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7!! - Lovers (TV Size) [Taiko|Osu]

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Colin Hou
夏の空に~

EDIT: Finished! and lol the score is so close to your Insane

/me escaped

Download: 7!! Seven Oops - Lovers (TV Size) (Kecco) [Colin's Hard].osu
Ignacio_old
loved it !
Megaparadox
8-)
lepidopodus
Taiko map here, Oni lvl. 7, I hope you like it...

Download: 7!! Seven Oops - Lovers (TV Size) (Kecco) [lepidon! - Taiko Oni].osu
Colin Hou
sounds pretty cool :3
Topic Starter
Kecco

lepidopodus wrote:

Taiko map here, Oni lvl. 7, I hope you like it...
Thank you a lot!

Ignacio :

Bakaya-rou Konoya-rou!
Guerra

Kecco wrote:

Ignacio :

Bakaya-rou Konoya-rou!
HAHAHAHAHAHAHHAHAHAHAHA
arien666
Some Taiko Muzukashii style orz

Download: 7!! Seven Oops - Lovers (TV Size) (Kecco) [aru's Taiko].osu
Topic Starter
Kecco

arien666 wrote:

Some Taiko Muzukashii style orz
Ohoh, Thank you arien-sama :33
banvi
done~
uh~... I hope you like this :o
already changed tags.

EDIT:
Sorry , I didn't see easy. Improved! >.<
[attachment=0:20a86]7!! Seven Oops - Lovers (TV Size) (Kecco) [banvi's Normal].osu[/attachment:20a86]

As an aside , I often read Naruto in JUMP comics. :)
SteL_th
start star
Horacas
Very nice map ;)
Reisko
Nice map, i love it ! star :)
arien666
BTW, reupload osz file with full-submit since it's not correctly uploaded...
IceBeam
Hi,per your request.

There're some problems with beatmap's folder:

  1. Delete Seven Oops - Lovers (TV Size) (Kecco).osb from the beatmap's folder,it doesn't match with title.
  2. Combobursts are too wide :| They should obey 388 x 767 size.
  3. Re-encode MP3 file to 128-192 kbps.
  4. And yeah,BG is too large :| No more then 1024 x 768,please.
Countdown doesn't work,disable it?
Set Audio Lead-in to 2000.

[Easy]
It'd be better,if you used DS for Easy,at least..cause there're some serious spacing issues.

00:02:967 (1,2,3) - Distance between (2) & (3) looks similar to (1) & (2),but it should be 2x farther.
00:05:894 (1) - It should be right between the sliders,but it's slightly closer to 00:04:797 (3).

00:26:748 (1) - soft-hitnormal is almost mute :|
So..adding finishes to 00:26:748 (1),00:29:675 (1),00:32:602 (1),00:34:065 (3) and so will solve it out.

01:13:943 (1) - There's a really few time between this note and spinner ending,it's bad for Easy.
01:19:797 (1) - ^
01:25:650 (1) - ^

[banvi's Normal]
00:10:467 (3) - I would add a clap here.
00:10:833 - Add a note?
00:16:870 (3) - And this clap sounds too rough and loud,remove it?
00:26:748 (1) - Same suggestion as in Easy,I think you should add finishes after each 1 long white tick.
00:38:455 (1) - A bit close to previous object,1 grid left,please.
01:09:370 - Add a note? It matches with lyrics and plays better overall.
01:15:224 - ^
01:21:077 - ^

[Colin's Hard]
00:15:041 (1,1) - It's unreadable.
00:37:815 - Remove clap from here,it sounds really off.Probably add a clap to 00:37:632 (8) instead?
00:42:114 (7,8,9) - Too much claps here.
01:00:955 (3) - Eh..use new combo here? Unless spacing makes no sense..

[Insane]
00:11:931 (8) - Unstack it and use pentagon shape maybe?
00:16:138 - You need a note here.
01:14:675 - ^
01:20:528- ^
01:25:650 (1,2,3) - It's too close to previous object,I clicked too early during test play.Place it farther or maybe just change (1) with (2)?

Great mapset! :D
Good luck to you.
Star~
kanpakyin
As per your request:

[General]
  1. Remove Seven Oops - Lovers (TV Size) (Kecco).osb in your file.
  2. Your MP3 is unrankable,please re-encode MP3 file to 128-192 kbps.
  3. Using silence slider with silence tick is unrankable,Since you use it in all soft hitsound part.
[Easy]
  1. 00:00:407(1.2.3)-For this,I just ask some newbie,They can't hit these note accurate.Well just my opinion only:Use a slider instead of these.
  2. 00:17:967(x)-Hmm..This spinner should end of 00:20:528- ?Just follow the vocal?
  3. 00:24:187(2)-Little spacing problem.Please check it.
  4. 00:29:675(1)-A whistle here?
[banvi's Normal]
  1. 00:10:650(x)-I feel better if you add a note here.However,you need to consistent your spacing if you change that.
  2. 00:23:821~00:32:236(4)-lol I just see you all use 1/1 rhythm in this part.I feel boring and humdrum here,If i were you,I would like to put some 1/2 notes here.Well I'm not compel to solve it but betterto change it.
  3. 00:38:455(1)-Add a finish at the beginning of this slider due to accent point.
  4. 01:05:711(x)-I prefer add a note here.It might better.
  5. 01:08:455(1)-Add a whistle at the end of the slider?
[aru's Taiko]
  1. 00:00:407(1.3)-k these?
  2. 00:22:906(1)-This slider doesn't fit the music :/ I suggest using the spinner or notes to instead of.
  3. 00:34:431(x)-Add a beat here? (I prefer d)
  4. 00:34:980(x)-^ Same.
  5. 01:13:577(5)-A big k here?
  6. 01:14:858(2)-^Same.
[Colin's Hard]
  1. 00:13:577(1-8)-好把..小小nazi一下= =Gameplay的時候由於疊起來了...所以不好看..麻,改不改隨你..
  2. 00:17:967(5)-這個note的作用意義不大阿..把spinner移到這裏不就好?
  3. 00:29:675(1.2)-Finish這兩個notes?
  4. 00:54:919(7.8)-總覺得這裏2連加4連的節奏怪怪...算,不想改可無視之
  5. 01:21:992(5)-這裏New combo去keep the play flow.
  6. 01:27:846(2-6)-難看了,如果是我,我會在這裏做個4連slider+1個note.
[lepidon! - Taiko Oni]
  1. 00:02:967(11-1)-I think kkkkd is more appropriate.
  2. 00:16:321(4)-Big kat here?It may fit more of the music.
  3. 00:29:309(36)-I prefer using a d here.
Pretty good

