forum

cillia - Ringo Uri no Utakata Shoujo

posted
Total Posts
61
show more
Mafumafu
Change BG to .jpg format. Save a lot of file size tbh

01:17:114 (6) - Remove or make 5 a slider extended here. 6 is too weak to be mapped as a circle.
Many inappropriate jumps could be pointed out like this: 01:59:342 (3,4,5,1) - Vocals on (4,5) are really in low pitches which should not be assigned with large jumps.
02:06:735 (3) - Remove, 1/4 could be hardly heard.
02:23:719 (3,4) - 02:24:785 (3,4) - These overlaps are really meh. Not recommended.
02:48:298 (2) - ^
03:07:013 (4,5,6,1) - Flow is ruined here.

03:30:325 (4) - I guess you should remove this or replace 3 by a slider.
03:45:045 (4) - Remove.
03:46:378 (2) - ^
03:47:443 (4) - ^
03:49:041 (4) - ^
03:51:440 (4) - ^ Many other similar issues, you could get on them by yourself.

03:59:766 (1,2,3,4,5,6,7,8,1,2,3,4) - No, it's really demoralizing to build up star difficulties by suddenly placing some pp jumps. That's quite under-skilled.

04:13:753 (4,5,6) - Should be in smaller jumps.
04:25:343 (1) - You may consider adding some breaktime after this note.

04:46:390 (2,3,4) - 2-3 should be smaller in spacing than 3-4.
Not very recommend the jumps in the last Kiai tbh, And the patterns are quite repetitive: 3/4slider+note and several 1/2 stuufs and then 3/4....

So many 3/4s, if there are clearly audible sounds at 3/4, then they prob be fine but there aren't.
Topic Starter
Logic Agent

Regraz wrote:

Change BG to .jpg format. Save a lot of file size tbh my mistake

01:17:114 (6) - Remove or make 5 a slider extended here. 6 is too weak to be mapped as a circle. removed
Many inappropriate jumps could be pointed out like this: 01:59:342 (3,4,5,1) - Vocals on (4,5) are really in low pitches which should not be assigned with large jumps. while I agree there are some jumps that are maybe a bit big in some opinions, I think they are okay for a few reasons. One it keeps consistent with where I was applying emphasis earlier, where the vocals were much stronger. This section you pointed out came immediately after the high point of this kiai, so it feels a little bit weaker. While this jump in particular could be a bit smaller, changing this too much would mess with the structure of this pattern, and because higher intensity is what I'm going for in the kiai, I want this to be difficult -- consistently.
02:06:735 (3) - Remove, 1/4 could be hardly heard. done
02:23:719 (3,4) - 02:24:785 (3,4) - These overlaps are really meh. Not recommended. did some things to make them look nicer
02:48:298 (2) - ^ removed the note
03:07:013 (4,5,6,1) - Flow is ruined here. changed this around

03:30:325 (4) - I guess you should remove this or replace 3 by a slider. done, and changed these jumps around a bit
03:45:045 (4) - Remove.
03:46:378 (2) - ^
03:47:443 (4) - ^
03:49:041 (4) - ^
03:51:440 (4) - ^ Many other similar issues, you could get on them by yourself.

i dunno i hear drum stuff in the background, and I have at least one other person who also hears stuff going on in the background, while another says there's not much there. either way I really want to leave this as it creates a really fun experience with the added speed and note density to a unique section of the song, helping buildup into the whats supposed to be the hardest part, the jumps at the highest intensity.

03:59:766 (1,2,3,4,5,6,7,8,1,2,3,4) - No, it's really demoralizing to build up star difficulties by suddenly placing some pp jumps. That's quite under-skilled.

i thinks jumps express the song nicely imo, this is a very high intensity before going into the slower section with a lot of reverse sliders and simplistic rhythm. however that being said I did nerf the distance between them all by a bit, so I hope that's okay

04:13:753 (4,5,6) - Should be in smaller jumps. nerfed a tiny bit

04:25:343 (1) - You may consider adding some breaktime after this note. took it out after another mod but im gonna put it back in

04:46:390 (2,3,4) - 2-3 should be smaller in spacing than 3-4. tried to nerf a bit
Not very recommend the jumps in the last Kiai tbh, nerfed the big one near the end a bit
And the patterns are quite repetitive: 3/4slider+note and several 1/2 stuufs and then 3/4.... while it may be repetitive, i tried to make this more interesting as the final section by adding more circles instead of sliders to create a higher sense of pressure and intensity for the final hard part of the song. it might not be the most interesting thing to look at in the world for some people, but I think it does it's job nicely

So many 3/4s, if there are clearly audible sounds at 3/4, then they prob be fine but there aren't.

