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posted
It's a good song, you have good taste
posted
hell yeA
posted
ascendance the fujo
posted
Hype
posted
Monstrata GDing?
posted

SYAHME wrote:

Monstrata GDing?
:)

If we can, have all GDs done by Sunday! I'll start mod hunting after that.
posted
Greetings from the CAT (Creativity Appreciation Team)!

It seems that your difficulty (Fly!!) seems to be stolen from this mapset: https://osu.ppy.sh/s/419373
I see that you have tried to be sneaky by adding two exclamation marks at the end, but I have uncovered you.

Please respect other mappers' work and come up with your own creative difficulty name, rather than stealing a title of a song.

Regards,
MIDAS
posted

MIDAS wrote:

Greetings from the CAT (Creativity Appreciation Team)!

It seems that your difficulty (Fly!!) seems to be stolen from this mapset: https://osu.ppy.sh/s/419373
I see that you have tried to be sneaky by adding two exclamation marks at the end, but I have uncovered you.

Please respect other mappers' work and come up with your own creative difficulty name, rather than stealing a title of a song.

Regards,
MIDAS
I have to sadly disagree with you this time. This is blantantly stolen from this high quality mapset https://osu.ppy.sh/s/186141. Since this mapset is obviously a sequel to this other map that is in no way completely unrelated to ascendance. I propose adding another ! to the current difficulty name. This is an important distinction that needs to be made to show progress made by the mapping community as a whole
posted
I'd like to inform you that I am the current exclusive rights holder for all things flying-related, and my records inform me that copyright for use of flying's likeness has not been obtained with regards to this mapset. Please cease and desist in your usage of flying-related naming conventions at your earliest convenience or I will take matters to the Supreme Court of Mapping.
posted

JBHyperion wrote:

I'd like to inform you that I am the current exclusive rights holder for all things flying-related, and my records inform me that copyright for use of flying's likeness has not been obtained with regards to this mapset. Please cease and desist in your usage of flying-related naming conventions at your earliest convenience or I will take matters to the Supreme Court of Mapping.
So you hold the rights for alienflybot too? :thinking:
posted
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 43600
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 2853,5327,7801,9038,10275,19244,20172,25121,30069,31306,32543,33781,35018,36255,37492,38729,42440,43677,47234,49863,53574,54657,57131,57286,63471,64708,70894,73368,74605,75842,77080,78317,79554,80791,81409,82028,84502,86976,88214
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.6

[Metadata]
Title:I'M A BELIEVER
TitleUnicode:アイム・ア・ビリーバー
Artist:SPYAIR
ArtistUnicode:SPYAIR
Creator:Ascendance
Version:celerih's Salad
Source:ハイキュー!! セカンドシーズン
Tags:haikyu!! opening second season haikyuu!! monstrata roseusjaeger
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:5
CircleSize:3
OverallDifficulty:7
ApproachRate:6.9
SliderMultiplier:1.4
SliderTickRate:2

[Events]
//Background and Video events
Video,120,"op.avi"
0,0,"Best-HD-Anime-Haikyuu-Wallpaper.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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4863,-100,4,2,0,70,0,0
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Just copy hs for me from another diff since I have no idea what I'm doing
posted
Hey! Not really a mod, just a thing or two I wanted to point out.

Monstrata's Rain:
00:43:832 (2) - in stead of a circle and empty space, how about you add three 3/4 sliders with silent slider ends?
Something like this (placement up to you of course): https://i.gyazo.com/477528ec2cc9018d008 ... 582d39.png
01:25:585 (4,5,1,2,3) - how about you move the circle in front of the sliders (img: https://i.gyazo.com/905d1a50d169eba3bf3 ... a7d906.png)? Might want to re-place the ending notes, or if you're lazy like me then just move circle to the right, CTRL + H the rest of the notes and move slightly to the left.

