So'Fly - i BELIEVE~Hoshi ni Negai o

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EncoreW
[Hoshi]

AR可以高一点

个人不太喜欢 preview point放的太靠后,这样循环的速度太快了

00:01:819 (5,6) - 不太明白这里的节奏,00:01:965 - 钢琴的重音在这里结果这里是滑条尾

00:03:566 - 漏音

00:04:732 (5) - 更应该出现在00:04:877 - 这里

这一段不知道是怎么选择跟音乐的,感觉钢琴要优先于其他的声音比如人声,所以尽量跟钢琴比较好,人声基本上可以忽略,在没有钢琴的时候再跟人声

00:18:275 (1) - 换成1/4折返滑条,00:18:421 - 这里是有东西的

00:42:159 (5) - NC?

01:28:615 (1) - 这里的NC就不用了,如果是要突出 01:28:906 (1) - 这里的 NC的话就不需要在离他这么近的一个地方再来一个 NC,区别待遇

01:30:071 (5) - 也是换成1/4折返滑条,01:30:217 - 这里也是有东西的,而且这里放1/2的话个人感觉节奏好像不是太好

01:57:013 (9) - ctrl+G?

02:38:081 (5) - NC?

03:21:625 - 03:22:207 - 这两个点还是填上比较好,不需要空着,否则紧凑感一下就断了

03:35:897 (3) - 换成1/4滑条,因为 03:36:042 - 这里并不是一个应该空着的地方,有钢琴,另外最好能保持空1/2的间距,否则这里突然变成空出一个3/4的点感觉好像也不太好

04:04:877 (4) - 这里也应该是3/4滑条,节奏和之前完全一样

04:12:450 (1) - 这个 NC太长了,建议04:13:615 (3,6,9) - 这三个 NC

04:31:528 - 试试看在这里用一个1/2滑条和一个circle代替之前出现的3/8位置上的滑条 http://puu.sh/rAULa/df1dd5a9fa.jpg

05:03:129 (5,6,7,8) - 这里的间距我感觉可以比之前四个的间距更大一点,然后 NC

就这样了我知道你一条都不会改的
Firis Mistlud
uwawawa

  1. 00:18:275 (1,2) - 這個很容易讀成 3/4...
  2. 01:44:052 (3) - 為何突然有跳

卧槽,我摸不動,kd免了
Garden
开机1pc

add j-pop r&b rnb to tag?

Hoshi
  1. 00:07:790 (1,2,3) - 移一下1,2让2到1,3的头一样距离?
  2. 03:09:537 (1,2,3) - 05:00:217 (1,2,3) - 类似^
  3. 00:42:159 (5) - 一样的两圈这里或许考虑nc
  4. 00:47:401 (1,2) - 这里1/4的spacing比较迷,好像是第一次出现,导致我读的时候还以为节奏有变化.. 看了下前后感觉这里一般的分开就好
  5. 01:04:877 (7) - 考虑nc,vocal停一下的感觉,像这里 00:09:829 (9,1) -
  6. 01:21:042 (8) - 这块nc有点长,或许这里可以加一个,和声忽然切入
  7. 01:49:440 (2,3,4,5,6,7) - 音乐里也没什么强烈的变化这里的跳显得和整张图感觉不搭,前面部分都是注重移动的控制,像是another day的感觉。考虑45 67削成23一样的ds
  8. 02:01:965 (1) - 往后的一小段都可以考虑中间加点nc什么的,,
  9. 03:26:431 - 03:27:596 - etc.. clap? 好像加了也不会显得很吵
  10. 03:36:625 (5,6) - 建议换成个1/2滑条,这一句中间是连着的更合vocal
  11. 03:50:314 (1,2,3,4,5,6,7,8) - 和前面一样用那种错开一点的摆法比较美
  12. 04:12:450 (1,2) - 这块nc还是拆拆,每个断句都可以加
  13. 04:28:178 (7,8) - 用和 04:27:887 (6,7) - 一样的视觉距离?
  14. 04:52:062 (1) - 可以整体修下距离让这里不碰血条
  15. 04:55:557 (1,2) - 这个跳铺垫不太够啊..
  16. 04:57:741 (8,1,2,3) - 好像断在这,不过我对这段倒是没什么意见


beautiful <3333
O-Moei
Hi !, 🌀NM or 💑M4M, yours to decide

✨ = Suggestion (Common opinion. No change, no problem)
💧 = Uuhhh? (Something feels wrong around here...)
💥 = Warning !!! (Yu know wat tu du xD )

Here we go...

