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Dzeko & Torres - 2013 In 10 Minutes

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Dailycare
!
2016-09-27 19:00 WISPG_G: ACTION is listening to [https://osu.ppy.sh/b/1091478 Dzeko & Torres - 2013 In 10 Minutes]
2016-09-27 19:05 WISPG_G: Oh, only I have problems with connecting?
2016-09-27 19:05 WISPG_G: I am often disconnecting :(
2016-09-27 19:05 Dailycare: i guess your internet has a problem ;w
2016-09-27 19:06 Dailycare: cuz i haven;t experienced disconnecting
2016-09-27 19:06 WISPG_G: bad
2016-09-27 19:06 Dailycare: QwQ
2016-09-27 19:06 Dailycare: and
2016-09-27 19:06 WISPG_G: I missed your test play xd
2016-09-27 19:06 Dailycare: lol
2016-09-27 19:06 Dailycare: it sucks
2016-09-27 19:06 WISPG_G: anyway
2016-09-27 19:06 WISPG_G: test play or map? xD
2016-09-27 19:06 Dailycare: My Play Sucks
2016-09-27 19:07 Dailycare: but tbh
2016-09-27 19:07 Dailycare: the offset is a bit fast
2016-09-27 19:07 Dailycare: imo, offset has to be set 1840
2016-09-27 19:07 WISPG_G: rly? I find Aleks's version with wrong offset and decied add 30 ms
2016-09-27 19:08 Dailycare: oh lol
2016-09-27 19:08 Dailycare: idk honestly
2016-09-27 19:08 Dailycare: but when i was playing
2016-09-27 19:08 Dailycare: there's too many 100s ;w
2016-09-27 19:08 WISPG_G: Idk
2016-09-27 19:08 Dailycare: lol then
2016-09-27 19:08 WISPG_G: Let me check
2016-09-27 19:08 Dailycare: okok
2016-09-27 19:08 Dailycare: set the offset around 1840 first
2016-09-27 19:09 Dailycare: anyway i'm not good at checking offset tho
2016-09-27 19:10 Dailycare: oh well
2016-09-27 19:10 Dailycare: i have to fix my gd
2016-09-27 19:10 Dailycare: https://osu.ppy.sh/forum/p/5506311
2016-09-27 19:10 Dailycare: i'll check your map after that
2016-09-27 19:11 WISPG_G: Hm, looks like 1840 fits here too sounds not bad, well, I'll try map with that offset if I wont find anything wrong
2016-09-27 19:11 Dailycare: xd
2016-09-27 19:11 Dailycare: okay sir
2016-09-27 19:26 WISPG_G: Updated xd
2016-09-27 19:27 Dailycare: cool
2016-09-27 19:29 Dailycare: 01:19:979 (1,2) -
2016-09-27 19:29 Dailycare: their spacing is too distant for me
2016-09-27 19:29 Dailycare: 01:49:281 (4) -
2016-09-27 19:29 Dailycare: it's also distant too ;w
2016-09-27 19:31 WISPG_G: Idk how those spacing between sliders can be such distant for you o.o
2016-09-27 19:32 Dailycare: compared to 01:17:653 (4,1) -
2016-09-27 19:32 Dailycare: anyway,
2016-09-27 19:32 Dailycare: 00:50:095 (1,2) -
2016-09-27 19:32 Dailycare: they are wrong
2016-09-27 19:32 Dailycare: i think there's no sound at 00:50:095 -
2016-09-27 19:33 Dailycare: put a circle at 00:50:212 - , and put the slider at 00:50:328 -
2016-09-27 19:33 Dailycare: and make the slider 3/4 instead of 1/1
2016-09-27 19:33 WISPG_G: hmm I think you right
2016-09-27 19:33 Dailycare: i guess it works better
2016-09-27 19:33 Dailycare: lol xd
2016-09-27 19:34 Dailycare: um
2016-09-27 19:34 Dailycare: consider putting circle at 01:06:723 - 01:08:119 - 01:08:584 -
2016-09-27 19:34 Dailycare: they might make a player confused
2016-09-27 19:35 Dailycare: I mean following the drum would more better
2016-09-27 19:36 Dailycare: *would be
2016-09-27 19:36 WISPG_G: at this part I tried following vocal, I thought about circles ther, may be I'll add them
2016-09-27 19:36 Dailycare: ahh
2016-09-27 19:36 Dailycare: ok then
2016-09-27 19:37 Dailycare: uh
2016-09-27 19:37 Dailycare: 01:13:933 (2) -
2016-09-27 19:37 Dailycare: why did you snap it by 1/8?
2016-09-27 19:37 Dailycare: I think there's no reason to use 1/8 tbh
2016-09-27 19:38 WISPG_G: because Aleks did xDDDDDDDDD And I think it fits here
2016-09-27 19:38 Dailycare: and
2016-09-27 19:38 Dailycare: lol
2016-09-27 19:38 Dailycare: then okay
2016-09-27 19:38 Dailycare: but you should gather more opinions
2016-09-27 19:38 Dailycare: 01:21:839 (5) -
2016-09-27 19:38 Dailycare: consider adding nc here
2016-09-27 19:39 WISPG_G: It was there, but if I add there NC it will be combo with 2 objects, because here 01:22:537 (1) - need NC too
2016-09-27 19:40 Dailycare: i think it doesn't matter
2016-09-27 19:40 Dailycare: but anyway
2016-09-27 19:40 Dailycare: it's up to you
2016-09-27 19:40 Dailycare: :p
2016-09-27 19:40 WISPG_G: xd
2016-09-27 19:42 Dailycare: rest are..
2016-09-27 19:42 Dailycare: lol idk
2016-09-27 19:42 Dailycare: 01:35:677 - ~ 01:45:909 -
2016-09-27 19:43 Dailycare: whole spacing in the part seems a bit awkward for me
2016-09-27 19:43 Dailycare: I think it should be a portion for this map
2016-09-27 19:44 Dailycare: but you used kinda distant spacing at those 1/4s tho
2016-09-27 19:44 Dailycare: like 01:43:467 (5,6,7) -
2016-09-27 19:45 WISPG_G: Ye
2016-09-27 19:45 Dailycare: i want you to decrease them as well
2016-09-27 19:45 WISPG_G: I'll try to do something here
2016-09-27 19:46 Dailycare: lol ok
2016-09-27 19:46 WISPG_G: Pretty hard part
2016-09-27 19:46 Dailycare: ;w yea
2016-09-27 19:46 Dailycare: the rest are fine i guess
2016-09-27 19:46 WISPG_G: Nice :3
C00L
o
Vannyha
𝓛𝓲𝓽𝓽𝓵𝓮 𝕸𝖔𝖉
07:56:258 (1,2,3) - Не в такт слайдеры, можно попробовать что-то такое по ритму
06:28:002 (1,2,3,4) - Далековато друг от друга стоят, уже не простримить их хочется, а доджампать при АР8
06:37:498 (1,2,1,2,1,2,1,2,1,2) - А тут их можно поставить подальше друг от друга. На расстояние длины этих слайдеров 06:38:894 (2) - или по убывающей, тон всё ниже - и две нотки всё ближе.
Хороший марафон, гуд мапа ;)
Hikan

General
  1. Disable countdown
     
  2. Add tags: Shmiklak EDM Trap Chill Trance Electro Remix Acapella Instrumental House Progressive ( and lots of the song and composer names if you can add it XD )

2013 In 10 Minutes
  1. 00:12:072 (5) - Ctrl G it for better flow imo
     
  2. 00:31:607 (1) - move it over 1 grid to avoid it overlap with 00:32:537 (2) , also these 00:31:142 (5,6,1) - will be more balanced imo
     
  3. 00:42:653 (1) - I think this spinner is following vocal right? So I recommend matching 00:42:304 (1,2) - those 2 circles into a slider. It will make this part more rational bcause slider will follow the vocal better than circle
     
  4. 00:58:584 (6,7,8) - I think the rhythm must be this, it will follow the pattern before more reasonable, and more fun to play :3

     
  5. 01:06:723 - good tick to map
     
  6. 01:08:119 - 01:08:584 - as well, I know you want to follow vocal here. So change 01:07:886 (4,5) - to 2 1/2 sliders will better imo
     
  7. 01:13:933 (2) - nice overmap stuff XD
     
  8. 01:19:514 (5,6) - move these to (262;187) for a better triangle
     
  9. 02:05:095 (3,4) - move to (309;194) for a reason as above
     
  10. 02:18:584 (3,4,5) - this part is 1/8 i believe, pls change it somehow
     
  11. 03:35:793 (2) - seem a bit overmapped here, the slider should be start at 03:35:560 - , because I don't hear anything at 03:35:793 -
     
  12. 03:43:235 (3) - like above Dx
     
  13. 04:11:142 (3) - move it to (182;237) will be more nicer xd
     
  14. 05:10:367 - this need emphasising, change reverse slider to a circle - 1/3 slider will be better
     
  15. 06:21:607 - missed one beat right here, consider changing 06:21:374 (1) - to a 1/2 slider to follow rhythm more accurate
     
  16. 06:24:398 - same Dx
     
  17. 08:01:839 (1,2) - symmetrical?
     
