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Umeboshi Chazuke - Owari to Hajimari no Oto [OsuMania]

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leqek

Wonki wrote:

내 난이도만 빼고 하묜되겠군

에리
00:01:221 (1221|0,1221|3,1221|1) - 구지 3놋이 필요없을듯 2놋으로도 충분 그래도 이펙트 있으니 3개로

00:50:176 (50176|3) - 이음 00:50:325 - 여기까지임 첵스

01:07:713 (67713|2,67713|1,67788|0,67788|3) - 이거보단 43 21 이 조을듯 첵스

01:18:982 - 소리있는데 안박음? 동탁만 넣음

01:19:355 - 여기도 동 동 동탁

01:28:982 - 드럼 하나 추가해야될듯 01:28:683 (88683|2,88683|0) - 이거만 있으면 어색하니 첵스

02:07:415 (127415|0) - 이걸지우고 02:07:340 - 여기에 노트추가하는게 나아보이는데 거절한다

볼거없다.

오와리다
DeletedUser_259972

섹스
우메보1지 자1지케

1|2|3|4


General


  1. BG:
  2. MP3:
  3. Diff Spread: Wonki's Easy를 Normal로 바꾸고 2성 초중반으로 만든 뒤
    Easy 난이도를 따로 하는게 나을지도!
    아니면 Wonki's Easy 난이도명만 Wonki's Normal로 ㄱㄱ
    N 붙여놓고 Easy라 하는거 조금 이상해
  4. AIMod:
  5. Hitsound:
  6. Timing:
  7. Etc: 태그에서 voez 빼도 된다 Source에 적었으니
    Romanized Title: Owari to Hajimari no Oto
    뒤에 - 꼬다리 붙은거 Delete
    (출처: https://soundcloud.com/umecha24909/rotekjdfveei )

슾헤셜


  1. 00:10:325 (10325|2,10623|2) - 갑자기 생기니깐 부자연스러운듯한? 앞부분도 지잉 지잉 하고 베이스 있었는데 갑자기 박아♥니깐 조금 이상하달까
  2. 00:10:922 (10922|2) - open hihat 박아♥ plz
  3. 00:21:967 (21967|3) - 얘는 00:21:519 (21519|2) - 얘랑 같은 음이므로 3으로 박아♥
    그러면 00:21:967 (21967|3,22116|1,22265|2,22415|3,22564|1) - 이 롱놋들
    음 따라서 3 4 3 2 뭐싯기 그런식으로 박아♥
    그러면은 00:21:967 (21967|0,22041|2,22116|0) - 이 트릴을 원래처럼 121로 박아♥ 뀨!
  4. 00:26:295 (26295|1,26444|1,26743|1,26892|1,27041|1,27340|1) - 얘는 내 절.대.음.감이 E라고 말해주고 있다 크큭...
    00:25:101 (25101|1,25250|1,25549|1,25698|1,25847|1,26146|1) - 얘는 분명 D#이므로 다르다구?
    뒤에 E들을 3에 박아♥
  5. 00:39:728 (39728|1,39728|3) - Clap = 3 notes 박아♥
  6. 00:42:415 (42415|1,42415|0,42415|2) - Whistle = 2 notes 박아♥
  7. 00:43:012 - ~ 00:44:056 - 의도는 알겠는데 뭔가 조금 허전... 하니깐 더 박아♥
  8. 00:48:534 (48534|2,48832|2) - 드럼이니깐 노트2개 박아♥
  9. 00:48:683 (48683|0,48683|1,48982|3,48982|0) - 크래쉬니깐 노트3개 박아♥
  10. 00:49:579 (49579|2) - 이거 부아앙하는 칩튠소리 따라간거같은데 그건 00:49:728 - 여기까지고
    00:49:728 - 00:49:803 - 두둨하는 멜로디가 여기 더 있으므로 00:49:803 - 여기에 3에 박아♥
    <= 요렇게! 구구
  11. 00:51:668 (51668|0) - 00:52:265 (52265|0) - 00:52:862 (52862|0) - 00:53:459 (53459|1) - 스네어니깐 하나 더 박아♥도 No상관
  12. 00:58:235 - 00:58:310 - 00:58:385 - 00:58:459 - 여기 멜로디 그냥 무시해도 되는 것? 만약 의도치 않았다면 어서 박아♥
  13. 00:59:280 (59280|1,59579|1) - 01:04:504 (64504|3) - 01:05:698 (65698|0) - 01:08:086 (68086|0,68310|1) - 01:09:280 (69280|3,69504|2) - 01:10:474 (70474|0,70698|1) - 얘 긴 멜로디니깐 롱놋으로 박아♥
  14. 01:02:862 (62862|1,62862|3) - 드럼소리 없으니 노트 지우고 하나만 박아♥있게 냅둬
  15. 01:02:862 (62862|3,63012|0) - 얘 롱놋 하나로 합체♥
  16. 01:06:295 - 01:06:519 - 01:06:743 - 멜로디 무시하니깐 조금 뭐시기 한디
    롱놋으로 박아♥는게 나을것같다
  17. 01:07:041 (67041|2) - 얘 베이스드럼이니 박아♥
  18. 01:07:713 (67713|0) - ^
    패턴 이쁘게 박아♥려면 이런 식으로
  19. 01:12:862 - ~ 01:13:907 - 얘 롱놋 일부러 안 박아♥한것?
  20. 01:16:743 (76743|3,76743|2) - 01:17:041 (77041|0,77041|3) - 01:17:340 (77340|2,77340|3) - 얘 크래쉬니깐 3놋으로 박아♥도 상관은 없을듯
  21. 01:19:131 - 이거 하이햇 소리 있으니 4정도에 박아♥는 것이 어때
  22. 01:22:713 (82713|1) - 01:23:161 (83161|1) - 이거 긴 멜로디니깐 롱놋으로 박아♥도 될듯!
  23. 01:25:549 (85549|3,85623|2) - 01:26:743 (86743|2,86818|3) - 6스냅으로 박아♥야한다뀨!
  24. 01:27:862 (87862|1) - 뭔가 롱놋 사이에 박아♥있는게 이상하니 3으로 Move
    01:28:758 (88758|2) - 얘도 같은 이유로 2로 박아♥
  25. 01:29:877 (89877|3,89915|2,89952|0) - 6스냅으로 박아♥야한다뀨!
  26. 01:29:877 (89877|3) - 얘 스네어니깐 노트 하나라도 더 박아♥서 강조!
  27. 01:30:474 (90474|1,90474|0) - 스네어니깐 노트 3개 박아♥
  28. 01:32:937 - 여기는 01:32:862 (92862|2) - 여기서부터 삐유! 하다가 삐웅하고 음이 갑자기 떨어지는 부분이니
    여기 롱놋 박아♥면 괜찮을듯!
  29. 01:40:176 (100176|3) - 01:45:698 (105698|0,105847|1,105997|0,106146|2) - 얘 긴 멜로디니깐 롱놋으로 박아♥
  30. 01:41:818 (101818|0) - 01:44:206 (104206|2) - 01:46:594 (106594|1) - 얘 왜 박아♥ ㅇㅅㅇ
    박아♥한 의도가 있었다면 01:39:429 - 여기도 박아♥
  31. 01:48:907 (108907|1) - 얘는 01:49:056 - 여기까지 늘리고 잘 들어보면 01:49:056 - 여기도 멜로디 있어서 짧은롱놋 박아♥
    01:50:101 (110101|2) - 01:51:295 (111295|1) - 동일
  32. 01:48:982 (108982|3,108982|0) - 왜 2개 박아♥ (하이햇 비스무리한거는 그렇게 크게 강조할 필요가 없을거같아서 1개)
    01:49:131 (109131|1) - 왜 1개 박아♥ (베이스드럼 2개)
    01:49:579 (109579|0,109579|2) - 왜 2개 박아♥ (여기 별 소리 안들리는데 1개)
    01:49:728 (109728|3,109728|1) - 왜 2개 박아♥ (스네어드럼 3개)
    01:50:026 (110026|3) - 왜 1개 박아♥ (스네어드럼 3개, 3개 넣으려면 롱놋 위치를 조금 바꿔야겠네)
    01:51:370 (111370|3,111370|0) - 왜 2개 박아♥ (하이햇 비스무리한거는 그렇게 크게 강조할 필요가 없을거같아서 1개)
    01:52:415 (112415|1,112415|2) - 왜 2개 박아♥ (스네어드럼 3개)
    01:53:310 (113310|1) - 왜 1개 박아♥ (베이스드럼 2개)
  33. 01:53:161 - open hihat 박아♥
  34. 01:57:340 (117340|2,117415|1) - 8스냅 박아♥
  35. kiai 01:58:534 - 여기부터 박아♥는게 좋을듯
  36. 01:58:907 (118907|1) - 02:00:698 (120698|1,120847|1) - 02:03:235 (123235|1) - 02:03:758 (123758|2) - 02:04:952 (124952|2) - 02:06:071 (126071|2) - 안박아♥도 된다 소리가 안 들리는데
  37. 02:00:176 (120176|3,120176|2) - 02:00:474 (120474|2) - 02:02:564 (122564|0,122862|2) - 02:03:758 (123758|1) - 02:04:952 (124952|1,125250|1) - 02:07:340 (127340|0) - 여기 Whistle 왜 박아♥ ㅡㅡ
  38. 02:07:788 - ~ 02:13:459 - 여기 Clap들 롱놋부분 제외 3놋으로 박아♥도 될거같아
  39. 02:15:250 (135250|3,135250|2,135250|0) - 02:15:847 (135847|3,135847|1,135847|0) - 3놋 박아♥지 마라 베이스드럼이야 뀨뀨
  40. 02:16:444 (136444|2,136444|3) - 02:17:340 (137340|2,137340|1) - 이건 Finish라 3놋 박아♥
  41. 02:17:041 (137041|3,137116|1) - 8스냅 박아♥

다시 돌아온다. (2)
2쿠도는 미리 받도록 하지.

원래 풀모딩 하려고 했는데
Special 잡으니 너무 귀찮아
ok
ok
ok
Kim_GodSSI
모두의 모딩 모딩 해 모두의 모딩 모딩 해 ~


스페샬
00:15:549 - ~ 00:17:937 - 여기 쿵 쫙 쿵 쫙 거리는데



이런 식으로 해보는것도 괜찮을것 같은데요
밑에 너무 똥깡똥깡 거려서 변화를 한번 주는것도 ?

