if circles sound better near the last part, then why isn't it mapped the same in the beginning? LOL
Your reasons for the insane diff are pretty good
but i'm still really concerned about the hardest diff.
The reason I called your spacing in the hardest diff inconsistent was because it doesn't go with the song, even though it has consistent spacing (like I sad a million times before)
I didn't assume the players first, and I totally agree with your opinion, and having a different patten is fine in a song like this. But the thing is, this although may be different pattern for some variety, there is no real
meaning to why you chose this
certain pattern and would be more fitted with lower spaced jumps. You can still change up the pattern + have a diff that makes sense.
I'll try to go down in most detail for the hardest diff as to why I think this needs to be disqualified
(although it's not unrankable, there are still many things that break the
guidelines)
[StarStyxx's Insane]
00:06:596 (1,2,3,4,1,2,3,4) - I'm still worried about this, there's no need for you to space these notes this far apart, if anything, if you wanted to add jumps that are this far apart it would be... It would be hmm... NO WHERE! Because yes low bpm doesn't always mean it has to be low spacing, this song is at a pretty consistent level of intensity at all parts, meaning that all the notes should be nearly spaced the same. Yes I agree that the beginning should be jumps, but lower spacing on them please, you can still have a nice 4* with lower spacing you know
00:09:464 - why aren't the vocals here mapped even though you mapped the other vocals?
00:11:008 (1) - this clickable and 00:11:449 (2,3) - this a slider to match the rhythm you used before, inconsistent, breaks guidelines, awkward.
00:11:891 (1,2,3,4) - these notes are placed 3.7x apart, yet 00:11:008 (1,2) - these are only placed 2.4x apart? They are the same sound, just without the little draggy sound 00:11:008 (1,2) - here, meaning they should at least be the same distance (well, close to the same distance)
00:18:508 (5,4) - this is stacked but 00:14:979 (2,3) - these aren't?
00:36:826 (2,2,3) - make these all claps (go for all diffs) because it feels really weird to have them as just soft hitnormals
00:38:582 (2,2) - distance between these should be the same as 00:39:464 (2,2) - these
00:43:655 (1,2) - this same spaced as 00:44:116 (1,2) - this, if you don't decide to stack
if you wish to ignore these with "that is subjective, and isn't unrankable." then i'm fine with that, but kind of a waste of my time T B H .
Gaia wrote:
honestly the spacing isnt even big lol like tbh the only place you can really argue it's overdone is from 00:38:361 (1) - onwards and at that point it's backed up by repetitive 1/2 rhythms (kick, snare, hihat etc
grats on ur first q btw//
Yes, thats the part i'm most worried about, the other parts are mainly just O K and should be taken into consideration when StarStyxx maps other GDs/Maps
the repetitive 1/2 rhythms DO make sense with the song, but it could be a lot better mapped with sliders.
"honestly isnt even big lol"
for a 130bpm song, it is.