General

-None-


Hoshi

✨00:18:275 (1,2) - Try to delete (2) then make (1) a reverse, lovelier rhythmic play (like this :03:43:615 (8,9,1) - )

✨00:32:838 (3,2) - Stack miss ?, but me would just grab 00:33:421 (1,2) - so that (2) stacked with it

✨02:10:702 (4) - This can be NC for variety
03:25:266 (4) - ^

✨02:38:955 (9) - I personally (well, most people, me guess xd) don't like it like this. How about like this ?

✨02:54:974 (3,4) - Can please curve them a bit more ? feels neater compared to 02:54:392 (1,2) -

✨02:54:974 (3) - This flow doesn't seemed nice compared to 02:54:683 (2) - . Making 02:54:974 (3) - 's sliderhead at least stacked with 02:55:557 (1) - 's slidertail would much more nicely playable

✨02:59:489 (2,4) - Stack miss


Oke, that's all from me. All e best :)
Topic Starter
Streliteela
[Hoshi]

AR可以高一点 那9.2吧

个人不太喜欢 preview point放的太靠后,这样循环的速度太快了 我倒觉得还可以,后面还半分钟呢作为preview足够了

00:01:819 (5,6) - 不太明白这里的节奏,00:01:965 - 钢琴的重音在这里结果这里是滑条尾

00:03:566 - 漏音

这里主要跟vocal,如果跟钢琴的话这里vocal的多变节奏就可惜掉了

00:04:732 (5) - 更应该出现在00:04:877 - 这里

听了一下很明显不是

这一段不知道是怎么选择跟音乐的,感觉钢琴要优先于其他的声音比如人声,所以尽量跟钢琴比较好,人声基本上可以忽略,在没有钢琴的时候再跟人声 这个因人而异吧,我比较偏向于跟人声,毕竟r&b元素是个不可忽略的特色,跟钢琴的话就显得没什么创意了

00:18:275 (1) - 换成1/4折返滑条,00:18:421 - 这里是有东西的

这里作为男女声过渡,我还是决定用一个慢速滑条直接带过,过渡段忽略一些节奏会更加突出前后节奏差异

00:42:159 (5) - NC? 可以

01:28:615 (1) - 这里的NC就不用了,如果是要突出 01:28:906 (1) - 这里的 NC的话就不需要在离他这么近的一个地方再来一个 NC,区别待遇

这里是考虑后面那个三角梗的读图,我觉得nc一下更好读一些

01:30:071 (5) - 也是换成1/4折返滑条,01:30:217 - 这里也是有东西的,而且这里放1/2的话个人感觉节奏好像不是太好

嗯确实有东西,但我偏向用1/2的意思是故意在这里把节奏拉长,来突出前后节奏紧促部分

01:57:013 (9) - ctrl+G? 这里我有考虑过,男声的音调是一致的,因此滑条走向上也一致处理更好些

02:38:081 (5) - NC? 可以

03:21:625 - 03:22:207 - 这两个点还是填上比较好,不需要空着,否则紧凑感一下就断了

确实,但这里也确实不想做得紧凑感太强2333而且这个跳应该也能某种程度上弥补一下节奏空缺,并不无聊

03:35:897 (3) - 换成1/4滑条,因为 03:36:042 - 这里并不是一个应该空着的地方,有钢琴,另外最好能保持空1/2的间距,否则这里突然变成空出一个3/4的点感觉好像也不太好

