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Set It Off - Wolf In Sheep's Clothing [Taiko|CatchTheBeat]

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15
Topic Starter
-Katt
This map has been deleted on the request of its creator. It is no longer available.
furikuri
General
(Usually) CTB diffs are used by Cup,Salad,Platter,Rain,Overdose,Deluge, I would recommend changing the names

Easy
Assuming this is a salad, I would recommend making it ar 6 or 7

01:44:794 (1) - Try to map more here, bit lazy
01:56:420 (2) - ^



Normal
Assuming this is a platter, I would recommend making it ar8

No real complaints here.

Hard
00:19:006 (1,2,3,4,5) - I personally don't like how fast this ends up being, seems unfair, I would recommend it like this




Sorry for not that great of a mod, pretty good map though.
Topic Starter
-Katt
....
Topic Starter
-Katt
Hey thanks
Thank you for your constructive criticism!
I change AR, changed the normal difficulty, changed names and everything like you said!
Thank you! I hope you like it:D
And if you like to help me putting it in favorites! :D
Thank you so much! <3
Topic Starter
-Katt

-ItsTaiko- wrote:

General
(Usually) CTB diffs are used by Cup,Salad,Platter,Rain,Overdose,Deluge, I would recommend changing the names
Done

Easy
Assuming this is a salad, I would recommend making it ar 6 or 7 The ar it's ok for me. But thanks :D

01:44:794 (1) - Try to map more here, bit lazy Done
01:56:420 (2) - ^



Normal
Assuming this is a platter, I would recommend making it ar8 Done
No real complaints here.

Hard
00:19:006 (1,2,3,4,5) - I personally don't like how fast this ends up being, seems unfair, I would recommend it like this Done




Sorry for not that great of a mod, pretty good map though.
Thanks <3
Ponchiwi
General

  1. Primero que nada, los backgrounds (Imagen de fondo) deben de tener dimensiones de 1366x768.
    Las imagenes de tienes no cumplen con esto.
  2. Hay archivos en la carpeta del map que no se utilizan, por lo tanto es mejor eliminarlos, for example "Undertale_-_Genocide_-_Animaes_AMV(bajaryoutube.com)" MP4
  3. Design / Desactivar la opcion de "Widescreen Support"
  4. Es recomendable que el "Sample Audio" no sea del 100%, bajarlo a 80 - 85 , y ya tu puedes irle modificando el aumento de sonido cuando entre en los coros entre otras partes de la canción
Cup

  1. BPM 82,510 Offset 100. Debido a que no tiene el BPM ni offset correcto, ésta diff esta descalibrada
  2. Divisor del ritmo. Como es una diff Cup= Easy, los ritmos son muy básicos, asi que se el divisor seria un 1/1 o 2/2 si prefieres. Recuerda que es una diff para principiantes, asi que debes de bajarle las stars.
  3. La Difficulty debe de estar configurada asi debido a que es una CUP / Drain Rate 3 /Circle Size 3 / Approach Rate 5 /Overall Diffculty 5 *Puede variar depediendo de tu gusto, pero siempre el CZ y AR van a ser el mismo
Salad

  1. Lo mismo aqui, tienes que bajarle el AR a la diff porque es una Salad= Normal es DR 4 CS 3 / AR 6 / OD 6
    00:19:249 (2) -
    00:19:370 (3) -
    01:59:237 (3) - No puedes poner estos hyperdash, porque es una diff Salad, son ritmos sencillos todavia porque equivalen a una diff Normal
Platter

  1. Recuerda que debes de poer el AR Y OD iguales, asi que si lo tienes 9 el AR, subele a 9 igual el OD , aunque no es recomendable porque es una Platter, estas configuraciones se usa para una Overdose o Rain
  2. Lo mismo... las platter no son tan dificiles, por lo que bajale las starts
    00:19:249 (3) -
    00:19:370 (4) -
    00:33:429 (1) -
    00:54:154 (3) -
    00:54:275 (4) -
    00:54:275 (4) -
    00:57:183 (4) -
    00:57:547 (6) -
    00:57:911 (2) -
    02:34:141 (5) -
    02:54:867 (4) -
    02:54:988 (5) -
    02:57:533 (3) -
    02:57:896 (5) -
    03:00:441 (3) - Este tipo de hyperdash se usan para diff como Overdose, los hyperdash para las platter son mas tranquilos no tan locos(?