01:45:997 (105997|3) - 이거 1로 옮겨서 음이 위로 가는 패턴 처럼 만들 수 있음요

02:03:609 - 여기부분



이거 어떠십니까

노래 끊기는데 패턴도 같이 끊겨야 하지 않을까 라는 생각이


다른건 완벽하오

><
Topic Starter
Lude

Kim_GodSSI wrote:

모두의 모딩 모딩 해 모두의 모딩 모딩 해 ~


스페샬
00:15:549 - ~ 00:17:937 - 여기 쿵 쫙 쿵 쫙 거리는데



이런 식으로 해보는것도 괜찮을것 같은데요
밑에 너무 똥깡똥깡 거려서 변화를 한번 주는것도 ? Nice. Fixed

01:45:997 (105997|3) - 이거 1로 옮겨서 음이 위로 가는 패턴 처럼 만들 수 있음요 Fixed

02:03:609 - 여기부분



이거 어떠십니까 Fixed

노래 끊기는데 패턴도 같이 끊겨야 하지 않을까 라는 생각이


다른건 완벽하오

><
감사합니닷!!!
Topic Starter
Lude

jakads wrote:


섹스
우메보1지 자1지케

1|2|3|4


General


  1. BG:
  2. MP3:
  3. Diff Spread: Wonki's Easy를 Normal로 바꾸고 2성 초중반으로 만든 뒤
    Easy 난이도를 따로 하는게 나을지도!
    아니면 Wonki's Easy 난이도명만 Wonki's Normal로 ㄱㄱ
    N 붙여놓고 Easy라 하는거 조금 이상해 VOEZ 게임의 스프레드명을 그대로 따른거니 이해 부탁
  4. AIMod:
  5. Hitsound:
  6. Timing:
  7. Etc: 태그에서 voez 빼도 된다 Source에 적었으니
    Romanized Title: Owari to Hajimari no Oto
    뒤에 - 꼬다리 붙은거 Delete
    (출처: https://soundcloud.com/umecha24909/rotekjdfveei )

슾헤셜


  1. 00:10:325 (10325|2,10623|2) - 갑자기 생기니깐 부자연스러운듯한? 앞부분도 지잉 지잉 하고 베이스 있었는데 갑자기 박아♥니깐 조금 이상하달까 확실하게 톤 자체는 다르다.
  2. 00:10:922 (10922|2) - open hihat 박아♥ plz 옼헤이
  3. 00:21:967 (21967|3) - 얘는 00:21:519 (21519|2) - 얘랑 같은 음이므로 3으로 박아♥
    그러면 00:21:967 (21967|3,22116|1,22265|2,22415|3,22564|1) - 이 롱놋들
    음 따라서 3 4 3 2 뭐싯기 그런식으로 박아♥
    그러면은 00:21:967 (21967|0,22041|2,22116|0) - 이 트릴을 원래처럼 121로 박아♥ 뀨!옼헤이, Re-arranged
  4. 00:26:295 (26295|1,26444|1,26743|1,26892|1,27041|1,27340|1) - 얘는 내 절.대.음.감이 E라고 말해주고 있다 크큭...
    00:25:101 (25101|1,25250|1,25549|1,25698|1,25847|1,26146|1) - 얘는 분명 D#이므로 다르다구? 옼헤이, Re-arranged
    뒤에 E들을 3에 박아♥
  5. 00:39:728 (39728|1,39728|3) - Clap = 3 notes 박아♥ 옼헤이
  6. 00:42:415 (42415|1,42415|0,42415|2) - Whistle = 2 notes 박아♥ 옼헤이
  7. 00:43:012 - ~ 00:44:056 - 의도는 알겠는데 뭔가 조금 허전... 하니깐 더 박아♥ 옼헤이
  8. 00:48:534 (48534|2,48832|2) - 드럼이니깐 노트2개 박아♥
  9. 00:48:683 (48683|0,48683|1,48982|3,48982|0) - 크래쉬니깐 노트3개 이건 의도한 스트림이고, 소리를 따라가지 않는 고유 패턴이지만, 위에 베이스드럼에는 추가
  10. 00:49:579 (49579|2) - 이거 부아앙하는 칩튠소리 따라간거같은데 그건 00:49:728 - 여기까지고
    00:49:728 - 00:49:803 - 두둨하는 멜로디가 여기 더 있으므로 00:49:803 - 여기에 3에 박아♥
    <= 요렇게! 구구 옼헤이
  11. 00:51:668 (51668|0) - 00:52:265 (52265|0) - 00:52:862 (52862|0) - 00:53:459 (53459|1) - 스네어니깐 하나 더 박아♥도 No 상관 마찬가지로, 의도한 패턴이며, 사운드를 따라가지 않을생각
  12. 00:58:235 - 00:58:310 - 00:58:385 - 00:58:459 - 여기 멜로디 그냥 무시해도 되는 것? 만약 의도치 않았다면 어서 박아♥ 멜로디 무시, 베이스위주 롱놋이다.
  13. 00:59:280 (59280|1,59579|1) - 01:04:504 (64504|3) - 01:05:698 (65698|0) - 01:08:086 (68086|0,68310|1) - 01:09:280 (69280|3,69504|2) - 01:10:474 (70474|0,70698|1) - 얘 긴 멜로디니깐 롱놋으로 박아♥ 후렴구는 명확하게 나뉘어서 롱놋이 들어가는 구간을 정해놓았다. 예를들어, 처음 두박자 (e.g 00:58:534 - 00:59:728 - ) 는 단놋으로, 그 후는 롱놋으로. 예외로는, 두번째 음절에서는 도입에 하나를 더 추가하였다. (01:01:818 (61818|2) - )
  14. 01:02:862 (62862|1,62862|3) - 드럼소리 없으니 노트 지우고 하나만 박아♥있게 냅둬 옼헤이
  15. 01:02:862 (62862|3,63012|0) - 얘 롱놋 하나로 합체♥ 옼헤이
  16. 01:06:295 - 01:06:519 - 01:06:743 - 멜로디 무시하니깐 조금 뭐시기 한디
    롱놋으로 박아♥는게 나을것같다 멜로디쪽에 단놋 추가
  17. 01:07:041 (67041|2) - 얘 베이스드럼이니 박아♥
  18. 01:07:713 (67713|0) - ^
    패턴 이쁘게 박아♥려면 이런 식으로
  19. 01:12:862 - ~ 01:13:907 - 얘 롱놋 일부러 안 박아♥한것?
  20. 01:16:743 (76743|3,76743|2) - 01:17:041 (77041|0,77041|3) - 01:17:340 (77340|2,77340|3) - 얘 크래쉬니깐 3놋으로 박아♥도 상관은 없을듯
  21. 01:19:131 - 이거 하이햇 소리 있으니 4정도에 박아♥는 것이 어때
  22. 01:22:713 (82713|1) - 01:23:161 (83161|1) - 이거 긴 멜로디니깐 롱놋으로 박아♥도 될듯! 삐리리 소리만 롱놋
  23. 01:25:549 (85549|3,85623|2) - 01:26:743 (86743|2,86818|3) - 6스냅으로 박아♥야한다뀨! 옼헤이
  24. 01:27:862 (87862|1) - 뭔가 롱놋 사이에 박아♥있는게 이상하니 3으로 Move
    01:28:758 (88758|2) - 얘도 같은 이유로 2로 박아♥ 옼헤이
  25. 01:29:877 (89877|3,89915|2,89952|0) - 6스냅으로 박아♥야한다뀨! 옼헤이
  26. 01:29:877 (89877|3) - 얘 스네어니깐 노트 하나라도 더 박아♥서 강조!
  27. 01:30:474 (90474|1,90474|0) - 스네어니깐 노트 3개 박아♥
  28. 01:32:937 - 여기는 01:32:862 (92862|2) - 여기서부터 삐유! 하다가 삐웅하고 음이 갑자기 떨어지는 부분이니
    여기 롱놋 박아♥면 괜찮을듯!
    옼헤이
  29. 01:40:176 (100176|3) - 01:45:698 (105698|0,105847|1,105997|0,106146|2) - 얘 긴 멜로디니깐 롱놋으로 박아♥
  30. 01:41:818 (101818|0) - 01:44:206 (104206|2) - 01:46:594 (106594|1) - 얘 왜 박아♥ ㅇㅅㅇ
    박아♥한 의도가 있었다면 01:39:429 - 여기도 박아♥
  31. 01:48:907 (108907|1) - 얘는 01:49:056 - 여기까지 늘리고 잘 들어보면 01:49:056 - 여기도 멜로디 있어서 짧은롱놋 박아♥
    01:50:101 (110101|2) - 01:51:295 (111295|1) - 동일
  32. 01:48:982 (108982|3,108982|0) - 왜 2개 박아♥ (하이햇 비스무리한거는 그렇게 크게 강조할 필요가 없을거같아서 1개)
    01:49:131 (109131|1) - 왜 1개 박아♥ (베이스드럼 2개)
    01:49:579 (109579|0,109579|2) - 왜 2개 박아♥ (여기 별 소리 안들리는데 1개)
    01:49:728 (109728|3,109728|1) - 왜 2개 박아♥ (스네어드럼 3개)
    01:50:026 (110026|3) - 왜 1개 박아♥ (스네어드럼 3개, 3개 넣으려면 롱놋 위치를 조금 바꿔야겠네)
    01:51:370 (111370|3,111370|0) - 왜 2개 박아♥ (하이햇 비스무리한거는 그렇게 크게 강조할 필요가 없을거같아서 1개)
    01:52:415 (112415|1,112415|2) - 왜 2개 박아♥ (스네어드럼 3개)
    01:53:310 (113310|1) - 왜 1개 박아♥ (베이스드럼 2개)
  33. 01:53:161 - open hihat 박아♥
  34. 01:57:340 (117340|2,117415|1) - 8스냅 박아♥ 옼헤이
  35. kiai 01:58:534 - 여기부터 박아♥는게 좋을듯 옼헤이
  36. 01:58:907 (118907|1) - 02:00:698 (120698|1,120847|1) - 02:03:235 (123235|1) - 02:03:758 (123758|2) - 02:04:952 (124952|2) - 02:06:071 (126071|2) - 안박아♥도 된다 소리가 안 들리는데 몇몇개는 하이햇 사운드가 확실히 있다. 몇개는 삭제
  37. 02:00:176 (120176|3,120176|2) - 02:00:474 (120474|2) - 02:02:564 (122564|0,122862|2) - 02:03:758 (123758|1) - 02:04:952 (124952|1,125250|1) - 02:07:340 (127340|0) - 여기 Whistle 왜 박아♥ ㅡㅡ 음 커스텀식으로 힛사 박아놨는데 어색하면 삭제예정
  38. 02:07:788 - ~ 02:13:459 - 여기 Clap들 롱놋부분 제외 3놋으로 박아♥도 될거같아
  39. 02:15:250 (135250|3,135250|2,135250|0) - 02:15:847 (135847|3,135847|1,135847|0) - 3놋 박아♥지 마라 베이스드럼이야 뀨뀨 옼헤이
  40. 02:16:444 (136444|2,136444|3) - 02:17:340 (137340|2,137340|1) - 이건 Finish라 3놋 박아♥
  41. 02:17:041 (137041|3,137116|1) - 8스냅 박아♥ 옼헤이

다시 돌아온다. (2)
2쿠도는 미리 받도록 하지.

원래 풀모딩 하려고 했는데
Special 잡으니 너무 귀찮아
ok
ok
ok
스트림 관련 패턴은 나중에 체크받을때 물어보겠다.
현재로선 스트림쪽에 노트를 더 추가하고싶지는 않다.
난이도를 더 어렵게 하는거도 원하지 않는다.
모딩 감사한다.
Remuring
안농


1 | 2 | 3 | 4

Wonki's Easy
00:38:982 - 여기 2번에 노트하나 추가하는거 추천 치는맛이랄까 있으면 좋을거같음

leqek's Hard
02:17:340 (137340|3,137340|1) - 이롱놋 다른난이도랑 같이 02:19:728 - 여기서 끊어야할거같은데

피융
Bubbler
Special
00:26:818 (26818|1,26892|1) -
분위기상 따닥이가 어울릴만한 위치가 아닌 것 같습니다.
00:26:818 (26818|1) - 이 노트를 4번으로 옮기면 무난하지 않을까 싶네요.

