:630 (3) -
15:17 Daoski: kk ive applied that just now, thanks ^^!
15:18 sinn: also
15:18 sinn: why is od lower than the other extra
15:18 sinn: should be 8.7-9 tbh
15:18 Daoski: i didnt really think about that
15:18 sinn: i would go with 8.7 since i think you're aiming for 8.5-8.6 on the insane>extra
15:19 Daoski: ok that sounds reasonable
15:20 sinn: just my opinion but try experimenting with ncing 00:24:156 (4) - ?
15:22 Daoski: idk having a newcombo placed under a slidertail is pretty strange (purely imo)... and furthermore, i just nc'd following the cymbols in the music which are placed as shown :s
15:22 sinn: yeah its fine rn lel
15:23 Daoski: i can see why'd you say that because of the way the ncs were done for the piano bit just before it but bleh ;c
15:23 sinn: also on the line of like signifying a changing sv(altho its not big 0.9>0.8)
15:23 sinn: changing slider speed*
15:23 Daoski: o that does sound pretty logical
15:24 Daoski: i think ill leave it alone for now tho... :u
15:25 sinn: yeah sure
15:25 sinn: move this abit outwards? 00:15:945 (3) -
15:26 sinn: to make a larger triangle?
15:26 Daoski: uh i intended on making it a square
15:26 sinn: oh
15:26 sinn: lol
15:26 sinn: that works too i guess
15:26 sinn: i dint realise it was a square ;P
15:27 Daoski: lol the hidden geometry op
15:27 sinn: idk i guess it felt more natural with a triangle
15:27 sinn: since the previous one was a triangle
15:28 sinn: btw mind i ask
15:28 sinn: whats the reason for not ncing the likes 00:34:893 (2) -
15:29 Daoski: hmm
15:29 Daoski: oh
15:29 sinn: starts on a vocal
15:29 Daoski: its because its been suggested that i only nc the strong notes
15:29 sinn: oh
15:29 sinn: well
15:29 sinn: thats true
15:29 sinn: lel
15:29 Daoski: i was told to do otherwise
15:29 Daoski: i initially did have double ncs like u pointed out
15:30 sinn: well
15:30 sinn: if so
15:30 sinn: actually
15:30 sinn: i just realised
15:30 sinn: it would make combo too long
15:30 sinn: cause i realised 00:47:209 (1) -
15:30 sinn: then if u removed nc it would become too long
15:33 sinn: well
15:33 sinn: make 01:08:051 (1,2) - a little bit bigger to emphasize the part
15:33 sinn: should be bigger imo even by a little
15:34 Daoski: 01:07:735 (1,2,1,2,1,2) - im pretty sure the whole section of circles increases accurately
15:34 Daoski: so ur saying i should spread them even more?:o
15:35 sinn: wait did i accidentally move it
15:35 sinn: ok i think i did
15:35 sinn: what do you think about 01:08:367 (1) - then
15:36 Daoski: mmm
15:36 Daoski: i think the distance spacing fits the balance nicely... not overmapped and not undermapped
15:37 sinn: well alright
15:37 sinn: altho i think its highest at 01:08:367 (1) -
15:37 Daoski: i mean if u think i should space the entire section a bit farther i dont mind
15:38 Daoski: im pretty sure i made the DS follow the intensity of the music's volume
15:38 Daoski: since the volume increases every 2 snares
15:39 sinn: well yes
15:39 sinn: but 01:07:735 (1,2) - and 01:08:209 (2,1) - almost has the same distance
15:39 sinn: but 01:08:367 (1) - is "peaking" before the slowdown at 01:08:525 (2) -
15:39 Daoski: hmm ok
15:40 Daoski: i get what ur saying and ill make a change to it right now
15:40 Daoski: but just to clarify:
15:40 Daoski: 01:08:367 (1,2) - u want me to decrease the spacing here because it slows down?
15:41 Daoski: so the highest DS in the section is in01:08:051 (1,2) -
15:41 sinn: should be 01:08:209 (2,1) - if u ask me lel
15:42 Daoski: i dont think so xd
15:42 Daoski: 6 circles
15:43 Daoski: because the change in volumes occur at the ncs
15:45 sinn: ah ok
15:45 sinn: well true
15:45 sinn: btw
15:46 sinn: just to go back to the beginning since i forgot to to mention,but a triangle imo is more natural for 00:15:630 (1,2,3) -
15:47 Daoski: is that not a triangle LOL
15:47 Daoski: u just highlighted a triangle
15:48 Daoski: technically, a square is just 2 triangles so it still is a triangle <3
15:48 Daoski: alright... u may be right... BUT
15:49 Daoski: 00:14:367 (1,2,3,4,5) - u see the triangle
15:49 Daoski: 00:15:630 (1,2,3,4,5) - u see the square
15:49 Daoski: 00:16:893 (1,2,3,4,5,6,1) - u see the pentagon
15:49 Daoski: booooooooooooooooooooom lol
15:50 Daoski: so thats why im not going to remove the square part, sry :s
15:50 sinn: oh
15:50 sinn: alright
15:50 sinn: so basically its like
15:50 sinn: escalating from triangle to square to penta?