[Insane]
  1. Be honest,AR9 is not appropriate of this song,This is not a higher BPM so using AR9 might feel weird for some players.So I prefer AR8 for this
  2. 00:05:986(x)-I prefer a note here to make a 5-plet.
  3. 00:15:041(x)-Use a finish to instead of?
  4. 00:59:492(4)-Add a new combo here to keep the play flow.
  5. 01:04:248(5.6.7)-Please consistent the spacing.
  6. 01:10:102(1.2.3)-A jump pattern suggestion here:
  7. 01:14:675(x)-Add a note here?Feeling weird during gameplay,so please follow the vocal here.
  8. 01:20:528(x)-^ Same.
In overall,This map are good,However,I think you should check some of the jump in Insane,Just feel..a little bit weird,Also,you should add some whistle hitsound in all of the diff.Yeah,just make it more awesome.Star.
Topic Starter
Kecco

IceBeam wrote:

Hi,per your request.

There're some problems with beatmap's folder:

  1. Delete Seven Oops - Lovers (TV Size) (Kecco).osb from the beatmap's folder,it doesn't match with title. Done.
  2. Combobursts are too wide :| They should obey 388 x 767 size. Done.
  3. Re-encode MP3 file to 128-192 kbps. Done.
  4. And yeah,BG is too large :| No more then 1024 x 768,please.
Done. But 1024 x 522

Countdown doesn't work,disable it?
Set Audio Lead-in to 2000. I removed the countdown

[Easy]
It'd be better,if you used DS for Easy,at least..cause there're some serious spacing issues.

00:02:967 (1,2,3) - Distance between (2) & (3) looks similar to (1) & (2),but it should be 2x farther. Done.
00:05:894 (1) - It should be right between the sliders,but it's slightly closer to 00:04:797 (3). Done.

00:26:748 (1) - soft-hitnormal is almost mute :|
So..adding finishes to 00:26:748 (1),00:29:675 (1),00:32:602 (1),00:34:065 (3) and so will solve it out. Done.

01:13:943 (1) - There's a really few time between this note and spinner ending,it's bad for Easy. I didn't find any way to fix this, so I'm not able to fix this.
01:19:797 (1) - ^ ^
01:25:650 (1) - ^^

[banvi's Normal]
00:10:467 (3) - I would add a clap here.
00:10:833 - Add a note?
00:16:870 (3) - And this clap sounds too rough and loud,remove it?
00:26:748 (1) - Same suggestion as in Easy,I think you should add finishes after each 1 long white tick.
00:38:455 (1) - A bit close to previous object,1 grid left,please.
01:09:370 - Add a note? It matches with lyrics and plays better overall.
01:15:224 - ^
01:21:077 - ^

[Colin's Hard]
00:15:041 (1,1) - It's unreadable.
00:37:815 - Remove clap from here,it sounds really off.Probably add a clap to 00:37:632 (8) instead?
00:42:114 (7,8,9) - Too much claps here.
01:00:955 (3) - Eh..use new combo here? Unless spacing makes no sense..

[Insane]
00:11:931 (8) - Unstack it and use pentagon shape maybe? No
00:16:138 - You need a note here. Done.
01:14:675 - ^Done.
01:20:528- ^Done.
01:25:650 (1,2,3) - It's too close to previous object,I clicked too early during test play.Place it farther or maybe just change (1) with (2)? Done.


Great mapset! :D
Good luck to you.
Star~
Waiting for other mappers to fix.


kanpakyin wrote:

As per your request:

[Easy]
  1. 00:00:407(1.2.3)-For this,I just ask some newbie,They can't hit these note accurate.Well just my opinion only:Use a slider instead of these.Done.
  2. 00:17:967(x)-Hmm..This spinner should end of 00:20:528- ?Just follow the vocal? No.
  3. 00:24:187(2)-Little spacing problem.Please check it.Done.
  4. 00:29:675(1)-A whistle here?
Fixed in another way.