not sure what this was in reference to, are you meaning I should mute some 3/4? honestly at this point I don't even know which ones should be muted and which should not if that's what you mean, cause i've heard it like this for so long. but the 3/4 in general are for grabbing the vocals while still being able to map the kicks, leading for a harder map in general.
thanks so much for the mod!
Mafumafu
#1
Nao Tomori
_Meep_
pogchamp
Spaghetti
Second nomination, good luck!
2016-11-14 15:24 Spaghetti: http://puu.sh/sirfM/dceeee71a9.png
2016-11-14 15:24 Spaghetti: hitsound sampleset conflicts
2016-11-14 15:24 Logic Agent: fff i think that's from when we sorted out a timing thing
2016-11-14 15:24 Logic Agent: must have missed it
2016-11-14 15:24 Logic Agent: i'll fix
2016-11-14 15:24 Spaghetti: why is your bpm so weird
2016-11-14 15:24 Logic Agent: what do you mean
2016-11-14 15:24 Logic Agent: by bpm being weird
2016-11-14 15:25 Spaghetti: 225.2
2016-11-14 15:25 Logic Agent: o
2016-11-14 15:25 Logic Agent: well
2016-11-14 15:25 Logic Agent: timing comes from ranked ver
2016-11-14 15:25 Logic Agent: ACTION is listening to [https://osu.ppy.sh/b/866288 cillia - Ringo Uri no Utakata Shoujo]
2016-11-14 15:25 Logic Agent: and they had a whole thing about the timing in their thread
2016-11-14 15:25 Logic Agent: but it evnetually came out to this in the end
2016-11-14 15:25 Spaghetti: are you sure its not just
2016-11-14 15:25 Spaghetti: 225
2016-11-14 15:25 Logic Agent: yea
2016-11-14 15:26 Spaghetti: and its drifting so much cuz bpm is dumb
2016-11-14 15:26 Logic Agent: tried that before i got this mp3
2016-11-14 15:26 Logic Agent: and 225 always sounded off
2016-11-14 15:26 Logic Agent: 225.2 is the one
2016-11-14 15:27 Spaghetti: ok
2016-11-14 15:27 Spaghetti: get a higher quality bg
2016-11-14 15:27 Spaghetti: 1920x1200 is new max
2016-11-14 15:27 Logic Agent: this one is upscaled as best as this can go though
2016-11-14 15:27 Logic Agent: using old res it looks squished and there's nothing better
2016-11-14 15:27 Logic Agent: z
2016-11-14 15:27 Spaghetti: did u waifu2x it
2016-11-14 15:27 Logic Agent: yeah
2016-11-14 15:27 Spaghetti: hm
2016-11-14 15:27 Logic Agent: i can show you what it does
2016-11-14 15:27 Logic Agent: at the old res
2016-11-14 15:27 Logic Agent: if you wanna see
2016-11-14 15:27 Spaghetti: r u using picture or art
2016-11-14 15:28 Logic Agent: art
2016-11-14 15:28 Logic Agent: i think thats default
2016-11-14 15:28 Spaghetti: thats y lel
2016-11-14 15:28 Logic Agent: o real
2016-11-14 15:28 Spaghetti: whatever tho with pic it wont help much
2016-11-14 15:28 Spaghetti: i can try if u want
2016-11-14 15:28 Logic Agent: it squishes pretty bad
2016-11-14 15:28 Spaghetti: send me the original res
2016-11-14 15:28 Logic Agent: mk
2016-11-14 15:28 Logic Agent: if you can get it to work by all means
2016-11-14 15:28 Logic Agent: http://static.zerochan.net/Ringo.uri.no ... 425172.jpg
2016-11-14 15:29 Logic Agent: weird res
2016-11-14 15:32 Spaghetti: http://puu.sh/sirJZ/ad393f575b.png
2016-11-14 15:32 Spaghetti: fix
2016-11-14 15:32 Spaghetti: d
2016-11-14 15:32 Logic Agent: mk well ur a god
2016-11-14 15:32 Spaghetti: x d
2016-11-14 15:32 Logic Agent: btw is it best to use png or jpg
2016-11-14 15:33 Logic Agent: regraz told me to use jpg but stjpa said png
2016-11-14 15:33 Logic Agent: so idk
2016-11-14 15:33 Spaghetti: png cuz im ignorant
2016-11-14 15:33 Logic Agent: lmao
2016-11-14 15:33 Spaghetti: cuz idk if jpeg compression will fuk res or smthn
2016-11-14 15:33 Logic Agent: i mean it is losless and all
2016-11-14 15:33 Logic Agent: it might because of new size
2016-11-14 15:33 Spaghetti: they say jpg cuz takes up less space tho lul
2016-11-14 15:33 Logic Agent: ya it does
2016-11-14 15:33 Spaghetti: which it does ya
2016-11-14 15:33 Logic Agent: but i dont have sb/ video
2016-11-14 15:33 Logic Agent: so i dont think it should be a big deal
2016-11-14 15:33 Spaghetti: ye ur fine just use png lul
2016-11-14 15:33 Logic Agent: ill just use png
2016-11-14 15:33 Logic Agent: nic
2016-11-14 15:36 Spaghetti: 00:25:826 (1) - implied motion on this slider is kinda wonky and i dont hear it complimenting any accents in the music
2016-11-14 15:37 Spaghetti: id make it a straight slider
2016-11-14 15:38 Spaghetti: 00:52:735 (1,2) - u should align these better
2016-11-14 15:38 Logic Agent: alright fair enough
2016-11-14 15:38 Logic Agent: had some people think the same thing so why not
2016-11-14 15:38 Logic Agent: what do you mean
2016-11-14 15:39 Spaghetti: like
2016-11-14 15:39 Spaghetti: make the circle follow the path of the slider better
2016-11-14 15:40 Logic Agent: m
2016-11-14 15:40 Spaghetti: [http://puu.sh/sisbJ/fb11909e8c.jpg like dis]
2016-11-14 15:40 Logic Agent: maybe around like
2016-11-14 15:40 Logic Agent: oh holy shit
2016-11-14 15:40 Logic Agent: im retarded
2016-11-14 15:40 Logic Agent: i was looking at 3
2016-11-14 15:40 Spaghetti: LOL
2016-11-14 15:40 Logic Agent: i was so fucking confused
2016-11-14 15:40 Logic Agent: LMFAO
2016-11-14 15:40 Logic Agent: well i kinda do that a lot where
2016-11-14 15:41 Logic Agent: it's not at the very end of the slider in a straight line
2016-11-14 15:41 Logic Agent: but the circle starts leading you to where the next note will be
