forum

ASIAN KUNG-FU GENERATION - Blood Circulator

posted
Total Posts
31
Topic Starter
Lefia
This beatmap was submitted using in-game submission on Saturday, February 25, 2017 at 11:17:04 PM

Artist: ASIAN KUNG-FU GENERATION
Title: Blood Circulator
Source: NARUTO -ナルト- 疾風伝
Tags: Nyu - Naruto Shippuuden opening 19 tv tokyo Akg vs sasuke
BPM: 183
Filesize: 8645kb
Play Time: 01:29
Difficulties Available:
  1. Easy (1.49 stars, 122 notes)
  2. Extra (5.27 stars, 372 notes)
  3. Hard (3.4 stars, 289 notes)
  4. Insane (4.11 stars, 332 notes)
  5. nyu's Normal (2.22 stars, 184 notes)
Download: ASIAN KUNG-FU GENERATION - Blood Circulator
Download: ASIAN KUNG-FU GENERATION - Blood Circulator (no video)
Information: Scores/Beatmap Listing
---------------
Naruto Shippuuden opening 19


Final Battle

Naruto vs Sasuke

Redownload it please~ ( October, 23th 2016 )
Set complete! mod pls '3')/
Just tell me if my extra diff is suck~

- Easy - 100%
- nyu's Normal by Nyu - - 100%
- Hard - 100%
- Insane - 100%
- Extra - 100%
Lully
finished gd
now really finished gd

nyu's normal (no hitsounds)
osu file format v14

[General]
AudioFilename: Asian Kung-fu Generation - Blood Circulator.mp3
AudioLeadIn: 0
PreviewTime: 32059
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Blood Circulator
TitleUnicode:ブラッドサーキュレーター
Artist:ASIAN KUNG-FU GENERATION
ArtistUnicode:ASIAN KUNG-FU GENERATION
Creator:Lefia
Version:nyu's Normal
Source:NARUTO -ナルト- 疾風伝
Tags:Naruto Shippuuden opening 19 tv tokyo Akg vs sasuke
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,0,"Video.avi"
//Break Periods
2,42833,46693
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
666,327.868852459016,4,2,1,40,1,0
3288,-100,4,2,1,60,0,0
3944,-100,4,2,1,70,0,0
4600,-100,4,2,1,80,0,0
5256,-100,4,2,1,90,0,0
5911,-100,4,2,1,100,0,0
32141,-100,4,2,1,100,0,1
42633,-100,4,2,1,100,0,0
47893,327.868852459016,4,2,1,80,1,0
58370,-100,4,2,1,100,0,1
58420,327.868852459016,4,2,1,100,1,1
79403,-100,4,2,1,100,0,0


[Colours]
Combo1 : 179,179,255
Combo2 : 255,128,64
Combo3 : 128,128,255
Combo4 : 255,174,136

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-NanoRIPE-
aaaaa AKFG <3

[Easy]
cs 2,5 lel.knp nggk cs 3 saja? biar kalau pakai Flashlight player nggk terlalu susah mainnya

00:14:436 (3) - ctrl j? gw nggk terlalu suka flownya disini
00:41:331 (3,4) - mungkin ini ganti dgn slider panjang? biar enak ke vocalnya dan juga kalau 4 slider disitu rada boring patternnya

nice

[Normal]
00:02:961 (3,4) - maybe change this circle into 1/2 slider? because this circle on intro of the song xd
00:13:452 (1,1) - swap nc? for consistency imo
00:31:485 (1,2,3,4) - i think these circle its not really suit with normal diff (maybe for advance/hard diff) so maybe change these circle with 2 1/2 sliders? like 00:59:731 (1,2)
00:55:761 (4) - nc here?
01:09:567 (2,3) - change this circles with 1/1 slider? because 2 circles at01:09:895 (3,4) then 2 1/2 sliders its too dense for normal diff imo or maybe make the rhythm for 01:08:911 (1,2,3,4) same as 01:11:534 (1,2,3,4) for better rhythm and if you want consistentcy too
01:15:304 - circle here?
01:18:091 (1,2,3,4,5,6) - i'm really not recommended this rhythm for normal diff.hmm maybe change circle (1,2,3,4) with 1/1 slider? so the rhythm looks like this http://prnt.sc/cuu1ii
01:22:026 (1,2,3) - this rhythm looks awkward.maybe you want to try emphatize to guitar sound with slider (3) but circle (3) mess up the vocal sound and drum sound.so maybe make this rhythm like 01:24:649 (1,2,3) - for better rhythm
01:29:075 (3,4) - maybe change this circles with 1/2 slider? to reduce the circles

[Hard]
00:08:206 (4,1) - bentuknya nggk terlalu sejajar (maksudku posisi slidertail slider (1) nggk sejajar dgn slidertail (4))
00:52:811 (6,1) - mungkin rhythm disini di kasih sama aja dgn yg 00:50:188 (6,1) - biar enak dan consistent
01:14:648 (2) - hapus circle disini biar consistent atau pasang semua circle di red tick yg kosong (tapi hanya di kiai time yg ke 3 aja karena di kiai time yg ketiga ritme lagunya lebih instense)

[Insane]
00:15:420 (2,3,4) - tripletnya nggk masuk rhythm and also nih triplet nggk terlalu diperlukan soalnya di diff dikit tripletnya dan juga part ini kan belum terlalu intense lagunya xd
00:20:665 (2,3,4) - ^
00:37:888 (2) - nggk ke stack circlelnya lel
00:47:232 (5) - 1/1 slider aja disini biar enak ke gitar sekalgus ngurangi circle di bagian ini
00:50:406 (5) - unsnapped circle
01:10:221 (1) - mungkin diturunin ke bawah terus ctrl g? biar enak flownya nggk kaku
01:14:648 (2) - nggk ke stack

[Extra]
00:47:893 (2) - nc disini karena pergantian BPM

nice ~

GL ya ~
Topic Starter
Lefia

-NanoRIPE- wrote:

aaaaa AKFG <3

[Easy]
cs 2,5 lel.knp nggk cs 3 saja? biar kalau pakai Flashlight player nggk terlalu susah mainnya ntar kedorong jadi 1.53 :(

00:14:436 (3) - ctrl j? gw nggk terlalu suka flownya disini emg sih flownya gk bagus, kalo ctrl+j ntar circle ny keimpit, hilangin curve ny aja dah
00:41:331 (3,4) - mungkin ini ganti dgn slider panjang? biar enak ke vocalnya dan juga kalau 4 slider disitu rada boring patternnya strong beat di 00:41:987, jadi kayakny nggk deh, nunggu mod org lain

nice

[Hard]
00:08:206 (4,1) - bentuknya nggk terlalu sejajar (maksudku posisi slidertail slider (1) nggk sejajar dgn slidertail (4)) kmrn buru-buru buatnya, gk sempat copas, fixed
00:52:811 (6,1) - mungkin rhythm disini di kasih sama aja dgn yg 00:50:188 (6,1) - biar enak dan consistent kalau 1/2 rhythm mau" aja sih, tapi kalo 1/3 kurang enak ngelihatnya
01:14:648 (2) - hapus circle disini biar consistent atau pasang semua circle di red tick yg kosong (tapi hanya di kiai time yg ke 3 aja karena di kiai time yg ketiga ritme lagunya lebih instense) fixed