I don't claim to be a good mapper, so just take a look. If you like it, then use it, if not, then perhaps an idea for another time.
It's quite a fun map, really. Even without any changes it's already rankable in my eyes.
posted

Ascendance wrote:

I wanna preface this by saying the following: Making only the top difficulty in a mapset with this many difficulties is incredibly lazy. You're a good mapper, so why are you limiting your potential by putting the most minimal amount of effort into your maps?
hint: it's a meme

I would like to mod the map once all diffs are implemented, so poke me when the mapset is ready :)
posted
quick stuff's regarding montrata's while we're at it. yes, he wants me to post this even though i'm actually fine doing it for free lol
2017-05-24 09:56 Shurelia: ACTION is playing [https://osu.ppy.sh/b/1274037 SPYAIR - I'M A BELIEVER [Monstrata's Rain]] <CatchTheBeat>
2017-05-24 09:56 Shurelia: hmm hmm, found some inconsitencies
2017-05-24 09:56 Shurelia: and undermap (?) or or something like that
2017-05-24 09:57 Monstrata: hmm what do you mean? ;o
2017-05-24 09:57 Shurelia: like
2017-05-24 09:58 Shurelia: you should (really should) go with hyperdashes
2017-05-24 09:58 Shurelia: but you didn't
2017-05-24 09:58 Shurelia: I called it
2017-05-24 09:58 Shurelia: "wasted potential"
2017-05-24 09:58 Shurelia: xD
2017-05-24 09:58 Monstrata: ah
2017-05-24 09:59 Monstrata: yea i didnt want to put too many jumps haha. wasn't sure how to control spacing yet
2017-05-24 09:59 Shurelia: 00:02:853 (1,1,1) - these
2017-05-24 09:59 Shurelia: if you compared these parts
2017-05-24 09:59 Shurelia: with upper and lower diffs
2017-05-24 09:59 Shurelia: both are actually have Hdash on it
2017-05-24 09:59 Shurelia: and of course
2017-05-24 09:59 Shurelia: since this is a rain
2017-05-24 10:00 Shurelia: you really should go for a Hdash
2017-05-24 10:00 Shurelia: it's has super strong guitar and such
2017-05-24 10:00 Monstrata: ah ic
2017-05-24 10:00 Monstrata: i mapped it like I would in standard i guess
2017-05-24 10:00 Shurelia: yes
2017-05-24 10:00 Monstrata: in standard i wouldn't have made a really big jump cuz the intro is rather quiet compared to the later parts
2017-05-24 10:01 Shurelia: a matter of preferences
2017-05-24 10:01 Monstrata: hm i c
2017-05-24 10:01 Shurelia: i'd go with 5/4 slider at here 00:11:667 (2) -
2017-05-24 10:02 Shurelia: dunno
2017-05-24 10:02 Shurelia: a sudden empty stuffs at here is just kinda weird for me
2017-05-24 10:02 Shurelia: also about inconsentencies (idk how2spell fuck)
2017-05-24 10:02 Monstrata: ah ic
2017-05-24 10:03 Shurelia: 00:17:698 (1,2) - i see you giving this a Hdash
2017-05-24 10:03 Shurelia: but i also think
2017-05-24 10:03 Shurelia: that
2017-05-24 10:03 Shurelia: 00:15:224 (1,1,1) - would be a good choice for a Hdash
2017-05-24 10:04 Shurelia: and it's actually have a stronger sound since you did add claps around here
2017-05-24 10:04 Shurelia: 00:17:389 (3,4,1) - like standard
2017-05-24 10:04 Shurelia: we prefer a sharp angel instead a straight one
2017-05-24 10:04 Shurelia: to emphasizing things
2017-05-24 10:05 Shurelia: unless you have a good reason for it
2017-05-24 10:06 Shurelia: 00:42:440 (1,1) - also this , would be better if i can have some Hdashes around here
2017-05-24 10:06 Monstrata: ooo
2017-05-24 10:06 Shurelia: 00:43:059 (1,2,1,2) - i like this kind of thing but i don't know if people gonna like it too
2017-05-24 10:06 Shurelia: since it doesn't have Hdash
2017-05-24 10:06 Monstrata: okay ya ill fix those
2017-05-24 10:07 Shurelia: means we have to "tap" the dash button
2017-05-24 10:07 Shurelia: to catch these
2017-05-24 10:07 Monstrata: ah
2017-05-24 10:07 Shurelia: but it'll probably boost the SR too much
2017-05-24 10:07 Shurelia: might want to be careful with it
2017-05-24 10:10 Monstrata: yea. idk enough about ctb to know how SR can be manipulated haha
2017-05-24 10:10 Monstrata: might need to test stuff out sometime like with standard haha
2017-05-24 10:10 Shurelia: yea
2017-05-24 10:10 Shurelia: like how ExGon SS'd a 19 SR map like a champ :eyes:
2017-05-24 10:14 Monstrata: lol actuallly
2017-05-24 10:14 Monstrata: damn
2017-05-24 10:14 Shurelia: 01:15:842 (1,2,1,2) - another inconsistency
2017-05-24 10:15 Shurelia: 00:34:708 (6,7,8,9,1) - and this
2017-05-24 10:16 Shurelia: it's just an alternative
2017-05-24 10:16 Shurelia: you know that i can catch these without even have to move my plate (because it has a kinda big CS size)
2017-05-24 10:16 Shurelia: if you're actually want people to like
2017-05-24 10:16 Shurelia: moving to following the stream shape
2017-05-24 10:17 Shurelia: you can try to make some
2017-05-24 10:19 Shurelia: like this : https://shurelia.s-ul.eu/x3zJ5aaI.png
2017-05-24 10:19 Shurelia: with this
2017-05-24 10:19 Shurelia: you're actually gonna force people to move their plate as you intended
2017-05-24 10:19 Shurelia: with a good reason too
2017-05-24 10:19 Monstrata: okay
2017-05-24 10:20 Monstrata: ooo
2017-05-24 10:20 Monstrata: ic ic
2017-05-24 10:20 Monstrata: yea maybe theyre too close right now that its not necessary to move the plate
2017-05-24 10:20 Monstrata: i see what you mea
2017-05-24 10:20 Monstrata: n
2017-05-24 10:20 Shurelia: 00:43:677 (1,2) - would do better if these have Hdash
2017-05-24 10:21 Shurelia: for a better and epic start
2017-05-24 10:21 Shurelia: on the kiai
2017-05-24 10:21 Shurelia: xD
2017-05-24 10:22 Shurelia: actually
2017-05-24 10:22 Shurelia: you can boost your diff's SR quite a lot
2017-05-24 10:22 Shurelia: ascendance's have 5.56 afterall
posted
I'm a beleiver
1, I think there are too many one way streams in some parts of the song which makes them awkward to play.
00:42:440
01:09:348
2,This part has normal and dash jumps in a row like 5 times and it feels very edgy. I mean edgy in its literal meaning
01:12:131