2016-11-14 15:41 Spaghetti: mk
2016-11-14 15:41 Logic Agent: 01:01:261 (1,2) - here too
2016-11-14 15:41 Logic Agent: i kinda like how it looks
2016-11-14 15:41 Spaghetti: o that one made sense cuz
2016-11-14 15:41 Spaghetti: the slider curves too
2016-11-14 15:41 Spaghetti: u should add a curve to that other slider then
2016-11-14 15:41 Logic Agent: maybe make curve on the one you pointed out bigger thne
2016-11-14 15:41 Logic Agent: by a lil bit
2016-11-14 15:41 Logic Agent: ya ok
2016-11-14 15:41 Spaghetti: o wait
2016-11-14 15:41 Spaghetti: it has one lOL
2016-11-14 15:41 Spaghetti: make it a bit more noticable
2016-11-14 15:41 Logic Agent: it's one of those
2016-11-14 15:41 Logic Agent: tiny cancer curves
2016-11-14 15:41 Logic Agent: LOL
2016-11-14 15:41 Logic Agent: ya got it
2016-11-14 15:41 Spaghetti: lolol
2016-11-14 15:41 Spaghetti: aesthetic
2016-11-14 15:42 Logic Agent: they call me battle
2016-11-14 15:42 Spaghetti: 01:18:179 (7,1) - what was i gonna say for this
2016-11-14 15:42 Spaghetti: o yea the stack is kinda wonky
2016-11-14 15:42 Logic Agent: idk where to put it other than there tbh
2016-11-14 15:42 Spaghetti: i wouldnt do that i dont really hear a repeated sound to warrant a stack from off to on beat
2016-11-14 15:43 Logic Agent: how cancer would stacking it on this be 01:18:579 (2) -
2016-11-14 15:43 Spaghetti: what about stackign it on 01:18:579 (2) -
2016-11-14 15:43 Spaghetti: LOL
2016-11-14 15:43 Spaghetti: LOL ol o l
2016-11-14 15:43 Logic Agent: HOLY
2016-11-14 15:43 Logic Agent: LMFAO
2016-11-14 15:43 Spaghetti: do that yea
2016-11-14 15:43 Logic Agent: alright it's a sealed deal
2016-11-14 15:43 Logic Agent: dun
2016-11-14 15:44 Spaghetti: 01:27:504 (4,5) - this angle is hard 2 hit
2016-11-14 15:44 Spaghetti: flow feels kinda awkward
2016-11-14 15:44 Spaghetti: try rotating it -31 degrees
2016-11-14 15:44 Logic Agent: rotate both 4 and 5 by -31?
2016-11-14 15:45 Logic Agent: http://i.imgur.com/iledJR1.png ?
2016-11-14 15:45 Spaghetti: o
2016-11-14 15:45 Spaghetti: no
2016-11-14 15:45 Spaghetti: LOL
2016-11-14 15:45 Spaghetti: sorry
2016-11-14 15:45 Spaghetti: just the slider
2016-11-14 15:45 Logic Agent: LMAO
2016-11-14 15:45 Logic Agent: i was like
2016-11-14 15:45 Logic Agent: what r u on
2016-11-14 15:45 Logic Agent: ok
2016-11-14 15:45 Logic Agent: should i
2016-11-14 15:45 Logic Agent: flip it as well
2016-11-14 15:45 Logic Agent: or do you think its fine
2016-11-14 15:45 Spaghetti: hm
2016-11-14 15:46 Spaghetti: only if you ctrl h it too
2016-11-14 15:46 Logic Agent: ya
2016-11-14 15:46 Logic Agent: http://i.imgur.com/e4PT8cp.png like this?
2016-11-14 15:47 Logic Agent: or move it some
2016-11-14 15:47 Spaghetti: thats good
2016-11-14 15:47 Logic Agent: cool
2016-11-14 15:47 Spaghetti: 01:51:615 (2) - ctrl g this and 01:52:148 (4,5) - makes for better flow i m o
2016-11-14 15:47 Spaghetti: actually jk
2016-11-14 15:48 Logic Agent: i like
2016-11-14 15:48 Logic Agent: u srs
2016-11-14 15:48 Spaghetti: just 01:52:148 (4,5) -
2016-11-14 15:48 Logic Agent: i love double upwards motion
2016-11-14 15:48 Logic Agent: >>
2016-11-14 15:48 Spaghetti: o
2016-11-14 15:48 Logic Agent: alright fair enough
2016-11-14 15:48 Logic Agent: no its ok
2016-11-14 15:48 Logic Agent: ill go back
2016-11-14 15:48 Logic Agent: It's fine.
2016-11-14 15:48 Logic Agent: thats prob better anyways
2016-11-14 15:48 Logic Agent: we gud
2016-11-14 15:48 Spaghetti: lol ye
2016-11-14 15:49 Spaghetti: its just that the sharp flow to a big jump at 01:52:281 (5,1) - worried me
2016-11-14 15:49 Logic Agent: that's fair
2016-11-14 15:49 Logic Agent: looks better now
2016-11-14 15:50 Spaghetti: 02:48:098 (1,2) - i wouldnt do this cuz
2016-11-14 15:51 Spaghetti: you have this whole buildup starting at 02:45:700 (1) -
2016-11-14 15:51 Spaghetti: and spacing increases and increased up to 02:47:831 (3,1) -
2016-11-14 15:51 Logic Agent: same
2016-11-14 15:51 Logic Agent: it was
2016-11-14 15:51 Logic Agent: a triple before
2016-11-14 15:51 Logic Agent: so i just left the stack
2016-11-14 15:51 Spaghetti: then this stack makes like a super sudden space drop of doom
2016-11-14 15:51 Spaghetti: i think a triple would work better tbh
2016-11-14 15:51 Logic Agent: where you think i should move it to
2016-11-14 15:52 Spaghetti: o wait
2016-11-14 15:52 Spaghetti: jk
2016-11-14 15:52 Spaghetti: uhhh idk
2016-11-14 15:52 Logic Agent: well it was one of those overmapped but most people wont notice kind of triples
2016-11-14 15:52 Logic Agent: so regraz and i just decided to kill it
2016-11-14 15:52 Logic Agent: what if i did
2016-11-14 15:52 Logic Agent: something like this
2016-11-14 15:52 Logic Agent: http://i.imgur.com/ZXNIYRv.png
2016-11-14 15:52 Spaghetti: maybe make like a triangle and ctrl g 02:48:631 (4) - ?
2016-11-14 15:53 Logic Agent: is this aids
2016-11-14 15:53 Spaghetti: try this
2016-11-14 15:53 Spaghetti: http://puu.sh/sisXX/7cbc83bb01.jpg
2016-11-14 15:53 Spaghetti: actually kill the ctrl g that kinda succs
2016-11-14 15:53 Spaghetti: triangle tho
2016-11-14 15:54 Logic Agent: http://i.imgur.com/GjDNjlx.png
2016-11-14 15:54 Logic Agent: ?
2016-11-14 15:54 Logic Agent: looks good?
2016-11-14 15:54 Spaghetti: yee
2016-11-14 15:55 Logic Agent: nic