[Insane]
00:15:420 (2,3,4) - tripletnya nggk masuk rhythm and also nih triplet nggk terlalu diperlukan soalnya di diff dikit tripletnya dan juga part ini kan belum terlalu intense lagunya xd ngikut liriknya sih ( hitatteru no, yg kedengar cuma hitatte no ) makanya pake triple, tapi gk tau ah, nunggu mod org lain dulu Xd
00:20:665 (2,3,4) - ^ ^
00:37:888 (2) - nggk ke stack circlelnya lel fixed lel
00:47:232 (5) - 1/1 slider aja disini biar enak ke gitar sekalgus ngurangi circle di bagian ini pengen ngikutin gitar & drumny
00:50:406 (5) - unsnapped circle 1/3 cuy
01:10:221 (1) - mungkin diturunin ke bawah terus ctrl g? biar enak flownya nggk kaku fixed
01:14:648 (2) - nggk ke stack fixed

[Extra]
00:47:893 (2) - nc disini karena pergantian BPM

nice ~

GL ya ~
thanks modny ~
Lully

-NanoRIPE- wrote:

aaaaa AKFG <3

[Normal]
00:02:961 (3,4) - maybe change this circle into 1/2 slider? because this circle on intro of the song xd fixed
00:13:452 (1,1) - swap nc? for consistency imo 00:20:338 (1) - added nc here
00:31:485 (1,2,3,4) - i think these circle its not really suit with normal diff (maybe for advance/hard diff) so maybe change these circle with 2 1/2 sliders? like 00:59:731 (1,2) yay, did 1 slider 2 circles
00:55:761 (4) - nc here? yay
01:09:567 (2,3) - change this circles with 1/1 slider? because 2 circles at01:09:895 (3,4) then 2 1/2 sliders its too dense for normal diff imo or maybe make the rhythm for 01:08:911 (1,2,3,4) same as 01:11:534 (1,2,3,4) for better rhythm and if you want consistentcy too fixed
01:15:304 - circle here? oki
01:18:091 (1,2,3,4,5,6) - i'm really not recommended this rhythm for normal diff.hmm maybe change circle (1,2,3,4) with 1/1 slider? so the rhythm looks like this http://prnt.sc/cuu1ii its insense
01:22:026 (1,2,3) - this rhythm looks awkward.maybe you want to try emphatize to guitar sound with slider (3) but circle (3) mess up the vocal sound and drum sound.so maybe make this rhythm like 01:24:649 (1,2,3) - for better rhythm ill wait for other opinions
01:29:075 (3,4) - maybe change this circles with 1/2 slider? to reduce the circles not necessary imo

GL ya ~
Thanks for the mod! ~

update
osu file format v14

[General]
AudioFilename: Asian Kung-fu Generation - Blood Circulator.mp3
AudioLeadIn: 0
PreviewTime: 32059
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Blood Circulator
TitleUnicode:ブラッドサーキュレーター
Artist:ASIAN KUNG-FU GENERATION
ArtistUnicode:ASIAN KUNG-FU GENERATION
Creator:Lefia
Version:nyu's Normal
Source:NARUTO -ナルト- 疾風伝
Tags:Nyu - Naruto Shippuuden opening 19 tv tokyo Akg vs sasuke
BeatmapID:1102466
BeatmapSetID:516022

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,0,"Video.avi"
//Break Periods
2,42843,46693
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Seni
m4m

Extra


00:12:633 (1,2) - This blanket isn't very good. Fix it up a bit.

00:13:288 (3,1,2,3,1,2,3) - I don't think this pattern works well. Mostly because 00:13:780 (3) is very pronounced, yet you are forcing the circles into groups of 3 purely for aesthetic reasons. 3 should have a lot more emphasis while playing.

00:15:092 (1,2,3,4) - I suggest you try looking at this blanket while playing. Stacks of 2 or more don't work well blanketed because of stack leniency. I'd suggest in the future you blanket 1 object at most.

00:15:747 (5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - Throughout this whole section you use sliders to emphasize the vocals yet you mapped 00:18:043 (2,3,4) differently. I'd suggest you map it the same as other similar parts for better consistency and emphasis on vocals.

00:20:010 (5,1) - You can have the 1 blanket the 5. This looks really sloppy.

00:21:321 (7,2) - Improve blanket

00:22:633 (5) - Sliders curved so much generally don't look very good.

00:25:502 (5,1) - Bad blanket again.

00:26:239 (3,4,5) - These three ticks are much more pronounced in the song. Bass on 3 , 4 and snare on 5, while there is nothing on 2 and 6. 00:26:075 (2,3,4,5,6) - with this back and forth pattern you mess up the emphasis these ticks should have. I suggest you keep the spacing between 00:26:075 (2,3) and 00:26:567 (5,6) smaller than the spacing between 00:26:239 (3,4,5)

You could try a different pattern for that to work.

00:34:773 (1)
00:37:396 (1)
00:40:019 (1) - All of these ticks are very pronounced in the song, I suggest you increase the spacing to emphasize them better because they feel so underwhelming right now (same for the second kiai section).

00:43:134 (3,1) - Blanket not good again.

00:42:642 (1) - I think this part is better emphasized with three jumps, just like 01:19:074 (6,7,1,2,3)

00:45:265 (1,2,3) - Space them out evenly (?) you don't do this during other similar parts.


00:46:740 (1,2,1,2) - Here you can hear only the guitar, but 00:47:396 (1,2) here you can hear bass on 1 and snare on 2. 00:47:396 (1,2) - should have larger spacing to emphasize that.

00:51:007 (2,3) - I gave up on your blankets xd

01:27:270 (1,2,3,4) - There is really powerful bass here, 01:28:746 (1,2,3,4) and here you can hear only the guitar.
01:27:270 (1,2,3,4) - Should have a lot more emphasis with spacing, definitely larger than 01:28:746 (1,2,3,4)

Insane


Blanket problems.

00:01:813 (1,3) - Make these parallel, this kind of overlap is sloppy. (00:02:305 (2) change this to be a mirrored copy of 3 then as well)
Topic Starter
Lefia

Seni wrote:

m4m

Extra


00:12:633 (1,2) - This blanket isn't very good. Fix it up a bit. fixed

00:13:288 (3,1,2,3,1,2,3) - I don't think this pattern works well. Mostly because 00:13:780 (3) is very pronounced, yet you are forcing the circles into groups of 3 purely for aesthetic reasons. 3 should have a lot more emphasis while playing. you're right, i don't have reason to make this pattern, okay fixed it

00:15:092 (1,2,3,4) - I suggest you try looking at this blanket while playing. Stacks of 2 or more don't work well blanketed because of stack leniency. I'd suggest in the future you blanket 1 object at most. fixed

00:15:747 (5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - Throughout this whole section you use sliders to emphasize the vocals yet you mapped 00:18:043 (2,3,4) differently. I'd suggest you map it the same as other similar parts for better consistency and emphasis on vocals. i follow the instrument at this part

00:20:010 (5,1) - You can have the 1 blanket the 5. This looks really sloppy. fixed

00:21:321 (7,2) - Improve blanket fixed

00:22:633 (5) - Sliders curved so much generally don't look very good. i think it's alright

00:25:502 (5,1) - Bad blanket again. fixed

00:26:239 (3,4,5) - These three ticks are much more pronounced in the song. Bass on 3 , 4 and snare on 5, while there is nothing on 2 and 6. 00:26:075 (2,3,4,5,6) - with this back and forth pattern you mess up the emphasis these ticks should have. I suggest you keep the spacing between 00:26:075 (2,3) and 00:26:567 (5,6) smaller than the spacing between 00:26:239 (3,4,5)

You could try a different pattern for that to work. i should wait for other mod first

00:34:773 (1)
00:37:396 (1)
00:40:019 (1) - All of these ticks are very pronounced in the song, I suggest you increase the spacing to emphasize them better because they feel so underwhelming right now (same for the second kiai section). fixed

00:43:134 (3,1) - Blanket not good again. fixed

00:42:642 (1) - I think this part is better emphasized with three jumps, just like 01:19:074 (6,7,1,2,3) i feel doubt about it, player need recovery after 1/4 sliders jump

