Hi!
Insane- 00:02:183 (1,2,3,4) - Move this to the top section of the playingfield, because the movement from the previous object isn't ideal, probably make it into something like this
http://puu.sh/rF6vn/6f0d1bbc95.jpg You can see the explanation on this video, he can explain it much better than I could =
https://youtu.be/ig7nTSbWwVc?t=50s (In fact, please watch all the video about mapping that he makes because its really helpful)
- The vocal "sings" from 00:03:466 - till 00:03:948 - without any other instrument in the backround. So it would be better if you remove this circle 00:03:948 (2) - and change this slider 00:03:467 (1) - into 3/2 slider
http://puu.sh/rF6Ca/a8425ee4d4.jpg00:07:317 (1,2,3,4) - how about move this entire pattern into 348|240? Because the sound on the new measurement is quite strong and need more emphasis.
- 00:09:883 (5) - you can either change this slider into a circle, or mute the slidertail (5-15% volume).
- 00:11:488 (3,4) - Umm, I'm not a fan of the usage of 3/4 here. First, there're feint sound on 00:11:649 - that IMO need to be covered with a slidertail. Second, The sound in 00:11:809 (4) - is strong and "continuous", so it just don't makes sense to put a circle there when a slider will fits much better. So, my suggestion is to change them into regular 1/2 slider
http://puu.sh/rF6Q7/9ac955963d.jpg- 00:13:092 (5,1) - same here, and so on. please find them and fix it by yourself
- 00:15:659 (5,1) - this are okay I guess, because they cover most of the important sound quite nicely
- 00:19:349 (4,5) - How about this?
http://puu.sh/rF6Yi/dc783a1b09.jpg it will make the jump feel more natural
- 00:20:633 (4) - NC because of spacing change
- 00:25:285 (2) - Jumps feel too "horizontal", move to 160|68.
- 00:27:371 (5) - It's so much better if you start the slider here 00:27:210 -, those red thick almost have no significant sound. (it's different from 00:23:841 (2,3,6,3) -, they're all have a strong guitar sound)
- 00:30:740 - Add a note here
- 00:36:515 (1,2,3,1,2,1,2) - The song intensity is the same, so i don't get why you undermap this section with just 1/1 pattern. It would be better if you keep mapping to 1/2's like you did previously.
- 00:46:461 (5) - Change into slider will be better
http://puu.sh/rF7fF/b0bcc7987a.jpg- 00:50:392 (6) - I don't think triplet would fit here. If you listen closely, the drum sound is on the 1/8's. You'd be better of putting regular 1/2 jumps from - 00:49:991 - till 00:50:633 -
- 00:50:953 (1,2) - the vocal on both of this is "continuous", so slider will fit better imo
- 00:53:199 (1,2) - too close
- 00:56:248 (2,3,4,5,6,7) - Here's the trick, if you want to make the transition from notes to stream comfortable, put a sharp angle between their jump like
http://puu.sh/rF7sL/80c911d121.jpg- 00:55:766 (1,2,3,4,5,6,7,1,2) - Oh, here is the pattern that I would suggest you to do, but of course you can try whatever works for you
http://puu.sh/rF7wK/0aa8ebff53.jpg (note: I stack (3) green into (2) blue's head. the rest stays the same)
- 01:09:563 (4,5,1) -
http://puu.sh/rF7Ce/3c24929d98.jpg? Back and forth jumps followed by a slider that perpendicular from the previous jump aren't that comfortable to play
- 01:12:290 - Even though the vocal stops here, I still think that it still better to add a note here to keep the momentum of player's hand movement.
- 01:13:734 (1,2) - You probably know what I'm gonna say here lol
- 01:23:039 (2,3,4) - Change the rhythm into this
http://puu.sh/rF7PJ/fbc2355fd5.jpg Please remember to start slider on strong sounds
- 01:24:002 (1,2,3) - Feels awkward to play, try this rhythm instead
http://puu.sh/rF80t/50320ec478.jpg- 01:26:087 (4) - NC
- 01:26:248 - Change this into 2 circle to better emphasis the strong beat
Pretty Okay actually, rhythm choice could be improved, pattern also need more polishing to make it cleaner.
I think I'll just mod one diff because I'm too lazy to check the others lol. You can pm or chat me in-game if you have any questions
Good Luck!