PD: Si quieres que tu map se apruebe , necesitas hacer muchas modificaciones, no te desanimes, vas en buen camino! es tu primer map , dominas muy bien el ritmo, solo te falta seguir aprendiendo!
Topic Starter
-Katt

Ponchiwi wrote:

General

  1. Primero que nada, los backgrounds (Imagen de fondo) deben de tener dimensiones de 1366x768.
    Las imagenes de tienes no cumplen con esto. Tengo problemas con esto x3
  2. Hay archivos en la carpeta del map que no se utilizan, por lo tanto es mejor eliminarlos, for example "Undertale_-_Genocide_-_Animaes_AMV(bajaryoutube.com)" MP4 Ya los borré hace mucho :c no sé porque te siguen apareciendo en mi carpeta del mapa ya no están.
  3. Design / Desactivar la opcion de "Widescreen Support" Creo que ya (?
  4. Es recomendable que el "Sample Audio" no sea del 100%, bajarlo a 80 - 85 , y ya tu puedes irle modificando el aumento de sonido cuando entre en los coros entre otras partes de la canción Listo :D

Cup

  1. BPM 82,510 Offset 100. Debido a que no tiene el BPM ni offset correcto, ésta diff esta descalibrada Listo
  2. Divisor del ritmo. Como es una diff Cup= Easy, los ritmos son muy básicos, asi que se el divisor seria un 1/1 o 2/2 si prefieres. Recuerda que es una diff para principiantes, asi que debes de bajarle las stars. Listo
  3. La Difficulty debe de estar configurada asi debido a que es una CUP / Drain Rate 3 /Circle Size 3 / Approach Rate 5 /Overall Diffculty 5 ;Igual le cambié la dificultad, ahora está es "Salad":)*Puede variar depediendo de tu gusto, pero siempre el CZ y AR van a ser el mismo [/color]
Salad

  1. Lo mismo aqui, tienes que bajarle el AR a la diff porque es una Salad= Normal es DR 4 CS 3 / AR 6 / OD 6 Nunca jamas un AR que baje de 7
    00:19:249 (2) -
    00:19:370 (3) -
    01:59:237 (3) - No puedes poner estos hyperdash, porque es una diff Salad, son ritmos sencillos todavia porque equivalen a una diff Normal Ahora está es "Platter"
Platter

  1. Recuerda que debes de poer el AR Y OD iguales, asi que si lo tienes 9 el AR, subele a 9 igual el OD , aunque no es recomendable porque es una Platter, estas configuraciones se usa para una Overdose o Rain Listo.
  2. Lo mismo... las platter no son tan dificiles, por lo que bajale las starts
    00:19:249 (3) -
    00:19:370 (4) -
    00:33:429 (1) -
    00:54:154 (3) -
    00:54:275 (4) -
    00:54:275 (4) -
    00:57:183 (4) -
    00:57:547 (6) -
    00:57:911 (2) -
    02:34:141 (5) -
    02:54:867 (4) -
    02:54:988 (5) -
    02:57:533 (3) -
    02:57:896 (5) -
    03:00:441 (3) - Este tipo de hyperdash se usan para diff como Overdose, los hyperdash para las platter son mas tranquilos no tan locos(? Listo


PD: Si quieres que tu map se apruebe , necesitas hacer muchas modificaciones, no te desanimes, vas en buen camino! es tu primer map , dominas muy bien el ritmo, solo te falta seguir aprendiendo!
Gracias Ponchi <3
DeletedUser_6709840
Hi, I thought I'd help out since I like the song and wanna encourage new mappers by giving advice with the experience I have.

General

I'm not sure on your timing because I feel you're missing downbeats. I think it should be twice what it currently is with synchronization resets. But also take note I'm really bad at timing so i could be wrong on this one.