00:45:265 (1,2,3) - Space them out evenly (?) you don't do this during other similar parts. fixed


00:46:740 (1,2,1,2) - Here you can hear only the guitar, but 00:47:396 (1,2) here you can hear bass on 1 and snare on 2. 00:47:396 (1,2) - should have larger spacing to emphasize that. fixed

00:51:007 (2,3) - I gave up on your blankets xd i was sleepy when make it Xd

01:27:270 (1,2,3,4) - There is really powerful bass here, 01:28:746 (1,2,3,4) and here you can hear only the guitar.
01:27:270 (1,2,3,4) - Should have a lot more emphasis with spacing, definitely larger than 01:28:746 (1,2,3,4)
fixed

Insane


Blanket problems. fixed

00:01:813 (1,3) - Make these parallel, this kind of overlap is sloppy. (00:02:305 (2) change this to be a mirrored copy of 3 then as well) fixed
Thanks for the mod!
No_Gu
M4M from my queue

[Easy]
00:40:020 (1,2,3,4) - music here is similar to previous part,why you put 1/1s here?and in fact,the music in kiai time is not so calm,I don't think 00:32:807 (2,2) - is good in kiai time,you even added complex like 00:11:157 (1,2,3,4,1,2) - though music there is not as strong as that in kiai time

[Normal]
better to change circle size to 3 since your rhythm is already a little hard,the gap between E&N may be a little big.and even hard is using a bigger circle size
better to change NC set to "two long white line one NC",your present combo is short
00:25:584 (3,4) - I know you want to stress the long effect for vocal,but in fact you missed two strong snares and the tick sounds bad there
00:31:485 (4,5,6) - should be snare drum
01:29:567 (1) - better to make here slider end,the sound here is just a extention of last sound,not good to put a circle here
some rhythms contains many 1/2s like 01:15:141 (3,4,1,2,3) - ,01:18:092 (1,2,3,4,5,6,1) - .It's not good in normal imo

[Hard]
00:37:642 (2) - what's up?
00:44:610 (3,4) - ctrl+g for a better flow
00:56:417 (1) - no need to NC
01:24:156 (4) - spacing

[Insane]
00:15:502 (3) - no need,and sounds weird
00:20:747 (3) - ^

[Extra]
00:01:567 (5) - no need,and sounds weird
00:11:813 (4) - should be a jump here,but not a stack here
00:15:502 (3) - no need,and sounds weird
00:20:747 (3) - ^
00:26:075 (2,3,4,5,6) - what's the meaning of this pattern?don't fit here imo.
Topic Starter
Lefia

No_Gu wrote:

M4M from my queue

[Easy]
00:40:020 (1,2,3,4) - music here is similar to previous part,why you put 1/1s here?and in fact,the music in kiai time is not so calm,I don't think 00:32:807 (2,2) - is good in kiai time,you even added complex like 00:11:157 (1,2,3,4,1,2) - though music there is not as strong as that in kiai time cause i feel doubt about it before, i want to make this diff has star rating under 1.50. But, when i try smth new it's still 1.49. okay, fixed


[Hard]
00:37:642 (2) - what's up? wtf
00:44:610 (3,4) - ctrl+g for a better flow fixed
00:56:417 (1) - no need to NC fixed fixed
01:24:156 (4) - spacing fixed

[Insane]
00:15:502 (3) - no need,and sounds weird 2 mods mention it, fixed
00:20:747 (3) - ^ ^

[Extra]
00:01:567 (5) - no need,and sounds weird
00:11:813 (4) - should be a jump here,but not a stack here
00:15:502 (3) - no need,and sounds weird
00:20:747 (3) - ^
00:26:075 (2,3,4,5,6) - what's the meaning of this pattern?don't fit here imo.
Fixed all ^
Irohas
more naruto

general
  1. uncheck widescreen support in all diffs except easy
  2. BG should be 1366x768
  3. your soft-hitclap seems not really fit it's a bit "heavy"
  4. timing is a bit late imo you should have more opinons about that
easy
00:14:436 (2) - what about copy/paste 00:13:780 (1) - and replace it ? it's better aesthetically imo
00:57:073 (3) - improve this shape D:
01:26:616 (4,3) - stack ?

nyu
CS3 ?
00:07:223 (1) - (1) should start at 00:07:059 - since there is nothing on the downbeat
00:08:534 (1,2,1) - ^
00:13:452 (1,2,3) - I think you should make as you did for 00:16:075 (4,1) - it's the good way imo
00:14:928 (5,1) - really hard for beginners, what about stack them?
00:19:682 (2,3,1) - ^
00:25:584 (3) - No necessary to follow vocal here, I think it makes the diff more harder than it should be
00:29:518 (1,2,3) - ^
00:31:485 (4,5,6) - too hard what about two 1/2 sliders ?
00:59:731 (1,2,3) - you should make as you did for the first kiai, for consistency
01:02:354 (1,2,3) - ^
01:09:566 (2,3,1,2,3) - ^
01:18:092 (1,2,3,4,5,6) - okay why there's a stream in this kind of diff

hard
00:06:239 (2,3) - 00:06:895 (4,1) - spacing should be the same a bit as 01:19:730 (2,3) - 01:20:386 (4,1) -
00:08:862 (2,3) - 00:09:518 (4,1) - ^
00:32:059 - it's better to not skip because it feels a bit weird
00:37:397 (1) - needs a bigger spacing than that, since there's a loud finish sound to emphasize
00:59:074 (2,3) - spacing
01:16:287 (3,4) - why a huge spacing only here ?
01:22:353 (2,3) - 01:23:009 (4,1) - spacing consistency

insane
00:06:239 (2,3) - 00:08:862 (2,3) - consistency
[]
good luck !
Topic Starter
Lefia

MugiwaraSekai wrote:

more naruto

general
  1. uncheck widescreen support in all diffs except easy fixed
  2. BG should be 1366x768 resize
  3. your soft-hitclap seems not really fit it's a bit "heavy" i think it's alright
  4. timing is a bit late imo you should have more opinons about that trying right now :'>
easy
00:14:436 (2) - what about copy/paste 00:13:780 (1) - and replace it ? it's better aesthetically imo it'll overlap with 00:15:952 (4) , but i'll try it with different way
00:57:073 (3) - improve this shape D: fixed
01:26:616 (4,3) - stack ? fixed

hard
00:06:239 (2,3) - 00:06:895 (4,1) - spacing should be the same a bit as 01:19:730 (2,3) - 01:20:386 (4,1) - fixed
00:08:862 (2,3) - 00:09:518 (4,1) - ^
00:32:059 - it's better to not skip because it feels a bit weird i think its alright
00:37:397 (1) - needs a bigger spacing than that, since there's a loud finish sound to emphasize i think i don't need it since it's a hard diff
00:59:074 (2,3) - spacing fixed
01:16:287 (3,4) - why a huge spacing only here ? i try to make it looks good and...
01:22:353 (2,3) - 01:23:009 (4,1) - spacing consistency fixed

insane
00:06:239 (2,3) - 00:08:862 (2,3) - consistency as designed
[]
good luck !
Thanks for the mod!
Shunao
Hi!
NM from my Queue~




  • [Easy]
  1. 00:34:442 (4,1) - Inconsistent spacing
  2. 00:57:073 (3,1) - ^
  • [nyu's Normal]
  1. I prefer CS 3,5 because for new players it's a lot better and more easy.
  2. 00:31:819 (5,6,1,) - For a Normal diff, that could look like a little stream for the new players and it's a little difficult maybe so I suggest to put here 00:31:819 a 1/2 slider, like this 00:59:731 (1,2,3)
  3. 00:40:836 (2) - This slider should be here 00:40:672
  4. 01:15:140 (3,4,1) - As I said on the top just read
  5. 01:18:092 (1,2,3,4,5) - Omg .-. ^

  • [Hard]
  1. 00:31:655 (4,5,6,1) - You can blanket this:
  2. 00:40:672 (4) - Ctrl+G?

