ASIAN KUNG-FU GENERATION - Blood Circulator

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Lexis
M4M from my queue (I mod first)

In reply of my mod, you can choose one of these maps
Map for M4M : https://osu.ppy.sh/s/479701
Name : Hundred Miles (Sombury Remix)
Artist : Yall ft. Gabriella Richardson
Length : 1:29 (1:25 drain) [This is a cut ver]
Diffs to mod : nyu's Farewell in priority
Special things : I love this map :p

Map for M4M : https://osu.ppy.sh/s/526952
Name : Astronomia (Laeko Cover)
Artist : Tony Igy
Length : 1:10 [This is a cut ver]
Diffs to mod : No priority for now
Special things : I made this mapset in 2 days.


NYU -, you're EVERYWHERE I GO xD

[
Easy
]

  1. 00:04:436 (3,4,1) - Fix blankets
  2. 00:22:967 (2,1) - Improve the shape of the slider (2) to make a better blanket (2-1)
  3. 00:38:704 (3) - Curve it less for a better blanket
  4. 00:55:761 (1,2,3) - Good pattern but it can be confusing for newbies
  5. 01:09:567 (2,3) - Fix blanket (end reverse of 3)
  6. 01:23:993 (4,1) - Fix blanket
  7. 01:26:616 (4,1) - Fix blanket (more space enter (4&1))


[
NyuIsEverywhere's Normal
]

  1. 00:01:813 (1,2,3) - The flow here is harsh, and your triangle is a bit failed.
  2. 00:12:469 (4) - Move it bit upper for a better look with 00:11:157 (1) -
  3. 00:21:656 (1,2,3,4,1,2) - Fix blankets
  4. 00:28:213 (3,4) - A blanket could look better
  5. 00:30:180 (2,3) - Fix blanket
  6. 00:36:737 (6) - You SHOULD move this slider a bit upper
  7. 01:22:518 (2,5,1) - Looks a bit weird


[
Hard
]

  1. 00:00:666 (1,4) - Overlap
  2. 00:21:656 (1,2) - Fix blanket
  3. 00:23:786 (2,3) - ^
  4. 00:26:901 (1,2) - ^
  5. 00:41:327 (1) - The shape looks weird
  6. 00:54:778 (4,5) - Fix blanket
  7. 00:59:566 (4,1) - ^
  8. 01:04:648 (4,1) - ^
  9. 01:11:041 (4,5) - ^
  10. 01:12:190 (3,1) - ^
  11. 01:23:173 (1,2) - Parallel lines ?
  12. 01:27:763 (3,1) - Fix blanket
  13. 01:29:238 (5) - You can improve this slider, the end looks really ugly.


I'll shoot a star because nyu -
Logic Agent


hi from my queue

[General]
  1. 00:21:656 - 00:58:419 - you have a stacked red and green lines here on every diff with different hitsound volumes, which is unrankable. pick one volume and set them both to that value~
  2. 00:03:944 (3) - 01:28:418 (5) - unsnapped in the insane diff