依然是固执地只想跟人声_(:з」∠)_

04:04:877 (4) - 这里也应该是3/4滑条,节奏和之前完全一样 我觉得不太一样啊……思考

04:12:450 (1) - 这个 NC太长了,建议04:13:615 (3,6,9) - 这三个 NC 好的

04:31:528 - 试试看在这里用一个1/2滑条和一个circle代替之前出现的3/8位置上的滑条 http://puu.sh/rAULa/df1dd5a9fa.jpg

这个建议好评,改了

05:03:129 (5,6,7,8) - 这里的间距我感觉可以比之前四个的间距更大一点,然后 NC

你的想法挺好,但我有点害怕最后难度太大被喷,实在不敢再做更难了orz

就这样了我知道你一条都不会改的 哪有,我改了好几条呢orz
开机1pc 神触oooorz

add j-pop r&b rnb to tag?

Hoshi
  1. 00:07:790 (1,2,3) - 移一下1,2让2到1,3的头一样距离? 好的
  2. 03:09:537 (1,2,3) - 05:00:217 (1,2,3) - 类似^ 也改了
  3. 00:42:159 (5) - 一样的两圈这里或许考虑nc 好的
  4. 00:47:401 (1,2) - 这里1/4的spacing比较迷,好像是第一次出现,导致我读的时候还以为节奏有变化.. 看了下前后感觉这里一般的分开就好 你说的很对,改掉了
  5. 01:04:877 (7) - 考虑nc,vocal停一下的感觉,像这里 00:09:829 (9,1) - 好的
  6. 01:21:042 (8) - 这块nc有点长,或许这里可以加一个,和声忽然切入 ok~
  7. 01:49:440 (2,3,4,5,6,7) - 音乐里也没什么强烈的变化这里的跳显得和整张图感觉不搭,前面部分都是注重移动的控制,像是another day的感觉。考虑45 67削成23一样的ds 嗯没错,按你说的削成一样ds的了,虽然还是有点跳_(:з」∠)_
  8. 02:01:965 (1) - 往后的一小段都可以考虑中间加点nc什么的,, 好的
  9. 03:26:431 - 03:27:596 - etc.. clap? 好像加了也不会显得很吵 嗯加了一些clap
  10. 03:36:625 (5,6) - 建议换成个1/2滑条,这一句中间是连着的更合vocal 厉害,改了
  11. 03:50:314 (1,2,3,4,5,6,7,8) - 和前面一样用那种错开一点的摆法比较美 嗯这里就暂时不改了,觉得这个样子也不难看其实2333(被踢飞
  12. 04:12:450 (1,2) - 这块nc还是拆拆,每个断句都可以加 好的
  13. 04:28:178 (7,8) - 用和 04:27:887 (6,7) - 一样的视觉距离? 嗯好的
  14. 04:52:062 (1) - 可以整体修下距离让这里不碰血条 修好了
  15. 04:55:557 (1,2) - 这个跳铺垫不太够啊.. 没什么其它好想法啊哭;w;
  16. 04:57:741 (8,1,2,3) - 好像断在这,不过我对这段倒是没什么意见 确实有点难了_(:з」∠)_


beautiful <3333 <3333
谢谢,这摸已经神无敌了,基本上每条都改了
可以顺便求个mu吗大神_(:з」∠)_
[/quote]
Hi !, 🌀NM or 💑M4M, yours to decide
I'll do m4m, will mod your map when I have free time...Tomorrow maybe?

✨ = Suggestion (Common opinion. No change, no problem)
💧 = Uuhhh? (Something feels wrong around here...)
💥 = Warning !!! (Yu know wat tu du xD )
lol really love those small cute icons <3

Here we go...

General

-None-


Hoshi

✨00:18:275 (1,2) - Try to delete (2) then make (1) a reverse, lovelier rhythmic play (like this :03:43:615 (8,9,1) - )
hmm actually these two parts are not exactly the same. In the former one there's a falling tone, and what with that is a relax part, which is the woman's voice. Yet in the latter one, it's a rising tone with some intense drum snares, and what with that is also a part that filled with drum sounds, which is as intense as the previous part. So I choose to use a slow 1/2 slider in 00:18:275 (1,2) - and quick 1/4 clicks with large distance in 03:43:615 (8,9,1) -. You may try these two parts later and you'll understand my words.