01:39:131 - 여기부터 01:47:489 - 여기까지
곡이 레트로풍(?)인 구간에서 살짝 느려지는 변속을 쓰는 것도 어울릴 것 같네요.
Murumoo
안녕하세요

eazy난이도는 모딩할게 없어서 패스하겠습니다

leqek's Hard
00:17:489 - 이렇게 하는건 어떨까요
흠잡을곳 없습니다

Special
00:57:937 - 이렇게 해보는건 어떨까요
01:12:116 - 이쪽도 패턴제안입니다
나머지는 못찾겠네요

:)
Wonki

R e m u r i n g wrote:

안농


1 | 2 | 3 | 4

Wonki's Easy
00:38:982 - 여기 2번에 노트하나 추가하는거 추천 치는맛이랄까 있으면 좋을거같음



피융
추가완료
Topic Starter
Lude

Bubbler wrote:

Special
00:26:818 (26818|1,26892|1) -
분위기상 따닥이가 어울릴만한 위치가 아닌 것 같습니다.
00:26:818 (26818|1) - 이 노트를 4번으로 옮기면 무난하지 않을까 싶네요. Fixed.

01:39:131 - 여기부터 01:47:489 - 여기까지
곡이 레트로풍(?)인 구간에서 살짝 느려지는 변속을 쓰는 것도 어울릴 것 같네요. Added 0.9x
Topic Starter
Lude

Murumoo wrote:

안녕하세요

eazy난이도는 모딩할게 없어서 패스하겠습니다

leqek's Hard
00:17:489 - 이렇게 하는건 어떨까요
흠잡을곳 없습니다

Special
00:57:937 - 이렇게 해보는건 어떨까요 음 멜로디와 descending 베이스음 두개를 따라가기엔 역시 4키로선 한계가 있어서요. 고려는 해보겠으나 이대로 냅두는쪽을 선호하는편입니다
01:12:116 - 이쪽도 패턴제안입니다 고려해보겠습니다
나머지는 못찾겠네요

:)
Topic Starter
Lude
Updated 'Special' with another revision of Jakads' mod.
leqek

R e m u r i n g wrote:

안농


1 | 2 | 3 | 4

leqek's Hard
02:17:340 (137340|3,137340|1) - 이롱놋 다른난이도랑 같이 02:19:728 - 여기서 끊어야할거같은데 루드띠랑 상의해서 맞춰봄

피융

Murumoo wrote:

안녕하세요

eazy난이도는 모딩할게 없어서 패스하겠습니다

leqek's Hard
00:17:489 - 이렇게 하는건 어떨까요 수정
흠잡을곳 없습니다

:)
Kawawa
[Special]
00:48:982 - ~ 00:50:176 - 이 파트 내에서 왼손 트릴이 노래와 맞는 컨셉형 의도이긴 하지만,
너무 과하게 왼손에 치중 되어있지 않나 싶네요. 00:49:728 (49728|1,49803|1) - 적어도 이 잭을 오른손으로 유지하면 어떨까 싶습니다.
반드시 변경 할 필요까진 없어요.
예시 :: https://puu.sh/uud6A/8abf9d1b86.jpg

00:51:668 (51668|1,51743|2,51818|1,51892|2) - 이쪽 메인 신디음을 트릴 식으로 표현 하기 보다는,
00:52:228 (52228|3,52265|1,52340|2,52415|3,52489|2) - 이런식의 계단식으로 퍼뜨려주면 음악 흐름상 더 어우러질듯 하네요
추가 예시로 00:52:862 - 00:53:459 - 이러한 파트에서도 트릴이 아닌 계단으로 사용하셨습니다.

00:53:758 (53758|3,53832|2,53907|1,53982|2) - 그리고 이 부분을 트릴식으로 캐치하시면 됩니다.
메인 멜로디를 자세하게 들어보시면 제가 말하고자 하는 의미를 아실듯 하네요. 즉 00:53:907 (53907|1) - 4로 이동.
또한 00:54:206 - ~ 00:54:355 - 해당 메인 멜로디는 1/6에 속하네요.
00:54:280 (54280|1) - 제거하신 후, 00:54:255 - 00:54:305 - 1/6에 추가.
두 모딩을 적용하는 경우, 이런 형태가 됩니다 :: https://puu.sh/uudt3/6f7301282f.jpg

01:00:474 (60474|2,60623|1,60773|2,60922|1) - 이 롱놋은 적어도 1,4쪽에 배치하거나 하는식으로 밑에 롱놋과는 다르게 퍼뜨렸으면 해요.
너무 반복 되기도 하고 많이 아쉽네요.

01:02:862 (62862|1,63161|2,63310|1) - 위와 동일합니다

01:16:444 - ~ 01:17:638 - 이 버스트 파트는 노트양을 조금 더 늘리실 수 있습니다, 01:16:594 - 이런 쪽에 추가는 하셔도 될듯 하네요.
전반적으로 기본 패턴에서 1놋 1/4스트림이 유지되었기 때문에, 이정도의 밀집으로는 버스트의 느낌을 받을 수가 없어요. 차이가 없는지라.

01:26:743 - ~ 01:26:892 - 1/6 입니다. 01:25:549 - 이 파트와 동일.

01:41:071 (101071|1,101220|2,101370|1,101519|2) - 그 전 롱놋과 동일. 너무 반복 되는듯 해요.

01:49:877 (109877|2) - 이 롱놋은 단놋으로 하는게 일관되지 않나 싶습니다.
01:48:683 - 01:51:071 - 이 파트들과 비교 하실 수 있습니다.
이런식으로 변경을 권장 :: https://puu.sh/uudXG/c445b4a17a.jpg

02:16:146 - ~ 02:17:340 - 전 이 버스트 파트의 패턴이나 노트 수가 더 개선될 수 있다고 생각 하네요.

Best of luck, bony poy! :)
Topic Starter
Lude

Kawawa wrote:

[Special]
00:48:982 - ~ 00:50:176 - 이 파트 내에서 왼손 트릴이 노래와 맞는 컨셉형 의도이긴 하지만,
너무 과하게 왼손에 치중 되어있지 않나 싶네요. 00:49:728 (49728|1,49803|1) - 적어도 이 잭을 오른손으로 유지하면 어떨까 싶습니다.
반드시 변경 할 필요까진 없어요. 00:49:728 (49728|2,49803|2) - 3콜에 배치하였습니다.
예시 :: https://puu.sh/uud6A/8abf9d1b86.jpg

00:51:668 (51668|1,51743|2,51818|1,51892|2) - 이쪽 메인 신디음을 트릴 식으로 표현 하기 보다는,
00:52:228 (52228|3,52265|1,52340|2,52415|3,52489|2) - 이런식의 계단식으로 퍼뜨려주면 음악 흐름상 더 어우러질듯 하네요
추가 예시로 00:52:862 - 00:53:459 - 이러한 파트에서도 트릴이 아닌 계단으로 사용하셨습니다. 변경하였습니다. 좋은 지적같아요

00:53:758 (53758|3,53832|2,53907|1,53982|2) - 그리고 이 부분을 트릴식으로 캐치하시면 됩니다.
메인 멜로디를 자세하게 들어보시면 제가 말하고자 하는 의미를 아실듯 하네요. 즉 00:53:907 (53907|1) - 4로 이동.
또한 00:54:206 - ~ 00:54:355 - 해당 메인 멜로디는 1/6에 속하네요.
00:54:280 (54280|1) - 제거하신 후, 00:54:255 - 00:54:305 - 1/6에 추가.
두 모딩을 적용하는 경우, 이런 형태가 됩니다 :: https://puu.sh/uudt3/6f7301282f.jpg 예시와는 다르게, 잡아주신 부분을 캐치해서 변경하였습니다.

01:00:474 (60474|2,60623|1,60773|2,60922|1) - 이 롱놋은 적어도 1,4쪽에 배치하거나 하는식으로 밑에 롱놋과는 다르게 퍼뜨렸으면 해요.
너무 반복 되기도 하고 많이 아쉽네요. 처음은 그대로 두되, 후에 나오는 패턴들을 수정

01:02:862 (62862|1,63161|2,63310|1) - 위와 동일합니다

01:16:444 - ~ 01:17:638 - 이 버스트 파트는 노트양을 조금 더 늘리실 수 있습니다, 01:16:594 - 이런 쪽에 추가는 하셔도 될듯 하네요.
전반적으로 기본 패턴에서 1놋 1/4스트림이 유지되었기 때문에, 이정도의 밀집으로는 버스트의 느낌을 받을 수가 없어요. 차이가 없는지라. 참 많이도 고민한 파트이지만, 결국 수정하는게 좋아보입니다. 감사합니다.

01:26:743 - ~ 01:26:892 - 1/6 입니다. 01:25:549 - 이 파트와 동일.

01:41:071 (101071|1,101220|2,101370|1,101519|2) - 그 전 롱놋과 동일. 너무 반복 되는듯 해요.

01:49:877 (109877|2) - 이 롱놋은 단놋으로 하는게 일관되지 않나 싶습니다.
01:48:683 - 01:51:071 - 이 파트들과 비교 하실 수 있습니다.
이런식으로 변경을 권장 :: https://puu.sh/uudXG/c445b4a17a.jpg

02:16:146 - ~ 02:17:340 - 전 이 버스트 파트의 패턴이나 노트 수가 더 개선될 수 있다고 생각 하네요.