  18. 08:36:956 - I think this beat need to be highlighted, how about this

That's all, good luck ;)
Fanteer
00:12:072 (5) - может ctrl+G ?
00:22:305 (1) - нк
00:23:933 (1) - нк
01:21:839 (1) - нк
01:22:537 (1) - убери нк
01:19:049 (3,4,5,6) - 01:26:491 (3,4) - 2 одинаковых момента замапаны по разному
01:30:560 (8,1) - а зачем спейсинг увеличивать было ?
02:41:839 (1) - там не слышно этой ноты
07:46:258 (1,2,3) - мб стак ноты ? Так себе выглядит
07:53:700 (1,2,3) - ^
Мне вообще нечего говорить, замано скучно, нету форм, между каждой нотой перерывы по секунде, ошибок критических нету, но замапано скучновато.
GL :)
Shmiklak

Vannyha wrote:

𝓛𝓲𝓽𝓽𝓵𝓮 𝕸𝖔𝖉
07:56:258 (1,2,3) - Не в такт слайдеры, можно попробовать что-то такое по ритму
06:28:002 (1,2,3,4) - Далековато друг от друга стоят, уже не простримить их хочется, а доджампать при АР8 Музыка становится там громче, так что увеличение дс тут нужно.
06:37:498 (1,2,1,2,1,2,1,2,1,2) - А тут их можно поставить подальше друг от друга. На расстояние длины этих слайдеров 06:38:894 (2) - или по убывающей, тон всё ниже - и две нотки всё ближе. нет, такой стиль. должно быть так.
Хороший марафон, гуд мапа ;)
ага

Hikan wrote:

[*] 06:21:607 - missed one beat right here, consider changing 06:21:374 (1) - to a 1/2 slider to follow rhythm more accurate
  at least, I sholdn't map everysound. If i would map this sound, rythm could be kinda hard.
[*] 06:24:398 - same Dx same
 
That's all, good luck ;)
bye

Fanteer wrote:

07:46:258 (1,2,3) - мб стак ноты ? Так себе выглядит нет, такая задумка.
07:53:700 (1,2,3) - ^ ^
Мне вообще нечего говорить, замано скучно, нету форм, между каждой нотой перерывы по секунде, ошибок критических нету, но замапано скучновато.
GL :)
пока.
thx to everyone for modding. fixed only rythm from Vannyha's mod.
upd: http://shmiklak.s-ul.eu/wispg_gpidor
Misure
hi here is my short post :D
[General]
  1. enable countdown needed?
[Marathon]
  1. 00:09:281 (2,1) - swap NC?
  2. 00:20:328 (5) - not needed imo, kinda strange with a click here
  3. 00:22:305 (5) - NC?
  4. 00:31:607 (1,2) - maybe you can avoid overlap xd
  5. 01:14:398 (3) - NC to emphasize?
  6. 01:39:514 (4,5) - make them wider than 01:39:746 (5,6) - to avoid rhythm midreading?
  7. 02:41:258 (1,2,3,1) - ^ differ the distance better
  8. 03:46:026 (1,2,3,4,1) - things like this? as the distance
  9. 05:10:677 (2,1) - I'd better see them to be closer since rhythm here is closely related between them imo, like distance here 05:14:630 (1,2) -
  10. 06:15:793 (1,2) - things like this or something seems better than stack imo
  11. 06:28:816 - this part is cool indeed, but for me I prefer to make 1/3s closer for an easier play with DT, just as me xD
  12. 07:16:026 - makeand same places silenced?
  13. 07:46:258 (1,2,3) - no problem for me but I think others will mention it to be stacked LUL
  14. 09:42:537 (2,3,4) - nazi stack
  15. 10:19:514 (5,6,7,8,1) - since these are 1/8 gaps, maybe closer better to avoid sliderbreaks
  16. 10:23:700 (3,4,5,6) - no sense to make such imo... I mean 10:23:700 (3,4,5) - them are too far
  17. besides NC have to be more consistent, I mean some are compact but some are sparse (I'm lazy to point all out xd)
nice nice, good luck! :)
ksg
m4m~

Marathon

00:09:281 (2) - NC here instead of the next slider for consistency's sake.

00:14:863 (7) - NC again because you NC'd the previous long repeat too.

00:23:002 (3) - x:340 y:318 so it's the same distance from 00:22:305 (1,2) - these two.

00:23:933 (3) - Having the major beat on the repeat could be questionable but this is up to you entirely.

00:32:537 (2,3) - Blanket

00:58:584 (6) - Consider NC for emphasis on the changing sound.

01:05:560 (2,3,4,5,6) - Try to make this star pattern more "even" for visual quality. 72° angles are your friend!

01:45:677 (4) - Would look better if you align this with 01:45:328 (3) -

02:16:723 (1) - Not sure if this needs NC

03:48:700 (5) - x:195 y:214?

06:15:560 (1) - This NC is a bit weird since it ends up just being 2 1/4 notes

06:16:258 (2) - Consider moving down+left a little bit to make more readable. It is a bit awkward now because so much stuff stacked on top.

06:19:979 (2) - Something similar

06:27:537 (1,1) - These combos/corners in the stream at blue ticks??? Doesn't make sense really :F

06:39:979 (1) - Remove NC

07:13:467 (1,2) - Fix stacking manually

07:14:863 (5) - Major beat is on sliderend, maybe use two circles instead for better emphasis. Applies to the rest of this section too.

07:15:560 (2) - Would emphasize the song better if this ended on red tick already. Again, applies to the rest of this section

07:42:305 (9) - NC to emphasize the new vocals?

07:46:258 (1,2,3) - These don't look good at all to me.

07:56:258 (1,2,3) - Music has 1/3s here, yet you have mapped it 1/4 for some reason

08:40:677 (1) - Move starting point to the left a little bit for better symmetry

08:42:770 (3) - NC

09:58:002 (5) - x:424 y:198

10:01:723 (3) - Something similar to ^

10:19:514 (5,6,7,8,1) - Because of the overall difficulty of the map, the spacing between these is pretty big. Either move them closer or make them 1 tick shorter to make it easier to transition.

That's all, good luck with the map, it's really cool!
Topic Starter
KappaPraise
Mod replies \o/

Fanteer

Fanteer wrote:

00:12:072 (5) - может ctrl+G ? Не, так задуманно
00:22:305 (1) - нк Ок
00:23:933 (1) - нк Тут следую вокалу так что нет необходмости в нк.
01:21:839 (1) - нк Ну ок попробуем
01:22:537 (1) - убери нк Тут меняется ритм
01:19:049 (3,4,5,6) - 01:26:491 (3,4) - 2 одинаковых момента замапаны по разному Ты этого не заметишь, когда будешь играть
01:30:560 (8,1) - а зачем спейсинг увеличивать было ? Звук выделяется очень, но возможно надо будет чуть меньше сделать
02:41:839 (1) - там не слышно этой ноты Слышно
07:46:258 (1,2,3) - мб стак ноты ? Так себе выглядит
07:53:700 (1,2,3) - ^
Мне вообще нечего говорить, замано скучно, нету форм, между каждой нотой перерывы по секунде, ошибок критических нету, но замапано скучновато.
GL :)
Спс за мод