[Extra]
  1. Maybe bump the OD up to 8?
  2. 00:00:829 (2,4) - blanket
  3. 00:01:649 (5) - give some more space between 00:01:157 (4,5) these two
  4. 00:01:813 (1,2) - maybe make these parallel?
  5. 00:01:813 (1,3) - overlap here is kinda ew
  6. 00:03:780 (1) - nc spam starting here is unnecessary, I would just keep it all one combo and then nc 00:04:600 (2) here
  7. 00:06:403 (3,2) - try to make this look cleaner by centering the 2 inside of the slider some more
  8. 00:07:059 (1,3) - space these out some?
  9. 00:09:026 (4) - why is this 1/1? the rhythm you were using earlier was better
  10. 00:12:141 (5,2) - space these out more? you might have to rotate your 1/1 slider
  11. 00:12:469 (1,2,3) - also I think here a rhythm like this works better for the held vocal and for the drums
  12. 00:13:780 (1,2,3,4) - stacking all of these makes the drum kick on 00:14:108 (3) - feel very underwhelming
  13. 00:15:092 (1) - i would move this further away from the circle behind it
  14. 00:15:420 (2) - i know why you did this but what do you think about making this 2 circles on the white and red tick? I think it makes this more fun to play instead of just straight following the vocals
  15. 00:16:403 (1,2,3,4,5,6) - all of a sudden the spacing here is enormous so I would nerf this
  16. 00:18:043 (2,6) - center the circle inside of the slider better?
  17. 00:20:010 (5,1) - blanket could be better
  18. 00:20:665 (2) - same here at my 2 circle suggestion
  19. 00:20:993 (3,4,5) - equalize visual distance between these?
  20. 00:21:983 (2,5) - blanket could be better
  21. 00:26:901 (1) - i would suggest breaking flow here, because it's the start of a new section and the music is resetting
  22. 00:27:557 (2) - either stack this on the end of the previous slider or move it farther away, because the current distance could be easily misread as a 1/2 gap instead of a 1/1 gap
  23. 00:27:885 (4,1) - blanket
  24. 00:28:868 (2) - same as 00:27:557 (2)
  25. 00:29:032 (3,4) - you don't have to change this if you don't want, but i find this motion into the curve of the slider to be pretty uncomfortable when the song isn't doing anything crazy yet
  26. 00:30:180 (2) - again
  27. 00:31:164 (3,1) - overlap here could be fixed
  28. 00:31:655 (1,2,3,4,5,6) - is there a reason for this stream thing to be uneven from circle to circle?
  29. 00:32:147 (1,2) - 00:34:770 (1,2) i think you're being too conservative with your 3/4 spacing here, especially because this is the kiai and people expect stuff to get more difficult here. This is more or less the same as the rest of the map, spacing wise


gonna stop here because i'm nitpicking hard. cool song and i wish you the best of luck!
Topic Starter
Lefia
Sorry for late respond..

Lexis wrote:

M4M from my queue (I mod first)

In reply of my mod, you can choose one of these maps
Map for M4M : https://osu.ppy.sh/s/479701
Name : Hundred Miles (Sombury Remix)
Artist : Yall ft. Gabriella Richardson
Length : 1:29 (1:25 drain) [This is a cut ver]
Diffs to mod : nyu's Farewell in priority
Special things : I love this map :p

Map for M4M : https://osu.ppy.sh/s/526952
Name : Astronomia (Laeko Cover)
Artist : Tony Igy
Length : 1:10 [This is a cut ver]
Diffs to mod : No priority for now
Special things : I made this mapset in 2 days.


NYU -, you're EVERYWHERE I GO xD

[
Easy
]

  1. 00:04:436 (3,4,1) - Fix blankets fixed
  2. 00:22:967 (2,1) - Improve the shape of the slider (2) to make a better blanket (2-1) fixed
  3. 00:38:704 (3) - Curve it less for a better blanket fixed
  4. 00:55:761 (1,2,3) - Good pattern but it can be confusing for newbies i think it's alright since the star rating is 1.49
  5. 01:09:567 (2,3) - Fix blanket (end reverse of 3) fixed
  6. 01:23:993 (4,1) - Fix blanket fixed
  7. 01:26:616 (4,1) - Fix blanket (more space enter (4&1)) fixed


[
Hard
]

  1. 00:00:666 (1,4) - Overlap fixed
  2. 00:21:656 (1,2) - Fix blanket all blanket fixed
  3. 00:23:786 (2,3) - ^
  4. 00:26:901 (1,2) - ^
  5. 00:41:327 (1) - The shape looks weird it's alright
  6. 00:54:778 (4,5) - Fix blanket
  7. 00:59:566 (4,1) - ^
  8. 01:04:648 (4,1) - ^
  9. 01:11:041 (4,5) - ^
  10. 01:12:190 (3,1) - ^
  11. 01:23:173 (1,2) - Parallel lines ? fixed
  12. 01:27:763 (3,1) - Fix blanket
  13. 01:29:238 (5) - You can improve this slider, the end looks really ugly. fixed


I'll shoot a star because nyu -

Logic Agent wrote:



hi from my queue

[General]
  1. 00:21:656 - 00:58:419 - you have a stacked red and green lines here on every diff with different hitsound volumes, which is unrankable. pick one volume and set them both to that value~ thanks!
  2. 00:03:944 (3) - 01:28:418 (5) - unsnapped in the insane diff fixed