[banvi's Normal]
  1. 00:10:650(x)-I feel better if you add a note here.However,you need to consistent your spacing if you change that.
  2. 00:23:821~00:32:236(4)-lol I just see you all use 1/1 rhythm in this part.I feel boring and humdrum here,If i were you,I would like to put some 1/2 notes here.Well I'm not compel to solve it but betterto change it.
  3. 00:38:455(1)-Add a finish at the beginning of this slider due to accent point.
  4. 01:05:711(x)-I prefer add a note here.It might better.
  5. 01:08:455(1)-Add a whistle at the end of the slider?
[aru's Taiko]
  1. 00:00:407(1.3)-k these?
  2. 00:22:906(1)-This slider doesn't fit the music :/ I suggest using the spinner or notes to instead of.
  3. 00:34:431(x)-Add a beat here? (I prefer d)
  4. 00:34:980(x)-^ Same.
  5. 01:13:577(5)-A big k here?
  6. 01:14:858(2)-^Same.
[Colin's Hard]
  1. 00:13:577(1-8)-好把..小小nazi一下= =Gameplay的時候由於疊起來了...所以不好看..麻,改不改隨你..
  2. 00:17:967(5)-這個note的作用意義不大阿..把spinner移到這裏不就好?
  3. 00:29:675(1.2)-Finish這兩個notes?
  4. 00:54:919(7.8)-總覺得這裏2連加4連的節奏怪怪...算,不想改可無視之
  5. 01:21:992(5)-這裏New combo去keep the play flow.
  6. 01:27:846(2-6)-難看了,如果是我,我會在這裏做個4連slider+1個note.
[lepidon! - Taiko Oni]
  1. 00:02:967(11-1)-I think kkkkd is more appropriate.
  2. 00:16:321(4)-Big kat here?It may fit more of the music.
  3. 00:29:309(36)-I prefer using a d here.
Pretty good

[Insane]
  1. Be honest,AR9 is not appropriate of this song,This is not a higher BPM so using AR9 might feel weird for some players.So I prefer AR8 for this Orz, no.
  2. 00:05:986(x)-I prefer a note here to make a 5-plet.No.
  3. 00:15:041(x)-Use a finish to instead of?No.
  4. 00:59:492(4)-Add a new combo here to keep the play flow.Done.
  5. 01:04:248(5.6.7)-Please consistent the spacing.Done.
  6. 01:10:102(1.2.3)-A jump pattern suggestion here: Done.
  7. 01:14:675(x)-Add a note here?Feeling weird during gameplay,so please follow the vocal here.Done.
  8. 01:20:528(x)-^ Same.
Done.

In overall,This map are good,However,I think you should check some of the jump in Insane,Just feel..a little bit weird,Also,you should add some whistle hitsound in all of the diff.Yeah,just make it more awesome.Star.
Waiting for other players to fix.
banvi

IceBeam wrote:

[banvi's Normal]
00:10:467 (3) - I would add a clap here.k
00:10:833 - Add a note? k
00:16:870 (3) - And this clap sounds too rough and loud,remove it? changed whistle
00:26:748 (1) - Same suggestion as in Easy,I think you should add finishes after each 1 long white tick. k
00:38:455 (1) - A bit close to previous object,1 grid left,please.k
01:09:370 - Add a note? It matches with lyrics and plays better overall. k
01:15:224 - ^ nah
01:21:077 - ^ nah

kanpakyin wrote:

[banvi's Normal]
  1. 00:10:650(x)-I feel better if you add a note here.However,you need to consistent your spacing if you change that.k
  2. 00:23:821~00:32:236(4)-lol I just see you all use 1/1 rhythm in this part.I feel boring and humdrum here,If i were you,I would like to put some 1/2 notes here.Well I'm not compel to solve it but betterto change it.hmm , no. I don't want to add 1/2 note this part as a normal.
  3. 00:38:455(1)-Add a finish at the beginning of this slider due to accent point. k
  4. 01:05:711(x)-I prefer add a note here.It might better.hmm , ok
  5. 01:08:455(1)-Add a whistle at the end of the slider?
k
...This song don't more need whistle imo...
Thank you~~~
Download: 7!! - Lovers (TV Size) (Kecco) [banvi's Normal].osu
arien666
Fixed all things what kanpakyin said :3

Download: 7!! - Lovers (TV Size) (Kecco) [aru's Taiko].osu
Colin Hou

IceBeam wrote:

[Colin's Hard]
00:15:041 (1,1) - It's unreadable. Yes, it is.
00:37:815 - Remove clap from here,it sounds really off.Probably add a clap to 00:37:632 (8) instead? done.
00:42:114 (7,8,9) - Too much claps here. seems fine for me.
01:00:955 (3) - Eh..use new combo here? Unless spacing makes no sense.. no, thx

kanpakyin wrote:

[Colin's Hard]
  1. 00:13:577(1-8)-好把..小小nazi一下= =Gameplay的時候由於疊起來了...所以不好看..麻,改不改隨你.. 要的就是这样
  2. 00:17:967(5)-這個note的作用意義不大阿..把spinner移到這裏不就好? spinner头能加finish的话我就删
  3. 00:29:675(1.2)-Finish這兩個notes? 不了
  4. 00:54:919(7.8)-總覺得這裏2連加4連的節奏怪怪...算,不想改可無視之 无视了
  5. 01:21:992(5)-這裏New combo去keep the play flow. 同一句歌词 没跳 没太长combo, 没必要吧.
  6. 01:27:846(2-6)-難看了,如果是我,我會在這裏做個4連slider+1個note. 不敢苟同..这里为了和vid一致
fixed a clap thing on my diff in total. thx for the modding.