Misure

Misure wrote:

hi here is my short post :D
[General]
  1. enable countdown needed? No
[Marathon]
  1. 00:09:281 (2,1) - swap NC? This 00:09:281 (2) - sound belongs prev slider
  2. 00:20:328 (5) - not needed imo, kinda strange with a click here I think you right
  3. 00:22:305 (5) - NC? Yea
  4. 00:31:607 (1,2) - maybe you can avoid overlap xd fixed
  5. 01:14:398 (3) - NC to emphasize? Okay, why not
  6. 01:39:514 (4,5) - make them wider than 01:39:746 (5,6) - to avoid rhythm midreading? Yep
  7. 02:41:258 (1,2,3,1) - ^ differ the distance better placed them closer
  8. 03:46:026 (1,2,3,4,1) - things like this? as the distance Looks like you gave me wrong screenshot
  9. 05:10:677 (2,1) - I'd better see them to be closer since rhythm here is closely related between them imo, like distance here 05:14:630 (1,2) - Hm, idk how to place it closer to not ruin next patterns and save spacing
  10. 09:42:537 (2,3,4) - nazi stack wut?
  11. 10:19:514 (5,6,7,8,1) - since these are 1/8 gaps, maybe closer better to avoid sliderbreaks follow circles placed pretty close to next slider, I think players shouldnt have problems here
  12. 10:23:700 (3,4,5,6) - no sense to make such imo... I mean 10:23:700 (3,4,5) - them are too far I somehow thought, what that is 1/2 jump xd, placed little closer
  13. besides NC have to be more consistent, I mean some are compact but some are sparse (I'm lazy to point all out xd)
nice nice, good luck! :) Thx
Thx for mod o/

Hikan

Hikan wrote:

General
  1. Disable countdown Ye-ye...
     
  2. Add tags: Shmiklak EDM Trap Chill Trance Electro Remix Acapella Instrumental House Progressive ( and lots of the song and composer names if you can add it XD ) I'll fill tags later

2013 In 10 Minutes
  1. 00:12:072 (5) - Ctrl G it for better flow imo Nope
     
  2. 00:31:607 (1) - move it over 1 grid to avoid it overlap with 00:32:537 (2) , also these 00:31:142 (5,6,1) - will be more balanced imo fixed
     
  3. 00:42:653 (1) - I think this spinner is following vocal right? So I recommend matching 00:42:304 (1,2) - those 2 circles into a slider. It will make this part more rational bcause slider will follow the vocal better than circle May be, lets see what will say other peoples
     
  4. 00:58:584 (6,7,8) - I think the rhythm must be this, it will follow the pattern before more reasonable, and more fun to play :3
    My currnet rhythm looks fine for me.
     
  5. 01:06:723 - good tick to map I am still not sure about this pause, I tried follow vocal
     
  6. 01:08:119 - 01:08:584 - as well, I know you want to follow vocal here. So change 01:07:886 (4,5) - to 2 1/2 sliders will better imo
     
  7. 01:13:933 (2) - nice overmap stuff XD Made that for some epic ending xd
     
  8. 01:19:514 (5,6) - move these to (262;187) for a better triangle Ok
     
  9. 02:05:095 (3,4) - move to (309;194) for a reason as above Mhm
     
  10. 02:18:584 (3,4,5) - this part is 1/8 i believe, pls change it somehow May be, but you should notice that, when you playing xd. I'll try keep it for a while
     
  11. 03:35:793 (2) - seem a bit overmapped here, the slider should be start at 03:35:560 - , because I don't hear anything at 03:35:793 - Sounds fine for me, I hear like there changing sound, so I decided make like that
     
  12. 03:43:235 (3) - like above Dx ^
     
  13. 04:11:142 (3) - move it to (182;237) will be more nicer xd Not this time xd
     
  14. 05:10:367 - this need emphasising, change reverse slider to a circle - 1/3 slider will be better I know, but start with circle 1/3 feels sudden, i decided start with slider here
     
  15. 06:21:607 - missed one beat right here, consider changing 06:21:374 (1) - to a 1/2 slider to follow rhythm more accurate
     
  16. 06:24:398 - same Dx
     
  17. 08:01:839 (1,2) - symmetrical? ?
     
  18. 08:36:956 - I think this beat need to be highlighted, how about this Ok, lets try

That's all, good luck ;) thx
Thx for mod o/

ksg

ksg wrote:

m4m~

Marathon

00:09:281 (2) - NC here instead of the next slider for consistency's sake. This circle part of prev slider

00:14:863 (7) - NC again because you NC'd the previous long repeat too. Ok

00:23:002 (3) - x:340 y:318 so it's the same distance from 00:22:305 (1,2) - these two. Idk what did you mean, but Ok xd

00:23:933 (3) - Having the major beat on the repeat could be questionable but this is up to you entirely. Mhm

00:32:537 (2,3) - Blanket Mhm

00:58:584 (6) - Consider NC for emphasis on the changing sound. Good idea

01:05:560 (2,3,4,5,6) - Try to make this star pattern more "even" for visual quality. 72° angles are your friend! I didnt want make here star xd

01:45:677 (4) - Would look better if you align this with 01:45:328 (3) - It was before, but now I am trying save spacing here

02:16:723 (1) - Not sure if this needs NC Usually sliders like this feels like with 2 reapets only, I decided emphise with NC more than that

03:48:700 (5) - x:195 y:214? Um, well

08:40:677 (1) - Move starting point to the left a little bit for better symmetry Idk, I'll try xd

08:42:770 (3) - NC Well

09:58:002 (5) - x:424 y:198 Why not

10:01:723 (3) - Something similar to ^ Ok

10:19:514 (5,6,7,8,1) - Because of the overall difficulty of the map, the spacing between these is pretty big. Either move them closer or make them 1 tick shorter to make it easier to transition. Difficulty sets here shmiklak's part xd but here followcircles placed pretty close to next sliders, I dont think, what players could have problems here xd

That's all, good luck with the map, it's really cool! Thx \o/
Thx for mod o/
Misure
  1. 03:46:026 (1,2,3,4,1) - things like this? as the distance :arrow: I just mean maybe 34 close to 12 rather than the NC seems better imo LOL
  2. 09:42:537 (2,3,4) - nazi stack :arrow: stack is off I mean :lol:
O-Moei
Hi !, 🌀NM request

✨ = Suggestion (Common opinion. No change, no problem)
💧 = Uuhhh? (Something feels wrong around here...)
💥 = Warning !!! (Yu know wat tu du xD )

I never modded marathons before. So I guess for now, I'll just mod from the beginning, until 04:11:142 -
Here we go...

General :
✨It's the same songs with this map ?. Maybe add these in Tags. It is all has been equalized through the songs
Tags
House Trance Electro Progressive Remix Acapella Instrumental Calvin Harris Ellie Goulding Need Love Nicky Romero Alesso One Republic Lose Myself Lana Del Rey Young Beautiful Kaskade Symphonica Burn Tiesto Steve Angello Matisse Sadko SLVR Sebjak Marcus Schossow Liceu Krewella Legacy Arno Cost Chasing R3hab Quintino Atmosphere Moguai Dimitri Vegas Like Mike Mammoth Hard Rock Sofa Rasputin Summertime Sadness David Guetta GLOWINTHEDARK Fatboy Slim Eat Sleep Rave Repeat Thomas Newson New World Sound Flute Knife LRAD Tommy Trash Aston Shuffle Sunrise GTA Henrix Digital Lab Hit It Showtek Get Loose Martik Garrix Animals Zedd Lucky Date Fall Into The Sky Alive Dannic Clobber Wakanda Deorro Yee TJR Suckaz Don Diablo Matt Nash Starlight Chuckie Down This W&W Ummet Ozcan Code Hardwell MakJ Countdown DVBBS Borgeous Tsunami Avicii Aloe Blacc Wake Party Axwell Center Universe Capital Cities Safe Booyah Armin Van Buuren Trevore Guthrie What Feels Dyro Paradise Apollo Clarity Alvaro Mercer Lil Jon

Marathon :
💧02:26:956 - Stacked 2 green lines

✨01:40:444 (1,2) - Swap this NC (since you did this system like 01:36:723 (4,1) -)

✨02:59:514 (1,3) - ^ (for consistencies NC stanzas)
03:03:235 (1,3) - ^
03:06:956 (1,3) - ^ then remove NC here 03:10:677 (1) -

✨03:33:933 (5,1) - ^
03:28:351 (1,2) - ^

✨03:44:165 (4) - NC
03:38:584 (3) - NC (like 03:31:142 (1) - )

✨01:49:746 (6) - This one can be NC for closing scene
04:11:142 (3) - ^

✨02:16:723 (1) - No need to NC this one, I guess
03:25:328 (1) - ^

✨02:26:491 (8) - Two suggestions :
1. You can give an SV change then NC this, for variety since it has a different rhythm within the song
2. You can give it a bit more spacing with 02:26:956 (1) - , so there's no need to NC

Okai, that's all from me. All e best :)
Shmiklak
fixed from Misure's mod:
  1. Nothing, because everything is fine for me.
fixed from ksg's mod:
  1. NCs
  2. rythm snapping
Please, stop showing me this 07:46:258 (1,2,3) - I know that this stack is not stacked. It's my idea, it fits the music because every sound is different and I wanted to distinguish it.

thank you.
Update file:http://shmiklak.s-ul.eu/wispggeblan
Topic Starter
KappaPraise

O-Moei wrote:

Hi !, 🌀NM request

✨ = Suggestion (Common opinion. No change, no problem)
💧 = Uuhhh? (Something feels wrong around here...)
💥 = Warning !!! (Yu know wat tu du xD )

I never modded marathons before. So I guess for now, I'll just mod from the beginning, until 04:11:142 -
Here we go...