Best of luck, bony poy! :)
감사합니다.
Hiranaka
Nice Map <3
Aruel
은혜갚는 닭대가리

  1. 00:10:773 - ~ 00:11:967 - 이부분의 대략적 패턴이 오른손의 트릴 패턴이니 00:11:967 - ~ 00:13:161 - 이쪽도 대칭으로 좀 맞춰주는편이 좋을듯싶어요. 패턴을 하나하나 의식하면서 플레이 해 본 결과 이게 좀 더 나을거라생각합니다. 아니면 오른손 트릴패턴을 약간 분산시켜주는것도 좋은방법인거같네요.
  2. 00:39:131 - 개인적으로 변속 임펙트가 좀 부족하다는 느낌을 받았습니다. 1/4 =3 으로 사용하시거나 좀 배수를 올리심이 좋으실듯
  3. 00:47:191 - 더 정확하게 넣을려면 1/12 가 맞습니다만 요즘은 임의적으로 스냅을 더 간편하게 바꾸는 경우가 있다보니 꼭 바꾸실 필요는 없습니다. 하지만 더 정확한 스냅은 1/12 가 맞는듯 싶네요
  4. 00:56:146 - 변속 필요해 보이네요. 01:14:056 - 참조.
  5. 01:05:698 - 1/1 롱놋이 하나 필요한듯 싶습니다. 01:03:310 - 참조.
  6. 01:07:041 (67041|2) - 4로 이동해 킥 샘플링을 좀 더 부각시키심이 플레이에 있어서 훨씬 나을거같네요. 01:06:892 - 01:07:191 - 일반 노트 두개를 사용해버리면 롱놋과 함께 노트 3개를 사용 = 일관성 유지가 안됨 그렇다고 01:07:041 - 여기다가 노트 두개를 넣는건 어색함. 이라고 판단하신듯 하신데 그렇다면 잭으로 커버해주는 경우가 나을거라 생각됩니다.
  7. 01:14:803 - 2.25x 가 계산해서는 더 맞다고 생각합니다만 큰 문제는 없으니 바꾸시나 말거나는 본인의 의지에 달렸습니다
  8. 01:49:280 - 01:51:668 - 큰 변화는 가져오지 않으나 일관성의 문제로 판단이 되기때문에 노트량을 맞추시는게 맞다고 생각합니다. 하지만 이것또한 큰 이슈는 아니고 아주 작은 이슈니 본인의 판단에 맏기겠습니다.
  9. 02:11:370 - ~ 02:11:967 - , 02:11:967 - ~ 02:12:564 - 이 두개로 나눠진 파트가 대칭이 되는건 좀 노래 흐름상 맞지 않다고 생각합니다. 02:11:967 - ~ 02:12:564 - 이쪽은 현재 사용하시는 계단 패턴이 노래와 맞게 잘 넣어졌다 생각하지만 02:11:370 - ~ 02:11:967 - 이쪽은 약간의 변화를 주면 더 좋을거같네요. 02:11:818 (131818|1,131892|0) - 예를 들어 이걸 1-> 2 로 바꾸신다던지,
  10. 02:14:504 - 01:14:803 - 와 같습니다.
  11. 02:16:743 - 지극히 개인적인 생각이지만 왼쪽 -> 오른쪽 드르륵이 두번 이어지는것보다는 한번 바꿔주는게 좋을거같습니다. https://puu.sh/uFu91/2ac913bb27.jpg
    밸런스에도 큰 문제 없고 제 개인적 입장으로는 이게 더 괜찮아보이네요
Topic Starter
Lude

Fresh Chicken wrote:

은혜갚는 닭대가리

  1. 00:10:773 - ~ 00:11:967 - 이부분의 대략적 패턴이 오른손의 트릴 패턴이니 00:11:967 - ~ 00:13:161 - 이쪽도 대칭으로 좀 맞춰주는편이 좋을듯싶어요. 패턴을 하나하나 의식하면서 플레이 해 본 결과 이게 좀 더 나을거라생각합니다. 아니면 오른손 트릴패턴을 약간 분산시켜주는것도 좋은방법인거같네요.
  2. 00:39:131 - 개인적으로 변속 임펙트가 좀 부족하다는 느낌을 받았습니다. 1/4 =3 으로 사용하시거나 좀 배수를 올리심이 좋으실듯 임팩트 있게 바꿔보았습니다
  3. 00:47:191 - 더 정확하게 넣을려면 1/12 가 맞습니다만 요즘은 임의적으로 스냅을 더 간편하게 바꾸는 경우가 있다보니 꼭 바꾸실 필요는 없습니다. 하지만 더 정확한 스냅은 1/12 가 맞는듯 싶네요
  4. 00:56:146 - 변속 필요해 보이네요. 01:14:056 - 참조.
  5. 01:05:698 - 1/1 롱놋이 하나 필요한듯 싶습니다. 01:03:310 - 참조.
  6. 01:07:041 (67041|2) - 4로 이동해 킥 샘플링을 좀 더 부각시키심이 플레이에 있어서 훨씬 나을거같네요. 01:06:892 - 01:07:191 - 일반 노트 두개를 사용해버리면 롱놋과 함께 노트 3개를 사용 = 일관성 유지가 안됨 그렇다고 01:07:041 - 여기다가 노트 두개를 넣는건 어색함. 이라고 판단하신듯 하신데 그렇다면 잭으로 커버해주는 경우가 나을거라 생각됩니다.
  7. 01:14:803 - 2.25x 가 계산해서는 더 맞다고 생각합니다만 큰 문제는 없으니 바꾸시나 말거나는 본인의 의지에 달렸습니다
  8. 01:49:280 - 01:51:668 - 큰 변화는 가져오지 않으나 일관성의 문제로 판단이 되기때문에 노트량을 맞추시는게 맞다고 생각합니다. 하지만 이것또한 큰 이슈는 아니고 아주 작은 이슈니 본인의 판단에 맏기겠습니다.
  9. 02:11:370 - ~ 02:11:967 - , 02:11:967 - ~ 02:12:564 - 이 두개로 나눠진 파트가 대칭이 되는건 좀 노래 흐름상 맞지 않다고 생각합니다. 02:11:967 - ~ 02:12:564 - 이쪽은 현재 사용하시는 계단 패턴이 노래와 맞게 잘 넣어졌다 생각하지만 02:11:370 - ~ 02:11:967 - 이쪽은 약간의 변화를 주면 더 좋을거같네요. 02:11:818 (131818|1,131892|0) - 예를 들어 이걸 1-> 2 로 바꾸신다던지,
  10. 02:14:504 - 01:14:803 - 와 같습니다.
  11. 02:16:743 - 지극히 개인적인 생각이지만 왼쪽 -> 오른쪽 드르륵이 두번 이어지는것보다는 한번 바꿔주는게 좋을거같습니다. https://puu.sh/uFu91/2ac913bb27.jpg
    밸런스에도 큰 문제 없고 제 개인적 입장으로는 이게 더 괜찮아보이네요
All fixed. Thanks!
Rivals_7
VOEZ yay

M4M request
1|2|3|4

[Special]

  1. 00:32:116 (32116|1,32191|2,32265|1,32265|3,32265|0,32415|2,32489|0,32564|2,32713|3,32713|0,32713|1,32862|2,32937|0,33012|2,33161|0,33161|1,33161|3,33310|2,33385|1,33459|0,33459|2,33459|3,33609|1,33683|2,33758|1,33907|0,33907|2,33907|3,34056|1,34131|2,34206|1,34355|0,34355|2,34355|3,34504|1,34579|2,34653|0,34653|1,34653|3,34803|2,34877|2,34952|1,35101|0,35101|2,35101|3,35250|1,35325|1,35400|2,35549|0,35549|1,35549|3,35698|2,35773|1,35847|0,35847|2,35847|3,35997|1,36071|3,36146|2,36295|0,36295|1,36295|3,36444|2,36519|0,36594|1,36743|0,36743|2,36743|3,36892|1,36967|2,37041|0,37041|1,37041|3,37191|2,37265|2,37340|1,37489|2,37489|3,37489|0,37638|1,37713|1,37788|2,37937|0,37937|1,37937|3,38086|1,38161|2,38235|0,38235|1,38235|3,38385|2,38459|1,38534|0,38534|2,38534|3,38683|1,38758|2,38832|0,38832|1,38832|3,38982|1,38982|2) - ctrl+h.
    Ok this might be quite too many but there's something that bothers me. mainly this triple stack - 00:31:967 (31967|1,32116|1,32265|1) - which is barely seen anywhere in this sequence. its quite inconsistent while the song itself is kinda consistent with its melody.

    the same can be said for this too - 00:38:086 (38086|1,38161|2,38235|3,38235|1,38235|0,38385|2,38459|1,38534|3,38534|2,38534|0,38683|1,38758|2,38832|3,38832|1,38832|0,38982|2,38982|1) - (see this triple stack - 00:37:937 (37937|1,38086|1,38235|1) - )
  2. 00:40:325 (40325|3,40623|3) - was this supposed to be one LN? its kind of misleading imo. since the loudest long fx noises (which is you were following) is revolved around one sequence of noise. not two
  3. 00:54:355 (54355|3,54355|0) - to - 00:56:146 (56146|0,56146|3,56146|2) - I think i just rearrange this part

    mainly to avoid this - 00:54:504 (54504|1,54579|1,54653|0,54728|0) - . 2 sequence jack in the same hand. its not really comfy if you ask me
  4. 00:56:743 (56743|0,56743|3,56743|1,56892|3,56892|1,56892|0) - ctrl+h? the kick pitch doesnt seem to change anyways. or just ctrl+h - 00:56:594 (56594|0,56594|3,56594|2) - if you intend to variate those triples
  5. 01:11:668 (71668|2,71668|1) - suggestion

    The roll pattern - 01:12:116 (72116|2,72191|1,72265|0,72340|1,72415|2,72489|3) - could follow pitch properly here.
  6. 02:00:176 (120176|3) - feel there's no kick here. delete this and delete both W? (wonki's Normal. delete W as well) or if its not then Leqek's hard missing a W
  7. 02:08:459 (128459|2,128609|2,128758|2,128907|2,129056|2) - dunno this anchor seems to be intended. but for some reason, the anchor are reduced on the latter pattern - 02:09:206 (129206|1,129355|1,129579|1,129803|1,129952|1,130176|1) - while the song itself still constant with the noise you've followed.
[leqek's Hard]

  1. 00:53:086 (53086|2) - move to 1? i testplayed this and seem quite uncomfortable
  2. 00:57:638 - add an LN at 2? there's still some long noise imo
  3. 00:59:280 (59280|1) - I believe the LN doesnt exist that longer. cut the LN at - 00:59:429 (59429|0,59429|3) -
  4. 01:08:235 - I believe the pitch change here. not at - 01:08:310 (68310|1) - . so move that note down and reduce the LN lengh to here too.
  5. 01:09:280 (69280|0,69504|2) - ^
    and pretty much anywhere else. Yeah i see the swing pattern doesnt really works here
  6. 01:19:728 (79728|3) - there's suppose to be kick here. add W and a note at 1
  7. 01:57:638 (117638|1,117862|2,118086|2) - add F alongside those HS?
  8. 01:58:534 (118534|2) - think you forgot C for the impactful effect
I'm kinda too lazy to mod wonki's Normal sorry xd, but what can I say is the Normal is currently unrankable. in-game SR shows 2*. you need to reduce some of the notes

Feel free to reject those xD
Good luck :D
Topic Starter
Lude

Rivals_7 wrote:

VOEZ yay

M4M request
1|2|3|4

[Special]

  1. 00:32:116 (32116|1,32191|2,32265|1,32265|3,32265|0,32415|2,32489|0,32564|2,32713|3,32713|0,32713|1,32862|2,32937|0,33012|2,33161|0,33161|1,33161|3,33310|2,33385|1,33459|0,33459|2,33459|3,33609|1,33683|2,33758|1,33907|0,33907|2,33907|3,34056|1,34131|2,34206|1,34355|0,34355|2,34355|3,34504|1,34579|2,34653|0,34653|1,34653|3,34803|2,34877|2,34952|1,35101|0,35101|2,35101|3,35250|1,35325|1,35400|2,35549|0,35549|1,35549|3,35698|2,35773|1,35847|0,35847|2,35847|3,35997|1,36071|3,36146|2,36295|0,36295|1,36295|3,36444|2,36519|0,36594|1,36743|0,36743|2,36743|3,36892|1,36967|2,37041|0,37041|1,37041|3,37191|2,37265|2,37340|1,37489|2,37489|3,37489|0,37638|1,37713|1,37788|2,37937|0,37937|1,37937|3,38086|1,38161|2,38235|0,38235|1,38235|3,38385|2,38459|1,38534|0,38534|2,38534|3,38683|1,38758|2,38832|0,38832|1,38832|3,38982|1,38982|2) - ctrl+h. Done
    Ok this might be quite too many but there's something that bothers me. mainly this triple stack - 00:31:967 (31967|1,32116|1,32265|1) - which is barely seen anywhere in this sequence. its quite inconsistent while the song itself is kinda consistent with its melody.