Download: 7!! - Lovers (TV Size) (Kecco) [Colin's Hard].osu
lepidopodus
@kanpakyin: Nice suggestions, after long time of consideration I decided to fixed 00:16:321(4).

Download: 7!! - Lovers (TV Size) (Kecco) [lepidon! - Taiko Oni].osu
Nemis
Suggestion
Must fix/High suggestion

[General]
Submit the background again, if you download it there is no one in the folder
Aggiungi "Shippuden" ai tags siccome viene scritto anche con una sola U, faciliterà la ricerca della mappa ai players
Utilizza lo stesso audio lead-in in ciascuna difficoltà
Sistema i tags in ogni difficoltà, in alcune ce ne sono meno in altre più

[Insane]
Usa OD7 ed HP7, 8 è davvero troppo alto per questa difficoltà secondo me

00:01:495 (1,2,3,4,1) - Sistema un poco questo stream, è stortino (i tre beat centrali sono perfettamente dritti rispetto al resto)
00:11:739 (1) - Aggiungi una new combo su questa nota
00:12:105 (1) - Termina questo spinner 1/4 dopo ed in seguito fai partire 00:13:568 (1) - questo 1/4 dopo (la sua fine deve comunque finire sul downbeat seguente)
00:12:105 (1) - Non silenziare la fine di questo slider, mettila a 10~20% di volume
00:13:568 (1) - Alza il volume di questo spinner gradualmente
00:17:776 (7) - Aggiungi una nota qui al posto dell'inizio dello spinner
00:24:727 (6) - CTRL+G questo slider per un flow migliore
00:30:946 (3,4,5,6) - Fai un quadrato perfetto con queste quattro note, renderebbe molto di più:
00:32:227 (1) - Rimuovi questa new combo ed aggiungine una nuova su 00:32:593 (2) -
00:42:837 (5) - Aggiungi una new combo su questo slider
00:45:032 (1,2,3) - Sistema questo triangolo, è leggermente schiacciato
00:46:861 (6) - Aggiungi una new combo su questa nota per enfatizzare 00:46:861 (6,7,8) - questo pattern a forma di triangolo
01:00:032 (1) - Aggiungerei una new combo su questa nota
01:03:690 (1,2,3) - Rendi questa tripletta lineare, dritta:
01:08:812 (5) - Cambia questo slider in quello nello screen sotto e muovilo a x:348 y:340, in seguito inverti le posizioni di 01:09:178 (1,2) - queste due note (CTRL+G). Questo cambiamento romperà la stella ma renderà l'intero pattern più scorrevole e bello da giocare
01:10:641 (1) - Termina questo spinner 1/4 dopo ed in seguito fai partire 01:12:105 (1) - questo 1/4 dopo (la sua fine deve comunque finire sul downbeat seguente)
01:10:641 (1) - Non silenziare la fine di questo slider, mettila a 10~20% di volume

[Colin's Hard]
This difficulty is really unbalanced! Use HP6 OD6 to fix the difficulty and the spread

00:01:495 (1,2) - Fix this stack
00:03:324 (1,2,3) - Make a perfect triangle with these three elements
00:05:519 (1) - Remove this new combo, it's not needed
00:09:178 (5,6,7,8) - Make two triangles with these four elements:
00:29:666 (1) - Remove this new combo, it's not needed
00:42:105 (7) - I'd suggest to remove this clap, it sounds better in my opinion
00:48:507 (1) - Move this slider at x:144 y:72 to improve 00:47:958 (3,4,1) - this triangle
00:50:154 (1,2,3) - Improve this triangle
01:19:422 (1,2,3) - Move these elements at x:196 y:300 to make a square with 01:18:141 (9,10,2,1,2) - these four elements
01:20:337 (5) - Move this slider at x:392 y:24 to improve 01:19:788 (3,4,5) - this triangle
01:20:702 (1) - Stack this slider under 01:19:605 (2) - this one
01:22:349 (9) - Add a new combo here and then remove 01:23:446 (1) - this one

[banvi's Normal]
Use OD4 to balance the spread

00:00:398 (1,2,3) - Move this triangle at x:256 y:100 to improve 00:00:398 (1,2,3,1) - this pattern
00:06:251 (1) - Move this slider at x:200 y:272 to have 00:04:788 (3) - this slider's head flipped horizontally
00:38:446 (1,2,3) - Improve this blanket a little bit
00:46:312 (3,1,2) - Fix these three blankets a little bit
00:49:788 (6,1,2) - Same as above
From here try to fix the blankets by you, there are lots of them that you should fix
01:03:324 (3,4,5,6,1,2,3,4,5) - Too many notes for a normal difficulty, change some of them in 1/1 sliders

[Easy]
Rimuovi la greenline a 88294, è totalmente inutile

00:04:788 (3) - Cerca di far terminare la fine di questo slider perfettamente al centro
00:07:715 (3) - Cambia la forma di questo slider, è ripetuta due volte e questa cosa non è molto carina esteticamente (00:06:251 (2,3) - )
00:40:276 (2,3,1) - Fai un triangolo con questi tre elementi:
00:44:300 (1,2,3,4,5) - Questo pentagolo è un poco disfatto, cerca di ricomporlo utilizzando Compose > Create Polygon Circles nel menu a tendina
00:58:934 (1,2) - Aggiungi 2 finish/clap su queste note e su 01:00:397 (4) - questo slider
01:00:397 (4) - Curva questo slider verso il basso e crea un blanket con 01:00:032 (3) - questa nota:
Topic Starter
Kecco

Nemis wrote:

Suggestion
Must fix/High suggestion

[General]
Submit the background again, if you download it there is no one in the folder Fatto
Aggiungi "Shippuden" ai tags siccome viene scritto anche con una sola U, faciliterà la ricerca della mappa ai players Fatto
Utilizza lo stesso audio lead-in in ciascuna difficoltà Fatto
Sistema i tags in ogni difficoltà, in alcune ce ne sono meno in altre più Fatto

[Insane]
Usa OD7 ed HP7, 8 è davvero troppo alto per questa difficoltà secondo me Ok.