That's all for me!
GOOD LUCK!
Topic Starter
Lefia

ShogunMoon wrote:

Hi!
NM from my Queue~


  • [Easy]
  1. 00:34:442 (4,1) - Inconsistent spacing
  2. 00:57:073 (3,1) - ^
Fixed all

  • [Hard]
  1. 00:31:655 (4,5,6,1) - You can blanket this:
  2. 00:40:672 (4) - Ctrl+G?
not suitable with the flow


That's all for me!
GOOD LUCK!
Thanks for the mod~
SolariS
From your queue for m4m,

Had free time now to mod yours first, hope you don't mind :)

Mod
Extra

00:47:721 (1) - Remove this circle
00:50:433 (5) - Misplaced, place on red tick

Insane

00:14:764 (5,6,1,2,3,4,5,1,2,3,4,5,6) - I think it should fully be hitsounded
00:16:731 (2) - Hitsound
00:18:698 (4) - Hitsound

nyu's normal

Why not CS 3?
00:40:836 (2) - Misplaced
01:29:567 (1) - Remove circle
01:29:239 (4) Make into a slider?

Easy/Hard difficulties looks all good to me.

Good luck!
Lully

No_Gu wrote:

M4M from my queue

[Normal]
better to change circle size to 3 since your rhythm is already a little hard,the gap between E&N may be a little big.and even hard is using a bigger circle size since everyone is complaining, fixed.
better to change NC set to "two long white line one NC",your present combo is short k
00:25:584 (3,4) - I know you want to stress the long effect for vocal,but in fact you missed two strong snares and the tick sounds bad there it fits still pretty well.
00:31:485 (4,5,6) - should be snare drum huh?
01:29:567 (1) - better to make here slider end,the sound here is just a extention of last sound,not good to put a circle here
some rhythms contains many 1/2s like 01:15:141 (3,4,1,2,3) - ,01:18:092 (1,2,3,4,5,6,1) - .It's not good in normal imo fixed

MugiwaraSekai wrote:

more naruto

nyu
CS3 ?
00:07:223 (1) - (1) should start at 00:07:059 - since there is nothing on the downbeat k
00:08:534 (1,2,1) - ^
00:13:452 (1,2,3) - I think you should make as you did for 00:16:075 (4,1) - it's the good way imo
00:14:928 (5,1) - really hard for beginners, what about stack them? fine here.
00:19:682 (2,3,1) - ^ stacking them would mess up everything tbh.
00:25:584 (3) - No necessary to follow vocal here, I think it makes the diff more harder than it should be k
00:29:518 (1,2,3) - ^ yo
00:31:485 (4,5,6) - too hard what about two 1/2 sliders ? k
00:59:731 (1,2,3) - you should make as you did for the first kiai, for consistency the cool thing is, its supposed to be like that.
01:18:092 (1,2,3,4,5,6) - okay why there's a stream in this kind of diff what stream

good luck !

ShogunMoon wrote:

Hi!
NM from my Queue~


  • [nyu's Normal]
  1. I prefer CS 3,5 because for new players it's a lot better and more easy. 3
  2. 00:31:819 (5,6,1,) - For a Normal diff, that could look like a little stream for the new players and it's a little difficult maybe so I suggest to put here 00:31:819 a 1/2 slider, like this 00:59:731 (1,2,3) ya
  3. 00:40:836 (2) - This slider should be here 00:40:672 lol
  4. 01:15:140 (3,4,1) - As I said on the top just read intense part
  5. 01:18:092 (1,2,3,4,5) - Omg .-. ^ less intense
GOOD LUCK!

SolariS wrote:

From your queue for m4m,

Had free time now to mod yours first, hope you don't mind :)

Mod


nyu's normal


Why not CS 3? yes
00:40:836 (2) - Misplaced fix
01:29:567 (1) - Remove circle changed 01:29:238 (7) - to slider
01:29:239 (4) Make into a slider? lol


Good luck!

lateresponses
nyormal
osu file format v14

[General]
AudioFilename: Asian Kung-fu Generation - Blood Circulator.mp3
AudioLeadIn: 0
PreviewTime: 32065
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Blood Circulator
TitleUnicode:ブラッドサーキュレーター
Artist:ASIAN KUNG-FU GENERATION
ArtistUnicode:ASIAN KUNG-FU GENERATION
Creator:Lefia
Version:nyu's Normal
Source:NARUTO -ナルト- 疾風伝
Tags:Nyu - Naruto Shippuuden opening 19 tv tokyo Akg vs sasuke
BeatmapID:1102466
BeatmapSetID:516022