[Extra]
  1. Maybe bump the OD up to 8? fixed
  2. 00:00:829 (2,4) - blanket fixed
  3. 00:01:649 (5) - give some more space between 00:01:157 (4,5) these two fixed
  4. 00:01:813 (1,2) - maybe make these parallel? fixed
  5. 00:01:813 (1,3) - overlap here is kinda ew fixed
  6. 00:03:780 (1) - nc spam starting here is unnecessary, I would just keep it all one combo and then nc 00:04:600 (2) here no change..
  7. 00:06:403 (3,2) - try to make this look cleaner by centering the 2 inside of the slider some more fixed
  8. 00:07:059 (1,3) - space these out some? fixed
  9. 00:09:026 (4) - why is this 1/1? the rhythm you were using earlier was better earlier?
  10. 00:12:141 (5,2) - space these out more? you might have to rotate your 1/1 slider
  11. 00:12:469 (1,2,3) - also I think here a rhythm like this works better for the held vocal and for the drums nope
  12. 00:13:780 (1,2,3,4) - stacking all of these makes the drum kick on 00:14:108 (3) - feel very underwhelming fixed
  13. 00:15:092 (1) - i would move this further away from the circle behind it fixed
  14. 00:15:420 (2) - i know why you did this but what do you think about making this 2 circles on the white and red tick? I think it makes this more fun to play instead of just straight following the vocals fixed
  15. 00:16:403 (1,2,3,4,5,6) - all of a sudden the spacing here is enormous so I would nerf this fixed
  16. 00:18:043 (2,6) - center the circle inside of the slider better? big change from this part
  17. 00:20:010 (5,1) - blanket could be better
  18. 00:20:665 (2) - same here at my 2 circle suggestion
  19. 00:20:993 (3,4,5) - equalize visual distance between these?
  20. 00:21:983 (2,5) - blanket could be better
  21. 00:26:901 (1) - i would suggest breaking flow here, because it's the start of a new section and the music is resetting
  22. 00:27:557 (2) - either stack this on the end of the previous slider or move it farther away, because the current distance could be easily misread as a 1/2 gap instead of a 1/1 gap
  23. 00:27:885 (4,1) - blanket
  24. 00:28:868 (2) - same as 00:27:557 (2)
  25. 00:29:032 (3,4) - you don't have to change this if you don't want, but i find this motion into the curve of the slider to be pretty uncomfortable when the song isn't doing anything crazy yet
  26. 00:30:180 (2) - again
  27. 00:31:164 (3,1) - overlap here could be fixed
  28. 00:31:655 (1,2,3,4,5,6) - is there a reason for this stream thing to be uneven from circle to circle?
  29. 00:32:147 (1,2) - 00:34:770 (1,2) i think you're being too conservative with your 3/4 spacing here, especially because this is the kiai and people expect stuff to get more difficult here. This is more or less the same as the rest of the map, spacing wise


gonna stop here because i'm nitpicking hard. cool song and i wish you the best of luck!
Thanks for the mod!
-Latias-
from my modding q

00:07:879 (3) - you should nc here as you did nc at 00:08:534 (1) which is the same part of music
00:11:157 (1,2) - make 1/1 here ? cause there really isnt any sound to justify a circle at 00:11:485
00:12:305 (6,1) - imo repeater would sound better here
00:16:403 (1,4) - too close
00:17:059 (4) - nc here to keep it consistent with 00:16:403 (1) and 00:17:715 (1)
00:18:370 (3) - ^^
00:25:591 (1,2) - spacing just a little to high, just move 00:26:082 (2) little closer to 00:25:591 (1)
00:31:492 (4) - i feel that 4 doesn't belong here. maybe move to around x:290 y:273 ?
00:33:786 (2,4,5) - would look more aesthetically pleasing if you did something like this
00:35:426 (3,4,5,6) - 00:35:753 (5,6) isn't the same as 00:35:426 (3,4) . maybe make a slider at 00:35:753
00:42:967 (3,4) - maybe make it something like 00:38:377 (6,3)
00:50:188 (4) - maybe turn this into a slider as leaving 00:50:188 (4) without anything is under mapping
01:08:255 (4,5,1) - any reason for the difference of the overlap of sliders ? if not fix
01:18:746 (5,6,1) - imo better if you made it consistent overlap of sliders. kind of like ^^^