15:50 Daoski: yeah
15:51 Daoski: i felt like the piano gets more distinct
15:51 Daoski: so i just did it like that ._.
15:52 sinn: btw for 01:07:735 (1,2,1,2,1) - are u gonna increase the spacing of the whole thing or just 01:08:367 (1) -
15:53 Daoski: whole thing
15:53 Daoski: so right now the Ds for each pair goes like this
15:53 Daoski: 2.8 , 3, 3.2 i think
15:53 Daoski: it increments linearly
15:53 sinn: alright
15:53 sinn: btw
15:53 Daoski: so im probably either gonna 1. increase the linear increment or 2. increase the base DS for each
15:54 sinn: wait so
15:54 sinn: the current ver 01:08:209 (2,1) -
15:54 sinn: is 3.2?
15:54 Daoski: yeah
15:54 Daoski: i think so
15:55 Daoski: lemme double check
15:55 sinn: 3.2
15:55 sinn: would be alot further
15:55 Daoski: oh the green point goofs it up
15:55 Daoski: nope
15:55 Daoski: its 3.4
15:56 Daoski: o
15:56 Daoski: the spread is actually:
15:56 Daoski: so apparently
15:56 Daoski: 3, 3.4, 3.8
15:57 sinn: btw ur talking abt ds x3.8 right
15:57 sinn: just to clarify first
15:57 Daoski: yeah
15:57 sinn: ok so
15:57 sinn: my current 1 is https://osu.ppy.sh/ss/6419597 and i changed it to 3.2 and looks like https://osu.ppy.sh/ss/6419601
15:57 sinn: isint current one less than 3
15:58 Daoski: no
15:58 Daoski: current 1 is 3
15:58 sinn: oh
15:58 Daoski: o wait
15:58 Daoski: i overmapped it already
15:58 Daoski: i forgot
15:58 Daoski: i fixed it so its 3, 3.4, 3.8
15:59 sinn: well im kinda lost but i figure that u can adjust on your own
15:59 sinn: well since this part 01:07:735 (1,2,1,2,1) - volume increasing
15:59 sinn: why not put green lines to increase volume to emphasize it
16:00 Daoski: i didnt hitsound that far yet
16:00 sinn: oh
16:00 sinn: lel
16:00 Daoski: im doing the custom hitsounds and proper volume changes as we speak and since we've met lol
16:00 sinn: now that you mention
16:00 sinn: i realize the kial is kinda empty
16:00 sinn: lel
16:01 Daoski:
16:01 sinn: tbh the diffi is really good lel
16:01 sinn: so i have nothing much to say
16:02 Daoski: cool
16:03 sinn: actually
16:03 sinn: mind i ask whats the ds between 01:18:314 (2,3) - and 01:18:946 (2,3) -
16:03 sinn: should be larder for the 2nd one
16:03 Daoski: 2.4
16:03 Daoski: and its constantly 2.4
16:04 Daoski: up til the end of the star
16:04 Daoski: nvm
16:04 Daoski: the star is 2.6*
16:04 Daoski: the double into slider part is 2.4 tho
16:04 sinn: i would increase 01:18:946 (2,3) - to 2.5
16:04 sinn: lel
16:05 Daoski: what do u mean increase
16:05 Daoski: its at 2.6 lol
16:05 sinn: o rly
16:05 Daoski: the star is entirely 2.6
16:05 Daoski: 01:18:156 (1,2,3) - these kind things are 2.4
16:05 Daoski: do yuou want me to evenly increment them like i did for the other part
16:05 Daoski: 01:17:525 (1,2,3) - so like i make this 2.4, right
16:06 Daoski: 01:18:156 (1,2,3) - increment to 2.5
16:06 Daoski: 01:18:788 (1,2,3,4,5,6,7) - this star is 2.6 so im leaving it alone
16:06 sinn: ye
16:06 Daoski: ok ok
16:06 Daoski: will do
16:07 sinn: also u should increase the ds from 01:19:577 (6,7) -
16:07 sinn: well if u ask me
16:07 Daoski: oh
16:08 sinn: also to ai mod 00:54:788 - has 2 timing points
16:08 Daoski: because its highlighted by the toms in the bgm
16:08 Daoski: ur right
16:08 Daoski: fixed
16:08 Daoski: and i incremented 6,7 too
16:09 sinn: btw
16:09 sinn: is widescreen support necessary lel
16:09 Daoski: i have no clue what it does
16:09 Daoski: but i have widescreen so i left it on
16:13 sinn: tbh i thought it was like if u have video then u leave it on but some mapset with video no widescreen so idk lel
16:13 sinn: ok this sounds stupid but clarifying its re: not re; right
16:13 Daoski: lol
16:14 Daoski: :