[Difficulty]
HPDrainRate:5
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
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Video,0,"Video.avi"
//Break Periods
2,42839,46693
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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328,241,40016,6,0,P|362:228|431:247,1,100,4|8,0:0|0:0,0:0:0:0:
496,297,40672,2,0,L|513:192,1,100,0|8,0:0|0:0,0:0:0:0:
460,101,41327,2,0,P|419:79|351:86,1,100,0|8,0:0|0:0,0:0:0:0:
315,102,41819,1,0,0:0:0:0:
265,125,41983,2,0,P|224:125|159:99,1,100,8|8,0:0|0:0,0:0:0:0:
74,48,42639,5,4,0:0:0:0:
41,191,47893,6,0,P|80:182|160:197,1,100,4|0,0:0|0:0,0:0:0:0:
238,235,48548,1,8,0:0:0:0:
330,295,48876,1,0,0:0:0:0:
399,208,49204,2,0,P|423:154|409:102,1,100,0|0,1:0|0:0,0:0:0:0:
347,31,49860,2,0,L|247:82,1,100,8|0,0:0|0:0,0:0:0:0:
209,102,50352,1,0,0:0:0:0:
165,135,50515,6,0,P|127:175|115:222,1,100,0|0,1:0|0:0,0:0:0:0:
132,330,51171,1,8,0:0:0:0:
222,266,51499,1,0,0:0:0:0:
319,317,51827,2,0,P|372:312|417:271,1,100,0|0,1:0|0:0,0:0:0:0:
452,183,52483,2,0,L|412:91,1,100,8|0,0:0|0:0,0:0:0:0:
385,43,52974,1,0,0:0:0:0:
366,2,53138,6,0,P|317:37|264:49,1,100,8|0,0:0|0:0,0:0:0:0:
170,60,53794,2,0,L|233:143,1,100,8|0,0:0|0:0,0:0:0:0:
303,222,54450,1,8,0:0:0:0:
401,172,54778,1,0,0:0:0:0:
408,281,55106,2,0,P|348:338|311:342,1,100,8|0,0:0|0:0,0:0:0:0:
227,314,55761,6,0,P|174:290|125:299,1,100,8|8,0:0|0:0,0:0:0:0:
32,339,56417,1,8,0:0:0:0:
52,230,56745,1,8,0:0:0:0:
151,181,57073,5,8,0:0:0:0:
453,309,58420,6,0,P|456:276|430:200,1,100,4|8,0:0|0:0,0:0:0:0:
372,123,59075,1,0,0:0:0:0:
273,74,59403,1,8,0:0:0:0:
175,125,59731,6,0,L|136:166,1,50
186,192,60059,2,0,L|168:241,1,50,8|0,0:0|0:0,0:0:0:0:
222,250,60387,2,0,L|266:349,1,100,0|8,0:0|0:0,0:0:0:0:
372,359,61042,6,0,P|400:315|387:265,1,100,4|8,0:0|0:0,0:0:0:0:
318,186,61698,1,0,0:0:0:0:
209,166,62026,1,8,0:0:0:0:
99,145,62354,6,0,P|80:127|68:95,1,50
126,102,62682,2,0,P|125:71|140:44,1,50,8|0,0:0|0:0,0:0:0:0:
181,78,63010,2,0,P|236:46|284:49,1,100,0|8,0:0|0:0,0:0:0:0:
378,89,63665,6,0,L|346:200,1,100,4|8,0:0|0:0,0:0:0:0:
310,287,64321,1,0,0:0:0:0:
207,325,64649,1,8,0:0:0:0:
106,281,64977,6,0,L|92:215,1,50
149,242,65305,2,0,L|153:181,1,50,8|0,0:0|0:0,0:0:0:0:
197,224,65633,6,0,L|234:124,1,100,0|8,0:0|0:0,0:0:0:0:
269,26,66288,2,0,P|229:44|165:42,1,100,4|8,0:0|0:0,0:0:0:0:
68,9,66944,1,0,0:0:0:0:
43,116,67272,1,8,0:0:0:0:
85,217,67600,6,0,P|98:245|121:265,1,50
149,217,67928,2,0,P|172:234|208:242,1,50,8|0,0:0|0:0,0:0:0:0:
196,185,68256,2,0,P|251:194|303:174,1,100,8|8,0:0|0:0,0:0:0:0:
379,114,68911,6,0,L|412:220,1,100,4|8,0:0|0:0,0:0:0:0:
421,318,69566,2,0,P|373:299|314:302,1,100,0|8,0:0|0:0,0:0:0:0:
270,307,70059,1,0,0:0:0:0:
217,318,70223,2,0,L|161:323,1,50
155,268,70551,2,0,L|103:236,1,50,8|0,0:0|0:0,0:0:0:0:
157,206,70879,2,0,L|125:108,1,100,0|8,0:0|0:0,0:0:0:0:
94,5,71534,5,4,0:0:0:0:
189,61,71862,1,8,0:0:0:0:
289,16,72190,2,0,P|348:9|410:23,1,100,0|8,0:0|0:0,0:0:0:0:
438,36,72682,1,0,0:0:0:0:
471,79,72846,2,0,P|481:113|482:139,1,50
427,121,73174,2,0,P|425:159|410:183,1,50,8|0,0:0|0:0,0:0:0:0:
369,149,73501,2,0,P|336:191|282:208,1,100,0|8,0:0|0:0,0:0:0:0:
187,175,74157,6,0,P|142:152|74:167,1,100,4|8,0:0|0:0,0:0:0:0:
0,195,74813,1,0,0:0:0:0:
41,297,75141,1,8,0:0:0:0:
85,328,75304,1,0,0:0:0:0:
137,345,75469,2,0,L|187:357,1,50
185,301,75797,2,0,L|246:308,1,50,8|0,0:0|0:0,0:0:0:0:
213,251,76124,2,0,L|317:245,1,100,0|8,0:0|0:0,0:0:0:0:
421,228,76780,6,0,P|399:192|407:126,1,100,4|8,0:0|0:0,0:0:0:0:
454,38,77436,1,0,0:0:0:0:
349,2,77764,1,8,0:0:0:0:
249,48,78092,5,0,0:0:0:0:
213,89,78256,1,0,0:0:0:0:
196,140,78418,2,0,L|202:204,1,50,8|0,0:0|0:0,0:0:0:0:
239,221,78747,2,0,L|284:258,1,50,8|0,0:0|0:0,0:0:0:0:
319,216,79075,2,0,L|379:254,1,50,8|0,0:0|0:0,0:0:0:0:
382,193,79403,6,0,P|425:167|444:100,1,100,0|8,0:0|0:0,0:0:0:0:
438,67,79895,2,0,L|329:89,1,100
285,96,80387,1,8,0:0:0:0:
176,112,80715,2,0,P|144:118|72:97,1,100,0|8,0:0|0:0,0:0:0:0:
0,35,81370,2,0,L|-7:145,1,100,0|8,0:0|0:0,0:0:0:0:
17,229,82026,6,0,P|53:249|112:238,1,100,0|8,0:0|0:0,0:0:0:0:
155,209,82518,2,0,L|238:151,2,100
109,239,83338,1,0,0:0:0:0:
54,143,83665,1,8,0:0:0:0:
127,61,83993,2,0,P|182:49|235:74,1,100,0|8,0:0|0:0,0:0:0:0:
311,127,84649,6,0,P|366:139|419:114,1,100,0|8,0:0|0:0,0:0:0:0:
448,89,85141,2,0,L|455:197,1,100
459,243,85633,1,8,0:0:0:0:
372,310,85960,2,0,P|337:323|264:302,1,100,0|8,0:0|0:0,0:0:0:0:
204,228,86616,2,0,P|169:215|96:236,1,100,0|8,0:0|0:0,0:0:0:0:
63,258,87108,1,0,0:0:0:0:
39,208,87272,6,0,L|19:155,1,50,8|8,0:0|0:0,0:0:0:0:
76,159,87600,2,0,L|82:97,1,50,8|8,0:0|0:0,0:0:0:0:
97,0,88092,1,8,0:0:0:0:
183,67,88419,2,0,P|215:79|287:67,1,100,8|0,1:0|0:0,0:0:0:0:
326,42,88911,1,0,0:0:0:0:
380,36,89075,1,0,0:0:0:0:
434,42,89238,2,0,P|470:113|465:168,1,100,0|8,0:0|0:0,0:0:0:0:
Topic Starter
Lefia

SolariS wrote:

From your queue for m4m,

Had free time now to mod yours first, hope you don't mind :)

Mod
Extra

00:47:721 (1) - Remove this circle vocal's voice here
00:50:433 (5) - Misplaced, place on red tick nope, it use 1/3 rhythm

Insane

00:14:764 (5,6,1,2,3,4,5,1,2,3,4,5,6) - I think it should fully be hitsounded fixed some hitsound
00:16:731 (2) - Hitsound ^
00:18:698 (4) - Hitsound ^

Easy/Hard difficulties looks all good to me.

Good luck!
Thanks for the mod!
Vovan
M4M from my queue (I mod first)

In reply of my mod, you can choose one of these maps
Inside
Map for M4M : https://osu.ppy.sh/s/479701
Name : Hundred Miles (Sombury Remix)
Artist : Yall ft. Gabriella Richardson
Length : 1:29 (1:25 drain) [This is a cut ver]
Diffs to mod : nyu's Farewell in priority
Special things : I love this map :p

Map for M4M : https://osu.ppy.sh/s/526952
Name : Astronomia (Laeko Cover)
Artist : Tony Igy
Length : 1:10 [This is a cut ver]
Diffs to mod : No priority for now
Special things : I made this mapset in 2 days.