00:01:495 (1,2,3,4,1) - Sistema un poco questo stream, è stortino (i tre beat centrali sono perfettamente dritti rispetto al resto) Fatto
00:11:739 (1) - Aggiungi una new combo su questa nota Fatto
00:12:105 (1) - Termina questo spinner 1/4 dopo ed in seguito fai partire 00:13:568 (1) - questo 1/4 dopo (la sua fine deve comunque finire sul downbeat seguente) Fatto
00:12:105 (1) - Non silenziare la fine di questo slider, mettila a 10~20% di volume Fatto 15%
00:13:568 (1) - Alza il volume di questo spinner gradualmente Fatto
00:17:776 (7) - Aggiungi una nota qui al posto dell'inizio dello spinner Fatto
00:24:727 (6) - CTRL+G questo slider per un flow migliore Fatto
00:30:946 (3,4,5,6) - Fai un quadrato perfetto con queste quattro note, renderebbe molto di più:
Fatto
00:32:227 (1) - Rimuovi questa new combo ed aggiungine una nuova su 00:32:593 (2) - Fatto
00:42:837 (5) - Aggiungi una new combo su questo slider Fatto
00:45:032 (1,2,3) - Sistema questo triangolo, è leggermente schiacciato Fatto
00:46:861 (6) - Aggiungi una new combo su questa nota per enfatizzare 00:46:861 (6,7,8) - questo pattern a forma di triangolo Fatto
01:00:032 (1) - Aggiungerei una new combo su questa nota Fatto
01:03:690 (1,2,3) - Rendi questa tripletta lineare, dritta:
Fatto
01:08:812 (5) - Cambia questo slider in quello nello screen sotto e muovilo a x:348 y:340, in seguito inverti le posizioni di 01:09:178 (1,2) - queste due note (CTRL+G). Questo cambiamento romperà la stella ma renderà l'intero pattern più scorrevole e bello da giocare
Fatto
01:10:641 (1) - Termina questo spinner 1/4 dopo ed in seguito fai partire 01:12:105 (1) - questo 1/4 dopo (la sua fine deve comunque finire sul downbeat seguente) Fatto
01:10:641 (1) - Non silenziare la fine di questo slider, mettila a 10~20% di volume Fatto

[Colin's Hard]
This difficulty is really unbalanced! Use HP6 OD6 to fix the difficulty and the spread Fatto

00:01:495 (1,2) - Fix this stack Fatto
00:03:324 (1,2,3) - Make a perfect triangle with these three elements Fatto
00:05:519 (1) - Remove this new combo, it's not needed Fatto
00:09:178 (5,6,7,8) - Make two triangles with these four elements: Fatto
00:29:666 (1) - Remove this new combo, it's not needed Fatto
00:42:105 (7) - I'd suggest to remove this clap, it sounds better in my opinion Fatto
00:48:507 (1) - Move this slider at x:144 y:72 to improve 00:47:958 (3,4,1) - this triangle Fatto
00:50:154 (1,2,3) - Improve this triangle Fatto
01:19:422 (1,2,3) - Move these elements at x:196 y:300 to make a square with 01:18:141 (9,10,2,1,2) - these four elements Fatto
01:20:337 (5) - Move this slider at x:392 y:24 to improve 01:19:788 (3,4,5) - this triangle Fatto
01:20:702 (1) - Stack this slider under 01:19:605 (2) - this one Fatto
01:22:349 (9) - Add a new combo here and then remove 01:23:446 (1) - this one Fatto

[banvi's Normal]
Use OD4 to balance the spread Fatto

00:00:398 (1,2,3) - Move this triangle at x:256 y:100 to improve 00:00:398 (1,2,3,1) - this pattern Fatto
00:06:251 (1) - Move this slider at x:200 y:272 to have 00:04:788 (3) - this slider's head flipped horizontally Fatto
00:38:446 (1,2,3) - Improve this blanket a little bit Fatto
00:46:312 (3,1,2) - Fix these three blankets a little bit Fatto
00:49:788 (6,1,2) - Same as above Fatto
From here try to fix the blankets by you, there are lots of them that you should fix Fatto
01:03:324 (3,4,5,6,1,2,3,4,5) - Too many notes for a normal difficulty, change some of them in 1/1 sliders Fatto

[Easy]
Rimuovi la greenline a 88294, è totalmente inutile C'è in tutte le diff, quindi la lascio. Anche perchè non da fastidio a nessuno.