2016-11-14 15:55 Spaghetti: 03:10:210 (3,4,5,1) - this flow makes me want to kms
2016-11-14 15:55 Logic Agent: lmfao
2016-11-14 15:55 Logic Agent: im also stumped here
2016-11-14 15:55 Logic Agent: you have any idea
2016-11-14 15:55 Logic Agent: s
2016-11-14 15:55 Spaghetti: do another one of those stack memes lel
2016-11-14 15:55 Spaghetti: stack 03:10:610 (5) - on 03:11:010 (2) -
2016-11-14 15:56 Logic Agent: http://i.imgur.com/FsEhd2o.jpg?
2016-11-14 15:56 Logic Agent: http://i.imgur.com/FsEhd2o.jpg
2016-11-14 15:56 Logic Agent: ?
2016-11-14 15:57 Spaghetti: if u rotate 03:10:743 (1,2) - by 180 then ya
2016-11-14 15:58 Spaghetti: and ctrl h it too
2016-11-14 15:58 Logic Agent: ur a genius
2016-11-14 15:58 Spaghetti: xd
2016-11-14 15:58 Logic Agent: so http://i.imgur.com/93Jfdmp.jpg
2016-11-14 15:58 Logic Agent: i doubt the highlight helps notice but you see what im getting at
2016-11-14 15:59 Spaghetti: ye i get it
2016-11-14 15:59 Spaghetti: i replicated it on my side lol
2016-11-14 15:59 Logic Agent: > _ >
2016-11-14 15:59 Logic Agent: gotta be thorough
2016-11-14 15:59 Spaghetti: lel
2016-11-14 15:59 Logic Agent: after i fkn looked at the 3 circle at the beginning
2016-11-14 15:59 Logic Agent: you never know
2016-11-14 15:59 Logic Agent: LOL
2016-11-14 15:59 Spaghetti: lololol
2016-11-14 15:59 Spaghetti: 03:12:342 (3,4) - these anchors dont really fit
2016-11-14 16:00 Spaghetti: since like everything else is curved and theres no new sounds that i can hear here
2016-11-14 16:00 Logic Agent: that was legit just me thinking "i hope nobody notices i haven't used any red anchors in this map"
2016-11-14 16:00 Logic Agent: should i just curve them
2016-11-14 16:00 Spaghetti: id just make them normal curves cuz aesthetic
2016-11-14 16:00 Logic Agent: done
2016-11-14 16:00 Spaghetti: yea lol you dont need red anchors lol
2016-11-14 16:01 Logic Agent: ya agree
2016-11-14 16:01 Logic Agent: looks better
2016-11-14 16:01 Logic Agent: 03:12:875 (1) -
2016-11-14 16:01 Logic Agent: ACTION cough
2016-11-14 16:02 Logic Agent: but i get what you mean
2016-11-14 16:02 Spaghetti: o thats fine lel
2016-11-14 16:02 Spaghetti: this is probably the most nazi and theory-based point ima make but
2016-11-14 16:02 Spaghetti: 03:42:981 (3) -
2016-11-14 16:03 Spaghetti: you should move the anchor so the slider curves the other way
2016-11-14 16:03 Logic Agent: oh
2016-11-14 16:03 Logic Agent: i actually was playing around with that earlier
2016-11-14 16:03 Spaghetti: so you have a better implied motion into 03:43:514 (4) -
2016-11-14 16:03 Logic Agent: thinking what a missed opportunity
2016-11-14 16:03 Logic Agent: lmfao
2016-11-14 16:03 Spaghetti: and add more emphasis to 03:43:780 (1) -
2016-11-14 16:03 Logic Agent: you think i shoudl ctrlg it as well?
2016-11-14 16:03 Logic Agent: or no
2016-11-14 16:04 Logic Agent: or like
2016-11-14 16:04 Spaghetti: nah
2016-11-14 16:04 Spaghetti: just curve it the other way
2016-11-14 16:04 Logic Agent: fuck like this or no http://i.imgur.com/HkUDnNn.png
2016-11-14 16:04 Spaghetti: ye
2016-11-14 16:04 Logic Agent: i flipped it so many times
2016-11-14 16:04 Logic Agent: i forgot how it was
2016-11-14 16:04 Spaghetti: but without the ctrl g
2016-11-14 16:04 Logic Agent: alright cool
2016-11-14 16:04 Spaghetti: LOL
2016-11-14 16:04 Logic Agent: lmkao
2016-11-14 16:04 Logic Agent: kk
2016-11-14 16:04 Logic Agent: no ctrl g
2016-11-14 16:04 Logic Agent: LOL
2016-11-14 16:04 Spaghetti: holy wtf are all these overmapped triples lmao
2016-11-14 16:05 Logic Agent: well if you listen there's some stuff going on in the background
2016-11-14 16:05 Logic Agent: there's drum rolls that they're mapped to
2016-11-14 16:05 Spaghetti: wot
2016-11-14 16:05 Spaghetti: i dont hear them
2016-11-14 16:05 Spaghetti: wtf
2016-11-14 16:05 Logic Agent: some of them might be a lil sketchy but they're mainly for consistency with the ones
2016-11-14 16:05 Logic Agent: 03:44:180 (3,4) - you dont hear this?
2016-11-14 16:05 Logic Agent: O_O
2016-11-14 16:05 Spaghetti: 03:47:377 (3,4,5) - i dont hear this one
2016-11-14 16:05 Spaghetti: i hear nothing on the blue tick
2016-11-14 16:05 Spaghetti: just the red and white
2016-11-14 16:06 Logic Agent: yeah that's one of the ones that i kept though it's not really there, but it like.. adds to the section
2016-11-14 16:06 Logic Agent: zz if you really hate it i guess we can work it out but
2016-11-14 16:06 Logic Agent: i really like this part x-x
2016-11-14 16:06 Spaghetti: i wait i hear it
2016-11-14 16:06 Spaghetti: jk
2016-11-14 16:06 Logic Agent: r u trolling me
2016-11-14 16:06 Logic Agent: like i s2g theres some shit there
2016-11-14 16:06 Logic Agent: and it makes this part so fkn fun lmao
2016-11-14 16:06 Spaghetti: thers some i dont hear lol
2016-11-14 16:07 Spaghetti: 03:48:176 (3) -
2016-11-14 16:07 Logic Agent: like i would agree
2016-11-14 16:07 Logic Agent: 03:47:377 (3,4,5) -
2016-11-14 16:07 Logic Agent: that this one might be a lil sketchy
2016-11-14 16:07 Logic Agent: but it's basically just for consistency
2016-11-14 16:07 Spaghetti: 03:48:975 (3,4,5) - same here
2016-11-14 16:07 Logic Agent: and to keep up the fast pace
2016-11-14 16:07 Logic Agent: of this entire section
2016-11-14 16:07 Spaghetti: i hear that one o-o