General :
✨It's the same songs with this map ?. Maybe add these in Tags. It is all has been equalized through the songs
Tags
House Trance Electro Progressive Remix Acapella Instrumental Calvin Harris Ellie Goulding Need Love Nicky Romero Alesso One Republic Lose Myself Lana Del Rey Young Beautiful Kaskade Symphonica Burn Tiesto Steve Angello Matisse Sadko SLVR Sebjak Marcus Schossow Liceu Krewella Legacy Arno Cost Chasing R3hab Quintino Atmosphere Moguai Dimitri Vegas Like Mike Mammoth Hard Rock Sofa Rasputin Summertime Sadness David Guetta GLOWINTHEDARK Fatboy Slim Eat Sleep Rave Repeat Thomas Newson New World Sound Flute Knife LRAD Tommy Trash Aston Shuffle Sunrise GTA Henrix Digital Lab Hit It Showtek Get Loose Martik Garrix Animals Zedd Lucky Date Fall Into The Sky Alive Dannic Clobber Wakanda Deorro Yee TJR Suckaz Don Diablo Matt Nash Starlight Chuckie Down This W&W Ummet Ozcan Code Hardwell MakJ Countdown DVBBS Borgeous Tsunami Avicii Aloe Blacc Wake Party Axwell Center Universe Capital Cities Safe Booyah Armin Van Buuren Trevore Guthrie What Feels Dyro Paradise Apollo Clarity Alvaro Mercer Lil Jon

Marathon :
💧02:26:956 - Stacked 2 green lines Ops...

✨01:40:444 (1,2) - Swap this NC (since you did this system like 01:36:723 (4,1) -)

✨02:59:514 (1,3) - ^ (for consistencies NC stanzas)
03:03:235 (1,3) - ^
03:06:956 (1,3) - ^ then remove NC here 03:10:677 (1) -

✨03:33:933 (5,1) - ^
03:28:351 (1,2) - ^

✨03:44:165 (4) - NC
03:38:584 (3) - NC (like 03:31:142 (1) - )

✨01:49:746 (6) - This one can be NC for closing scene
04:11:142 (3) - ^

✨02:16:723 (1) - No need to NC this one, I guess
03:25:328 (1) - ^
Fixed almost all NC problems

✨02:26:491 (8) - Two suggestions :
1. You can give an SV change then NC this, for variety since it has a different rhythm within the song
2. You can give it a bit more spacing with 02:26:956 (1) - , so there's no need to NC
Add faster SV, NC and new shape, but didnt increse spaceing add didnt removed NC from next slider, because anyway SV changing add we need this NC.

Okai, that's all from me. All e best :)
Thx for NC mod xd
Electoz
Denied kudosu as requested by M a r v o l l o.
O-Moei
OMG, most of my mod is NC mods, I just realized XDXD

but well, it's cool map already anyway. Good luck :)
xChorse
nice map

irc mod thing
2016-10-04 17:20 WISPG_G: have you a minute(around 30 minutes) for me? xd
2016-10-04 17:21 xChorse: sure
2016-10-04 17:21 WISPG_G: can you please mod my marathon?
2016-10-04 17:21 WISPG_G: xd
2016-10-04 17:21 xChorse: lol
2016-10-04 17:21 WISPG_G: ACTION is listening to [https://osu.ppy.sh/b/1091478 Dzeko & Torres - 2013 In 10 Minutes]
2016-10-04 17:21 xChorse: I can I pretty much told you everything I could
2016-10-04 17:21 xChorse: I can check the newest part though
2016-10-04 17:22 WISPG_G: Check whatever you want, but help me with mod please
2016-10-04 17:22 WISPG_G: xd
2016-10-04 17:22 WISPG_G: also
2016-10-04 17:22 WISPG_G: redownload please
2016-10-04 17:22 xChorse: yeah
2016-10-04 17:23 WISPG_G: there some additional hitsounds xd
2016-10-04 17:23 WISPG_G: hope you'll like it
2016-10-04 17:24 xChorse: I can tell you some things that I would change
2016-10-04 17:25 xChorse: but I don't want to go too in-depth
2016-10-04 17:25 xChorse: 00:17:653 (3,3) -
2016-10-04 17:25 xChorse: I would curve these a bit more
2016-10-04 17:26 xChorse: they look pretty bland like this
2016-10-04 17:26 WISPG_G: may be
2016-10-04 17:26 WISPG_G: i thought about that too
2016-10-04 17:27 xChorse: 00:25:793 (1,2) - idk if the extended slider is needed but it covers the vocals so you can keep it if you want
2016-10-04 17:27 WISPG_G: yep
2016-10-04 17:28 xChorse: 01:16:258 (1) -
2016-10-04 17:28 xChorse: this one is a bit bland too
2016-10-04 17:28 xChorse: it has a really strong sound here but the slider doesn't represent the sound too well
2016-10-04 17:28 xChorse: make it something more interesting like 01:21:374 (4) -
2016-10-04 17:29 WISPG_G: I can make blanket xd
2016-10-04 17:29 xChorse: yeah that's good too
2016-10-04 17:31 xChorse: 02:15:560 (5) - idk about this stack
2016-10-04 17:32 xChorse: 03:29:281 (1) -
2016-10-04 17:32 xChorse: copy paste and rotate this 03:27:421 (2) - instead
2016-10-04 17:32 xChorse: the (1) looks a bit derpy
2016-10-04 17:33 WISPG_G: Good idea
2016-10-04 17:34 WISPG_G: Can I ask you?
2016-10-04 17:34 xChorse: 04:11:142 (1) - move this to x:176 y:240
2016-10-04 17:34 WISPG_G: 03:37:421 (2) - this slider
2016-10-04 17:34 xChorse: sure
2016-10-04 17:34 WISPG_G: Do you hear how it ends on 1 tick earlier?
2016-10-04 17:34 WISPG_G: Too?
2016-10-04 17:35 xChorse: sound ends on 03:38:119 - but it fades out really fast
2016-10-04 17:36 xChorse: 05:23:700 (1) - I pointed this one out before but I'll still mention it
2016-10-04 17:36 xChorse: Maybe NC this? 05:25:560 (2) -
2016-10-04 17:37 WISPG_G: Mhm
2016-10-04 17:39 xChorse: no NC here 06:41:685 (1,2) - so take 06:39:979 (1) - off as well
2016-10-04 17:39 WISPG_G: This is not my part
2016-10-04 17:40 xChorse: ok gonna ignore that part then
2016-10-04 17:41 xChorse: 08:21:839 (4,5,1) - awkward flow break
2016-10-04 17:42 xChorse: 08:36:723 (2) - you mapped this sound but not this08:44:165 -
2016-10-04 17:43 WISPG_G: I'll try improve that flow
2016-10-04 17:43 WISPG_G: and also maybe will add somethin there
2016-10-04 17:44 xChorse: Maybe make the spacing lower on these 10:19:514 (5,6,7,8) -
2016-10-04 17:44 xChorse: pretty easy to accidentally drop the slider like this
2016-10-04 17:44 WISPG_G: and you too that way xd
2016-10-04 17:45 xChorse: Wouldn't want that at the end of the map xd
2016-10-04 17:45 xChorse: would be fine if it was like 1 min in
2016-10-04 17:45 xChorse: but losing combo to such a thing would feel so bad lol
2016-10-04 17:45 WISPG_G: I asked around 3 times I guess already
2016-10-04 17:45 xChorse: 10:20:444 (7) - isn't stacked on the stream so there's nothing stopping you tbh
2016-10-04 17:45 WISPG_G: But followcircles placed pretty close to next slider and its hard break here combo
2016-10-04 17:46 xChorse: welp
2016-10-04 17:46 xChorse: your decision
2016-10-04 17:47 xChorse: that's it pretty much
ItashaS13