You should have kiai sections at the following sections:

00:32:096 to 00:51:002
01:24:453 to 01:44:814
02:32:808 to 02:51:715

The maps feels very under-mapped in general, you should use more long sliders.

You should set a preview at 00:31:892 by going under the Timing tab and clicking “Set Current Position as Preview Point” at that time stamp on all difficulties.

The song has more adult lyrics and should have an 18+ warning in the description so it's a disclaimer to younger players.

On the AR and OD, AR and OD should be the same since OD doesn't affect anything besides score received. It's not rankable in Catch the Beat to have different AR and OD values. So Salad should be 7 on both AR and OD. Then 8 on Platter and 9 on Rain.

To be honest, I feel the CS should be more balanced. I feel it should be a 3, 3.5, 4 spread.

The HP should be a 4,5,6 spread to adhere to ranking criteria.



That's all I have to say for now since... the difficulties themselves are very under-mapped and oddly spaced and it would take me longer that I wanna take to explain why it's wrong and keep this mod short. Good luck.
Topic Starter
-Katt

RoseusJaeger wrote:

Hi, I thought I'd help out since I like the song and wanna encourage new mappers by giving advice with the experience I have.

General

I'm not sure on your timing because I feel you're missing downbeats. I think it should be twice what it currently is with synchronization resets. But also take note I'm really bad at timing so i could be wrong on this one. Timing it's ok, i found it with a program. If I put double, it's out of rhythm

You should have kiai sections at the following sections:

00:32:096 to 00:51:002
01:24:453 to 01:44:814
02:32:808 to 02:51:715

The maps feels very under-mapped in general, you should use more long sliders. What it's "kiai"?(Sorry I am new mapper). And I think sliders are good, no need so much.

You should set a preview at 00:31:892 by going under the Timing tab and clicking “Set Current Position as Preview Point” at that time stamp on all difficulties. Done

The song has more adult lyrics and should have an 18+ warning in the description so it's a disclaimer to younger players.Done

On the AR and OD, AR and OD should be the same since OD doesn't affect anything besides score received. It's not rankable in Catch the Beat to have different AR and OD values. So Salad should be 7 on both AR and OD. Then 8 on Platter and 9 on Rain. The AR is exactly as you tell me

To be honest, I feel the CS should be more balanced. I feel it should be a 3, 3.5, 4 spread.CS is 4 in all dificulties .-.

The HP should be a 4,5,6 spread to adhere to ranking criteria.



That's all I have to say for now since... the difficulties themselves are very under-mapped and oddly spaced and it would take me longer that I wanna take to explain why it's wrong and keep this mod short. Good luck.
Thanks :)
DeletedUser_6709840
Clarification (no kudosu for this):

Timing programs aren't very reliable but the timing i guess works for now. Also, I know for a fact your timing is off because the chorus/main beat here at 02:32:824 is not on a large white tick like it should and thats why i recommended doubling the timing so at least there where a kiai section should be that there would be a white tick.

"Kiai" is where there's the fountains and emphasis on the chorus. In the ranking criteria it is recommended to have these to keep the game interesting. I would place them in the following sections in the screen shot. You can apply them by going into Timing, then "Timing Set Up Panel" then add green lines with the green plus. You can add kiai by going to the "style" tab and checking "kiai mode" and then adding another green line to end it by unchecking, as so:



The AR is the same, but the OD (Overall Difficulty setting) needs to be the same as AR in CTB to be rankable. it even says so in the ranking criteria. Example, these two things in song setup should be the SAME to be rankable:



Okay, thats clears up the main points I was trying to make in the mod. Thank you and good luck.
Topic Starter
-Katt

RoseusJaeger wrote:

Clarification (no kudosu for this):

Timing programs aren't very reliable but the timing i guess works for now. Also, I know for a fact your timing is off because the chorus/main beat here at 02:32:824 is not on a large white tick like it should and thats why i recommended doubling the timing so at least there where a kiai section should be that there would be a white tick.