NYU -, you're EVERYWHERE I GO xD

[
Easy
]

  1. 00:04:436 (3,4,1) - Fix blankets
  2. 00:22:967 (2,1) - Improve the shape of the slider (2) to make a better blanket (2-1)
  3. 00:38:704 (3) - Curve it less for a better blanket
  4. 00:55:761 (1,2,3) - Good pattern but it can be confusing for newbies
  5. 01:09:567 (2,3) - Fix blanket (end reverse of 3)
  6. 01:23:993 (4,1) - Fix blanket
  7. 01:26:616 (4,1) - Fix blanket (more space enter (4&1))
[
NyuIsEverywhere's Normal
]

  1. 00:01:813 (1,2,3) - The flow here is harsh, and your triangle is a bit failed.
  2. 00:12:469 (4) - Move it bit upper for a better look with 00:11:157 (1) -
  3. 00:21:656 (1,2,3,4,1,2) - Fix blankets
  4. 00:28:213 (3,4) - A blanket could look better
  5. 00:30:180 (2,3) - Fix blanket
  6. 00:36:737 (6) - You SHOULD move this slider a bit upper
  7. 01:22:518 (2,5,1) - Looks a bit weird
[
Hard
]

  1. 00:00:666 (1,4) - Overlap
  2. 00:21:656 (1,2) - Fix blanket
  3. 00:23:786 (2,3) - ^
  4. 00:26:901 (1,2) - ^
  5. 00:41:327 (1) - The shape looks weird
  6. 00:54:778 (4,5) - Fix blanket
  7. 00:59:566 (4,1) - ^
  8. 01:04:648 (4,1) - ^
  9. 01:11:041 (4,5) - ^
  10. 01:12:190 (3,1) - ^
  11. 01:23:173 (1,2) - Parallel lines ?
  12. 01:27:763 (3,1) - Fix blanket
  13. 01:29:238 (5) - You can improve this slider, the end looks really ugly.
I'll shoot a star because nyu -
Logic Agent


hi from my queue

[General]
  1. 00:21:656 - 00:58:419 - you have a stacked red and green lines here on every diff with different hitsound volumes, which is unrankable. pick one volume and set them both to that value~
  2. 00:03:944 (3) - 01:28:418 (5) - unsnapped in the insane diff
[Extra]
  1. Maybe bump the OD up to 8?
  2. 00:00:829 (2,4) - blanket
  3. 00:01:649 (5) - give some more space between 00:01:157 (4,5) these two
  4. 00:01:813 (1,2) - maybe make these parallel?
  5. 00:01:813 (1,3) - overlap here is kinda ew
  6. 00:03:780 (1) - nc spam starting here is unnecessary, I would just keep it all one combo and then nc 00:04:600 (2) here
  7. 00:06:403 (3,2) - try to make this look cleaner by centering the 2 inside of the slider some more
  8. 00:07:059 (1,3) - space these out some?
  9. 00:09:026 (4) - why is this 1/1? the rhythm you were using earlier was better
  10. 00:12:141 (5,2) - space these out more? you might have to rotate your 1/1 slider
  11. 00:12:469 (1,2,3) - also I think here a rhythm like this works better for the held vocal and for the drums
  12. 00:13:780 (1,2,3,4) - stacking all of these makes the drum kick on 00:14:108 (3) - feel very underwhelming
  13. 00:15:092 (1) - i would move this further away from the circle behind it
  14. 00:15:420 (2) - i know why you did this but what do you think about making this 2 circles on the white and red tick? I think it makes this more fun to play instead of just straight following the vocals
  15. 00:16:403 (1,2,3,4,5,6) - all of a sudden the spacing here is enormous so I would nerf this
  16. 00:18:043 (2,6) - center the circle inside of the slider better?
  17. 00:20:010 (5,1) - blanket could be better
  18. 00:20:665 (2) - same here at my 2 circle suggestion
  19. 00:20:993 (3,4,5) - equalize visual distance between these?
  20. 00:21:983 (2,5) - blanket could be better
  21. 00:26:901 (1) - i would suggest breaking flow here, because it's the start of a new section and the music is resetting
  22. 00:27:557 (2) - either stack this on the end of the previous slider or move it farther away, because the current distance could be easily misread as a 1/2 gap instead of a 1/1 gap
  23. 00:27:885 (4,1) - blanket
  24. 00:28:868 (2) - same as 00:27:557 (2)
  25. 00:29:032 (3,4) - you don't have to change this if you don't want, but i find this motion into the curve of the slider to be pretty uncomfortable when the song isn't doing anything crazy yet
  26. 00:30:180 (2) - again
  27. 00:31:164 (3,1) - overlap here could be fixed
  28. 00:31:655 (1,2,3,4,5,6) - is there a reason for this stream thing to be uneven from circle to circle?
  29. 00:32:147 (1,2) - 00:34:770 (1,2) i think you're being too conservative with your 3/4 spacing here, especially because this is the kiai and people expect stuff to get more difficult here. This is more or less the same as the rest of the map, spacing wise
gonna stop here because i'm nitpicking hard. cool song and i wish you the best of luck!
Topic Starter
Lefia
Sorry for late respond..

Lexis wrote:

M4M from my queue (I mod first)

In reply of my mod, you can choose one of these maps
Inside
Map for M4M : https://osu.ppy.sh/s/479701
Name : Hundred Miles (Sombury Remix)
Artist : Yall ft. Gabriella Richardson
Length : 1:29 (1:25 drain) [This is a cut ver]
Diffs to mod : nyu's Farewell in priority
Special things : I love this map :p

Map for M4M : https://osu.ppy.sh/s/526952
Name : Astronomia (Laeko Cover)
Artist : Tony Igy
Length : 1:10 [This is a cut ver]
Diffs to mod : No priority for now
Special things : I made this mapset in 2 days.

NYU -, you're EVERYWHERE I GO xD

[
Easy
]

  1. 00:04:436 (3,4,1) - Fix blankets fixed
  2. 00:22:967 (2,1) - Improve the shape of the slider (2) to make a better blanket (2-1) fixed
  3. 00:38:704 (3) - Curve it less for a better blanket fixed
  4. 00:55:761 (1,2,3) - Good pattern but it can be confusing for newbies i think it's alright since the star rating is 1.49
  5. 01:09:567 (2,3) - Fix blanket (end reverse of 3) fixed
  6. 01:23:993 (4,1) - Fix blanket fixed
  7. 01:26:616 (4,1) - Fix blanket (more space enter (4&1)) fixed
[
Hard
]

  1. 00:00:666 (1,4) - Overlap fixed
  2. 00:21:656 (1,2) - Fix blanket all blanket fixed
  3. 00:23:786 (2,3) - ^
  4. 00:26:901 (1,2) - ^
  5. 00:41:327 (1) - The shape looks weird it's alright
  6. 00:54:778 (4,5) - Fix blanket
  7. 00:59:566 (4,1) - ^
  8. 01:04:648 (4,1) - ^
  9. 01:11:041 (4,5) - ^
  10. 01:12:190 (3,1) - ^
  11. 01:23:173 (1,2) - Parallel lines ? fixed
  12. 01:27:763 (3,1) - Fix blanket
  13. 01:29:238 (5) - You can improve this slider, the end looks really ugly. fixed
I'll shoot a star because nyu -

Logic Agent wrote:



hi from my queue

[General]
  1. 00:21:656 - 00:58:419 - you have a stacked red and green lines here on every diff with different hitsound volumes, which is unrankable. pick one volume and set them both to that value~ thanks!
  2. 00:03:944 (3) - 01:28:418 (5) - unsnapped in the insane diff fixed
[Extra]
  1. Maybe bump the OD up to 8? fixed
  2. 00:00:829 (2,4) - blanket fixed
  3. 00:01:649 (5) - give some more space between 00:01:157 (4,5) these two fixed
  4. 00:01:813 (1,2) - maybe make these parallel? fixed
  5. 00:01:813 (1,3) - overlap here is kinda ew fixed
  6. 00:03:780 (1) - nc spam starting here is unnecessary, I would just keep it all one combo and then nc 00:04:600 (2) here no change..
  7. 00:06:403 (3,2) - try to make this look cleaner by centering the 2 inside of the slider some more fixed
  8. 00:07:059 (1,3) - space these out some? fixed
  9. 00:09:026 (4) - why is this 1/1? the rhythm you were using earlier was better earlier?
  10. 00:12:141 (5,2) - space these out more? you might have to rotate your 1/1 slider
  11. 00:12:469 (1,2,3) - also I think here a rhythm like this works better for the held vocal and for the drums nope
  12. 00:13:780 (1,2,3,4) - stacking all of these makes the drum kick on 00:14:108 (3) - feel very underwhelming fixed
  13. 00:15:092 (1) - i would move this further away from the circle behind it fixed
  14. 00:15:420 (2) - i know why you did this but what do you think about making this 2 circles on the white and red tick? I think it makes this more fun to play instead of just straight following the vocals fixed
  15. 00:16:403 (1,2,3,4,5,6) - all of a sudden the spacing here is enormous so I would nerf this fixed
  16. 00:18:043 (2,6) - center the circle inside of the slider better? big change from this part
  17. 00:20:010 (5,1) - blanket could be better
  18. 00:20:665 (2) - same here at my 2 circle suggestion
  19. 00:20:993 (3,4,5) - equalize visual distance between these?
  20. 00:21:983 (2,5) - blanket could be better
  21. 00:26:901 (1) - i would suggest breaking flow here, because it's the start of a new section and the music is resetting
  22. 00:27:557 (2) - either stack this on the end of the previous slider or move it farther away, because the current distance could be easily misread as a 1/2 gap instead of a 1/1 gap
  23. 00:27:885 (4,1) - blanket
  24. 00:28:868 (2) - same as 00:27:557 (2)
  25. 00:29:032 (3,4) - you don't have to change this if you don't want, but i find this motion into the curve of the slider to be pretty uncomfortable when the song isn't doing anything crazy yet
  26. 00:30:180 (2) - again
  27. 00:31:164 (3,1) - overlap here could be fixed
  28. 00:31:655 (1,2,3,4,5,6) - is there a reason for this stream thing to be uneven from circle to circle?
  29. 00:32:147 (1,2) - 00:34:770 (1,2) i think you're being too conservative with your 3/4 spacing here, especially because this is the kiai and people expect stuff to get more difficult here. This is more or less the same as the rest of the map, spacing wise
gonna stop here because i'm nitpicking hard. cool song and i wish you the best of luck!
Thanks for the mod!
-Latias-
from my modding q

Insane
00:07:879 (3) - you should nc here as you did nc at 00:08:534 (1) which is the same part of music
00:11:157 (1,2) - make 1/1 here ? cause there really isnt any sound to justify a circle at 00:11:485
00:12:305 (6,1) - imo repeater would sound better here
00:16:403 (1,4) - too close
00:17:059 (4) - nc here to keep it consistent with 00:16:403 (1) and 00:17:715 (1)
00:18:370 (3) - ^^
00:25:591 (1,2) - spacing just a little to high, just move 00:26:082 (2) little closer to 00:25:591 (1)
00:31:492 (4) - i feel that 4 doesn't belong here. maybe move to around x:290 y:273 ?
00:33:786 (2,4,5) - would look more aesthetically pleasing if you did something like this
00:35:426 (3,4,5,6) - 00:35:753 (5,6) isn't the same as 00:35:426 (3,4) . maybe make a slider at 00:35:753
00:42:967 (3,4) - maybe make it something like 00:38:377 (6,3)
00:50:188 (4) - maybe turn this into a slider as leaving 00:50:188 (4) without anything is under mapping
01:08:255 (4,5,1) - any reason for the difference of the overlap of sliders ? if not fix
01:18:746 (5,6,1) - imo better if you made it consistent overlap of sliders. kind of like ^^^
good map, gl !
Topic Starter
Lefia

-Latias- wrote:

from my modding q

Insane
00:07:879 (3) - you should nc here as you did nc at 00:08:534 (1) which is the same part of music nope, i follow the big white thick
00:11:157 (1,2) - make 1/1 here ? cause there really isnt any sound to justify a circle at 00:11:485 i think it will better to keep it like that
00:12:305 (6,1) - imo repeater would sound better here
00:16:403 (1,4) - too close but it's not overlap
00:17:059 (4) - nc here to keep it consistent with 00:16:403 (1) and 00:17:715 (1) fixed
00:18:370 (3) - ^^ fixed
00:25:591 (1,2) - spacing just a little to high, just move 00:26:082 (2) little closer to 00:25:591 (1) slider and cirlce spacing? better to keep it
00:31:492 (4) - i feel that 4 doesn't belong here. maybe move to around x:290 y:273 ? ^
00:33:786 (2,4,5) - would look more aesthetically pleasing if you did something like this fixed
00:35:426 (3,4,5,6) - 00:35:753 (5,6) isn't the same as 00:35:426 (3,4) . maybe make a slider at 00:35:753 better to keep it like this
00:42:967 (3,4) - maybe make it something like 00:38:377 (6,3) nope
00:50:188 (4) - maybe turn this into a slider as leaving 00:50:188 (4) without anything is under mapping circle follow the vocal correctly
01:08:255 (4,5,1) - any reason for the difference of the overlap of sliders ? if not fix i have reason
01:18:746 (5,6,1) - imo better if you made it consistent overlap of sliders. kind of like ^^^
good map, gl !
Thanks for the mod!
BounceBabe

soft-hitclap.wav has a hitsound delay that needs fixing

normal

00:36:737 (6) - offscreen, unrankable, fix this http://puu.sh/t0Ne9/cdeeb69bf9.jpg

insane

00:03:944 (3) - 00:57:729 (3) - 01:28:418 (5) - unsnapped

00:13:125 (3) - dont see why you added a jump here 00:12:469 (1,2) - vocal are same in tone like 3 same 00:21:656 (1,2) - 00:23:787 (2) - 00:24:771 (2) - 00:26:082 (2) - 00:27:722 (3) - no significant vocal pitches or hard drums. you pretty much placed all of your jumps wrong in this map.

00:14:436 (4,5) - ^ no significant sound that needs emphasising, spacing change is nonsense

just to give an example, 00:27:230 (2,3,4) - http://puu.sh/t0Nrl/b2b55e001c.jpg makes more sense in regards to emphasis since the drum at 00:27:885 - is significantly louder and more intense than 00:27:722 (3) - placing jumps randomly without actually reflecting the music is truly nonsense. it doesnt give the player feedback either. anything is a jump. you placed jumps on weak sounds and used normal ds for strong sounds that should have jumps. in addition, the song is pretty monotonous so i dont even understand why you used jumps at all. larger spacing would've suited this song much better. the kiai provides more intense vocal pitches that could have jumps, the rest of it should stay consistent as there is nothing else that could support the jumps.

^ 00:33:459 (1,2) - swap jump, 00:33:459 - new bar and also different intensity of vocal 00:32:147 (1,2,3,4,5) - rather gradually decreasing in pitch and that also just very slightly even better to hear on this pattern/bar 00:33:459 (1,2,3,4,5) - gradually decrease pitch of vocal, instruments also remain monotonous which makes 00:33:459 (1,2) - nonsense. so yes, a jump here 00:33:459 - is more reasonable and reflecting the music better.

^ 00:43:623 (5,1) - swap jump, you mapped to guitar 00:43:787 (1) - guitar has a significant raise of tone again whereas 00:43:131 (4,5) - doesnt.

00:46:410 (1,2) - 00:47:229 (5,6) - what happened to the 1/1 slider from before 00:43:131 (4,1) - ? you suddently mixed guitar and drums ? really confusing. rather use 1/1, reflects music better

00:56:417 (1) - remove NC

to sum this all up: monotonous song except some drums that can have emphasis, gradual vocal pitch decrease and harder drums on new bar in kiai = jump on each new bar, same for verse 00:11:157 - , instrumental parts should have appropriately placed jumps to the instruments (first part is ok before the verse, after first kiai needs adjusting)

didnt get to extra sorry, insane took up all of the time, thats also as far as i got
karazou121
I wish this gets ranked ;_;
Topic Starter
Lefia

karazou121 wrote:

I wish this gets ranked ;_;
I hope too ;-;
Janpai

Please send a vote on my queue to improve my modding =w=)y
DISCLAIMER:
  1. The following things will be only opinions and suggestions so feel free to ignore them.
General
  1. Why Insane uses more HP and OD than Extra? shouldn't it be Extra has more denser settings than Insane?