  • Marathon

    00:32:537 (2) - stack its end with 00:31:374 (6) -
    00:36:258 (4) - should do ctrl+h to this and move to its actual position because the end of the slider doesnt really looks good with the placement of the next circle, doing ctrl+h and moving it back fixes it
    01:21:374 (4) - move this down to make a line straight from 3
    02:21:142 (9) - in the parts like this you should make something like you did 01:30:212 (5,6,7,8,1) - to make emphasis on that sound
    02:28:584 - this should be clickable
    02:36:026 - ^
    02:28:816 (1,2) - spacing here looks like 1/4 instead of 1/2, should fix it
    03:17:188 (1,2,3,4) - spacing here isnt too much? yea, low bpm and 1/2 but still
    04:56:026 (2,3,4) - should improve the flow here, the slidershape makes a little break of flow, and the rest of triplet-sliders will not have such break
    06:39:359 (1,2) - this should be like 06:39:824 (3,4) - < https://osu.ppy.sh/ss/6244855 >
    07:46:491 (3) - this should look better at 289/328 imo
    07:46:491 (3) - this one at 256/91
    07:56:258 (1,2) - snapping here changes but the spacing looks the same as 07:55:793 (6,1) - (move the 2 closer)
    09:10:677 (1) - blanket
    09:28:351 (3) - ^
    09:32:072 (3) - ^
    09:39:979 (8,2) - stack their ends properly
    10:35:328 (6) - this is intentional? the spacing? if itsnt intentional, fix it

GLGL sorry for short mod this map is very good :x
Topic Starter
KappaPraise

Itasha_S13 wrote:



  • Marathon

    00:32:537 (2) - stack its end with 00:31:374 (6) - ok
    00:36:258 (4) - should do ctrl+h to this and move to its actual position because the end of the slider doesnt really looks good with the placement of the next circle, doing ctrl+h and moving it back fixes it I cant see any problems with that
    01:21:374 (4) - move this down to make a line straight from 3 Well
    02:21:142 (9) - in the parts like this you should make something like you did 01:30:212 (5,6,7,8,1) - to make emphasis on that sound I tried, but making 1 hitsound here sounds bad for me
    02:28:584 - this should be clickable not rly xd
    02:36:026 - ^ ^
    02:28:816 (1,2) - spacing here looks like 1/4 instead of 1/2, should fix it Oh, I dont know how I made it X_X fixed
    03:17:188 (1,2,3,4) - spacing here isnt too much? yea, low bpm and 1/2 but still You asked yourself on your question xd
    04:56:026 (2,3,4) - should improve the flow here, the slidershape makes a little break of flow, and the rest of triplet-sliders will not have such break Its fine, I planned that
    09:10:677 (1) - blanket :V
    09:28:351 (3) - ^ :VV
    09:32:072 (3) - ^ :VVV
    09:39:979 (8,2) - stack their ends properly Um... an eagle eye xd
    10:35:328 (6) - this is intentional? the spacing? if itsnt intentional, fix it wut?
GLGL sorry for short mod this map is very good :x
Thx for mod o/
Shmiklak
no changes. NCs were placed for sound, not for tacts. patterns fully fit my standards. thank you for checking.
Sharu
Hi short m4m because the map is already nice

[Marathon]

  1. 00:50:211 (1,2) - weird, maybe only one big slider is better
  2. 01:00:444 (4,5,1) - more spaced please
  3. 02:33:467 (4,5) - too spaced
  4. 07:13:816 (2,3,1,2) - look the same when it's not, make a distinction between the two (space more when it's 1/4 and less when it's 1/2 for exemple)
  5. 07:15:560 (2) - there is a sound one the red tic here 07:16:026 -, end the slider on it
  6. 07:19:281 (2) - ^
  7. 07:23:002 (2) - ^
  8. 07:26:723 (2) - ^
  9. 08:29:514 (5,2) - very nazi but it's not stacked lol
  10. 09:46:258 (2,3) - why no triple here ?
  11. 09:56:258 (1,2,3) - more spaced please
  12. 10:33:583 (6) - weird to play, looks overmapped
  13. 10:34:979 (3) - ^
Gl for ranking :D
Vass_Bass
enough bad remappings please
Topic Starter
KappaPraise

[ Sharuresu ] wrote:

Hi short m4m because the map is already nice

[Marathon]

  1. 00:50:211 (1,2) - weird, maybe only one big slider is better I hear there 2 sounds then I'll keep it like that
  2. 01:00:444 (4,5,1) - more spaced please Nope
  3. 02:33:467 (4,5) - too spaced this stream after slider, thats ok
  4. 08:29:514 (5,2) - very nazi but it's not stacked lol mmm, ok
  5. 09:46:258 (2,3) - why no triple here ? I followed different sounds here
  6. 09:56:258 (1,2,3) - more spaced please No, thanks
  7. 10:33:583 (6) - weird to play, looks overmapped mhm
  8. 10:34:979 (3) - ^ Here its fine
Gl for ranking :D
Topic Starter
KappaPraise

Vass_Bass wrote:

enough bad remappings please
Ok, I'll delete this map (NO)
Shmiklak
no changes from [ Sharuresu ]'s mod.
upd after fucking and shitiest irc with wispg_g: http://shmiklak.s-ul.eu/wispg_g_eblan
Nowaie
Sup
M4M stuff from modreqs
My map : https://osu.ppy.sh/s/472890



These all are my own silly suggestions after all


Wisp
00:59:979 (2) - This is just my own suggestions and opinions but usually when i place circles right after kicksliders i don't overlap them at all so the visibility is maximized and that imo makes the pattern bit easier to hit and more importantly understand. You could try to place that circle for example to x165|y364 though it should be just fine like it's now but who knows

01:30:677 (1) - This is something i noticed while testplaying. So i'd want to ask from you, is there a reason why is this circle apart from the stream it should be connected to? I would just have that note connected to the stream but if it's intentional and there is a good reason to it it should be fine, though it plays kinda weirdly.

02:15:560 (5) - I mean like... it's kinda boring to have after a slider a note stacked under the slidertail as it kinda kills the momentum and i don't think something like this would hurt the mapping. The beat is ascending and not slow -ish like here 03:34:863 (2,3) -

02:20:909 (7,8,9) - Noticeable spacing inconsistancy between 7|8 and 8|9

03:48:351 (4,5,1) - This is one of the main things i noticed. When the note is overlapped with both sliders it created a bit confusing anti-flow pattern that is quite hard to read. I'd suggest you to move the (5) so it alligns with the path of 4 and 1 like this

03:49:281 (2) - Technically this could be CTRL J'd in it's place for better aesthetics with the (1). It does create an anti-flow pattern here 03:49:281 (2,3) - but imo it would work like that

05:14:630 (1) - Some of my own suggestions but you could move this circle further away from the (6) so the (1) and (2) for a circular flow or move the (1) bit towards the (6) so it would look like these would be blanketed 05:14:630 (1,2)

05:46:956 (4) - You could move this just a little bit further away from the note (so the DS between the 4|sliderhead5 is about 0.7x) This applies bit more momentum and makes the pattern bit more easy going. Same suggestion applies to 05:48:816 (4) - & 05:50:677 (4) -

09:58:002 (5,6) - & 10:01:723 (3,4) - IMO both would look and probably play bit better if they weren't overlapped with the slider before them. They don't have to be that far apart, just so they don't touch each other like this

10:19:514 (5) - So you use segments of 4 in the stream right before this slider so why is this slider not NCd?

10:24:049 (4,5) - Move bit closer to the slider as people think that the space between 10:23:700 (3,4) - is 1/2 on the timeline instead of the 1/4 it is now.

