对呀... 得找人请教下排版了 (排版实在无力...;_;
谢谢
谢谢
Thank you for moddingblissfulyoshi wrote:
Shiki's March: Just wondering why does kiai end 1/8 later in this diff? fixed now
Repeating the diamond pattern in the beginning so many times is not exactly entertaining. I advise you try to add some variety there now i have made some big changes here.
00:38:870 (7,1) and 01:13:520 (1,2) - There were a few stacks where I was wondering why you wanted the mouse to stop moving when the mouse has to move so fast for the patterns. done now
01:58:970 (4,5,6) - I found this spacing increase unexpected and hard to read. (the spacing increases seem to happen really randomly) I think there should be something hard in kiai time. now use 1.0x spacing
Thanks Lepi :3lepidopodus wrote:
Somebody called me to check this about some SV changes
Ozzy's Taiko March
01:23:720 (1) - Actually big SV jump(this time, x1.0 --> x2.0) in middle of a stanza is kinda radical. (Usually SV changes are placed on barlines, so it might cause some confusions. Also this can be a personal thought but I don't think SV changes in the middle of a stanza looks good.) I suggest some solutions here, but you might want to take different way. Please discuss about this with me if you have anything uncertain.
I think it actually doesn't look too bad, and well, fits. If it were 1.5 or 1.0 it'd look terribly ugly and maybe unreadable. orz
- Move x2 to 01:24:620, like Inner Oni of Black Rose Apostle. You might don't want to make 1/8 notes, though, and this way x1.0 --> x2.0 still remains. (Some Taiko maps have it but players here might not like it.)
The reason I have the x2.0 is because the kkkkddddkkkk looks very ugly with 1.0... maybe it's different in BRA because higher BPM?
- Set x1.5 in 01:05:420 ~ 01:24:620. x1.5 sections can be buffer for x2.0, but you also might want to leave x1.0 --> x2.0. (Or just put x1.5 in somewhere between x1.0 ~ x2.0? Hmm...)
You also can take several other ways, though, but I don't think leaving this as current state is that good.
Done lol.
01:40:370 (1) - Uh... Why this spinner is in the blue tick anyway?
Scream starts there, but I'll change it.
This one also has SV problem: Previous notes are overtaking the spinner. Overtaking notes should be avoided cause it has both readablilty problem and aesthetic problem. (I know it is just a spinner but it doesn't look so good, I guess.) I suggest changing x0.5 to x1.0 or near x1.0. (You still can achieve slow down effect, I guess.)
Yeah, made it 0.85.
Patterns are nice as always, so let me leave a star for you.
EDIT:
Well, barlines are actually quite useful when you want to distinguish SV change and blank if there's no notes following. If it's a blank you can see an empty barline that doesn't have a note, but if it's a SV change you can't see a barline cause it will be showed a bit late. But if you are putting SV change in the middle of the stanza there's nothing can be a clue for it. That's why big SV change in the middle of the stanza can be considered as radical.
But... but... orz I guess we can discuss... or something
Download: Frank Klepacki - Hell March 2 (zsr123) [Ozzy's Taiko March].osu
thank youGarven wrote:
Aaaah, bliss beat me to it. ;_; Oh well, here's what I got anyway (easy mod was on old version, but bliss didn't mod much on it anyway)
[Easy]
AR -1 or 2 -1
00:27:020 (1) - Too soon after a spinner for an easy. spinner end at 00:25:820 now
01:07:220 (1) - Remove new combo done
01:15:020 (6) - nc done
01:16:220 (1) - remove nc done
01:19:820 (5) - ncdone
01:20:420 (6) - remove nc I guess it should be 01:21:620? done
01:24:620 (6) - nc?done
Bleh, continue that combo pattern for the rest of the map.
The difficulty is ... really bland. It's pretty much a 1/1/1/1/1/1 the entire way through. Try sprucing it up a bit to make it more interesting to play! should be better now i guess ...
[Insane]
As bliss said, there are a lot of strange spacing changes that feel as if they have no musical justification. That said, I didn't have any problem reading them. They just... didn't feel right while playing. I'm mostly referring to the decreased spacing points rather than the jumps.