✨00:32:838 (3,2) - Stack miss ?, but me would just grab 00:33:421 (1,2) - so that (2) stacked with it
Okay I know what you mean :) Fixed~

✨02:10:702 (4) - This can be NC for variety
03:25:266 (4) - ^
:) Fixed~


✨02:38:955 (9) - I personally (well, most people, me guess xd) don't like it like this. How about like this ?
Well okay, Fixed that~

✨02:54:974 (3,4) - Can please curve them a bit more ? feels neater compared to 02:54:392 (1,2) -
Well actually 02:53:809 (3,4,1,2,3,4) - is a symmetrical pattern, so I don't want to break that sry ;w;

✨02:54:974 (3) - This flow doesn't seemed nice compared to 02:54:683 (2) - . Making 02:54:974 (3) - 's sliderhead at least stacked with 02:55:557 (1) - 's slidertail would much more nicely playable
Same as above ;w;

✨02:59:489 (2,4) - Stack miss
oops fixed :P

Oke, that's all from me. All e best :):)

Thanks for your modding~<3
Update~
sahuang
[General]
  1. 01:01:965 - 01:33:421 - timing line unsnap
    HP感觉高了点,6-6.5即可。OD倒是可以高一点不过这个无所谓啦
[Hoshi]
  1. 开头的NC可以整齐一点?00:01:819 (5,1) - swap, 00:15:945 (5) - NC
  2. 00:18:275 (1,2) - 这个节奏不好,这边很清晰的有女声vocal应该跟,00:18:566 - 00:18:858 - 00:19:149 - 这三个可以搞一个折返,然后00:18:275 - 一个圈?现在这样有点不知道在跟啥,男声太弱惹
  3. 00:34:295 (1,3) - swap NC,00:36:916 (6) - NC
  4. 00:44:780 (5,3) - 这俩稍微错开一点吧,一模一样感觉太难反应
  5. 00:50:168 (2,3) - 怎么stack了。。
  6. 01:08:809 (4,5) - 距离稍大,参考01:06:479 (4,5) - 移到302|273试试看
  7. 01:12:886 (6,1,2) - 好难o.o 不过作为一个梗也没什么
  8. 01:12:159 (1,2,3,4,5,6) - 感觉不是很合适,应该从01:12:304 - 开始12 123的NC。。。节奏和01:28:615 (1,2,1,2,3) - 差不多,现在123456两个一组感觉稍强行,音乐我没听出这样的12 12 12节奏
  9. 01:26:285 (7,1) - 可以swap NC
  10. 01:36:333 (1,2) - 这个间距和前后相比太大了点吧?01:34:295 (2,3) - 才这么点
  11. 01:47:693 (7) - 这次居然没有ctrl+G搞读图梗
  12. 01:51:479 (5) - NC
  13. 01:51:916 - 圈?
  14. 01:57:013 (4) - g
  15. 03:11:867 (1) - 扭好一点啦
  16. 03:19:149 (3,4,1,2) - 这个anti-flow好难。。。感觉三个4连都凹凸反了233
  17. 03:47:256 (3,4) - 间距太小
  18. 04:52:935 (4,1) - 可以距离大一点
  19. 05:10:702 (1,2,3,4,1,2,3,4) - 好难,主要是读图困难。
  20. 05:12:304 (4,5) - 音乐也没suggest那么大间距吧orz
  21. 05:16:528 (1,2,3,4,1,2,3,4) - 有点敷衍了事的感觉。。首先这个05:16:382 (6,1,2) - flow太直,往右弯一点为好。其次05:16:528 (1,2,1,2) - 间距没必要差那么多。我是觉得结尾放两个正方形更好看来着

拒绝speedrank x.x 不过真的好神啊啊啊
Beomsan
真棒
sahuang

Beomsan wrote:

真棒
좋구나 ㅋㅋㅋ
Yauxo
Since you already have a star on this, pm me ingame if you still want a mod on this or if you prefer a ticket
Topic Starter
Streliteela

Beomsan wrote:

真棒
<333

sahuang wrote:

[General]
  1. 01:01:965 - 01:33:421 - timing line unsnap Fixed
    HP感觉高了点,6-6.5即可。OD倒是可以高一点不过这个无所谓啦 那6.5吧,想想毕竟ex还是别太低
[Hoshi]
  1. 开头的NC可以整齐一点?00:01:819 (5,1) - swap, 00:15:945 (5) - NC
  2. 00:18:275 (1,2) - 这个节奏不好,这边很清晰的有女声vocal应该跟,00:18:566 - 00:18:858 - 00:19:149 - 这三个可以搞一个折返,然后00:18:275 - 一个圈?现在这样有点不知道在跟啥,男声太弱惹
    嗯这个在之前的摸里面也有很多人提到过。这里我的想法是:因为首先本身00:17:110 (1,2,1,2,1,2) - 是一个整体梗,如果跟女声的话势必第三个的地方会和前两个的处理不一样,整体性就没有了;此外本段后面接的一段属于缓和段,因此我觉得有必要用一个慢滑条带过去作为过渡,虽然很弱但也做到了让男声部分有一个比较完整的段落结尾;而如果这里跟女声的话男声就会少一句,第一段就不太完整了。与此相反的,我在03:42:159 (1,2,3,4,5,6,7,8,9,1) - 类似段落的处理则选择类似你说的这种方式,在03:43:906 (1) - 的地方跟女声,因为这里后面紧跟的段落是一段带鼓点的女声,相比前面来说激烈程度更甚,且前面男声的部分是增强趋势而非减弱,因此在这里我选择的是大跳+女声部分过渡处理。
  3. 00:34:295 (1,3) - swap NC,00:36:916 (6) - NC
  4. 00:44:780 (5,3) - 这俩稍微错开一点吧,一模一样感觉太难反应
    错开特别显乱,而且看着强迫症要犯了orz
  5. 00:50:168 (2,3) - 怎么stack了。。 脑袋进水了……改了
  6. 01:08:809 (4,5) - 距离稍大,参考01:06:479 (4,5) - 移到302|273试试看 好的/color]
  7. 01:12:886 (6,1,2) - 好难o.o 不过作为一个梗也没什么
  8. 01:12:159 (1,2,3,4,5,6) - 感觉不是很合适,应该从01:12:304 - 开始12 123的NC。。。节奏和01:28:615 (1,2,1,2,3) - 差不多,现在123456两个一组感觉稍强行,音乐我没听出这样的12 12 12节奏
    后面应该还是有点1212的感觉的,前面说实话完全是为了配合后面的梗做出来的orz我把nc的位置调到01:12:450 (1) - 了,前面56算作前一个梗的一部分,主要强调后面的1234出来我试了试感觉还行
  9. 01:26:285 (7,1) - 可以swap NC 啊这里的nc有提醒变距梗出现的作用……我觉得还是别swap比较好
  10. 01:36:333 (1,2) - 这个间距和前后相比太大了点吧?01:34:295 (2,3) - 才这么点
    看着挺大其实实际1那个滑条不用滑全程,基本在3/4的时候就可以判定300了,所以这样来看距离差不多
  11. 01:47:693 (7) - 这次居然没有ctrl+G搞读图梗 实在是不敢再搞事了orz
  12. 01:51:479 (5) - NC
  13. 01:51:916 - 圈? 加了
  14. 01:57:013 (4) - g 这里音调是一致的,我觉得用方向一致的滑条更合曲
  15. 03:11:867 (1) - 扭好一点啦 已经尽力扭了呜呜呜QwQ
  16. 03:19:149 (3,4,1,2) - 这个anti-flow好难。。。感觉三个4连都凹凸反了233
    这里女声的音调很高,应该算是个小高潮部分了,所以刻意放了一个antiflow的连续单点梗增加一下氛围2333
  17. 03:47:256 (3,4) - 间距太小 调整了一下
  18. 04:52:935 (4,1) - 可以距离大一点 稍微调整了一下,不敢调太大了因为后面本来就跳太厉害
  19. 05:10:702 (1,2,3,4,1,2,3,4) - 好难,主要是读图困难。 挺想保留这个读图梗的;w;
  20. 05:12:304 (4,5) - 音乐也没suggest那么大间距吧orz 改小了一些
  21. 05:16:528 (1,2,3,4,1,2,3,4) - 有点敷衍了事的感觉。。首先这个05:16:382 (6,1,2) - flow太直,往右弯一点为好。其次05:16:528 (1,2,1,2) - 间距没必要差那么多。我是觉得结尾放两个正方形更好看来着
    不其实这里我花的时间可能是最多的,至少梗就换了好几种了。正方形之前试过的,我觉得效果并不是很好(可能因为现在的图正方形三角形梗都用太多了没什么创意了);最后我选择这样处理一是因为节奏上我觉得确实有那种1212往复的感觉而且后段比前段要激烈,这样直线梗最能直接反应出这种节奏变化;二是因为兼顾ctb(毕竟ctb出身),这个梗在ctb里面是个相当杀人的移动梗,放在最后尾杀我觉得还挺不错的(被炸飞)