Easy
  1. 00:01:485 (2,3) - The cursor movement is so edgy lol. Maybe you could place 00:00:666 (1) - like this http://puu.sh/tjv62/05ecbf891d.jpg (Ctrl+H then Ctrl+J then adjust accordingly)
  2. 00:06:731 (2,4) - These flows are kinda uncomfortable to play with beginners. I don't know what to suggest cuz there are so many objects would be ruined
  3. 00:09:682 (3) - Add some slight curve for better playablity?
  4. 00:21:656 (4,1) - Improve the blanket by placing middle node to 351|326
  5. 00:44:606 (4) - Place at 143|251 ? plays better imo
  6. 00:47:229 (1) - NC is unnecessary here
  7. 01:19:403 (1) - Make the edgy part more obvious. Beginners might not predict what track are they following in this type of slider.
  8. It's a nice diff and you have a good instinct where to use blankets but most of the time, the flow is edgy specifically like this 00:58:420 (1,2) - sth like creates a zigzag movement feels so uncomfortable to play. Just a nitpicky opinion and hope you'll consider this one in the future.

nyu's Normal
  1. Reduce HP to 4.5? because it's the same as Hard lol
  2. 00:02:961 (3) - Add a slight curve? Flow seems a bit edgy and compressed
  3. 00:07:059 (4,5) - Is this DS change intentional? Please fix accordingly if not so.
  4. 00:08:534 (1,2,3,4,5) - Why change of rhythm? It sounds the same as 00:05:911 (1,2,3,4,5) - . Well if it's intended to be variation, you could have just make 00:09:682 - clickable because this is were the guitar starts and there is no important beat at the downbeat.
  5. 00:21:656 (1,2) - Fix blanket
  6. 00:36:737 (6) - Offscreen slider
  7. 00:38:704 (4,1) - Idk if this is intentional. Overlap can be avoided

Hard
  1. 00:00:666 (1,3) - Improve blanket?
  2. 00:02:305 (2,3,4) - Confusing rhythm. A simple rhythm like this http://puu.sh/tjwdT/5bb0bcf2b1.jpg will follow the guitar more efficiently
  3. 00:10:174 (2,3,4) - Weird flow because 00:10:502 (3,4) - plays like compressed notes in one place. Ctrl+G'ing 00:10:502 (3,4) - would be much better imo
  4. 00:12:469 (1) - This is better in 1/1 slider than 1/2 because vocals is on-hold
  5. 00:41:000 (5) - Ctrl+G? for 00:41:327 (1) - 's vocal to have more emphasis
  6. 01:29:238 (5) - Slider is lol'ed xD looks like a .... nvm. Could you have a better shape?

Insane
  1. 00:00:993 (3,5) - Stack
  2. 00:08:206 (5,1) - Too close if you're considering the slider leniency. Move a bit?
  3. 00:21:321 (4,3) - Stack
  4. 00:50:406 (5) - This could be just snapped to 1/2 than having the literal start of the vocal because it might be tricky to play, reading like it's a 1/4 rhythm when it's not.
  5. 01:09:238 (2,5) - Stack again xD
Map is not bad, you have good sense of flow but there are some small things needed to improve.
Goodluck!
Topic Starter
Lefia

Janpai wrote:


Please send a vote on my queue to improve my modding =w=)y
DISCLAIMER:
  1. The following things will be only opinions and suggestions so feel free to ignore them.
General
  1. Why Insane uses more HP and OD than Extra? shouldn't it be Extra has more denser settings than Insane? Fixed

Easy
  1. 00:01:485 (2,3) - The cursor movement is so edgy lol. Maybe you could place 00:00:666 (1) - like this http://puu.sh/tjv62/05ecbf891d.jpg (Ctrl+H then Ctrl+J then adjust accordingly) fixed with different way
  2. 00:06:731 (2,4) - These flows are kinda uncomfortable to play with beginners. I don't know what to suggest cuz there are so many objects would be ruined no change
  3. 00:09:682 (3) - Add some slight curve for better playablity? fixed
  4. 00:21:656 (4,1) - Improve the blanket by placing middle node to 351|326 fixed
  5. 00:44:606 (4) - Place at 143|251 ? plays better imo nope
  6. 00:47:229 (1) - NC is unnecessary here i don't notice it lol XD
  7. 01:19:403 (1) - Make the edgy part more obvious. Beginners might not predict what track are they following in this type of slider. no change
  8. It's a nice diff and you have a good instinct where to use blankets but most of the time, the flow is edgy specifically like this 00:58:420 (1,2) - sth like creates a zigzag movement feels so uncomfortable to play. Just a nitpicky opinion and hope you'll consider this one in the future. i'll try my best


Hard
  1. 00:00:666 (1,3) - Improve blanket? fixed
  2. 00:02:305 (2,3,4) - Confusing rhythm. A simple rhythm like this http://puu.sh/tjwdT/5bb0bcf2b1.jpg will follow the guitar more efficiently fixed
  3. 00:10:174 (2,3,4) - Weird flow because 00:10:502 (3,4) - plays like compressed notes in one place. Ctrl+G'ing 00:10:502 (3,4) - would be much better imo
  4. 00:12:469 (1) - This is better in 1/1 slider than 1/2 because vocals is on-hold maybe no, i can't let the red thick alone
  5. 00:41:000 (5) - Ctrl+G? for 00:41:327 (1) - 's vocal to have more emphasis fixed
  6. 01:29:238 (5) - Slider is lol'ed xD looks like a .... nvm. Could you have a better shape? i'm bad at this XD

Insane
  1. 00:00:993 (3,5) - Stack fixed
  2. 00:08:206 (5,1) - Too close if you're considering the slider leniency. Move a bit? fixed
  3. 00:21:321 (4,3) - Stack fixed
  4. 00:50:406 (5) - This could be just snapped to 1/2 than having the literal start of the vocal because it might be tricky to play, reading like it's a 1/4 rhythm when it's not. keep it cause i like it
  5. 01:09:238 (2,5) - Stack again xD uggh.. fixed
Map is not bad, you have good sense of flow but there are some small things needed to improve.
Goodluck!

Thanks for the mod~
Topic Starter
Lefia
Revived
brdzxh
hi from my queue

not really feeling this song, so im just gonna do extra for now

00:02:961 (4) - make this a circle and put slider at 00:03:125 because there is a clear change in sound
00:06:403 (3) - this could be cool

00:09:026 (4) - ctrl+g
00:14:928 (7,1) - fix blanket
00:20:010 (5,1) - ^
00:20:665 (2,3) - stack or put 3 closer to the sliderend
00:23:295 (2) - ctrl+g? Different sound, so they should be different
00:32:147 (1,6) - stack
00:33:459 (1,6) - stack
00:34:444 (6) - also this isnt snapped properly
00:50:188 (4,5) - slider here instead or snap 5 to the blue tick
01:02:353 (1,2,3,4) - this fits better for vocal changes

01:05:632 (5,1) - make better blanket
01:16:123 (5) - move this a bit to the left so it properly blankets with 01:16:451 (6) -
01:18:746 (4) - ctrl+g?

other than that its looking fine, good luck with the map
iYiyo
Just passing by to remind you that you should give kudosu to Janpai if her mod was useful!
Topic Starter
Lefia

iYiyo wrote:

Just passing by to remind you that you should give kudosu to Janpai if her mod was useful!
Sorry for my inactive :(
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