10:25:909 (5,6) - Is there a specific reason to this to be connected to the slider when you have mapped 10:23:235 (1,2,3) - like this every other time when you are using pattern like that (where you have the 1/4 note after the slider apart from the slider before it in this case 10:25:909 (5,6) - the 4)

10:34:979 (3,4,5) - Is there a reason why the sliderhead is not a part of the (straight) stream? If not i'd suggest you to move the slider to x260|y281. Though it should be fine now but having it as a part of the straight stream would improve the aesthetics for that pattern

Pen Pineapple Apple Pen guy
07:46:026 (1) - Just remove NC from this note as it belongs to the melody pattern of these three notes 07:45:561 (1,2,1) - (Lower sound|Higher sound|Lower sound). Same applies to 07:49:747 (1) -

07:46:258 (1,2,3) - Seriously confusing note placement, just a normal stacked or straight triplet would be juuuust fine unless there is another reason why you mapped like this because i don't see it
07:53:700 (1,2,3) - ^

Great, clean mapping imo
Good luck!
Topic Starter
KappaPraise

DTM9 Nowa wrote:

Sup
M4M stuff from modreqs
My map : https://osu.ppy.sh/s/472890



These all are my own silly suggestions after all


00:59:979 (2) - This is just my own suggestions and opinions but usually when i place circles right after kicksliders i don't overlap them at all so the visibility is maximized and that imo makes the pattern bit easier to hit and more importantly understand. You could try to place that circle for example to x165|y364 though it should be just fine like it's now but who knows Ok, why not

01:30:677 (1) - This is something i noticed while testplaying. So i'd want to ask from you, is there a reason why is this circle apart from the stream it should be connected to? I would just have that note connected to the stream but if it's intentional and there is a good reason to it it should be fine, though it plays kinda weirdly. There different sound, I emphasize it with higher spacing, but probably, I'll decrease spacing a little

02:15:560 (5) - I mean like... it's kinda boring to have after a slider a note stacked under the slidertail as it kinda kills the momentum and i don't think something like this would hurt the mapping. The beat is ascending and not slow -ish like here 03:34:863 (2,3) - I am not sure, that circle worth to regular spacing here, I decided stack it with slider to emphasize his insignificance

02:20:909 (7,8,9) - Noticeable spacing inconsistancy between 7|8 and 8|9 Fixed

03:48:351 (4,5,1) - This is one of the main things i noticed. When the note is overlapped with both sliders it created a bit confusing anti-flow pattern that is quite hard to read. I'd suggest you to move the (5) so it alligns with the path of 4 and 1 like this Ok, I'll try

03:49:281 (2) - Technically this could be CTRL J'd in it's place for better aesthetics with the (1). It does create an anti-flow pattern here 03:49:281 (2,3) - but imo it would work like that Imo flow here fine, You could notice that while playing

05:14:630 (1) - Some of my own suggestions but you could move this circle further away from the (6) so the (1) and (2) for a circular flow or move the (1) bit towards the (6) so it would look like these would be blanketed 05:14:630 (1,2) Well

05:46:956 (4) - You could move this just a little bit further away from the note (so the DS between the 4|sliderhead5 is about 0.7x) This applies bit more momentum and makes the pattern bit more easy going. Same suggestion applies to 05:48:816 (4) - & 05:50:677 (4) - I am not sure, I understand your suggestion, but I'll try to do something.

09:58:002 (5,6) - & 10:01:723 (3,4) - IMO both would look and probably play bit better if they weren't overlapped with the slider before them. They don't have to be that far apart, just so they don't touch each other like this Ok

10:19:514 (5) - So you use segments of 4 in the stream right before this slider so why is this slider not NCd? Um, Idk, It must be NCd xd

10:24:049 (4,5) - Move bit closer to the slider as people think that the space between 10:23:700 (3,4) - is 1/2 on the timeline instead of the 1/4 it is now. Mhm

10:25:909 (5,6) - Is there a specific reason to this to be connected to the slider when you have mapped 10:23:235 (1,2,3) - like this every other time when you are using pattern like that (where you have the 1/4 note after the slider apart from the slider before it in this case 10:25:909 (5,6) - the 4) Fixed

10:34:979 (3,4,5) - Is there a reason why the sliderhead is not a part of the (straight) stream? If not i'd suggest you to move the slider to x260|y281. Though it should be fine now but having it as a part of the straight stream would improve the aesthetics for that pattern Fixed

Great, clean mapping imo
Good luck!
Thx for mod
Shmiklak
No changes from this mod. Here's reasons and answers:

M a r v o l l o wrote:

Please, stop showing me this 07:46:258 (1,2,3) - I know that this stack is not stacked. It's my idea, it fits the music because every sound is different and I wanted to distinguish it.
I think that this message should answer to your second suggestion. Then about NCs:
I wanted to make NCs for objects and patterns. As you can see before for same places I was using NCs every third object, so my NCs here 07:45:095 - etc are were placed to make them similar as before. Then you can say that why did I nc this 07:46:258 (1) - I have very simple reason. My reasons is sound. Here starts vocal sounds so it's great to distinguish this by NCs. Thank you for checking my part.
ErunamoJAZZ



>> REPLAY HERE <<



[]

  1. 01:49:746 (1) - pls consider use DS at 2.89x, as in 01:49:281 (4) -
  2. 04:29:746 (1) - pls, make curve like 04:30:677 (2) - : https://puu.sh/rM8Cq/7d07218962.png
  3. 05:29:281 (1) - lol, it is from left to right, and you made same in 02:56:723 (1) - .imo, looks a "bit" as copy/paste. Please, consider a Ctrl+H :P
  4. 06:00:444 (1) - That was difficult to read, becasuse SV change is not noticeable in how long slider is. Cosider make some shape to advice it to player: here my suggestion: https://puu.sh/rM8Yp/44505dc4fb.png or a curve as in 06:07:886 (1) -
  5. 07:48:351 (6) - improve blanket?
  6. 08:30:677 (3,4,5,6) - Spacing here feels a bit inconsistent.
  7. 08:40:677 (1) - It is not full "purrrfect", here the code if you want :3
    365,160,520677,6,0,B|194:206|131:51|256:-10|380:51|318:206|147:160,1,480.080695064864,4|0,0:2|2:0,0:0:0:0:
  8. 08:49:630 - 08:53:351 - this hitsound was strange.
  9. 09:11:607 (1) - move repear a bit to point to 09:12:072 (2) -
  10. 09:15:793 - maybe? https://puu.sh/rM9Ch/ddc927f7dd.png
  11. 09:51:607 (1) - pls, consider use 1.6x here

  12. 10:05:095 (2,3) - why made it different if it is same rhythm as in 10:03:235 (1,2) - and 10:06:956 (1,2) - ??, feels strange for me.

Nice map. I like a lot how map and flow, except for 06:27:421 (1,2,3,4,1,2,3,4,1) - (due stuffs like this, i dislike 2k16 mapping style u.u)

A Storyboard could be cool, btw


Good luck!!
Topic Starter
KappaPraise

ErunamoJAZZ wrote:




>> REPLAY HERE <<



[]

  1. 01:49:746 (1) - pls consider use DS at 2.89x, as in 01:49:281 (4) - I am not sure why is that needs here...
  2. 04:29:746 (1) - pls, make curve like 04:30:677 (2) - : https://puu.sh/rM8Cq/7d07218962.png sure
  3. 05:29:281 (1) - lol, it is from left to right, and you made same in 02:56:723 (1) - .imo, looks a "bit" as copy/paste. Please, consider a Ctrl+H :P Um, well I did not copy paste there xd may be that just coincidence, but ok.
  4. 08:30:677 (3,4,5,6) - Spacing here feels a bit inconsistent. May be, I just copy paste and rotate pattern, I'll try fix it.
  5. 08:40:677 (1) - It is not full "purrrfect", here the code if you want :3 Thx, fixed... I think, I just dont see any differences xd
    365,160,520677,6,0,B|194:206|131:51|256:-10|380:51|318:206|147:160,1,480.080695064864,4|0,0:2|2:0,0:0:0:0:
  6. 08:49:630 - 08:53:351 - this hitsound was strange. Imo too. I used there soft sampleset because there no sounds like in start of slider, but their sound feels awkward, I can try just set 5% volume for them
  7. 09:11:607 (1) - move repear a bit to point to 09:12:072 (2) - well
  8. 09:15:793 - maybe? https://puu.sh/rM9Ch/ddc927f7dd.png I prefer jump here
  9. 09:51:607 (1) - pls, consider use 1.6x here Mmm, well

  10. 10:05:095 (2,3) - why made it different if it is same rhythm as in 10:03:235 (1,2) - and 10:06:956 (1,2) - ??, feels strange for me. i am still not sure about whole rhythm in this part, I should rework it.