good map, gl !
Topic Starter
Lefia

-Latias- wrote:

from my modding q

00:07:879 (3) - you should nc here as you did nc at 00:08:534 (1) which is the same part of music nope, i follow the big white thick
00:11:157 (1,2) - make 1/1 here ? cause there really isnt any sound to justify a circle at 00:11:485 i think it will better to keep it like that
00:12:305 (6,1) - imo repeater would sound better here
00:16:403 (1,4) - too close but it's not overlap
00:17:059 (4) - nc here to keep it consistent with 00:16:403 (1) and 00:17:715 (1) fixed
00:18:370 (3) - ^^ fixed
00:25:591 (1,2) - spacing just a little to high, just move 00:26:082 (2) little closer to 00:25:591 (1) slider and cirlce spacing? better to keep it
00:31:492 (4) - i feel that 4 doesn't belong here. maybe move to around x:290 y:273 ? ^
00:33:786 (2,4,5) - would look more aesthetically pleasing if you did something like this fixed
00:35:426 (3,4,5,6) - 00:35:753 (5,6) isn't the same as 00:35:426 (3,4) . maybe make a slider at 00:35:753 better to keep it like this
00:42:967 (3,4) - maybe make it something like 00:38:377 (6,3) nope
00:50:188 (4) - maybe turn this into a slider as leaving 00:50:188 (4) without anything is under mapping circle follow the vocal correctly
01:08:255 (4,5,1) - any reason for the difference of the overlap of sliders ? if not fix i have reason
01:18:746 (5,6,1) - imo better if you made it consistent overlap of sliders. kind of like ^^^

good map, gl !
Thanks for the mod!
BounceBabe

soft-hitclap.wav has a hitsound delay that needs fixing

normal

00:36:737 (6) - offscreen, unrankable, fix this http://puu.sh/t0Ne9/cdeeb69bf9.jpg

insane

00:03:944 (3) - 00:57:729 (3) - 01:28:418 (5) - unsnapped

00:13:125 (3) - dont see why you added a jump here 00:12:469 (1,2) - vocal are same in tone like 3 same 00:21:656 (1,2) - 00:23:787 (2) - 00:24:771 (2) - 00:26:082 (2) - 00:27:722 (3) - no significant vocal pitches or hard drums. you pretty much placed all of your jumps wrong in this map.

00:14:436 (4,5) - ^ no significant sound that needs emphasising, spacing change is nonsense

just to give an example, 00:27:230 (2,3,4) - http://puu.sh/t0Nrl/b2b55e001c.jpg makes more sense in regards to emphasis since the drum at 00:27:885 - is significantly louder and more intense than 00:27:722 (3) - placing jumps randomly without actually reflecting the music is truly nonsense. it doesnt give the player feedback either. anything is a jump. you placed jumps on weak sounds and used normal ds for strong sounds that should have jumps. in addition, the song is pretty monotonous so i dont even understand why you used jumps at all. larger spacing would've suited this song much better. the kiai provides more intense vocal pitches that could have jumps, the rest of it should stay consistent as there is nothing else that could support the jumps.

^ 00:33:459 (1,2) - swap jump, 00:33:459 - new bar and also different intensity of vocal 00:32:147 (1,2,3,4,5) - rather gradually decreasing in pitch and that also just very slightly even better to hear on this pattern/bar 00:33:459 (1,2,3,4,5) - gradually decrease pitch of vocal, instruments also remain monotonous which makes 00:33:459 (1,2) - nonsense. so yes, a jump here 00:33:459 - is more reasonable and reflecting the music better.

^ 00:43:623 (5,1) - swap jump, you mapped to guitar 00:43:787 (1) - guitar has a significant raise of tone again whereas 00:43:131 (4,5) - doesnt.