    the same can be said for this too - 00:38:086 (38086|1,38161|2,38235|3,38235|1,38235|0,38385|2,38459|1,38534|3,38534|2,38534|0,38683|1,38758|2,38832|3,38832|1,38832|0,38982|2,38982|1) - (see this triple stack - 00:37:937 (37937|1,38086|1,38235|1) - ) Triple here was intended, and I think it is loud enough to receive triple chords on each snare drum parts. I'll think about reducing the amount of notes, though.
  2. 00:40:325 (40325|3,40623|3) - was this supposed to be one LN? its kind of misleading imo. since the loudest long fx noises (which is you were following) is revolved around one sequence of noise. not two I'll ask another BN about their opinion. For me it's divided and it's pretty much logical
  3. 00:54:355 (54355|3,54355|0) - to - 00:56:146 (56146|0,56146|3,56146|2) - I think i just rearrange this part

    mainly to avoid this - 00:54:504 (54504|1,54579|1,54653|0,54728|0) - . 2 sequence jack in the same hand. its not really comfy if you ask me Re-arranged
  4. 00:56:743 (56743|0,56743|3,56743|1,56892|3,56892|1,56892|0) - ctrl+h? the kick pitch doesnt seem to change anyways. or just ctrl+h - 00:56:594 (56594|0,56594|3,56594|2) - if you intend to variate those triples I intended to variate triples indeed, but 3/3 seems kinda awkward for me, so I'm leaving as it is
  5. 01:11:668 (71668|2,71668|1) - suggestion

    The roll pattern - 01:12:116 (72116|2,72191|1,72265|0,72340|1,72415|2,72489|3) - could follow pitch properly here. Re-arranged, but not the roll
  6. 02:00:176 (120176|3) - feel there's no kick here. delete this and delete both W? (wonki's Normal. delete W as well) or if its not then Leqek's hard missing a W Fixed hitsounds
  7. 02:08:459 (128459|2,128609|2,128758|2,128907|2,129056|2) - dunno this anchor seems to be intended. but for some reason, the anchor are reduced on the latter pattern - 02:09:206 (129206|1,129355|1,129579|1,129803|1,129952|1,130176|1) - while the song itself still constant with the noise you've followed. I'd like to leave as it is for now
I'm kinda too lazy to mod wonki's Normal sorry xd, but what can I say is the Normal is currently unrankable. in-game SR shows 2*. you need to reduce some of the notes

Feel free to reject those xD
Good luck :D
Thanks a lot!
leqek

Rivals_7 wrote:

VOEZ yay

M4M request
1|2|3|4

[leqek's Hard]

  1. 00:53:086 (53086|2) - move to 1? i testplayed this and seem quite uncomfortable done
  2. 00:57:638 - add an LN at 2? there's still some long noise imo done
  3. 00:59:280 (59280|1) - I believe the LN doesnt exist that longer. cut the LN at - 00:59:429 (59429|0,59429|3) - done
  4. 01:08:235 - I believe the pitch change here. not at - 01:08:310 (68310|1) - . so move that note down and reduce the LN lengh to here too. done
  5. 01:09:280 (69280|0,69504|2) - ^ done
    and pretty much anywhere else. Yeah i see the swing pattern doesnt really works here
  6. 01:19:728 (79728|3) - there's suppose to be kick here. add W and a note at 1 done
  7. 01:57:638 (117638|1,117862|2,118086|2) - add F alongside those HS? done
  8. 01:58:534 (118534|2) - think you forgot C for the impactful effect done
I'm kinda too lazy to mod wonki's Normal sorry xd, but what can I say is the Normal is currently unrankable. in-game SR shows 2*. you need to reduce some of the notes

Feel free to reject those xD
Good luck :D
Vampir
와---------------이!!! 슷-꼬이
Topic Starter
Lude

Vampir wrote:

와---------------이!!! 슷-꼬이
타노시이~~~~~~~~~
Updated

>Easy diff is back
Dellvangel
IRC mod
10:51 Lude: halo
10:51 Dellvangel: oh hi :3
10:52 Lude: are you freeee now
10:52 Dellvangel: yea, kinda free now
10:54 Lude: owo could you help me with da map
10:54 Dellvangel: oh sure, lemme see
10:55 *Lude is listening to [https://osu.ppy.sh/b/1098253 Umeboshi Chazuke - Owari to Hajimari no Oto]
10:55 *Dellvangel is editing [https://osu.ppy.sh/b/1098253 Umeboshi Chazuke - Owari to Hajimari no Oto [Special]]
10:55 Lude: \ o /
10:56 Dellvangel: first, the SV at 00:39:131 - testplayed this map and kinda hard to predict, asked some players too to testplay it and all said the same
10:56 Dellvangel: imo x5.00 is too much
10:57 Lude: oh
10:57 Lude: should i change into 1.5 0.5
10:57 Lude: i had that before
10:58 Lude: aight changed to 1.5 / 0.5
10:58 Dellvangel: yea, might work better with 1.5 and 0.5
10:58 Dellvangel: oki
10:58 Lude: hold on a sec
10:58 Lude: lemme go to bathroom
10:58 Lude: owo sorry
10:58 Dellvangel: lolol, sure xd
11:00 Lude: aight im back
11:01 Dellvangel: 01:19:429 - here, imo the space on 01:19:653 - is too narrow, especially this song is fast
11:02 Dellvangel: probably 01:19:541 - 0.75x and 01:19:653 - 1.00x
11:02 Dellvangel: might work
11:02 Dellvangel: the same goes to 01:19:728 -
11:02 Lude: let me try
11:02 Dellvangel: oki
11:03 Lude: seems better
11:03 Dellvangel: 01:58:235 - too if you decide to apply my suggestion
11:03 Lude: fixed!
11:03 Dellvangel: nice xd
11:04 Dellvangel: lemme see the pattern
11:04 Lude: okei
11:06 Dellvangel: 00:59:728 (59728|2,59877|1,60026|2,60176|1,60474|2,60623|1,60773|2,60922|1) - spread this LN pls, kinda weird imo for the flow
11:06 Dellvangel: and pitch too
11:07 Dellvangel: for example 01:00:026 (60026|2) - has a lower pitch than 01:00:176 (60176|1) -
11:07 Lude: http://osu.ppy.sh/ss/8231755
11:07 Lude: would this work?
11:08 Dellvangel: nice, sure
11:08 Lude: okei fixed!
11:10 Dellvangel: ctrl+h 01:02:116 (62116|0,62116|3,62415|0) - for pitch?01:02:415 (62415|1) - actually has a highr pitch than 01:02:116 (62116|3) -
11:10 Dellvangel: *higher
11:11 Dellvangel: umm, 01:02:564 (62564|2) - lower than 01:02:415 (62415|1) -
11:11 Lude: http://osu.ppy.sh/ss/8231778
11:11 Lude: kinda rearranged
11:11 Lude: notes too
11:13 Dellvangel: 01:03:459 (63459|1) - move to column 1 looks easier to avoid jack with 01:03:758 (63758|1) - and balancing 01:03:310 (63310|3) -
11:13 Lude: sure fixed
11:13 Dellvangel: from ur scrennshoot maybe move 01:02:713 (62713|0) - to column 2?
11:13 Lude: 01:05:101 - rearranged same as here
11:14 Lude: 01:02:713 (62713|3) - how about this to col 2?
11:14 Dellvangel: oki
11:14 Dellvangel: oh yea, nice, would be good with 01:03:012 (63012|2,63012|3) - xd
11:14 Lude: yep
11:15 Dellvangel: 01:07:638 (67638|1) - move this to column 3 maybe?
11:17 Lude: hmm ok
11:17 Dellvangel: 01:11:818 (71818|0) - maybe move this to column 4? kinda heavy on left side because of 01:11:519 (71519|0,71967|1,72116|1) -
11:18 Lude: ok done
11:19 Dellvangel: swap 01:21:519 (81519|0,81519|1) - ? since kinda different with 01:20:325 (80325|1,80773|1) - imo
11:20 Dellvangel: then make 01:22:862 (82862|2) - on the same column with 01:22:415 (82415|3) - ? same reason as above
11:20 Lude: nice, fixed
11:23 Dellvangel: might need to rearrange a little for 01:27:489 (87489|2,87638|1) - for pitch imo
11:24 Lude: http://osu.ppy.sh/ss/8231819
11:24 Lude: re-arranged jacks to be on index fingers
11:24 Lude: easier to hit jacks and LN according to the pitch
11:25 Dellvangel: sure xd
11:26 Dellvangel: the pitch 01:39:877 (99877|1) - is lower than 01:39:131 (99131|1) - maybe move it to column 1?
11:26 Dellvangel: like http://puu.sh/w7iAn/810f1b4464.png maybe
11:27 Lude: http://osu.ppy.sh/ss/8231827
11:27 Lude: shifted bottom side instead,
11:28 Lude: did'nt want double LN on col 1 since it feels awkward for me
11:28 Dellvangel: sure
11:28 Dellvangel: looks good that way too
11:28 Lude: owo
11:29 Dellvangel: 01:45:101 (105101|2,105400|2) - here too
11:29 Lude: shifted,
11:30 Lude: http://osu.ppy.sh/ss/8231841
11:30 Dellvangel: oki
11:32 Dellvangel: 02:00:773 (120773|1,120922|2) - ctrl+h this might look neater since you didnt jack 02:03:310 (123310|2,123459|1) -
11:33 Lude: ok
11:35 Dellvangel: 02:08:609 (128609|2,128683|1,128758|2) - ctrl+h this plays better for me
11:36 Dellvangel: lokks more balance too
11:36 Lude: 02:08:683 (128683|0,128683|1) - hmm i wanted to keep this together since its ln play
11:36 Dellvangel: *looks
11:36 Dellvangel: hmm, ok sure then
11:36 Dellvangel: but you did it at 02:09:877 - lol
11:37 Lude: lololol
11:37 Lude: let's keep it for pattern variation
11:38 Lude: perhaps idk what i was thinkin
11:38 Dellvangel: oki xd
11:39 Dellvangel: 02:17:340 - add one more note here to emphasize it?
11:39 Dellvangel: col 3
11:39 Lude: mmm i left it as double since it doesn't have bass sound
11:40 Dellvangel: hmm, oki
11:40 Dellvangel: now the hs, lemme see it
11:41 Lude: 01:39:131 - just note that it has lower hs on this part
11:41 Lude: since the song goes kinda retro and lower
11:42 Dellvangel: imo 20% should be enough
11:42 Dellvangel: what do you think?
11:43 Lude: oki
11:43 Lude: left it as 15% since it becomes exact half
11:43 Lude: owo
11:44 Lude: but if it would be too inaudible i guess 20% would work as well
11:45 Dellvangel: not really inaudible just kinda hard to notice it while playing it somehow, idk what others think, didnt ask them aaaa
11:45 Lude: FC told me it would be fine as long as it has clear difference between other sides
11:46 Dellvangel: yea, sure then if you want to keep it xd
11:47 Dellvangel: 01:08:982 (68982|1) - move the hs 01:08:982 (68982|0) - pls lol
11:48 Dellvangel: kinda weird to hs the LN there
11:48 Dellvangel: 01:10:176 (70176|2) - same
11:48 Lude: oh
11:48 Lude: sure
11:48 Dellvangel: 01:11:071 (71071|3) -
11:48 Dellvangel: same
11:48 Dellvangel: etc, just realize there are many of them aaa
11:49 Dellvangel: 01:11:668 (71668|2) -
11:49 Lude: i'm fixing them as well
11:49 Lude: hold on a sec
11:49 Dellvangel: oki :3
11:49 Lude: just fixing those that are able to fix, not like these 01:19:429 - since they are inevitable
11:49 Lude: owo
11:49 Dellvangel: yea, sure, thats what i mean xd
11:51 Lude: ok i think done
11:52 Dellvangel: 01:24:429 (84429|2) - maybe the W should be on 01:24:355 - hmm
11:53 Lude: wops
11:53 Lude: 01:24:653 (84653|1) - deleted this as well
11:53 Lude: seems like an error
11:53 Dellvangel: oki
11:54 Dellvangel: wanted to point that leqek's diff dont have any hs there but you already got it xd
11:55 Lude: yea
11:55 Dellvangel: 01:36:444 - add C here
11:56 Dellvangel: wonki and easy diff too
11:56 Lude: okey
11:57 Dellvangel: 01:49:280 - add C
11:57 Dellvangel: the same goes to easy and wonki's diff again
11:58 Lude: done
11:59 Dellvangel: 01:50:773 - and 01:50:922 - inconsistent HS with leqek's diff
11:59 Dellvangel: easy and wonki's diff too
11:59 Lude: uh guessed so
11:59 Dellvangel: leqek did the hs by himself?
11:59 Lude: leqek hsed his own diff
12:00 Dellvangel: oh i see xd
12:00 Lude: i think ez and nm are fine only leqek's
12:01 Lude: moment i'm fixin
12:01 Dellvangel: sure :3
12:02 Dellvangel: im fine if the hs is shightly different since different mapper was hs'ed it tbh
12:02 Dellvangel: *slightly
12:02 Lude: yeah just fixed some inconsistent part
12:02 Lude: like C for W
12:02 Dellvangel: as long as its fit the music well
12:02 Dellvangel: oki
12:02 Lude: yep done!
12:03 Dellvangel: 01:52:862 - add C
12:03 Dellvangel: easy and wonki's diff too
12:04 Lude: wow how did i forget those sounds
12:04 Lude: feels bad
12:04 Lude: ;w;
12:04 Dellvangel: haha, glad that i check it xd
12:05 Lude: thnx lots ;w;
12:05 Dellvangel: 02:12:564 (132564|0) - move the W or F to 02:12:564 (132564|1) - xd
12:05 Dellvangel: no problem~
12:06 Lude: done
12:06 Lude: 02:15:250 - added w
12:06 Dellvangel: 02:15:250 - add W?
12:06 Dellvangel: ayy lmao
12:06 Lude: ayy
12:07 Dellvangel: 02:15:698 - here as well
12:07 Lude: added w's to stream too
12:07 Dellvangel: 02:17:079 (137079|2) - hmm
12:07 Dellvangel: yea, nice lolol
12:07 Lude: owo
12:09 Dellvangel: lets go for the easy diff, i will mod gd's diff from thread or catch them in game later maybe
12:09 Lude: oki!
12:11 Dellvangel: move to column 4 to emphasize the high pitch bell (? idk with the name lol)
12:11 Dellvangel: eh wait
12:11 Dellvangel: i didnt copy the link lol
12:11 Dellvangel: 00:02:415 -
12:11 Dellvangel: this
12:11 Lude: done
12:14 Dellvangel: 00:05:997 - https://osu.ppy.sh/ss/8231965 better for hand balance and pitch too
12:15 Lude: good
12:15 Dellvangel: 00:12:265 (12265|0) - move to column 3 for hand balance
12:16 Lude: done
12:16 Dellvangel: 00:21:967 - https://osu.ppy.sh/ss/8231974 better for flow and handbalace, but might need to rearrange the notes after this part a little
12:17 Dellvangel: 00:24:803 (24803|2) - move to column 4, same pitch with 00:23:907 (23907|3) -
12:18 Lude: 00:27:191 (27191|0) - moved to 2
12:19 Dellvangel: hmm ok sure
12:19 Dellvangel: 00:32:564 (32564|0,32713|1,33012|0,33161|1) - no 43 43 pattern to balabce this part?
12:19 Dellvangel: *balance
12:19 Lude: 00:37:340 - 00:37:788 - added
12:20 Lude: sure
12:20 Dellvangel: ok
12:20 Lude: fixed and re-arranged
12:22 Dellvangel: 00:39:429 (39429|3,39728|2,40026|0,40325|1,40623|3,40922|2,41220|0,41519|1,41818|3,42116|2,42415|0) - too repetitive imo
12:23 Dellvangel: 00:42:415 (42415|0,42713|2,43012|1,43310|3,43609|0,43907|2,44206|1,44504|3) - too
12:23 Lude: lol wow
12:23 Lude: rearranged
12:23 Dellvangel: 00:48:086 (48086|1) - move to column 3 for hand balance
12:24 Dellvangel: 00:51:071 (51071|2) - move to column 4, mirror pattern with 00:49:579 (49579|0,49877|2,50176|0) - would be nice
12:25 Lude: cool
12:25 Lude: 01:09:877 - here mirrored with the pattern 01:08:683 -
12:25 Lude: changed to the opposite side
12:26 Dellvangel: sure, nice
12:26 Dellvangel: 00:59:429 (59429|2) - move to column 4 for hand balance
12:26 Dellvangel: 01:01:519 (61519|2) - this one too
12:27 Lude: done
12:27 Dellvangel: 01:06:892 - https://osu.ppy.sh/ss/8232005 plays better
12:28 Dellvangel: and avoid jck with 01:08:086 (68086|3) -
12:28 Dellvangel: *jack
12:28 Lude: ok
12:29 Dellvangel: 01:11:668 (71668|1,72265|2,72415|1) - too much for newcomers to handle tbh
12:30 Lude: hm
12:30 Lude: deleted LN and reduced note
12:32 Dellvangel: dont delete the ln aaa, you could just make it like this instead https://osu.ppy.sh/ss/8232026
12:33 Dellvangel: somehow i feel like 01:14:803 - should be emphasized
12:34 Dellvangel: maybe add one more note there?
12:34 Lude: oh
12:34 Lude: okei
12:34 Lude: done
12:35 Dellvangel: try to variate this 01:23:012 (83012|2,83310|1,84206|2,84504|1) - ?
12:36 Dellvangel: 01:25:997 (85997|0,86295|1,86594|3,86892|2,87191|0,87489|1,87788|3,88086|2) - looks repetitive
12:37 Lude: yeah
12:37 Lude: rearranging
12:37 Lude: wops moved 01:42:564 (102564|2) - to 01:42:415 - on col 2
12:37 Dellvangel: 01:32:564 - until 01:35:549 - col 4 looks empty
12:38 Dellvangel: oh sure
12:38 Lude: 1done
12:38 Dellvangel: eh, i would rather move it to col 4
12:38 Lude: sure
12:40 Lude: also moved further notes
12:40 Lude: i guess i left them for the melody, but that rhythm would be harder
12:40 Dellvangel: tbh keep t map it as the same column looks fine
12:40 Dellvangel: *it
12:40 Dellvangel: *to
12:40 Dellvangel: sorry typo lol
12:41 Dellvangel: we can guess 01:39:728 (99728|2,100176|2) - follow the noise sound
12:41 Dellvangel: but its up to you :p
12:42 Lude: ok
12:42 Dellvangel: 01:49:131 (109131|2) - move to column 4, mirror pattern with 01:50:026 (110026|0) -
12:43 Lude: 02:06:295 (126295|1) - error here, fixed as normal
12:43 Lude: okei fixed
12:43 Dellvangel: oh ye 1/4 beat LN xd
12:43 Lude: ;w;
12:44 Lude: 02:10:773 - fixed repetitive
12:44 Dellvangel: 01:57:041 (117041|2,117340|1) - move this to 4 and 1 to emphasize the cymbal
12:44 Dellvangel: different kind of sound with 01:57:638 (117638|2,117862|1) -
12:45 Lude: cool
12:47 Dellvangel: 02:00:922 - https://osu.ppy.sh/ss/8232065 lokks better for hand balance and pitch
12:47 Dellvangel: sorry if the screenshoot is kinda hard to see lol
12:48 Dellvangel: kind lazy to eparate it xd
12:48 Dellvangel: *separate
12:49 Lude: ok
12:49 Lude: yeah np
12:50 Dellvangel: 02:11:370 - http://puu.sh/w7lYx/54a16323da.png since col 4 looks a little empty
12:50 Lude: ok
12:51 Dellvangel: thats should be all for now, the hs as long as it is consistent with the hardest diff is fine
12:51 Lude: ok
12:51 Dellvangel: i will post it later if i find anything else on your diff :3
12:51 Lude: thanks for your time owo
12:52 Dellvangel: u're welcome owo

Will mod the other diffs later.
Wonki
gay
Dellvangel
Sorry for keep you waiting, kinda lost my motivation for this game nowdays, anyway i'm here now.