2016-11-14 16:07 Spaghetti: ok ill let them slide
2016-11-14 16:07 Logic Agent: bles
2016-11-14 16:07 Logic Agent: your heart
2016-11-14 16:07 Logic Agent: you beautiful boy
2016-11-14 16:08 Spaghetti: uwu
2016-11-14 16:08 Spaghetti: 03:54:171 (1) - quality nc
2016-11-14 16:08 Logic Agent: however
2016-11-14 16:08 Logic Agent: wait did you nc that
2016-11-14 16:08 Logic Agent: or are you saying i should
2016-11-14 16:08 Logic Agent: cause thats a 2 for me
2016-11-14 16:08 Spaghetti: wtf
2016-11-14 16:08 Spaghetti: its a 1 for me LOL
2016-11-14 16:08 Logic Agent: wtf did you do LMFAO
2016-11-14 16:09 Spaghetti: ok i reloaded
2016-11-14 16:09 Spaghetti: it was me
2016-11-14 16:09 Spaghetti: oopsie
2016-11-14 16:09 Logic Agent: holy shit
2016-11-14 16:09 Logic Agent: ok well also on thie upcoming
2016-11-14 16:09 Logic Agent: cancer jump section
2016-11-14 16:09 Logic Agent: me and stjpa were talking a bit
2016-11-14 16:09 Logic Agent: and if you think its too much
2016-11-14 16:09 Spaghetti: o
2016-11-14 16:09 Spaghetti: i think its fine
2016-11-14 16:09 Logic Agent: i have a potential fix
2016-11-14 16:09 Logic Agent: so just tell me what you think
2016-11-14 16:09 Logic Agent: ok cool
2016-11-14 16:09 Spaghetti: why wouldnt it be lel
2016-11-14 16:09 Logic Agent: then we'll roll with it
2016-11-14 16:09 Logic Agent: idk
2016-11-14 16:09 Logic Agent: some people hate pp
2016-11-14 16:09 Logic Agent: i mean
2016-11-14 16:09 Logic Agent: uhhHHH
2016-11-14 16:09 Spaghetti: lol
2016-11-14 16:09 Logic Agent: naw but fr i think its fitting to the song
2016-11-14 16:09 Logic Agent: highest intensity of the whole thing
2016-11-14 16:10 Spaghetti: yee
2016-11-14 16:10 Logic Agent: and ending at the triples kiai so you really feel the difficulty
2016-11-14 16:10 Logic Agent: nice glad you see it too
2016-11-14 16:10 Spaghetti: 04:04:562 (1) - same as what i said about the slider earlier in the map
2016-11-14 16:10 Logic Agent: done
2016-11-14 16:12 Spaghetti: 04:47:723 (3,4) - since the next circle is to the right rather than left id flip the implied motion here
2016-11-14 16:12 Spaghetti: basically ctrl h and change it back to original angl
2016-11-14 16:12 Spaghetti: e
2016-11-14 16:12 Spaghetti: http://puu.sh/sitYy/b808a31614.jpg
2016-11-14 16:13 Logic Agent: 04:47:722 (3) -
2016-11-14 16:13 Logic Agent: was this stacked on something
2016-11-14 16:13 Logic Agent: i dont wanna undo
2016-11-14 16:13 Logic Agent: to find out what
2016-11-14 16:13 Logic Agent: actually nvm cant stack
2016-11-14 16:13 Spaghetti: =04:46:124 (1,2) - maybe the end or tail of this idk
2016-11-14 16:13 Logic Agent: or 4 will go offscreen
2016-11-14 16:13 Logic Agent: got it
2016-11-14 16:14 Spaghetti: just checked it wasnt lel
2016-11-14 16:14 Logic Agent: bless
2016-11-14 16:14 Logic Agent: lmfao
2016-11-14 16:14 Logic Agent: arligh fixed it
2016-11-14 16:14 Spaghetti: 04:48:521 (2) - bend the middle angle up enough to keep the slight ass curve but fix the implied motion
2016-11-14 16:14 Spaghetti: flows waaaay better imo
2016-11-14 16:15 Logic Agent: http://i.imgur.com/gYowVG5.png
2016-11-14 16:15 Logic Agent: is this enough?
2016-11-14 16:15 Logic Agent: or more
2016-11-14 16:15 Spaghetti: perfect
2016-11-14 16:15 Logic Agent: cool
2016-11-14 16:15 Spaghetti: 04:59:445 (4,5,6,1) - aaa i dont like this flow
2016-11-14 16:16 Logic Agent: im down to change it
2016-11-14 16:16 Spaghetti: ye try something cuz i got no ideas
2016-11-14 16:16 Logic Agent: you think 5 is the problem
2016-11-14 16:16 Logic Agent: mainly
2016-11-14 16:16 Spaghetti: mhm
2016-11-14 16:16 Logic Agent: http://i.imgur.com/siWEJQk.png
2016-11-14 16:16 Logic Agent: ?
2016-11-14 16:17 Spaghetti: ye but the jump to 1 is deadly
2016-11-14 16:17 Spaghetti: move 1 closer
2016-11-14 16:18 Logic Agent: http://i.imgur.com/xkQPc2j.jpg
2016-11-14 16:18 Logic Agent: hope this is better
2016-11-14 16:18 Logic Agent: dont wanna get too close to 2
2016-11-14 16:18 Logic Agent: i could go up and left some if needed
2016-11-14 16:18 Spaghetti: ye thats good
2016-11-14 16:18 Logic Agent: alrigh
2016-11-14 16:19 Spaghetti: alright i think its fine now
2016-11-14 16:19 Logic Agent: sweet
2016-11-14 16:19 Spaghetti: upd8
2016-11-14 16:20 Logic Agent: updating will pop bubble right?
2016-11-14 16:20 Logic Agent: ok
2016-11-14 16:20 Spaghetti: ye it will
2016-11-14 16:20 Spaghetti: ill rebub rn tho
2016-11-14 16:20 Spaghetti: for #2
2016-11-14 16:20 Logic Agent: cool
2016-11-14 16:20 Logic Agent: idk how this stuff works
2016-11-14 16:20 Logic Agent: first map uwu
2016-11-14 16:20 Spaghetti: lel
2016-11-14 16:20 Logic Agent: alrigh updated
2016-11-14 16:20 Logic Agent: bg and all should be good as well
2016-11-14 16:20 Logic Agent: and fixed the unrankable thingy
2016-11-14 16:20 Spaghetti: oki
2016-11-14 16:21 Logic Agent: btw you wanna post log for kd
2016-11-14 16:21 Logic Agent: idk if you care about that stuff
2016-11-14 16:21 Spaghetti: yea i will rn
2016-11-14 16:21 Logic Agent: mk
Jakomo73
ITS LIT
Stjpa
go go fam
Topic Starter
Logic Agent
it's happppppppppppppppennnnnnnniiiiiiiiiiiiiinnnnnnnnnnnnnnggggggggggggggggggg
Spork Lover
glglglglglglglgl
Chaos
So, took a look at this map and there are a few things I feel need pointing out before it can move forward to qualification.