"Kiai" is where there's the fountains and emphasis on the chorus. In the ranking criteria it is recommended to have these to keep the game interesting. I would place them in the following sections in the screen shot. You can apply them by going into Timing, then "Timing Set Up Panel" then add green lines with the green plus. You can add kiai by going to the "style" tab and checking "kiai mode" and then adding another green line to end it by unchecking, as so: Thank you!!:)

Done

The AR is the same, but the OD (Overall Difficulty setting) needs to be the same as AR in CTB to be rankable. it even says so in the ranking criteria. Example, these two things in song setup should be the SAME to be rankable:

Done

Okay, thats clears up the main points I was trying to make in the mod. Thank you and good luck.
Thanks :)
Ponchiwi
Cambiale el BPM a 165.04
Topic Starter
-Katt

Ponchiwi wrote:

Cambiale el BPM a 165.04
Listo
Essey6
I see quite a few problems I'd like to point out:

Futsuu:

Keep in mind that no matter the hitsounds you use in the editor, Kat is still Kat and Don is still Don. There's only 2 sounds heard in-game (excluding the bigger versions). With this, I suggest going through the song and changing some notes to Kat's/Don's to better suit the pitch of the rhythm they're following.

- 00:05:917 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10) - That's too long of a 1/1 stream. I suggest deleting 00:07:371 (5,9,5,9,3) -
- 00:19:370 (8) - Delete.
- 00:22:279 (16) - ^^
- 00:22:885 (17,18,19,20) - You can't do this in Futsuu, this is considered a stream.
- 00:28:460 (15,16,17,18) - ^^
- 00:32:823 (1,2,3) - These shouldn't be finishes. There's nothing extremely necessary that they highlight, and playing that is awkward and difficult for a Futsuu.
- 00:35:732 (11) - Switch off finish, there's no point.
- 00:41:185 (6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26) - Too long of a 1/1 stream. What happened to following the vocals before? I suggest revising this to follow the vocals again. It'll add sufficient breaks and players will be able to easily recognize it. Besides, the vocals are more prevalent then the instrumental in this song, imo.
- 00:57:789 (19,20,21,22,23) - This is a stream, you cannot do this.
- 00:58:638 (24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,1,2,3,4,5,6,7,8,9,10,11,12) - 1/1 stream again. Follow the vocals, or do what I suggested at 00:05:917
- 01:09:546 (13,14,15,16) - Stream. You can't do this.
- 01:15:242 (17,18,19,20) - ^^
- 01:33:554 - Just like 00:41:185
- 01:44:827 (66) - This is a bad design choice imo. A better one would be to put Don's or something where the slider starts, reverses, and ends, or to leave it blank.
- 01:46:948 (67,68,69,70,1,2,3,1,2) - These are not snapped.
01:50:645 (3) - This is a bad design choice imo. A better one would be to put Don's or something where the slider starts, reverses, and ends, or to leave it blank.
- 01:52:813 (4,5,6,7,8,10) - These are not snapped.
- 01:55:722 (11,12,13,14) - You can't do this.
- 01:56:463 (15,20,22) - You know the problem.
- 01:59:190 (18) - Not snapped.
- 02:01:736 (21) - ^^
- 02:06:281 - Unnecessary break here. Just place a note in there and delete it, and it'll be gone.
- 02:07:312 (1,2,3,4,5,6) - Can't do this.
- 02:08:281 (1,1,2,3,1,1,2,3) - This part can't happen. The spinners are too close to the next notes, and lots of notes aren't snapped.
- 02:14:827 (4,5,6,7,8,9,10) - Can you see the problem? Not snapped.
- 02:19:009 (2,3,4,5,6,7,8) - Can't happen.
- 02:23:009 - 1/1 stream, please fix.
- 02:29:554 (36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54) - Can't happen.
- 02:41:918 - 1/1 stream, please fix.
- 02:53:190 - Kiai should end here.

There are a bunch of problems. I can tell you're probably new to mapping taiko? If you have any questions or concerns, please PM me and I will go into further detail.