IRC with Ponki
13:51 Dellvangel: hi ponki!
13:51 Wonki: pony dell
13:51 Wonki: ;3
13:52 Dellvangel: pony
13:52 Dellvangel: btw are u busy now?
13:52 Wonki: pony
13:52 Wonki: free
13:52 Wonki: freeeeeee
13:52 Dellvangel: want to irc for this map?
13:52 *Dellvangel is listening to [https://osu.ppy.sh/b/1106110 Umeboshi Chazuke - Owari to Hajimari no Oto]
13:52 Dellvangel: i feel bad delaying this too long
13:52 Wonki: ak
13:52 Wonki: ok
13:52 Wonki: cuz ur pony
13:53 Dellvangel: dem pony, u're the pony lol
13:53 Wonki: lol
13:53 *Wonki is editing [https://osu.ppy.sh/b/1106110 Umeboshi Chazuke - Owari to Hajimari no Oto [Wonki's Normal]]
13:53 Wonki: im in
13:53 Wonki: what a old map
13:53 Dellvangel: yea haha
13:55 Dellvangel: 00:15:549 - https://osu.ppy.sh/ss/8537781 maybe like this for pattern variation?
13:55 Dellvangel: since 00:17:638 - 12 34 also exist here
13:56 Wonki: ok pony
13:56 Dellvangel: pony
13:57 Wonki: 00:36:892 -
13:57 Wonki: added 1note
13:57 Wonki: col 2
13:57 Dellvangel: 00:18:683 - 00:18:982 - add a note here or cover the 1/4 sound with ln start from 00:18:534 - ? feels better to emphasize since it is different with 00:17:937 -
13:57 Dellvangel: sure
13:58 Wonki: added
13:58 Wonki: pony.
13:59 Wonki: 00:46:892 (46892|0,47191|1,47489|2) - changed this notes to LN
13:59 Dellvangel: sure pony
14:00 Wonki: pony
14:00 Wonki: if this irc is end, get bubbled?
14:01 Dellvangel: i still have to mod leqek's diff
14:01 Wonki: leqek
14:01 Wonki: pony
14:01 Dellvangel: pony
14:01 Dellvangel: 00:33:161 (33161|2,33310|3,33459|2) - kinda dont like this tbh
14:02 Wonki: wanna keep this cuz you are pony
14:02 Dellvangel: dem pony lol sure
14:03 Wonki: 01:06:519 - 01:06:743 - added to main sound
14:04 Dellvangel: eh, 01:06:519 - 1/4? are u sure?
14:04 Wonki: yep
14:05 Wonki: need harder
14:05 Dellvangel: 00:56:146 - https://osu.ppy.sh/ss/8537809 better flow
14:05 Wonki: ok pony
14:06 Dellvangel: ok then, though i kinda think it would become a bit too sudden to have 1/4 there
14:06 Wonki: i think so
14:06 Wonki: just delete it
14:07 Dellvangel: 01:00:026 (60026|2) - move to col 1? feels too empty here
14:07 Wonki: lol
14:07 Dellvangel: lol pony
14:07 Wonki: moved
14:08 Dellvangel: 01:08:086 (68086|0) - make this 1/1 instead? to follow the long synth
14:10 Wonki: nope keep it
14:10 Wonki: pony and pony and pony
14:10 Dellvangel: sure
14:10 Dellvangel: pony
14:11 Dellvangel: 01:25:847 (85847|2) - move to col 2 would be better for hand balance imo
14:11 Wonki: ok
14:12 Dellvangel: 01:36:743 - https://osu.ppy.sh/ss/8537835 maybe change it like this for better flow?
14:13 Wonki: https://imgur-archive.ppy.sh/discord/301623083301863425-333143532099600386-unknown.png
14:13 Dellvangel: 01:46:743 - missed a note here like 01:41:967 - etc
14:13 Dellvangel: sure, looks fine
14:14 Wonki: added
14:15 Dellvangel: 01:49:280 - until 01:54:653 - why there are so many 12 34 and 14 lol
14:15 Dellvangel: variate it a little wont hurt the pattern imo
14:15 Dellvangel: pony
14:16 Wonki: cuz i love 12 and 34
14:16 Wonki: yee
14:16 Dellvangel: lmao
14:17 Dellvangel: 02:02:265 (122265|1,122713|1) - too hard for newcomers to play lol
14:17 Dellvangel: since normal diff is for newcomers
14:17 Dellvangel: 02:02:564 (122564|2,123012|2) - this too actually
14:18 Wonki: all changed
14:18 Dellvangel: 02:13:609 (133609|3,133907|3) - same here, especially the when the LN is only 1/2 beat
14:19 Wonki: ok
14:19 Dellvangel: the rest looks good for me, thats all i think
14:19 Wonki: yea
[leqek's Hard]
  1. 00:33:385 (33385|3,33459|2) - swap this, 3 to 4, 4 to 3 looks better for the flow as the pitch is getting higher.
  2. 00:37:191 (37191|3,37340|2,37489|0,37489|1,37638|3,37788|2,37937|1,37937|0) - how about to variate it like this https://osu.ppy.sh/ss/8537889 ? Since the previous pattern kinda noticeable has the same pattern for me when testplaying it.
  3. 01:54:803 - and 01:55:101 - actually you can map these as a double to follow the backsound instead of generic 1-2-1-2.
leqek

Dellvangel wrote:

Sorry for keep you waiting, kinda lost my motivation for this game nowdays, anyway i'm here now.

[leqek's Hard]
  1. 00:33:385 (33385|3,33459|2) - swap this, 3 to 4, 4 to 3 looks better for the flow as the pitch is getting higher. ok
  2. 00:37:191 (37191|3,37340|2,37489|0,37489|1,37638|3,37788|2,37937|1,37937|0) - how about to variate it like this https://osu.ppy.sh/ss/8537889 ? Since the previous pattern kinda noticeable has the same pattern for me when testplaying it. ok
  3. 01:54:803 - and 01:55:101 - actually you can map these as a double to follow the backsound instead of generic 1-2-1-2.
    i think it's fine as it is
Dellvangel
Last i think.

1|2|3|4

[Special]
  1. 01:20:026 - add W here.
  2. 01:29:877 - add C here.
[leqek's Hard]
  1. HS looks fine.
[Wonki's Normal]
  1. 00:46:892 (46892|0,47191|1,47489|2) - personally think 1/4 long notes are too hard for newcommers to play, suggest to change it to normal notes instead.
  2. 01:29:877 - add C.
  3. 02:06:220 (126220|2) - if you follow the same sound with 02:06:444 (126444|1) - then it should be mapped on 02:06:295 - instead of blue tick.
  4. 02:14:952 (134952|2,135250|2,135698|1) - add W.
[Easy]
  1. 00:35:847 - until 00:37:041 - imo would be better to follow the drum sound like you did at the previous parts, so 00:36:295 - and 00:36:594 - add, then 00:36:444 (36444|3) - delete.
  2. 00:38:982 - it's fine to add a note here to emphasize 00:39:131 - .
  3. 00:43:012 (43012|3,43310|1,43609|3,43907|2) - where is the W and C? you did it at 00:46:892 (46892|3,47191|2,47489|1) - but not here.
  4. 00:48:683 (48683|1) - delete this and 1/2 beat pattern from 00:48:385 - until 00:48:982 - better than flat 1/1 beat without emphasize.
  5. 01:16:444 (76444|0) - HS this one with C for consistency with 01:17:041 (77041|3) - .
  6. 01:18:832 - until 01:19:280 - map this part with 3/4 beat isn't that hard to play, better to follow the drum too, dont worry, also you did 3/4 on 01:57:638 - too.
  7. 01:22:265 - add here to emphasize 01:22:415 - better than flat 1/1.
  8. 01:24:653 - same as above, add here.
  9. 01:27:041 - this one too, add.
  10. 01:31:818 -
    01:34:206 - these parts too, add.
  11. 01:57:191 - add a note here for the roll sound is better, 1/1 looks too boring imo, lack of emphasize.
  12. 02:10:474 (130474|2) - move to col 4 since it looks kinda empty here, also we can pretend it is for pitch relevancy with 02:09:280 (129280|3) - .
  13. 02:16:892 - and 02:17:191 - add a note for each of them, to emphasize the roll sound and the last part of the song.
Topic Starter
Lude

Dellvangel wrote:

Last i think.

1|2|3|4

[Special]
  1. 01:20:026 - add W here.
  2. 01:29:877 - add C here.
[leqek's Hard]
  1. HS looks fine.
[Easy]
  1. 00:35:847 - until 00:37:041 - imo would be better to follow the drum sound like you did at the previous parts, so 00:36:295 - and 00:36:594 - add, then 00:36:444 (36444|3) - delete.
  2. 00:38:982 - it's fine to add a note here to emphasize 00:39:131 - .
  3. 00:43:012 (43012|3,43310|1,43609|3,43907|2) - where is the W and C? you did it at 00:46:892 (46892|3,47191|2,47489|1) - but not here.
  4. 00:48:683 (48683|1) - delete this and 1/2 beat pattern from 00:48:385 - until 00:48:982 - better than flat 1/1 beat without emphasize. Leaving as it is, there are two cymbal sounds
  5. 01:16:444 (76444|0) - HS this one with C for consistency with 01:17:041 (77041|3) - .
  6. 01:18:832 - until 01:19:280 - map this part with 3/4 beat isn't that hard to play, better to follow the drum too, dont worry, also you did 3/4 on 01:57:638 - too.
  7. 01:22:265 - add here to emphasize 01:22:415 - better than flat 1/1.
  8. 01:24:653 - same as above, add here.
  9. 01:27:041 - this one too, add.
  10. 01:31:818 -
    01:34:206 - these parts too, add.
  11. 01:57:191 - add a note here for the roll sound is better, 1/1 looks too boring imo, lack of emphasize.
  12. 02:10:474 (130474|2) - move to col 4 since it looks kinda empty here, also we can pretend it is for pitch relevancy with 02:09:280 (129280|3) - .
  13. 02:16:892 - and 02:17:191 - add a note for each of them, to emphasize the roll sound and the last part of the song.
Fixed everything. Thank you! Waiting for Wonki's response
Wonki

Dellvangel wrote:

Last i think.

1|2|3|4

No Reply = Fixed
[Wonki's Normal]
  1. 00:46:892 (46892|0,47191|1,47489|2) - personally think 1/4 long notes are too hard for newcommers to play, suggest to change it to normal notes instead.
  2. 01:29:877 - add C.
  3. 02:06:220 (126220|2) - if you follow the same sound with 02:06:444 (126444|1) - then it should be mapped on 02:06:295 - instead of blue tick. Im just wanna follow main melody
  4. 02:14:952 (134952|2,135250|2,135698|1) - add W.
Topic Starter
Lude
Updated, thanks Wonki and leqek!
DustMoon
Hi~Lude
1|2|3|4|
Easy
1.00:19:131 (19131|0,19131|3) - uh,not same00:17:041 (17041|3,17041|0,17638|3,17638|0) - so,i suggest you 00:18:832 (18832|2) - move to 1 and00:19:131 (19131|0) - move to 3
2.00:19:728 (19728|2) - i think catch this is not smart in Easy diff,delete
3.00:37:937 (37937|2) - move to 3,or00:37:041 (37041|2,37489|1,37937|2) - use same col to put,00:37:041 (37041|2,37489|1,37937|2,38235|0) - youcan put in 4 col and move to 3 and 00:37:788 (37788|3) - move to 1
4.00:39:131 (39131|3,39131|0) - change pattern to (1,3)00:39:429 (39429|3,39429|0) - change pattern to (2,4)00:39:131 (39131|0,39131|3,39429|0,39429|3) - because these are not same durms
5.00:48:683 (48683|1,48683|0,48982|2,48982|3) - ^
6.00:56:892 (56892|1) - maybe you can delete this,00:56:146 (56146|2,56444|1,56743|2) - white line
7.01:14:803 (74803|1) - move to 4 01:15:250 (75250|2,75250|3) - move to (1,3)
8.01:18:832 (78832|2,79056|1,79280|2) - plz,put in white line will friendly to noob
9.01:34:653 (94653|0,94952|2,95250|0,95549|3,95847|0,96146|2,96444|0) - Anouch?are you sure?
10.01:39:131 (99131|0,99131|3) - why double?
11.02:17:340 (137340|2) - should end02:19:429 - no vol
Normal
1.00:19:131 (19131|0) - move to 4 and00:19:728 (19728|3) - move to 2,because00:19:131 (19131|0) - pitch is higher than00:19:728 (19728|3) -
2.00:29:877 (29877|3,29877|2) - double will mapping crash?
3.00:44:206 (44206|3) - change LN?https://osu.ppy.sh/ss/8585048
4.00:48:982 (48982|3,49280|1) - why?my opinionhttps://osu.ppy.sh/ss/8585064
5.01:12:713 - my opinionhttps://osu.ppy.sh/ss/8585075
6.01:56:743 (116743|0) - move to 2
7.02:17:340 - add one to 1
Good luck! :)
Topic Starter
Lude

DustMoon wrote:

Hi~Lude
1|2|3|4|
Easy
1.00:19:131 (19131|0,19131|3) - uh,not same00:17:041 (17041|3,17041|0,17638|3,17638|0) - so,i suggest you 00:18:832 (18832|2) - move to 1 and00:19:131 (19131|0) - move to 3 Re-arranged a bit
2.00:19:728 (19728|2) - i think catch this is not smart in Easy diff,delete Not quite, fits perfectly to the sound
3.00:37:937 (37937|2) - move to 3,or00:37:041 (37041|2,37489|1,37937|2) - use same col to put,00:37:041 (37041|2,37489|1,37937|2,38235|0) - youcan put in 4 col and move to 3 and 00:37:788 (37788|3) - move to 1 Instead this would be not suitable for an Easy diff, usage of columns were varied intentionally
4.00:39:131 (39131|3,39131|0) - change pattern to (1,3)00:39:429 (39429|3,39429|0) - change pattern to (2,4)00:39:131 (39131|0,39131|3,39429|0,39429|3) - because these are not same durms Leaving as it is, not about same sound but same impact
5.00:48:683 (48683|1,48683|0,48982|2,48982|3) - ^
6.00:56:892 (56892|1) - maybe you can delete this,00:56:146 (56146|2,56444|1,56743|2) - white line Melody line
7.01:14:803 (74803|1) - move to 4 01:15:250 (75250|2,75250|3) - move to (1,3) I'd prefer as it is right now
8.01:18:832 (78832|2,79056|1,79280|2) - plz,put in white line will friendly to noob Not quite, Dellvangel explained this issue on previous mod
9.01:34:653 (94653|0,94952|2,95250|0,95549|3,95847|0,96146|2,96444|0) - Anouch?are you sure? Re-arranged a bit
10.01:39:131 (99131|0,99131|3) - why double? Crash cymbal
11.02:17:340 (137340|2) - should end02:19:429 - no vol Every diff ends on red, and the sound surely ends at red, confirmed by BNs
Edit: Wonki said there will be no change, updated!
Dellvangel
One more thing aaa

[Easy]
  1. 00:36:295 (36295|2,36743|1) - start from 00:36:146 - maybe you can map it like this https://dell.s-ul.eu/B8a4e0HQ looks more neat with 00:37:340 (37340|0,37489|1,37788|3,37937|2) - , also remove C at 00:36:594 (36594|0) - the other diffs dont have C hitsound here.
And while i'm still here in this post, maybe try to balance the HP a little like Normal with 7.5 and Hard with 8? The current one looks kinda far with Special diff.
After this should be good enough, call me after u're done.
Topic Starter
Lude

Dellvangel wrote:

One more thing aaa

[Easy]
  1. 00:36:295 (36295|2,36743|1) - start from 00:36:146 - maybe you can map it like this https://dell.s-ul.eu/B8a4e0HQ looks more neat with 00:37:340 (37340|0,37489|1,37788|3,37937|2) - , also remove C at 00:36:594 (36594|0) - the other diffs dont have C hitsound here.
And while i'm still here in this post, maybe try to balance the HP a little like Normal with 7.5 and Hard with 8? The current one looks kinda far with Special diff.
After this should be good enough, call me after u're done.
All fixed, adjusted HP as well! Thanks a lot Dell!
Updated
Dellvangel
Ok, Bubbled!
Good luck for rank~
Aruel
2017-07-22 12:43 Fresh Chicken: 이거치는데 힘드네
2017-07-22 12:43 Fresh Chicken: 죽을떄가 됬어
2017-07-22 12:44 Lude: 원래 어려운 맵이여
2017-07-22 12:44 Fresh Chicken: 흠
2017-07-22 12:45 Fresh Chicken: 00:51:668 - 여기
2017-07-22 12:45 Fresh Chicken: https://osu.ppy.sh/ss/8652383
2017-07-22 12:45 Fresh Chicken: 이건 어떻게 생각해
2017-07-22 12:46 Lude: Good
2017-07-22 12:46 Fresh Chicken: Nice.
2017-07-22 12:48 Fresh Chicken: 02:16:743 - 아 뭔가 여기를
2017-07-22 12:48 Fresh Chicken: 상당히
2017-07-22 12:49 Fresh Chicken: 손보고싶은 마음이야
2017-07-22 12:49 Fresh Chicken: 잠시만
2017-07-22 12:49 Fresh Chicken: 음
2017-07-22 12:49 Fresh Chicken: 아니다 이렇게 놔둬도 괜찮게[ㅆ다
2017-07-22 12:50 Fresh Chicken: 따로질문이나
2017-07-22 12:50 Fresh Chicken: 바꾸고싶은 부분 있어?
2017-07-22 12:50 Lude: 음
2017-07-22 12:50 Lude: 00:54:056 (54056|1) - 이거 뺄까
2017-07-22 12:51 Fresh Chicken: 거기는 6스냅이라서 3노트가 크게 부담이 되는 부분은 아닌데
2017-07-22 12:51 Fresh Chicken: 뺀다면 좀 더 스무스하게 가는건 사실이지
2017-07-22 12:51 Fresh Chicken: 형 판단에 맏길게
2017-07-22 12:51 Lude: 아 근데 저기 빼면
2017-07-22 12:51 Lude: 위에도 빼야할거같은데
2017-07-22 12:51 Lude: 고민되는구만
2017-07-22 12:52 Lude: 저기 맨날 칠때마다 틀려서
2017-07-22 12:52 Fresh Chicken: 아 형이 틀리면
2017-07-22 12:52 Fresh Chicken: 빼야지
2017-07-22 12:52 Fresh Chicken: ㅇㅈ 한다.
2017-07-22 12:52 Lude: 내가 슬럼인지 꼬이는건지 헷갈리네
2017-07-22 12:52 Fresh Chicken: 일단 내맵인데 내가 잘 못쳐서 맘에 안드는 부분은
2017-07-22 12:52 Lude: 아까 풀콤이여서
2017-07-22 12:52 Fresh Chicken: 바꿔줘야하는거지
2017-07-22 12:52 Lude: 근데 이거
2017-07-22 12:52 Lude: 한 10미스는 나서
2017-07-22 12:52 Lude: 미스나는부분 고치면 02:16:743 - 여기는 무조건이여
2017-07-22 12:52 Lude: ㅋㅋㅋㅋㅋㅋㅋ
2017-07-22 12:53 Fresh Chicken: 저기 다시 아까 쳐보니까
2017-07-22 12:53 Fresh Chicken: 미스는 안나
2017-07-22 12:53 Fresh Chicken: 지금도 안나고
2017-07-22 12:53 Fresh Chicken: 근데 형이 나서 바꾸고 싶다면
2017-07-22 12:53 Fresh Chicken: 좀 논의를 해보1지.
2017-07-22 12:53 Lude: 맨 마지막이 원래
2017-07-22 12:53 Lude: https://osu.ppy.sh/ss/8652422
2017-07-22 12:53 Lude: 이렇게 있었는데
2017-07-22 12:53 Lude: 너무 똑같다고 바꾸라는 모딩을 받은 기억이 나는데
2017-07-22 12:54 Fresh Chicken: 저패턴보다는 현재 패턴이 더 나아보이긴 함
2017-07-22 12:54 Fresh Chicken: 왜냐면 저건 그냥 일방적으로 -> 방향으로 드르륵 두번이잖아
2017-07-22 12:54 Lude: https://osu.ppy.sh/ss/8652428
2017-07-22 12:54 Lude: how about this.
2017-07-22 12:54 Fresh Chicken: 뭔가 이런 쪽은 -> 이방향 <- 저방향 섞어서 쓰는게 나을지도 모름
2017-07-22 12:54 Fresh Chicken: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ저거 내가 방금
2017-07-22 12:54 Fresh Chicken: 바꿔본거랑
2017-07-22 12:54 Fresh Chicken: 되게 비슷하네
2017-07-22 12:55 Lude: 아 저거도 애매하네
2017-07-22 12:55 Fresh Chicken: 사실상 어떤 식으로 바꾸든 노트량을 줄이지 않는 한 약간 손이 꼬이는것은 어쩔수가 없음
2017-07-22 12:55 Fresh Chicken: 드르륵의 처음과 끝에 2개씩 나두어버렸으니까
2017-07-22 12:56 Lude: 이거 근데 진짜
2017-07-22 12:56 Lude: 어렵긴 한거같아
2017-07-22 12:56 Fresh Chicken: 4.5 치고는 어렵지
2017-07-22 12:56 Fresh Chicken: 확실히 어려움
2017-07-22 12:56 Fresh Chicken: 잭이나 중간 중간 밀도높은 스트림 사이에 딜레이가 나와버리니까
2017-07-22 12:56 Fresh Chicken: 어려운건 어쩔수가 없는거지
2017-07-22 12:56 Lude: 01:29:877 - https://osu.ppy.sh/ss/8652445
2017-07-22 12:56 Lude: 이거 괜찮남?
2017-07-22 12:57 Fresh Chicken: 지금도 괜찮지만
2017-07-22 12:57 Fresh Chicken: 저것도 좋네
2017-07-22 12:57 Fresh Chicken: 나는 후자가 좋네
2017-07-22 12:57 Lude: ok
2017-07-22 12:58 Fresh Chicken: 일단 후반은 ]
2017-07-22 12:58 Fresh Chicken: 어차피 원기형하고 에리형 난이도 모딩도 해야되니까
2017-07-22 12:58 Fresh Chicken: 다른 분들한테 한번 물어봐바 아니면
2017-07-22 12:58 Fresh Chicken: 테플을 다른사람한테 좀 시키던가
2017-07-22 12:58 Fresh Chicken: 시간이 없는건 아니니까
2017-07-22 12:59 Lude: 에리랑 옹키는
2017-07-22 12:59 Lude: 포스트로 하는게 나을듯
2017-07-22 12:59 Lude: 온라인으로 찾기 진짜 힘드니
2017-07-22 12:59 Lude: ㅠ.ㅠ
2017-07-22 12:59 Fresh Chicken: 에리형은 포스트로 하고
2017-07-22 12:59 Fresh Chicken: 원기형은 어차피 원기형 맵도 봐야되니까
2017-07-22 12:59 Fresh Chicken: IRC로 하고
2017-07-22 13:00 Lude: 하드도 근데 엄청 깔끔해
2017-07-22 13:01 Fresh Chicken: 에리형은 원래 잘짜니까
2017-07-22 13:07 Lude: 고럼 일단 스페샬은
2017-07-22 13:07 Lude: 업뎃 할까?
2017-07-22 13:08 Fresh Chicken: 엉 일단 업뎃해놔

Had IRC with Lude
Aruel
NM
00:39:429 - 01:20:026 - 이 포인트들은 도데체 뭐야

HD
00:39:429 - 타이밍 포인트 지우셈
Topic Starter
Lude

Fresh Chicken wrote:

NM
00:39:429 - 01:20:026 - 이 포인트들은 도데체 뭐야

HD
00:39:429 - 타이밍 포인트 지우셈
Deleted unnecessary timing points, updated 23/07
Wonki

Fresh Chicken wrote:

NM
00:39:429 - 01:20:026 - 이 포인트들은 도데체 뭐야

HD
00:39:429 - 타이밍 포인트 지우셈
나도 모르겟다
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