拒绝speedrank x.x 不过真的好神啊啊啊 啊啊啊啊求recheck呜呜呜呜QwQ
感谢撒谎大神神摸orz
Changed diff name to Beyond the horizon (Tell me if you have any better idea about the diffname...
Updated!
Lasse
soft-sliderslide4 gets shown as unused, but 04:22:499 - section uses it so no problem there
I see kwan checked metadata already so that should be fine

00:04:732 (5) - what is this mapped to? pretty sure you wanted this to be on 00:04:877 - for piano lol
00:18:712 (2) - vocal snapping is kinda weird here so this feels really off. male vocal somehow sounds more like it would be on 00:18:761 - or map the other one on white tick?
00:41:576 (1,2,3,4,1,2,3,4) - great
00:46:382 (2) - why is this such a huge jump? No vocal and just basic drum beat doesn't really justify this. and the spacing of surrounding objetcs is much lower so this stands out even though it shouldnt
00:52:062 (1) - no idea why this is suddenly mapped as reverse slider? it's liek the only one in the whole part
01:09:683 - rhythm on this feels kinda off with how drums and vocals go. maybe http://i.imgur.com/DZvdzpF.jpg or
01:20:751 (6,7,1) - sudden drop in spacing doesnt really work here I think. maybe you can rearrange 6/7 ?
01:29:343 (1) - how about comboing like http://i.imgur.com/yCejQmd.jpg ? would make the downbeat stand out more and look nice too
01:47:547 (6,7) - just feels so wrong to play with all the movement the pattern before builds up : ( think stacking like http://i.imgur.com/C5cQVJp.jpg would work better with the song if you insist on keeping a stack here.
02:24:974 (4,1,2) - movement here feels so forced because it's kinda linear with so many spacing changes
02:57:887 (1,3,4) - check this with stacking, looks weird ingame. should manually move 02:58:615 (3,4) - to fix
03:20:023 (1,2,3,4,5) - ^ autostack kinda breaks your pattern here, really noticeable cause 2-3 gets no followpoint while all others do. maybe you can do a manual stack to left? http://i.imgur.com/WbShU7B.jpg
03:24:683 (1,2,1,2,3) - more of ^
04:10:848 (4) - higher spacing would really help with reading this rhythm here, like you did on 04:05:751 (3,4) -
04:48:566 (1,2,3,4,5,6,7,8) - nice!
04:58:469 (5) - movement into this slider feels so forced cause it completely breaks everything from before, why not something like http://i.imgur.com/IVhyChH.jpg


sure it was only submitted a week ago, but it's a nice map and got quite some mods already, so feel free to call me for a recheck
Topic Starter
Streliteela

Lasse wrote:

soft-sliderslide4 gets shown as unused, but 04:22:499 - section uses it so no problem there
I see kwan checked metadata already so that should be fine