00:04:788 (3) - Cerca di far terminare la fine di questo slider perfettamente al centro No, meticolosone :P.
00:07:715 (3) - Cambia la forma di questo slider, è ripetuta due volte e questa cosa non è molto carina esteticamente (00:06:251 (2,3) - ) Fatto
00:40:276 (2,3,1) - Fai un triangolo con questi tre elementi:
Fatto
00:44:300 (1,2,3,4,5) - Questo pentagolo è un poco disfatto, cerca di ricomporlo utilizzando Compose > Create Polygon Circles nel menu a tendina Fatto
00:58:934 (1,2) - Aggiungi 2 finish/clap su queste note e su 01:00:397 (4) - questo slider Fatto
01:00:397 (4) - Curva questo slider verso il basso e crea un blanket con 01:00:032 (3) - questa nota:
Fatto
Unsfamiliar
Hiya! From my queue thingo.

Let's rock 'n' roll:

Easy
  1. 01:10:641 (1,1) - Maybe not enough time given after the end of the spinner into next note for this difficulty.
  2. 01:16:495 (1,1) - ^
  3. 01:22:349 (1,1) - ^

banvi's Normal
NP.

Colin's Hard
  1. 00:00:398 (1,1,1) - Add some hit sounds to emphasise these notes?
  2. 00:02:410 (2) - ^
  3. 00:36:068 - Add note.

Insane
  1. 00:00:672 (3,7,2,4) - There are no drums or anything where these notes are placed. If you insist on having these streams here then leave them, otherwise the notes I specified and space out the remaining notes in the intro to suit.
  2. 00:06:068 (8) - NC.
  3. 00:06:251 (1) - Remove NC.
  4. 00:35:885 (1,2) - This part is a little strange. Shorten this slider 00:35:885 (1) by a 1/4 beat. Delete this slider 00:36:251 (2). Add a note here 00:36:251, here 00:36:434 and here 00:36:617. Feel free to experiment with a slider instead.
  5. 00:58:934 (1,2) - Stack these two or move them apart.
  6. 00:59:483 (1,2) - ^

Overall, nice and fun to play. There were no major issues that I could identify. These are all only suggestions, I hope you find some of them helpful.

Good luck getting this one ranked! Until next time :D

Ciao~
cheesiest
mod
fix the countdown on aru's Taiko and Easy


[insane]
00:10:641 (1,2,3,4,5,6) - why is this separated into a pairs of 3.... why...

00:28:019 (1,2,3,4) - umm offbeat sliders wow

00:36:800 (3) - copy paste 00:36:251 (2) - and then flip vertically, ctrl + g, then make it cross but not overlap the starts and ends (-:

00:46:678 (5,1,2,3) - it'd be cool if 5 can be centered in that triangle (-:

00:47:958 (2,3) - same like at 00:36:800

00:59:117 (2,2) - i'd rather you move these "stacks" to 00:59:300 (3,3) - these two

01:08:263 (3) - this is offbeat and i'd honestly rather you just make that a circle on the start and then at the end put a 1/1 slider

01:08:812 (5) - p much just ^ but w/o that circle at the start thing because the suggestion^ covers that w/ a slider end

honestly i think this needs more work but w/e

[colin]
00:04:971 (8) - wow offbeat

00:12:837 (2) - delete this then just like copy paste 00:12:105 (1) - and rotate 180

00:15:032 (1,1) - why

[banvi]
this is a much more composed diff, i have no problem w/ it other than 1
01:25:641 (1) - maybe move it 1/1 ahead, and then ctrl + g and remove 1 repeat to make it easier to recover on this spinner 01:22:166 (1) -
Topic Starter
Kecco

cheesiest wrote:

mod
fix the countdown on aru's Taiko and Easy
Fixed

[insane]
00:10:641 (1,2,3,4,5,6) - why is this separated into a pairs of 3.... why... Just because :P

00:28:019 (1,2,3,4) - umm offbeat sliders wow Not gonna fix them, sorry.

00:36:800 (3) - copy paste 00:36:251 (2) - and then flip vertically, ctrl + g, then make it cross but not overlap the starts and ends (-: Fixed in another way

00:46:678 (5,1,2,3) - it'd be cool if 5 can be centered in that triangle (-: Fixed

00:47:958 (2,3) - same like at 00:36:800 Fixed in another way

00:59:117 (2,2) - i'd rather you move these "stacks" to 00:59:300 (3,3) - these two Nope sorry :<

01:08:263 (3) - this is offbeat and i'd honestly rather you just make that a circle on the start and then at the end put a 1/1 slider Fixed in another way

01:08:812 (5) - p much just ^ but w/o that circle at the start thing because the suggestion^ covers that w/ a slider end Nope :<

honestly i think this needs more work but w/e

[colin]
00:04:971 (8) - wow offbeat Not gonna fix it, sorry :<

00:12:837 (2) - delete this then just like copy paste 00:12:105 (1) - and rotate 180 It's fine for me

00:15:032 (1,1) - why Because Colin is awesome xD

[banvi]
this is a much more composed diff, i have no problem w/ it other than 1
01:25:641 (1) - maybe move it 1/1 ahead, and then ctrl + g and remove 1 repeat to make it easier to recover on this spinner 01:22:166 (1) - Nope, sorry.
Konei
Oh my god, let's see what to do ~


[Easy]

