pinataman wrote:Hi. Here from my queue. I really like that you go with the melody in the Insane. Hope this helps!
00:01:702 – add a circle here (at 288, 160?) I think the current 1/1 fits the slower into well
if you do, you'll need to do something similar at 00:06:835 -
00:04:429 (4) – Test this as being just a circle. Doing so helps emphasize the strong beat at 00:04:751 (1) - imo.
00:11:488 (3) – I would just use ½ slider, but I almost never use the extended ¾ slider technique, so maybe that's just my perspective. It's worth giving it a test Yeah i think the extended slider works with the extended guitar ssound
00:11:488 (3,4) – these are slightly overlapping. It looks kind of odd. Either overlap stronger or don't overlap by using more spacing. Apply to the other ones like this. I personally dont see the aesthetic problem here, however, if someone else remarks it i shall change it.
00:12:611 (3,5) – blanket could be better
00:13:574 (2,3) – this felt too weak in the map since the guitar feels kind of strong here. One thing that I noted was that 00:14:055 – in particular felt like a strong guitar note, which lead me to a rhythm/spacing like this, so test out something similar: http://puu.sh/rsVHO/64b5956c01.jpg
00:18:707 (2,3) – there are multiple instances of this
00:22:718 (2,3,4) – One concept that is important is having moments of rest. The (4) note feels strong in the song, so from my view, a strong spacing into it will represent that nicely. But in order to feel strong, the spacing into (4) needs to be big relative to the previous spacing into (3). Since not a lot is going on with the (3) note in the song, this might be a good place to relax your spacing in order to let (4) be the highlight/strong part of this pattern. Like maybe: http://puu.sh/rsVUw/ea2c5df155.jpg
00:24:804 (6,1,2,3) – To be honest, I think ignoring this suggestion will be easier without sacrificing much, but I do want to say this. The spacing at (1,2,3) doesn't feel like it represents the guitar well. The note at (3) has a strong guitar sound, yet it's given less spacing than the circle at (2). Strong notes should get strong spacing. Obviously, changing the spacing ruins the design. I would argue that in some ideal world there is an equally good design that leads to a better spacing and that you should explore that option. However, I dislike a fair amount of ranked maps that favor design over spacing, so I don't know if this is worthwhile for you to change.
00:28:975 (1) – Try this as two circles.
00:33:306 (4,5,6) – Try doing ctrl + G for the rhythm
00:36:515 (1,2,3,4,5,1,2) – This part feels slow, and I don't think the song feels this slow. I think adding circles on 00:36:996 – and the other red ticks and using sliders at 00:38:440 (4) - would help keep the map from not feeling slow while still accomplishing the original goals of your rhythm.
00:43:574 (4) – This is kind of a strong note, so try a spacing of ~1.90x to give it a little more emphasis
00:46:782 (1,2,3,4,5,1,2,3,4) – In a similar vein, the 1st beat and the 3rd beat of these measures are kind of strong, so slight spacing increases into them might be nice
00:45:178 (4,5,1) – pishifat talks about how linear flows can be problematic, and I think you should apply some lessons from his video by making this have more of an angle: https://www.youtube.com/watch?v=ig7nTSbWwVc
00:51:916 (2) – This felt a little slow to me. I think it could be interesting to make the SV of this slider ~1.10x to go with the guitar sound, go back to ~.80x at 00:52:397 (3) - and then do similar speed ups at the other parts of the guitar at 00:53:199 (1) – and the other downbeats.
01:00:098 (3) – consider making this more restful. I tested this, and it was okay, but I think you might be able to find something else that's good too: http://puu.sh/rsXcy/42d570a2d1.jpg
01:02:183 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,1,2,3,4,1,2,3) – Find more places to include ½ rhythm I dont think its doable while adhering to the song, ive tried. I can increase spacing to further emphasize this part.
01:06:355 (2,3) – I didn't like this flow because you have to cut back away from the flow you start at
(2) in order to get to (3) and I don't think the song warrants this type of energy. I think its quite alright atm
01:15:018 (1) – Consider making this be two circles
01:16:301 (1,2,3) – I like something more like: http://puu.sh/rsXP0/fbd8e93e02.jpg
01:21:114 (4) – Consider doing Ctrl + G on this
00:03:466 (1,2,3,4,1,2,3) – this feels too fast, try this: http://puu.sh/rt1lB/4d78a304d5.jpg
00:12:130 – I'd prefer to see a note on this downbeat with a rhythm like maybe: http://puu.sh/rt1tC/acc5b96e69.jpg Dont think its a big problem since there isnt a beat on the down'beat'
00:13:092 (5,1) – This 1/1 gap is a little awkward, try making (5) into a 1/1 slider
00:15:338 – The strong note in both the drum and the guitar is here, so make this clickable. This was a bit of a problem i had. I wanted consistant hitsounding so i just hitsounded the white ticks even though i didnt map the white ticks (because that would be weird since they are wildly inconsistant. Id be more open to changing the hitsounding than the slider tbh
00:17:264 - ^ (well, at least with the way you hitsounded it)
00:19:189 - ^
00:39:082 (1,2,1,2) – Try having each of these be ½ sliders
01:16:301 (1,2,3) – similar sentiment as the Insane
01:27:210 (2,3,4) – consider a sharper angle: http://puu.sh/rt1Kb/76e477d341.jpg
00:11:809 (2,3) – I see why you made this ½ rhythm, but to me, it feels like the drum is very weak and the guitar is very strong that I'd rather you not syncopate here, but I don't know if this is actual good advice or whether I'm just not the target audience.
00:40:365 (3,4,5,6) – Make (4) have a clap and leave (5,6) both have no hitsounds.
I'm not actually good at hitsounds, so make sure you get someone who is to check some of the other choices in the hitsounds.
01:22:718 (3) – Using two red nodes might be easier to get symmetrical. http://puu.sh/rt2jp/fb7899f8b2.jpg
Kind of want to stop. Good luck!
Thank you! Comments in the box