Nice map. I like a lot how map and flow, except for 06:27:421 (1,2,3,4,1,2,3,4,1) - (due stuffs like this, i dislike 2k16 mapping style u.u)
Thx
A Storyboard could be cool, btw


Good luck!!
Thx for mod! o/
C00L
Right :roll:
Check! - Means it's been checked and nothing wrong has been found
Please ignore my note/slider placement on the timeline, i do that to show make my point more clearer
Red - Indicates that an unrankable issue has been found

[General]
  1. Your combo colour 1, is really too similar to the bg you're using and therefore blends in, try making it a bit fainter. But yet again all colours sort of blend in but this colour is like the one that caught my eye imidiatelly, just change it up a bit to avoid future problems with the mapset
  2. 02:25:560 (3) - there's a vulgar word here, you could add "Vulgar language warning" or something like that to as well not avoid future problems (i don't know how picky they are with this but you could do it anyway xd

[2017 soon hloy]
  1. 00:09:049 - you're missing a pretty strong sound here x) you could just add a note here and stack it on top of (2) xd that woun't make a huge difference and catch the soundzxd
  2. 00:30:212 (2) - why end the sound here 00:30:444 at the sliderend, if you start the same exact sound here 00:29:746 (1) - at the slider start aaaaaa why do that when putting the sound at the slider end is such a waste xd
  3. 02:08:816 (1,2,3) - i understand this stack of notes since like it follows really similar vocals, but 02:10:212 (1,2,3) - doing it here doesn't make sense even doing something small like this would change the feel of the map a lot and make it less repetetive for no reason
  4. 02:13:933 (1,2,3) - same here ^ don't stack the notes
  5. 02:20:909 (7,8,9) - em this is just a suggestion for future patterns like this, i think this would add tons of emphasis on the "wub" sound on 02:21:142 - which imo is wasted by just ending the stream there xd
  6. 02:31:723 - eem you're missing a really strong sound here with this slider 02:31:607 (4) - that's kinda eeeh, try changing it
  7. 02:33:467 (4) - same here ^ take a closer listen to sliders similar to this one
  8. 02:53:642 - what's the point of this break extension?
  9. 03:27:421 (1) - you could make the red anchor in the middle of the slider for nicer visuals xddd rather than leaving it like that xd
  10. 05:23:700 (1) - why not ctrl+g this so that the flow to this note 05:25:560 (1) - is much more smooth xd
  11. 05:31:142 (1) - uh this is off beat by like a mile, do this trust me
  12. 09:10:212 (2,1) - you could fix this blanket up a little xd
  13. 09:14:398 (1) - why not ctrl +g this since its before the break anyway and it would add nicer flow to the 09:16:258 (2) - rather than making it unecessarly anti-flow
  14. 09:23:700 - my fav songs from this whole thing here onwards <3

    M a r v o l l o

    nice nc's btw to distinguish it between new players
  15. 06:05:560 (3,4) - doing this or even something similar to that would be like 10x better than putting same intensity sounds on different parts of a slider xd so like the sounds you hear at the sliderstart are pretty strong and so are the sounds at the slider end, that imo is a waste
  16. 07:10:677 (2,3) - considering the spacing of this and how quiet and calm it is, this spacing is kinda questionable when you compare it to this 07:13:467 (1) - im not talking about ds here since sv changes ofc mess that up, im talking about how its so similar yet so hugely different in sounds given off by both notes.
  17. 07:15:328 (1) - eh if i were you id remove this note and map to the trumpet only imo the following notes on the clap dont fit at all and ruin the nice follow to the trumpet
  18. 07:19:049 (1) - ^ and so on for future ones simialr to this
  19. 07:53:467 (1) - hmm actually if i were you i'd remove this nc here and place it here only 07:53:700 (1) - since the sounds coming from 07:53:003 (1,2) - don't actually change till 07:53:700 (1) - so i see no reason to do so, also the snapping is the same xdd
  20. 07:56:568 (1) - you could nc this to give it more warning to the player that it's different snapping

[Final Words]

Nice map man :)
Good Luck in ranking you'll get it soon
Shmiklak
Topic Starter
KappaPraise

C00L wrote:

Right :roll:
Check! - Means it's been checked and nothing wrong has been found
Please ignore my note/slider placement on the timeline, i do that to show make my point more clearer
Red - Indicates that an unrankable issue has been found

[General]
  1. Your combo colour 1, is really too similar to the bg you're using and therefore blends in, try making it a bit fainter. But yet again all colours sort of blend in but this colour is like the one that caught my eye imidiatelly, just change it up a bit to avoid future problems with the mapset Ah, I dont know, for me it looks fine, but ok I'll make it more contrast
  2. 02:25:560 (3) - there's a vulgar word here, you could add "Vulgar language warning" or something like that to as well not avoid future problems (i don't know how picky they are with this but you could do it anyway xd Same was in 2015, but nobody notice that.

[2017 soon hloy]
  1. 00:09:049 - you're missing a pretty strong sound here x) you could just add a note here and stack it on top of (2) xd that woun't make a huge difference and catch the soundzxd I am not following this sounds, its not that strong for me xd
  2. 00:30:212 (2) - why end the sound here 00:30:444 at the sliderend, if you start the same exact sound here 00:29:746 (1) - at the slider start aaaaaa why do that when putting the sound at the slider end is such a waste xd I am not sure, that I understand you, but I am not following "aaaaaaaa" xd
  3. 02:08:816 (1,2,3) - i understand this stack of notes since like it follows really similar vocals, but 02:10:212 (1,2,3) - doing it here doesn't make sense even doing something small like this would change the feel of the map a lot and make it less repetetive for no reason I dont like reverse jumps xd Actually that stacks should be fine here, but I'll keep in mind that moment
  4. 02:13:933 (1,2,3) - same here ^ don't stack the notes ^
  5. 02:20:909 (7,8,9) - em this is just a suggestion for future patterns like this, i think this would add tons of emphasis on the "wub" sound on 02:21:142 - which imo is wasted by just ending the stream there xd Its clickable, so I think thats enough improtant.
  6. 02:31:723 - eem you're missing a really strong sound here with this slider 02:31:607 (4) - that's kinda eeeh, try changing it I know about that sound, I just changing rhythm and here I give priority to vocals. Also reverses break all patterns here
  7. 02:33:467 (4) - same here ^ take a closer listen to sliders similar to this one ^
  8. 02:53:642 - what's the point of this break extension? Actually this part dont wroth of mapping, I prefer some spinners here
  9. 03:27:421 (1) - you could make the red anchor in the middle of the slider for nicer visuals xddd rather than leaving it like that xd Um, well
  10. 05:23:700 (1) - why not ctrl+g this so that the flow to this note 05:25:560 (1) - is much more smooth xd It doesnt really matter. You just hold your cursor on that reverse and not follow any flow.
  11. 05:31:142 (1) - uh this is off beat by like a mile, do this trust me Ah, nope xd In this part I follow only vocal and that circle can ruin all xd but I'll keep it in mind
  12. 09:10:212 (2,1) - you could fix this blanket up a little xd How you dare throw me that blanket :V
  13. 09:14:398 (1) - why not ctrl +g this since its before the break anyway and it would add nicer flow to the 09:16:258 (2) - rather than making it unecessarly anti-flow Like I said before ^
  14. 09:23:700 - my fav songs from this whole thing here onwards <3 <3

    [Final Words]

    Nice map man :) Thx man xd
    Good Luck in ranking you'll get it soon
Thx for mod o/
-Atri-


  1. 00:48:351 (4) - I feel like that you can copy and paste from 00:48:351 (4) - , or either apply the shape on 00:49:281 (6) - to 00:48:351 (4) - , The transition on slider shape on those two is not great imo
  2. 00:51:607 (3) - Very minor, but you can move a little bit lower so the flow can be better and make the dropout flow works
  3. 00:55:793 (3) - Visual problems though, but i feel that the curve at the beginning is kinda forced, I guess you can remove that grey anchor and make it parallel with 00:54:863 (1) - so it won't look awkward without breaking the triangle pattern at 00:56:491 (4,5) -
  4. 01:06:723 - IDK is it just me, but it seems you're missing a drum note here... I guess turning 01:06:491 (6) - into a slider will hit the drum, yet also emphasizes the vocal
  5. 01:08:119 - 01:08:584 - Same here
  6. 01:45:328 (3,4) - Again, visual problems but you can make it parallel, well, at least make it more symmetric
  7. 02:41:258 (1) - Remove NC, IDK is it an accident though
  8. 06:39:359 (1,2,3,4) - For this part, i saw you use symmetrical patterns on those doubles, so why not those two?
  9. 08:03:467 (1) - Why ignore the piano sound on the downbeat D:
  10. Damn, i really like how the structure and flow goes, but the main point is, i really like you want to put effort on mapping a very long songs or you should say that my mod is still rubbish lol

Good luck~
Monstrata
Sorry for delay!