First, this map is mapped by Logic Agent. While before this could be a recipe for disaster, now that he has a GD that is currently qualified, it basically means he's now qualified to rank anything including this map.
Second, I basically deserve to be put in the tags because of how much I've helped said Logic Agent with this map over its existence.
Third, bless everyone else who put up with the Logic Agent's antics and mapping in order to help this be transformed from its original state. For those of you who had the opportunity to see this map in its infancy, bless your hearts. For everyone else, be glad you didn't.
Fourth, this is entirely a joke and I just wanted to post in the thread before it actually gets its flame icon.

That is all. Call me back.
I Must Decrease
i thought you were a bn for a sec chaos and I wasnt gonna be able to icon lo (then I read it)

20:46 Logic Agent: hi please don't stab me
20:51 Xexxar: mou
20:51 Logic Agent: e.e
21:17 Logic Agent: e _ e
22:00 Logic Agent: https://imgur-archive.ppy.sh/fpA7uy5.png
22:00 Xexxar: im reading eroge
22:01 Xexxar: 日本語でエロゲを読んでいます
22:01 Logic Agent: ;w;
22:01 Xexxar: 難しいだが、楽しい。
22:01 Xexxar: 明日もいいでしょうか?
22:01 Logic Agent: pls im begin
22:02 Xexxar: 安心なさいよ。。。
22:02 Logic Agent: ;
22:02 Logic Agent: w
22:02 Logic Agent: ;
22:02 Xexxar: もう、全部は、大丈夫!
22:02 Logic Agent: https://imgur-archive.ppy.sh/ucwuTgC.png
22:02 Logic Agent: ; W ;
22:02 Xexxar: 任せなさい!
22:02 Logic Agent: PLS JUST
22:02 Logic Agent: IM BEGIN
22:03 Logic Agent: DONT MAKE ME HUMILIATE MYSELF
22:03 Logic Agent: i have standards that i would gladly throw out the door for you to light my map on fire
22:03 Xexxar: 万打くさいな。。。。
22:03 Logic Agent: at this point i don't believe you're saying actualy words
22:03 Xexxar: all of this is translatable
22:03 Xexxar: ./savelog if you want to look
22:04 Logic Agent: is it you telling me to kms
22:04 Logic Agent: because i'd believe it
22:04 Xexxar: ちんぽが大好きか?それは変だね!
22:04 Xexxar: x
22:04 Xexxar: d
22:04 Logic Agent: AAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHH
22:04 Xexxar: 問題があるか?
22:04 Logic Agent: yes
22:04 Logic Agent: i will
22:04 Xexxar: え?
22:05 Xexxar: なに?
22:05 Logic Agent: yea
22:05 Xexxar: なにがするか?
22:05 Logic Agent: of course
22:06 Xexxar: 変なこと言ってないでください
22:06 Logic Agent: i completely agree
22:06 Xexxar: smh
22:06 Xexxar: すみませんが、
22:06 Logic Agent: i agree
22:06 Logic Agent: that i am being streange
22:06 Logic Agent: however
22:06 Logic Agent: for a good caues
22:06 Logic Agent: !
22:06 Xexxar: 英語を
22:06 Xexxar: わかりませんから。。。。
22:06 Xexxar: ごめんなさい
22:07 Logic Agent: pls do not be sorry
22:07 Logic Agent: pls just help me rank map
22:07 Xexxar: 日本語だけ、お願いします。
22:07 Logic Agent: ランクマップ
22:08 Logic Agent: 友達にしてください
22:08 Xexxar: どんなマップですか?
22:08 Xexxar: いや、友達はちょっと。。。。
22:09 Xexxar: とにかく、そのまっぷ、リンクお願いします。
22:09 Logic Agent: それは楽しい地図です
22:09 Logic Agent: してください有毒ではない
22:09 *Logic Agent is listening to [https://osu.ppy.sh/b/1117251 cillia - Ringo Uri no Utakata Shoujo]
22:10 Xexxar: ありがとう。
22:10 Xexxar: そうだな。。。
22:10 Xexxar: そのマップを思い出しました!
22:10 Logic Agent: あなたはそれを開く必要があります
22:11 Logic Agent: それは良い地図です!ランク付けする必要があります!
22:11 Xexxar: 約束を作りましたね。。。
22:11 Xexxar: その言葉、わからない。。。
22:12 Logic Agent: 私は言ったことを覚えていない
22:13 Xexxar: 00:52:202 (4,5,6) -
22:13 Xexxar: そこは。。。読めません。。。
22:13 Xexxar: Offset stack, お願いします
22:14 Logic Agent: Kyōchō, watashi wa supagetti ni hanashi, kare wa daijōbudesu
22:14 Logic Agent: どうやって?あなたがどのようにそれを好きに見せてください
22:14 Xexxar: 01:00:928 (5,6) - そこもね
22:15 Xexxar: さあ
22:15 Xexxar: 01:17:780 (4,5,6) -
22:15 Xexxar: 好きじゃなくて。。。
22:15 Xexxar: でも、いいそう思います。。。
22:16 Logic Agent: あなたは3が好きではない、またはスタックが好きではありませんか?
22:16 Xexxar: 01:38:561 (1,2) - なぜスタック?
22:16 Logic Agent: 強調するためのトリプルフィット私は思います
22:17 Xexxar: お前の日本語はいやだ
22:17 Xexxar: 英語はいい。。。
22:17 Logic Agent: omf
22:17 Xexxar: うるさい
22:17 Logic Agent: 遅い部分で動きの少ないスタック
22:17 Xexxar: モッヂングをしていますよ
22:18 Xexxar: 言ったんだでしょう?
22:18 Xexxar: 英語で言ってください
22:18 Xexxar: お前の日本語はくそだ。
22:18 Logic Agent: 私は混乱しています!
22:18 Logic Agent: ok
22:18 Logic Agent: in english
22:18 Xexxar: ありがとう。。
22:19 Logic Agent: i stacked 01:38:561 (1,2) -
22:19 Logic Agent: for low movement in the clam part
22:19 Logic Agent: calm*
22:19 Xexxar: 02:11:863 (2) -
22:19 Xexxar: ちょっと近いですね。。
22:19 Xexxar: 読むことはたぶん難しい
22:20 Logic Agent: https://imgur-archive.ppy.sh/3gh3mt6.png
22:20 Xexxar: 02:22:787 -
22:20 Logic Agent: better?
22:20 Logic Agent: stacked on other end
22:20 Xexxar: なぜスキップ。。
22:20 Xexxar: はい、それはいい。
22:20 Logic Agent: skip rhythm plays well with the main drums
22:20 Logic Agent: there is a drum there but it is quiet
22:21 Logic Agent: makes for more interesting play
22:21 Logic Agent: a lot of people liked this part
22:21 Xexxar: でも声もある。。。
22:21 Xexxar: さあ。。
22:21 Logic Agent: more dense starting here because there's more going on in the music, makes nice contrast 02:26:517 -
22:21 Xexxar: じゃ、大丈夫。
22:22 Logic Agent: ^^
22:22 Xexxar: 03:05:681 (2) -
22:23 Xexxar: 二円はもっといいですか?
22:23 Logic Agent: if you prefer that okay
22:23 Xexxar: *
22:23 Logic Agent: i will change
22:23 Xexxar: o that worked
22:23 Logic Agent: just say yes or no!
22:23 Xexxar: i was gonna rewrite
22:23 Logic Agent: hoyl
22:23 Logic Agent: youre breaking the fourth wall
22:23 Logic Agent: i was immersing myself
22:23 Xexxar: たぶんもういいです。