00:46:410 (1,2) - 00:47:229 (5,6) - what happened to the 1/1 slider from before 00:43:131 (4,1) - ? you suddently mixed guitar and drums ? really confusing. rather use 1/1, reflects music better

00:56:417 (1) - remove NC

to sum this all up: monotonous song except some drums that can have emphasis, gradual vocal pitch decrease and harder drums on new bar in kiai = jump on each new bar, same for verse 00:11:157 - , instrumental parts should have appropriately placed jumps to the instruments (first part is ok before the verse, after first kiai needs adjusting)

didnt get to extra sorry, insane took up all of the time, thats also as far as i got
karazou121
I wish this gets ranked ;_;
Topic Starter
Lefia

karazou121 wrote:

I wish this gets ranked ;_;
I hope too ;-;
Janpai

Please send a vote on my queue to improve my modding =w=)y
DISCLAIMER:
  1. The following things will be only opinions and suggestions so feel free to ignore them.
General
  1. Why Insane uses more HP and OD than Extra? shouldn't it be Extra has more denser settings than Insane?
Easy
  1. 00:01:485 (2,3) - The cursor movement is so edgy lol. Maybe you could place 00:00:666 (1) - like this http://puu.sh/tjv62/05ecbf891d.jpg (Ctrl+H then Ctrl+J then adjust accordingly)
  2. 00:06:731 (2,4) - These flows are kinda uncomfortable to play with beginners. I don't know what to suggest cuz there are so many objects would be ruined
  3. 00:09:682 (3) - Add some slight curve for better playablity?
  4. 00:21:656 (4,1) - Improve the blanket by placing middle node to 351|326
  5. 00:44:606 (4) - Place at 143|251 ? plays better imo
  6. 00:47:229 (1) - NC is unnecessary here
  7. 01:19:403 (1) - Make the edgy part more obvious. Beginners might not predict what track are they following in this type of slider.
  8. It's a nice diff and you have a good instinct where to use blankets but most of the time, the flow is edgy specifically like this 00:58:420 (1,2) - sth like creates a zigzag movement feels so uncomfortable to play. Just a nitpicky opinion and hope you'll consider this one in the future.
nyu's Normal
  1. Reduce HP to 4.5? because it's the same as Hard lol
  2. 00:02:961 (3) - Add a slight curve? Flow seems a bit edgy and compressed
  3. 00:07:059 (4,5) - Is this DS change intentional? Please fix accordingly if not so.
  4. 00:08:534 (1,2,3,4,5) - Why change of rhythm? It sounds the same as 00:05:911 (1,2,3,4,5) - . Well if it's intended to be variation, you could have just make 00:09:682 - clickable because this is were the guitar starts and there is no important beat at the downbeat.
  5. 00:21:656 (1,2) - Fix blanket
  6. 00:36:737 (6) - Offscreen slider
  7. 00:38:704 (4,1) - Idk if this is intentional. Overlap can be avoided
Hard
  1. 00:00:666 (1,3) - Improve blanket?
  2. 00:02:305 (2,3,4) - Confusing rhythm. A simple rhythm like this http://puu.sh/tjwdT/5bb0bcf2b1.jpg will follow the guitar more efficiently
  3. 00:10:174 (2,3,4) - Weird flow because 00:10:502 (3,4) - plays like compressed notes in one place. Ctrl+G'ing 00:10:502 (3,4) - would be much better imo
  4. 00:12:469 (1) - This is better in 1/1 slider than 1/2 because vocals is on-hold
  5. 00:41:000 (5) - Ctrl+G? for 00:41:327 (1) - 's vocal to have more emphasis
  6. 01:29:238 (5) - Slider is lol'ed xD looks like a .... nvm. Could you have a better shape?
Insane
  1. 00:00:993 (3,5) - Stack
  2. 00:08:206 (5,1) - Too close if you're considering the slider leniency. Move a bit?
  3. 00:21:321 (4,3) - Stack
  4. 00:50:406 (5) - This could be just snapped to 1/2 than having the literal start of the vocal because it might be tricky to play, reading like it's a 1/4 rhythm when it's not.
  5. 01:09:238 (2,5) - Stack again xD
Map is not bad, you have good sense of flow but there are some small things needed to improve.
Goodluck!
Topic Starter
Lefia

Janpai wrote:


Please send a vote on my queue to improve my modding =w=)y
DISCLAIMER:
  1. The following things will be only opinions and suggestions so feel free to ignore them.
General
  1. Why Insane uses more HP and OD than Extra? shouldn't it be Extra has more denser settings than Insane? Fixed
Easy
  1. 00:01:485 (2,3) - The cursor movement is so edgy lol. Maybe you could place 00:00:666 (1) - like this http://puu.sh/tjv62/05ecbf891d.jpg (Ctrl+H then Ctrl+J then adjust accordingly) fixed with different way
  2. 00:06:731 (2,4) - These flows are kinda uncomfortable to play with beginners. I don't know what to suggest cuz there are so many objects would be ruined no change
  3. 00:09:682 (3) - Add some slight curve for better playablity? fixed
  4. 00:21:656 (4,1) - Improve the blanket by placing middle node to 351|326 fixed
  5. 00:44:606 (4) - Place at 143|251 ? plays better imo nope
  6. 00:47:229 (1) - NC is unnecessary here i don't notice it lol XD
  7. 01:19:403 (1) - Make the edgy part more obvious. Beginners might not predict what track are they following in this type of slider. no change
  8. It's a nice diff and you have a good instinct where to use blankets but most of the time, the flow is edgy specifically like this 00:58:420 (1,2) - sth like creates a zigzag movement feels so uncomfortable to play. Just a nitpicky opinion and hope you'll consider this one in the future. i'll try my best
Hard
  1. 00:00:666 (1,3) - Improve blanket? fixed
  2. 00:02:305 (2,3,4) - Confusing rhythm. A simple rhythm like this http://puu.sh/tjwdT/5bb0bcf2b1.jpg will follow the guitar more efficiently fixed
  3. 00:10:174 (2,3,4) - Weird flow because 00:10:502 (3,4) - plays like compressed notes in one place. Ctrl+G'ing 00:10:502 (3,4) - would be much better imo
  4. 00:12:469 (1) - This is better in 1/1 slider than 1/2 because vocals is on-hold maybe no, i can't let the red thick alone
  5. 00:41:000 (5) - Ctrl+G? for 00:41:327 (1) - 's vocal to have more emphasis fixed
  6. 01:29:238 (5) - Slider is lol'ed xD looks like a .... nvm. Could you have a better shape? i'm bad at this XD
Insane
  1. 00:00:993 (3,5) - Stack fixed
  2. 00:08:206 (5,1) - Too close if you're considering the slider leniency. Move a bit? fixed
  3. 00:21:321 (4,3) - Stack fixed
  4. 00:50:406 (5) - This could be just snapped to 1/2 than having the literal start of the vocal because it might be tricky to play, reading like it's a 1/4 rhythm when it's not. keep it cause i like it
  5. 01:09:238 (2,5) - Stack again xD uggh.. fixed
Map is not bad, you have good sense of flow but there are some small things needed to improve.
Goodluck!
Thanks for the mod~
Topic Starter
Lefia
Revived
brdzxh
hi from my queue

not really feeling this song, so im just gonna do extra for now

00:02:961 (4) - make this a circle and put slider at 00:03:125 because there is a clear change in sound
00:06:403 (3) - this could be cool

00:09:026 (4) - ctrl+g
00:14:928 (7,1) - fix blanket
00:20:010 (5,1) - ^
00:20:665 (2,3) - stack or put 3 closer to the sliderend
00:23:295 (2) - ctrl+g? Different sound, so they should be different
00:32:147 (1,6) - stack
00:33:459 (1,6) - stack
00:34:444 (6) - also this isnt snapped properly
00:50:188 (4,5) - slider here instead or snap 5 to the blue tick
01:02:353 (1,2,3,4) - this fits better for vocal changes

01:05:632 (5,1) - make better blanket
01:16:123 (5) - move this a bit to the left so it properly blankets with 01:16:451 (6) -
01:18:746 (4) - ctrl+g?

other than that its looking fine, good luck with the map
iYiyo
Just passing by to remind you that you should give kudosu to Janpai if her mod was useful!
Topic Starter
Lefia

iYiyo wrote:

Just passing by to remind you that you should give kudosu to Janpai if her mod was useful!
Sorry for my inactive :(
moyelakill099
I Kinda want this to be a beatmap!!!
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