  1. 00:03:324 (2) - NC would better be starting here because that beat is the beat from which the music starts to become soft.
  2. 00:04:788 (3) - Spacing issue, it would have to be muuuuch farther away.
  3. 00:12:105 (1) - 0 % volume is unrankable, switch to 5% to be on the sure side.
  4. 00:15:032 (1) - Move the 50% timeline to the end of the Spinner, otherwise you'll get to hear some spins in some cases.
  5. 00:17:593 (4) - Clap seems random and not fiting the music here, the best would be to switch to a hitnormal, because it emphasizes drums.
  6. 00:27:105 (2) - You might try ctrl + H as the flow will become more smooth if the end gives a transition to the next Slider.
  7. 00:35:519 (5) - Add NC here and remove it on 1, it will keep your combos consistent.
  8. 00:41:373 (3) - Same here^
  9. 00:44:300 (5) - Add a NC here for consistency.
  10. 00:47:227 (5) - And this NC should start here again, as your others did.
  11. 00:57:471 (2) - Add a finish to the start to emphasize the guitar, also it's the same sound as on 1.
  12. 01:01:861 - Up to here your clap rhythm is incorrect, while claps should be on the upbeats, you use them on the downbeats. The downbeat is the long white line so you should be able to fix this alone.
  13. 01:13:934 (1) - Too soon after the Spinner, you should try to shorten the Spinner and add something on the downbeat rather than deleting this note as it is important for the rhythm.
  14. 01:19:788 (1) - Same for this one of course.
  15. 01:25:641 (1) - And this one aswell, also you shouldn't place the start in the center because the Spinner's Spin is most likely to hide the notes/Sliders in the center.

[banvi's Normal]

  1. 01:04:788 (1) - Would be cool if you added a finish to keep rhythm going, seems missing here.
  2. 01:05:519 (3,4,5) - This is rather confusing and plays oddly, would be much cooler to space them out or something.
  3. 01:21:251 (6,7,8) - This is odd aswell, also it'd be cool if you could make this a Slider because you're using so many circles and it is tiering for a Normal.

[Colin's Hard]

  1. This diff is an Insane and not a Hard, looking at streams like 00:05:885 (1,2,3,4) - which don't really belong into the music and jumps which are really large and also looking at SV changes which are unneeded, this can not be considered as Hard. The difficulty is not bad at all, but there is just no way that this is a Hard, more an Insane.
  2. 01:01:495 (1) - You forgot a finish on the end, you'll want to add it.

[Insane]

  1. 00:09:910 (3,4) - You will want to make this symmetrical with 1 and 2 to keep the pattern.
  2. 00:11:739 (1,2) - They'd look a bit more tidy if you would center them on the grid, currently they look like laying around randomly.
  3. 00:15:946 (3,4) - You should add claps to those two aswell, considerin that drum plays here, you will want to emphasize this.
  4. 00:26:739 (2) - Add a finish on the start to catch the guitar?
  5. 00:27:288 - The triple you use there should start here to follow the music correctly, listen to the drums more exactly.
  6. 00:29:666 (7) - Missing a finish for consistency, also you should start the new combo here for the same reason.
  7. 00:34:330 - There is no tone in the music, it doesn't make sense to ignore drums on some parts and adding random triples on others, please delete this note.
  8. 00:34:879 - Same for this one of course.
  9. 00:35:428 - Here should be a note if you listen to the drums, it's even pretty noticeable in fact.
  10. Uff, I see those issues quite oftenly here so I'll stop with this. The main problem of this diff is that you don't give enough attention to the song, the drums. Sometimes you just dont map the drums and then again you add notes where is no music, it's just a bit unreasonable. You see, your map is much better if it follows the music as good as possible, that is the main point you should care about. Aesthetics and flow are the things you should care about after this and then add hitsounds in a consistent and fiting way.


Well, that's pretty much it for now.

Normal is pretty well done, Hard doesnt fit the spread and is more of an Insane.
Easy and Insane need some more work on rhythm and aesthetics so yea, I tried to help you as good as possible.

Good luck on the way :3
Topic Starter
Kecco
Where I didn't type "Fixed", I didn't fix it.

Konei wrote:

Oh my god, let's see what to do ~


[Easy]

  1. 00:03:324 (2) - NC would better be starting here because that beat is the beat from which the music starts to become soft. Fixed
  2. 00:04:788 (3) - Spacing issue, it would have to be muuuuch farther away. Fixed
  3. 00:12:105 (1) - 0 % volume is unrankable, switch to 5% to be on the sure side. Fixed
  4. 00:15:032 (1) - Move the 50% timeline to the end of the Spinner, otherwise you'll get to hear some spins in some cases. Fixed
  5. 00:17:593 (4) - Clap seems random and not fiting the music here, the best would be to switch to a hitnormal, because it emphasizes drums. Fixed
  6. 00:27:105 (2) - You might try ctrl + H as the flow will become more smooth if the end gives a transition to the next Slider.
  7. 00:35:519 (5) - Add NC here and remove it on 1, it will keep your combos consistent.
  8. 00:41:373 (3) - Same here^
  9. 00:44:300 (5) - Add a NC here for consistency.
  10. 00:47:227 (5) - And this NC should start here again, as your others did.
  11. 00:57:471 (2) - Add a finish to the start to emphasize the guitar, also it's the same sound as on 1. Fixed
  12. 01:01:861 - Up to here your clap rhythm is incorrect, while claps should be on the upbeats, you use them on the downbeats. The downbeat is the long white line so you should be able to fix this alone. Nope, just because if I remove the claps this part would sound hitsoundsless.
  13. 01:13:934 (1) - Too soon after the Spinner, you should try to shorten the Spinner and add something on the downbeat rather than deleting this note as it is important for the rhythm. Fixed
  14. 01:19:788 (1) - Same for this one of course. Fixed
  15. 01:25:641 (1) - And this one aswell, also you shouldn't place the start in the center because the Spinner's Spin is most likely to hide the notes/Sliders in the center. Fixed

