Finally, the first legit good quality mod for this map! Thank you very much, and thank you again for the star icon as a great bonus as well! I never knew it would be possible to get this map processed into ranking without any unnecessary riots of small mods~ ;3/Bakari wrote:
yo, #modreqs
[General][Easy]
- Do you happen to have any kind of a screenshot/website to prove your metadata? Here you go~ From the album tracklist itself.
[Advanced]
- 00:42:188 (4) - feels a bitovermapped here. I'd probably just remove the circle as the background instruments don't have a distinct beat here. At first, I wouldn't really want to delete the circle to ignore an upbeat to stay rhythmical along with the song track. But ehh, what other choice do I have but to do it for some good reason? ;p
- 03:14:835 (1) - try splitting into a 1/1 slider and a circle. Vocals follow the 1/1 thing, so the long slider doesn't seem to fit well here. Hmm, maybe two 1/1 sliders would suit here to keep up holding rather than clicking a lot of upbeat circles, no? Then, I'll make it so.
- 03:28:239 - a circle for the vocals here wouldn't hurt at all. Give it a try! Would it be? ;-; I mean in easy difficulties, shouldn't there be at least one beat spaced out in-between the spinner for preparation and excluding recovery? I already know the song is slow at bpm, but it still counts in my perspective.
note: 04:15:718 - same here -- 04:02:482 (4) - try matching the slidertick and the red point of the slider. This way it just feels better. If it's for aesthetics, I'm on it!!!!
[Desolated]
- 01:38:659 (2,3) - could use a slightly higher spacing to stress the vocals. Hmm, yeah... Slightly, turned it from 1.2x distance spacing to 1.35x. Hopefully it fits perfectly.
Note: 03:05:129 (2,3) - same. +- 02:58:953 (4,5,1) - try to re-arrange the pattern to give softer flow? example Despite structure, I'm not really a big fan of linear sliders while a circle is probably being on a very sharp side of it. It does not "fully" represent a matter of flowing through the next few notes as the curve is heading towards slider (1), but the aim leads to the below circle instead. Sounds tricky, but fits pretty much for an Advanced difficulty.
- 03:14:394 (5,1) - unstack and use higher spacing? This would help emphasize the downbeat. Agreed, will do.
- 04:05:570 (3,4) - I would lower spacing/change angle to make the ything more readable. like this Kinda lowered the jump though, but wouldn't want to reduce the distance spacing too much in order to emphasize the prominent vocals/downbeat. But at least I've made it close enough to a near-similar as yours.
You know what to do. Aye
- 00:18:144 (4) - the actual sound is 1/8 later, so I'd recommend removing the circle as to prevent wrong/complicated snapping. Yeah, I'm kinda stuck finding out the precise snapping over hearing the off-tuned vocals xD But this will be done.
- 02:19:247 - try to replace (2) with a reversed 1/4 slider, so that the clap thing is mapped as well? Well, that would be a whistle on that tick, if you didn't know or notice already. But pretty much the vocal here is dominant that's worth enough to follow than the background music or any instruments over the track here, so yeah. As long as the other clap alike 02:21:012 (5) - or any similar parts can be heard and is audible.
Note: 02:22:556 (2) - same. -- 03:21:012 (6) - try lacing a new combo or space it farther apart. It can be misread as a 1/8 pattern. Hmm, a new combo would probably be one overdone so maybe not that. If a little bit of increase distance spacing, I might even try that out~
Will actually poke you again later, not gonna rush anything because life xD So, take your time from now on...