00:04:732 (5) - what is this mapped to? pretty sure you wanted this to be on 00:04:877 - for piano lol
lol yea, fixed
00:18:712 (2) - vocal snapping is kinda weird here so this feels really off. male vocal somehow sounds more like it would be on 00:18:761 - or map the other one on white tick?
hmm that's the point...it seems that the male vocal is off the main rhythm here...Okay I decide to add a 1/4 slider in 00:18:858 (2) - as well. Thanks god that weird male vocal is so weak that could also be ignored. Hope it's better this time.
00:41:576 (1,2,3,4,1,2,3,4) - great <3
00:46:382 (2) - why is this such a huge jump? No vocal and just basic drum beat doesn't really justify this. and the spacing of surrounding objetcs is much lower so this stands out even though it shouldnt
Yes you're right, decreased the jump already.
00:52:062 (1) - no idea why this is suddenly mapped as reverse slider? it's liek the only one in the whole part
:(Well not sure if it is my personal feeling, but it seems the snare sound in 00:52:207 - could be heard much clearer than that in 01:48:130 - 03:02:693 - and 04:54:537 (2) - . So I choose to keep it sry :(
01:09:683 - rhythm on this feels kinda off with how drums and vocals go. maybe http://i.imgur.com/DZvdzpF.jpg or
Okay, fixed as you said :)
01:20:751 (6,7,1) - sudden drop in spacing doesnt really work here I think. maybe you can rearrange 6/7 ?
Yea okay rearranged this part...Hope it better now.
01:29:343 (1) - how about comboing like http://i.imgur.com/yCejQmd.jpg ? would make the downbeat stand out more and look nice too
Okay, fixed~
01:47:547 (6,7) - just feels so wrong to play with all the movement the pattern before builds up : ( think stacking like http://i.imgur.com/C5cQVJp.jpg would work better with the song if you insist on keeping a stack here.
Okay I renounce the use of stack here. Maybe 1.3x ds would be better?
02:24:974 (4,1,2) - movement here feels so forced because it's kinda linear with so many spacing changes
:(ummm I think it's okay to play tho :( sry no fixed here
02:57:887 (1,3,4) - check this with stacking, looks weird ingame. should manually move 02:58:615 (3,4) - to fix
03:20:023 (1,2,3,4,5) - ^ autostack kinda breaks your pattern here, really noticeable cause 2-3 gets no followpoint while all others do. maybe you can do a manual stack to left? http://i.imgur.com/WbShU7B.jpg
03:24:683 (1,2,1,2,3) - more of ^
Well I changed the stack leniency to 2 now and it looks much much better ;w;
04:10:848 (4) - higher spacing would really help with reading this rhythm here, like you did on 04:05:751 (3,4) -
Okay increased the space :)
04:48:566 (1,2,3,4,5,6,7,8) - nice! <333
04:58:469 (5) - movement into this slider feels so forced cause it completely breaks everything from before, why not something like http://i.imgur.com/IVhyChH.jpg
Yup fixed~

sure it was only submitted a week ago, but it's a nice map and got quite some mods already, so feel free to call me for a recheck
Thanks for your modding <3 Really high quality mod that helps me a lot~^_^
Updated~
Lasse

#1


soft-sliderslide4 gets shown as unused, but 04:22:499 - section uses it
Beomsan
gratz
sahuang

Beomsan wrote:

gratz
#2
Atrue
要是我能点心就肯定摸了 QAQ
my angel yayoi
很想摸(
然而实力不够……其实是没多少时间仔细摸
如果11月左右还没火没心(肯定火了心了Q了还全是10分)我就跑回来填坑!真的!放鸽子也不敢放S神鸽子!
嘿嘿,给颗星表示诚意

来晚了,GG
Topic Starter
Streliteela

nika mika wrote:

很想摸(
然而实力不够……其实是没多少时间仔细摸
如果11月左右还没火没心(肯定火了心了Q了还全是10分)我就跑回来填坑!真的!放鸽子也不敢放S神鸽子!
嘿嘿,给颗星表示诚意

来晚了,GG
其实我只是在等第十四天oorz超市大神说不点speedrank所以至少要等到传图日期后两周 :(
谢谢你的星星啦~ :)
Chaoslitz
可 達 S ! ! !

