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Yousei Teikoku - Kokou no Sousei (Approval)

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-Seena-
:)
SapphireGhost
T...too long... I might mod this later or something but TOO LONG.
arien666
[Hard]
01:49:894 (2,3,4) - [Nazi] Spacing :3
02:56:394 (8,1) - [Suggestion] I wonder if 60ms click switching would be okay on [Hard] ;_;

[Insane]
00:24:644 (2) - new combo
00:48:144 (1,1) - Okay... Only 32ms to do 'click switching' ;_;
01:56:144 (1,1) - ^
02:12:644 (1) - lol combo++ holding
02:44:394 (1) - This slider is not snapped on 1/8 or 1/6, Please reshape this to avoid this issue :3
03:28:144 (1,1) - Okay... Only 32ms to do 'click switching' ;_;
03:36:394 (1,1) - ^
03:44:644 (1) - Once again, lolol
04:18:144 (1,1) - Again, 32ms
04:34:644 (1) - lololol

[Collab]
01:27:644 (1,2,3,4,1,2,3,4) - Thanks arrow >_>
01:58:394 (9) - [Suggestion] new combo :3?
02:59:644 (1,2,3,4,1,2,3,4) - Thanks again arrow >_>
04:31:644 (1,2,3,4,5,1,2,3,4) - ^

[Medi's Demonic Oni]
04:08:644 - No need of Kiai ;_;
Hard to check patterns but I think it's no problem on basic things :3



Okay ;_;
It's so hard and hard ;_;
/me runs
OzzyOzrock
[Medi's Demonic Taiko]
Umm, at this BPM, I wouldn't recommend using 1/4 as much as you did. It's already really fast, and either way, you played the 1/4 randomly so it looks ugly and just tires the person.

In this case, I'd only recommend to use 1/4 in ending kiai or something, but nothing that'll make it too hard. Look at my Carnival map for example, there is no 1/4 used for the whole map, except the end, where it's a simple ddd.

Use like, 5 1/2 notes, and either omit one tick, place a note, omit another, and start another pattern of like seven or something, or keep it at like 5 notes, omit a tick, x notes, omit a tick, etc. etc.
[Ono's Taiko Inne Oni]
In Ono's taiko, I guess it fits more being that it's an Inner, so it's more tiring.

But, raise volume to at least 80 lol.
Topic Starter
Saten

arien666 wrote:

[Hard]
01:49:894 (2,3,4) - [Nazi] Spacing :3 fixed
02:56:394 (8,1) - [Suggestion] I wonder if 60ms click switching would be okay on [Hard] ;_;

[Insane]
00:24:644 (2) - new combo done
00:48:144 (1,1) - Okay... Only 32ms to do 'click switching' ;_; ;w;
01:56:144 (1,1) - ^ ^
02:12:644 (1) - lol combo++ holding <3
02:44:394 (1) - This slider is not snapped on 1/8 or 1/6, Please reshape this to avoid this issue :3 oh, nice eye~
03:28:144 (1,1) - Okay... Only 32ms to do 'click switching' ;_; ;w;
03:36:394 (1,1) - ^ ^
03:44:644 (1) - Once again, lolol <3<3
04:18:144 (1,1) - Again, 32ms ~
04:34:644 (1) - lololol <3<3<3

[Collab]
01:27:644 (1,2,3,4,1,2,3,4) - Thanks arrow >_> <_<
01:58:394 (9) - [Suggestion] new combo :3? will ask Teras~
02:59:644 (1,2,3,4,1,2,3,4) - Thanks again arrow >_> <_<
04:31:644 (1,2,3,4,5,1,2,3,4) - ^ ^

[Medi's Demonic Oni]
04:08:644 - No need of Kiai ;_;
Hard to check patterns but I think it's no problem on basic things :3



Okay ;_;
It's so hard and hard ;_;
/me runs
I might make those arrows more transparent~

thanks~
/me need to sleep now~
Mitiai
Saten-san, do you need tag4 diff? I almost finished it.
Astom
<3
Medi-chan_old

OzzyOzrock wrote:

[Medi's Demonic Taiko]
Umm, at this BPM, I wouldn't recommend using 1/4 as much as you did. It's already really fast, and either way, you played the 1/4 randomly so it looks ugly and just tires the person.

In this case, I'd only recommend to use 1/4 in ending kiai or something, but nothing that'll make it too hard. Look at my Carnival map for example, there is no 1/4 used for the whole map, except the end, where it's a simple ddd.