22:24 Xexxar: ゴメンナサイ!!!!
22:24 Xexxar: 本当にゴメン!
22:24 Logic Agent: i did 2 slider to ease into the jumps!!!!!!!!!!!
22:24 Logic Agent: so people dont break!!!!
22:24 Logic Agent: it is okay!
22:24 Logic Agent: i will leave it i forgive you!!!
22:24 Xexxar: i cant say this in japanese
22:24 Xexxar: 03:05:415 (1,2) -
22:24 Xexxar: if both of these are circles
22:24 Xexxar: it would probably play better because
22:25 Xexxar: 03:05:415 (1) -
22:25 Xexxar: the music definitely changes on this note
22:25 Xexxar: but as is you're implying that the change is really
22:25 Xexxar: 03:05:948 (3) -
22:25 Xexxar: which i dont think is good
22:25 Logic Agent: well like i said i did it to ease into the spacing but
22:25 Xexxar: よくないと思います!
22:25 Logic Agent: if you think all circles is better
22:25 Logic Agent: ill change it
22:25 Logic Agent: just gimme an idea of how
22:25 Xexxar: さああああああ
22:25 Xexxar: xxd
22:25 Xexxar: がんばって!
22:26 Xexxar: 03:20:202 (6) -
22:26 Xexxar: いやあああああああ
22:26 Logic Agent: ok i will note it and change after we are finished!
22:26 Xexxar: ちいいいいいいいいいいいいいいいいいいいかいいいいいいいい
22:26 Logic Agent: there's a lot of small spacing two circles in all kiais
22:26 Xexxar: 近すぎる
22:26 Logic Agent: to hold it together in the parts where its intense but i dont wanna use fullscreen jumps
22:27 Logic Agent: and the flow to the next object keeps it difficult even though theres small spacing
22:27 Logic Agent: !
22:27 Xexxar: でもこのモシオーンは。。。
22:27 Xexxar: 悪いと思います。。。
22:28 Logic Agent: i know music is intense but instead of represnting that through big space
22:28 Logic Agent: i do it through sharper flow
22:28 Xexxar: 03:29:393 (3,4,5,6) -
22:28 Xexxar: わからない。。。
22:28 Xexxar: 02:11:597 (1,2,3) -
22:28 Logic Agent: well everyone else thought it was good and helps even out the difficulty in the kiai :<
22:29 Logic Agent: i nthe first kiai the music calms down
22:29 Logic Agent: in the second kiai it doesnt
22:29 Xexxar: ya but
22:29 Logic Agent: the bass guitar is going off
22:29 Xexxar: 03:29:926 (1,2,3,4,5,6,7,1) -
22:29 Xexxar: music builds up here
22:29 Xexxar: 03:29:393 (3,4,5,6) -
22:29 Logic Agent: o
22:29 Xexxar: these should just be sliders
22:29 Xexxar: to fit the rhythm
22:29 Logic Agent: that used to be a big jump section
22:30 Xexxar: 03:30:192 (3) -
22:30 Xexxar: then you could probably just make this 2 circles
22:30 Logic Agent: 03:30:325 - theres no drum here
22:30 Logic Agent: there were so many split opinions on every bn between this z _ z
22:30 Logic Agent: i cant make everyone happy here so i toned it down...
22:31 Xexxar: 04:22:146 (1) -
22:31 Xexxar: control G
22:31 Logic Agent: ok
22:31 Xexxar: 04:27:474 (1,2,1,2,3,4,1,2,1,2,3,4,1,2,1,2,3,4,1,2,1,2,3,4,1,2,1,2,3,4,1,2,1,2,3,4,1,2,1,2,3,1,2) -
22:31 Xexxar: was it intentional
22:31 Xexxar: to be only on the bottom half of the screen
22:32 Logic Agent: it was intentional to be staying on one side of the screen
22:32 Logic Agent: but it could have just as easily been the top
22:32 Logic Agent: i didnt want too much movement
22:32 Logic Agent: cause its really quiet
22:32 Xexxar: ... i mean o k
22:32 Logic Agent: bottom just seems nicer to me
22:33 Xexxar: 05:08:503 (1,2,3,4) -
22:33 Xexxar: more reason to make this rhythm sliders like i said
22:33 Logic Agent: in the last kiai?
22:33 Logic Agent: er, second
22:33 Xexxar: second
22:33 Logic Agent: 03:28:860 (1) -
22:33 Logic Agent: ok
22:34 Logic Agent: i'll change it
22:34 Xexxar: 03:29:393 (3,4) - ya
22:34 Logic Agent: do i have to start all over from 0 bubbles if i do though
22:34 Logic Agent: z
22:34 Xexxar: no.?
22:34 Xexxar: 03:44:179 -
22:34 Xexxar: btw
22:34 Xexxar: your overmapped triplets
22:34 Logic Agent: ok just ignore that then i dont know how this kind of stuff works
22:34 Xexxar: might be DQ fodder
22:34 Xexxar: just warning you
22:35 Logic Agent: i have an explanation
22:35 Logic Agent: and spaghetti
22:35 Xexxar: ya well idc
22:35 Logic Agent: im sure you would love to hear it but ill spare you
22:35 Xexxar: i think they're ok
22:35 Xexxar: cause
22:35 Logic Agent: (unless you actually want to hear it)
22:35 Logic Agent: yeah
22:35 Xexxar: i like streams and fast shit
22:35 Logic Agent: exactly
22:35 Xexxar: but im just warning you in advance
22:35 Logic Agent: yeah i know
22:35 Xexxar: did you apply most of what we agreed upon
22:35 Xexxar: 05:09:569 (1,2,3,4) -
22:35 Logic Agent: there were 2 things i think i didnt get
22:35 Logic Agent: the jumps at second kiai
22:35 Xexxar: tbh you could buff this
22:35 Logic Agent: and one other thing i think
22:35 Xexxar: 03:20:068 (5,6) -
22:35 Xexxar: this is imo
22:35 Xexxar: just too close visually
22:35 Xexxar: and makes play awkward
22:36 Xexxar: give it liek
22:36 Xexxar: as an example
22:36 Xexxar: http://puu.sh/sjOva/f9dc4e40eb.jpg
22:36 Xexxar: something like would be better
22:36 Xexxar: or
22:36 Xexxar: atleast find a way to buff to like this
22:36 Xexxar: http://puu.sh/sjOw3/3d794238c7.jpg
22:37 Xexxar: tell me when updated
22:41 Logic Agent: mk i buffed the one thign in the kiai
22:41 Logic Agent: and the jumps at the second kiai to fit insliders i had to change jump pattern
22:41 Logic Agent: am i gud to update
22:41 Xexxar: ya update
22:41 Logic Agent: updated
22:42 Logic Agent: oh wait fuck
22:42 Logic Agent: lmfao hold on