16:14 Daoski: did i mistakenly leave a ; somewhere
16:14 sinn: no
16:14 sinn: just clarifying
16:15 sinn: i suggest either adding retryment or re tryment to tags
16:15 sinn: since searching re:tryment will just bring it back to retryment
16:15 sinn: and then not being able to find the map
16:16 Daoski: ok
16:16 Daoski: ill leave a retryment tag
16:17 Daoski: mmm do i do both just to be safe?:D
16:17 sinn: ye sure
16:17 sinn: u should prolly check later with someone who knows tag
16:17 Daoski: tbh
16:18 Daoski: i just taxed all the tags (excluding gd tags) from everyoen else
16:18 Daoski: ill add this now tho
16:18 sinn: : :
16:18 Daoski: cuz for some reason :'s are ignored ;D
16:18 sinn: ya lol
16:18 sinn: ; isint
16:18 sinn: but : is
16:19 sinn: put relief in tags too or re lief
16:19 sinn: since re:lief dosent work either
16:19 Daoski: LOL fuckin colons man
16:20 Daoski: wait
16:20 Daoski: its fine if i tag it like
16:20 Daoski: "re lief tryment"
16:20 Daoski: i dont need to repeat re twice?
16:20 sinn: ye its fine
16:20 sinn: no need to repeat
16:21 sinn: well
16:21 sinn: apparently typing re tryment in game i can find ur map
16:21 sinn: on website cant
16:22 Daoski: i just did all possible permutations of those 2 words LOL
16:22 Daoski: without repeating re
16:23 sinn: LOL
16:23 sinn: xD
16:24 sinn: well that should be all i think
16:24 sinn: solid map lel
16:24 sinn: i actually thought it was completed till i read description ;xxx
16:24 sinn: also just personal preference why is the preview point at where you put it right now?
16:24 Daoski: yep
16:25 Daoski: uh
16:25 sinn: imo the preview point very out of place lol
16:25 Daoski: would u preview at the kiai or something lol
16:26 sinn: try 01:09:472 -
16:26 sinn: ?
16:26 Daoski: would u like to point out a more ideal position lol
16:26 Daoski: o
16:26 Daoski: hm ok
16:26 Daoski: since u suggested ill follow it
16:26 sinn: up to you to experiment
16:28 sinn: but that should suffice
16:29 Daoski: do u want to map a gd lul
16:30 sinn: idm trying
16:30 sinn: re try(ing)ment keepo
16:30 Daoski: kek
16:30 sinn: but what diffi
16:30 sinn: cuz i cant promise i will finish it lel
16:30 Daoski: what diffs do u prefer
16:30 Daoski: its fine, justneed to know what ur comfortable doing
16:31 sinn: insane-extra i guess
16:31 sinn: btw
16:31 Daoski: cuz i was hoping either 5.3* or 3.5*
16:31 sinn: is a 5.3 really necessary?
16:31 sinn: ye i read the desc
16:31 Daoski: idk do u think the spread is good enough?
16:31 Daoski: i just want to mellow the spread as nicely as possible lol
16:31 sinn: 5.3 isint necessary but its cool to have
16:31 sinn: 3.5 you need tho
16:32 Daoski: i can prob do the hard myself but
16:32 Daoski: can u map the 5.3 extra then lol
16:32 sinn: i think i should try 5.3
16:32 sinn: cuz even if i cant make it
16:32 Daoski: so i can have 3 extras and 3 insanes
16:32 sinn: the set should still be fine
16:32 sinn: ye i guess so
16:32 Daoski: alright cool
16:33 sinn: btw
16:33 sinn: should clarify with bandi but od8 on his diffi?
16:33 Daoski: if u want lol
16:33 sinn: should ask him first
16:34 Daoski: lol oh i rememer
16:34 Daoski: ok so
16:34 Daoski: bandi's diff was initially like 5.11
16:34 Daoski: i told him to shrink it
16:34 Daoski: and he prob forgot to turn the 4 modifiers accordingly
16:34 Daoski: ill change it, np
16:35 sinn: sure
16:35 Daoski: wait wat
16:35 Daoski: bandi's is OD7
16:35 sinn: ya
16:35 Daoski: i guess it magically changed itself
16:35 sinn: also y is arika hp5 ah
16:36 Daoski: isnt hp5 the default
16:36 sinn: hp6 is default for insanes fyi
16:36 Daoski: should it be lower
16:36 Daoski: o
16:36 sinn: extras can be different
16:36 Daoski: lul