Use like, 5 1/2 notes, and either omit one tick, place a note, omit another, and start another pattern of like seven or something, or keep it at like 5 notes, omit a tick, x notes, omit a tick, etc. etc.
I understand what you mean, but the whole point of this map was to be both tiring and incredibly hard. I know it doesn't look pretty but it plays really well if you can keep up. This map was inner oni level, but I named it what it is because it's fucking long for a taiko diff. Sorry Ozzy >_<

arien666 wrote:

[Medi's Demonic Oni]
04:08:644 - No need of Kiai ;_; Done, I meant to take it out but I forget because it looks cool.
Hard to check patterns but I think it's no problem on basic things :3 Thanks :3
Thankies you two~
Cirno
nice job =w=
Verdisphena
I like this map
Suimya
SATEN-SAN <3~
*star*
Regou
:D
OzzyOzrock
Oni means Demon so you should re-name your diff to Medi's Onic Oni wwwwwWWWWWWWWWWWWWWWAAAAAAAAAAAA
Kite
pro
Verdisphena
rrtyui
hahaha 8-)
Risteel
nice beatmap :)
Weez
Can I have a cookie?
Here is an actual mod!

Hard
00:07:644 (7,8) - Clap at the end of 7 instead of 8
00:11:644 (7) - ^same
02:29:644 (2) - Clap at the end of slider instead
02:38:644 (3) - Clap at the end

thats all :)
Shiirn
Collab:
01:27:644 (1,2,3,4,1,2,3,4,5) - you don't really need the SB, but nice touch - and move 5 to the center?
03:23:519 (10,11) - is this huge, unfitting jump intentional?
05:06:019 (9) - place clap at the end of this slider?

Hard:
C'mon, change to Ar8.
01:12:644 (1) - wat
01:20:644 (1) - wat.2

Insane
02:52:644 (1,1) - sorry, wut
03:20:019 (1) - exorbitant jump
Weez
Oh crap didn't see that insane diff >.<
Insane
01:32:394 (6,7) - Remove both claps here
04:15:644 (1,2) - Can be stacked better

One other thing: I think this can go for ranked :T (Collab only for approval) that's if you create an Easy diff. But that's just what I think.
Topic Starter
Saten

Shiirn wrote:

Collab:
01:27:644 (1,2,3,4,1,2,3,4,5) - you don't really need the SB, but nice touch - and move 5 to the center? done
03:23:519 (10,11) - is this huge, unfitting jump intentional? will ask Teras
05:06:019 (9) - place clap at the end of this slider? ^

Hard:
C'mon, change to Ar8. ooh fsd, changed
01:12:644 (1) - wat .org
01:20:644 (1) - wat.2 .se
need someone who can make pretty sliders~♪

Insane
02:52:644 (1,1) - sorry, wut lol, fixed
03:20:019 (1) - exorbitant jump fixed
(ノ゚ω゚)ノv(ノ゚ω゚)ノv(ノ゚ω゚)ノv(ノ゚ω゚)ノv(ノ゚ω゚)ノ
Thanks Shiirn~♪

Weezy wrote:

Oh crap didn't see that insane diff >.< (ノ゚ω゚)ノ
Insane
01:32:394 (6,7) - Remove both claps here removed one, the other one is following the basic drum rhythm
04:15:644 (1,2) - Can be stacked better fixed

One other thing: I think this can go for ranked :T (Collab only for approval) that's if you create an Easy diff. But that's just what I think.
I doubt an Insane with 39m and 5 min and a Hard with the same length will fit for ranking~

Thanks for modding.. oh wait a kd star!?
double thanks :3
Teras

Shiirn wrote:

Collab:
03:23:519 (10,11) - is this huge, unfitting jump intentional? Intentional.
0
sirokuro123
star☆
OnosakiHito
Finished 70%. I will finish it this weekend.
Kitsuneko
nice ☆
OnosakiHito
Genkishi
NICE! :)
HineX
star 8-)
Lunah_old
well, overally it's really a nice map, but these jumps (Collab difficulty) :

01:27:769 (2,3,4,1,2,3,4,5) - (etc next times) are just unplayable.



also have my star
Norn_NNN
good~~~~:)
Teras

Lunah wrote:

well, overally it's really a nice map, but these jumps (Collab difficulty) :

01:27:769 (2,3,4,1,2,3,4,5) - (etc next times) are just unplayable.



also have my star
Guess i'll be faster than Saten-san now even though it's not my part.