22:42 Xexxar: ... nanda
22:42 Logic Agent: nao gave me an old version to look at
22:42 Logic Agent: i forgot to delete it out
22:42 Xexxar: that doesnt effect me
22:42 Xexxar: test playing
22:42 Logic Agent: mk
22:45 Xexxar: srs
22:45 Logic Agent: wh
22:45 Xexxar: i pulled that combo out of my ass after pausing
22:45 Xexxar: cause volume was too loud
22:45 Xexxar: and then i break
22:45 Xexxar: a second later
22:47 Logic Agent: lmfao
22:47 Logic Agent: stjpa like 2x missed
22:47 Logic Agent: ur right that 2 at the end of the second kiai is better super far away
22:47 Logic Agent: oh i think i was supposed to make those at the beginning of the second kiai circles as well? you still think?
22:47 Xexxar: GOD
22:47 Xexxar: WHY IS MY LEFT EAR SO FUCKED
22:47 Logic Agent: at least you hit the thing i changed
22:47 Logic Agent: :^)
22:50 Xexxar: 03:05:415 (1,2) -
22:50 Xexxar: boi
22:50 Logic Agent: 03:05:415 (1,2) -
22:50 Logic Agent: yeah
22:50 Logic Agent: i forgot
22:50 Logic Agent: lmfao
22:50 Logic Agent: i knew there was one other thing
22:51 Logic Agent: should i just make a star or something
22:51 Xexxar: 04:36:000 (1,2,1,2,3,4,1,2,1,2,3,4,1,2,1,2,3,1,2) -
22:52 Xexxar: consider
22:52 Xexxar: control j
22:52 Xexxar: to give this pattern distinction
22:52 Logic Agent: thats cute
22:52 Logic Agent: i like
22:52 Xexxar: from the previous section
22:52 Logic Agent: did
22:52 Logic Agent: that
22:52 Xexxar: you might want to adjust it a bit
22:52 Xexxar: so that its not super high up in the health bar
22:54 Logic Agent: mk
22:55 Xexxar: 05:03:707 (3) -
22:55 Xexxar: blanket could be a bit better
22:55 Xexxar: also
22:55 Xexxar: metadata has been confirmed ya?
22:56 Logic Agent: yeah uh
22:56 Logic Agent: metadata comes from ranked set
22:56 Logic Agent: and i added utaite
22:56 Logic Agent: and her record label
22:56 Xexxar: cool
22:56 Logic Agent: which wasnt in the ranked ver for whatever reason
22:56 Logic Agent: ok im gonna update with jumps and slow part
22:56 Xexxar: k update any last things
22:57 Logic Agent: updated
22:57 Logic Agent: fixed slow part and 03:05:415 (1) -
22:57 Logic Agent: make sure you like the jumps if you want to
22:57 Xexxar: >star buff
22:57 Xexxar: n i c e
22:57 Logic Agent: i had to redo all jumps :<
22:57 Xexxar: k
22:58 Xexxar: 03:30:192 (3) -
22:58 Xexxar: could still make this 2 circles for more peeepeee
22:58 Logic Agent: alright just for you
22:58 Xexxar: LOL
22:58 Xexxar: i mean it fits the rhythm
22:58 Logic Agent: https://imgur-archive.ppy.sh/7P1bRlX.png
22:58 Logic Agent: put this there
22:58 Logic Agent: you can imagin this right
22:59 Xexxar: d an k
22:59 Xexxar: ya i got it
22:59 Xexxar: updoot
22:59 Logic Agent: w o w
22:59 Logic Agent: mk update
22:59 Logic Agent: ing
22:59 Logic Agent: ok update
23:00 Xexxar: lo
23:00 *Xexxar is editing [https://osu.ppy.sh/b/1117251 cillia - Ringo Uri no Utakata Shoujo [Cursed]]
23:00 Logic Agent: wha
23:00 Xexxar: happen with the map and everything?
23:00 Xexxar: i needed the map link
23:00 Logic Agent: oh
23:00 Logic Agent: im confuse
23:00 Logic Agent: did i fuck something up
23:00 Xexxar: no im asking
23:00 Xexxar: is this everything you want
23:00 Xexxar: are you
23:00 Xexxar: SATISFIED
23:00 Logic Agent: UH
23:00 Logic Agent: let me do one last
23:01 Logic Agent: look through
23:01 Logic Agent: alright
23:01 Xexxar: do you have modding assistant
23:02 Xexxar: sieg's ver
23:02 Logic Agent: i hvae navosu
23:02 Logic Agent: want me to run it?
23:03 Logic Agent: wait hold on
23:03 Logic Agent: some shit unsnapped
23:03 Xexxar: ya go for it
23:03 Xexxar: also send me modding assistant
23:03 Xexxar: i dont have a copy
23:03 Xexxar: xd
23:03 Logic Agent: https://osu.ppy.sh/forum/t/489866&start=0
23:03 Logic Agent: this is new one
23:05 Xexxar: but
23:05 Xexxar: it looks complicated
23:05 Logic Agent: its not tbh
23:05 Logic Agent: ok but for some raeson
23:05 Logic Agent: its saying this is 1/12 snap
23:05 Logic Agent: 05:10:634 (1) -
23:05 Logic Agent: do you know whats goingon
23:06 Logic Agent: its not sayign shit in aimod
23:07 Logic Agent: is there some kind of timing point bullshit going on
23:07 Logic Agent: i just wanna be sure
23:07 Logic Agent: nvm it fixed itself
23:07 Logic Agent: updating
23:08 Logic Agent: alright it's all gud now
23:10 Xexxar: lol
23:11 Logic Agent: i just remade the slider and it went away
23:12 Xexxar: k
23:12 Xexxar: happy with map?
23:12 Logic Agent: shiawase
23:13 Xexxar: nice..
23:13 Logic Agent: nice..
I Must Decrease


im not noticing you
fieryrage
When Logic Agent Gets A Qualified Map Before You Do You Know You're Fucked
Topic Starter
Logic Agent
WOOOOOOOOOOOOOOOOOOOOOOOO
Doj
summertime record
Nao Tomori
wintertime record
blooming tea
lol
Haruto
oh this song, sad mine hasnt ranked yet xD
Congratulations! its pretty cool map ;3
Nakano Itsuki
wow, gratz on qualify!
Lobelia
wow,i like this song!
Gratz~
Anxient
pls rank reol - logic agent
Topic Starter
Logic Agent
thanks everyone hehe
Spaghetti
Grats bb, definitely a favorite. :3/
Topic Starter
Logic Agent
aw thank spaghetti
_Meep_
where is bakari with the story modding
domSaur
grat
Pho
oh hey, gratz on first qualified map man!
ConsumerOfBean
congratulations!!!!!! edit: nice new page
Please sign in to reply.

New reply