[Beyond the Horizon]
  1. 01:06:625 (5,1,2) - 這兒對比起 01:05:751 (4,5,1,2,3,4,5)一堆的圈, 節奏上我轉折有點大, 試試把01:06:625 (5) - 換2個1/4滑條? (01:08:955 (5,6,1,2) - 就像這兒節奏也挺密)
  2. 01:12:741 (3,4,1,2) - 這兒flow怪怪的, 大概是因為01:13:033 (1,2) - 的距離比之前少而且是在來回的方向
  3. 01:14:634 (7,1) - 不用overlap吧? 可能讀錯1/4 qwq (例如 01:31:382 (5,1) - )
  4. 01:26:285 (7,1) - NC了不stack比較好吧
  5. 01:36:333 (1,2) - 好像太遠...orz
  6. 01:54:974 (1,2,3,4) - 這兩個跳的對比...有點大
  7. 02:11:139 (3) - 我覺得這變成兩個圈能夠突出02:11:285 這downbeat
  8. 02:20:023 - 把那個綠色的break刪掉
  9. 02:20:606 (1,2) - ...按pattern應該ctrl+g
  10. 02:43:906 (1,2,3) - 跟01:06:625 (5,1,2)差不多
  11. 03:37:790 (2,3,4) - Same as 01:54:974 (1,2,3,4)

把完整的歌詞也放cw啊(
Topic Starter
Streliteela

Chaoslitz wrote:

可 達 S ! ! ! 呆 呆 超 ! ! !

[Beyond the Horizon]
  1. 01:06:625 (5,1,2) - 這兒對比起 01:05:751 (4,5,1,2,3,4,5)一堆的圈, 節奏上我轉折有點大, 試試把01:06:625 (5) - 換2個1/4滑條? (01:08:955 (5,6,1,2) - 就像這兒節奏也挺密)
    这地方其实是故意这样的,虽然说后面01:08:955 (5,6) - 这里和前面很像,但其实后面这个地方vocal和前面是有差别的。我希望能把这种差别做出来;而且这部分我主要都是在根据人声的缓急变化来下物件和决定ds,这里明显是只有一个拉长的人声所以一个1/2滑条完全足够imo ;w;
  2. 01:12:741 (3,4,1,2) - 這兒flow怪怪的, 大概是因為01:13:033 (1,2) - 的距離比之前少而且是在來回的方向
    嗯这地方主要也是考虑做出来vocal的缓急变化,所以某些地方的ds会故意被弄大或者缩小;w;确实是难读一些不过我觉得这种变化还是蛮合曲的;w;
  3. 01:14:634 (7,1) - 不用overlap吧? 可能讀錯1/4 qwq (例如 01:31:382 (5,1) - )
    嗯你说的对,改掉了~
  4. 01:26:285 (7,1) - NC了不stack比較好吧
    嗯,改了
  5. 01:36:333 (1,2) - 好像太遠...orz
    其实第二和第三段kiai的这个部分是用的差不多的ds(第一和第四段是一种),个人test的时候感觉那个长滑条其实不用滑到尾就可以紧接着点下一个物件了(好像是od的缘故?不太清楚),所以实际上的距离并没有看上去那么大;w;
  6. 01:54:974 (1,2,3,4) - 這兩個跳的對比...有點大
    嗯,改掉了
  7. 02:11:139 (3) - 我覺得這變成兩個圈能夠突出02:11:285 這downbeat
    好,改了
  8. 02:20:023 - 把那個綠色的break刪掉
    嗯去掉了
  9. 02:20:606 (1,2) - ...按pattern應該ctrl+g
    之前竟然没发现XD改了
  10. 02:43:906 (1,2,3) - 跟01:06:625 (5,1,2)差不多
    这里倒是改了,因为前后没有什么对比的需要了~
  11. 03:37:790 (2,3,4) - Same as 01:54:974 (1,2,3,4)
    嗯调整了一下

把完整的歌詞也放cw啊( 太长了啊ooorz而且我最喜欢的就是这几句话owo前面很多都太啰嗦了啦XD
Thanks for your modding~~<3
Updated!
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