Marathon

normal-hitfinish.wav is unused.
normal-hitwhistle.wav has a delay over 5ms.

01:13:933 (2) - I don't think 1/8 is necessary here.
01:36:723 (4,1) - Space this out more, it totally looks like a 1/2 spacing.
02:21:142 (9) - And all subsequent sounds like 02:23:002 (10) - etc... Adding a clap would sound really nice. That last note in the triplet is very different from the other two notes.
05:10:212 (1) - Can you angle this a bit more to the right? The repeat is kinda hard to see.
06:15:793 (1,2) - This is quite hard to read cuz its a full overlap. Can you do a custom overlap / partial overlap instead?
07:38:584 (1,2) - I would make this a 1/1 slider instead, since the second note is a lot softer than the first. Make it a "release" instead of a "click"
08:40:677 (1) - Nice way of setting up this slider.
09:01:723 (2,3,4) - Rhythms like these are really confusing though, because you follow two different layers at the same time. 09:01:839 (3) - is the only note that maps to the constant kick in the bg. I would remove it and just follow the dominant layer. Applies to other rhythms in this section.
10:19:514 (1,2,3,4) - These can be really unfair to snap to, especially when you space them far enough that the slider-ball circle (orange circle) doesn't connect. I would remove 1 repeat from each of these sliders and end on the blue ticks.

[]

Call me back when you're ready.
Shmiklak
Will try to check this evening
Topic Starter
KappaPraise

KuranteMelodii wrote:

  1. 00:48:351 (4) - I feel like that you can copy and paste from 00:48:351 (4) - , or either apply the shape on 00:49:281 (6) - to 00:48:351 (4) - , The transition on slider shape on those two is not great imo Mmm, I prefer my pattern, sry
  2. 00:51:607 (3) - Very minor, but you can move a little bit lower so the flow can be better and make the dropout flow works Dont see any problems with flow here
  3. 00:55:793 (3) - Visual problems though, but i feel that the curve at the beginning is kinda forced, I guess you can remove that grey anchor and make it parallel with 00:54:863 (1) - so it won't look awkward without breaking the triangle pattern at 00:56:491 (4,5) - ok =w=b
  4. 01:06:723 - IDK is it just me, but it seems you're missing a drum note here... I guess turning 01:06:491 (6) - into a slider will hit the drum, yet also emphasizes the vocal This pause emphasize vocal
  5. 01:08:119 - 01:08:584 - Same here ^
  6. 01:45:328 (3,4) - Again, visual problems but you can make it parallel, well, at least make it more symmetric Its hard make them paralel with 1/4, I should also overlap them, but I dont want that
  7. 02:41:258 (1) - Remove NC, IDK is it an accident though Here starts new sounds, I am emphasize them with this NC
  8. 08:03:467 (1) - Why ignore the piano sound on the downbeat D: Vocal xd I think tha piano sound not such important like vocal.
  9. Damn, i really like how the structure and flow goes, but the main point is, i really like you want to put effort on mapping a very long songs or you should say that my mod is still rubbish lol Its fine xd

Good luck~
Thx for mod o/

Monstrata wrote:

Sorry for delay!

Marathon

normal-hitfinish.wav is unused. Removed
normal-hitwhistle.wav has a delay over 5ms. Cut

01:13:933 (2) - I don't think 1/8 is necessary here. Made 1/4
01:36:723 (4,1) - Space this out more, it totally looks like a 1/2 spacing. Um... This is 1/2 what's wrong here? May be you mean 1/4? In that case I agree, I should fix that. Fixed patterns whole part for better read, also make slider here 01:35:328 (4) - to avoid 1/1 spacing with 01:35:328 (4,1) -
02:21:142 (9) - And all subsequent sounds like 02:23:002 (10) - etc... Adding a clap would sound really nice. That last note in the triplet is very different from the other two notes. Mmm, with only 1 clap sounds pretty boring, I'll add clap there add also some additional hitsounds
05:10:212 (1) - Can you angle this a bit more to the right? The repeat is kinda hard to see. True
08:40:677 (1) - Nice way of setting up this slider. \o/
09:01:723 (2,3,4) - Rhythms like these are really confusing though, because you follow two different layers at the same time. 09:01:839 (3) - is the only note that maps to the constant kick in the bg. I would remove it and just follow the dominant layer. Applies to other rhythms in this section.
Fixed rhythm and patterns
10:19:514 (1,2,3,4) - These can be really unfair to snap to, especially when you space them far enough that the slider-ball circle (orange circle) doesn't connect. I would remove 1 repeat from each of these sliders and end on the blue ticks. Imo, they connect enough close, but after so much similar suggestion, I probably should fix that ._.
Thx for mod
Shmiklak
Seijiro
sorry for being really late but uhhh


Marathon:
- 01:35:677 (1,2) - since when NCs go on blue ticks x) ?
- 01:48:351 (2,3,4) - I'd say that you should give it the same visual spacing, otherwise I can read 01:48:816 (3,4) - as a 1/2 snap instead
- 02:21:607 (2) - emphasis on this beat is kinda messed up seeing this spacing. In this section all beats are more or less of the same intensity so I'd naturally use a more consistent spacing. Move this beat to around x376 y80? (yes, there is no overlap in game, although it's not so clean as the other patterns. Maybe you can work something else here, idk)
- 02:23:235 (1,2) - ok, this stuff looks consistent so you "might" be good keeping it, but I'd rather not anyway. Your choice tho, since it isn't an objective problem... probably...
- 02:53:700 - break effect intended?
- 04:25:328 - same (you probably changed AR or something and the editor didn't recognize it properly)
- 06:39:359 (1,2,3,4) - feels a bit random. Same spacing would help here
- 06:56:723 (1) - as it is now, this feels again random, since it doesn't start on any noticeable beat in the music. What about making it start from 06:54:863 - here instead?
- 07:37:653 (1,2,1,2) - one NC is good enough :p
- 07:43:700 (2,3) - spacing a tiny bit misleading with 07:44:398 (5,6) - so maybe reduce it
- 07:45:095 (1,2,1,2,1) - one NC is good enough
- 07:47:421 (2,3,4,5) - same again as above ^
- 07:48:816 (1,2,1,2,1) - why did you spam NCs in this section...
- 07:52:537 (1,2,1,2,1) - ^
- 08:06:724 (2,2,2) - reducing also slider velocity and not spacing alone would give a better effect here
- 08:13:933 (1,1,1) - same
- 08:33:002 (2,3) - seeing the strong beats here, I'd stack them
- 08:40:444 (6,1) - same
- 08:53:933 - that NC spam again... I wonder if you guys even know what NCs are meant for... You didn't this sort of stuff for 10:10:212 - D: (and you don't have to, just to be clear)
- 09:07:421 (1,1) - just... no, come on. Definitely #blameMonstrata for using NCs every 2 circles on his 1/2 jump spam maps
- 10:06:026 (1) - no need for NC here too, these next 2 objects are part of the same musical stanza of the objects before


If Monstrata agrees with these eventual changes call me back for the second bubble.
Shmiklak
Hello, MrSergio! Here's my response:
  1. - 07:37:653 (1,2,1,2) - one NC is good enough :p
07:37:653 (1,1) - are same and I want to distinguish this by placing NCs. I also used this system later, and it fits music and patterns perfectly. Same goes for other sane NC suggestions
Everything other was fixed. Thank you! Here's update file for wispg_g
http://shmiklak.s-ul.eu/bubblewhen

after IRC with MrSergio, I removed these fucking NCs :v
Topic Starter
KappaPraise
Fixed and discussed all.

Thx MrSergio

- 08:33:002 (2,3) - seeing the strong beats here, I'd stack them
- 08:40:444 (6,1) - same
this beats follow different sounds, stacking dont fits here, clicking them with jumps feels much better
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