To be honest this Diff is too good to be modded. It was really hard to find anything I didn't like or would change in it.
Until this part 00:18:935
It is extremely boring because of the repetitive patterns. Please exchange a couple of jumps to something else than 2 slider jumps.

This part is very hard to be done for rain players in my opinion. Hypers would be easier.
00:42:440
00:43:677 this jump after that part has to be done very precisely.

These 1/2 stairs
from here 00:44:760 are very often placed in this part which weird since they are almost identical.

01:15:533 this is what I call a Deif jump. Please eliminate a couple of them. I mean a hyper and then a non-hyper which placed close and is too easy to miss.

This diff was awesome for someone who just started mapping CTB. You're awesome in CTB mapping as well Monstrata! Keep going, and give us great maps :)
Full dash part at the start which is also good and bad. Consider to change it.
00:37:492 - 00:38:574 - Might be too hard for the average platter player.
01:12:131 - 01:15:688 - ^
01:19:554 - 01:20:946 - ^ I think these 2 sound dashes are a bit hard since you need to wait and then jump at the right time. This might be easy for us but my cousin who is just a platter player probably couldn't do this for the 5th time even. You don't need to change it if you want your platter to be a high-level platter, but I think a platter should be for those who are at that level.
00:54:270 Sudden dash
01:05:482 This jump is a little harsh imo.


I REALLY REALLY enjoyed this set. I love this set. We need it ranked! Now!
posted
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