Thank you for modding (:Garven wrote:
[Shiki's March]
00:17:420 (1) - I can understand the diamonds up until here where the music kicks in a bit more. Why continue it when things have changed? I have fixed this yesterday maybe it havn't been uploaded yet
I didn't like the use of breaks in this difficulty. Having two of them so close together is kinda :/ I think players need rest to prepare for the kiai time
02:03:095 (1) - Maybe have this not end silenced, or if you really want it to end silenced, use the soft sound set so it doesn't have that small pop at the end. done
It plays fine and fits the beat. Got a problem, officer? :<Garven wrote:
[Tenshi's Normal]
00:46:670 (1) - 1st time, cool
00:48:470 (1) - 2nd time okay
01:03:020 (1) - 8th time =_=
It's boring as sin, citizen? Just giving you a hint that your beatmap could probably be improved in that area, if you take some time and effort, even if it's "okay" as-is.Tenshi-nyan wrote:
It plays fine and fits the beat. Got a problem, officer? :<
That's not how you answer to modders. As "rude" as Garven's post sounds, he still took the time to have a look at your map and think about it to try to help you improve it. I'm not saying you should bow and kiss his feet for modding, but extremely rude irony is not a way to answer. "It plays fine and fits the beat" is subjective anyway. That's not a good enough reason to justify the use of the same pattern 8 times.Tenshi-nyan wrote:
It plays fine and fits the beat. Got a problem, officer? :<Garven wrote:
[Tenshi's Normal]
00:46:670 (1) - 1st time, cool
00:48:470 (1) - 2nd time okay
01:03:020 (1) - 8th time =_=
Download: Frank Klepacki - Hell March 2 (zsr123) [Ozzy's Taiko March].osu
thank youGarven wrote:
[Easy]
Since you went with the AR this low, maybe reduce OD by one as well so it isn't too unbalanced for the easiest difficulty.done
00:10:220 (3,4) - Maybe try to avoid tiny overlaps like this? fixed
01:45:620 (6,1) - ^fixed
[BakaHard]
There's a bunch more small overlaps in the last section, if you want to try and clean it up and make things more presentable, I wouldn't begrudge you for it
(Things like 01:46:820 (3,4) - 01:50:270 (5,6) - etc.)should be all fixed now > <
[Ozzy's Taiko March]
Maybe lower the volume a bit? I can barely hear the music under the taiko hits. lower 25%
[Insane]
01:18:320 (5,6) - This is pretty tricky since all the parts up to here, during this beat in the song there's a pause along with the jump, so having a jump so suddenly without very much musical cue is pretty difficult to justify. ok, normal spacing now.
KuraiPettan wrote:
EasyBakaHard
- 01:18:620 (7) - This slider is a bit hidden by 01:16:820 (4). It would be better if you make this slider more visible, else it's confusing for new players.
- 01:39:320 - As this break is short and as you have enable the letterbox during breaks, it looks ugly to have a letterbox which appears and disappears in less than 2 seconds. Consider removing the letterbox (in each difficulty).
Shiki's March
- 01:39:320 - Same as easy
I think it would be better if you can fix this mod. You can fix it when an other BAT will mod your map, or pop your bubble and ask a MAT/BAT to rebubble your map. Anyway, good map ;D
- 01:21:320 - Add a note here with a clap, else it looks really weird because it needs a clap there, and without it it breaks the rhythm.
Star~
thank youSapphireGhost wrote:
Modding stuffs.
[General]
- I'd prefer you use 1/4s instead of 1/8s, but I guess it's okay.
- Set offset to 620, it makes the main menu work better. done
- Use Tick Rate 2, please.
[Easy]
In general, I think your combos should be shorter for Easy.
01:14:720 (7,1) - Blanket could be much better here.
[BakaHard]
00:24:620 (1,2,3) - It's weird how the spacing suddenly changes here.
01:34:220 (3,4) - New combo for both of these to prevent the drain from being too harsh.done
[Insane]
Spacing was odd but readable.
[Shiki's March]
00:23:120 (4,5,6,7,8,9) - Make these notes not overlap.
00:36:020 (8) - Have this blanket (5).
01:24:620 - It would be nice if you could map through this break.
Done!
Use less smiliestheowest wrote:
I wish I could get BATs just as easy as you do.. NOBODY WANTS TO MOD MY BEATMAP! ;_;
theowest wrote:
I wish I could get BATs just as easy as you do.. NOBODY WANTS TO MOD MY BEATMAP! ;_;