We've watched ppl play it, and they can fc it. It's just a tricky part to play/read
TheVileOne
Hard

00:15:644 (1,2,1) - Fix this spacing. It will make it that much easier to hit if you do. (spacing is 1.07, 1.05, 1.02 and all should be 1.0)

00:25:519 - possibly delete the note here so its not just one giant stream here.

00:26:644 (1,2,3,4) - Should be 1.0?

00:29:519 - delete the note here for the same reason as before??

00:30:644 (1,2,3,4) - 1.0

00:45:144 (2,3) - ^

00:48:144 (1) - Snap to 0.67-0.75 with previous note. 1.0 is for the speed up section and it hasn't gotten to the speed up yet.

00:49:644 - Too spread out? I think the beat is primarily 1/2th or at least 1/1. It shouldn't be greater than 1/1

http://osu.ppy.sh/ss/100642
http://osu.ppy.sh/ss/100644

Maybe it might work better with singular notes 1/1 apart instead of sliders. I know you should have single notes to fill that gap like so in the second screenshot. Eh experiment.

01:31:769 (4) - How about moving this half a beat back and adding two repeats? The second repeat will allow the next slider to be shifted correctly without affecting your transition all that much. I think it sounds better at least.

02:06:394 (3,1) - Please use 1.0. This is throwing me off and I am mishitting.

02:39:644 (4,5) - I don't like this transition. 1.5 is much larger spacing than the other transitions. You kind of don't expect it after the other sliders lull you into a comfortable pace. Could you maybe lower it to 1.3?

02:50:644 (1,2,3,4,5) - 1.0?

03:07:644 (1,2,3,4,5) - 1.0 Also maybe you should shift the edges of the sliders so the sliders aren't completely lines up. It sort of looks weird when sliders trail perfectly.

Look at this.

http://osu.ppy.sh/ss/100647

03:28:144 (1) - Please use 0.5 snap with previous slider. It's very awkward to transition from slow repeater to fast repeater with the current spacing.

03:30:519 (6,7) - Is the extra spacing really necessary?

03:31:644 (1,2,3,4) - 1.0

03:32:519 (4,5) - Same as 3:30

03:41:019 (2,3,4,5,6,1,2,3,4,1) - 1.0

04:28:019 (4,5) - 1.0

04:31:019 (2,3) - ^

04:41:644 (1,2) - spacing


Colab

http://osu.ppy.sh/ss/100889
Suggested in IRC ^
Possible transition (Uses 1.7 snap)
http://osu.ppy.sh/ss/100892
Suggested in IRC^

00:17:644 (5) - New combo. You're going from ridiculous spacing to normal spacing.

01:26:519 (4) - I don't think this note should exist.

01:38:894 (1) - Make a half beat longer if you extended the similar slider in the previous section.

03:40:644 (7,8,9,10,11,12,13) - Just No. Not enough of a beat for this.

04:02:269 (10,1) - This jump doesn't work IMO.

04:08:269 (9,10,11) - Inconsistant spacing....
Topic Starter
Saten
Thanks~~♪
Did everything, only one thing I was unsure about

TheVileOne wrote:

00:49:644 - Too spread out? I think the beat is primarily 1/2th or at least 1/1. It shouldn't be greater than 1/1

http://osu.ppy.sh/ss/100642
http://osu.ppy.sh/ss/100644
if I change this, I need to change the rest of the pattern~
al2e10
- Insane
01:25:644 (1,2) - Ohh,,, Can you fix it with same distance with 01:26:019 (2,3)? (I means distance snap)
03:03:894 (4,5,6,7) - Same distance snap with 03:03:519 (3,4).
03:08:394 (1) - Remove new combo is okey in here.

- Collab
AP can be lower to 7
01:32:894 (1,2,3) - Not beautiful.

- All
OMG, CARZY
Peace_old_1
;)
theowest
101 STARS! I can't believe I forgot to star this.
Teras

KingsAL2 wrote:

- Collab

01:32:894 (1,2,3) - Not beautiful. Leaving it as it is.
Download: Yousei Teikoku - Kokou no Sousei (Saten-san) [Collab].osu
Verdisphena
TAG2 80%
VelperK


:3
Ikillforpies
niceeeee

Tag2 is crazyyyyyy
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