Also, important: you need a Kantan and Muzukashii difficulty at least, and an Oni would be good to add. I'd be willing to make a few GD's if you have any difficulties with any of those.
Good luck with ranking! :)

P.S: In the description, it's "contains" not "contents" 8-)
Topic Starter
-Katt

poots_mcgoots wrote:

I see quite a few problems I'd like to point out:

Futsuu:

Keep in mind that no matter the hitsounds you use in the editor, Kat is still Kat and Don is still Don. There's only 2 sounds heard in-game (excluding the bigger versions). With this, I suggest going through the song and changing some notes to Kat's/Don's to better suit the pitch of the rhythm they're following.

- 00:05:917 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10) - That's too long of a 1/1 stream. I suggest deleting 00:07:371 (5,9,5,9,3) -
- 00:19:370 (8) - Delete. Done
- 00:22:279 (16) - ^^
- 00:22:885 (17,18,19,20) - You can't do this in Futsuu, this is considered a stream. I'll only change the name of the diff.
- 00:28:460 (15,16,17,18) - ^^
- 00:32:823 (1,2,3) - These shouldn't be finishes. Done -There's nothing extremely necessary that they highlight, and playing that is awkward and difficult for a Futsuu. Diff changed D:
- 00:35:732 (11) - Switch off finish, there's no point. Done
- 00:41:185 (6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26) - Too long of a 1/1 stream. What happened to following the vocals before? I suggest revising this to follow the vocals again. It'll add sufficient breaks and players will be able to easily recognize it. Besides, the vocals are more prevalent then the instrumental in this song, imo. I didn't intend to follow the voice in the song, only the drums
- 00:57:789 (19,20,21,22,23) - This is a stream, you cannot do this. Changed name of the diff...
- 00:58:638 (24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,1,2,3,4,5,6,7,8,9,10,11,12) - 1/1 stream again. Follow the vocals, or do what I suggested at 00:05:917 Done :)
- 01:09:546 (13,14,15,16) - Stream. You can't do this. Same
- 01:15:242 (17,18,19,20) - ^^
- 01:33:554 - Just like 00:41:185 I didn't intend to follow the voice in the song, only the drums. But if I just can not keep up following the drumm, let me know. I'll apreciate n_n
- 01:44:827 (66) - This is a bad design choice imo. A better one would be to put Don's or something where the slider starts, reverses, and ends, or to leave it blank.
- 01:46:948 (67,68,69,70,1,2,3,1,2) - These are not snapped.
01:50:645 (3) - This is a bad design choice imo. A better one would be to put Don's or something where the slider starts, reverses, and ends, or to leave it blank.
- 01:52:813 (4,5,6,7,8,10) - These are not snapped.
- 01:55:722 (11,12,13,14) - You can't do this.
- 01:56:463 (15,20,22) - You know the problem.
- 01:59:190 (18) - Not snapped. Done... I think ;-;
- 02:01:736 (21) - ^^
- 02:06:281 - Unnecessary break here. Just place a note in there and delete it, and it'll be gone. Done :D
- 02:07:312 (1,2,3,4,5,6) - Can't do this.
- 02:08:281 (1,1,2,3,1,1,2,3) - This part can't happen. The spinners are too close to the next notes, and lots of notes aren't snapped. Done
- 02:14:827 (4,5,6,7,8,9,10) - Can you see the problem? Not snapped.
- 02:19:009 (2,3,4,5,6,7,8) - Can't happen.
- 02:23:009 - 1/1 stream, please fix. Done(?)
- 02:29:554 (36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54) - Can't happen.
- 02:41:918 - 1/1 stream, please fix.
- 02:53:190 - Kiai should end here.
Done.

There are a bunch of problems. I can tell you're probably new to mapping taiko? If you have any questions or concerns, please PM me and I will go into further detail. Yeah... I'm new in aaaaall this.

Also, important: you need a Kantan and Muzukashii difficulty at least, and an Oni would be good to add. I'd be willing to make a few GD's if you have any difficulties with any of those. Thanks, haha I do not think I'm ready to make an Oni difficulty lol, I was thinking in to delete a Taiko diff, but, naah. There is.
Good luck with ranking! :) Thank you! :)

P.S: In the description, it's "contains" not "contents" 8-)
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