[banvi's Normal]

  1. 01:04:788 (1) - Would be cool if you added a finish to keep rhythm going, seems missing here. Fixed
  2. 01:05:519 (3,4,5) - This is rather confusing and plays oddly, would be much cooler to space them out or something.
  3. 01:21:251 (6,7,8) - This is odd aswell, also it'd be cool if you could make this a Slider because you're using so many circles and it is tiering for a Normal. Fixed

[Colin's Hard]

  1. This diff is an Insane and not a Hard, looking at streams like 00:05:885 (1,2,3,4) - which don't really belong into the music and jumps which are really large and also looking at SV changes which are unneeded, this can not be considered as Hard. The difficulty is not bad at all, but there is just no way that this is a Hard, more an Insane. I know that but we named it as "Hard" because is way less difficult than the Insane. I really don't know if I should rename it. I'd prefer not to.
  2. 01:01:495 (1) - You forgot a finish on the end, you'll want to add it. Fixed

[Insane]

  1. 00:09:910 (3,4) - You will want to make this symmetrical with 1 and 2 to keep the pattern.
  2. 00:11:739 (1,2) - They'd look a bit more tidy if you would center them on the grid, currently they look like laying around randomly.
  3. 00:15:946 (3,4) - You should add claps to those two aswell, considerin that drum plays here, you will want to emphasize this.
  4. 00:26:739 (2) - Add a finish on the start to catch the guitar?
  5. 00:27:288 - The triple you use there should start here to follow the music correctly, listen to the drums more exactly. I know that. It should actually be a 5-notes stream, but I decided to map it like that. I'm not missing any sounds in the triplet I made.
  6. 00:29:666 (7) - Missing a finish for consistency, also you should start the new combo here for the same reason.
  7. 00:34:330 - There is no tone in the music, it doesn't make sense to ignore drums on some parts and adding random triples on others, please delete this note.
  8. 00:34:879 - Same for this one of course.
  9. 00:35:428 - Here should be a note if you listen to the drums, it's even pretty noticeable in fact.
  10. Uff, I see those issues quite oftenly here so I'll stop with this. The main problem of this diff is that you don't give enough attention to the song, the drums. Sometimes you just dont map the drums and then again you add notes where is no music, it's just a bit unreasonable. You see, your map is much better if it follows the music as good as possible, that is the main point you should care about. Aesthetics and flow are the things you should care about after this and then add hitsounds in a consistent and fiting way. Sorry but I won't fix those. I like those triplets and it's not a matter of flow... I just wanted to create some rhythm.


Well, that's pretty much it for now.

Normal is pretty well done, Hard doesnt fit the spread and is more of an Insane.
Easy and Insane need some more work on rhythm and aesthetics so yea, I tried to help you as good as possible.

Good luck on the way :3
climbb65588
Taiko mod

[aru's Taiko]
00:14:849 - Try to add a d?
00:21:983 - add k and 00:22:166 (1) - change to d?
00:59:308 - and 00:59:849 - add d?

[lepidon! - Taiko Oni]
Good.
Topic Starter
Kecco

climbb65588 wrote:

Taiko mod

[aru's Taiko]
00:14:849 - Try to add a d?
00:21:983 - add k and 00:22:166 (1) - change to d?
00:59:308 - and 00:59:849 - add d?
Fixed everything! Thanks for your mod :3
Topic Starter
Kecco
29/08/2013 : General Improvements to the Insane.
KanaRin
Checked, the Taikos are nice.

Let's go.
kanpakyin
Rechecked and..

Bubbled.

(ノ・ω・)ノ
Nymph
[General]
Disable the letterbox on taiko diffs.


seems you are using a video offset, but the hard and normal diff didn't have that, so you may want to fix it o.o
Topic Starter
Kecco

Nymph wrote:

[General]
Disable the letterbox on taiko diffs.


seems you are using a video offset, but the hard and normal diff didn't have that, so you may want to fix it o.o
Useless, I noted that in the AIMod but I thought it wouldn't be a problem since there is no break in the diffs.

Mhmh, dunno. Let's discuss it when you're back.
Nymph
I don't know how it works, but I did ask for some taiko mappers/bats for suggestion and they highly suggest to remove it so o.o


EDIT: God the bug did take us more time,lets go now
Leader
oh my god it's kecco
Satellite
Congratz~~ :)
Irreversible
Marry me, gz! <3
Umi
Yay Gratz, more naruto song ;3 lot of them are so good !
Raose
congrats gecko kecco \:D/
Konei
Congratz!
Snaggletooth
Congraz and stuff.. But the slow velocity took the fun out of insane x:
OzzyOzrock
LOL THE LEPI/ARU TAIKO

THE OLDNESS
TKS
ULTRA-OLD!!
grats!
OnosakiHito

OzzyOzrock wrote:

LOL THE LEPI/ARU TAIKO

THE OLDNESS
pkhg
OMG Finally it's ranked \:D/
congratzz
Flask
but you tv size too =3=
Colin Hou
LOL what
Maiz94
>2 years taking for a TV Size

I don't even
Topic Starter
Kecco

ishimaru94 wrote:

>2 years taking for a TV Size

I don't even
ahahaha
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