Hey, from my NM queue.
So yeah this is my first ever mod i'll be checking all diffs. (also formatting isn't really what i do best but yeah i'll just list stuff)
[Easy]
_ 00:36:515 (1) - This slidershape makes the cursor movement unbalanced (as in you pretty much stop for the first half) i don't think that's necessary
_ 00:45:499 (3,4) - Really nazi, make 4 on the same line as 3's sliderpath, just for the aesthetics
_ 01:00:900 (1,2) - ^
_ 01:02:183 (1) - This slidershape is pretty complex and unintuitive for new players i'd suggest using only one red anchor on this
[Normal]
_ 01:00:900 (3,4) - I think you could replace these by a simpler 1/1 slider, it would make more sense since you use this 00:57:691 (2,3,4) - during the build up and it feels like it's going down at this part
_ 01:20:151 (1) - Personal opinion, a shape like this looks better
_ 01:22:718 (3) - This could look perfect if you made the 3 white points on the top symmetrical
[Hard]
_ 00:34:269 (2,3) - This blanket feels pretty forced because of the way you actually play the slider. The spacing between these two is a bit small and awkward i think you could do something like this and also make 00:33:948 (1,2) - these two identical and just ctrl g 1
[Insane]
_ 00:11:488 (3,3,3,3) - Personal opinion, these type of sliders in such a "hype" part are unfitting as they don't really force any motion, you basically just tap and hold without moving your cursor at all. I think it would be better if you used curves like these 00:15:659 (5) -
_ 00:13:895 (3,4,5,6) - this is good as it is but it would play better if you made 00:14:055 (4,5,6) - this angle wider because right now the motion up to 6 is really snappy. So something like this
_ 00:21:435 (2) - You should give this more spacing while keeping the blanket
_ 00:27:691 (1,2,3,4) - Same as before, the wide angle leading to a much narrower is a bit uncomfortable to play. Try something like this
_ 00:29:777 (6) - I understand that you went increasing then dicreasing the distance but the transition is a bit harsh, give this more spacing
_ 00:38:440 (4,5,1,2) - Really minor and personal but, these feel weird considering the vocals hold longer than 00:40:365 (1,2,1,2) - . You could make them different in some way but that's up to you
_ 00:43:574 (4,5,1) - Try something like this i individually ctrl+g'd 5 and 1 so 4 and 5 have a more natural flow and 1 gives good emphasis on the down beat and feels better leading to what's next.
_ 00:51:595 (1,2) - add finish on both heads? there's a cymbal
_ 00:56:729 (7) - not sure if this is intentional but it's not aligned with the stream
_ 01:00:900 (1,2) - For aesthetics i think this would look cooler if you copypasted 1 and ctrl+h'd it (https://osu.ppy.sh/ss/6225445) and don't forget to put the right hitsounds on the copypasted slider of course
_ 01:02:504 (2,3,4) - osu.ppy.sh/ss/6225476 you could do this to have a more natural flow, right now 2 and 3 force the player to snap and do their motion properly. What i did was swapping 3 and 4's rhythm and stacked 4's tail on 2's tail
_ 01:07:317 (1,2,3) - The blanket on 1 and 2 is a bit forced here, you don't have to have them so close to each other, you could give those 3 more spacing
_ 01:15:659 (3,4,5,6,1,2) - This is nice
_ 01:27:691 (7) - Turn this into a circle, to make the endings consistent with the rest of the set
Alright that's it, i hope it helped somehow and also i noticed that you updated the map while i was modding so if stuff seem irrelevant or anything just ignore them. Really really sorry for the poor mod on easier diffs
So yeah this is my first ever mod i'll be checking all diffs. (also formatting isn't really what i do best but yeah i'll just list stuff)
[Easy]
_ 00:36:515 (1) - This slidershape makes the cursor movement unbalanced (as in you pretty much stop for the first half) i don't think that's necessary
_ 00:45:499 (3,4) - Really nazi, make 4 on the same line as 3's sliderpath, just for the aesthetics
_ 01:00:900 (1,2) - ^
_ 01:02:183 (1) - This slidershape is pretty complex and unintuitive for new players i'd suggest using only one red anchor on this
[Normal]
_ 01:00:900 (3,4) - I think you could replace these by a simpler 1/1 slider, it would make more sense since you use this 00:57:691 (2,3,4) - during the build up and it feels like it's going down at this part
_ 01:20:151 (1) - Personal opinion, a shape like this looks better
_ 01:22:718 (3) - This could look perfect if you made the 3 white points on the top symmetrical
[Hard]
_ 00:34:269 (2,3) - This blanket feels pretty forced because of the way you actually play the slider. The spacing between these two is a bit small and awkward i think you could do something like this and also make 00:33:948 (1,2) - these two identical and just ctrl g 1
[Insane]
_ 00:11:488 (3,3,3,3) - Personal opinion, these type of sliders in such a "hype" part are unfitting as they don't really force any motion, you basically just tap and hold without moving your cursor at all. I think it would be better if you used curves like these 00:15:659 (5) -
_ 00:13:895 (3,4,5,6) - this is good as it is but it would play better if you made 00:14:055 (4,5,6) - this angle wider because right now the motion up to 6 is really snappy. So something like this
_ 00:21:435 (2) - You should give this more spacing while keeping the blanket
_ 00:27:691 (1,2,3,4) - Same as before, the wide angle leading to a much narrower is a bit uncomfortable to play. Try something like this
_ 00:29:777 (6) - I understand that you went increasing then dicreasing the distance but the transition is a bit harsh, give this more spacing
_ 00:38:440 (4,5,1,2) - Really minor and personal but, these feel weird considering the vocals hold longer than 00:40:365 (1,2,1,2) - . You could make them different in some way but that's up to you
_ 00:43:574 (4,5,1) - Try something like this i individually ctrl+g'd 5 and 1 so 4 and 5 have a more natural flow and 1 gives good emphasis on the down beat and feels better leading to what's next.
_ 00:51:595 (1,2) - add finish on both heads? there's a cymbal
_ 00:56:729 (7) - not sure if this is intentional but it's not aligned with the stream
_ 01:00:900 (1,2) - For aesthetics i think this would look cooler if you copypasted 1 and ctrl+h'd it (https://osu.ppy.sh/ss/6225445) and don't forget to put the right hitsounds on the copypasted slider of course
_ 01:02:504 (2,3,4) - osu.ppy.sh/ss/6225476 you could do this to have a more natural flow, right now 2 and 3 force the player to snap and do their motion properly. What i did was swapping 3 and 4's rhythm and stacked 4's tail on 2's tail
_ 01:07:317 (1,2,3) - The blanket on 1 and 2 is a bit forced here, you don't have to have them so close to each other, you could give those 3 more spacing
_ 01:15:659 (3,4,5,6,1,2) - This is nice
_ 01:27:691 (7) - Turn this into a circle, to make the endings consistent with the rest of the set
Alright that's it, i hope it helped somehow and also i noticed that you updated the map while i was modding so if stuff seem irrelevant or anything just ignore them. Really really sorry for the poor mod on easier diffs